Lines Matching refs:axis
418 # bug fix: quaternion difference draw not quite correct on axis position
436 # "point" -- nearest point to x on local helix axis
437 # "axis" -- quaternion derivative vector normal indicating local helix axis
438 # "angle" -- rotation around local heix axis for resno i --> i+1
441 # note that the axis length is the rise, radius length is the radius,
638 # string, point, axis-angle/plane/quaternion, atom bitset, bond bitset,
1827 # bug fix: d2 point groups cause null pointer exception due to missing principal axis
2089 # draws a circular arc or arrow around an axis defined by {pt1} and {pt2}
2090 # using {ptref} as a starting point (looking down the axis, angles
2092 # of {ptref} in a plane perpendicular to the axis. This is similar (but opposite)
2156 # specified axis using q % {x y z w}. w is ignored; x y z is the
2157 # axis to dot with the quaternion normal in order to switch the
2235 # new feature: Ramachandran "r" --- includes third (Z) axis quaternion r difference2 X component eq…
2264 # (q%-3) -- equivalent rotational frame X-axis
2265 # (q%-4) -- equivalent rotational frame Y-axis
2266 # (q%-5) -- equivalent rotational frame Z-axis
2299 # giving a measure proportional to the difference in local helical axis angle
2677 # code: fast ellipsoid ball+fill - axis idea; no luck with POV-ray fill
5223 # enhances default axis rendering for axes unitcell