Searched refs:ROTATE (Results 1 – 4 of 4) sorted by relevance
/plugin/stlviewer/stlviewer/ |
H A D | TrackballControls.js | 11 var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 }; property in THREE.TrackballControls.STATE 357 } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) { 359 _state = STATE.ROTATE; 396 if ( _state === STATE.ROTATE && ! _this.noRotate ) { 427 if ( _state === STATE.ROTATE && ! _this.noRotate ) {
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H A D | OrbitControls.js | 102 …var STATE = { NONE : -1, ROTATE : 0, DOLLY : 1, PAN : 2, TOUCH_ROTATE : 3, TOUCH_DOLLY : 4, TOUCH_… property in THREE.OrbitControls.STATE 318 state = STATE.ROTATE; 352 if ( state === STATE.ROTATE ) {
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H A D | three.min.js | 2 …ROTATE:0,DOLLY:1,PAN:2},t.Material=qe,t.MaterialLoader=ol,t.Math=st,t.MathUtils=st,t.Matrix3=ft,t.…
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/plugin/dirtylittlehelper/mermaid/editor/docs/ |
H A D | 35.35.js.map | 1 …HT',\n 'RLIKE',\n 'ROLLBACK',\n 'ROLLUP',\n 'ROTATE',\n 'ROUTIN…
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