Searched refs:engineWin (Results 1 – 2 of 2) sorted by relevance
45 …" debug info", function(t,e){ if (e.shiftKey) { if (engineWinCheck()) { engineWin.displayDebugInfo…47 …engineWin.top === engineWin.self) && (engineWin.focus)) { engineWin.focus(); } } else { engineWin.…62 var engineWin; variable77 engineWin.setDisableEngine(engineDisabled);79 engineWin.updateFEN(engineWinLastFen);90 …engineWin = window.open(detectEngineLocation() + engineWinParametersSeparator + parameters, pgn4we…94 …if ((engineWinCheck(true)) && (engineWin.top === engineWin.self) && (window.focus)) { engineWin.fo…95 return engineWin;104 …engineWin) == "object") && (engineWin !== null) && (!engineWin.closed) && (typeof(engineWin.engine…109 …if ((engineWin.autoUpdate === true) && (CurrentFEN() != engineWinLastFen) && (engineWin.CurrentFEN…[all …]
710 …dbg3 += '\n\nANALYSIS: ' + (engineWinCheck() ? 'board=connected ' + engineWin.customDebugInfo() : …