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Usually runs a little slower `than Array#sort`\n * so only use this when actually needing stable sort.\n */\nexport function mergeSort(data, compare) {\n    _sort(data, compare, 0, data.length - 1, []);\n    return data;\n}\nfunction _merge(a, compare, lo, mid, hi, aux) {\n    let leftIdx = lo, rightIdx = mid + 1;\n    for (let i = lo; i <= hi; i++) {\n        aux[i] = a[i];\n    }\n    for (let i = lo; i <= hi; i++) {\n        if (leftIdx > mid) {\n            // left side consumed\n            a[i] = aux[rightIdx++];\n        }\n        else if (rightIdx > hi) {\n            // right side consumed\n            a[i] = aux[leftIdx++];\n        }\n        else if (compare(aux[rightIdx], aux[leftIdx]) < 0) {\n            // right element is less -> comes first\n            a[i] = aux[rightIdx++];\n        }\n        else {\n            // left element comes first (less or equal)\n            a[i] = aux[leftIdx++];\n        }\n    }\n}\nfunction _sort(a, compare, lo, hi, aux) {\n    if (hi <= lo) {\n        return;\n    }\n    const mid = lo + ((hi - lo) / 2) | 0;\n    _sort(a, compare, lo, mid, aux);\n    _sort(a, compare, mid + 1, hi, aux);\n    if (compare(a[mid], a[mid + 1]) <= 0) {\n        // left and right are sorted and if the last-left element is less\n        // or equals than the first-right element there is nothing else\n        // to do\n        return;\n    }\n    _merge(a, compare, lo, mid, hi, aux);\n}\nexport function groupBy(data, compare) {\n    const result = [];\n    let currentGroup = undefined;\n    for (const element of mergeSort(data.slice(0), compare)) {\n        if (!currentGroup || compare(currentGroup[0], element) !== 0) {\n            currentGroup = [element];\n            result.push(currentGroup);\n        }\n        else {\n            currentGroup.push(element);\n        }\n    }\n    return result;\n}\n/**\n * @returns New array with all falsy values removed. The original array IS NOT modified.\n */\nexport function coalesce(array) {\n    return array.filter(e => !!e);\n}\n/**\n * @returns false if the provided object is an array and not empty.\n */\nexport function isFalsyOrEmpty(obj) {\n    return !Array.isArray(obj) || obj.length === 0;\n}\nexport function isNonEmptyArray(obj) {\n    return Array.isArray(obj) && obj.length > 0;\n}\n/**\n * Removes duplicates from the given array. The optional keyFn allows to specify\n * how elements are checked for equalness by returning a unique string for each.\n */\nexport function distinct(array, keyFn) {\n    if (!keyFn) {\n        return array.filter((element, position) => {\n            return array.indexOf(element) === position;\n        });\n    }\n    const seen = Object.create(null);\n    return array.filter((elem) => {\n        const key = keyFn(elem);\n        if (seen[key]) {\n            return false;\n        }\n        seen[key] = true;\n        return true;\n    });\n}\nexport function distinctES6(array) {\n    const seen = new Set();\n    return array.filter(element => {\n        if (seen.has(element)) {\n            return false;\n        }\n        seen.add(element);\n        return true;\n    });\n}\n/**\n * @deprecated ES6: use `Array.findIndex`\n */\nexport function firstIndex(array, fn) {\n    for (let i = 0; i < array.length; i++) {\n        const element = array[i];\n        if (fn(element)) {\n            return i;\n        }\n    }\n    return -1;\n}\nexport function first(array, fn, notFoundValue = undefined) {\n    const index = firstIndex(array, fn);\n    return index < 0 ? notFoundValue : array[index];\n}\nexport function firstOrDefault(array, notFoundValue) {\n    return array.length > 0 ? array[0] : notFoundValue;\n}\nexport function flatten(arr) {\n    return [].concat(...arr);\n}\nexport function range(arg, to) {\n    let from = typeof to === 'number' ? arg : 0;\n    if (typeof to === 'number') {\n        from = arg;\n    }\n    else {\n        from = 0;\n        to = arg;\n    }\n    const result = [];\n    if (from <= to) {\n        for (let i = from; i < to; i++) {\n            result.push(i);\n        }\n    }\n    else {\n        for (let i = from; i > to; i--) {\n            result.push(i);\n        }\n    }\n    return result;\n}\n/**\n * Insert `insertArr` inside `target` at `insertIndex`.\n * Please don't touch unless you understand https://jsperf.com/inserting-an-array-within-an-array\n */\nexport function arrayInsert(target, insertIndex, insertArr) {\n    const before = target.slice(0, insertIndex);\n    const after = target.slice(insertIndex);\n    return before.concat(insertArr, after);\n}\n/**\n * Pushes an element to the start of the array, if found.\n */\nexport function pushToStart(arr, value) {\n    const index = arr.indexOf(value);\n    if (index > -1) {\n        arr.splice(index, 1);\n        arr.unshift(value);\n    }\n}\n/**\n * Pushes an element to the end of the array, if found.\n */\nexport function pushToEnd(arr, value) {\n    const index = arr.indexOf(value);\n    if (index > -1) {\n        arr.splice(index, 1);\n        arr.push(value);\n    }\n}\nexport function asArray(x) {\n    return Array.isArray(x) ? x : [x];\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Emitter, Event } from './event.js';\nconst shortcutEvent = Object.freeze(function (callback, context) {\n    const handle = setTimeout(callback.bind(context), 0);\n    return { dispose() { clearTimeout(handle); } };\n});\nexport var CancellationToken;\n(function (CancellationToken) {\n    function isCancellationToken(thing) {\n        if (thing === CancellationToken.None || thing === CancellationToken.Cancelled) {\n            return true;\n        }\n        if (thing instanceof MutableToken) {\n            return true;\n        }\n        if (!thing || typeof thing !== 'object') {\n            return false;\n        }\n        return typeof thing.isCancellationRequested === 'boolean'\n            && typeof thing.onCancellationRequested === 'function';\n    }\n    CancellationToken.isCancellationToken = isCancellationToken;\n    CancellationToken.None = Object.freeze({\n        isCancellationRequested: false,\n        onCancellationRequested: Event.None\n    });\n    CancellationToken.Cancelled = Object.freeze({\n        isCancellationRequested: true,\n        onCancellationRequested: shortcutEvent\n    });\n})(CancellationToken || (CancellationToken = {}));\nclass MutableToken {\n    constructor() {\n        this._isCancelled = false;\n        this._emitter = null;\n    }\n    cancel() {\n        if (!this._isCancelled) {\n            this._isCancelled = true;\n            if (this._emitter) {\n                this._emitter.fire(undefined);\n                this.dispose();\n            }\n        }\n    }\n    get isCancellationRequested() {\n        return this._isCancelled;\n    }\n    get onCancellationRequested() {\n        if (this._isCancelled) {\n            return shortcutEvent;\n        }\n        if (!this._emitter) {\n            this._emitter = new Emitter();\n        }\n        return this._emitter.event;\n    }\n    dispose() {\n        if (this._emitter) {\n            this._emitter.dispose();\n            this._emitter = null;\n        }\n    }\n}\nexport class CancellationTokenSource {\n    constructor(parent) {\n        this._token = undefined;\n        this._parentListener = undefined;\n        this._parentListener = parent && parent.onCancellationRequested(this.cancel, this);\n    }\n    get token() {\n        if (!this._token) {\n            // be lazy and create the token only when\n            // actually needed\n            this._token = new MutableToken();\n        }\n        return this._token;\n    }\n    cancel() {\n        if (!this._token) {\n            // save an object by returning the default\n            // cancelled token when cancellation happens\n            // before someone asks for the token\n            this._token = CancellationToken.Cancelled;\n        }\n        else if (this._token instanceof MutableToken) {\n            // actually cancel\n            this._token.cancel();\n        }\n    }\n    dispose(cancel = false) {\n        if (cancel) {\n            this.cancel();\n        }\n        if (this._parentListener) {\n            this._parentListener.dispose();\n        }\n        if (!this._token) {\n            // ensure to initialize with an empty token if we had none\n            this._token = CancellationToken.None;\n        }\n        else if (this._token instanceof MutableToken) {\n            // actually dispose\n            this._token.dispose();\n        }\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { DiffChange } from './diffChange.js';\nimport { stringHash } from '../hash.js';\nexport class StringDiffSequence {\n    constructor(source) {\n        this.source = source;\n    }\n    getElements() {\n        const source = this.source;\n        const characters = new Int32Array(source.length);\n        for (let i = 0, len = source.length; i < len; i++) {\n            characters[i] = source.charCodeAt(i);\n        }\n        return characters;\n    }\n}\nexport function stringDiff(original, modified, pretty) {\n    return new LcsDiff(new StringDiffSequence(original), new StringDiffSequence(modified)).ComputeDiff(pretty).changes;\n}\n//\n// The code below has been ported from a C# implementation in VS\n//\nexport class Debug {\n    static Assert(condition, message) {\n        if (!condition) {\n            throw new Error(message);\n        }\n    }\n}\nexport class MyArray {\n    /**\n     * Copies a range of elements from an Array starting at the specified source index and pastes\n     * them to another Array starting at the specified destination index. The length and the indexes\n     * are specified as 64-bit integers.\n     * sourceArray:\n     *\t\tThe Array that contains the data to copy.\n     * sourceIndex:\n     *\t\tA 64-bit integer that represents the index in the sourceArray at which copying begins.\n     * destinationArray:\n     *\t\tThe Array that receives the data.\n     * destinationIndex:\n     *\t\tA 64-bit integer that represents the index in the destinationArray at which storing begins.\n     * length:\n     *\t\tA 64-bit integer that represents the number of elements to copy.\n     */\n    static Copy(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\n        for (let i = 0; i < length; i++) {\n            destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\n        }\n    }\n    static Copy2(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {\n        for (let i = 0; i < length; i++) {\n            destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];\n        }\n    }\n}\n/**\n * A utility class which helps to create the set of DiffChanges from\n * a difference operation. This class accepts original DiffElements and\n * modified DiffElements that are involved in a particular change. The\n * MarktNextChange() method can be called to mark the separation between\n * distinct changes. At the end, the Changes property can be called to retrieve\n * the constructed changes.\n */\nclass DiffChangeHelper {\n    /**\n     * Constructs a new DiffChangeHelper for the given DiffSequences.\n     */\n    constructor() {\n        this.m_changes = [];\n        this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\n        this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\n        this.m_originalCount = 0;\n        this.m_modifiedCount = 0;\n    }\n    /**\n     * Marks the beginning of the next change in the set of differences.\n     */\n    MarkNextChange() {\n        // Only add to the list if there is something to add\n        if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n            // Add the new change to our list\n            this.m_changes.push(new DiffChange(this.m_originalStart, this.m_originalCount, this.m_modifiedStart, this.m_modifiedCount));\n        }\n        // Reset for the next change\n        this.m_originalCount = 0;\n        this.m_modifiedCount = 0;\n        this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\n        this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\n    }\n    /**\n     * Adds the original element at the given position to the elements\n     * affected by the current change. The modified index gives context\n     * to the change position with respect to the original sequence.\n     * @param originalIndex The index of the original element to add.\n     * @param modifiedIndex The index of the modified element that provides corresponding position in the modified sequence.\n     */\n    AddOriginalElement(originalIndex, modifiedIndex) {\n        // The 'true' start index is the smallest of the ones we've seen\n        this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\n        this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\n        this.m_originalCount++;\n    }\n    /**\n     * Adds the modified element at the given position to the elements\n     * affected by the current change. The original index gives context\n     * to the change position with respect to the modified sequence.\n     * @param originalIndex The index of the original element that provides corresponding position in the original sequence.\n     * @param modifiedIndex The index of the modified element to add.\n     */\n    AddModifiedElement(originalIndex, modifiedIndex) {\n        // The 'true' start index is the smallest of the ones we've seen\n        this.m_originalStart = Math.min(this.m_originalStart, originalIndex);\n        this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);\n        this.m_modifiedCount++;\n    }\n    /**\n     * Retrieves all of the changes marked by the class.\n     */\n    getChanges() {\n        if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n            // Finish up on whatever is left\n            this.MarkNextChange();\n        }\n        return this.m_changes;\n    }\n    /**\n     * Retrieves all of the changes marked by the class in the reverse order\n     */\n    getReverseChanges() {\n        if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {\n            // Finish up on whatever is left\n            this.MarkNextChange();\n        }\n        this.m_changes.reverse();\n        return this.m_changes;\n    }\n}\n/**\n * An implementation of the difference algorithm described in\n * \"An O(ND) Difference Algorithm and its variations\" by Eugene W. Myers\n */\nexport class LcsDiff {\n    /**\n     * Constructs the DiffFinder\n     */\n    constructor(originalSequence, modifiedSequence, continueProcessingPredicate = null) {\n        this.ContinueProcessingPredicate = continueProcessingPredicate;\n        const [originalStringElements, originalElementsOrHash, originalHasStrings] = LcsDiff._getElements(originalSequence);\n        const [modifiedStringElements, modifiedElementsOrHash, modifiedHasStrings] = LcsDiff._getElements(modifiedSequence);\n        this._hasStrings = (originalHasStrings && modifiedHasStrings);\n        this._originalStringElements = originalStringElements;\n        this._originalElementsOrHash = originalElementsOrHash;\n        this._modifiedStringElements = modifiedStringElements;\n        this._modifiedElementsOrHash = modifiedElementsOrHash;\n        this.m_forwardHistory = [];\n        this.m_reverseHistory = [];\n    }\n    static _isStringArray(arr) {\n        return (arr.length > 0 && typeof arr[0] === 'string');\n    }\n    static _getElements(sequence) {\n        const elements = sequence.getElements();\n        if (LcsDiff._isStringArray(elements)) {\n            const hashes = new Int32Array(elements.length);\n            for (let i = 0, len = elements.length; i < len; i++) {\n                hashes[i] = stringHash(elements[i], 0);\n            }\n            return [elements, hashes, true];\n        }\n        if (elements instanceof Int32Array) {\n            return [[], elements, false];\n        }\n        return [[], new Int32Array(elements), false];\n    }\n    ElementsAreEqual(originalIndex, newIndex) {\n        if (this._originalElementsOrHash[originalIndex] !== this._modifiedElementsOrHash[newIndex]) {\n            return false;\n        }\n        return (this._hasStrings ? this._originalStringElements[originalIndex] === this._modifiedStringElements[newIndex] : true);\n    }\n    OriginalElementsAreEqual(index1, index2) {\n        if (this._originalElementsOrHash[index1] !== this._originalElementsOrHash[index2]) {\n            return false;\n        }\n        return (this._hasStrings ? this._originalStringElements[index1] === this._originalStringElements[index2] : true);\n    }\n    ModifiedElementsAreEqual(index1, index2) {\n        if (this._modifiedElementsOrHash[index1] !== this._modifiedElementsOrHash[index2]) {\n            return false;\n        }\n        return (this._hasStrings ? this._modifiedStringElements[index1] === this._modifiedStringElements[index2] : true);\n    }\n    ComputeDiff(pretty) {\n        return this._ComputeDiff(0, this._originalElementsOrHash.length - 1, 0, this._modifiedElementsOrHash.length - 1, pretty);\n    }\n    /**\n     * Computes the differences between the original and modified input\n     * sequences on the bounded range.\n     * @returns An array of the differences between the two input sequences.\n     */\n    _ComputeDiff(originalStart, originalEnd, modifiedStart, modifiedEnd, pretty) {\n        const quitEarlyArr = [false];\n        let changes = this.ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr);\n        if (pretty) {\n            // We have to clean up the computed diff to be more intuitive\n            // but it turns out this cannot be done correctly until the entire set\n            // of diffs have been computed\n            changes = this.PrettifyChanges(changes);\n        }\n        return {\n            quitEarly: quitEarlyArr[0],\n            changes: changes\n        };\n    }\n    /**\n     * Private helper method which computes the differences on the bounded range\n     * recursively.\n     * @returns An array of the differences between the two input sequences.\n     */\n    ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr) {\n        quitEarlyArr[0] = false;\n        // Find the start of the differences\n        while (originalStart <= originalEnd && modifiedStart <= modifiedEnd && this.ElementsAreEqual(originalStart, modifiedStart)) {\n            originalStart++;\n            modifiedStart++;\n        }\n        // Find the end of the differences\n        while (originalEnd >= originalStart && modifiedEnd >= modifiedStart && this.ElementsAreEqual(originalEnd, modifiedEnd)) {\n            originalEnd--;\n            modifiedEnd--;\n        }\n        // In the special case where we either have all insertions or all deletions or the sequences are identical\n        if (originalStart > originalEnd || modifiedStart > modifiedEnd) {\n            let changes;\n            if (modifiedStart <= modifiedEnd) {\n                Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');\n                // All insertions\n                changes = [\n                    new DiffChange(originalStart, 0, modifiedStart, modifiedEnd - modifiedStart + 1)\n                ];\n            }\n            else if (originalStart <= originalEnd) {\n                Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');\n                // All deletions\n                changes = [\n                    new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, 0)\n                ];\n            }\n            else {\n                Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');\n                Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');\n                // Identical sequences - No differences\n                changes = [];\n            }\n            return changes;\n        }\n        // This problem can be solved using the Divide-And-Conquer technique.\n        const midOriginalArr = [0];\n        const midModifiedArr = [0];\n        const result = this.ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr);\n        const midOriginal = midOriginalArr[0];\n        const midModified = midModifiedArr[0];\n        if (result !== null) {\n            // Result is not-null when there was enough memory to compute the changes while\n            // searching for the recursion point\n            return result;\n        }\n        else if (!quitEarlyArr[0]) {\n            // We can break the problem down recursively by finding the changes in the\n            // First Half:   (originalStart, modifiedStart) to (midOriginal, midModified)\n            // Second Half:  (midOriginal + 1, minModified + 1) to (originalEnd, modifiedEnd)\n            // NOTE: ComputeDiff() is inclusive, therefore the second range starts on the next point\n            const leftChanges = this.ComputeDiffRecursive(originalStart, midOriginal, modifiedStart, midModified, quitEarlyArr);\n            let rightChanges = [];\n            if (!quitEarlyArr[0]) {\n                rightChanges = this.ComputeDiffRecursive(midOriginal + 1, originalEnd, midModified + 1, modifiedEnd, quitEarlyArr);\n            }\n            else {\n                // We did't have time to finish the first half, so we don't have time to compute this half.\n                // Consider the entire rest of the sequence different.\n                rightChanges = [\n                    new DiffChange(midOriginal + 1, originalEnd - (midOriginal + 1) + 1, midModified + 1, modifiedEnd - (midModified + 1) + 1)\n                ];\n            }\n            return this.ConcatenateChanges(leftChanges, rightChanges);\n        }\n        // If we hit here, we quit early, and so can't return anything meaningful\n        return [\n            new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\n        ];\n    }\n    WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr) {\n        let forwardChanges = null;\n        let reverseChanges = null;\n        // First, walk backward through the forward diagonals history\n        let changeHelper = new DiffChangeHelper();\n        let diagonalMin = diagonalForwardStart;\n        let diagonalMax = diagonalForwardEnd;\n        let diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalForwardOffset;\n        let lastOriginalIndex = -1073741824 /* MIN_SAFE_SMALL_INTEGER */;\n        let historyIndex = this.m_forwardHistory.length - 1;\n        do {\n            // Get the diagonal index from the relative diagonal number\n            const diagonal = diagonalRelative + diagonalForwardBase;\n            // Figure out where we came from\n            if (diagonal === diagonalMin || (diagonal < diagonalMax && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\n                // Vertical line (the element is an insert)\n                originalIndex = forwardPoints[diagonal + 1];\n                modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\n                if (originalIndex < lastOriginalIndex) {\n                    changeHelper.MarkNextChange();\n                }\n                lastOriginalIndex = originalIndex;\n                changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex);\n                diagonalRelative = (diagonal + 1) - diagonalForwardBase; //Setup for the next iteration\n            }\n            else {\n                // Horizontal line (the element is a deletion)\n                originalIndex = forwardPoints[diagonal - 1] + 1;\n                modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;\n                if (originalIndex < lastOriginalIndex) {\n                    changeHelper.MarkNextChange();\n                }\n                lastOriginalIndex = originalIndex - 1;\n                changeHelper.AddOriginalElement(originalIndex, modifiedIndex + 1);\n                diagonalRelative = (diagonal - 1) - diagonalForwardBase; //Setup for the next iteration\n            }\n            if (historyIndex >= 0) {\n                forwardPoints = this.m_forwardHistory[historyIndex];\n                diagonalForwardBase = forwardPoints[0]; //We stored this in the first spot\n                diagonalMin = 1;\n                diagonalMax = forwardPoints.length - 1;\n            }\n        } while (--historyIndex >= -1);\n        // Ironically, we get the forward changes as the reverse of the\n        // order we added them since we technically added them backwards\n        forwardChanges = changeHelper.getReverseChanges();\n        if (quitEarlyArr[0]) {\n            // TODO: Calculate a partial from the reverse diagonals.\n            //       For now, just assume everything after the midOriginal/midModified point is a diff\n            let originalStartPoint = midOriginalArr[0] + 1;\n            let modifiedStartPoint = midModifiedArr[0] + 1;\n            if (forwardChanges !== null && forwardChanges.length > 0) {\n                const lastForwardChange = forwardChanges[forwardChanges.length - 1];\n                originalStartPoint = Math.max(originalStartPoint, lastForwardChange.getOriginalEnd());\n                modifiedStartPoint = Math.max(modifiedStartPoint, lastForwardChange.getModifiedEnd());\n            }\n            reverseChanges = [\n                new DiffChange(originalStartPoint, originalEnd - originalStartPoint + 1, modifiedStartPoint, modifiedEnd - modifiedStartPoint + 1)\n            ];\n        }\n        else {\n            // Now walk backward through the reverse diagonals history\n            changeHelper = new DiffChangeHelper();\n            diagonalMin = diagonalReverseStart;\n            diagonalMax = diagonalReverseEnd;\n            diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalReverseOffset;\n            lastOriginalIndex = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;\n            historyIndex = (deltaIsEven) ? this.m_reverseHistory.length - 1 : this.m_reverseHistory.length - 2;\n            do {\n                // Get the diagonal index from the relative diagonal number\n                const diagonal = diagonalRelative + diagonalReverseBase;\n                // Figure out where we came from\n                if (diagonal === diagonalMin || (diagonal < diagonalMax && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\n                    // Horizontal line (the element is a deletion))\n                    originalIndex = reversePoints[diagonal + 1] - 1;\n                    modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\n                    if (originalIndex > lastOriginalIndex) {\n                        changeHelper.MarkNextChange();\n                    }\n                    lastOriginalIndex = originalIndex + 1;\n                    changeHelper.AddOriginalElement(originalIndex + 1, modifiedIndex + 1);\n                    diagonalRelative = (diagonal + 1) - diagonalReverseBase; //Setup for the next iteration\n                }\n                else {\n                    // Vertical line (the element is an insertion)\n                    originalIndex = reversePoints[diagonal - 1];\n                    modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;\n                    if (originalIndex > lastOriginalIndex) {\n                        changeHelper.MarkNextChange();\n                    }\n                    lastOriginalIndex = originalIndex;\n                    changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex + 1);\n                    diagonalRelative = (diagonal - 1) - diagonalReverseBase; //Setup for the next iteration\n                }\n                if (historyIndex >= 0) {\n                    reversePoints = this.m_reverseHistory[historyIndex];\n                    diagonalReverseBase = reversePoints[0]; //We stored this in the first spot\n                    diagonalMin = 1;\n                    diagonalMax = reversePoints.length - 1;\n                }\n            } while (--historyIndex >= -1);\n            // There are cases where the reverse history will find diffs that\n            // are correct, but not intuitive, so we need shift them.\n            reverseChanges = changeHelper.getChanges();\n        }\n        return this.ConcatenateChanges(forwardChanges, reverseChanges);\n    }\n    /**\n     * Given the range to compute the diff on, this method finds the point:\n     * (midOriginal, midModified)\n     * that exists in the middle of the LCS of the two sequences and\n     * is the point at which the LCS problem may be broken down recursively.\n     * This method will try to keep the LCS trace in memory. If the LCS recursion\n     * point is calculated and the full trace is available in memory, then this method\n     * will return the change list.\n     * @param originalStart The start bound of the original sequence range\n     * @param originalEnd The end bound of the original sequence range\n     * @param modifiedStart The start bound of the modified sequence range\n     * @param modifiedEnd The end bound of the modified sequence range\n     * @param midOriginal The middle point of the original sequence range\n     * @param midModified The middle point of the modified sequence range\n     * @returns The diff changes, if available, otherwise null\n     */\n    ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr) {\n        let originalIndex = 0, modifiedIndex = 0;\n        let diagonalForwardStart = 0, diagonalForwardEnd = 0;\n        let diagonalReverseStart = 0, diagonalReverseEnd = 0;\n        // To traverse the edit graph and produce the proper LCS, our actual\n        // start position is just outside the given boundary\n        originalStart--;\n        modifiedStart--;\n        // We set these up to make the compiler happy, but they will\n        // be replaced before we return with the actual recursion point\n        midOriginalArr[0] = 0;\n        midModifiedArr[0] = 0;\n        // Clear out the history\n        this.m_forwardHistory = [];\n        this.m_reverseHistory = [];\n        // Each cell in the two arrays corresponds to a diagonal in the edit graph.\n        // The integer value in the cell represents the originalIndex of the furthest\n        // reaching point found so far that ends in that diagonal.\n        // The modifiedIndex can be computed mathematically from the originalIndex and the diagonal number.\n        const maxDifferences = (originalEnd - originalStart) + (modifiedEnd - modifiedStart);\n        const numDiagonals = maxDifferences + 1;\n        const forwardPoints = new Int32Array(numDiagonals);\n        const reversePoints = new Int32Array(numDiagonals);\n        // diagonalForwardBase: Index into forwardPoints of the diagonal which passes through (originalStart, modifiedStart)\n        // diagonalReverseBase: Index into reversePoints of the diagonal which passes through (originalEnd, modifiedEnd)\n        const diagonalForwardBase = (modifiedEnd - modifiedStart);\n        const diagonalReverseBase = (originalEnd - originalStart);\n        // diagonalForwardOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\n        //    diagonal number (relative to diagonalForwardBase)\n        // diagonalReverseOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the\n        //    diagonal number (relative to diagonalReverseBase)\n        const diagonalForwardOffset = (originalStart - modifiedStart);\n        const diagonalReverseOffset = (originalEnd - modifiedEnd);\n        // delta: The difference between the end diagonal and the start diagonal. This is used to relate diagonal numbers\n        //   relative to the start diagonal with diagonal numbers relative to the end diagonal.\n        // The Even/Oddn-ness of this delta is important for determining when we should check for overlap\n        const delta = diagonalReverseBase - diagonalForwardBase;\n        const deltaIsEven = (delta % 2 === 0);\n        // Here we set up the start and end points as the furthest points found so far\n        // in both the forward and reverse directions, respectively\n        forwardPoints[diagonalForwardBase] = originalStart;\n        reversePoints[diagonalReverseBase] = originalEnd;\n        // Remember if we quit early, and thus need to do a best-effort result instead of a real result.\n        quitEarlyArr[0] = false;\n        // A couple of points:\n        // --With this method, we iterate on the number of differences between the two sequences.\n        //   The more differences there actually are, the longer this will take.\n        // --Also, as the number of differences increases, we have to search on diagonals further\n        //   away from the reference diagonal (which is diagonalForwardBase for forward, diagonalReverseBase for reverse).\n        // --We extend on even diagonals (relative to the reference diagonal) only when numDifferences\n        //   is even and odd diagonals only when numDifferences is odd.\n        for (let numDifferences = 1; numDifferences <= (maxDifferences / 2) + 1; numDifferences++) {\n            let furthestOriginalIndex = 0;\n            let furthestModifiedIndex = 0;\n            // Run the algorithm in the forward direction\n            diagonalForwardStart = this.ClipDiagonalBound(diagonalForwardBase - numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\n            diagonalForwardEnd = this.ClipDiagonalBound(diagonalForwardBase + numDifferences, numDifferences, diagonalForwardBase, numDiagonals);\n            for (let diagonal = diagonalForwardStart; diagonal <= diagonalForwardEnd; diagonal += 2) {\n                // STEP 1: We extend the furthest reaching point in the present diagonal\n                // by looking at the diagonals above and below and picking the one whose point\n                // is further away from the start point (originalStart, modifiedStart)\n                if (diagonal === diagonalForwardStart || (diagonal < diagonalForwardEnd && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {\n                    originalIndex = forwardPoints[diagonal + 1];\n                }\n                else {\n                    originalIndex = forwardPoints[diagonal - 1] + 1;\n                }\n                modifiedIndex = originalIndex - (diagonal - diagonalForwardBase) - diagonalForwardOffset;\n                // Save the current originalIndex so we can test for false overlap in step 3\n                const tempOriginalIndex = originalIndex;\n                // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\n                // so long as the elements are equal.\n                while (originalIndex < originalEnd && modifiedIndex < modifiedEnd && this.ElementsAreEqual(originalIndex + 1, modifiedIndex + 1)) {\n                    originalIndex++;\n                    modifiedIndex++;\n                }\n                forwardPoints[diagonal] = originalIndex;\n                if (originalIndex + modifiedIndex > furthestOriginalIndex + furthestModifiedIndex) {\n                    furthestOriginalIndex = originalIndex;\n                    furthestModifiedIndex = modifiedIndex;\n                }\n                // STEP 3: If delta is odd (overlap first happens on forward when delta is odd)\n                // and diagonal is in the range of reverse diagonals computed for numDifferences-1\n                // (the previous iteration; we haven't computed reverse diagonals for numDifferences yet)\n                // then check for overlap.\n                if (!deltaIsEven && Math.abs(diagonal - diagonalReverseBase) <= (numDifferences - 1)) {\n                    if (originalIndex >= reversePoints[diagonal]) {\n                        midOriginalArr[0] = originalIndex;\n                        midModifiedArr[0] = modifiedIndex;\n                        if (tempOriginalIndex <= reversePoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\n                            // BINGO! We overlapped, and we have the full trace in memory!\n                            return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n                        }\n                        else {\n                            // Either false overlap, or we didn't have enough memory for the full trace\n                            // Just return the recursion point\n                            return null;\n                        }\n                    }\n                }\n            }\n            // Check to see if we should be quitting early, before moving on to the next iteration.\n            const matchLengthOfLongest = ((furthestOriginalIndex - originalStart) + (furthestModifiedIndex - modifiedStart) - numDifferences) / 2;\n            if (this.ContinueProcessingPredicate !== null && !this.ContinueProcessingPredicate(furthestOriginalIndex, matchLengthOfLongest)) {\n                // We can't finish, so skip ahead to generating a result from what we have.\n                quitEarlyArr[0] = true;\n                // Use the furthest distance we got in the forward direction.\n                midOriginalArr[0] = furthestOriginalIndex;\n                midModifiedArr[0] = furthestModifiedIndex;\n                if (matchLengthOfLongest > 0 && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\n                    // Enough of the history is in memory to walk it backwards\n                    return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n                }\n                else {\n                    // We didn't actually remember enough of the history.\n                    //Since we are quiting the diff early, we need to shift back the originalStart and modified start\n                    //back into the boundary limits since we decremented their value above beyond the boundary limit.\n                    originalStart++;\n                    modifiedStart++;\n                    return [\n                        new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)\n                    ];\n                }\n            }\n            // Run the algorithm in the reverse direction\n            diagonalReverseStart = this.ClipDiagonalBound(diagonalReverseBase - numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\n            diagonalReverseEnd = this.ClipDiagonalBound(diagonalReverseBase + numDifferences, numDifferences, diagonalReverseBase, numDiagonals);\n            for (let diagonal = diagonalReverseStart; diagonal <= diagonalReverseEnd; diagonal += 2) {\n                // STEP 1: We extend the furthest reaching point in the present diagonal\n                // by looking at the diagonals above and below and picking the one whose point\n                // is further away from the start point (originalEnd, modifiedEnd)\n                if (diagonal === diagonalReverseStart || (diagonal < diagonalReverseEnd && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {\n                    originalIndex = reversePoints[diagonal + 1] - 1;\n                }\n                else {\n                    originalIndex = reversePoints[diagonal - 1];\n                }\n                modifiedIndex = originalIndex - (diagonal - diagonalReverseBase) - diagonalReverseOffset;\n                // Save the current originalIndex so we can test for false overlap\n                const tempOriginalIndex = originalIndex;\n                // STEP 2: We can continue to extend the furthest reaching point in the present diagonal\n                // as long as the elements are equal.\n                while (originalIndex > originalStart && modifiedIndex > modifiedStart && this.ElementsAreEqual(originalIndex, modifiedIndex)) {\n                    originalIndex--;\n                    modifiedIndex--;\n                }\n                reversePoints[diagonal] = originalIndex;\n                // STEP 4: If delta is even (overlap first happens on reverse when delta is even)\n                // and diagonal is in the range of forward diagonals computed for numDifferences\n                // then check for overlap.\n                if (deltaIsEven && Math.abs(diagonal - diagonalForwardBase) <= numDifferences) {\n                    if (originalIndex <= forwardPoints[diagonal]) {\n                        midOriginalArr[0] = originalIndex;\n                        midModifiedArr[0] = modifiedIndex;\n                        if (tempOriginalIndex >= forwardPoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {\n                            // BINGO! We overlapped, and we have the full trace in memory!\n                            return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n                        }\n                        else {\n                            // Either false overlap, or we didn't have enough memory for the full trace\n                            // Just return the recursion point\n                            return null;\n                        }\n                    }\n                }\n            }\n            // Save current vectors to history before the next iteration\n            if (numDifferences <= 1447 /* MaxDifferencesHistory */) {\n                // We are allocating space for one extra int, which we fill with\n                // the index of the diagonal base index\n                let temp = new Int32Array(diagonalForwardEnd - diagonalForwardStart + 2);\n                temp[0] = diagonalForwardBase - diagonalForwardStart + 1;\n                MyArray.Copy2(forwardPoints, diagonalForwardStart, temp, 1, diagonalForwardEnd - diagonalForwardStart + 1);\n                this.m_forwardHistory.push(temp);\n                temp = new Int32Array(diagonalReverseEnd - diagonalReverseStart + 2);\n                temp[0] = diagonalReverseBase - diagonalReverseStart + 1;\n                MyArray.Copy2(reversePoints, diagonalReverseStart, temp, 1, diagonalReverseEnd - diagonalReverseStart + 1);\n                this.m_reverseHistory.push(temp);\n            }\n        }\n        // If we got here, then we have the full trace in history. We just have to convert it to a change list\n        // NOTE: This part is a bit messy\n        return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);\n    }\n    /**\n     * Shifts the given changes to provide a more intuitive diff.\n     * While the first element in a diff matches the first element after the diff,\n     * we shift the diff down.\n     *\n     * @param changes The list of changes to shift\n     * @returns The shifted changes\n     */\n    PrettifyChanges(changes) {\n        // Shift all the changes down first\n        for (let i = 0; i < changes.length; i++) {\n            const change = changes[i];\n            const originalStop = (i < changes.length - 1) ? changes[i + 1].originalStart : this._originalElementsOrHash.length;\n            const modifiedStop = (i < changes.length - 1) ? changes[i + 1].modifiedStart : this._modifiedElementsOrHash.length;\n            const checkOriginal = change.originalLength > 0;\n            const checkModified = change.modifiedLength > 0;\n            while (change.originalStart + change.originalLength < originalStop &&\n                change.modifiedStart + change.modifiedLength < modifiedStop &&\n                (!checkOriginal || this.OriginalElementsAreEqual(change.originalStart, change.originalStart + change.originalLength)) &&\n                (!checkModified || this.ModifiedElementsAreEqual(change.modifiedStart, change.modifiedStart + change.modifiedLength))) {\n                change.originalStart++;\n                change.modifiedStart++;\n            }\n            let mergedChangeArr = [null];\n            if (i < changes.length - 1 && this.ChangesOverlap(changes[i], changes[i + 1], mergedChangeArr)) {\n                changes[i] = mergedChangeArr[0];\n                changes.splice(i + 1, 1);\n                i--;\n                continue;\n            }\n        }\n        // Shift changes back up until we hit empty or whitespace-only lines\n        for (let i = changes.length - 1; i >= 0; i--) {\n            const change = changes[i];\n            let originalStop = 0;\n            let modifiedStop = 0;\n            if (i > 0) {\n                const prevChange = changes[i - 1];\n                if (prevChange.originalLength > 0) {\n                    originalStop = prevChange.originalStart + prevChange.originalLength;\n                }\n                if (prevChange.modifiedLength > 0) {\n                    modifiedStop = prevChange.modifiedStart + prevChange.modifiedLength;\n                }\n            }\n            const checkOriginal = change.originalLength > 0;\n            const checkModified = change.modifiedLength > 0;\n            let bestDelta = 0;\n            let bestScore = this._boundaryScore(change.originalStart, change.originalLength, change.modifiedStart, change.modifiedLength);\n            for (let delta = 1;; delta++) {\n                const originalStart = change.originalStart - delta;\n                const modifiedStart = change.modifiedStart - delta;\n                if (originalStart < originalStop || modifiedStart < modifiedStop) {\n                    break;\n                }\n                if (checkOriginal && !this.OriginalElementsAreEqual(originalStart, originalStart + change.originalLength)) {\n                    break;\n                }\n                if (checkModified && !this.ModifiedElementsAreEqual(modifiedStart, modifiedStart + change.modifiedLength)) {\n                    break;\n                }\n                const score = this._boundaryScore(originalStart, change.originalLength, modifiedStart, change.modifiedLength);\n                if (score > bestScore) {\n                    bestScore = score;\n                    bestDelta = delta;\n                }\n            }\n            change.originalStart -= bestDelta;\n            change.modifiedStart -= bestDelta;\n        }\n        return changes;\n    }\n    _OriginalIsBoundary(index) {\n        if (index <= 0 || index >= this._originalElementsOrHash.length - 1) {\n            return true;\n        }\n        return (this._hasStrings && /^\\s*$/.test(this._originalStringElements[index]));\n    }\n    _OriginalRegionIsBoundary(originalStart, originalLength) {\n        if (this._OriginalIsBoundary(originalStart) || this._OriginalIsBoundary(originalStart - 1)) {\n            return true;\n        }\n        if (originalLength > 0) {\n            const originalEnd = originalStart + originalLength;\n            if (this._OriginalIsBoundary(originalEnd - 1) || this._OriginalIsBoundary(originalEnd)) {\n                return true;\n            }\n        }\n        return false;\n    }\n    _ModifiedIsBoundary(index) {\n        if (index <= 0 || index >= this._modifiedElementsOrHash.length - 1) {\n            return true;\n        }\n        return (this._hasStrings && /^\\s*$/.test(this._modifiedStringElements[index]));\n    }\n    _ModifiedRegionIsBoundary(modifiedStart, modifiedLength) {\n        if (this._ModifiedIsBoundary(modifiedStart) || this._ModifiedIsBoundary(modifiedStart - 1)) {\n            return true;\n        }\n        if (modifiedLength > 0) {\n            const modifiedEnd = modifiedStart + modifiedLength;\n            if (this._ModifiedIsBoundary(modifiedEnd - 1) || this._ModifiedIsBoundary(modifiedEnd)) {\n                return true;\n            }\n        }\n        return false;\n    }\n    _boundaryScore(originalStart, originalLength, modifiedStart, modifiedLength) {\n        const originalScore = (this._OriginalRegionIsBoundary(originalStart, originalLength) ? 1 : 0);\n        const modifiedScore = (this._ModifiedRegionIsBoundary(modifiedStart, modifiedLength) ? 1 : 0);\n        return (originalScore + modifiedScore);\n    }\n    /**\n     * Concatenates the two input DiffChange lists and returns the resulting\n     * list.\n     * @param The left changes\n     * @param The right changes\n     * @returns The concatenated list\n     */\n    ConcatenateChanges(left, right) {\n        let mergedChangeArr = [];\n        if (left.length === 0 || right.length === 0) {\n            return (right.length > 0) ? right : left;\n        }\n        else if (this.ChangesOverlap(left[left.length - 1], right[0], mergedChangeArr)) {\n            // Since we break the problem down recursively, it is possible that we\n            // might recurse in the middle of a change thereby splitting it into\n            // two changes. Here in the combining stage, we detect and fuse those\n            // changes back together\n            const result = new Array(left.length + right.length - 1);\n            MyArray.Copy(left, 0, result, 0, left.length - 1);\n            result[left.length - 1] = mergedChangeArr[0];\n            MyArray.Copy(right, 1, result, left.length, right.length - 1);\n            return result;\n        }\n        else {\n            const result = new Array(left.length + right.length);\n            MyArray.Copy(left, 0, result, 0, left.length);\n            MyArray.Copy(right, 0, result, left.length, right.length);\n            return result;\n        }\n    }\n    /**\n     * Returns true if the two changes overlap and can be merged into a single\n     * change\n     * @param left The left change\n     * @param right The right change\n     * @param mergedChange The merged change if the two overlap, null otherwise\n     * @returns True if the two changes overlap\n     */\n    ChangesOverlap(left, right, mergedChangeArr) {\n        Debug.Assert(left.originalStart <= right.originalStart, 'Left change is not less than or equal to right change');\n        Debug.Assert(left.modifiedStart <= right.modifiedStart, 'Left change is not less than or equal to right change');\n        if (left.originalStart + left.originalLength >= right.originalStart || left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\n            const originalStart = left.originalStart;\n            let originalLength = left.originalLength;\n            const modifiedStart = left.modifiedStart;\n            let modifiedLength = left.modifiedLength;\n            if (left.originalStart + left.originalLength >= right.originalStart) {\n                originalLength = right.originalStart + right.originalLength - left.originalStart;\n            }\n            if (left.modifiedStart + left.modifiedLength >= right.modifiedStart) {\n                modifiedLength = right.modifiedStart + right.modifiedLength - left.modifiedStart;\n            }\n            mergedChangeArr[0] = new DiffChange(originalStart, originalLength, modifiedStart, modifiedLength);\n            return true;\n        }\n        else {\n            mergedChangeArr[0] = null;\n            return false;\n        }\n    }\n    /**\n     * Helper method used to clip a diagonal index to the range of valid\n     * diagonals. This also decides whether or not the diagonal index,\n     * if it exceeds the boundary, should be clipped to the boundary or clipped\n     * one inside the boundary depending on the Even/Odd status of the boundary\n     * and numDifferences.\n     * @param diagonal The index of the diagonal to clip.\n     * @param numDifferences The current number of differences being iterated upon.\n     * @param diagonalBaseIndex The base reference diagonal.\n     * @param numDiagonals The total number of diagonals.\n     * @returns The clipped diagonal index.\n     */\n    ClipDiagonalBound(diagonal, numDifferences, diagonalBaseIndex, numDiagonals) {\n        if (diagonal >= 0 && diagonal < numDiagonals) {\n            // Nothing to clip, its in range\n            return diagonal;\n        }\n        // diagonalsBelow: The number of diagonals below the reference diagonal\n        // diagonalsAbove: The number of diagonals above the reference diagonal\n        const diagonalsBelow = diagonalBaseIndex;\n        const diagonalsAbove = numDiagonals - diagonalBaseIndex - 1;\n        const diffEven = (numDifferences % 2 === 0);\n        if (diagonal < 0) {\n            const lowerBoundEven = (diagonalsBelow % 2 === 0);\n            return (diffEven === lowerBoundEven) ? 0 : 1;\n        }\n        else {\n            const upperBoundEven = (diagonalsAbove % 2 === 0);\n            return (diffEven === upperBoundEven) ? numDiagonals - 1 : numDiagonals - 2;\n        }\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n/**\n * Represents information about a specific difference between two sequences.\n */\nexport class DiffChange {\n    /**\n     * Constructs a new DiffChange with the given sequence information\n     * and content.\n     */\n    constructor(originalStart, originalLength, modifiedStart, modifiedLength) {\n        //Debug.Assert(originalLength > 0 || modifiedLength > 0, \"originalLength and modifiedLength cannot both be <= 0\");\n        this.originalStart = originalStart;\n        this.originalLength = originalLength;\n        this.modifiedStart = modifiedStart;\n        this.modifiedLength = modifiedLength;\n    }\n    /**\n     * The end point (exclusive) of the change in the original sequence.\n     */\n    getOriginalEnd() {\n        return this.originalStart + this.originalLength;\n    }\n    /**\n     * The end point (exclusive) of the change in the modified sequence.\n     */\n    getModifiedEnd() {\n        return this.modifiedStart + this.modifiedLength;\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// Avoid circular dependency on EventEmitter by implementing a subset of the interface.\nexport class ErrorHandler {\n    constructor() {\n        this.listeners = [];\n        this.unexpectedErrorHandler = function (e) {\n            setTimeout(() => {\n                if (e.stack) {\n                    throw new Error(e.message + '\\n\\n' + e.stack);\n                }\n                throw e;\n            }, 0);\n        };\n    }\n    emit(e) {\n        this.listeners.forEach((listener) => {\n            listener(e);\n        });\n    }\n    onUnexpectedError(e) {\n        this.unexpectedErrorHandler(e);\n        this.emit(e);\n    }\n    // For external errors, we don't want the listeners to be called\n    onUnexpectedExternalError(e) {\n        this.unexpectedErrorHandler(e);\n    }\n}\nexport const errorHandler = new ErrorHandler();\nexport function onUnexpectedError(e) {\n    // ignore errors from cancelled promises\n    if (!isPromiseCanceledError(e)) {\n        errorHandler.onUnexpectedError(e);\n    }\n    return undefined;\n}\nexport function onUnexpectedExternalError(e) {\n    // ignore errors from cancelled promises\n    if (!isPromiseCanceledError(e)) {\n        errorHandler.onUnexpectedExternalError(e);\n    }\n    return undefined;\n}\nexport function transformErrorForSerialization(error) {\n    if (error instanceof Error) {\n        let { name, message } = error;\n        const stack = error.stacktrace || error.stack;\n        return {\n            $isError: true,\n            name,\n            message,\n            stack\n        };\n    }\n    // return as is\n    return error;\n}\nconst canceledName = 'Canceled';\n/**\n * Checks if the given error is a promise in canceled state\n */\nexport function isPromiseCanceledError(error) {\n    return error instanceof Error && error.name === canceledName && error.message === canceledName;\n}\n/**\n * Returns an error that signals cancellation.\n */\nexport function canceled() {\n    const error = new Error(canceledName);\n    error.name = error.message;\n    return error;\n}\nexport function illegalArgument(name) {\n    if (name) {\n        return new Error(`Illegal argument: ${name}`);\n    }\n    else {\n        return new Error('Illegal argument');\n    }\n}\nexport function illegalState(name) {\n    if (name) {\n        return new Error(`Illegal state: ${name}`);\n    }\n    else {\n        return new Error('Illegal state');\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { onUnexpectedError } from './errors.js';\nimport { Disposable, combinedDisposable, DisposableStore } from './lifecycle.js';\nimport { LinkedList } from './linkedList.js';\nexport var Event;\n(function (Event) {\n    Event.None = () => Disposable.None;\n    /**\n     * Given an event, returns another event which only fires once.\n     */\n    function once(event) {\n        return (listener, thisArgs = null, disposables) => {\n            // we need this, in case the event fires during the listener call\n            let didFire = false;\n            let result;\n            result = event(e => {\n                if (didFire) {\n                    return;\n                }\n                else if (result) {\n                    result.dispose();\n                }\n                else {\n                    didFire = true;\n                }\n                return listener.call(thisArgs, e);\n            }, null, disposables);\n            if (didFire) {\n                result.dispose();\n            }\n            return result;\n        };\n    }\n    Event.once = once;\n    /**\n     * Given an event and a `map` function, returns another event which maps each element\n     * through the mapping function.\n     */\n    function map(event, map) {\n        return snapshot((listener, thisArgs = null, disposables) => event(i => listener.call(thisArgs, map(i)), null, disposables));\n    }\n    Event.map = map;\n    /**\n     * Given an event and an `each` function, returns another identical event and calls\n     * the `each` function per each element.\n     */\n    function forEach(event, each) {\n        return snapshot((listener, thisArgs = null, disposables) => event(i => { each(i); listener.call(thisArgs, i); }, null, disposables));\n    }\n    Event.forEach = forEach;\n    function filter(event, filter) {\n        return snapshot((listener, thisArgs = null, disposables) => event(e => filter(e) && listener.call(thisArgs, e), null, disposables));\n    }\n    Event.filter = filter;\n    /**\n     * Given an event, returns the same event but typed as `Event<void>`.\n     */\n    function signal(event) {\n        return event;\n    }\n    Event.signal = signal;\n    function any(...events) {\n        return (listener, thisArgs = null, disposables) => combinedDisposable(...events.map(event => event(e => listener.call(thisArgs, e), null, disposables)));\n    }\n    Event.any = any;\n    /**\n     * Given an event and a `merge` function, returns another event which maps each element\n     * and the cumulative result through the `merge` function. Similar to `map`, but with memory.\n     */\n    function reduce(event, merge, initial) {\n        let output = initial;\n        return map(event, e => {\n            output = merge(output, e);\n            return output;\n        });\n    }\n    Event.reduce = reduce;\n    /**\n     * Given a chain of event processing functions (filter, map, etc), each\n     * function will be invoked per event & per listener. Snapshotting an event\n     * chain allows each function to be invoked just once per event.\n     */\n    function snapshot(event) {\n        let listener;\n        const emitter = new Emitter({\n            onFirstListenerAdd() {\n                listener = event(emitter.fire, emitter);\n            },\n            onLastListenerRemove() {\n                listener.dispose();\n            }\n        });\n        return emitter.event;\n    }\n    Event.snapshot = snapshot;\n    function debounce(event, merge, delay = 100, leading = false, leakWarningThreshold) {\n        let subscription;\n        let output = undefined;\n        let handle = undefined;\n        let numDebouncedCalls = 0;\n        const emitter = new Emitter({\n            leakWarningThreshold,\n            onFirstListenerAdd() {\n                subscription = event(cur => {\n                    numDebouncedCalls++;\n                    output = merge(output, cur);\n                    if (leading && !handle) {\n                        emitter.fire(output);\n                        output = undefined;\n                    }\n                    clearTimeout(handle);\n                    handle = setTimeout(() => {\n                        const _output = output;\n                        output = undefined;\n                        handle = undefined;\n                        if (!leading || numDebouncedCalls > 1) {\n                            emitter.fire(_output);\n                        }\n                        numDebouncedCalls = 0;\n                    }, delay);\n                });\n            },\n            onLastListenerRemove() {\n                subscription.dispose();\n            }\n        });\n        return emitter.event;\n    }\n    Event.debounce = debounce;\n    /**\n     * Given an event, it returns another event which fires only once and as soon as\n     * the input event emits. The event data is the number of millis it took for the\n     * event to fire.\n     */\n    function stopwatch(event) {\n        const start = new Date().getTime();\n        return map(once(event), _ => new Date().getTime() - start);\n    }\n    Event.stopwatch = stopwatch;\n    /**\n     * Given an event, it returns another event which fires only when the event\n     * element changes.\n     */\n    function latch(event) {\n        let firstCall = true;\n        let cache;\n        return filter(event, value => {\n            const shouldEmit = firstCall || value !== cache;\n            firstCall = false;\n            cache = value;\n            return shouldEmit;\n        });\n    }\n    Event.latch = latch;\n    /**\n     * Buffers the provided event until a first listener comes\n     * along, at which point fire all the events at once and\n     * pipe the event from then on.\n     *\n     * ```typescript\n     * const emitter = new Emitter<number>();\n     * const event = emitter.event;\n     * const bufferedEvent = buffer(event);\n     *\n     * emitter.fire(1);\n     * emitter.fire(2);\n     * emitter.fire(3);\n     * // nothing...\n     *\n     * const listener = bufferedEvent(num => console.log(num));\n     * // 1, 2, 3\n     *\n     * emitter.fire(4);\n     * // 4\n     * ```\n     */\n    function buffer(event, nextTick = false, _buffer = []) {\n        let buffer = _buffer.slice();\n        let listener = event(e => {\n            if (buffer) {\n                buffer.push(e);\n            }\n            else {\n                emitter.fire(e);\n            }\n        });\n        const flush = () => {\n            if (buffer) {\n                buffer.forEach(e => emitter.fire(e));\n            }\n            buffer = null;\n        };\n        const emitter = new Emitter({\n            onFirstListenerAdd() {\n                if (!listener) {\n                    listener = event(e => emitter.fire(e));\n                }\n            },\n            onFirstListenerDidAdd() {\n                if (buffer) {\n                    if (nextTick) {\n                        setTimeout(flush);\n                    }\n                    else {\n                        flush();\n                    }\n                }\n            },\n            onLastListenerRemove() {\n                if (listener) {\n                    listener.dispose();\n                }\n                listener = null;\n            }\n        });\n        return emitter.event;\n    }\n    Event.buffer = buffer;\n    class ChainableEvent {\n        constructor(event) {\n            this.event = event;\n        }\n        map(fn) {\n            return new ChainableEvent(map(this.event, fn));\n        }\n        forEach(fn) {\n            return new ChainableEvent(forEach(this.event, fn));\n        }\n        filter(fn) {\n            return new ChainableEvent(filter(this.event, fn));\n        }\n        reduce(merge, initial) {\n            return new ChainableEvent(reduce(this.event, merge, initial));\n        }\n        latch() {\n            return new ChainableEvent(latch(this.event));\n        }\n        debounce(merge, delay = 100, leading = false, leakWarningThreshold) {\n            return new ChainableEvent(debounce(this.event, merge, delay, leading, leakWarningThreshold));\n        }\n        on(listener, thisArgs, disposables) {\n            return this.event(listener, thisArgs, disposables);\n        }\n        once(listener, thisArgs, disposables) {\n            return once(this.event)(listener, thisArgs, disposables);\n        }\n    }\n    function chain(event) {\n        return new ChainableEvent(event);\n    }\n    Event.chain = chain;\n    function fromNodeEventEmitter(emitter, eventName, map = id => id) {\n        const fn = (...args) => result.fire(map(...args));\n        const onFirstListenerAdd = () => emitter.on(eventName, fn);\n        const onLastListenerRemove = () => emitter.removeListener(eventName, fn);\n        const result = new Emitter({ onFirstListenerAdd, onLastListenerRemove });\n        return result.event;\n    }\n    Event.fromNodeEventEmitter = fromNodeEventEmitter;\n    function fromDOMEventEmitter(emitter, eventName, map = id => id) {\n        const fn = (...args) => result.fire(map(...args));\n        const onFirstListenerAdd = () => emitter.addEventListener(eventName, fn);\n        const onLastListenerRemove = () => emitter.removeEventListener(eventName, fn);\n        const result = new Emitter({ onFirstListenerAdd, onLastListenerRemove });\n        return result.event;\n    }\n    Event.fromDOMEventEmitter = fromDOMEventEmitter;\n    function fromPromise(promise) {\n        const emitter = new Emitter();\n        let shouldEmit = false;\n        promise\n            .then(undefined, () => null)\n            .then(() => {\n            if (!shouldEmit) {\n                setTimeout(() => emitter.fire(undefined), 0);\n            }\n            else {\n                emitter.fire(undefined);\n            }\n        });\n        shouldEmit = true;\n        return emitter.event;\n    }\n    Event.fromPromise = fromPromise;\n    function toPromise(event) {\n        return new Promise(c => once(event)(c));\n    }\n    Event.toPromise = toPromise;\n})(Event || (Event = {}));\nlet _globalLeakWarningThreshold = -1;\nclass LeakageMonitor {\n    constructor(customThreshold, name = Math.random().toString(18).slice(2, 5)) {\n        this.customThreshold = customThreshold;\n        this.name = name;\n        this._warnCountdown = 0;\n    }\n    dispose() {\n        if (this._stacks) {\n            this._stacks.clear();\n        }\n    }\n    check(listenerCount) {\n        let threshold = _globalLeakWarningThreshold;\n        if (typeof this.customThreshold === 'number') {\n            threshold = this.customThreshold;\n        }\n        if (threshold <= 0 || listenerCount < threshold) {\n            return undefined;\n        }\n        if (!this._stacks) {\n            this._stacks = new Map();\n        }\n        const stack = new Error().stack.split('\\n').slice(3).join('\\n');\n        const count = (this._stacks.get(stack) || 0);\n        this._stacks.set(stack, count + 1);\n        this._warnCountdown -= 1;\n        if (this._warnCountdown <= 0) {\n            // only warn on first exceed and then every time the limit\n            // is exceeded by 50% again\n            this._warnCountdown = threshold * 0.5;\n            // find most frequent listener and print warning\n            let topStack;\n            let topCount = 0;\n            for (const [stack, count] of this._stacks) {\n                if (!topStack || topCount < count) {\n                    topStack = stack;\n                    topCount = count;\n                }\n            }\n            console.warn(`[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`);\n            console.warn(topStack);\n        }\n        return () => {\n            const count = (this._stacks.get(stack) || 0);\n            this._stacks.set(stack, count - 1);\n        };\n    }\n}\n/**\n * The Emitter can be used to expose an Event to the public\n * to fire it from the insides.\n * Sample:\n    class Document {\n\n        private readonly _onDidChange = new Emitter<(value:string)=>any>();\n\n        public onDidChange = this._onDidChange.event;\n\n        // getter-style\n        // get onDidChange(): Event<(value:string)=>any> {\n        // \treturn this._onDidChange.event;\n        // }\n\n        private _doIt() {\n            //...\n            this._onDidChange.fire(value);\n        }\n    }\n */\nexport class Emitter {\n    constructor(options) {\n        this._disposed = false;\n        this._options = options;\n        this._leakageMon = _globalLeakWarningThreshold > 0\n            ? new LeakageMonitor(this._options && this._options.leakWarningThreshold)\n            : undefined;\n    }\n    /**\n     * For the public to allow to subscribe\n     * to events from this Emitter\n     */\n    get event() {\n        if (!this._event) {\n            this._event = (listener, thisArgs, disposables) => {\n                if (!this._listeners) {\n                    this._listeners = new LinkedList();\n                }\n                const firstListener = this._listeners.isEmpty();\n                if (firstListener && this._options && this._options.onFirstListenerAdd) {\n                    this._options.onFirstListenerAdd(this);\n                }\n                const remove = this._listeners.push(!thisArgs ? listener : [listener, thisArgs]);\n                if (firstListener && this._options && this._options.onFirstListenerDidAdd) {\n                    this._options.onFirstListenerDidAdd(this);\n                }\n                if (this._options && this._options.onListenerDidAdd) {\n                    this._options.onListenerDidAdd(this, listener, thisArgs);\n                }\n                // check and record this emitter for potential leakage\n                let removeMonitor;\n                if (this._leakageMon) {\n                    removeMonitor = this._leakageMon.check(this._listeners.size);\n                }\n                let result;\n                result = {\n                    dispose: () => {\n                        if (removeMonitor) {\n                            removeMonitor();\n                        }\n                        result.dispose = Emitter._noop;\n                        if (!this._disposed) {\n                            remove();\n                            if (this._options && this._options.onLastListenerRemove) {\n                                const hasListeners = (this._listeners && !this._listeners.isEmpty());\n                                if (!hasListeners) {\n                                    this._options.onLastListenerRemove(this);\n                                }\n                            }\n                        }\n                    }\n                };\n                if (disposables instanceof DisposableStore) {\n                    disposables.add(result);\n                }\n                else if (Array.isArray(disposables)) {\n                    disposables.push(result);\n                }\n                return result;\n            };\n        }\n        return this._event;\n    }\n    /**\n     * To be kept private to fire an event to\n     * subscribers\n     */\n    fire(event) {\n        if (this._listeners) {\n            // put all [listener,event]-pairs into delivery queue\n            // then emit all event. an inner/nested event might be\n            // the driver of this\n            if (!this._deliveryQueue) {\n                this._deliveryQueue = new LinkedList();\n            }\n            for (let listener of this._listeners) {\n                this._deliveryQueue.push([listener, event]);\n            }\n            while (this._deliveryQueue.size > 0) {\n                const [listener, event] = this._deliveryQueue.shift();\n                try {\n                    if (typeof listener === 'function') {\n                        listener.call(undefined, event);\n                    }\n                    else {\n                        listener[0].call(listener[1], event);\n                    }\n                }\n                catch (e) {\n                    onUnexpectedError(e);\n                }\n            }\n        }\n    }\n    dispose() {\n        if (this._listeners) {\n            this._listeners.clear();\n        }\n        if (this._deliveryQueue) {\n            this._deliveryQueue.clear();\n        }\n        if (this._leakageMon) {\n            this._leakageMon.dispose();\n        }\n        this._disposed = true;\n    }\n}\nEmitter._noop = function () { };\nexport class PauseableEmitter extends Emitter {\n    constructor(options) {\n        super(options);\n        this._isPaused = 0;\n        this._eventQueue = new LinkedList();\n        this._mergeFn = options && options.merge;\n    }\n    pause() {\n        this._isPaused++;\n    }\n    resume() {\n        if (this._isPaused !== 0 && --this._isPaused === 0) {\n            if (this._mergeFn) {\n                // use the merge function to create a single composite\n                // event. make a copy in case firing pauses this emitter\n                const events = this._eventQueue.toArray();\n                this._eventQueue.clear();\n                super.fire(this._mergeFn(events));\n            }\n            else {\n                // no merging, fire each event individually and test\n                // that this emitter isn't paused halfway through\n                while (!this._isPaused && this._eventQueue.size !== 0) {\n                    super.fire(this._eventQueue.shift());\n                }\n            }\n        }\n    }\n    fire(event) {\n        if (this._listeners) {\n            if (this._isPaused !== 0) {\n                this._eventQueue.push(event);\n            }\n            else {\n                super.fire(event);\n            }\n        }\n    }\n}\n/**\n * The EventBufferer is useful in situations in which you want\n * to delay firing your events during some code.\n * You can wrap that code and be sure that the event will not\n * be fired during that wrap.\n *\n * ```\n * const emitter: Emitter;\n * const delayer = new EventDelayer();\n * const delayedEvent = delayer.wrapEvent(emitter.event);\n *\n * delayedEvent(console.log);\n *\n * delayer.bufferEvents(() => {\n *   emitter.fire(); // event will not be fired yet\n * });\n *\n * // event will only be fired at this point\n * ```\n */\nexport class EventBufferer {\n    constructor() {\n        this.buffers = [];\n    }\n    wrapEvent(event) {\n        return (listener, thisArgs, disposables) => {\n            return event(i => {\n                const buffer = this.buffers[this.buffers.length - 1];\n                if (buffer) {\n                    buffer.push(() => listener.call(thisArgs, i));\n                }\n                else {\n                    listener.call(thisArgs, i);\n                }\n            }, undefined, disposables);\n        };\n    }\n    bufferEvents(fn) {\n        const buffer = [];\n        this.buffers.push(buffer);\n        const r = fn();\n        this.buffers.pop();\n        buffer.forEach(flush => flush());\n        return r;\n    }\n}\n/**\n * A Relay is an event forwarder which functions as a replugabble event pipe.\n * Once created, you can connect an input event to it and it will simply forward\n * events from that input event through its own `event` property. The `input`\n * can be changed at any point in time.\n */\nexport class Relay {\n    constructor() {\n        this.listening = false;\n        this.inputEvent = Event.None;\n        this.inputEventListener = Disposable.None;\n        this.emitter = new Emitter({\n            onFirstListenerDidAdd: () => {\n                this.listening = true;\n                this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);\n            },\n            onLastListenerRemove: () => {\n                this.listening = false;\n                this.inputEventListener.dispose();\n            }\n        });\n        this.event = this.emitter.event;\n    }\n    set input(event) {\n        this.inputEvent = event;\n        if (this.listening) {\n            this.inputEventListener.dispose();\n            this.inputEventListener = event(this.emitter.fire, this.emitter);\n        }\n    }\n    dispose() {\n        this.inputEventListener.dispose();\n        this.emitter.dispose();\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport * as strings from './strings.js';\n/**\n * Return a hash value for an object.\n */\nexport function hash(obj) {\n    return doHash(obj, 0);\n}\nexport function doHash(obj, hashVal) {\n    switch (typeof obj) {\n        case 'object':\n            if (obj === null) {\n                return numberHash(349, hashVal);\n            }\n            else if (Array.isArray(obj)) {\n                return arrayHash(obj, hashVal);\n            }\n            return objectHash(obj, hashVal);\n        case 'string':\n            return stringHash(obj, hashVal);\n        case 'boolean':\n            return booleanHash(obj, hashVal);\n        case 'number':\n            return numberHash(obj, hashVal);\n        case 'undefined':\n            return numberHash(937, hashVal);\n        default:\n            return numberHash(617, hashVal);\n    }\n}\nfunction numberHash(val, initialHashVal) {\n    return (((initialHashVal << 5) - initialHashVal) + val) | 0; // hashVal * 31 + ch, keep as int32\n}\nfunction booleanHash(b, initialHashVal) {\n    return numberHash(b ? 433 : 863, initialHashVal);\n}\nexport function stringHash(s, hashVal) {\n    hashVal = numberHash(149417, hashVal);\n    for (let i = 0, length = s.length; i < length; i++) {\n        hashVal = numberHash(s.charCodeAt(i), hashVal);\n    }\n    return hashVal;\n}\nfunction arrayHash(arr, initialHashVal) {\n    initialHashVal = numberHash(104579, initialHashVal);\n    return arr.reduce((hashVal, item) => doHash(item, hashVal), initialHashVal);\n}\nfunction objectHash(obj, initialHashVal) {\n    initialHashVal = numberHash(181387, initialHashVal);\n    return Object.keys(obj).sort().reduce((hashVal, key) => {\n        hashVal = stringHash(key, hashVal);\n        return doHash(obj[key], hashVal);\n    }, initialHashVal);\n}\nfunction leftRotate(value, bits, totalBits = 32) {\n    // delta + bits = totalBits\n    const delta = totalBits - bits;\n    // All ones, expect `delta` zeros aligned to the right\n    const mask = ~((1 << delta) - 1);\n    // Join (value left-shifted `bits` bits) with (masked value right-shifted `delta` bits)\n    return ((value << bits) | ((mask & value) >>> delta)) >>> 0;\n}\nfunction fill(dest, index = 0, count = dest.byteLength, value = 0) {\n    for (let i = 0; i < count; i++) {\n        dest[index + i] = value;\n    }\n}\nfunction leftPad(value, length, char = '0') {\n    while (value.length < length) {\n        value = char + value;\n    }\n    return value;\n}\nfunction toHexString(value, bitsize = 32) {\n    return leftPad((value >>> 0).toString(16), bitsize / 4);\n}\n/**\n * A SHA1 implementation that works with strings and does not allocate.\n */\nexport class StringSHA1 {\n    constructor() {\n        this._h0 = 0x67452301;\n        this._h1 = 0xEFCDAB89;\n        this._h2 = 0x98BADCFE;\n        this._h3 = 0x10325476;\n        this._h4 = 0xC3D2E1F0;\n        this._buff = new Uint8Array(64 /* BLOCK_SIZE */ + 3 /* to fit any utf-8 */);\n        this._buffDV = new DataView(this._buff.buffer);\n        this._buffLen = 0;\n        this._totalLen = 0;\n        this._leftoverHighSurrogate = 0;\n        this._finished = false;\n    }\n    update(str) {\n        const strLen = str.length;\n        if (strLen === 0) {\n            return;\n        }\n        const buff = this._buff;\n        let buffLen = this._buffLen;\n        let leftoverHighSurrogate = this._leftoverHighSurrogate;\n        let charCode;\n        let offset;\n        if (leftoverHighSurrogate !== 0) {\n            charCode = leftoverHighSurrogate;\n            offset = -1;\n            leftoverHighSurrogate = 0;\n        }\n        else {\n            charCode = str.charCodeAt(0);\n            offset = 0;\n        }\n        while (true) {\n            let codePoint = charCode;\n            if (strings.isHighSurrogate(charCode)) {\n                if (offset + 1 < strLen) {\n                    const nextCharCode = str.charCodeAt(offset + 1);\n                    if (strings.isLowSurrogate(nextCharCode)) {\n                        offset++;\n                        codePoint = strings.computeCodePoint(charCode, nextCharCode);\n                    }\n                    else {\n                        // illegal => unicode replacement character\n                        codePoint = 65533 /* UNICODE_REPLACEMENT */;\n                    }\n                }\n                else {\n                    // last character is a surrogate pair\n                    leftoverHighSurrogate = charCode;\n                    break;\n                }\n            }\n            else if (strings.isLowSurrogate(charCode)) {\n                // illegal => unicode replacement character\n                codePoint = 65533 /* UNICODE_REPLACEMENT */;\n            }\n            buffLen = this._push(buff, buffLen, codePoint);\n            offset++;\n            if (offset < strLen) {\n                charCode = str.charCodeAt(offset);\n            }\n            else {\n                break;\n            }\n        }\n        this._buffLen = buffLen;\n        this._leftoverHighSurrogate = leftoverHighSurrogate;\n    }\n    _push(buff, buffLen, codePoint) {\n        if (codePoint < 0x0080) {\n            buff[buffLen++] = codePoint;\n        }\n        else if (codePoint < 0x0800) {\n            buff[buffLen++] = 0b11000000 | ((codePoint & 0b00000000000000000000011111000000) >>> 6);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n        }\n        else if (codePoint < 0x10000) {\n            buff[buffLen++] = 0b11100000 | ((codePoint & 0b00000000000000001111000000000000) >>> 12);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000111111000000) >>> 6);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n        }\n        else {\n            buff[buffLen++] = 0b11110000 | ((codePoint & 0b00000000000111000000000000000000) >>> 18);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000111111000000000000) >>> 12);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000111111000000) >>> 6);\n            buff[buffLen++] = 0b10000000 | ((codePoint & 0b00000000000000000000000000111111) >>> 0);\n        }\n        if (buffLen >= 64 /* BLOCK_SIZE */) {\n            this._step();\n            buffLen -= 64 /* BLOCK_SIZE */;\n            this._totalLen += 64 /* BLOCK_SIZE */;\n            // take last 3 in case of UTF8 overflow\n            buff[0] = buff[64 /* BLOCK_SIZE */ + 0];\n            buff[1] = buff[64 /* BLOCK_SIZE */ + 1];\n            buff[2] = buff[64 /* BLOCK_SIZE */ + 2];\n        }\n        return buffLen;\n    }\n    digest() {\n        if (!this._finished) {\n            this._finished = true;\n            if (this._leftoverHighSurrogate) {\n                // illegal => unicode replacement character\n                this._leftoverHighSurrogate = 0;\n                this._buffLen = this._push(this._buff, this._buffLen, 65533 /* UNICODE_REPLACEMENT */);\n            }\n            this._totalLen += this._buffLen;\n            this._wrapUp();\n        }\n        return toHexString(this._h0) + toHexString(this._h1) + toHexString(this._h2) + toHexString(this._h3) + toHexString(this._h4);\n    }\n    _wrapUp() {\n        this._buff[this._buffLen++] = 0x80;\n        fill(this._buff, this._buffLen);\n        if (this._buffLen > 56) {\n            this._step();\n            fill(this._buff);\n        }\n        // this will fit because the mantissa can cover up to 52 bits\n        const ml = 8 * this._totalLen;\n        this._buffDV.setUint32(56, Math.floor(ml / 4294967296), false);\n        this._buffDV.setUint32(60, ml % 4294967296, false);\n        this._step();\n    }\n    _step() {\n        const bigBlock32 = StringSHA1._bigBlock32;\n        const data = this._buffDV;\n        for (let j = 0; j < 64 /* 16*4 */; j += 4) {\n            bigBlock32.setUint32(j, data.getUint32(j, false), false);\n        }\n        for (let j = 64; j < 320 /* 80*4 */; j += 4) {\n            bigBlock32.setUint32(j, leftRotate((bigBlock32.getUint32(j - 12, false) ^ bigBlock32.getUint32(j - 32, false) ^ bigBlock32.getUint32(j - 56, false) ^ bigBlock32.getUint32(j - 64, false)), 1), false);\n        }\n        let a = this._h0;\n        let b = this._h1;\n        let c = this._h2;\n        let d = this._h3;\n        let e = this._h4;\n        let f, k;\n        let temp;\n        for (let j = 0; j < 80; j++) {\n            if (j < 20) {\n                f = (b & c) | ((~b) & d);\n                k = 0x5A827999;\n            }\n            else if (j < 40) {\n                f = b ^ c ^ d;\n                k = 0x6ED9EBA1;\n            }\n            else if (j < 60) {\n                f = (b & c) | (b & d) | (c & d);\n                k = 0x8F1BBCDC;\n            }\n            else {\n                f = b ^ c ^ d;\n                k = 0xCA62C1D6;\n            }\n            temp = (leftRotate(a, 5) + f + e + k + bigBlock32.getUint32(j * 4, false)) & 0xffffffff;\n            e = d;\n            d = c;\n            c = leftRotate(b, 30);\n            b = a;\n            a = temp;\n        }\n        this._h0 = (this._h0 + a) & 0xffffffff;\n        this._h1 = (this._h1 + b) & 0xffffffff;\n        this._h2 = (this._h2 + c) & 0xffffffff;\n        this._h3 = (this._h3 + d) & 0xffffffff;\n        this._h4 = (this._h4 + e) & 0xffffffff;\n    }\n}\nStringSHA1._bigBlock32 = new DataView(new ArrayBuffer(320)); // 80 * 4 = 320\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport var Iterable;\n(function (Iterable) {\n    function is(thing) {\n        return thing && typeof thing === 'object' && typeof thing[Symbol.iterator] === 'function';\n    }\n    Iterable.is = is;\n    const _empty = Object.freeze([]);\n    function empty() {\n        return _empty;\n    }\n    Iterable.empty = empty;\n    function* single(element) {\n        yield element;\n    }\n    Iterable.single = single;\n    function from(iterable) {\n        return iterable || _empty;\n    }\n    Iterable.from = from;\n    function first(iterable) {\n        return iterable[Symbol.iterator]().next().value;\n    }\n    Iterable.first = first;\n    function some(iterable, predicate) {\n        for (const element of iterable) {\n            if (predicate(element)) {\n                return true;\n            }\n        }\n        return false;\n    }\n    Iterable.some = some;\n    function* filter(iterable, predicate) {\n        for (const element of iterable) {\n            if (predicate(element)) {\n                yield element;\n            }\n        }\n    }\n    Iterable.filter = filter;\n    function* map(iterable, fn) {\n        for (const element of iterable) {\n            yield fn(element);\n        }\n    }\n    Iterable.map = map;\n    function* concat(...iterables) {\n        for (const iterable of iterables) {\n            for (const element of iterable) {\n                yield element;\n            }\n        }\n    }\n    Iterable.concat = concat;\n    /**\n     * Consumes `atMost` elements from iterable and returns the consumed elements,\n     * and an iterable for the rest of the elements.\n     */\n    function consume(iterable, atMost = Number.POSITIVE_INFINITY) {\n        const consumed = [];\n        if (atMost === 0) {\n            return [consumed, iterable];\n        }\n        const iterator = iterable[Symbol.iterator]();\n        for (let i = 0; i < atMost; i++) {\n            const next = iterator.next();\n            if (next.done) {\n                return [consumed, Iterable.empty()];\n            }\n            consumed.push(next.value);\n        }\n        return [consumed, { [Symbol.iterator]() { return iterator; } }];\n    }\n    Iterable.consume = consume;\n})(Iterable || (Iterable = {}));\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { illegalArgument } from './errors.js';\nclass KeyCodeStrMap {\n    constructor() {\n        this._keyCodeToStr = [];\n        this._strToKeyCode = Object.create(null);\n    }\n    define(keyCode, str) {\n        this._keyCodeToStr[keyCode] = str;\n        this._strToKeyCode[str.toLowerCase()] = keyCode;\n    }\n    keyCodeToStr(keyCode) {\n        return this._keyCodeToStr[keyCode];\n    }\n    strToKeyCode(str) {\n        return this._strToKeyCode[str.toLowerCase()] || 0 /* Unknown */;\n    }\n}\nconst uiMap = new KeyCodeStrMap();\nconst userSettingsUSMap = new KeyCodeStrMap();\nconst userSettingsGeneralMap = new KeyCodeStrMap();\n(function () {\n    function define(keyCode, uiLabel, usUserSettingsLabel = uiLabel, generalUserSettingsLabel = usUserSettingsLabel) {\n        uiMap.define(keyCode, uiLabel);\n        userSettingsUSMap.define(keyCode, usUserSettingsLabel);\n        userSettingsGeneralMap.define(keyCode, generalUserSettingsLabel);\n    }\n    define(0 /* Unknown */, 'unknown');\n    define(1 /* Backspace */, 'Backspace');\n    define(2 /* Tab */, 'Tab');\n    define(3 /* Enter */, 'Enter');\n    define(4 /* Shift */, 'Shift');\n    define(5 /* Ctrl */, 'Ctrl');\n    define(6 /* Alt */, 'Alt');\n    define(7 /* PauseBreak */, 'PauseBreak');\n    define(8 /* CapsLock */, 'CapsLock');\n    define(9 /* Escape */, 'Escape');\n    define(10 /* Space */, 'Space');\n    define(11 /* PageUp */, 'PageUp');\n    define(12 /* PageDown */, 'PageDown');\n    define(13 /* End */, 'End');\n    define(14 /* Home */, 'Home');\n    define(15 /* LeftArrow */, 'LeftArrow', 'Left');\n    define(16 /* UpArrow */, 'UpArrow', 'Up');\n    define(17 /* RightArrow */, 'RightArrow', 'Right');\n    define(18 /* DownArrow */, 'DownArrow', 'Down');\n    define(19 /* Insert */, 'Insert');\n    define(20 /* Delete */, 'Delete');\n    define(21 /* KEY_0 */, '0');\n    define(22 /* KEY_1 */, '1');\n    define(23 /* KEY_2 */, '2');\n    define(24 /* KEY_3 */, '3');\n    define(25 /* KEY_4 */, '4');\n    define(26 /* KEY_5 */, '5');\n    define(27 /* KEY_6 */, '6');\n    define(28 /* KEY_7 */, '7');\n    define(29 /* KEY_8 */, '8');\n    define(30 /* KEY_9 */, '9');\n    define(31 /* KEY_A */, 'A');\n    define(32 /* KEY_B */, 'B');\n    define(33 /* KEY_C */, 'C');\n    define(34 /* KEY_D */, 'D');\n    define(35 /* KEY_E */, 'E');\n    define(36 /* KEY_F */, 'F');\n    define(37 /* KEY_G */, 'G');\n    define(38 /* KEY_H */, 'H');\n    define(39 /* KEY_I */, 'I');\n    define(40 /* KEY_J */, 'J');\n    define(41 /* KEY_K */, 'K');\n    define(42 /* KEY_L */, 'L');\n    define(43 /* KEY_M */, 'M');\n    define(44 /* KEY_N */, 'N');\n    define(45 /* KEY_O */, 'O');\n    define(46 /* KEY_P */, 'P');\n    define(47 /* KEY_Q */, 'Q');\n    define(48 /* KEY_R */, 'R');\n    define(49 /* KEY_S */, 'S');\n    define(50 /* KEY_T */, 'T');\n    define(51 /* KEY_U */, 'U');\n    define(52 /* KEY_V */, 'V');\n    define(53 /* KEY_W */, 'W');\n    define(54 /* KEY_X */, 'X');\n    define(55 /* KEY_Y */, 'Y');\n    define(56 /* KEY_Z */, 'Z');\n    define(57 /* Meta */, 'Meta');\n    define(58 /* ContextMenu */, 'ContextMenu');\n    define(59 /* F1 */, 'F1');\n    define(60 /* F2 */, 'F2');\n    define(61 /* F3 */, 'F3');\n    define(62 /* F4 */, 'F4');\n    define(63 /* F5 */, 'F5');\n    define(64 /* F6 */, 'F6');\n    define(65 /* F7 */, 'F7');\n    define(66 /* F8 */, 'F8');\n    define(67 /* F9 */, 'F9');\n    define(68 /* F10 */, 'F10');\n    define(69 /* F11 */, 'F11');\n    define(70 /* F12 */, 'F12');\n    define(71 /* F13 */, 'F13');\n    define(72 /* F14 */, 'F14');\n    define(73 /* F15 */, 'F15');\n    define(74 /* F16 */, 'F16');\n    define(75 /* F17 */, 'F17');\n    define(76 /* F18 */, 'F18');\n    define(77 /* F19 */, 'F19');\n    define(78 /* NumLock */, 'NumLock');\n    define(79 /* ScrollLock */, 'ScrollLock');\n    define(80 /* US_SEMICOLON */, ';', ';', 'OEM_1');\n    define(81 /* US_EQUAL */, '=', '=', 'OEM_PLUS');\n    define(82 /* US_COMMA */, ',', ',', 'OEM_COMMA');\n    define(83 /* US_MINUS */, '-', '-', 'OEM_MINUS');\n    define(84 /* US_DOT */, '.', '.', 'OEM_PERIOD');\n    define(85 /* US_SLASH */, '/', '/', 'OEM_2');\n    define(86 /* US_BACKTICK */, '`', '`', 'OEM_3');\n    define(110 /* ABNT_C1 */, 'ABNT_C1');\n    define(111 /* ABNT_C2 */, 'ABNT_C2');\n    define(87 /* US_OPEN_SQUARE_BRACKET */, '[', '[', 'OEM_4');\n    define(88 /* US_BACKSLASH */, '\\\\', '\\\\', 'OEM_5');\n    define(89 /* US_CLOSE_SQUARE_BRACKET */, ']', ']', 'OEM_6');\n    define(90 /* US_QUOTE */, '\\'', '\\'', 'OEM_7');\n    define(91 /* OEM_8 */, 'OEM_8');\n    define(92 /* OEM_102 */, 'OEM_102');\n    define(93 /* NUMPAD_0 */, 'NumPad0');\n    define(94 /* NUMPAD_1 */, 'NumPad1');\n    define(95 /* NUMPAD_2 */, 'NumPad2');\n    define(96 /* NUMPAD_3 */, 'NumPad3');\n    define(97 /* NUMPAD_4 */, 'NumPad4');\n    define(98 /* NUMPAD_5 */, 'NumPad5');\n    define(99 /* NUMPAD_6 */, 'NumPad6');\n    define(100 /* NUMPAD_7 */, 'NumPad7');\n    define(101 /* NUMPAD_8 */, 'NumPad8');\n    define(102 /* NUMPAD_9 */, 'NumPad9');\n    define(103 /* NUMPAD_MULTIPLY */, 'NumPad_Multiply');\n    define(104 /* NUMPAD_ADD */, 'NumPad_Add');\n    define(105 /* NUMPAD_SEPARATOR */, 'NumPad_Separator');\n    define(106 /* NUMPAD_SUBTRACT */, 'NumPad_Subtract');\n    define(107 /* NUMPAD_DECIMAL */, 'NumPad_Decimal');\n    define(108 /* NUMPAD_DIVIDE */, 'NumPad_Divide');\n})();\nexport var KeyCodeUtils;\n(function (KeyCodeUtils) {\n    function toString(keyCode) {\n        return uiMap.keyCodeToStr(keyCode);\n    }\n    KeyCodeUtils.toString = toString;\n    function fromString(key) {\n        return uiMap.strToKeyCode(key);\n    }\n    KeyCodeUtils.fromString = fromString;\n    function toUserSettingsUS(keyCode) {\n        return userSettingsUSMap.keyCodeToStr(keyCode);\n    }\n    KeyCodeUtils.toUserSettingsUS = toUserSettingsUS;\n    function toUserSettingsGeneral(keyCode) {\n        return userSettingsGeneralMap.keyCodeToStr(keyCode);\n    }\n    KeyCodeUtils.toUserSettingsGeneral = toUserSettingsGeneral;\n    function fromUserSettings(key) {\n        return userSettingsUSMap.strToKeyCode(key) || userSettingsGeneralMap.strToKeyCode(key);\n    }\n    KeyCodeUtils.fromUserSettings = fromUserSettings;\n})(KeyCodeUtils || (KeyCodeUtils = {}));\nexport function KeyChord(firstPart, secondPart) {\n    const chordPart = ((secondPart & 0x0000FFFF) << 16) >>> 0;\n    return (firstPart | chordPart) >>> 0;\n}\nexport function createKeybinding(keybinding, OS) {\n    if (keybinding === 0) {\n        return null;\n    }\n    const firstPart = (keybinding & 0x0000FFFF) >>> 0;\n    const chordPart = (keybinding & 0xFFFF0000) >>> 16;\n    if (chordPart !== 0) {\n        return new ChordKeybinding([\n            createSimpleKeybinding(firstPart, OS),\n            createSimpleKeybinding(chordPart, OS)\n        ]);\n    }\n    return new ChordKeybinding([createSimpleKeybinding(firstPart, OS)]);\n}\nexport function createSimpleKeybinding(keybinding, OS) {\n    const ctrlCmd = (keybinding & 2048 /* CtrlCmd */ ? true : false);\n    const winCtrl = (keybinding & 256 /* WinCtrl */ ? true : false);\n    const ctrlKey = (OS === 2 /* Macintosh */ ? winCtrl : ctrlCmd);\n    const shiftKey = (keybinding & 1024 /* Shift */ ? true : false);\n    const altKey = (keybinding & 512 /* Alt */ ? true : false);\n    const metaKey = (OS === 2 /* Macintosh */ ? ctrlCmd : winCtrl);\n    const keyCode = (keybinding & 255 /* KeyCode */);\n    return new SimpleKeybinding(ctrlKey, shiftKey, altKey, metaKey, keyCode);\n}\nexport class SimpleKeybinding {\n    constructor(ctrlKey, shiftKey, altKey, metaKey, keyCode) {\n        this.ctrlKey = ctrlKey;\n        this.shiftKey = shiftKey;\n        this.altKey = altKey;\n        this.metaKey = metaKey;\n        this.keyCode = keyCode;\n    }\n    equals(other) {\n        return (this.ctrlKey === other.ctrlKey\n            && this.shiftKey === other.shiftKey\n            && this.altKey === other.altKey\n            && this.metaKey === other.metaKey\n            && this.keyCode === other.keyCode);\n    }\n    isModifierKey() {\n        return (this.keyCode === 0 /* Unknown */\n            || this.keyCode === 5 /* Ctrl */\n            || this.keyCode === 57 /* Meta */\n            || this.keyCode === 6 /* Alt */\n            || this.keyCode === 4 /* Shift */);\n    }\n    toChord() {\n        return new ChordKeybinding([this]);\n    }\n    /**\n     * Does this keybinding refer to the key code of a modifier and it also has the modifier flag?\n     */\n    isDuplicateModifierCase() {\n        return ((this.ctrlKey && this.keyCode === 5 /* Ctrl */)\n            || (this.shiftKey && this.keyCode === 4 /* Shift */)\n            || (this.altKey && this.keyCode === 6 /* Alt */)\n            || (this.metaKey && this.keyCode === 57 /* Meta */));\n    }\n}\nexport class ChordKeybinding {\n    constructor(parts) {\n        if (parts.length === 0) {\n            throw illegalArgument(`parts`);\n        }\n        this.parts = parts;\n    }\n}\nexport class ResolvedKeybindingPart {\n    constructor(ctrlKey, shiftKey, altKey, metaKey, kbLabel, kbAriaLabel) {\n        this.ctrlKey = ctrlKey;\n        this.shiftKey = shiftKey;\n        this.altKey = altKey;\n        this.metaKey = metaKey;\n        this.keyLabel = kbLabel;\n        this.keyAriaLabel = kbAriaLabel;\n    }\n}\n/**\n * A resolved keybinding. Can be a simple keybinding or a chord keybinding.\n */\nexport class ResolvedKeybinding {\n}\n","import { Iterable } from './iterator.js';\n/**\n * Enables logging of potentially leaked disposables.\n *\n * A disposable is considered leaked if it is not disposed or not registered as the child of\n * another disposable. This tracking is very simple an only works for classes that either\n * extend Disposable or use a DisposableStore. This means there are a lot of false positives.\n */\nconst TRACK_DISPOSABLES = false;\nconst __is_disposable_tracked__ = '__is_disposable_tracked__';\nfunction markTracked(x) {\n    if (!TRACK_DISPOSABLES) {\n        return;\n    }\n    if (x && x !== Disposable.None) {\n        try {\n            x[__is_disposable_tracked__] = true;\n        }\n        catch (_a) {\n            // noop\n        }\n    }\n}\nfunction trackDisposable(x) {\n    if (!TRACK_DISPOSABLES) {\n        return x;\n    }\n    const stack = new Error('Potentially leaked disposable').stack;\n    setTimeout(() => {\n        if (!x[__is_disposable_tracked__]) {\n            console.log(stack);\n        }\n    }, 3000);\n    return x;\n}\nexport class MultiDisposeError extends Error {\n    constructor(errors) {\n        super(`Encounter errors while disposing of store. Errors: [${errors.join(', ')}]`);\n        this.errors = errors;\n    }\n}\nexport function isDisposable(thing) {\n    return typeof thing.dispose === 'function' && thing.dispose.length === 0;\n}\nexport function dispose(arg) {\n    if (Iterable.is(arg)) {\n        let errors = [];\n        for (const d of arg) {\n            if (d) {\n                markTracked(d);\n                try {\n                    d.dispose();\n                }\n                catch (e) {\n                    errors.push(e);\n                }\n            }\n        }\n        if (errors.length === 1) {\n            throw errors[0];\n        }\n        else if (errors.length > 1) {\n            throw new MultiDisposeError(errors);\n        }\n        return Array.isArray(arg) ? [] : arg;\n    }\n    else if (arg) {\n        markTracked(arg);\n        arg.dispose();\n        return arg;\n    }\n}\nexport function combinedDisposable(...disposables) {\n    disposables.forEach(markTracked);\n    return trackDisposable({ dispose: () => dispose(disposables) });\n}\nexport function toDisposable(fn) {\n    const self = trackDisposable({\n        dispose: () => {\n            markTracked(self);\n            fn();\n        }\n    });\n    return self;\n}\nexport class DisposableStore {\n    constructor() {\n        this._toDispose = new Set();\n        this._isDisposed = false;\n    }\n    /**\n     * Dispose of all registered disposables and mark this object as disposed.\n     *\n     * Any future disposables added to this object will be disposed of on `add`.\n     */\n    dispose() {\n        if (this._isDisposed) {\n            return;\n        }\n        markTracked(this);\n        this._isDisposed = true;\n        this.clear();\n    }\n    /**\n     * Dispose of all registered disposables but do not mark this object as disposed.\n     */\n    clear() {\n        try {\n            dispose(this._toDispose.values());\n        }\n        finally {\n            this._toDispose.clear();\n        }\n    }\n    add(t) {\n        if (!t) {\n            return t;\n        }\n        if (t === this) {\n            throw new Error('Cannot register a disposable on itself!');\n        }\n        markTracked(t);\n        if (this._isDisposed) {\n            if (!DisposableStore.DISABLE_DISPOSED_WARNING) {\n                console.warn(new Error('Trying to add a disposable to a DisposableStore that has already been disposed of. The added object will be leaked!').stack);\n            }\n        }\n        else {\n            this._toDispose.add(t);\n        }\n        return t;\n    }\n}\nDisposableStore.DISABLE_DISPOSED_WARNING = false;\nexport class Disposable {\n    constructor() {\n        this._store = new DisposableStore();\n        trackDisposable(this);\n    }\n    dispose() {\n        markTracked(this);\n        this._store.dispose();\n    }\n    _register(t) {\n        if (t === this) {\n            throw new Error('Cannot register a disposable on itself!');\n        }\n        return this._store.add(t);\n    }\n}\nDisposable.None = Object.freeze({ dispose() { } });\n/**\n * Manages the lifecycle of a disposable value that may be changed.\n *\n * This ensures that when the disposable value is changed, the previously held disposable is disposed of. You can\n * also register a `MutableDisposable` on a `Disposable` to ensure it is automatically cleaned up.\n */\nexport class MutableDisposable {\n    constructor() {\n        this._isDisposed = false;\n        trackDisposable(this);\n    }\n    get value() {\n        return this._isDisposed ? undefined : this._value;\n    }\n    set value(value) {\n        if (this._isDisposed || value === this._value) {\n            return;\n        }\n        if (this._value) {\n            this._value.dispose();\n        }\n        if (value) {\n            markTracked(value);\n        }\n        this._value = value;\n    }\n    clear() {\n        this.value = undefined;\n    }\n    dispose() {\n        this._isDisposed = true;\n        markTracked(this);\n        if (this._value) {\n            this._value.dispose();\n        }\n        this._value = undefined;\n    }\n}\nexport class ImmortalReference {\n    constructor(object) {\n        this.object = object;\n    }\n    dispose() { }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nclass Node {\n    constructor(element) {\n        this.element = element;\n        this.next = Node.Undefined;\n        this.prev = Node.Undefined;\n    }\n}\nNode.Undefined = new Node(undefined);\nexport class LinkedList {\n    constructor() {\n        this._first = Node.Undefined;\n        this._last = Node.Undefined;\n        this._size = 0;\n    }\n    get size() {\n        return this._size;\n    }\n    isEmpty() {\n        return this._first === Node.Undefined;\n    }\n    clear() {\n        this._first = Node.Undefined;\n        this._last = Node.Undefined;\n        this._size = 0;\n    }\n    unshift(element) {\n        return this._insert(element, false);\n    }\n    push(element) {\n        return this._insert(element, true);\n    }\n    _insert(element, atTheEnd) {\n        const newNode = new Node(element);\n        if (this._first === Node.Undefined) {\n            this._first = newNode;\n            this._last = newNode;\n        }\n        else if (atTheEnd) {\n            // push\n            const oldLast = this._last;\n            this._last = newNode;\n            newNode.prev = oldLast;\n            oldLast.next = newNode;\n        }\n        else {\n            // unshift\n            const oldFirst = this._first;\n            this._first = newNode;\n            newNode.next = oldFirst;\n            oldFirst.prev = newNode;\n        }\n        this._size += 1;\n        let didRemove = false;\n        return () => {\n            if (!didRemove) {\n                didRemove = true;\n                this._remove(newNode);\n            }\n        };\n    }\n    shift() {\n        if (this._first === Node.Undefined) {\n            return undefined;\n        }\n        else {\n            const res = this._first.element;\n            this._remove(this._first);\n            return res;\n        }\n    }\n    pop() {\n        if (this._last === Node.Undefined) {\n            return undefined;\n        }\n        else {\n            const res = this._last.element;\n            this._remove(this._last);\n            return res;\n        }\n    }\n    _remove(node) {\n        if (node.prev !== Node.Undefined && node.next !== Node.Undefined) {\n            // middle\n            const anchor = node.prev;\n            anchor.next = node.next;\n            node.next.prev = anchor;\n        }\n        else if (node.prev === Node.Undefined && node.next === Node.Undefined) {\n            // only node\n            this._first = Node.Undefined;\n            this._last = Node.Undefined;\n        }\n        else if (node.next === Node.Undefined) {\n            // last\n            this._last = this._last.prev;\n            this._last.next = Node.Undefined;\n        }\n        else if (node.prev === Node.Undefined) {\n            // first\n            this._first = this._first.next;\n            this._first.prev = Node.Undefined;\n        }\n        // done\n        this._size -= 1;\n    }\n    *[Symbol.iterator]() {\n        let node = this._first;\n        while (node !== Node.Undefined) {\n            yield node.element;\n            node = node.next;\n        }\n    }\n    toArray() {\n        const result = [];\n        for (let node = this._first; node !== Node.Undefined; node = node.next) {\n            result.push(node.element);\n        }\n        return result;\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// NOTE: VSCode's copy of nodejs path library to be usable in common (non-node) namespace\n// Copied from: https://github.com/nodejs/node/blob/v12.8.1/lib/path.js\n/**\n * Copyright Joyent, Inc. and other Node contributors.\n *\n * Permission is hereby granted, free of charge, to any person obtaining a\n * copy of this software and associated documentation files (the\n * \"Software\"), to deal in the Software without restriction, including\n * without limitation the rights to use, copy, modify, merge, publish,\n * distribute, sublicense, and/or sell copies of the Software, and to permit\n * persons to whom the Software is furnished to do so, subject to the\n * following conditions:\n *\n * The above copyright notice and this permission notice shall be included\n * in all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n * USE OR OTHER DEALINGS IN THE SOFTWARE.\n */\nimport * as process from './process.js';\nconst CHAR_UPPERCASE_A = 65; /* A */\nconst CHAR_LOWERCASE_A = 97; /* a */\nconst CHAR_UPPERCASE_Z = 90; /* Z */\nconst CHAR_LOWERCASE_Z = 122; /* z */\nconst CHAR_DOT = 46; /* . */\nconst CHAR_FORWARD_SLASH = 47; /* / */\nconst CHAR_BACKWARD_SLASH = 92; /* \\ */\nconst CHAR_COLON = 58; /* : */\nconst CHAR_QUESTION_MARK = 63; /* ? */\nclass ErrorInvalidArgType extends Error {\n    constructor(name, expected, actual) {\n        // determiner: 'must be' or 'must not be'\n        let determiner;\n        if (typeof expected === 'string' && expected.indexOf('not ') === 0) {\n            determiner = 'must not be';\n            expected = expected.replace(/^not /, '');\n        }\n        else {\n            determiner = 'must be';\n        }\n        const type = name.indexOf('.') !== -1 ? 'property' : 'argument';\n        let msg = `The \"${name}\" ${type} ${determiner} of type ${expected}`;\n        msg += `. Received type ${typeof actual}`;\n        super(msg);\n        this.code = 'ERR_INVALID_ARG_TYPE';\n    }\n}\nfunction validateString(value, name) {\n    if (typeof value !== 'string') {\n        throw new ErrorInvalidArgType(name, 'string', value);\n    }\n}\nfunction isPathSeparator(code) {\n    return code === CHAR_FORWARD_SLASH || code === CHAR_BACKWARD_SLASH;\n}\nfunction isPosixPathSeparator(code) {\n    return code === CHAR_FORWARD_SLASH;\n}\nfunction isWindowsDeviceRoot(code) {\n    return code >= CHAR_UPPERCASE_A && code <= CHAR_UPPERCASE_Z ||\n        code >= CHAR_LOWERCASE_A && code <= CHAR_LOWERCASE_Z;\n}\n// Resolves . and .. elements in a path with directory names\nfunction normalizeString(path, allowAboveRoot, separator, isPathSeparator) {\n    let res = '';\n    let lastSegmentLength = 0;\n    let lastSlash = -1;\n    let dots = 0;\n    let code = 0;\n    for (let i = 0; i <= path.length; ++i) {\n        if (i < path.length) {\n            code = path.charCodeAt(i);\n        }\n        else if (isPathSeparator(code)) {\n            break;\n        }\n        else {\n            code = CHAR_FORWARD_SLASH;\n        }\n        if (isPathSeparator(code)) {\n            if (lastSlash === i - 1 || dots === 1) {\n                // NOOP\n            }\n            else if (dots === 2) {\n                if (res.length < 2 || lastSegmentLength !== 2 ||\n                    res.charCodeAt(res.length - 1) !== CHAR_DOT ||\n                    res.charCodeAt(res.length - 2) !== CHAR_DOT) {\n                    if (res.length > 2) {\n                        const lastSlashIndex = res.lastIndexOf(separator);\n                        if (lastSlashIndex === -1) {\n                            res = '';\n                            lastSegmentLength = 0;\n                        }\n                        else {\n                            res = res.slice(0, lastSlashIndex);\n                            lastSegmentLength = res.length - 1 - res.lastIndexOf(separator);\n                        }\n                        lastSlash = i;\n                        dots = 0;\n                        continue;\n                    }\n                    else if (res.length !== 0) {\n                        res = '';\n                        lastSegmentLength = 0;\n                        lastSlash = i;\n                        dots = 0;\n                        continue;\n                    }\n                }\n                if (allowAboveRoot) {\n                    res += res.length > 0 ? `${separator}..` : '..';\n                    lastSegmentLength = 2;\n                }\n            }\n            else {\n                if (res.length > 0) {\n                    res += `${separator}${path.slice(lastSlash + 1, i)}`;\n                }\n                else {\n                    res = path.slice(lastSlash + 1, i);\n                }\n                lastSegmentLength = i - lastSlash - 1;\n            }\n            lastSlash = i;\n            dots = 0;\n        }\n        else if (code === CHAR_DOT && dots !== -1) {\n            ++dots;\n        }\n        else {\n            dots = -1;\n        }\n    }\n    return res;\n}\nfunction _format(sep, pathObject) {\n    if (pathObject === null || typeof pathObject !== 'object') {\n        throw new ErrorInvalidArgType('pathObject', 'Object', pathObject);\n    }\n    const dir = pathObject.dir || pathObject.root;\n    const base = pathObject.base ||\n        `${pathObject.name || ''}${pathObject.ext || ''}`;\n    if (!dir) {\n        return base;\n    }\n    return dir === pathObject.root ? `${dir}${base}` : `${dir}${sep}${base}`;\n}\nexport const win32 = {\n    // path.resolve([from ...], to)\n    resolve(...pathSegments) {\n        let resolvedDevice = '';\n        let resolvedTail = '';\n        let resolvedAbsolute = false;\n        for (let i = pathSegments.length - 1; i >= -1; i--) {\n            let path;\n            if (i >= 0) {\n                path = pathSegments[i];\n                validateString(path, 'path');\n                // Skip empty entries\n                if (path.length === 0) {\n                    continue;\n                }\n            }\n            else if (resolvedDevice.length === 0) {\n                path = process.cwd();\n            }\n            else {\n                // Windows has the concept of drive-specific current working\n                // directories. If we've resolved a drive letter but not yet an\n                // absolute path, get cwd for that drive, or the process cwd if\n                // the drive cwd is not available. We're sure the device is not\n                // a UNC path at this points, because UNC paths are always absolute.\n                path = process.env[`=${resolvedDevice}`] || process.cwd();\n                // Verify that a cwd was found and that it actually points\n                // to our drive. If not, default to the drive's root.\n                if (path === undefined ||\n                    path.slice(0, 2).toLowerCase() !== resolvedDevice.toLowerCase() &&\n                        path.charCodeAt(2) === CHAR_BACKWARD_SLASH) {\n                    path = `${resolvedDevice}\\\\`;\n                }\n            }\n            const len = path.length;\n            let rootEnd = 0;\n            let device = '';\n            let isAbsolute = false;\n            const code = path.charCodeAt(0);\n            // Try to match a root\n            if (len === 1) {\n                if (isPathSeparator(code)) {\n                    // `path` contains just a path separator\n                    rootEnd = 1;\n                    isAbsolute = true;\n                }\n            }\n            else if (isPathSeparator(code)) {\n                // Possible UNC root\n                // If we started with a separator, we know we at least have an\n                // absolute path of some kind (UNC or otherwise)\n                isAbsolute = true;\n                if (isPathSeparator(path.charCodeAt(1))) {\n                    // Matched double path separator at beginning\n                    let j = 2;\n                    let last = j;\n                    // Match 1 or more non-path separators\n                    while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                        j++;\n                    }\n                    if (j < len && j !== last) {\n                        const firstPart = path.slice(last, j);\n                        // Matched!\n                        last = j;\n                        // Match 1 or more path separators\n                        while (j < len && isPathSeparator(path.charCodeAt(j))) {\n                            j++;\n                        }\n                        if (j < len && j !== last) {\n                            // Matched!\n                            last = j;\n                            // Match 1 or more non-path separators\n                            while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                                j++;\n                            }\n                            if (j === len || j !== last) {\n                                // We matched a UNC root\n                                device = `\\\\\\\\${firstPart}\\\\${path.slice(last, j)}`;\n                                rootEnd = j;\n                            }\n                        }\n                    }\n                }\n                else {\n                    rootEnd = 1;\n                }\n            }\n            else if (isWindowsDeviceRoot(code) &&\n                path.charCodeAt(1) === CHAR_COLON) {\n                // Possible device root\n                device = path.slice(0, 2);\n                rootEnd = 2;\n                if (len > 2 && isPathSeparator(path.charCodeAt(2))) {\n                    // Treat separator following drive name as an absolute path\n                    // indicator\n                    isAbsolute = true;\n                    rootEnd = 3;\n                }\n            }\n            if (device.length > 0) {\n                if (resolvedDevice.length > 0) {\n                    if (device.toLowerCase() !== resolvedDevice.toLowerCase()) {\n                        // This path points to another device so it is not applicable\n                        continue;\n                    }\n                }\n                else {\n                    resolvedDevice = device;\n                }\n            }\n            if (resolvedAbsolute) {\n                if (resolvedDevice.length > 0) {\n                    break;\n                }\n            }\n            else {\n                resolvedTail = `${path.slice(rootEnd)}\\\\${resolvedTail}`;\n                resolvedAbsolute = isAbsolute;\n                if (isAbsolute && resolvedDevice.length > 0) {\n                    break;\n                }\n            }\n        }\n        // At this point the path should be resolved to a full absolute path,\n        // but handle relative paths to be safe (might happen when process.cwd()\n        // fails)\n        // Normalize the tail path\n        resolvedTail = normalizeString(resolvedTail, !resolvedAbsolute, '\\\\', isPathSeparator);\n        return resolvedAbsolute ?\n            `${resolvedDevice}\\\\${resolvedTail}` :\n            `${resolvedDevice}${resolvedTail}` || '.';\n    },\n    normalize(path) {\n        validateString(path, 'path');\n        const len = path.length;\n        if (len === 0) {\n            return '.';\n        }\n        let rootEnd = 0;\n        let device;\n        let isAbsolute = false;\n        const code = path.charCodeAt(0);\n        // Try to match a root\n        if (len === 1) {\n            // `path` contains just a single char, exit early to avoid\n            // unnecessary work\n            return isPosixPathSeparator(code) ? '\\\\' : path;\n        }\n        if (isPathSeparator(code)) {\n            // Possible UNC root\n            // If we started with a separator, we know we at least have an absolute\n            // path of some kind (UNC or otherwise)\n            isAbsolute = true;\n            if (isPathSeparator(path.charCodeAt(1))) {\n                // Matched double path separator at beginning\n                let j = 2;\n                let last = j;\n                // Match 1 or more non-path separators\n                while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                    j++;\n                }\n                if (j < len && j !== last) {\n                    const firstPart = path.slice(last, j);\n                    // Matched!\n                    last = j;\n                    // Match 1 or more path separators\n                    while (j < len && isPathSeparator(path.charCodeAt(j))) {\n                        j++;\n                    }\n                    if (j < len && j !== last) {\n                        // Matched!\n                        last = j;\n                        // Match 1 or more non-path separators\n                        while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                            j++;\n                        }\n                        if (j === len) {\n                            // We matched a UNC root only\n                            // Return the normalized version of the UNC root since there\n                            // is nothing left to process\n                            return `\\\\\\\\${firstPart}\\\\${path.slice(last)}\\\\`;\n                        }\n                        if (j !== last) {\n                            // We matched a UNC root with leftovers\n                            device = `\\\\\\\\${firstPart}\\\\${path.slice(last, j)}`;\n                            rootEnd = j;\n                        }\n                    }\n                }\n            }\n            else {\n                rootEnd = 1;\n            }\n        }\n        else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n            // Possible device root\n            device = path.slice(0, 2);\n            rootEnd = 2;\n            if (len > 2 && isPathSeparator(path.charCodeAt(2))) {\n                // Treat separator following drive name as an absolute path\n                // indicator\n                isAbsolute = true;\n                rootEnd = 3;\n            }\n        }\n        let tail = rootEnd < len ?\n            normalizeString(path.slice(rootEnd), !isAbsolute, '\\\\', isPathSeparator) :\n            '';\n        if (tail.length === 0 && !isAbsolute) {\n            tail = '.';\n        }\n        if (tail.length > 0 && isPathSeparator(path.charCodeAt(len - 1))) {\n            tail += '\\\\';\n        }\n        if (device === undefined) {\n            return isAbsolute ? `\\\\${tail}` : tail;\n        }\n        return isAbsolute ? `${device}\\\\${tail}` : `${device}${tail}`;\n    },\n    isAbsolute(path) {\n        validateString(path, 'path');\n        const len = path.length;\n        if (len === 0) {\n            return false;\n        }\n        const code = path.charCodeAt(0);\n        return isPathSeparator(code) ||\n            // Possible device root\n            len > 2 &&\n                isWindowsDeviceRoot(code) &&\n                path.charCodeAt(1) === CHAR_COLON &&\n                isPathSeparator(path.charCodeAt(2));\n    },\n    join(...paths) {\n        if (paths.length === 0) {\n            return '.';\n        }\n        let joined;\n        let firstPart;\n        for (let i = 0; i < paths.length; ++i) {\n            const arg = paths[i];\n            validateString(arg, 'path');\n            if (arg.length > 0) {\n                if (joined === undefined) {\n                    joined = firstPart = arg;\n                }\n                else {\n                    joined += `\\\\${arg}`;\n                }\n            }\n        }\n        if (joined === undefined) {\n            return '.';\n        }\n        // Make sure that the joined path doesn't start with two slashes, because\n        // normalize() will mistake it for an UNC path then.\n        //\n        // This step is skipped when it is very clear that the user actually\n        // intended to point at an UNC path. This is assumed when the first\n        // non-empty string arguments starts with exactly two slashes followed by\n        // at least one more non-slash character.\n        //\n        // Note that for normalize() to treat a path as an UNC path it needs to\n        // have at least 2 components, so we don't filter for that here.\n        // This means that the user can use join to construct UNC paths from\n        // a server name and a share name; for example:\n        //   path.join('//server', 'share') -> '\\\\\\\\server\\\\share\\\\')\n        let needsReplace = true;\n        let slashCount = 0;\n        if (typeof firstPart === 'string' && isPathSeparator(firstPart.charCodeAt(0))) {\n            ++slashCount;\n            const firstLen = firstPart.length;\n            if (firstLen > 1 && isPathSeparator(firstPart.charCodeAt(1))) {\n                ++slashCount;\n                if (firstLen > 2) {\n                    if (isPathSeparator(firstPart.charCodeAt(2))) {\n                        ++slashCount;\n                    }\n                    else {\n                        // We matched a UNC path in the first part\n                        needsReplace = false;\n                    }\n                }\n            }\n        }\n        if (needsReplace) {\n            // Find any more consecutive slashes we need to replace\n            while (slashCount < joined.length &&\n                isPathSeparator(joined.charCodeAt(slashCount))) {\n                slashCount++;\n            }\n            // Replace the slashes if needed\n            if (slashCount >= 2) {\n                joined = `\\\\${joined.slice(slashCount)}`;\n            }\n        }\n        return win32.normalize(joined);\n    },\n    // It will solve the relative path from `from` to `to`, for instance:\n    //  from = 'C:\\\\orandea\\\\test\\\\aaa'\n    //  to = 'C:\\\\orandea\\\\impl\\\\bbb'\n    // The output of the function should be: '..\\\\..\\\\impl\\\\bbb'\n    relative(from, to) {\n        validateString(from, 'from');\n        validateString(to, 'to');\n        if (from === to) {\n            return '';\n        }\n        const fromOrig = win32.resolve(from);\n        const toOrig = win32.resolve(to);\n        if (fromOrig === toOrig) {\n            return '';\n        }\n        from = fromOrig.toLowerCase();\n        to = toOrig.toLowerCase();\n        if (from === to) {\n            return '';\n        }\n        // Trim any leading backslashes\n        let fromStart = 0;\n        while (fromStart < from.length &&\n            from.charCodeAt(fromStart) === CHAR_BACKWARD_SLASH) {\n            fromStart++;\n        }\n        // Trim trailing backslashes (applicable to UNC paths only)\n        let fromEnd = from.length;\n        while (fromEnd - 1 > fromStart &&\n            from.charCodeAt(fromEnd - 1) === CHAR_BACKWARD_SLASH) {\n            fromEnd--;\n        }\n        const fromLen = fromEnd - fromStart;\n        // Trim any leading backslashes\n        let toStart = 0;\n        while (toStart < to.length &&\n            to.charCodeAt(toStart) === CHAR_BACKWARD_SLASH) {\n            toStart++;\n        }\n        // Trim trailing backslashes (applicable to UNC paths only)\n        let toEnd = to.length;\n        while (toEnd - 1 > toStart &&\n            to.charCodeAt(toEnd - 1) === CHAR_BACKWARD_SLASH) {\n            toEnd--;\n        }\n        const toLen = toEnd - toStart;\n        // Compare paths to find the longest common path from root\n        const length = fromLen < toLen ? fromLen : toLen;\n        let lastCommonSep = -1;\n        let i = 0;\n        for (; i < length; i++) {\n            const fromCode = from.charCodeAt(fromStart + i);\n            if (fromCode !== to.charCodeAt(toStart + i)) {\n                break;\n            }\n            else if (fromCode === CHAR_BACKWARD_SLASH) {\n                lastCommonSep = i;\n            }\n        }\n        // We found a mismatch before the first common path separator was seen, so\n        // return the original `to`.\n        if (i !== length) {\n            if (lastCommonSep === -1) {\n                return toOrig;\n            }\n        }\n        else {\n            if (toLen > length) {\n                if (to.charCodeAt(toStart + i) === CHAR_BACKWARD_SLASH) {\n                    // We get here if `from` is the exact base path for `to`.\n                    // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\foo\\\\bar\\\\baz'\n                    return toOrig.slice(toStart + i + 1);\n                }\n                if (i === 2) {\n                    // We get here if `from` is the device root.\n                    // For example: from='C:\\\\'; to='C:\\\\foo'\n                    return toOrig.slice(toStart + i);\n                }\n            }\n            if (fromLen > length) {\n                if (from.charCodeAt(fromStart + i) === CHAR_BACKWARD_SLASH) {\n                    // We get here if `to` is the exact base path for `from`.\n                    // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\foo'\n                    lastCommonSep = i;\n                }\n                else if (i === 2) {\n                    // We get here if `to` is the device root.\n                    // For example: from='C:\\\\foo\\\\bar'; to='C:\\\\'\n                    lastCommonSep = 3;\n                }\n            }\n            if (lastCommonSep === -1) {\n                lastCommonSep = 0;\n            }\n        }\n        let out = '';\n        // Generate the relative path based on the path difference between `to` and\n        // `from`\n        for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {\n            if (i === fromEnd || from.charCodeAt(i) === CHAR_BACKWARD_SLASH) {\n                out += out.length === 0 ? '..' : '\\\\..';\n            }\n        }\n        toStart += lastCommonSep;\n        // Lastly, append the rest of the destination (`to`) path that comes after\n        // the common path parts\n        if (out.length > 0) {\n            return `${out}${toOrig.slice(toStart, toEnd)}`;\n        }\n        if (toOrig.charCodeAt(toStart) === CHAR_BACKWARD_SLASH) {\n            ++toStart;\n        }\n        return toOrig.slice(toStart, toEnd);\n    },\n    toNamespacedPath(path) {\n        // Note: this will *probably* throw somewhere.\n        if (typeof path !== 'string') {\n            return path;\n        }\n        if (path.length === 0) {\n            return '';\n        }\n        const resolvedPath = win32.resolve(path);\n        if (resolvedPath.length <= 2) {\n            return path;\n        }\n        if (resolvedPath.charCodeAt(0) === CHAR_BACKWARD_SLASH) {\n            // Possible UNC root\n            if (resolvedPath.charCodeAt(1) === CHAR_BACKWARD_SLASH) {\n                const code = resolvedPath.charCodeAt(2);\n                if (code !== CHAR_QUESTION_MARK && code !== CHAR_DOT) {\n                    // Matched non-long UNC root, convert the path to a long UNC path\n                    return `\\\\\\\\?\\\\UNC\\\\${resolvedPath.slice(2)}`;\n                }\n            }\n        }\n        else if (isWindowsDeviceRoot(resolvedPath.charCodeAt(0)) &&\n            resolvedPath.charCodeAt(1) === CHAR_COLON &&\n            resolvedPath.charCodeAt(2) === CHAR_BACKWARD_SLASH) {\n            // Matched device root, convert the path to a long UNC path\n            return `\\\\\\\\?\\\\${resolvedPath}`;\n        }\n        return path;\n    },\n    dirname(path) {\n        validateString(path, 'path');\n        const len = path.length;\n        if (len === 0) {\n            return '.';\n        }\n        let rootEnd = -1;\n        let offset = 0;\n        const code = path.charCodeAt(0);\n        if (len === 1) {\n            // `path` contains just a path separator, exit early to avoid\n            // unnecessary work or a dot.\n            return isPathSeparator(code) ? path : '.';\n        }\n        // Try to match a root\n        if (isPathSeparator(code)) {\n            // Possible UNC root\n            rootEnd = offset = 1;\n            if (isPathSeparator(path.charCodeAt(1))) {\n                // Matched double path separator at beginning\n                let j = 2;\n                let last = j;\n                // Match 1 or more non-path separators\n                while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                    j++;\n                }\n                if (j < len && j !== last) {\n                    // Matched!\n                    last = j;\n                    // Match 1 or more path separators\n                    while (j < len && isPathSeparator(path.charCodeAt(j))) {\n                        j++;\n                    }\n                    if (j < len && j !== last) {\n                        // Matched!\n                        last = j;\n                        // Match 1 or more non-path separators\n                        while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                            j++;\n                        }\n                        if (j === len) {\n                            // We matched a UNC root only\n                            return path;\n                        }\n                        if (j !== last) {\n                            // We matched a UNC root with leftovers\n                            // Offset by 1 to include the separator after the UNC root to\n                            // treat it as a \"normal root\" on top of a (UNC) root\n                            rootEnd = offset = j + 1;\n                        }\n                    }\n                }\n            }\n            // Possible device root\n        }\n        else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n            rootEnd = len > 2 && isPathSeparator(path.charCodeAt(2)) ? 3 : 2;\n            offset = rootEnd;\n        }\n        let end = -1;\n        let matchedSlash = true;\n        for (let i = len - 1; i >= offset; --i) {\n            if (isPathSeparator(path.charCodeAt(i))) {\n                if (!matchedSlash) {\n                    end = i;\n                    break;\n                }\n            }\n            else {\n                // We saw the first non-path separator\n                matchedSlash = false;\n            }\n        }\n        if (end === -1) {\n            if (rootEnd === -1) {\n                return '.';\n            }\n            end = rootEnd;\n        }\n        return path.slice(0, end);\n    },\n    basename(path, ext) {\n        if (ext !== undefined) {\n            validateString(ext, 'ext');\n        }\n        validateString(path, 'path');\n        let start = 0;\n        let end = -1;\n        let matchedSlash = true;\n        let i;\n        // Check for a drive letter prefix so as not to mistake the following\n        // path separator as an extra separator at the end of the path that can be\n        // disregarded\n        if (path.length >= 2 &&\n            isWindowsDeviceRoot(path.charCodeAt(0)) &&\n            path.charCodeAt(1) === CHAR_COLON) {\n            start = 2;\n        }\n        if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {\n            if (ext === path) {\n                return '';\n            }\n            let extIdx = ext.length - 1;\n            let firstNonSlashEnd = -1;\n            for (i = path.length - 1; i >= start; --i) {\n                const code = path.charCodeAt(i);\n                if (isPathSeparator(code)) {\n                    // If we reached a path separator that was not part of a set of path\n                    // separators at the end of the string, stop now\n                    if (!matchedSlash) {\n                        start = i + 1;\n                        break;\n                    }\n                }\n                else {\n                    if (firstNonSlashEnd === -1) {\n                        // We saw the first non-path separator, remember this index in case\n                        // we need it if the extension ends up not matching\n                        matchedSlash = false;\n                        firstNonSlashEnd = i + 1;\n                    }\n                    if (extIdx >= 0) {\n                        // Try to match the explicit extension\n                        if (code === ext.charCodeAt(extIdx)) {\n                            if (--extIdx === -1) {\n                                // We matched the extension, so mark this as the end of our path\n                                // component\n                                end = i;\n                            }\n                        }\n                        else {\n                            // Extension does not match, so our result is the entire path\n                            // component\n                            extIdx = -1;\n                            end = firstNonSlashEnd;\n                        }\n                    }\n                }\n            }\n            if (start === end) {\n                end = firstNonSlashEnd;\n            }\n            else if (end === -1) {\n                end = path.length;\n            }\n            return path.slice(start, end);\n        }\n        for (i = path.length - 1; i >= start; --i) {\n            if (isPathSeparator(path.charCodeAt(i))) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    start = i + 1;\n                    break;\n                }\n            }\n            else if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // path component\n                matchedSlash = false;\n                end = i + 1;\n            }\n        }\n        if (end === -1) {\n            return '';\n        }\n        return path.slice(start, end);\n    },\n    extname(path) {\n        validateString(path, 'path');\n        let start = 0;\n        let startDot = -1;\n        let startPart = 0;\n        let end = -1;\n        let matchedSlash = true;\n        // Track the state of characters (if any) we see before our first dot and\n        // after any path separator we find\n        let preDotState = 0;\n        // Check for a drive letter prefix so as not to mistake the following\n        // path separator as an extra separator at the end of the path that can be\n        // disregarded\n        if (path.length >= 2 &&\n            path.charCodeAt(1) === CHAR_COLON &&\n            isWindowsDeviceRoot(path.charCodeAt(0))) {\n            start = startPart = 2;\n        }\n        for (let i = path.length - 1; i >= start; --i) {\n            const code = path.charCodeAt(i);\n            if (isPathSeparator(code)) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    startPart = i + 1;\n                    break;\n                }\n                continue;\n            }\n            if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // extension\n                matchedSlash = false;\n                end = i + 1;\n            }\n            if (code === CHAR_DOT) {\n                // If this is our first dot, mark it as the start of our extension\n                if (startDot === -1) {\n                    startDot = i;\n                }\n                else if (preDotState !== 1) {\n                    preDotState = 1;\n                }\n            }\n            else if (startDot !== -1) {\n                // We saw a non-dot and non-path separator before our dot, so we should\n                // have a good chance at having a non-empty extension\n                preDotState = -1;\n            }\n        }\n        if (startDot === -1 ||\n            end === -1 ||\n            // We saw a non-dot character immediately before the dot\n            preDotState === 0 ||\n            // The (right-most) trimmed path component is exactly '..'\n            (preDotState === 1 &&\n                startDot === end - 1 &&\n                startDot === startPart + 1)) {\n            return '';\n        }\n        return path.slice(startDot, end);\n    },\n    format: _format.bind(null, '\\\\'),\n    parse(path) {\n        validateString(path, 'path');\n        const ret = { root: '', dir: '', base: '', ext: '', name: '' };\n        if (path.length === 0) {\n            return ret;\n        }\n        const len = path.length;\n        let rootEnd = 0;\n        let code = path.charCodeAt(0);\n        if (len === 1) {\n            if (isPathSeparator(code)) {\n                // `path` contains just a path separator, exit early to avoid\n                // unnecessary work\n                ret.root = ret.dir = path;\n                return ret;\n            }\n            ret.base = ret.name = path;\n            return ret;\n        }\n        // Try to match a root\n        if (isPathSeparator(code)) {\n            // Possible UNC root\n            rootEnd = 1;\n            if (isPathSeparator(path.charCodeAt(1))) {\n                // Matched double path separator at beginning\n                let j = 2;\n                let last = j;\n                // Match 1 or more non-path separators\n                while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                    j++;\n                }\n                if (j < len && j !== last) {\n                    // Matched!\n                    last = j;\n                    // Match 1 or more path separators\n                    while (j < len && isPathSeparator(path.charCodeAt(j))) {\n                        j++;\n                    }\n                    if (j < len && j !== last) {\n                        // Matched!\n                        last = j;\n                        // Match 1 or more non-path separators\n                        while (j < len && !isPathSeparator(path.charCodeAt(j))) {\n                            j++;\n                        }\n                        if (j === len) {\n                            // We matched a UNC root only\n                            rootEnd = j;\n                        }\n                        else if (j !== last) {\n                            // We matched a UNC root with leftovers\n                            rootEnd = j + 1;\n                        }\n                    }\n                }\n            }\n        }\n        else if (isWindowsDeviceRoot(code) && path.charCodeAt(1) === CHAR_COLON) {\n            // Possible device root\n            if (len <= 2) {\n                // `path` contains just a drive root, exit early to avoid\n                // unnecessary work\n                ret.root = ret.dir = path;\n                return ret;\n            }\n            rootEnd = 2;\n            if (isPathSeparator(path.charCodeAt(2))) {\n                if (len === 3) {\n                    // `path` contains just a drive root, exit early to avoid\n                    // unnecessary work\n                    ret.root = ret.dir = path;\n                    return ret;\n                }\n                rootEnd = 3;\n            }\n        }\n        if (rootEnd > 0) {\n            ret.root = path.slice(0, rootEnd);\n        }\n        let startDot = -1;\n        let startPart = rootEnd;\n        let end = -1;\n        let matchedSlash = true;\n        let i = path.length - 1;\n        // Track the state of characters (if any) we see before our first dot and\n        // after any path separator we find\n        let preDotState = 0;\n        // Get non-dir info\n        for (; i >= rootEnd; --i) {\n            code = path.charCodeAt(i);\n            if (isPathSeparator(code)) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    startPart = i + 1;\n                    break;\n                }\n                continue;\n            }\n            if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // extension\n                matchedSlash = false;\n                end = i + 1;\n            }\n            if (code === CHAR_DOT) {\n                // If this is our first dot, mark it as the start of our extension\n                if (startDot === -1) {\n                    startDot = i;\n                }\n                else if (preDotState !== 1) {\n                    preDotState = 1;\n                }\n            }\n            else if (startDot !== -1) {\n                // We saw a non-dot and non-path separator before our dot, so we should\n                // have a good chance at having a non-empty extension\n                preDotState = -1;\n            }\n        }\n        if (end !== -1) {\n            if (startDot === -1 ||\n                // We saw a non-dot character immediately before the dot\n                preDotState === 0 ||\n                // The (right-most) trimmed path component is exactly '..'\n                (preDotState === 1 &&\n                    startDot === end - 1 &&\n                    startDot === startPart + 1)) {\n                ret.base = ret.name = path.slice(startPart, end);\n            }\n            else {\n                ret.name = path.slice(startPart, startDot);\n                ret.base = path.slice(startPart, end);\n                ret.ext = path.slice(startDot, end);\n            }\n        }\n        // If the directory is the root, use the entire root as the `dir` including\n        // the trailing slash if any (`C:\\abc` -> `C:\\`). Otherwise, strip out the\n        // trailing slash (`C:\\abc\\def` -> `C:\\abc`).\n        if (startPart > 0 && startPart !== rootEnd) {\n            ret.dir = path.slice(0, startPart - 1);\n        }\n        else {\n            ret.dir = ret.root;\n        }\n        return ret;\n    },\n    sep: '\\\\',\n    delimiter: ';',\n    win32: null,\n    posix: null\n};\nexport const posix = {\n    // path.resolve([from ...], to)\n    resolve(...pathSegments) {\n        let resolvedPath = '';\n        let resolvedAbsolute = false;\n        for (let i = pathSegments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n            const path = i >= 0 ? pathSegments[i] : process.cwd();\n            validateString(path, 'path');\n            // Skip empty entries\n            if (path.length === 0) {\n                continue;\n            }\n            resolvedPath = `${path}/${resolvedPath}`;\n            resolvedAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n        }\n        // At this point the path should be resolved to a full absolute path, but\n        // handle relative paths to be safe (might happen when process.cwd() fails)\n        // Normalize the path\n        resolvedPath = normalizeString(resolvedPath, !resolvedAbsolute, '/', isPosixPathSeparator);\n        if (resolvedAbsolute) {\n            return `/${resolvedPath}`;\n        }\n        return resolvedPath.length > 0 ? resolvedPath : '.';\n    },\n    normalize(path) {\n        validateString(path, 'path');\n        if (path.length === 0) {\n            return '.';\n        }\n        const isAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n        const trailingSeparator = path.charCodeAt(path.length - 1) === CHAR_FORWARD_SLASH;\n        // Normalize the path\n        path = normalizeString(path, !isAbsolute, '/', isPosixPathSeparator);\n        if (path.length === 0) {\n            if (isAbsolute) {\n                return '/';\n            }\n            return trailingSeparator ? './' : '.';\n        }\n        if (trailingSeparator) {\n            path += '/';\n        }\n        return isAbsolute ? `/${path}` : path;\n    },\n    isAbsolute(path) {\n        validateString(path, 'path');\n        return path.length > 0 && path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n    },\n    join(...paths) {\n        if (paths.length === 0) {\n            return '.';\n        }\n        let joined;\n        for (let i = 0; i < paths.length; ++i) {\n            const arg = paths[i];\n            validateString(arg, 'path');\n            if (arg.length > 0) {\n                if (joined === undefined) {\n                    joined = arg;\n                }\n                else {\n                    joined += `/${arg}`;\n                }\n            }\n        }\n        if (joined === undefined) {\n            return '.';\n        }\n        return posix.normalize(joined);\n    },\n    relative(from, to) {\n        validateString(from, 'from');\n        validateString(to, 'to');\n        if (from === to) {\n            return '';\n        }\n        // Trim leading forward slashes.\n        from = posix.resolve(from);\n        to = posix.resolve(to);\n        if (from === to) {\n            return '';\n        }\n        const fromStart = 1;\n        const fromEnd = from.length;\n        const fromLen = fromEnd - fromStart;\n        const toStart = 1;\n        const toLen = to.length - toStart;\n        // Compare paths to find the longest common path from root\n        const length = (fromLen < toLen ? fromLen : toLen);\n        let lastCommonSep = -1;\n        let i = 0;\n        for (; i < length; i++) {\n            const fromCode = from.charCodeAt(fromStart + i);\n            if (fromCode !== to.charCodeAt(toStart + i)) {\n                break;\n            }\n            else if (fromCode === CHAR_FORWARD_SLASH) {\n                lastCommonSep = i;\n            }\n        }\n        if (i === length) {\n            if (toLen > length) {\n                if (to.charCodeAt(toStart + i) === CHAR_FORWARD_SLASH) {\n                    // We get here if `from` is the exact base path for `to`.\n                    // For example: from='/foo/bar'; to='/foo/bar/baz'\n                    return to.slice(toStart + i + 1);\n                }\n                if (i === 0) {\n                    // We get here if `from` is the root\n                    // For example: from='/'; to='/foo'\n                    return to.slice(toStart + i);\n                }\n            }\n            else if (fromLen > length) {\n                if (from.charCodeAt(fromStart + i) === CHAR_FORWARD_SLASH) {\n                    // We get here if `to` is the exact base path for `from`.\n                    // For example: from='/foo/bar/baz'; to='/foo/bar'\n                    lastCommonSep = i;\n                }\n                else if (i === 0) {\n                    // We get here if `to` is the root.\n                    // For example: from='/foo/bar'; to='/'\n                    lastCommonSep = 0;\n                }\n            }\n        }\n        let out = '';\n        // Generate the relative path based on the path difference between `to`\n        // and `from`.\n        for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {\n            if (i === fromEnd || from.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n                out += out.length === 0 ? '..' : '/..';\n            }\n        }\n        // Lastly, append the rest of the destination (`to`) path that comes after\n        // the common path parts.\n        return `${out}${to.slice(toStart + lastCommonSep)}`;\n    },\n    toNamespacedPath(path) {\n        // Non-op on posix systems\n        return path;\n    },\n    dirname(path) {\n        validateString(path, 'path');\n        if (path.length === 0) {\n            return '.';\n        }\n        const hasRoot = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n        let end = -1;\n        let matchedSlash = true;\n        for (let i = path.length - 1; i >= 1; --i) {\n            if (path.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n                if (!matchedSlash) {\n                    end = i;\n                    break;\n                }\n            }\n            else {\n                // We saw the first non-path separator\n                matchedSlash = false;\n            }\n        }\n        if (end === -1) {\n            return hasRoot ? '/' : '.';\n        }\n        if (hasRoot && end === 1) {\n            return '//';\n        }\n        return path.slice(0, end);\n    },\n    basename(path, ext) {\n        if (ext !== undefined) {\n            validateString(ext, 'ext');\n        }\n        validateString(path, 'path');\n        let start = 0;\n        let end = -1;\n        let matchedSlash = true;\n        let i;\n        if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {\n            if (ext === path) {\n                return '';\n            }\n            let extIdx = ext.length - 1;\n            let firstNonSlashEnd = -1;\n            for (i = path.length - 1; i >= 0; --i) {\n                const code = path.charCodeAt(i);\n                if (code === CHAR_FORWARD_SLASH) {\n                    // If we reached a path separator that was not part of a set of path\n                    // separators at the end of the string, stop now\n                    if (!matchedSlash) {\n                        start = i + 1;\n                        break;\n                    }\n                }\n                else {\n                    if (firstNonSlashEnd === -1) {\n                        // We saw the first non-path separator, remember this index in case\n                        // we need it if the extension ends up not matching\n                        matchedSlash = false;\n                        firstNonSlashEnd = i + 1;\n                    }\n                    if (extIdx >= 0) {\n                        // Try to match the explicit extension\n                        if (code === ext.charCodeAt(extIdx)) {\n                            if (--extIdx === -1) {\n                                // We matched the extension, so mark this as the end of our path\n                                // component\n                                end = i;\n                            }\n                        }\n                        else {\n                            // Extension does not match, so our result is the entire path\n                            // component\n                            extIdx = -1;\n                            end = firstNonSlashEnd;\n                        }\n                    }\n                }\n            }\n            if (start === end) {\n                end = firstNonSlashEnd;\n            }\n            else if (end === -1) {\n                end = path.length;\n            }\n            return path.slice(start, end);\n        }\n        for (i = path.length - 1; i >= 0; --i) {\n            if (path.charCodeAt(i) === CHAR_FORWARD_SLASH) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    start = i + 1;\n                    break;\n                }\n            }\n            else if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // path component\n                matchedSlash = false;\n                end = i + 1;\n            }\n        }\n        if (end === -1) {\n            return '';\n        }\n        return path.slice(start, end);\n    },\n    extname(path) {\n        validateString(path, 'path');\n        let startDot = -1;\n        let startPart = 0;\n        let end = -1;\n        let matchedSlash = true;\n        // Track the state of characters (if any) we see before our first dot and\n        // after any path separator we find\n        let preDotState = 0;\n        for (let i = path.length - 1; i >= 0; --i) {\n            const code = path.charCodeAt(i);\n            if (code === CHAR_FORWARD_SLASH) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    startPart = i + 1;\n                    break;\n                }\n                continue;\n            }\n            if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // extension\n                matchedSlash = false;\n                end = i + 1;\n            }\n            if (code === CHAR_DOT) {\n                // If this is our first dot, mark it as the start of our extension\n                if (startDot === -1) {\n                    startDot = i;\n                }\n                else if (preDotState !== 1) {\n                    preDotState = 1;\n                }\n            }\n            else if (startDot !== -1) {\n                // We saw a non-dot and non-path separator before our dot, so we should\n                // have a good chance at having a non-empty extension\n                preDotState = -1;\n            }\n        }\n        if (startDot === -1 ||\n            end === -1 ||\n            // We saw a non-dot character immediately before the dot\n            preDotState === 0 ||\n            // The (right-most) trimmed path component is exactly '..'\n            (preDotState === 1 &&\n                startDot === end - 1 &&\n                startDot === startPart + 1)) {\n            return '';\n        }\n        return path.slice(startDot, end);\n    },\n    format: _format.bind(null, '/'),\n    parse(path) {\n        validateString(path, 'path');\n        const ret = { root: '', dir: '', base: '', ext: '', name: '' };\n        if (path.length === 0) {\n            return ret;\n        }\n        const isAbsolute = path.charCodeAt(0) === CHAR_FORWARD_SLASH;\n        let start;\n        if (isAbsolute) {\n            ret.root = '/';\n            start = 1;\n        }\n        else {\n            start = 0;\n        }\n        let startDot = -1;\n        let startPart = 0;\n        let end = -1;\n        let matchedSlash = true;\n        let i = path.length - 1;\n        // Track the state of characters (if any) we see before our first dot and\n        // after any path separator we find\n        let preDotState = 0;\n        // Get non-dir info\n        for (; i >= start; --i) {\n            const code = path.charCodeAt(i);\n            if (code === CHAR_FORWARD_SLASH) {\n                // If we reached a path separator that was not part of a set of path\n                // separators at the end of the string, stop now\n                if (!matchedSlash) {\n                    startPart = i + 1;\n                    break;\n                }\n                continue;\n            }\n            if (end === -1) {\n                // We saw the first non-path separator, mark this as the end of our\n                // extension\n                matchedSlash = false;\n                end = i + 1;\n            }\n            if (code === CHAR_DOT) {\n                // If this is our first dot, mark it as the start of our extension\n                if (startDot === -1) {\n                    startDot = i;\n                }\n                else if (preDotState !== 1) {\n                    preDotState = 1;\n                }\n            }\n            else if (startDot !== -1) {\n                // We saw a non-dot and non-path separator before our dot, so we should\n                // have a good chance at having a non-empty extension\n                preDotState = -1;\n            }\n        }\n        if (end !== -1) {\n            const start = startPart === 0 && isAbsolute ? 1 : startPart;\n            if (startDot === -1 ||\n                // We saw a non-dot character immediately before the dot\n                preDotState === 0 ||\n                // The (right-most) trimmed path component is exactly '..'\n                (preDotState === 1 &&\n                    startDot === end - 1 &&\n                    startDot === startPart + 1)) {\n                ret.base = ret.name = path.slice(start, end);\n            }\n            else {\n                ret.name = path.slice(start, startDot);\n                ret.base = path.slice(start, end);\n                ret.ext = path.slice(startDot, end);\n            }\n        }\n        if (startPart > 0) {\n            ret.dir = path.slice(0, startPart - 1);\n        }\n        else if (isAbsolute) {\n            ret.dir = '/';\n        }\n        return ret;\n    },\n    sep: '/',\n    delimiter: ':',\n    win32: null,\n    posix: null\n};\nposix.win32 = win32.win32 = win32;\nposix.posix = win32.posix = posix;\nexport const normalize = (process.platform === 'win32' ? win32.normalize : posix.normalize);\nexport const resolve = (process.platform === 'win32' ? win32.resolve : posix.resolve);\nexport const relative = (process.platform === 'win32' ? win32.relative : posix.relative);\nexport const dirname = (process.platform === 'win32' ? win32.dirname : posix.dirname);\nexport const basename = (process.platform === 'win32' ? win32.basename : posix.basename);\nexport const extname = (process.platform === 'win32' ? win32.extname : posix.extname);\nexport const sep = (process.platform === 'win32' ? win32.sep : posix.sep);\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nconst LANGUAGE_DEFAULT = 'en';\nlet _isWindows = false;\nlet _isMacintosh = false;\nlet _isLinux = false;\nlet _isNative = false;\nlet _isWeb = false;\nlet _isIOS = false;\nlet _locale = undefined;\nlet _language = LANGUAGE_DEFAULT;\nlet _translationsConfigFile = undefined;\nlet _userAgent = undefined;\nconst isElectronRenderer = (typeof process !== 'undefined' && typeof process.versions !== 'undefined' && typeof process.versions.electron !== 'undefined' && process.type === 'renderer');\n// OS detection\nif (typeof navigator === 'object' && !isElectronRenderer) {\n    _userAgent = navigator.userAgent;\n    _isWindows = _userAgent.indexOf('Windows') >= 0;\n    _isMacintosh = _userAgent.indexOf('Macintosh') >= 0;\n    _isIOS = (_userAgent.indexOf('Macintosh') >= 0 || _userAgent.indexOf('iPad') >= 0 || _userAgent.indexOf('iPhone') >= 0) && !!navigator.maxTouchPoints && navigator.maxTouchPoints > 0;\n    _isLinux = _userAgent.indexOf('Linux') >= 0;\n    _isWeb = true;\n    _locale = navigator.language;\n    _language = _locale;\n}\nelse if (typeof process === 'object') {\n    _isWindows = (process.platform === 'win32');\n    _isMacintosh = (process.platform === 'darwin');\n    _isLinux = (process.platform === 'linux');\n    _locale = LANGUAGE_DEFAULT;\n    _language = LANGUAGE_DEFAULT;\n    const rawNlsConfig = process.env['VSCODE_NLS_CONFIG'];\n    if (rawNlsConfig) {\n        try {\n            const nlsConfig = JSON.parse(rawNlsConfig);\n            const resolved = nlsConfig.availableLanguages['*'];\n            _locale = nlsConfig.locale;\n            // VSCode's default language is 'en'\n            _language = resolved ? resolved : LANGUAGE_DEFAULT;\n            _translationsConfigFile = nlsConfig._translationsConfigFile;\n        }\n        catch (e) {\n        }\n    }\n    _isNative = true;\n}\nlet _platform = 0 /* Web */;\nif (_isMacintosh) {\n    _platform = 1 /* Mac */;\n}\nelse if (_isWindows) {\n    _platform = 3 /* Windows */;\n}\nelse if (_isLinux) {\n    _platform = 2 /* Linux */;\n}\nexport const isWindows = _isWindows;\nexport const isMacintosh = _isMacintosh;\nexport const isLinux = _isLinux;\nexport const isNative = _isNative;\nexport const isWeb = _isWeb;\nexport const isIOS = _isIOS;\nconst _globals = (typeof self === 'object' ? self : typeof global === 'object' ? global : {});\nexport const globals = _globals;\nexport const setImmediate = (function defineSetImmediate() {\n    if (globals.setImmediate) {\n        return globals.setImmediate.bind(globals);\n    }\n    if (typeof globals.postMessage === 'function' && !globals.importScripts) {\n        let pending = [];\n        globals.addEventListener('message', (e) => {\n            if (e.data && e.data.vscodeSetImmediateId) {\n                for (let i = 0, len = pending.length; i < len; i++) {\n                    const candidate = pending[i];\n                    if (candidate.id === e.data.vscodeSetImmediateId) {\n                        pending.splice(i, 1);\n                        candidate.callback();\n                        return;\n                    }\n                }\n            }\n        });\n        let lastId = 0;\n        return (callback) => {\n            const myId = ++lastId;\n            pending.push({\n                id: myId,\n                callback: callback\n            });\n            globals.postMessage({ vscodeSetImmediateId: myId }, '*');\n        };\n    }\n    if (typeof process !== 'undefined' && typeof process.nextTick === 'function') {\n        return process.nextTick.bind(process);\n    }\n    const _promise = Promise.resolve();\n    return (callback) => _promise.then(callback);\n})();\nexport const OS = (_isMacintosh || _isIOS ? 2 /* Macintosh */ : (_isWindows ? 1 /* Windows */ : 3 /* Linux */));\nlet _isLittleEndian = true;\nlet _isLittleEndianComputed = false;\nexport function isLittleEndian() {\n    if (!_isLittleEndianComputed) {\n        _isLittleEndianComputed = true;\n        const test = new Uint8Array(2);\n        test[0] = 1;\n        test[1] = 2;\n        const view = new Uint16Array(test.buffer);\n        _isLittleEndian = (view[0] === (2 << 8) + 1);\n    }\n    return _isLittleEndian;\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { isWindows, isMacintosh, setImmediate } from './platform.js';\nconst safeProcess = (typeof process === 'undefined') ? {\n    cwd() { return '/'; },\n    env: Object.create(null),\n    get platform() { return isWindows ? 'win32' : isMacintosh ? 'darwin' : 'linux'; },\n    nextTick(callback) { return setImmediate(callback); }\n} : process;\nexport const cwd = safeProcess.cwd;\nexport const env = safeProcess.env;\nexport const platform = safeProcess.platform;\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport function isFalsyOrWhitespace(str) {\n    if (!str || typeof str !== 'string') {\n        return true;\n    }\n    return str.trim().length === 0;\n}\n/**\n * @deprecated ES6: use `String.padStart`\n */\nexport function pad(n, l, char = '0') {\n    const str = '' + n;\n    const r = [str];\n    for (let i = str.length; i < l; i++) {\n        r.push(char);\n    }\n    return r.reverse().join('');\n}\nconst _formatRegexp = /{(\\d+)}/g;\n/**\n * Helper to produce a string with a variable number of arguments. Insert variable segments\n * into the string using the {n} notation where N is the index of the argument following the string.\n * @param value string to which formatting is applied\n * @param args replacements for {n}-entries\n */\nexport function format(value, ...args) {\n    if (args.length === 0) {\n        return value;\n    }\n    return value.replace(_formatRegexp, function (match, group) {\n        const idx = parseInt(group, 10);\n        return isNaN(idx) || idx < 0 || idx >= args.length ?\n            match :\n            args[idx];\n    });\n}\n/**\n * Converts HTML characters inside the string to use entities instead. Makes the string safe from\n * being used e.g. in HTMLElement.innerHTML.\n */\nexport function escape(html) {\n    return html.replace(/[<>&]/g, function (match) {\n        switch (match) {\n            case '<': return '&lt;';\n            case '>': return '&gt;';\n            case '&': return '&amp;';\n            default: return match;\n        }\n    });\n}\n/**\n * Escapes regular expression characters in a given string\n */\nexport function escapeRegExpCharacters(value) {\n    return value.replace(/[\\\\\\{\\}\\*\\+\\?\\|\\^\\$\\.\\[\\]\\(\\)]/g, '\\\\$&');\n}\n/**\n * Removes all occurrences of needle from the beginning and end of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim (default is a blank)\n */\nexport function trim(haystack, needle = ' ') {\n    const trimmed = ltrim(haystack, needle);\n    return rtrim(trimmed, needle);\n}\n/**\n * Removes all occurrences of needle from the beginning of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim\n */\nexport function ltrim(haystack, needle) {\n    if (!haystack || !needle) {\n        return haystack;\n    }\n    const needleLen = needle.length;\n    if (needleLen === 0 || haystack.length === 0) {\n        return haystack;\n    }\n    let offset = 0;\n    while (haystack.indexOf(needle, offset) === offset) {\n        offset = offset + needleLen;\n    }\n    return haystack.substring(offset);\n}\n/**\n * Removes all occurrences of needle from the end of haystack.\n * @param haystack string to trim\n * @param needle the thing to trim\n */\nexport function rtrim(haystack, needle) {\n    if (!haystack || !needle) {\n        return haystack;\n    }\n    const needleLen = needle.length, haystackLen = haystack.length;\n    if (needleLen === 0 || haystackLen === 0) {\n        return haystack;\n    }\n    let offset = haystackLen, idx = -1;\n    while (true) {\n        idx = haystack.lastIndexOf(needle, offset - 1);\n        if (idx === -1 || idx + needleLen !== offset) {\n            break;\n        }\n        if (idx === 0) {\n            return '';\n        }\n        offset = idx;\n    }\n    return haystack.substring(0, offset);\n}\nexport function convertSimple2RegExpPattern(pattern) {\n    return pattern.replace(/[\\-\\\\\\{\\}\\+\\?\\|\\^\\$\\.\\,\\[\\]\\(\\)\\#\\s]/g, '\\\\$&').replace(/[\\*]/g, '.*');\n}\nexport function stripWildcards(pattern) {\n    return pattern.replace(/\\*/g, '');\n}\n/**\n * @deprecated ES6: use `String.startsWith`\n */\nexport function startsWith(haystack, needle) {\n    if (haystack.length < needle.length) {\n        return false;\n    }\n    if (haystack === needle) {\n        return true;\n    }\n    for (let i = 0; i < needle.length; i++) {\n        if (haystack[i] !== needle[i]) {\n            return false;\n        }\n    }\n    return true;\n}\n/**\n * @deprecated ES6: use `String.endsWith`\n */\nexport function endsWith(haystack, needle) {\n    const diff = haystack.length - needle.length;\n    if (diff > 0) {\n        return haystack.indexOf(needle, diff) === diff;\n    }\n    else if (diff === 0) {\n        return haystack === needle;\n    }\n    else {\n        return false;\n    }\n}\nexport function createRegExp(searchString, isRegex, options = {}) {\n    if (!searchString) {\n        throw new Error('Cannot create regex from empty string');\n    }\n    if (!isRegex) {\n        searchString = escapeRegExpCharacters(searchString);\n    }\n    if (options.wholeWord) {\n        if (!/\\B/.test(searchString.charAt(0))) {\n            searchString = '\\\\b' + searchString;\n        }\n        if (!/\\B/.test(searchString.charAt(searchString.length - 1))) {\n            searchString = searchString + '\\\\b';\n        }\n    }\n    let modifiers = '';\n    if (options.global) {\n        modifiers += 'g';\n    }\n    if (!options.matchCase) {\n        modifiers += 'i';\n    }\n    if (options.multiline) {\n        modifiers += 'm';\n    }\n    if (options.unicode) {\n        modifiers += 'u';\n    }\n    return new RegExp(searchString, modifiers);\n}\nexport function regExpLeadsToEndlessLoop(regexp) {\n    // Exit early if it's one of these special cases which are meant to match\n    // against an empty string\n    if (regexp.source === '^' || regexp.source === '^$' || regexp.source === '$' || regexp.source === '^\\\\s*$') {\n        return false;\n    }\n    // We check against an empty string. If the regular expression doesn't advance\n    // (e.g. ends in an endless loop) it will match an empty string.\n    const match = regexp.exec('');\n    return !!(match && regexp.lastIndex === 0);\n}\nexport function regExpFlags(regexp) {\n    return (regexp.global ? 'g' : '')\n        + (regexp.ignoreCase ? 'i' : '')\n        + (regexp.multiline ? 'm' : '')\n        + (regexp /* standalone editor compilation */.unicode ? 'u' : '');\n}\n/**\n * Returns first index of the string that is not whitespace.\n * If string is empty or contains only whitespaces, returns -1\n */\nexport function firstNonWhitespaceIndex(str) {\n    for (let i = 0, len = str.length; i < len; i++) {\n        const chCode = str.charCodeAt(i);\n        if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\n            return i;\n        }\n    }\n    return -1;\n}\n/**\n * Returns the leading whitespace of the string.\n * If the string contains only whitespaces, returns entire string\n */\nexport function getLeadingWhitespace(str, start = 0, end = str.length) {\n    for (let i = start; i < end; i++) {\n        const chCode = str.charCodeAt(i);\n        if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\n            return str.substring(start, i);\n        }\n    }\n    return str.substring(start, end);\n}\n/**\n * Returns last index of the string that is not whitespace.\n * If string is empty or contains only whitespaces, returns -1\n */\nexport function lastNonWhitespaceIndex(str, startIndex = str.length - 1) {\n    for (let i = startIndex; i >= 0; i--) {\n        const chCode = str.charCodeAt(i);\n        if (chCode !== 32 /* Space */ && chCode !== 9 /* Tab */) {\n            return i;\n        }\n    }\n    return -1;\n}\nexport function compare(a, b) {\n    if (a < b) {\n        return -1;\n    }\n    else if (a > b) {\n        return 1;\n    }\n    else {\n        return 0;\n    }\n}\nexport function compareSubstring(a, b, aStart = 0, aEnd = a.length, bStart = 0, bEnd = b.length) {\n    for (; aStart < aEnd && bStart < bEnd; aStart++, bStart++) {\n        let codeA = a.charCodeAt(aStart);\n        let codeB = b.charCodeAt(bStart);\n        if (codeA < codeB) {\n            return -1;\n        }\n        else if (codeA > codeB) {\n            return 1;\n        }\n    }\n    const aLen = aEnd - aStart;\n    const bLen = bEnd - bStart;\n    if (aLen < bLen) {\n        return -1;\n    }\n    else if (aLen > bLen) {\n        return 1;\n    }\n    return 0;\n}\nexport function compareIgnoreCase(a, b) {\n    return compareSubstringIgnoreCase(a, b, 0, a.length, 0, b.length);\n}\nexport function compareSubstringIgnoreCase(a, b, aStart = 0, aEnd = a.length, bStart = 0, bEnd = b.length) {\n    for (; aStart < aEnd && bStart < bEnd; aStart++, bStart++) {\n        let codeA = a.charCodeAt(aStart);\n        let codeB = b.charCodeAt(bStart);\n        if (codeA === codeB) {\n            // equal\n            continue;\n        }\n        const diff = codeA - codeB;\n        if (diff === 32 && isUpperAsciiLetter(codeB)) { //codeB =[65-90] && codeA =[97-122]\n            continue;\n        }\n        else if (diff === -32 && isUpperAsciiLetter(codeA)) { //codeB =[97-122] && codeA =[65-90]\n            continue;\n        }\n        if (isLowerAsciiLetter(codeA) && isLowerAsciiLetter(codeB)) {\n            //\n            return diff;\n        }\n        else {\n            return compareSubstring(a.toLowerCase(), b.toLowerCase(), aStart, aEnd, bStart, bEnd);\n        }\n    }\n    const aLen = aEnd - aStart;\n    const bLen = bEnd - bStart;\n    if (aLen < bLen) {\n        return -1;\n    }\n    else if (aLen > bLen) {\n        return 1;\n    }\n    return 0;\n}\nexport function isLowerAsciiLetter(code) {\n    return code >= 97 /* a */ && code <= 122 /* z */;\n}\nexport function isUpperAsciiLetter(code) {\n    return code >= 65 /* A */ && code <= 90 /* Z */;\n}\nfunction isAsciiLetter(code) {\n    return isLowerAsciiLetter(code) || isUpperAsciiLetter(code);\n}\nexport function equalsIgnoreCase(a, b) {\n    return a.length === b.length && doEqualsIgnoreCase(a, b);\n}\nfunction doEqualsIgnoreCase(a, b, stopAt = a.length) {\n    for (let i = 0; i < stopAt; i++) {\n        const codeA = a.charCodeAt(i);\n        const codeB = b.charCodeAt(i);\n        if (codeA === codeB) {\n            continue;\n        }\n        // a-z A-Z\n        if (isAsciiLetter(codeA) && isAsciiLetter(codeB)) {\n            const diff = Math.abs(codeA - codeB);\n            if (diff !== 0 && diff !== 32) {\n                return false;\n            }\n        }\n        // Any other charcode\n        else {\n            if (String.fromCharCode(codeA).toLowerCase() !== String.fromCharCode(codeB).toLowerCase()) {\n                return false;\n            }\n        }\n    }\n    return true;\n}\nexport function startsWithIgnoreCase(str, candidate) {\n    const candidateLength = candidate.length;\n    if (candidate.length > str.length) {\n        return false;\n    }\n    return doEqualsIgnoreCase(str, candidate, candidateLength);\n}\n/**\n * @returns the length of the common prefix of the two strings.\n */\nexport function commonPrefixLength(a, b) {\n    let i, len = Math.min(a.length, b.length);\n    for (i = 0; i < len; i++) {\n        if (a.charCodeAt(i) !== b.charCodeAt(i)) {\n            return i;\n        }\n    }\n    return len;\n}\n/**\n * @returns the length of the common suffix of the two strings.\n */\nexport function commonSuffixLength(a, b) {\n    let i, len = Math.min(a.length, b.length);\n    const aLastIndex = a.length - 1;\n    const bLastIndex = b.length - 1;\n    for (i = 0; i < len; i++) {\n        if (a.charCodeAt(aLastIndex - i) !== b.charCodeAt(bLastIndex - i)) {\n            return i;\n        }\n    }\n    return len;\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function isHighSurrogate(charCode) {\n    return (0xD800 <= charCode && charCode <= 0xDBFF);\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function isLowSurrogate(charCode) {\n    return (0xDC00 <= charCode && charCode <= 0xDFFF);\n}\n/**\n * See http://en.wikipedia.org/wiki/Surrogate_pair\n */\nexport function computeCodePoint(highSurrogate, lowSurrogate) {\n    return ((highSurrogate - 0xD800) << 10) + (lowSurrogate - 0xDC00) + 0x10000;\n}\n/**\n * get the code point that begins at offset `offset`\n */\nexport function getNextCodePoint(str, len, offset) {\n    const charCode = str.charCodeAt(offset);\n    if (isHighSurrogate(charCode) && offset + 1 < len) {\n        const nextCharCode = str.charCodeAt(offset + 1);\n        if (isLowSurrogate(nextCharCode)) {\n            return computeCodePoint(charCode, nextCharCode);\n        }\n    }\n    return charCode;\n}\n/**\n * get the code point that ends right before offset `offset`\n */\nfunction getPrevCodePoint(str, offset) {\n    const charCode = str.charCodeAt(offset - 1);\n    if (isLowSurrogate(charCode) && offset > 1) {\n        const prevCharCode = str.charCodeAt(offset - 2);\n        if (isHighSurrogate(prevCharCode)) {\n            return computeCodePoint(prevCharCode, charCode);\n        }\n    }\n    return charCode;\n}\nexport function nextCharLength(str, offset) {\n    const graphemeBreakTree = GraphemeBreakTree.getInstance();\n    const initialOffset = offset;\n    const len = str.length;\n    const initialCodePoint = getNextCodePoint(str, len, offset);\n    offset += (initialCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n    let graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(initialCodePoint);\n    while (offset < len) {\n        const nextCodePoint = getNextCodePoint(str, len, offset);\n        const nextGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(nextCodePoint);\n        if (breakBetweenGraphemeBreakType(graphemeBreakType, nextGraphemeBreakType)) {\n            break;\n        }\n        offset += (nextCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n        graphemeBreakType = nextGraphemeBreakType;\n    }\n    return (offset - initialOffset);\n}\nexport function prevCharLength(str, offset) {\n    const graphemeBreakTree = GraphemeBreakTree.getInstance();\n    const initialOffset = offset;\n    const initialCodePoint = getPrevCodePoint(str, offset);\n    offset -= (initialCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n    let graphemeBreakType = graphemeBreakTree.getGraphemeBreakType(initialCodePoint);\n    while (offset > 0) {\n        const prevCodePoint = getPrevCodePoint(str, offset);\n        const prevGraphemeBreakType = graphemeBreakTree.getGraphemeBreakType(prevCodePoint);\n        if (breakBetweenGraphemeBreakType(prevGraphemeBreakType, graphemeBreakType)) {\n            break;\n        }\n        offset -= (prevCodePoint >= 65536 /* UNICODE_SUPPLEMENTARY_PLANE_BEGIN */ ? 2 : 1);\n        graphemeBreakType = prevGraphemeBreakType;\n    }\n    return (initialOffset - offset);\n}\n/**\n * A manual decoding of a UTF8 string.\n * Use only in environments which do not offer native conversion methods!\n */\nexport function decodeUTF8(buffer) {\n    // https://en.wikipedia.org/wiki/UTF-8\n    const len = buffer.byteLength;\n    const result = [];\n    let offset = 0;\n    while (offset < len) {\n        const v0 = buffer[offset];\n        let codePoint;\n        if (v0 >= 0b11110000 && offset + 3 < len) {\n            // 4 bytes\n            codePoint = ((((buffer[offset++] & 0b00000111) << 18) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 12) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 6) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 0) >>> 0));\n        }\n        else if (v0 >= 0b11100000 && offset + 2 < len) {\n            // 3 bytes\n            codePoint = ((((buffer[offset++] & 0b00001111) << 12) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 6) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 0) >>> 0));\n        }\n        else if (v0 >= 0b11000000 && offset + 1 < len) {\n            // 2 bytes\n            codePoint = ((((buffer[offset++] & 0b00011111) << 6) >>> 0)\n                | (((buffer[offset++] & 0b00111111) << 0) >>> 0));\n        }\n        else {\n            // 1 byte\n            codePoint = buffer[offset++];\n        }\n        if ((codePoint >= 0 && codePoint <= 0xD7FF) || (codePoint >= 0xE000 && codePoint <= 0xFFFF)) {\n            // Basic Multilingual Plane\n            result.push(String.fromCharCode(codePoint));\n        }\n        else if (codePoint >= 0x010000 && codePoint <= 0x10FFFF) {\n            // Supplementary Planes\n            const uPrime = codePoint - 0x10000;\n            const w1 = 0xD800 + ((uPrime & 0b11111111110000000000) >>> 10);\n            const w2 = 0xDC00 + ((uPrime & 0b00000000001111111111) >>> 0);\n            result.push(String.fromCharCode(w1));\n            result.push(String.fromCharCode(w2));\n        }\n        else {\n            // illegal code point\n            result.push(String.fromCharCode(0xFFFD));\n        }\n    }\n    return result.join('');\n}\n/**\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-rtl-test.js\n */\nconst CONTAINS_RTL = /(?:[\\u05BE\\u05C0\\u05C3\\u05C6\\u05D0-\\u05F4\\u0608\\u060B\\u060D\\u061B-\\u064A\\u066D-\\u066F\\u0671-\\u06D5\\u06E5\\u06E6\\u06EE\\u06EF\\u06FA-\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1-\\u07EA\\u07F4\\u07F5\\u07FA-\\u0815\\u081A\\u0824\\u0828\\u0830-\\u0858\\u085E-\\u08BD\\u200F\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFD3D\\uFD50-\\uFDFC\\uFE70-\\uFEFC]|\\uD802[\\uDC00-\\uDD1B\\uDD20-\\uDE00\\uDE10-\\uDE33\\uDE40-\\uDEE4\\uDEEB-\\uDF35\\uDF40-\\uDFFF]|\\uD803[\\uDC00-\\uDCFF]|\\uD83A[\\uDC00-\\uDCCF\\uDD00-\\uDD43\\uDD50-\\uDFFF]|\\uD83B[\\uDC00-\\uDEBB])/;\n/**\n * Returns true if `str` contains any Unicode character that is classified as \"R\" or \"AL\".\n */\nexport function containsRTL(str) {\n    return CONTAINS_RTL.test(str);\n}\n/**\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-emoji-test.js\n */\nconst CONTAINS_EMOJI = /(?:[\\u231A\\u231B\\u23F0\\u23F3\\u2600-\\u27BF\\u2B50\\u2B55]|\\uD83C[\\uDDE6-\\uDDFF\\uDF00-\\uDFFF]|\\uD83D[\\uDC00-\\uDE4F\\uDE80-\\uDEFC\\uDFE0-\\uDFEB]|\\uD83E[\\uDD00-\\uDDFF\\uDE70-\\uDE73\\uDE78-\\uDE82\\uDE90-\\uDE95])/;\nexport function containsEmoji(str) {\n    return CONTAINS_EMOJI.test(str);\n}\nconst IS_BASIC_ASCII = /^[\\t\\n\\r\\x20-\\x7E]*$/;\n/**\n * Returns true if `str` contains only basic ASCII characters in the range 32 - 126 (including 32 and 126) or \\n, \\r, \\t\n */\nexport function isBasicASCII(str) {\n    return IS_BASIC_ASCII.test(str);\n}\nexport const UNUSUAL_LINE_TERMINATORS = /[\\u2028\\u2029]/; // LINE SEPARATOR (LS) or PARAGRAPH SEPARATOR (PS)\n/**\n * Returns true if `str` contains unusual line terminators, like LS or PS\n */\nexport function containsUnusualLineTerminators(str) {\n    return UNUSUAL_LINE_TERMINATORS.test(str);\n}\nexport function containsFullWidthCharacter(str) {\n    for (let i = 0, len = str.length; i < len; i++) {\n        if (isFullWidthCharacter(str.charCodeAt(i))) {\n            return true;\n        }\n    }\n    return false;\n}\nexport function isFullWidthCharacter(charCode) {\n    // Do a cheap trick to better support wrapping of wide characters, treat them as 2 columns\n    // http://jrgraphix.net/research/unicode_blocks.php\n    //          2E80 — 2EFF   CJK Radicals Supplement\n    //          2F00 — 2FDF   Kangxi Radicals\n    //          2FF0 — 2FFF   Ideographic Description Characters\n    //          3000 — 303F   CJK Symbols and Punctuation\n    //          3040 — 309F   Hiragana\n    //          30A0 — 30FF   Katakana\n    //          3100 — 312F   Bopomofo\n    //          3130 — 318F   Hangul Compatibility Jamo\n    //          3190 — 319F   Kanbun\n    //          31A0 — 31BF   Bopomofo Extended\n    //          31F0 — 31FF   Katakana Phonetic Extensions\n    //          3200 — 32FF   Enclosed CJK Letters and Months\n    //          3300 — 33FF   CJK Compatibility\n    //          3400 — 4DBF   CJK Unified Ideographs Extension A\n    //          4DC0 — 4DFF   Yijing Hexagram Symbols\n    //          4E00 — 9FFF   CJK Unified Ideographs\n    //          A000 — A48F   Yi Syllables\n    //          A490 — A4CF   Yi Radicals\n    //          AC00 — D7AF   Hangul Syllables\n    // [IGNORE] D800 — DB7F   High Surrogates\n    // [IGNORE] DB80 — DBFF   High Private Use Surrogates\n    // [IGNORE] DC00 — DFFF   Low Surrogates\n    // [IGNORE] E000 — F8FF   Private Use Area\n    //          F900 — FAFF   CJK Compatibility Ideographs\n    // [IGNORE] FB00 — FB4F   Alphabetic Presentation Forms\n    // [IGNORE] FB50 — FDFF   Arabic Presentation Forms-A\n    // [IGNORE] FE00 — FE0F   Variation Selectors\n    // [IGNORE] FE20 — FE2F   Combining Half Marks\n    // [IGNORE] FE30 — FE4F   CJK Compatibility Forms\n    // [IGNORE] FE50 — FE6F   Small Form Variants\n    // [IGNORE] FE70 — FEFF   Arabic Presentation Forms-B\n    //          FF00 — FFEF   Halfwidth and Fullwidth Forms\n    //               [https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms]\n    //               of which FF01 - FF5E fullwidth ASCII of 21 to 7E\n    // [IGNORE]    and FF65 - FFDC halfwidth of Katakana and Hangul\n    // [IGNORE] FFF0 — FFFF   Specials\n    charCode = +charCode; // @perf\n    return ((charCode >= 0x2E80 && charCode <= 0xD7AF)\n        || (charCode >= 0xF900 && charCode <= 0xFAFF)\n        || (charCode >= 0xFF01 && charCode <= 0xFF5E));\n}\n/**\n * A fast function (therefore imprecise) to check if code points are emojis.\n * Generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-emoji-test.js\n */\nexport function isEmojiImprecise(x) {\n    return ((x >= 0x1F1E6 && x <= 0x1F1FF) || (x >= 9728 && x <= 10175) || (x >= 127744 && x <= 128591)\n        || (x >= 128640 && x <= 128764) || (x >= 128992 && x <= 129003) || (x >= 129280 && x <= 129535)\n        || (x >= 129648 && x <= 129651) || (x >= 129656 && x <= 129666) || (x >= 129680 && x <= 129685));\n}\n// -- UTF-8 BOM\nexport const UTF8_BOM_CHARACTER = String.fromCharCode(65279 /* UTF8_BOM */);\nexport function startsWithUTF8BOM(str) {\n    return !!(str && str.length > 0 && str.charCodeAt(0) === 65279 /* UTF8_BOM */);\n}\nexport function containsUppercaseCharacter(target, ignoreEscapedChars = false) {\n    if (!target) {\n        return false;\n    }\n    if (ignoreEscapedChars) {\n        target = target.replace(/\\\\./g, '');\n    }\n    return target.toLowerCase() !== target;\n}\n/**\n * Produces 'a'-'z', followed by 'A'-'Z'... followed by 'a'-'z', etc.\n */\nexport function singleLetterHash(n) {\n    const LETTERS_CNT = (90 /* Z */ - 65 /* A */ + 1);\n    n = n % (2 * LETTERS_CNT);\n    if (n < LETTERS_CNT) {\n        return String.fromCharCode(97 /* a */ + n);\n    }\n    return String.fromCharCode(65 /* A */ + n - LETTERS_CNT);\n}\n//#region Unicode Grapheme Break\nexport function getGraphemeBreakType(codePoint) {\n    const graphemeBreakTree = GraphemeBreakTree.getInstance();\n    return graphemeBreakTree.getGraphemeBreakType(codePoint);\n}\nexport function breakBetweenGraphemeBreakType(breakTypeA, breakTypeB) {\n    // http://www.unicode.org/reports/tr29/#Grapheme_Cluster_Boundary_Rules\n    // !!! Let's make the common case a bit faster\n    if (breakTypeA === 0 /* Other */) {\n        // see https://www.unicode.org/Public/13.0.0/ucd/auxiliary/GraphemeBreakTest-13.0.0d10.html#table\n        return (breakTypeB !== 5 /* Extend */ && breakTypeB !== 7 /* SpacingMark */);\n    }\n    // Do not break between a CR and LF. Otherwise, break before and after controls.\n    // GB3                                        CR × LF\n    // GB4                       (Control | CR | LF) ÷\n    // GB5                                           ÷ (Control | CR | LF)\n    if (breakTypeA === 2 /* CR */) {\n        if (breakTypeB === 3 /* LF */) {\n            return false; // GB3\n        }\n    }\n    if (breakTypeA === 4 /* Control */ || breakTypeA === 2 /* CR */ || breakTypeA === 3 /* LF */) {\n        return true; // GB4\n    }\n    if (breakTypeB === 4 /* Control */ || breakTypeB === 2 /* CR */ || breakTypeB === 3 /* LF */) {\n        return true; // GB5\n    }\n    // Do not break Hangul syllable sequences.\n    // GB6                                         L × (L | V | LV | LVT)\n    // GB7                                  (LV | V) × (V | T)\n    // GB8                                 (LVT | T) × T\n    if (breakTypeA === 8 /* L */) {\n        if (breakTypeB === 8 /* L */ || breakTypeB === 9 /* V */ || breakTypeB === 11 /* LV */ || breakTypeB === 12 /* LVT */) {\n            return false; // GB6\n        }\n    }\n    if (breakTypeA === 11 /* LV */ || breakTypeA === 9 /* V */) {\n        if (breakTypeB === 9 /* V */ || breakTypeB === 10 /* T */) {\n            return false; // GB7\n        }\n    }\n    if (breakTypeA === 12 /* LVT */ || breakTypeA === 10 /* T */) {\n        if (breakTypeB === 10 /* T */) {\n            return false; // GB8\n        }\n    }\n    // Do not break before extending characters or ZWJ.\n    // GB9                                           × (Extend | ZWJ)\n    if (breakTypeB === 5 /* Extend */ || breakTypeB === 13 /* ZWJ */) {\n        return false; // GB9\n    }\n    // The GB9a and GB9b rules only apply to extended grapheme clusters:\n    // Do not break before SpacingMarks, or after Prepend characters.\n    // GB9a                                          × SpacingMark\n    // GB9b                                  Prepend ×\n    if (breakTypeB === 7 /* SpacingMark */) {\n        return false; // GB9a\n    }\n    if (breakTypeA === 1 /* Prepend */) {\n        return false; // GB9b\n    }\n    // Do not break within emoji modifier sequences or emoji zwj sequences.\n    // GB11    \\p{Extended_Pictographic} Extend* ZWJ × \\p{Extended_Pictographic}\n    if (breakTypeA === 13 /* ZWJ */ && breakTypeB === 14 /* Extended_Pictographic */) {\n        // Note: we are not implementing the rule entirely here to avoid introducing states\n        return false; // GB11\n    }\n    // GB12                          sot (RI RI)* RI × RI\n    // GB13                        [^RI] (RI RI)* RI × RI\n    if (breakTypeA === 6 /* Regional_Indicator */ && breakTypeB === 6 /* Regional_Indicator */) {\n        // Note: we are not implementing the rule entirely here to avoid introducing states\n        return false; // GB12 & GB13\n    }\n    // GB999                                     Any ÷ Any\n    return true;\n}\nclass GraphemeBreakTree {\n    constructor() {\n        this._data = getGraphemeBreakRawData();\n    }\n    static getInstance() {\n        if (!GraphemeBreakTree._INSTANCE) {\n            GraphemeBreakTree._INSTANCE = new GraphemeBreakTree();\n        }\n        return GraphemeBreakTree._INSTANCE;\n    }\n    getGraphemeBreakType(codePoint) {\n        // !!! Let's make 7bit ASCII a bit faster: 0..31\n        if (codePoint < 32) {\n            if (codePoint === 10 /* LineFeed */) {\n                return 3 /* LF */;\n            }\n            if (codePoint === 13 /* CarriageReturn */) {\n                return 2 /* CR */;\n            }\n            return 4 /* Control */;\n        }\n        // !!! Let's make 7bit ASCII a bit faster: 32..126\n        if (codePoint < 127) {\n            return 0 /* Other */;\n        }\n        const data = this._data;\n        const nodeCount = data.length / 3;\n        let nodeIndex = 1;\n        while (nodeIndex <= nodeCount) {\n            if (codePoint < data[3 * nodeIndex]) {\n                // go left\n                nodeIndex = 2 * nodeIndex;\n            }\n            else if (codePoint > data[3 * nodeIndex + 1]) {\n                // go right\n                nodeIndex = 2 * nodeIndex + 1;\n            }\n            else {\n                // hit\n                return data[3 * nodeIndex + 2];\n            }\n        }\n        return 0 /* Other */;\n    }\n}\nGraphemeBreakTree._INSTANCE = null;\nfunction getGraphemeBreakRawData() {\n    // generated using https://github.com/alexandrudima/unicode-utils/blob/master/generate-grapheme-break.js\n    return 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* @returns whether the provided parameter is a JavaScript Array or not.\n */\nexport function isArray(array) {\n    return Array.isArray(array);\n}\n/**\n * @returns whether the provided parameter is a JavaScript String or not.\n */\nexport function isString(str) {\n    return (typeof str === 'string');\n}\n/**\n *\n * @returns whether the provided parameter is of type `object` but **not**\n *\t`null`, an `array`, a `regexp`, nor a `date`.\n */\nexport function isObject(obj) {\n    // The method can't do a type cast since there are type (like strings) which\n    // are subclasses of any put not positvely matched by the function. Hence type\n    // narrowing results in wrong results.\n    return typeof obj === 'object'\n        && obj !== null\n        && !Array.isArray(obj)\n        && !(obj instanceof RegExp)\n        && !(obj instanceof Date);\n}\n/**\n * In **contrast** to just checking `typeof` this will return `false` for `NaN`.\n * @returns whether the provided parameter is a JavaScript Number or not.\n */\nexport function isNumber(obj) {\n    return (typeof obj === 'number' && !isNaN(obj));\n}\n/**\n * @returns whether the provided parameter is a JavaScript Boolean or not.\n */\nexport function isBoolean(obj) {\n    return (obj === true || obj === false);\n}\n/**\n * @returns whether the provided parameter is undefined.\n */\nexport function isUndefined(obj) {\n    return (typeof obj === 'undefined');\n}\n/**\n * @returns whether the provided parameter is undefined or null.\n */\nexport function isUndefinedOrNull(obj) {\n    return (isUndefined(obj) || obj === null);\n}\nexport function assertType(condition, type) {\n    if (!condition) {\n        throw new Error(type ? `Unexpected type, expected '${type}'` : 'Unexpected type');\n    }\n}\n/**\n * Asserts that the argument passed in is neither undefined nor null.\n */\nexport function assertIsDefined(arg) {\n    if (isUndefinedOrNull(arg)) {\n        throw new Error('Assertion Failed: argument is undefined or null');\n    }\n    return arg;\n}\n/**\n * @returns whether the provided parameter is a JavaScript Function or not.\n */\nexport function isFunction(obj) {\n    return (typeof obj === 'function');\n}\nexport function validateConstraints(args, constraints) {\n    const len = Math.min(args.length, constraints.length);\n    for (let i = 0; i < len; i++) {\n        validateConstraint(args[i], constraints[i]);\n    }\n}\nexport function validateConstraint(arg, constraint) {\n    if (isString(constraint)) {\n        if (typeof arg !== constraint) {\n            throw new Error(`argument does not match constraint: typeof ${constraint}`);\n        }\n    }\n    else if (isFunction(constraint)) {\n        try {\n            if (arg instanceof constraint) {\n                return;\n            }\n        }\n        catch (_a) {\n            // ignore\n        }\n        if (!isUndefinedOrNull(arg) && arg.constructor === constraint) {\n            return;\n        }\n        if (constraint.length === 1 && constraint.call(undefined, arg) === true) {\n            return;\n        }\n        throw new Error(`argument does not match one of these constraints: arg instanceof constraint, arg.constructor === constraint, nor constraint(arg) === true`);\n    }\n}\nexport function getAllPropertyNames(obj) {\n    let res = [];\n    let proto = Object.getPrototypeOf(obj);\n    while (Object.prototype !== proto) {\n        res = res.concat(Object.getOwnPropertyNames(proto));\n        proto = Object.getPrototypeOf(proto);\n    }\n    return res;\n}\nexport function getAllMethodNames(obj) {\n    const methods = [];\n    for (const prop of getAllPropertyNames(obj)) {\n        if (typeof obj[prop] === 'function') {\n            methods.push(prop);\n        }\n    }\n    return methods;\n}\nexport function createProxyObject(methodNames, invoke) {\n    const createProxyMethod = (method) => {\n        return function () {\n            const args = Array.prototype.slice.call(arguments, 0);\n            return invoke(method, args);\n        };\n    };\n    let result = {};\n    for (const methodName of methodNames) {\n        result[methodName] = createProxyMethod(methodName);\n    }\n    return result;\n}\n/**\n * Converts null to undefined, passes all other values through.\n */\nexport function withNullAsUndefined(x) {\n    return x === null ? undefined : x;\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport function toUint8(v) {\n    if (v < 0) {\n        return 0;\n    }\n    if (v > 255 /* MAX_UINT_8 */) {\n        return 255 /* MAX_UINT_8 */;\n    }\n    return v | 0;\n}\nexport function toUint32(v) {\n    if (v < 0) {\n        return 0;\n    }\n    if (v > 4294967295 /* MAX_UINT_32 */) {\n        return 4294967295 /* MAX_UINT_32 */;\n    }\n    return v | 0;\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { isWindows } from './platform.js';\nimport * as paths from './path.js';\nconst _schemePattern = /^\\w[\\w\\d+.-]*$/;\nconst _singleSlashStart = /^\\//;\nconst _doubleSlashStart = /^\\/\\//;\nfunction _validateUri(ret, _strict) {\n    // scheme, must be set\n    if (!ret.scheme && _strict) {\n        throw new Error(`[UriError]: Scheme is missing: {scheme: \"\", authority: \"${ret.authority}\", path: \"${ret.path}\", query: \"${ret.query}\", fragment: \"${ret.fragment}\"}`);\n    }\n    // scheme, https://tools.ietf.org/html/rfc3986#section-3.1\n    // ALPHA *( ALPHA / DIGIT / \"+\" / \"-\" / \".\" )\n    if (ret.scheme && !_schemePattern.test(ret.scheme)) {\n        throw new Error('[UriError]: Scheme contains illegal characters.');\n    }\n    // path, http://tools.ietf.org/html/rfc3986#section-3.3\n    // If a URI contains an authority component, then the path component\n    // must either be empty or begin with a slash (\"/\") character.  If a URI\n    // does not contain an authority component, then the path cannot begin\n    // with two slash characters (\"//\").\n    if (ret.path) {\n        if (ret.authority) {\n            if (!_singleSlashStart.test(ret.path)) {\n                throw new Error('[UriError]: If a URI contains an authority component, then the path component must either be empty or begin with a slash (\"/\") character');\n            }\n        }\n        else {\n            if (_doubleSlashStart.test(ret.path)) {\n                throw new Error('[UriError]: If a URI does not contain an authority component, then the path cannot begin with two slash characters (\"//\")');\n            }\n        }\n    }\n}\n// for a while we allowed uris *without* schemes and this is the migration\n// for them, e.g. an uri without scheme and without strict-mode warns and falls\n// back to the file-scheme. that should cause the least carnage and still be a\n// clear warning\nfunction _schemeFix(scheme, _strict) {\n    if (!scheme && !_strict) {\n        return 'file';\n    }\n    return scheme;\n}\n// implements a bit of https://tools.ietf.org/html/rfc3986#section-5\nfunction _referenceResolution(scheme, path) {\n    // the slash-character is our 'default base' as we don't\n    // support constructing URIs relative to other URIs. This\n    // also means that we alter and potentially break paths.\n    // see https://tools.ietf.org/html/rfc3986#section-5.1.4\n    switch (scheme) {\n        case 'https':\n        case 'http':\n        case 'file':\n            if (!path) {\n                path = _slash;\n            }\n            else if (path[0] !== _slash) {\n                path = _slash + path;\n            }\n            break;\n    }\n    return path;\n}\nconst _empty = '';\nconst _slash = '/';\nconst _regexp = /^(([^:/?#]+?):)?(\\/\\/([^/?#]*))?([^?#]*)(\\?([^#]*))?(#(.*))?/;\n/**\n * Uniform Resource Identifier (URI) http://tools.ietf.org/html/rfc3986.\n * This class is a simple parser which creates the basic component parts\n * (http://tools.ietf.org/html/rfc3986#section-3) with minimal validation\n * and encoding.\n *\n * ```txt\n *       foo://example.com:8042/over/there?name=ferret#nose\n *       \\_/   \\______________/\\_________/ \\_________/ \\__/\n *        |           |            |            |        |\n *     scheme     authority       path        query   fragment\n *        |   _____________________|__\n *       / \\ /                        \\\n *       urn:example:animal:ferret:nose\n * ```\n */\nexport class URI {\n    /**\n     * @internal\n     */\n    constructor(schemeOrData, authority, path, query, fragment, _strict = false) {\n        if (typeof schemeOrData === 'object') {\n            this.scheme = schemeOrData.scheme || _empty;\n            this.authority = schemeOrData.authority || _empty;\n            this.path = schemeOrData.path || _empty;\n            this.query = schemeOrData.query || _empty;\n            this.fragment = schemeOrData.fragment || _empty;\n            // no validation because it's this URI\n            // that creates uri components.\n            // _validateUri(this);\n        }\n        else {\n            this.scheme = _schemeFix(schemeOrData, _strict);\n            this.authority = authority || _empty;\n            this.path = _referenceResolution(this.scheme, path || _empty);\n            this.query = query || _empty;\n            this.fragment = fragment || _empty;\n            _validateUri(this, _strict);\n        }\n    }\n    static isUri(thing) {\n        if (thing instanceof URI) {\n            return true;\n        }\n        if (!thing) {\n            return false;\n        }\n        return typeof thing.authority === 'string'\n            && typeof thing.fragment === 'string'\n            && typeof thing.path === 'string'\n            && typeof thing.query === 'string'\n            && typeof thing.scheme === 'string'\n            && typeof thing.fsPath === 'function'\n            && typeof thing.with === 'function'\n            && typeof thing.toString === 'function';\n    }\n    // ---- filesystem path -----------------------\n    /**\n     * Returns a string representing the corresponding file system path of this URI.\n     * Will handle UNC paths, normalizes windows drive letters to lower-case, and uses the\n     * platform specific path separator.\n     *\n     * * Will *not* validate the path for invalid characters and semantics.\n     * * Will *not* look at the scheme of this URI.\n     * * The result shall *not* be used for display purposes but for accessing a file on disk.\n     *\n     *\n     * The *difference* to `URI#path` is the use of the platform specific separator and the handling\n     * of UNC paths. See the below sample of a file-uri with an authority (UNC path).\n     *\n     * ```ts\n        const u = URI.parse('file://server/c$/folder/file.txt')\n        u.authority === 'server'\n        u.path === '/shares/c$/file.txt'\n        u.fsPath === '\\\\server\\c$\\folder\\file.txt'\n    ```\n     *\n     * Using `URI#path` to read a file (using fs-apis) would not be enough because parts of the path,\n     * namely the server name, would be missing. Therefore `URI#fsPath` exists - it's sugar to ease working\n     * with URIs that represent files on disk (`file` scheme).\n     */\n    get fsPath() {\n        // if (this.scheme !== 'file') {\n        // \tconsole.warn(`[UriError] calling fsPath with scheme ${this.scheme}`);\n        // }\n        return uriToFsPath(this, false);\n    }\n    // ---- modify to new -------------------------\n    with(change) {\n        if (!change) {\n            return this;\n        }\n        let { scheme, authority, path, query, fragment } = change;\n        if (scheme === undefined) {\n            scheme = this.scheme;\n        }\n        else if (scheme === null) {\n            scheme = _empty;\n        }\n        if (authority === undefined) {\n            authority = this.authority;\n        }\n        else if (authority === null) {\n            authority = _empty;\n        }\n        if (path === undefined) {\n            path = this.path;\n        }\n        else if (path === null) {\n            path = _empty;\n        }\n        if (query === undefined) {\n            query = this.query;\n        }\n        else if (query === null) {\n            query = _empty;\n        }\n        if (fragment === undefined) {\n            fragment = this.fragment;\n        }\n        else if (fragment === null) {\n            fragment = _empty;\n        }\n        if (scheme === this.scheme\n            && authority === this.authority\n            && path === this.path\n            && query === this.query\n            && fragment === this.fragment) {\n            return this;\n        }\n        return new Uri(scheme, authority, path, query, fragment);\n    }\n    // ---- parse & validate ------------------------\n    /**\n     * Creates a new URI from a string, e.g. `http://www.msft.com/some/path`,\n     * `file:///usr/home`, or `scheme:with/path`.\n     *\n     * @param value A string which represents an URI (see `URI#toString`).\n     */\n    static parse(value, _strict = false) {\n        const match = _regexp.exec(value);\n        if (!match) {\n            return new Uri(_empty, _empty, _empty, _empty, _empty);\n        }\n        return new Uri(match[2] || _empty, percentDecode(match[4] || _empty), percentDecode(match[5] || _empty), percentDecode(match[7] || _empty), percentDecode(match[9] || _empty), _strict);\n    }\n    /**\n     * Creates a new URI from a file system path, e.g. `c:\\my\\files`,\n     * `/usr/home`, or `\\\\server\\share\\some\\path`.\n     *\n     * The *difference* between `URI#parse` and `URI#file` is that the latter treats the argument\n     * as path, not as stringified-uri. E.g. `URI.file(path)` is **not the same as**\n     * `URI.parse('file://' + path)` because the path might contain characters that are\n     * interpreted (# and ?). See the following sample:\n     * ```ts\n    const good = URI.file('/coding/c#/project1');\n    good.scheme === 'file';\n    good.path === '/coding/c#/project1';\n    good.fragment === '';\n    const bad = URI.parse('file://' + '/coding/c#/project1');\n    bad.scheme === 'file';\n    bad.path === '/coding/c'; // path is now broken\n    bad.fragment === '/project1';\n    ```\n     *\n     * @param path A file system path (see `URI#fsPath`)\n     */\n    static file(path) {\n        let authority = _empty;\n        // normalize to fwd-slashes on windows,\n        // on other systems bwd-slashes are valid\n        // filename character, eg /f\\oo/ba\\r.txt\n        if (isWindows) {\n            path = path.replace(/\\\\/g, _slash);\n        }\n        // check for authority as used in UNC shares\n        // or use the path as given\n        if (path[0] === _slash && path[1] === _slash) {\n            const idx = path.indexOf(_slash, 2);\n            if (idx === -1) {\n                authority = path.substring(2);\n                path = _slash;\n            }\n            else {\n                authority = path.substring(2, idx);\n                path = path.substring(idx) || _slash;\n            }\n        }\n        return new Uri('file', authority, path, _empty, _empty);\n    }\n    static from(components) {\n        return new Uri(components.scheme, components.authority, components.path, components.query, components.fragment);\n    }\n    /**\n     * Join a URI path with path fragments and normalizes the resulting path.\n     *\n     * @param uri The input URI.\n     * @param pathFragment The path fragment to add to the URI path.\n     * @returns The resulting URI.\n     */\n    static joinPath(uri, ...pathFragment) {\n        if (!uri.path) {\n            throw new Error(`[UriError]: cannot call joinPaths on URI without path`);\n        }\n        let newPath;\n        if (isWindows && uri.scheme === 'file') {\n            newPath = URI.file(paths.win32.join(uriToFsPath(uri, true), ...pathFragment)).path;\n        }\n        else {\n            newPath = paths.posix.join(uri.path, ...pathFragment);\n        }\n        return uri.with({ path: newPath });\n    }\n    // ---- printing/externalize ---------------------------\n    /**\n     * Creates a string representation for this URI. It's guaranteed that calling\n     * `URI.parse` with the result of this function creates an URI which is equal\n     * to this URI.\n     *\n     * * The result shall *not* be used for display purposes but for externalization or transport.\n     * * The result will be encoded using the percentage encoding and encoding happens mostly\n     * ignore the scheme-specific encoding rules.\n     *\n     * @param skipEncoding Do not encode the result, default is `false`\n     */\n    toString(skipEncoding = false) {\n        return _asFormatted(this, skipEncoding);\n    }\n    toJSON() {\n        return this;\n    }\n    static revive(data) {\n        if (!data) {\n            return data;\n        }\n        else if (data instanceof URI) {\n            return data;\n        }\n        else {\n            const result = new Uri(data);\n            result._formatted = data.external;\n            result._fsPath = data._sep === _pathSepMarker ? data.fsPath : null;\n            return result;\n        }\n    }\n}\nconst _pathSepMarker = isWindows ? 1 : undefined;\n// This class exists so that URI is compatibile with vscode.Uri (API).\nclass Uri extends URI {\n    constructor() {\n        super(...arguments);\n        this._formatted = null;\n        this._fsPath = null;\n    }\n    get fsPath() {\n        if (!this._fsPath) {\n            this._fsPath = uriToFsPath(this, false);\n        }\n        return this._fsPath;\n    }\n    toString(skipEncoding = false) {\n        if (!skipEncoding) {\n            if (!this._formatted) {\n                this._formatted = _asFormatted(this, false);\n            }\n            return this._formatted;\n        }\n        else {\n            // we don't cache that\n            return _asFormatted(this, true);\n        }\n    }\n    toJSON() {\n        const res = {\n            $mid: 1\n        };\n        // cached state\n        if (this._fsPath) {\n            res.fsPath = this._fsPath;\n            res._sep = _pathSepMarker;\n        }\n        if (this._formatted) {\n            res.external = this._formatted;\n        }\n        // uri components\n        if (this.path) {\n            res.path = this.path;\n        }\n        if (this.scheme) {\n            res.scheme = this.scheme;\n        }\n        if (this.authority) {\n            res.authority = this.authority;\n        }\n        if (this.query) {\n            res.query = this.query;\n        }\n        if (this.fragment) {\n            res.fragment = this.fragment;\n        }\n        return res;\n    }\n}\n// reserved characters: https://tools.ietf.org/html/rfc3986#section-2.2\nconst encodeTable = {\n    [58 /* Colon */]: '%3A',\n    [47 /* Slash */]: '%2F',\n    [63 /* QuestionMark */]: '%3F',\n    [35 /* Hash */]: '%23',\n    [91 /* OpenSquareBracket */]: '%5B',\n    [93 /* CloseSquareBracket */]: '%5D',\n    [64 /* AtSign */]: '%40',\n    [33 /* ExclamationMark */]: '%21',\n    [36 /* DollarSign */]: '%24',\n    [38 /* Ampersand */]: '%26',\n    [39 /* SingleQuote */]: '%27',\n    [40 /* OpenParen */]: '%28',\n    [41 /* CloseParen */]: '%29',\n    [42 /* Asterisk */]: '%2A',\n    [43 /* Plus */]: '%2B',\n    [44 /* Comma */]: '%2C',\n    [59 /* Semicolon */]: '%3B',\n    [61 /* Equals */]: '%3D',\n    [32 /* Space */]: '%20',\n};\nfunction encodeURIComponentFast(uriComponent, allowSlash) {\n    let res = undefined;\n    let nativeEncodePos = -1;\n    for (let pos = 0; pos < uriComponent.length; pos++) {\n        const code = uriComponent.charCodeAt(pos);\n        // unreserved characters: https://tools.ietf.org/html/rfc3986#section-2.3\n        if ((code >= 97 /* a */ && code <= 122 /* z */)\n            || (code >= 65 /* A */ && code <= 90 /* Z */)\n            || (code >= 48 /* Digit0 */ && code <= 57 /* Digit9 */)\n            || code === 45 /* Dash */\n            || code === 46 /* Period */\n            || code === 95 /* Underline */\n            || code === 126 /* Tilde */\n            || (allowSlash && code === 47 /* Slash */)) {\n            // check if we are delaying native encode\n            if (nativeEncodePos !== -1) {\n                res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\n                nativeEncodePos = -1;\n            }\n            // check if we write into a new string (by default we try to return the param)\n            if (res !== undefined) {\n                res += uriComponent.charAt(pos);\n            }\n        }\n        else {\n            // encoding needed, we need to allocate a new string\n            if (res === undefined) {\n                res = uriComponent.substr(0, pos);\n            }\n            // check with default table first\n            const escaped = encodeTable[code];\n            if (escaped !== undefined) {\n                // check if we are delaying native encode\n                if (nativeEncodePos !== -1) {\n                    res += encodeURIComponent(uriComponent.substring(nativeEncodePos, pos));\n                    nativeEncodePos = -1;\n                }\n                // append escaped variant to result\n                res += escaped;\n            }\n            else if (nativeEncodePos === -1) {\n                // use native encode only when needed\n                nativeEncodePos = pos;\n            }\n        }\n    }\n    if (nativeEncodePos !== -1) {\n        res += encodeURIComponent(uriComponent.substring(nativeEncodePos));\n    }\n    return res !== undefined ? res : uriComponent;\n}\nfunction encodeURIComponentMinimal(path) {\n    let res = undefined;\n    for (let pos = 0; pos < path.length; pos++) {\n        const code = path.charCodeAt(pos);\n        if (code === 35 /* Hash */ || code === 63 /* QuestionMark */) {\n            if (res === undefined) {\n                res = path.substr(0, pos);\n            }\n            res += encodeTable[code];\n        }\n        else {\n            if (res !== undefined) {\n                res += path[pos];\n            }\n        }\n    }\n    return res !== undefined ? res : path;\n}\n/**\n * Compute `fsPath` for the given uri\n */\nexport function uriToFsPath(uri, keepDriveLetterCasing) {\n    let value;\n    if (uri.authority && uri.path.length > 1 && uri.scheme === 'file') {\n        // unc path: file://shares/c$/far/boo\n        value = `//${uri.authority}${uri.path}`;\n    }\n    else if (uri.path.charCodeAt(0) === 47 /* Slash */\n        && (uri.path.charCodeAt(1) >= 65 /* A */ && uri.path.charCodeAt(1) <= 90 /* Z */ || uri.path.charCodeAt(1) >= 97 /* a */ && uri.path.charCodeAt(1) <= 122 /* z */)\n        && uri.path.charCodeAt(2) === 58 /* Colon */) {\n        if (!keepDriveLetterCasing) {\n            // windows drive letter: file:///c:/far/boo\n            value = uri.path[1].toLowerCase() + uri.path.substr(2);\n        }\n        else {\n            value = uri.path.substr(1);\n        }\n    }\n    else {\n        // other path\n        value = uri.path;\n    }\n    if (isWindows) {\n        value = value.replace(/\\//g, '\\\\');\n    }\n    return value;\n}\n/**\n * Create the external version of a uri\n */\nfunction _asFormatted(uri, skipEncoding) {\n    const encoder = !skipEncoding\n        ? encodeURIComponentFast\n        : encodeURIComponentMinimal;\n    let res = '';\n    let { scheme, authority, path, query, fragment } = uri;\n    if (scheme) {\n        res += scheme;\n        res += ':';\n    }\n    if (authority || scheme === 'file') {\n        res += _slash;\n        res += _slash;\n    }\n    if (authority) {\n        let idx = authority.indexOf('@');\n        if (idx !== -1) {\n            // <user>@<auth>\n            const userinfo = authority.substr(0, idx);\n            authority = authority.substr(idx + 1);\n            idx = userinfo.indexOf(':');\n            if (idx === -1) {\n                res += encoder(userinfo, false);\n            }\n            else {\n                // <user>:<pass>@<auth>\n                res += encoder(userinfo.substr(0, idx), false);\n                res += ':';\n                res += encoder(userinfo.substr(idx + 1), false);\n            }\n            res += '@';\n        }\n        authority = authority.toLowerCase();\n        idx = authority.indexOf(':');\n        if (idx === -1) {\n            res += encoder(authority, false);\n        }\n        else {\n            // <auth>:<port>\n            res += encoder(authority.substr(0, idx), false);\n            res += authority.substr(idx);\n        }\n    }\n    if (path) {\n        // lower-case windows drive letters in /C:/fff or C:/fff\n        if (path.length >= 3 && path.charCodeAt(0) === 47 /* Slash */ && path.charCodeAt(2) === 58 /* Colon */) {\n            const code = path.charCodeAt(1);\n            if (code >= 65 /* A */ && code <= 90 /* Z */) {\n                path = `/${String.fromCharCode(code + 32)}:${path.substr(3)}`; // \"/c:\".length === 3\n            }\n        }\n        else if (path.length >= 2 && path.charCodeAt(1) === 58 /* Colon */) {\n            const code = path.charCodeAt(0);\n            if (code >= 65 /* A */ && code <= 90 /* Z */) {\n                path = `${String.fromCharCode(code + 32)}:${path.substr(2)}`; // \"/c:\".length === 3\n            }\n        }\n        // encode the rest of the path\n        res += encoder(path, true);\n    }\n    if (query) {\n        res += '?';\n        res += encoder(query, false);\n    }\n    if (fragment) {\n        res += '#';\n        res += !skipEncoding ? encodeURIComponentFast(fragment, false) : fragment;\n    }\n    return res;\n}\n// --- decode\nfunction decodeURIComponentGraceful(str) {\n    try {\n        return decodeURIComponent(str);\n    }\n    catch (_a) {\n        if (str.length > 3) {\n            return str.substr(0, 3) + decodeURIComponentGraceful(str.substr(3));\n        }\n        else {\n            return str;\n        }\n    }\n}\nconst _rEncodedAsHex = /(%[0-9A-Za-z][0-9A-Za-z])+/g;\nfunction percentDecode(str) {\n    if (!str.match(_rEncodedAsHex)) {\n        return str;\n    }\n    return str.replace(_rEncodedAsHex, (match) => decodeURIComponentGraceful(match));\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { transformErrorForSerialization } from '../errors.js';\nimport { Disposable } from '../lifecycle.js';\nimport { isWeb } from '../platform.js';\nimport * as types from '../types.js';\nconst INITIALIZE = '$initialize';\nlet webWorkerWarningLogged = false;\nexport function logOnceWebWorkerWarning(err) {\n    if (!isWeb) {\n        // running tests\n        return;\n    }\n    if (!webWorkerWarningLogged) {\n        webWorkerWarningLogged = true;\n        console.warn('Could not create web worker(s). Falling back to loading web worker code in main thread, which might cause UI freezes. Please see https://github.com/Microsoft/monaco-editor#faq');\n    }\n    console.warn(err.message);\n}\nclass SimpleWorkerProtocol {\n    constructor(handler) {\n        this._workerId = -1;\n        this._handler = handler;\n        this._lastSentReq = 0;\n        this._pendingReplies = Object.create(null);\n    }\n    setWorkerId(workerId) {\n        this._workerId = workerId;\n    }\n    sendMessage(method, args) {\n        let req = String(++this._lastSentReq);\n        return new Promise((resolve, reject) => {\n            this._pendingReplies[req] = {\n                resolve: resolve,\n                reject: reject\n            };\n            this._send({\n                vsWorker: this._workerId,\n                req: req,\n                method: method,\n                args: args\n            });\n        });\n    }\n    handleMessage(message) {\n        if (!message || !message.vsWorker) {\n            return;\n        }\n        if (this._workerId !== -1 && message.vsWorker !== this._workerId) {\n            return;\n        }\n        this._handleMessage(message);\n    }\n    _handleMessage(msg) {\n        if (msg.seq) {\n            let replyMessage = msg;\n            if (!this._pendingReplies[replyMessage.seq]) {\n                console.warn('Got reply to unknown seq');\n                return;\n            }\n            let reply = this._pendingReplies[replyMessage.seq];\n            delete this._pendingReplies[replyMessage.seq];\n            if (replyMessage.err) {\n                let err = replyMessage.err;\n                if (replyMessage.err.$isError) {\n                    err = new Error();\n                    err.name = replyMessage.err.name;\n                    err.message = replyMessage.err.message;\n                    err.stack = replyMessage.err.stack;\n                }\n                reply.reject(err);\n                return;\n            }\n            reply.resolve(replyMessage.res);\n            return;\n        }\n        let requestMessage = msg;\n        let req = requestMessage.req;\n        let result = this._handler.handleMessage(requestMessage.method, requestMessage.args);\n        result.then((r) => {\n            this._send({\n                vsWorker: this._workerId,\n                seq: req,\n                res: r,\n                err: undefined\n            });\n        }, (e) => {\n            if (e.detail instanceof Error) {\n                // Loading errors have a detail property that points to the actual error\n                e.detail = transformErrorForSerialization(e.detail);\n            }\n            this._send({\n                vsWorker: this._workerId,\n                seq: req,\n                res: undefined,\n                err: transformErrorForSerialization(e)\n            });\n        });\n    }\n    _send(msg) {\n        let transfer = [];\n        if (msg.req) {\n            const m = msg;\n            for (let i = 0; i < m.args.length; i++) {\n                if (m.args[i] instanceof ArrayBuffer) {\n                    transfer.push(m.args[i]);\n                }\n            }\n        }\n        else {\n            const m = msg;\n            if (m.res instanceof ArrayBuffer) {\n                transfer.push(m.res);\n            }\n        }\n        this._handler.sendMessage(msg, transfer);\n    }\n}\n/**\n * Main thread side\n */\nexport class SimpleWorkerClient extends Disposable {\n    constructor(workerFactory, moduleId, host) {\n        super();\n        let lazyProxyReject = null;\n        this._worker = this._register(workerFactory.create('vs/base/common/worker/simpleWorker', (msg) => {\n            this._protocol.handleMessage(msg);\n        }, (err) => {\n            // in Firefox, web workers fail lazily :(\n            // we will reject the proxy\n            if (lazyProxyReject) {\n                lazyProxyReject(err);\n            }\n        }));\n        this._protocol = new SimpleWorkerProtocol({\n            sendMessage: (msg, transfer) => {\n                this._worker.postMessage(msg, transfer);\n            },\n            handleMessage: (method, args) => {\n                if (typeof host[method] !== 'function') {\n                    return Promise.reject(new Error('Missing method ' + method + ' on main thread host.'));\n                }\n                try {\n                    return Promise.resolve(host[method].apply(host, args));\n                }\n                catch (e) {\n                    return Promise.reject(e);\n                }\n            }\n        });\n        this._protocol.setWorkerId(this._worker.getId());\n        // Gather loader configuration\n        let loaderConfiguration = null;\n        if (typeof self.require !== 'undefined' && typeof self.require.getConfig === 'function') {\n            // Get the configuration from the Monaco AMD Loader\n            loaderConfiguration = self.require.getConfig();\n        }\n        else if (typeof self.requirejs !== 'undefined') {\n            // Get the configuration from requirejs\n            loaderConfiguration = self.requirejs.s.contexts._.config;\n        }\n        const hostMethods = types.getAllMethodNames(host);\n        // Send initialize message\n        this._onModuleLoaded = this._protocol.sendMessage(INITIALIZE, [\n            this._worker.getId(),\n            JSON.parse(JSON.stringify(loaderConfiguration)),\n            moduleId,\n            hostMethods,\n        ]);\n        // Create proxy to loaded code\n        const proxyMethodRequest = (method, args) => {\n            return this._request(method, args);\n        };\n        this._lazyProxy = new Promise((resolve, reject) => {\n            lazyProxyReject = reject;\n            this._onModuleLoaded.then((availableMethods) => {\n                resolve(types.createProxyObject(availableMethods, proxyMethodRequest));\n            }, (e) => {\n                reject(e);\n                this._onError('Worker failed to load ' + moduleId, e);\n            });\n        });\n    }\n    getProxyObject() {\n        return this._lazyProxy;\n    }\n    _request(method, args) {\n        return new Promise((resolve, reject) => {\n            this._onModuleLoaded.then(() => {\n                this._protocol.sendMessage(method, args).then(resolve, reject);\n            }, reject);\n        });\n    }\n    _onError(message, error) {\n        console.error(message);\n        console.info(error);\n    }\n}\n/**\n * Worker side\n */\nexport class SimpleWorkerServer {\n    constructor(postMessage, requestHandlerFactory) {\n        this._requestHandlerFactory = requestHandlerFactory;\n        this._requestHandler = null;\n        this._protocol = new SimpleWorkerProtocol({\n            sendMessage: (msg, transfer) => {\n                postMessage(msg, transfer);\n            },\n            handleMessage: (method, args) => this._handleMessage(method, args)\n        });\n    }\n    onmessage(msg) {\n        this._protocol.handleMessage(msg);\n    }\n    _handleMessage(method, args) {\n        if (method === INITIALIZE) {\n            return this.initialize(args[0], args[1], args[2], args[3]);\n        }\n        if (!this._requestHandler || typeof this._requestHandler[method] !== 'function') {\n            return Promise.reject(new Error('Missing requestHandler or method: ' + method));\n        }\n        try {\n            return Promise.resolve(this._requestHandler[method].apply(this._requestHandler, args));\n        }\n        catch (e) {\n            return Promise.reject(e);\n        }\n    }\n    initialize(workerId, loaderConfig, moduleId, hostMethods) {\n        this._protocol.setWorkerId(workerId);\n        const proxyMethodRequest = (method, args) => {\n            return this._protocol.sendMessage(method, args);\n        };\n        const hostProxy = types.createProxyObject(hostMethods, proxyMethodRequest);\n        if (this._requestHandlerFactory) {\n            // static request handler\n            this._requestHandler = this._requestHandlerFactory(hostProxy);\n            return Promise.resolve(types.getAllMethodNames(this._requestHandler));\n        }\n        if (loaderConfig) {\n            // Remove 'baseUrl', handling it is beyond scope for now\n            if (typeof loaderConfig.baseUrl !== 'undefined') {\n                delete loaderConfig['baseUrl'];\n            }\n            if (typeof loaderConfig.paths !== 'undefined') {\n                if (typeof loaderConfig.paths.vs !== 'undefined') {\n                    delete loaderConfig.paths['vs'];\n                }\n            }\n            // Since this is in a web worker, enable catching errors\n            loaderConfig.catchError = true;\n            self.require.config(loaderConfig);\n        }\n        return new Promise((resolve, reject) => {\n            // Use the global require to be sure to get the global config\n            self.require([moduleId], (module) => {\n                this._requestHandler = module.create(hostProxy);\n                if (!this._requestHandler) {\n                    reject(new Error(`No RequestHandler!`));\n                    return;\n                }\n                resolve(types.getAllMethodNames(this._requestHandler));\n            }, reject);\n        });\n    }\n}\n/**\n * Called on the worker side\n */\nexport function create(postMessage) {\n    return new SimpleWorkerServer(postMessage, null);\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { toUint8 } from '../../../base/common/uint.js';\n/**\n * A fast character classifier that uses a compact array for ASCII values.\n */\nexport class CharacterClassifier {\n    constructor(_defaultValue) {\n        let defaultValue = toUint8(_defaultValue);\n        this._defaultValue = defaultValue;\n        this._asciiMap = CharacterClassifier._createAsciiMap(defaultValue);\n        this._map = new Map();\n    }\n    static _createAsciiMap(defaultValue) {\n        let asciiMap = new Uint8Array(256);\n        for (let i = 0; i < 256; i++) {\n            asciiMap[i] = defaultValue;\n        }\n        return asciiMap;\n    }\n    set(charCode, _value) {\n        let value = toUint8(_value);\n        if (charCode >= 0 && charCode < 256) {\n            this._asciiMap[charCode] = value;\n        }\n        else {\n            this._map.set(charCode, value);\n        }\n    }\n    get(charCode) {\n        if (charCode >= 0 && charCode < 256) {\n            return this._asciiMap[charCode];\n        }\n        else {\n            return (this._map.get(charCode) || this._defaultValue);\n        }\n    }\n}\nexport class CharacterSet {\n    constructor() {\n        this._actual = new CharacterClassifier(0 /* False */);\n    }\n    add(charCode) {\n        this._actual.set(charCode, 1 /* True */);\n    }\n    has(charCode) {\n        return (this._actual.get(charCode) === 1 /* True */);\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n/**\n * A position in the editor.\n */\nexport class Position {\n    constructor(lineNumber, column) {\n        this.lineNumber = lineNumber;\n        this.column = column;\n    }\n    /**\n     * Create a new position from this position.\n     *\n     * @param newLineNumber new line number\n     * @param newColumn new column\n     */\n    with(newLineNumber = this.lineNumber, newColumn = this.column) {\n        if (newLineNumber === this.lineNumber && newColumn === this.column) {\n            return this;\n        }\n        else {\n            return new Position(newLineNumber, newColumn);\n        }\n    }\n    /**\n     * Derive a new position from this position.\n     *\n     * @param deltaLineNumber line number delta\n     * @param deltaColumn column delta\n     */\n    delta(deltaLineNumber = 0, deltaColumn = 0) {\n        return this.with(this.lineNumber + deltaLineNumber, this.column + deltaColumn);\n    }\n    /**\n     * Test if this position equals other position\n     */\n    equals(other) {\n        return Position.equals(this, other);\n    }\n    /**\n     * Test if position `a` equals position `b`\n     */\n    static equals(a, b) {\n        if (!a && !b) {\n            return true;\n        }\n        return (!!a &&\n            !!b &&\n            a.lineNumber === b.lineNumber &&\n            a.column === b.column);\n    }\n    /**\n     * Test if this position is before other position.\n     * If the two positions are equal, the result will be false.\n     */\n    isBefore(other) {\n        return Position.isBefore(this, other);\n    }\n    /**\n     * Test if position `a` is before position `b`.\n     * If the two positions are equal, the result will be false.\n     */\n    static isBefore(a, b) {\n        if (a.lineNumber < b.lineNumber) {\n            return true;\n        }\n        if (b.lineNumber < a.lineNumber) {\n            return false;\n        }\n        return a.column < b.column;\n    }\n    /**\n     * Test if this position is before other position.\n     * If the two positions are equal, the result will be true.\n     */\n    isBeforeOrEqual(other) {\n        return Position.isBeforeOrEqual(this, other);\n    }\n    /**\n     * Test if position `a` is before position `b`.\n     * If the two positions are equal, the result will be true.\n     */\n    static isBeforeOrEqual(a, b) {\n        if (a.lineNumber < b.lineNumber) {\n            return true;\n        }\n        if (b.lineNumber < a.lineNumber) {\n            return false;\n        }\n        return a.column <= b.column;\n    }\n    /**\n     * A function that compares positions, useful for sorting\n     */\n    static compare(a, b) {\n        let aLineNumber = a.lineNumber | 0;\n        let bLineNumber = b.lineNumber | 0;\n        if (aLineNumber === bLineNumber) {\n            let aColumn = a.column | 0;\n            let bColumn = b.column | 0;\n            return aColumn - bColumn;\n        }\n        return aLineNumber - bLineNumber;\n    }\n    /**\n     * Clone this position.\n     */\n    clone() {\n        return new Position(this.lineNumber, this.column);\n    }\n    /**\n     * Convert to a human-readable representation.\n     */\n    toString() {\n        return '(' + this.lineNumber + ',' + this.column + ')';\n    }\n    // ---\n    /**\n     * Create a `Position` from an `IPosition`.\n     */\n    static lift(pos) {\n        return new Position(pos.lineNumber, pos.column);\n    }\n    /**\n     * Test if `obj` is an `IPosition`.\n     */\n    static isIPosition(obj) {\n        return (obj\n            && (typeof obj.lineNumber === 'number')\n            && (typeof obj.column === 'number'));\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Position } from './position.js';\n/**\n * A range in the editor. (startLineNumber,startColumn) is <= (endLineNumber,endColumn)\n */\nexport class Range {\n    constructor(startLineNumber, startColumn, endLineNumber, endColumn) {\n        if ((startLineNumber > endLineNumber) || (startLineNumber === endLineNumber && startColumn > endColumn)) {\n            this.startLineNumber = endLineNumber;\n            this.startColumn = endColumn;\n            this.endLineNumber = startLineNumber;\n            this.endColumn = startColumn;\n        }\n        else {\n            this.startLineNumber = startLineNumber;\n            this.startColumn = startColumn;\n            this.endLineNumber = endLineNumber;\n            this.endColumn = endColumn;\n        }\n    }\n    /**\n     * Test if this range is empty.\n     */\n    isEmpty() {\n        return Range.isEmpty(this);\n    }\n    /**\n     * Test if `range` is empty.\n     */\n    static isEmpty(range) {\n        return (range.startLineNumber === range.endLineNumber && range.startColumn === range.endColumn);\n    }\n    /**\n     * Test if position is in this range. If the position is at the edges, will return true.\n     */\n    containsPosition(position) {\n        return Range.containsPosition(this, position);\n    }\n    /**\n     * Test if `position` is in `range`. If the position is at the edges, will return true.\n     */\n    static containsPosition(range, position) {\n        if (position.lineNumber < range.startLineNumber || position.lineNumber > range.endLineNumber) {\n            return false;\n        }\n        if (position.lineNumber === range.startLineNumber && position.column < range.startColumn) {\n            return false;\n        }\n        if (position.lineNumber === range.endLineNumber && position.column > range.endColumn) {\n            return false;\n        }\n        return true;\n    }\n    /**\n     * Test if range is in this range. If the range is equal to this range, will return true.\n     */\n    containsRange(range) {\n        return Range.containsRange(this, range);\n    }\n    /**\n     * Test if `otherRange` is in `range`. If the ranges are equal, will return true.\n     */\n    static containsRange(range, otherRange) {\n        if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\n            return false;\n        }\n        if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\n            return false;\n        }\n        if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn < range.startColumn) {\n            return false;\n        }\n        if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn > range.endColumn) {\n            return false;\n        }\n        return true;\n    }\n    /**\n     * Test if `range` is strictly in this range. `range` must start after and end before this range for the result to be true.\n     */\n    strictContainsRange(range) {\n        return Range.strictContainsRange(this, range);\n    }\n    /**\n     * Test if `otherRange` is strinctly in `range` (must start after, and end before). If the ranges are equal, will return false.\n     */\n    static strictContainsRange(range, otherRange) {\n        if (otherRange.startLineNumber < range.startLineNumber || otherRange.endLineNumber < range.startLineNumber) {\n            return false;\n        }\n        if (otherRange.startLineNumber > range.endLineNumber || otherRange.endLineNumber > range.endLineNumber) {\n            return false;\n        }\n        if (otherRange.startLineNumber === range.startLineNumber && otherRange.startColumn <= range.startColumn) {\n            return false;\n        }\n        if (otherRange.endLineNumber === range.endLineNumber && otherRange.endColumn >= range.endColumn) {\n            return false;\n        }\n        return true;\n    }\n    /**\n     * A reunion of the two ranges.\n     * The smallest position will be used as the start point, and the largest one as the end point.\n     */\n    plusRange(range) {\n        return Range.plusRange(this, range);\n    }\n    /**\n     * A reunion of the two ranges.\n     * The smallest position will be used as the start point, and the largest one as the end point.\n     */\n    static plusRange(a, b) {\n        let startLineNumber;\n        let startColumn;\n        let endLineNumber;\n        let endColumn;\n        if (b.startLineNumber < a.startLineNumber) {\n            startLineNumber = b.startLineNumber;\n            startColumn = b.startColumn;\n        }\n        else if (b.startLineNumber === a.startLineNumber) {\n            startLineNumber = b.startLineNumber;\n            startColumn = Math.min(b.startColumn, a.startColumn);\n        }\n        else {\n            startLineNumber = a.startLineNumber;\n            startColumn = a.startColumn;\n        }\n        if (b.endLineNumber > a.endLineNumber) {\n            endLineNumber = b.endLineNumber;\n            endColumn = b.endColumn;\n        }\n        else if (b.endLineNumber === a.endLineNumber) {\n            endLineNumber = b.endLineNumber;\n            endColumn = Math.max(b.endColumn, a.endColumn);\n        }\n        else {\n            endLineNumber = a.endLineNumber;\n            endColumn = a.endColumn;\n        }\n        return new Range(startLineNumber, startColumn, endLineNumber, endColumn);\n    }\n    /**\n     * A intersection of the two ranges.\n     */\n    intersectRanges(range) {\n        return Range.intersectRanges(this, range);\n    }\n    /**\n     * A intersection of the two ranges.\n     */\n    static intersectRanges(a, b) {\n        let resultStartLineNumber = a.startLineNumber;\n        let resultStartColumn = a.startColumn;\n        let resultEndLineNumber = a.endLineNumber;\n        let resultEndColumn = a.endColumn;\n        let otherStartLineNumber = b.startLineNumber;\n        let otherStartColumn = b.startColumn;\n        let otherEndLineNumber = b.endLineNumber;\n        let otherEndColumn = b.endColumn;\n        if (resultStartLineNumber < otherStartLineNumber) {\n            resultStartLineNumber = otherStartLineNumber;\n            resultStartColumn = otherStartColumn;\n        }\n        else if (resultStartLineNumber === otherStartLineNumber) {\n            resultStartColumn = Math.max(resultStartColumn, otherStartColumn);\n        }\n        if (resultEndLineNumber > otherEndLineNumber) {\n            resultEndLineNumber = otherEndLineNumber;\n            resultEndColumn = otherEndColumn;\n        }\n        else if (resultEndLineNumber === otherEndLineNumber) {\n            resultEndColumn = Math.min(resultEndColumn, otherEndColumn);\n        }\n        // Check if selection is now empty\n        if (resultStartLineNumber > resultEndLineNumber) {\n            return null;\n        }\n        if (resultStartLineNumber === resultEndLineNumber && resultStartColumn > resultEndColumn) {\n            return null;\n        }\n        return new Range(resultStartLineNumber, resultStartColumn, resultEndLineNumber, resultEndColumn);\n    }\n    /**\n     * Test if this range equals other.\n     */\n    equalsRange(other) {\n        return Range.equalsRange(this, other);\n    }\n    /**\n     * Test if range `a` equals `b`.\n     */\n    static equalsRange(a, b) {\n        return (!!a &&\n            !!b &&\n            a.startLineNumber === b.startLineNumber &&\n            a.startColumn === b.startColumn &&\n            a.endLineNumber === b.endLineNumber &&\n            a.endColumn === b.endColumn);\n    }\n    /**\n     * Return the end position (which will be after or equal to the start position)\n     */\n    getEndPosition() {\n        return Range.getEndPosition(this);\n    }\n    /**\n     * Return the end position (which will be after or equal to the start position)\n     */\n    static getEndPosition(range) {\n        return new Position(range.endLineNumber, range.endColumn);\n    }\n    /**\n     * Return the start position (which will be before or equal to the end position)\n     */\n    getStartPosition() {\n        return Range.getStartPosition(this);\n    }\n    /**\n     * Return the start position (which will be before or equal to the end position)\n     */\n    static getStartPosition(range) {\n        return new Position(range.startLineNumber, range.startColumn);\n    }\n    /**\n     * Transform to a user presentable string representation.\n     */\n    toString() {\n        return '[' + this.startLineNumber + ',' + this.startColumn + ' -> ' + this.endLineNumber + ',' + this.endColumn + ']';\n    }\n    /**\n     * Create a new range using this range's start position, and using endLineNumber and endColumn as the end position.\n     */\n    setEndPosition(endLineNumber, endColumn) {\n        return new Range(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\n    }\n    /**\n     * Create a new range using this range's end position, and using startLineNumber and startColumn as the start position.\n     */\n    setStartPosition(startLineNumber, startColumn) {\n        return new Range(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\n    }\n    /**\n     * Create a new empty range using this range's start position.\n     */\n    collapseToStart() {\n        return Range.collapseToStart(this);\n    }\n    /**\n     * Create a new empty range using this range's start position.\n     */\n    static collapseToStart(range) {\n        return new Range(range.startLineNumber, range.startColumn, range.startLineNumber, range.startColumn);\n    }\n    // ---\n    static fromPositions(start, end = start) {\n        return new Range(start.lineNumber, start.column, end.lineNumber, end.column);\n    }\n    static lift(range) {\n        if (!range) {\n            return null;\n        }\n        return new Range(range.startLineNumber, range.startColumn, range.endLineNumber, range.endColumn);\n    }\n    /**\n     * Test if `obj` is an `IRange`.\n     */\n    static isIRange(obj) {\n        return (obj\n            && (typeof obj.startLineNumber === 'number')\n            && (typeof obj.startColumn === 'number')\n            && (typeof obj.endLineNumber === 'number')\n            && (typeof obj.endColumn === 'number'));\n    }\n    /**\n     * Test if the two ranges are touching in any way.\n     */\n    static areIntersectingOrTouching(a, b) {\n        // Check if `a` is before `b`\n        if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn < b.startColumn)) {\n            return false;\n        }\n        // Check if `b` is before `a`\n        if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn < a.startColumn)) {\n            return false;\n        }\n        // These ranges must intersect\n        return true;\n    }\n    /**\n     * Test if the two ranges are intersecting. If the ranges are touching it returns true.\n     */\n    static areIntersecting(a, b) {\n        // Check if `a` is before `b`\n        if (a.endLineNumber < b.startLineNumber || (a.endLineNumber === b.startLineNumber && a.endColumn <= b.startColumn)) {\n            return false;\n        }\n        // Check if `b` is before `a`\n        if (b.endLineNumber < a.startLineNumber || (b.endLineNumber === a.startLineNumber && b.endColumn <= a.startColumn)) {\n            return false;\n        }\n        // These ranges must intersect\n        return true;\n    }\n    /**\n     * A function that compares ranges, useful for sorting ranges\n     * It will first compare ranges on the startPosition and then on the endPosition\n     */\n    static compareRangesUsingStarts(a, b) {\n        if (a && b) {\n            const aStartLineNumber = a.startLineNumber | 0;\n            const bStartLineNumber = b.startLineNumber | 0;\n            if (aStartLineNumber === bStartLineNumber) {\n                const aStartColumn = a.startColumn | 0;\n                const bStartColumn = b.startColumn | 0;\n                if (aStartColumn === bStartColumn) {\n                    const aEndLineNumber = a.endLineNumber | 0;\n                    const bEndLineNumber = b.endLineNumber | 0;\n                    if (aEndLineNumber === bEndLineNumber) {\n                        const aEndColumn = a.endColumn | 0;\n                        const bEndColumn = b.endColumn | 0;\n                        return aEndColumn - bEndColumn;\n                    }\n                    return aEndLineNumber - bEndLineNumber;\n                }\n                return aStartColumn - bStartColumn;\n            }\n            return aStartLineNumber - bStartLineNumber;\n        }\n        const aExists = (a ? 1 : 0);\n        const bExists = (b ? 1 : 0);\n        return aExists - bExists;\n    }\n    /**\n     * A function that compares ranges, useful for sorting ranges\n     * It will first compare ranges on the endPosition and then on the startPosition\n     */\n    static compareRangesUsingEnds(a, b) {\n        if (a.endLineNumber === b.endLineNumber) {\n            if (a.endColumn === b.endColumn) {\n                if (a.startLineNumber === b.startLineNumber) {\n                    return a.startColumn - b.startColumn;\n                }\n                return a.startLineNumber - b.startLineNumber;\n            }\n            return a.endColumn - b.endColumn;\n        }\n        return a.endLineNumber - b.endLineNumber;\n    }\n    /**\n     * Test if the range spans multiple lines.\n     */\n    static spansMultipleLines(range) {\n        return range.endLineNumber > range.startLineNumber;\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Position } from './position.js';\nimport { Range } from './range.js';\n/**\n * A selection in the editor.\n * The selection is a range that has an orientation.\n */\nexport class Selection extends Range {\n    constructor(selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn) {\n        super(selectionStartLineNumber, selectionStartColumn, positionLineNumber, positionColumn);\n        this.selectionStartLineNumber = selectionStartLineNumber;\n        this.selectionStartColumn = selectionStartColumn;\n        this.positionLineNumber = positionLineNumber;\n        this.positionColumn = positionColumn;\n    }\n    /**\n     * Transform to a human-readable representation.\n     */\n    toString() {\n        return '[' + this.selectionStartLineNumber + ',' + this.selectionStartColumn + ' -> ' + this.positionLineNumber + ',' + this.positionColumn + ']';\n    }\n    /**\n     * Test if equals other selection.\n     */\n    equalsSelection(other) {\n        return (Selection.selectionsEqual(this, other));\n    }\n    /**\n     * Test if the two selections are equal.\n     */\n    static selectionsEqual(a, b) {\n        return (a.selectionStartLineNumber === b.selectionStartLineNumber &&\n            a.selectionStartColumn === b.selectionStartColumn &&\n            a.positionLineNumber === b.positionLineNumber &&\n            a.positionColumn === b.positionColumn);\n    }\n    /**\n     * Get directions (LTR or RTL).\n     */\n    getDirection() {\n        if (this.selectionStartLineNumber === this.startLineNumber && this.selectionStartColumn === this.startColumn) {\n            return 0 /* LTR */;\n        }\n        return 1 /* RTL */;\n    }\n    /**\n     * Create a new selection with a different `positionLineNumber` and `positionColumn`.\n     */\n    setEndPosition(endLineNumber, endColumn) {\n        if (this.getDirection() === 0 /* LTR */) {\n            return new Selection(this.startLineNumber, this.startColumn, endLineNumber, endColumn);\n        }\n        return new Selection(endLineNumber, endColumn, this.startLineNumber, this.startColumn);\n    }\n    /**\n     * Get the position at `positionLineNumber` and `positionColumn`.\n     */\n    getPosition() {\n        return new Position(this.positionLineNumber, this.positionColumn);\n    }\n    /**\n     * Create a new selection with a different `selectionStartLineNumber` and `selectionStartColumn`.\n     */\n    setStartPosition(startLineNumber, startColumn) {\n        if (this.getDirection() === 0 /* LTR */) {\n            return new Selection(startLineNumber, startColumn, this.endLineNumber, this.endColumn);\n        }\n        return new Selection(this.endLineNumber, this.endColumn, startLineNumber, startColumn);\n    }\n    // ----\n    /**\n     * Create a `Selection` from one or two positions\n     */\n    static fromPositions(start, end = start) {\n        return new Selection(start.lineNumber, start.column, end.lineNumber, end.column);\n    }\n    /**\n     * Create a `Selection` from an `ISelection`.\n     */\n    static liftSelection(sel) {\n        return new Selection(sel.selectionStartLineNumber, sel.selectionStartColumn, sel.positionLineNumber, sel.positionColumn);\n    }\n    /**\n     * `a` equals `b`.\n     */\n    static selectionsArrEqual(a, b) {\n        if (a && !b || !a && b) {\n            return false;\n        }\n        if (!a && !b) {\n            return true;\n        }\n        if (a.length !== b.length) {\n            return false;\n        }\n        for (let i = 0, len = a.length; i < len; i++) {\n            if (!this.selectionsEqual(a[i], b[i])) {\n                return false;\n            }\n        }\n        return true;\n    }\n    /**\n     * Test if `obj` is an `ISelection`.\n     */\n    static isISelection(obj) {\n        return (obj\n            && (typeof obj.selectionStartLineNumber === 'number')\n            && (typeof obj.selectionStartColumn === 'number')\n            && (typeof obj.positionLineNumber === 'number')\n            && (typeof obj.positionColumn === 'number'));\n    }\n    /**\n     * Create with a direction.\n     */\n    static createWithDirection(startLineNumber, startColumn, endLineNumber, endColumn, direction) {\n        if (direction === 0 /* LTR */) {\n            return new Selection(startLineNumber, startColumn, endLineNumber, endColumn);\n        }\n        return new Selection(endLineNumber, endColumn, startLineNumber, startColumn);\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport class Token {\n    constructor(offset, type, language) {\n        this.offset = offset | 0; // @perf\n        this.type = type;\n        this.language = language;\n    }\n    toString() {\n        return '(' + this.offset + ', ' + this.type + ')';\n    }\n}\nexport class TokenizationResult {\n    constructor(tokens, endState) {\n        this.tokens = tokens;\n        this.endState = endState;\n    }\n}\nexport class TokenizationResult2 {\n    constructor(tokens, endState) {\n        this.tokens = tokens;\n        this.endState = endState;\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { LcsDiff } from '../../../base/common/diff/diff.js';\nimport * as strings from '../../../base/common/strings.js';\nconst MINIMUM_MATCHING_CHARACTER_LENGTH = 3;\nfunction computeDiff(originalSequence, modifiedSequence, continueProcessingPredicate, pretty) {\n    const diffAlgo = new LcsDiff(originalSequence, modifiedSequence, continueProcessingPredicate);\n    return diffAlgo.ComputeDiff(pretty);\n}\nclass LineSequence {\n    constructor(lines) {\n        const startColumns = [];\n        const endColumns = [];\n        for (let i = 0, length = lines.length; i < length; i++) {\n            startColumns[i] = getFirstNonBlankColumn(lines[i], 1);\n            endColumns[i] = getLastNonBlankColumn(lines[i], 1);\n        }\n        this.lines = lines;\n        this._startColumns = startColumns;\n        this._endColumns = endColumns;\n    }\n    getElements() {\n        const elements = [];\n        for (let i = 0, len = this.lines.length; i < len; i++) {\n            elements[i] = this.lines[i].substring(this._startColumns[i] - 1, this._endColumns[i] - 1);\n        }\n        return elements;\n    }\n    getStartLineNumber(i) {\n        return i + 1;\n    }\n    getEndLineNumber(i) {\n        return i + 1;\n    }\n    createCharSequence(shouldIgnoreTrimWhitespace, startIndex, endIndex) {\n        const charCodes = [];\n        const lineNumbers = [];\n        const columns = [];\n        let len = 0;\n        for (let index = startIndex; index <= endIndex; index++) {\n            const lineContent = this.lines[index];\n            const startColumn = (shouldIgnoreTrimWhitespace ? this._startColumns[index] : 1);\n            const endColumn = (shouldIgnoreTrimWhitespace ? this._endColumns[index] : lineContent.length + 1);\n            for (let col = startColumn; col < endColumn; col++) {\n                charCodes[len] = lineContent.charCodeAt(col - 1);\n                lineNumbers[len] = index + 1;\n                columns[len] = col;\n                len++;\n            }\n        }\n        return new CharSequence(charCodes, lineNumbers, columns);\n    }\n}\nclass CharSequence {\n    constructor(charCodes, lineNumbers, columns) {\n        this._charCodes = charCodes;\n        this._lineNumbers = lineNumbers;\n        this._columns = columns;\n    }\n    getElements() {\n        return this._charCodes;\n    }\n    getStartLineNumber(i) {\n        return this._lineNumbers[i];\n    }\n    getStartColumn(i) {\n        return this._columns[i];\n    }\n    getEndLineNumber(i) {\n        return this._lineNumbers[i];\n    }\n    getEndColumn(i) {\n        return this._columns[i] + 1;\n    }\n}\nclass CharChange {\n    constructor(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn) {\n        this.originalStartLineNumber = originalStartLineNumber;\n        this.originalStartColumn = originalStartColumn;\n        this.originalEndLineNumber = originalEndLineNumber;\n        this.originalEndColumn = originalEndColumn;\n        this.modifiedStartLineNumber = modifiedStartLineNumber;\n        this.modifiedStartColumn = modifiedStartColumn;\n        this.modifiedEndLineNumber = modifiedEndLineNumber;\n        this.modifiedEndColumn = modifiedEndColumn;\n    }\n    static createFromDiffChange(diffChange, originalCharSequence, modifiedCharSequence) {\n        let originalStartLineNumber;\n        let originalStartColumn;\n        let originalEndLineNumber;\n        let originalEndColumn;\n        let modifiedStartLineNumber;\n        let modifiedStartColumn;\n        let modifiedEndLineNumber;\n        let modifiedEndColumn;\n        if (diffChange.originalLength === 0) {\n            originalStartLineNumber = 0;\n            originalStartColumn = 0;\n            originalEndLineNumber = 0;\n            originalEndColumn = 0;\n        }\n        else {\n            originalStartLineNumber = originalCharSequence.getStartLineNumber(diffChange.originalStart);\n            originalStartColumn = originalCharSequence.getStartColumn(diffChange.originalStart);\n            originalEndLineNumber = originalCharSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\n            originalEndColumn = originalCharSequence.getEndColumn(diffChange.originalStart + diffChange.originalLength - 1);\n        }\n        if (diffChange.modifiedLength === 0) {\n            modifiedStartLineNumber = 0;\n            modifiedStartColumn = 0;\n            modifiedEndLineNumber = 0;\n            modifiedEndColumn = 0;\n        }\n        else {\n            modifiedStartLineNumber = modifiedCharSequence.getStartLineNumber(diffChange.modifiedStart);\n            modifiedStartColumn = modifiedCharSequence.getStartColumn(diffChange.modifiedStart);\n            modifiedEndLineNumber = modifiedCharSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n            modifiedEndColumn = modifiedCharSequence.getEndColumn(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n        }\n        return new CharChange(originalStartLineNumber, originalStartColumn, originalEndLineNumber, originalEndColumn, modifiedStartLineNumber, modifiedStartColumn, modifiedEndLineNumber, modifiedEndColumn);\n    }\n}\nfunction postProcessCharChanges(rawChanges) {\n    if (rawChanges.length <= 1) {\n        return rawChanges;\n    }\n    const result = [rawChanges[0]];\n    let prevChange = result[0];\n    for (let i = 1, len = rawChanges.length; i < len; i++) {\n        const currChange = rawChanges[i];\n        const originalMatchingLength = currChange.originalStart - (prevChange.originalStart + prevChange.originalLength);\n        const modifiedMatchingLength = currChange.modifiedStart - (prevChange.modifiedStart + prevChange.modifiedLength);\n        // Both of the above should be equal, but the continueProcessingPredicate may prevent this from being true\n        const matchingLength = Math.min(originalMatchingLength, modifiedMatchingLength);\n        if (matchingLength < MINIMUM_MATCHING_CHARACTER_LENGTH) {\n            // Merge the current change into the previous one\n            prevChange.originalLength = (currChange.originalStart + currChange.originalLength) - prevChange.originalStart;\n            prevChange.modifiedLength = (currChange.modifiedStart + currChange.modifiedLength) - prevChange.modifiedStart;\n        }\n        else {\n            // Add the current change\n            result.push(currChange);\n            prevChange = currChange;\n        }\n    }\n    return result;\n}\nclass LineChange {\n    constructor(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges) {\n        this.originalStartLineNumber = originalStartLineNumber;\n        this.originalEndLineNumber = originalEndLineNumber;\n        this.modifiedStartLineNumber = modifiedStartLineNumber;\n        this.modifiedEndLineNumber = modifiedEndLineNumber;\n        this.charChanges = charChanges;\n    }\n    static createFromDiffResult(shouldIgnoreTrimWhitespace, diffChange, originalLineSequence, modifiedLineSequence, continueCharDiff, shouldComputeCharChanges, shouldPostProcessCharChanges) {\n        let originalStartLineNumber;\n        let originalEndLineNumber;\n        let modifiedStartLineNumber;\n        let modifiedEndLineNumber;\n        let charChanges = undefined;\n        if (diffChange.originalLength === 0) {\n            originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart) - 1;\n            originalEndLineNumber = 0;\n        }\n        else {\n            originalStartLineNumber = originalLineSequence.getStartLineNumber(diffChange.originalStart);\n            originalEndLineNumber = originalLineSequence.getEndLineNumber(diffChange.originalStart + diffChange.originalLength - 1);\n        }\n        if (diffChange.modifiedLength === 0) {\n            modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart) - 1;\n            modifiedEndLineNumber = 0;\n        }\n        else {\n            modifiedStartLineNumber = modifiedLineSequence.getStartLineNumber(diffChange.modifiedStart);\n            modifiedEndLineNumber = modifiedLineSequence.getEndLineNumber(diffChange.modifiedStart + diffChange.modifiedLength - 1);\n        }\n        if (shouldComputeCharChanges && diffChange.originalLength > 0 && diffChange.originalLength < 20 && diffChange.modifiedLength > 0 && diffChange.modifiedLength < 20 && continueCharDiff()) {\n            // Compute character changes for diff chunks of at most 20 lines...\n            const originalCharSequence = originalLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.originalStart, diffChange.originalStart + diffChange.originalLength - 1);\n            const modifiedCharSequence = modifiedLineSequence.createCharSequence(shouldIgnoreTrimWhitespace, diffChange.modifiedStart, diffChange.modifiedStart + diffChange.modifiedLength - 1);\n            let rawChanges = computeDiff(originalCharSequence, modifiedCharSequence, continueCharDiff, true).changes;\n            if (shouldPostProcessCharChanges) {\n                rawChanges = postProcessCharChanges(rawChanges);\n            }\n            charChanges = [];\n            for (let i = 0, length = rawChanges.length; i < length; i++) {\n                charChanges.push(CharChange.createFromDiffChange(rawChanges[i], originalCharSequence, modifiedCharSequence));\n            }\n        }\n        return new LineChange(originalStartLineNumber, originalEndLineNumber, modifiedStartLineNumber, modifiedEndLineNumber, charChanges);\n    }\n}\nexport class DiffComputer {\n    constructor(originalLines, modifiedLines, opts) {\n        this.shouldComputeCharChanges = opts.shouldComputeCharChanges;\n        this.shouldPostProcessCharChanges = opts.shouldPostProcessCharChanges;\n        this.shouldIgnoreTrimWhitespace = opts.shouldIgnoreTrimWhitespace;\n        this.shouldMakePrettyDiff = opts.shouldMakePrettyDiff;\n        this.originalLines = originalLines;\n        this.modifiedLines = modifiedLines;\n        this.original = new LineSequence(originalLines);\n        this.modified = new LineSequence(modifiedLines);\n        this.continueLineDiff = createContinueProcessingPredicate(opts.maxComputationTime);\n        this.continueCharDiff = createContinueProcessingPredicate(opts.maxComputationTime === 0 ? 0 : Math.min(opts.maxComputationTime, 5000)); // never run after 5s for character changes...\n    }\n    computeDiff() {\n        if (this.original.lines.length === 1 && this.original.lines[0].length === 0) {\n            // empty original => fast path\n            return {\n                quitEarly: false,\n                changes: [{\n                        originalStartLineNumber: 1,\n                        originalEndLineNumber: 1,\n                        modifiedStartLineNumber: 1,\n                        modifiedEndLineNumber: this.modified.lines.length,\n                        charChanges: [{\n                                modifiedEndColumn: 0,\n                                modifiedEndLineNumber: 0,\n                                modifiedStartColumn: 0,\n                                modifiedStartLineNumber: 0,\n                                originalEndColumn: 0,\n                                originalEndLineNumber: 0,\n                                originalStartColumn: 0,\n                                originalStartLineNumber: 0\n                            }]\n                    }]\n            };\n        }\n        if (this.modified.lines.length === 1 && this.modified.lines[0].length === 0) {\n            // empty modified => fast path\n            return {\n                quitEarly: false,\n                changes: [{\n                        originalStartLineNumber: 1,\n                        originalEndLineNumber: this.original.lines.length,\n                        modifiedStartLineNumber: 1,\n                        modifiedEndLineNumber: 1,\n                        charChanges: [{\n                                modifiedEndColumn: 0,\n                                modifiedEndLineNumber: 0,\n                                modifiedStartColumn: 0,\n                                modifiedStartLineNumber: 0,\n                                originalEndColumn: 0,\n                                originalEndLineNumber: 0,\n                                originalStartColumn: 0,\n                                originalStartLineNumber: 0\n                            }]\n                    }]\n            };\n        }\n        const diffResult = computeDiff(this.original, this.modified, this.continueLineDiff, this.shouldMakePrettyDiff);\n        const rawChanges = diffResult.changes;\n        const quitEarly = diffResult.quitEarly;\n        // The diff is always computed with ignoring trim whitespace\n        // This ensures we get the prettiest diff\n        if (this.shouldIgnoreTrimWhitespace) {\n            const lineChanges = [];\n            for (let i = 0, length = rawChanges.length; i < length; i++) {\n                lineChanges.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, rawChanges[i], this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\n            }\n            return {\n                quitEarly: quitEarly,\n                changes: lineChanges\n            };\n        }\n        // Need to post-process and introduce changes where the trim whitespace is different\n        // Note that we are looping starting at -1 to also cover the lines before the first change\n        const result = [];\n        let originalLineIndex = 0;\n        let modifiedLineIndex = 0;\n        for (let i = -1 /* !!!! */, len = rawChanges.length; i < len; i++) {\n            const nextChange = (i + 1 < len ? rawChanges[i + 1] : null);\n            const originalStop = (nextChange ? nextChange.originalStart : this.originalLines.length);\n            const modifiedStop = (nextChange ? nextChange.modifiedStart : this.modifiedLines.length);\n            while (originalLineIndex < originalStop && modifiedLineIndex < modifiedStop) {\n                const originalLine = this.originalLines[originalLineIndex];\n                const modifiedLine = this.modifiedLines[modifiedLineIndex];\n                if (originalLine !== modifiedLine) {\n                    // These lines differ only in trim whitespace\n                    // Check the leading whitespace\n                    {\n                        let originalStartColumn = getFirstNonBlankColumn(originalLine, 1);\n                        let modifiedStartColumn = getFirstNonBlankColumn(modifiedLine, 1);\n                        while (originalStartColumn > 1 && modifiedStartColumn > 1) {\n                            const originalChar = originalLine.charCodeAt(originalStartColumn - 2);\n                            const modifiedChar = modifiedLine.charCodeAt(modifiedStartColumn - 2);\n                            if (originalChar !== modifiedChar) {\n                                break;\n                            }\n                            originalStartColumn--;\n                            modifiedStartColumn--;\n                        }\n                        if (originalStartColumn > 1 || modifiedStartColumn > 1) {\n                            this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, 1, originalStartColumn, modifiedLineIndex + 1, 1, modifiedStartColumn);\n                        }\n                    }\n                    // Check the trailing whitespace\n                    {\n                        let originalEndColumn = getLastNonBlankColumn(originalLine, 1);\n                        let modifiedEndColumn = getLastNonBlankColumn(modifiedLine, 1);\n                        const originalMaxColumn = originalLine.length + 1;\n                        const modifiedMaxColumn = modifiedLine.length + 1;\n                        while (originalEndColumn < originalMaxColumn && modifiedEndColumn < modifiedMaxColumn) {\n                            const originalChar = originalLine.charCodeAt(originalEndColumn - 1);\n                            const modifiedChar = originalLine.charCodeAt(modifiedEndColumn - 1);\n                            if (originalChar !== modifiedChar) {\n                                break;\n                            }\n                            originalEndColumn++;\n                            modifiedEndColumn++;\n                        }\n                        if (originalEndColumn < originalMaxColumn || modifiedEndColumn < modifiedMaxColumn) {\n                            this._pushTrimWhitespaceCharChange(result, originalLineIndex + 1, originalEndColumn, originalMaxColumn, modifiedLineIndex + 1, modifiedEndColumn, modifiedMaxColumn);\n                        }\n                    }\n                }\n                originalLineIndex++;\n                modifiedLineIndex++;\n            }\n            if (nextChange) {\n                // Emit the actual change\n                result.push(LineChange.createFromDiffResult(this.shouldIgnoreTrimWhitespace, nextChange, this.original, this.modified, this.continueCharDiff, this.shouldComputeCharChanges, this.shouldPostProcessCharChanges));\n                originalLineIndex += nextChange.originalLength;\n                modifiedLineIndex += nextChange.modifiedLength;\n            }\n        }\n        return {\n            quitEarly: quitEarly,\n            changes: result\n        };\n    }\n    _pushTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\n        if (this._mergeTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn)) {\n            // Merged into previous\n            return;\n        }\n        let charChanges = undefined;\n        if (this.shouldComputeCharChanges) {\n            charChanges = [new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn)];\n        }\n        result.push(new LineChange(originalLineNumber, originalLineNumber, modifiedLineNumber, modifiedLineNumber, charChanges));\n    }\n    _mergeTrimWhitespaceCharChange(result, originalLineNumber, originalStartColumn, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedEndColumn) {\n        const len = result.length;\n        if (len === 0) {\n            return false;\n        }\n        const prevChange = result[len - 1];\n        if (prevChange.originalEndLineNumber === 0 || prevChange.modifiedEndLineNumber === 0) {\n            // Don't merge with inserts/deletes\n            return false;\n        }\n        if (prevChange.originalEndLineNumber + 1 === originalLineNumber && prevChange.modifiedEndLineNumber + 1 === modifiedLineNumber) {\n            prevChange.originalEndLineNumber = originalLineNumber;\n            prevChange.modifiedEndLineNumber = modifiedLineNumber;\n            if (this.shouldComputeCharChanges && prevChange.charChanges) {\n                prevChange.charChanges.push(new CharChange(originalLineNumber, originalStartColumn, originalLineNumber, originalEndColumn, modifiedLineNumber, modifiedStartColumn, modifiedLineNumber, modifiedEndColumn));\n            }\n            return true;\n        }\n        return false;\n    }\n}\nfunction getFirstNonBlankColumn(txt, defaultValue) {\n    const r = strings.firstNonWhitespaceIndex(txt);\n    if (r === -1) {\n        return defaultValue;\n    }\n    return r + 1;\n}\nfunction getLastNonBlankColumn(txt, defaultValue) {\n    const r = strings.lastNonWhitespaceIndex(txt);\n    if (r === -1) {\n        return defaultValue;\n    }\n    return r + 2;\n}\nfunction createContinueProcessingPredicate(maximumRuntime) {\n    if (maximumRuntime === 0) {\n        return () => true;\n    }\n    const startTime = Date.now();\n    return () => {\n        return Date.now() - startTime < maximumRuntime;\n    };\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { Position } from '../core/position.js';\nimport { PrefixSumComputer } from '../viewModel/prefixSumComputer.js';\nexport class MirrorTextModel {\n    constructor(uri, lines, eol, versionId) {\n        this._uri = uri;\n        this._lines = lines;\n        this._eol = eol;\n        this._versionId = versionId;\n        this._lineStarts = null;\n        this._cachedTextValue = null;\n    }\n    dispose() {\n        this._lines.length = 0;\n    }\n    getText() {\n        if (this._cachedTextValue === null) {\n            this._cachedTextValue = this._lines.join(this._eol);\n        }\n        return this._cachedTextValue;\n    }\n    onEvents(e) {\n        if (e.eol && e.eol !== this._eol) {\n            this._eol = e.eol;\n            this._lineStarts = null;\n        }\n        // Update my lines\n        const changes = e.changes;\n        for (const change of changes) {\n            this._acceptDeleteRange(change.range);\n            this._acceptInsertText(new Position(change.range.startLineNumber, change.range.startColumn), change.text);\n        }\n        this._versionId = e.versionId;\n        this._cachedTextValue = null;\n    }\n    _ensureLineStarts() {\n        if (!this._lineStarts) {\n            const eolLength = this._eol.length;\n            const linesLength = this._lines.length;\n            const lineStartValues = new Uint32Array(linesLength);\n            for (let i = 0; i < linesLength; i++) {\n                lineStartValues[i] = this._lines[i].length + eolLength;\n            }\n            this._lineStarts = new PrefixSumComputer(lineStartValues);\n        }\n    }\n    /**\n     * All changes to a line's text go through this method\n     */\n    _setLineText(lineIndex, newValue) {\n        this._lines[lineIndex] = newValue;\n        if (this._lineStarts) {\n            // update prefix sum\n            this._lineStarts.changeValue(lineIndex, this._lines[lineIndex].length + this._eol.length);\n        }\n    }\n    _acceptDeleteRange(range) {\n        if (range.startLineNumber === range.endLineNumber) {\n            if (range.startColumn === range.endColumn) {\n                // Nothing to delete\n                return;\n            }\n            // Delete text on the affected line\n            this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\n                + this._lines[range.startLineNumber - 1].substring(range.endColumn - 1));\n            return;\n        }\n        // Take remaining text on last line and append it to remaining text on first line\n        this._setLineText(range.startLineNumber - 1, this._lines[range.startLineNumber - 1].substring(0, range.startColumn - 1)\n            + this._lines[range.endLineNumber - 1].substring(range.endColumn - 1));\n        // Delete middle lines\n        this._lines.splice(range.startLineNumber, range.endLineNumber - range.startLineNumber);\n        if (this._lineStarts) {\n            // update prefix sum\n            this._lineStarts.removeValues(range.startLineNumber, range.endLineNumber - range.startLineNumber);\n        }\n    }\n    _acceptInsertText(position, insertText) {\n        if (insertText.length === 0) {\n            // Nothing to insert\n            return;\n        }\n        let insertLines = insertText.split(/\\r\\n|\\r|\\n/);\n        if (insertLines.length === 1) {\n            // Inserting text on one line\n            this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\n                + insertLines[0]\n                + this._lines[position.lineNumber - 1].substring(position.column - 1));\n            return;\n        }\n        // Append overflowing text from first line to the end of text to insert\n        insertLines[insertLines.length - 1] += this._lines[position.lineNumber - 1].substring(position.column - 1);\n        // Delete overflowing text from first line and insert text on first line\n        this._setLineText(position.lineNumber - 1, this._lines[position.lineNumber - 1].substring(0, position.column - 1)\n            + insertLines[0]);\n        // Insert new lines & store lengths\n        let newLengths = new Uint32Array(insertLines.length - 1);\n        for (let i = 1; i < insertLines.length; i++) {\n            this._lines.splice(position.lineNumber + i - 1, 0, insertLines[i]);\n            newLengths[i - 1] = insertLines[i].length + this._eol.length;\n        }\n        if (this._lineStarts) {\n            // update prefix sum\n            this._lineStarts.insertValues(position.lineNumber, newLengths);\n        }\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport const USUAL_WORD_SEPARATORS = '`~!@#$%^&*()-=+[{]}\\\\|;:\\'\",.<>/?';\n/**\n * Create a word definition regular expression based on default word separators.\n * Optionally provide allowed separators that should be included in words.\n *\n * The default would look like this:\n * /(-?\\d*\\.\\d\\w*)|([^\\`\\~\\!\\@\\#\\$\\%\\^\\&\\*\\(\\)\\-\\=\\+\\[\\{\\]\\}\\\\\\|\\;\\:\\'\\\"\\,\\.\\<\\>\\/\\?\\s]+)/g\n */\nfunction createWordRegExp(allowInWords = '') {\n    let source = '(-?\\\\d*\\\\.\\\\d\\\\w*)|([^';\n    for (const sep of USUAL_WORD_SEPARATORS) {\n        if (allowInWords.indexOf(sep) >= 0) {\n            continue;\n        }\n        source += '\\\\' + sep;\n    }\n    source += '\\\\s]+)';\n    return new RegExp(source, 'g');\n}\n// catches numbers (including floating numbers) in the first group, and alphanum in the second\nexport const DEFAULT_WORD_REGEXP = createWordRegExp();\nexport function ensureValidWordDefinition(wordDefinition) {\n    let result = DEFAULT_WORD_REGEXP;\n    if (wordDefinition && (wordDefinition instanceof RegExp)) {\n        if (!wordDefinition.global) {\n            let flags = 'g';\n            if (wordDefinition.ignoreCase) {\n                flags += 'i';\n            }\n            if (wordDefinition.multiline) {\n                flags += 'm';\n            }\n            if (wordDefinition.unicode) {\n                flags += 'u';\n            }\n            result = new RegExp(wordDefinition.source, flags);\n        }\n        else {\n            result = wordDefinition;\n        }\n    }\n    result.lastIndex = 0;\n    return result;\n}\nconst _defaultConfig = {\n    maxLen: 1000,\n    windowSize: 15,\n    timeBudget: 150\n};\nexport function getWordAtText(column, wordDefinition, text, textOffset, config = _defaultConfig) {\n    if (text.length > config.maxLen) {\n        // don't throw strings that long at the regexp\n        // but use a sub-string in which a word must occur\n        let start = column - config.maxLen / 2;\n        if (start < 0) {\n            textOffset += column;\n            start = 0;\n        }\n        else {\n            textOffset += start;\n        }\n        text = text.substring(start, column + config.maxLen / 2);\n        return getWordAtText(column, wordDefinition, text, textOffset, config);\n    }\n    const t1 = Date.now();\n    const pos = column - 1 - textOffset;\n    let prevRegexIndex = -1;\n    let match = null;\n    for (let i = 1;; i++) {\n        // check time budget\n        if (Date.now() - t1 >= config.timeBudget) {\n            // break;\n        }\n        // reset the index at which the regexp should start matching, also know where it\n        // should stop so that subsequent search don't repeat previous searches\n        const regexIndex = pos - config.windowSize * i;\n        wordDefinition.lastIndex = Math.max(0, regexIndex);\n        const thisMatch = _findRegexMatchEnclosingPosition(wordDefinition, text, pos, prevRegexIndex);\n        if (!thisMatch && match) {\n            // stop: we have something\n            break;\n        }\n        match = thisMatch;\n        // stop: searched at start\n        if (regexIndex <= 0) {\n            break;\n        }\n        prevRegexIndex = regexIndex;\n    }\n    if (match) {\n        let result = {\n            word: match[0],\n            startColumn: textOffset + 1 + match.index,\n            endColumn: textOffset + 1 + match.index + match[0].length\n        };\n        wordDefinition.lastIndex = 0;\n        return result;\n    }\n    return null;\n}\nfunction _findRegexMatchEnclosingPosition(wordDefinition, text, pos, stopPos) {\n    let match;\n    while (match = wordDefinition.exec(text)) {\n        const matchIndex = match.index || 0;\n        if (matchIndex <= pos && wordDefinition.lastIndex >= pos) {\n            return match;\n        }\n        else if (stopPos > 0 && matchIndex > stopPos) {\n            return null;\n        }\n    }\n    return null;\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CharacterClassifier } from '../core/characterClassifier.js';\nexport class Uint8Matrix {\n    constructor(rows, cols, defaultValue) {\n        const data = new Uint8Array(rows * cols);\n        for (let i = 0, len = rows * cols; i < len; i++) {\n            data[i] = defaultValue;\n        }\n        this._data = data;\n        this.rows = rows;\n        this.cols = cols;\n    }\n    get(row, col) {\n        return this._data[row * this.cols + col];\n    }\n    set(row, col, value) {\n        this._data[row * this.cols + col] = value;\n    }\n}\nexport class StateMachine {\n    constructor(edges) {\n        let maxCharCode = 0;\n        let maxState = 0 /* Invalid */;\n        for (let i = 0, len = edges.length; i < len; i++) {\n            let [from, chCode, to] = edges[i];\n            if (chCode > maxCharCode) {\n                maxCharCode = chCode;\n            }\n            if (from > maxState) {\n                maxState = from;\n            }\n            if (to > maxState) {\n                maxState = to;\n            }\n        }\n        maxCharCode++;\n        maxState++;\n        let states = new Uint8Matrix(maxState, maxCharCode, 0 /* Invalid */);\n        for (let i = 0, len = edges.length; i < len; i++) {\n            let [from, chCode, to] = edges[i];\n            states.set(from, chCode, to);\n        }\n        this._states = states;\n        this._maxCharCode = maxCharCode;\n    }\n    nextState(currentState, chCode) {\n        if (chCode < 0 || chCode >= this._maxCharCode) {\n            return 0 /* Invalid */;\n        }\n        return this._states.get(currentState, chCode);\n    }\n}\n// State machine for http:// or https:// or file://\nlet _stateMachine = null;\nfunction getStateMachine() {\n    if (_stateMachine === null) {\n        _stateMachine = new StateMachine([\n            [1 /* Start */, 104 /* h */, 2 /* H */],\n            [1 /* Start */, 72 /* H */, 2 /* H */],\n            [1 /* Start */, 102 /* f */, 6 /* F */],\n            [1 /* Start */, 70 /* F */, 6 /* F */],\n            [2 /* H */, 116 /* t */, 3 /* HT */],\n            [2 /* H */, 84 /* T */, 3 /* HT */],\n            [3 /* HT */, 116 /* t */, 4 /* HTT */],\n            [3 /* HT */, 84 /* T */, 4 /* HTT */],\n            [4 /* HTT */, 112 /* p */, 5 /* HTTP */],\n            [4 /* HTT */, 80 /* P */, 5 /* HTTP */],\n            [5 /* HTTP */, 115 /* s */, 9 /* BeforeColon */],\n            [5 /* HTTP */, 83 /* S */, 9 /* BeforeColon */],\n            [5 /* HTTP */, 58 /* Colon */, 10 /* AfterColon */],\n            [6 /* F */, 105 /* i */, 7 /* FI */],\n            [6 /* F */, 73 /* I */, 7 /* FI */],\n            [7 /* FI */, 108 /* l */, 8 /* FIL */],\n            [7 /* FI */, 76 /* L */, 8 /* FIL */],\n            [8 /* FIL */, 101 /* e */, 9 /* BeforeColon */],\n            [8 /* FIL */, 69 /* E */, 9 /* BeforeColon */],\n            [9 /* BeforeColon */, 58 /* Colon */, 10 /* AfterColon */],\n            [10 /* AfterColon */, 47 /* Slash */, 11 /* AlmostThere */],\n            [11 /* AlmostThere */, 47 /* Slash */, 12 /* End */],\n        ]);\n    }\n    return _stateMachine;\n}\nlet _classifier = null;\nfunction getClassifier() {\n    if (_classifier === null) {\n        _classifier = new CharacterClassifier(0 /* None */);\n        const FORCE_TERMINATION_CHARACTERS = ' \\t<>\\'\\\"、。。、,.:;‘“〈《「『【〔([{「」}])〕】』」》〉”’`~…';\n        for (let i = 0; i < FORCE_TERMINATION_CHARACTERS.length; i++) {\n            _classifier.set(FORCE_TERMINATION_CHARACTERS.charCodeAt(i), 1 /* ForceTermination */);\n        }\n        const CANNOT_END_WITH_CHARACTERS = '.,;';\n        for (let i = 0; i < CANNOT_END_WITH_CHARACTERS.length; i++) {\n            _classifier.set(CANNOT_END_WITH_CHARACTERS.charCodeAt(i), 2 /* CannotEndIn */);\n        }\n    }\n    return _classifier;\n}\nexport class LinkComputer {\n    static _createLink(classifier, line, lineNumber, linkBeginIndex, linkEndIndex) {\n        // Do not allow to end link in certain characters...\n        let lastIncludedCharIndex = linkEndIndex - 1;\n        do {\n            const chCode = line.charCodeAt(lastIncludedCharIndex);\n            const chClass = classifier.get(chCode);\n            if (chClass !== 2 /* CannotEndIn */) {\n                break;\n            }\n            lastIncludedCharIndex--;\n        } while (lastIncludedCharIndex > linkBeginIndex);\n        // Handle links enclosed in parens, square brackets and curlys.\n        if (linkBeginIndex > 0) {\n            const charCodeBeforeLink = line.charCodeAt(linkBeginIndex - 1);\n            const lastCharCodeInLink = line.charCodeAt(lastIncludedCharIndex);\n            if ((charCodeBeforeLink === 40 /* OpenParen */ && lastCharCodeInLink === 41 /* CloseParen */)\n                || (charCodeBeforeLink === 91 /* OpenSquareBracket */ && lastCharCodeInLink === 93 /* CloseSquareBracket */)\n                || (charCodeBeforeLink === 123 /* OpenCurlyBrace */ && lastCharCodeInLink === 125 /* CloseCurlyBrace */)) {\n                // Do not end in ) if ( is before the link start\n                // Do not end in ] if [ is before the link start\n                // Do not end in } if { is before the link start\n                lastIncludedCharIndex--;\n            }\n        }\n        return {\n            range: {\n                startLineNumber: lineNumber,\n                startColumn: linkBeginIndex + 1,\n                endLineNumber: lineNumber,\n                endColumn: lastIncludedCharIndex + 2\n            },\n            url: line.substring(linkBeginIndex, lastIncludedCharIndex + 1)\n        };\n    }\n    static computeLinks(model, stateMachine = getStateMachine()) {\n        const classifier = getClassifier();\n        let result = [];\n        for (let i = 1, lineCount = model.getLineCount(); i <= lineCount; i++) {\n            const line = model.getLineContent(i);\n            const len = line.length;\n            let j = 0;\n            let linkBeginIndex = 0;\n            let linkBeginChCode = 0;\n            let state = 1 /* Start */;\n            let hasOpenParens = false;\n            let hasOpenSquareBracket = false;\n            let inSquareBrackets = false;\n            let hasOpenCurlyBracket = false;\n            while (j < len) {\n                let resetStateMachine = false;\n                const chCode = line.charCodeAt(j);\n                if (state === 13 /* Accept */) {\n                    let chClass;\n                    switch (chCode) {\n                        case 40 /* OpenParen */:\n                            hasOpenParens = true;\n                            chClass = 0 /* None */;\n                            break;\n                        case 41 /* CloseParen */:\n                            chClass = (hasOpenParens ? 0 /* None */ : 1 /* ForceTermination */);\n                            break;\n                        case 91 /* OpenSquareBracket */:\n                            inSquareBrackets = true;\n                            hasOpenSquareBracket = true;\n                            chClass = 0 /* None */;\n                            break;\n                        case 93 /* CloseSquareBracket */:\n                            inSquareBrackets = false;\n                            chClass = (hasOpenSquareBracket ? 0 /* None */ : 1 /* ForceTermination */);\n                            break;\n                        case 123 /* OpenCurlyBrace */:\n                            hasOpenCurlyBracket = true;\n                            chClass = 0 /* None */;\n                            break;\n                        case 125 /* CloseCurlyBrace */:\n                            chClass = (hasOpenCurlyBracket ? 0 /* None */ : 1 /* ForceTermination */);\n                            break;\n                        /* The following three rules make it that ' or \" or ` are allowed inside links if the link began with a different one */\n                        case 39 /* SingleQuote */:\n                            chClass = (linkBeginChCode === 34 /* DoubleQuote */ || linkBeginChCode === 96 /* BackTick */) ? 0 /* None */ : 1 /* ForceTermination */;\n                            break;\n                        case 34 /* DoubleQuote */:\n                            chClass = (linkBeginChCode === 39 /* SingleQuote */ || linkBeginChCode === 96 /* BackTick */) ? 0 /* None */ : 1 /* ForceTermination */;\n                            break;\n                        case 96 /* BackTick */:\n                            chClass = (linkBeginChCode === 39 /* SingleQuote */ || linkBeginChCode === 34 /* DoubleQuote */) ? 0 /* None */ : 1 /* ForceTermination */;\n                            break;\n                        case 42 /* Asterisk */:\n                            // `*` terminates a link if the link began with `*`\n                            chClass = (linkBeginChCode === 42 /* Asterisk */) ? 1 /* ForceTermination */ : 0 /* None */;\n                            break;\n                        case 124 /* Pipe */:\n                            // `|` terminates a link if the link began with `|`\n                            chClass = (linkBeginChCode === 124 /* Pipe */) ? 1 /* ForceTermination */ : 0 /* None */;\n                            break;\n                        case 32 /* Space */:\n                            // ` ` allow space in between [ and ]\n                            chClass = (inSquareBrackets ? 0 /* None */ : 1 /* ForceTermination */);\n                            break;\n                        default:\n                            chClass = classifier.get(chCode);\n                    }\n                    // Check if character terminates link\n                    if (chClass === 1 /* ForceTermination */) {\n                        result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, j));\n                        resetStateMachine = true;\n                    }\n                }\n                else if (state === 12 /* End */) {\n                    let chClass;\n                    if (chCode === 91 /* OpenSquareBracket */) {\n                        // Allow for the authority part to contain ipv6 addresses which contain [ and ]\n                        hasOpenSquareBracket = true;\n                        chClass = 0 /* None */;\n                    }\n                    else {\n                        chClass = classifier.get(chCode);\n                    }\n                    // Check if character terminates link\n                    if (chClass === 1 /* ForceTermination */) {\n                        resetStateMachine = true;\n                    }\n                    else {\n                        state = 13 /* Accept */;\n                    }\n                }\n                else {\n                    state = stateMachine.nextState(state, chCode);\n                    if (state === 0 /* Invalid */) {\n                        resetStateMachine = true;\n                    }\n                }\n                if (resetStateMachine) {\n                    state = 1 /* Start */;\n                    hasOpenParens = false;\n                    hasOpenSquareBracket = false;\n                    hasOpenCurlyBracket = false;\n                    // Record where the link started\n                    linkBeginIndex = j + 1;\n                    linkBeginChCode = chCode;\n                }\n                j++;\n            }\n            if (state === 13 /* Accept */) {\n                result.push(LinkComputer._createLink(classifier, line, i, linkBeginIndex, len));\n            }\n        }\n        return result;\n    }\n}\n/**\n * Returns an array of all links contains in the provided\n * document. *Note* that this operation is computational\n * expensive and should not run in the UI thread.\n */\nexport function computeLinks(model) {\n    if (!model || typeof model.getLineCount !== 'function' || typeof model.getLineContent !== 'function') {\n        // Unknown caller!\n        return [];\n    }\n    return LinkComputer.computeLinks(model);\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nexport class BasicInplaceReplace {\n    constructor() {\n        this._defaultValueSet = [\n            ['true', 'false'],\n            ['True', 'False'],\n            ['Private', 'Public', 'Friend', 'ReadOnly', 'Partial', 'Protected', 'WriteOnly'],\n            ['public', 'protected', 'private'],\n        ];\n    }\n    navigateValueSet(range1, text1, range2, text2, up) {\n        if (range1 && text1) {\n            let result = this.doNavigateValueSet(text1, up);\n            if (result) {\n                return {\n                    range: range1,\n                    value: result\n                };\n            }\n        }\n        if (range2 && text2) {\n            let result = this.doNavigateValueSet(text2, up);\n            if (result) {\n                return {\n                    range: range2,\n                    value: result\n                };\n            }\n        }\n        return null;\n    }\n    doNavigateValueSet(text, up) {\n        let numberResult = this.numberReplace(text, up);\n        if (numberResult !== null) {\n            return numberResult;\n        }\n        return this.textReplace(text, up);\n    }\n    numberReplace(value, up) {\n        let precision = Math.pow(10, value.length - (value.lastIndexOf('.') + 1));\n        let n1 = Number(value);\n        let n2 = parseFloat(value);\n        if (!isNaN(n1) && !isNaN(n2) && n1 === n2) {\n            if (n1 === 0 && !up) {\n                return null; // don't do negative\n                //\t\t\t} else if(n1 === 9 && up) {\n                //\t\t\t\treturn null; // don't insert 10 into a number\n            }\n            else {\n                n1 = Math.floor(n1 * precision);\n                n1 += up ? precision : -precision;\n                return String(n1 / precision);\n            }\n        }\n        return null;\n    }\n    textReplace(value, up) {\n        return this.valueSetsReplace(this._defaultValueSet, value, up);\n    }\n    valueSetsReplace(valueSets, value, up) {\n        let result = null;\n        for (let i = 0, len = valueSets.length; result === null && i < len; i++) {\n            result = this.valueSetReplace(valueSets[i], value, up);\n        }\n        return result;\n    }\n    valueSetReplace(valueSet, value, up) {\n        let idx = valueSet.indexOf(value);\n        if (idx >= 0) {\n            idx += up ? +1 : -1;\n            if (idx < 0) {\n                idx = valueSet.length - 1;\n            }\n            else {\n                idx %= valueSet.length;\n            }\n            return valueSet[idx];\n        }\n        return null;\n    }\n}\nBasicInplaceReplace.INSTANCE = new BasicInplaceReplace();\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n    return new (P || (P = Promise))(function (resolve, reject) {\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\n    });\n};\nimport { mergeSort } from '../../../base/common/arrays.js';\nimport { stringDiff } from '../../../base/common/diff/diff.js';\nimport { globals } from '../../../base/common/platform.js';\nimport { URI } from '../../../base/common/uri.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { DiffComputer } from '../diff/diffComputer.js';\nimport { MirrorTextModel as BaseMirrorModel } from '../model/mirrorTextModel.js';\nimport { ensureValidWordDefinition, getWordAtText } from '../model/wordHelper.js';\nimport { computeLinks } from '../modes/linkComputer.js';\nimport { BasicInplaceReplace } from '../modes/supports/inplaceReplaceSupport.js';\nimport { createMonacoBaseAPI } from '../standalone/standaloneBase.js';\nimport * as types from '../../../base/common/types.js';\n/**\n * @internal\n */\nclass MirrorModel extends BaseMirrorModel {\n    get uri() {\n        return this._uri;\n    }\n    get version() {\n        return this._versionId;\n    }\n    get eol() {\n        return this._eol;\n    }\n    getValue() {\n        return this.getText();\n    }\n    getLinesContent() {\n        return this._lines.slice(0);\n    }\n    getLineCount() {\n        return this._lines.length;\n    }\n    getLineContent(lineNumber) {\n        return this._lines[lineNumber - 1];\n    }\n    getWordAtPosition(position, wordDefinition) {\n        let wordAtText = getWordAtText(position.column, ensureValidWordDefinition(wordDefinition), this._lines[position.lineNumber - 1], 0);\n        if (wordAtText) {\n            return new Range(position.lineNumber, wordAtText.startColumn, position.lineNumber, wordAtText.endColumn);\n        }\n        return null;\n    }\n    words(wordDefinition) {\n        const lines = this._lines;\n        const wordenize = this._wordenize.bind(this);\n        let lineNumber = 0;\n        let lineText = '';\n        let wordRangesIdx = 0;\n        let wordRanges = [];\n        return {\n            *[Symbol.iterator]() {\n                while (true) {\n                    if (wordRangesIdx < wordRanges.length) {\n                        const value = lineText.substring(wordRanges[wordRangesIdx].start, wordRanges[wordRangesIdx].end);\n                        wordRangesIdx += 1;\n                        yield value;\n                    }\n                    else {\n                        if (lineNumber < lines.length) {\n                            lineText = lines[lineNumber];\n                            wordRanges = wordenize(lineText, wordDefinition);\n                            wordRangesIdx = 0;\n                            lineNumber += 1;\n                        }\n                        else {\n                            break;\n                        }\n                    }\n                }\n            }\n        };\n    }\n    getLineWords(lineNumber, wordDefinition) {\n        let content = this._lines[lineNumber - 1];\n        let ranges = this._wordenize(content, wordDefinition);\n        let words = [];\n        for (const range of ranges) {\n            words.push({\n                word: content.substring(range.start, range.end),\n                startColumn: range.start + 1,\n                endColumn: range.end + 1\n            });\n        }\n        return words;\n    }\n    _wordenize(content, wordDefinition) {\n        const result = [];\n        let match;\n        wordDefinition.lastIndex = 0; // reset lastIndex just to be sure\n        while (match = wordDefinition.exec(content)) {\n            if (match[0].length === 0) {\n                // it did match the empty string\n                break;\n            }\n            result.push({ start: match.index, end: match.index + match[0].length });\n        }\n        return result;\n    }\n    getValueInRange(range) {\n        range = this._validateRange(range);\n        if (range.startLineNumber === range.endLineNumber) {\n            return this._lines[range.startLineNumber - 1].substring(range.startColumn - 1, range.endColumn - 1);\n        }\n        let lineEnding = this._eol;\n        let startLineIndex = range.startLineNumber - 1;\n        let endLineIndex = range.endLineNumber - 1;\n        let resultLines = [];\n        resultLines.push(this._lines[startLineIndex].substring(range.startColumn - 1));\n        for (let i = startLineIndex + 1; i < endLineIndex; i++) {\n            resultLines.push(this._lines[i]);\n        }\n        resultLines.push(this._lines[endLineIndex].substring(0, range.endColumn - 1));\n        return resultLines.join(lineEnding);\n    }\n    offsetAt(position) {\n        position = this._validatePosition(position);\n        this._ensureLineStarts();\n        return this._lineStarts.getAccumulatedValue(position.lineNumber - 2) + (position.column - 1);\n    }\n    positionAt(offset) {\n        offset = Math.floor(offset);\n        offset = Math.max(0, offset);\n        this._ensureLineStarts();\n        let out = this._lineStarts.getIndexOf(offset);\n        let lineLength = this._lines[out.index].length;\n        // Ensure we return a valid position\n        return {\n            lineNumber: 1 + out.index,\n            column: 1 + Math.min(out.remainder, lineLength)\n        };\n    }\n    _validateRange(range) {\n        const start = this._validatePosition({ lineNumber: range.startLineNumber, column: range.startColumn });\n        const end = this._validatePosition({ lineNumber: range.endLineNumber, column: range.endColumn });\n        if (start.lineNumber !== range.startLineNumber\n            || start.column !== range.startColumn\n            || end.lineNumber !== range.endLineNumber\n            || end.column !== range.endColumn) {\n            return {\n                startLineNumber: start.lineNumber,\n                startColumn: start.column,\n                endLineNumber: end.lineNumber,\n                endColumn: end.column\n            };\n        }\n        return range;\n    }\n    _validatePosition(position) {\n        if (!Position.isIPosition(position)) {\n            throw new Error('bad position');\n        }\n        let { lineNumber, column } = position;\n        let hasChanged = false;\n        if (lineNumber < 1) {\n            lineNumber = 1;\n            column = 1;\n            hasChanged = true;\n        }\n        else if (lineNumber > this._lines.length) {\n            lineNumber = this._lines.length;\n            column = this._lines[lineNumber - 1].length + 1;\n            hasChanged = true;\n        }\n        else {\n            let maxCharacter = this._lines[lineNumber - 1].length + 1;\n            if (column < 1) {\n                column = 1;\n                hasChanged = true;\n            }\n            else if (column > maxCharacter) {\n                column = maxCharacter;\n                hasChanged = true;\n            }\n        }\n        if (!hasChanged) {\n            return position;\n        }\n        else {\n            return { lineNumber, column };\n        }\n    }\n}\n/**\n * @internal\n */\nexport class EditorSimpleWorker {\n    constructor(host, foreignModuleFactory) {\n        this._host = host;\n        this._models = Object.create(null);\n        this._foreignModuleFactory = foreignModuleFactory;\n        this._foreignModule = null;\n    }\n    dispose() {\n        this._models = Object.create(null);\n    }\n    _getModel(uri) {\n        return this._models[uri];\n    }\n    _getModels() {\n        let all = [];\n        Object.keys(this._models).forEach((key) => all.push(this._models[key]));\n        return all;\n    }\n    acceptNewModel(data) {\n        this._models[data.url] = new MirrorModel(URI.parse(data.url), data.lines, data.EOL, data.versionId);\n    }\n    acceptModelChanged(strURL, e) {\n        if (!this._models[strURL]) {\n            return;\n        }\n        let model = this._models[strURL];\n        model.onEvents(e);\n    }\n    acceptRemovedModel(strURL) {\n        if (!this._models[strURL]) {\n            return;\n        }\n        delete this._models[strURL];\n    }\n    // ---- BEGIN diff --------------------------------------------------------------------------\n    computeDiff(originalUrl, modifiedUrl, ignoreTrimWhitespace, maxComputationTime) {\n        return __awaiter(this, void 0, void 0, function* () {\n            const original = this._getModel(originalUrl);\n            const modified = this._getModel(modifiedUrl);\n            if (!original || !modified) {\n                return null;\n            }\n            const originalLines = original.getLinesContent();\n            const modifiedLines = modified.getLinesContent();\n            const diffComputer = new DiffComputer(originalLines, modifiedLines, {\n                shouldComputeCharChanges: true,\n                shouldPostProcessCharChanges: true,\n                shouldIgnoreTrimWhitespace: ignoreTrimWhitespace,\n                shouldMakePrettyDiff: true,\n                maxComputationTime: maxComputationTime\n            });\n            const diffResult = diffComputer.computeDiff();\n            const identical = (diffResult.changes.length > 0 ? false : this._modelsAreIdentical(original, modified));\n            return {\n                quitEarly: diffResult.quitEarly,\n                identical: identical,\n                changes: diffResult.changes\n            };\n        });\n    }\n    _modelsAreIdentical(original, modified) {\n        const originalLineCount = original.getLineCount();\n        const modifiedLineCount = modified.getLineCount();\n        if (originalLineCount !== modifiedLineCount) {\n            return false;\n        }\n        for (let line = 1; line <= originalLineCount; line++) {\n            const originalLine = original.getLineContent(line);\n            const modifiedLine = modified.getLineContent(line);\n            if (originalLine !== modifiedLine) {\n                return false;\n            }\n        }\n        return true;\n    }\n    computeMoreMinimalEdits(modelUrl, edits) {\n        return __awaiter(this, void 0, void 0, function* () {\n            const model = this._getModel(modelUrl);\n            if (!model) {\n                return edits;\n            }\n            const result = [];\n            let lastEol = undefined;\n            edits = mergeSort(edits, (a, b) => {\n                if (a.range && b.range) {\n                    return Range.compareRangesUsingStarts(a.range, b.range);\n                }\n                // eol only changes should go to the end\n                let aRng = a.range ? 0 : 1;\n                let bRng = b.range ? 0 : 1;\n                return aRng - bRng;\n            });\n            for (let { range, text, eol } of edits) {\n                if (typeof eol === 'number') {\n                    lastEol = eol;\n                }\n                if (Range.isEmpty(range) && !text) {\n                    // empty change\n                    continue;\n                }\n                const original = model.getValueInRange(range);\n                text = text.replace(/\\r\\n|\\n|\\r/g, model.eol);\n                if (original === text) {\n                    // noop\n                    continue;\n                }\n                // make sure diff won't take too long\n                if (Math.max(text.length, original.length) > EditorSimpleWorker._diffLimit) {\n                    result.push({ range, text });\n                    continue;\n                }\n                // compute diff between original and edit.text\n                const changes = stringDiff(original, text, false);\n                const editOffset = model.offsetAt(Range.lift(range).getStartPosition());\n                for (const change of changes) {\n                    const start = model.positionAt(editOffset + change.originalStart);\n                    const end = model.positionAt(editOffset + change.originalStart + change.originalLength);\n                    const newEdit = {\n                        text: text.substr(change.modifiedStart, change.modifiedLength),\n                        range: { startLineNumber: start.lineNumber, startColumn: start.column, endLineNumber: end.lineNumber, endColumn: end.column }\n                    };\n                    if (model.getValueInRange(newEdit.range) !== newEdit.text) {\n                        result.push(newEdit);\n                    }\n                }\n            }\n            if (typeof lastEol === 'number') {\n                result.push({ eol: lastEol, text: '', range: { startLineNumber: 0, startColumn: 0, endLineNumber: 0, endColumn: 0 } });\n            }\n            return result;\n        });\n    }\n    // ---- END minimal edits ---------------------------------------------------------------\n    computeLinks(modelUrl) {\n        return __awaiter(this, void 0, void 0, function* () {\n            let model = this._getModel(modelUrl);\n            if (!model) {\n                return null;\n            }\n            return computeLinks(model);\n        });\n    }\n    textualSuggest(modelUrl, position, wordDef, wordDefFlags) {\n        return __awaiter(this, void 0, void 0, function* () {\n            const model = this._getModel(modelUrl);\n            if (!model) {\n                return null;\n            }\n            const words = [];\n            const seen = new Set();\n            const wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n            const wordAt = model.getWordAtPosition(position, wordDefRegExp);\n            if (wordAt) {\n                seen.add(model.getValueInRange(wordAt));\n            }\n            for (let word of model.words(wordDefRegExp)) {\n                if (seen.has(word)) {\n                    continue;\n                }\n                seen.add(word);\n                if (!isNaN(Number(word))) {\n                    continue;\n                }\n                words.push(word);\n                if (seen.size > EditorSimpleWorker._suggestionsLimit) {\n                    break;\n                }\n            }\n            return words;\n        });\n    }\n    // ---- END suggest --------------------------------------------------------------------------\n    //#region -- word ranges --\n    computeWordRanges(modelUrl, range, wordDef, wordDefFlags) {\n        return __awaiter(this, void 0, void 0, function* () {\n            let model = this._getModel(modelUrl);\n            if (!model) {\n                return Object.create(null);\n            }\n            const wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n            const result = Object.create(null);\n            for (let line = range.startLineNumber; line < range.endLineNumber; line++) {\n                let words = model.getLineWords(line, wordDefRegExp);\n                for (const word of words) {\n                    if (!isNaN(Number(word.word))) {\n                        continue;\n                    }\n                    let array = result[word.word];\n                    if (!array) {\n                        array = [];\n                        result[word.word] = array;\n                    }\n                    array.push({\n                        startLineNumber: line,\n                        startColumn: word.startColumn,\n                        endLineNumber: line,\n                        endColumn: word.endColumn\n                    });\n                }\n            }\n            return result;\n        });\n    }\n    //#endregion\n    navigateValueSet(modelUrl, range, up, wordDef, wordDefFlags) {\n        return __awaiter(this, void 0, void 0, function* () {\n            let model = this._getModel(modelUrl);\n            if (!model) {\n                return null;\n            }\n            let wordDefRegExp = new RegExp(wordDef, wordDefFlags);\n            if (range.startColumn === range.endColumn) {\n                range = {\n                    startLineNumber: range.startLineNumber,\n                    startColumn: range.startColumn,\n                    endLineNumber: range.endLineNumber,\n                    endColumn: range.endColumn + 1\n                };\n            }\n            let selectionText = model.getValueInRange(range);\n            let wordRange = model.getWordAtPosition({ lineNumber: range.startLineNumber, column: range.startColumn }, wordDefRegExp);\n            if (!wordRange) {\n                return null;\n            }\n            let word = model.getValueInRange(wordRange);\n            let result = BasicInplaceReplace.INSTANCE.navigateValueSet(range, selectionText, wordRange, word, up);\n            return result;\n        });\n    }\n    // ---- BEGIN foreign module support --------------------------------------------------------------------------\n    loadForeignModule(moduleId, createData, foreignHostMethods) {\n        const proxyMethodRequest = (method, args) => {\n            return this._host.fhr(method, args);\n        };\n        const foreignHost = types.createProxyObject(foreignHostMethods, proxyMethodRequest);\n        let ctx = {\n            host: foreignHost,\n            getMirrorModels: () => {\n                return this._getModels();\n            }\n        };\n        if (this._foreignModuleFactory) {\n            this._foreignModule = this._foreignModuleFactory(ctx, createData);\n            // static foreing module\n            return Promise.resolve(types.getAllMethodNames(this._foreignModule));\n        }\n        // ESM-comment-begin\n        // \t\treturn new Promise<any>((resolve, reject) => {\n        // \t\t\trequire([moduleId], (foreignModule: { create: IForeignModuleFactory }) => {\n        // \t\t\t\tthis._foreignModule = foreignModule.create(ctx, createData);\n        // \n        // \t\t\t\tresolve(types.getAllMethodNames(this._foreignModule));\n        // \n        // \t\t\t}, reject);\n        // \t\t});\n        // ESM-comment-end\n        // ESM-uncomment-begin\n        return Promise.reject(new Error(`Unexpected usage`));\n        // ESM-uncomment-end\n    }\n    // foreign method request\n    fmr(method, args) {\n        if (!this._foreignModule || typeof this._foreignModule[method] !== 'function') {\n            return Promise.reject(new Error('Missing requestHandler or method: ' + method));\n        }\n        try {\n            return Promise.resolve(this._foreignModule[method].apply(this._foreignModule, args));\n        }\n        catch (e) {\n            return Promise.reject(e);\n        }\n    }\n}\n// ---- END diff --------------------------------------------------------------------------\n// ---- BEGIN minimal edits ---------------------------------------------------------------\nEditorSimpleWorker._diffLimit = 100000;\n// ---- BEGIN suggest --------------------------------------------------------------------------\nEditorSimpleWorker._suggestionsLimit = 10000;\n/**\n * Called on the worker side\n * @internal\n */\nexport function create(host) {\n    return new EditorSimpleWorker(host, null);\n}\nif (typeof importScripts === 'function') {\n    // Running in a web worker\n    globals.monaco = createMonacoBaseAPI();\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { CancellationTokenSource } from '../../../base/common/cancellation.js';\nimport { Emitter } from '../../../base/common/event.js';\nimport { KeyChord } from '../../../base/common/keyCodes.js';\nimport { URI } from '../../../base/common/uri.js';\nimport { Position } from '../core/position.js';\nimport { Range } from '../core/range.js';\nimport { Selection } from '../core/selection.js';\nimport { Token } from '../core/token.js';\nimport * as standaloneEnums from './standaloneEnums.js';\nexport class KeyMod {\n    static chord(firstPart, secondPart) {\n        return KeyChord(firstPart, secondPart);\n    }\n}\nKeyMod.CtrlCmd = 2048 /* CtrlCmd */;\nKeyMod.Shift = 1024 /* Shift */;\nKeyMod.Alt = 512 /* Alt */;\nKeyMod.WinCtrl = 256 /* WinCtrl */;\nexport function createMonacoBaseAPI() {\n    return {\n        editor: undefined,\n        languages: undefined,\n        CancellationTokenSource: CancellationTokenSource,\n        Emitter: Emitter,\n        KeyCode: standaloneEnums.KeyCode,\n        KeyMod: KeyMod,\n        Position: Position,\n        Range: Range,\n        Selection: Selection,\n        SelectionDirection: standaloneEnums.SelectionDirection,\n        MarkerSeverity: standaloneEnums.MarkerSeverity,\n        MarkerTag: standaloneEnums.MarkerTag,\n        Uri: URI,\n        Token: Token\n    };\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\n// THIS IS A GENERATED FILE. DO NOT EDIT DIRECTLY.\nexport var AccessibilitySupport;\n(function (AccessibilitySupport) {\n    /**\n     * This should be the browser case where it is not known if a screen reader is attached or no.\n     */\n    AccessibilitySupport[AccessibilitySupport[\"Unknown\"] = 0] = \"Unknown\";\n    AccessibilitySupport[AccessibilitySupport[\"Disabled\"] = 1] = \"Disabled\";\n    AccessibilitySupport[AccessibilitySupport[\"Enabled\"] = 2] = \"Enabled\";\n})(AccessibilitySupport || (AccessibilitySupport = {}));\nexport var CompletionItemInsertTextRule;\n(function (CompletionItemInsertTextRule) {\n    /**\n     * Adjust whitespace/indentation of multiline insert texts to\n     * match the current line indentation.\n     */\n    CompletionItemInsertTextRule[CompletionItemInsertTextRule[\"KeepWhitespace\"] = 1] = \"KeepWhitespace\";\n    /**\n     * `insertText` is a snippet.\n     */\n    CompletionItemInsertTextRule[CompletionItemInsertTextRule[\"InsertAsSnippet\"] = 4] = \"InsertAsSnippet\";\n})(CompletionItemInsertTextRule || (CompletionItemInsertTextRule = {}));\nexport var CompletionItemKind;\n(function (CompletionItemKind) {\n    CompletionItemKind[CompletionItemKind[\"Method\"] = 0] = \"Method\";\n    CompletionItemKind[CompletionItemKind[\"Function\"] = 1] = \"Function\";\n    CompletionItemKind[CompletionItemKind[\"Constructor\"] = 2] = \"Constructor\";\n    CompletionItemKind[CompletionItemKind[\"Field\"] = 3] = \"Field\";\n    CompletionItemKind[CompletionItemKind[\"Variable\"] = 4] = \"Variable\";\n    CompletionItemKind[CompletionItemKind[\"Class\"] = 5] = \"Class\";\n    CompletionItemKind[CompletionItemKind[\"Struct\"] = 6] = \"Struct\";\n    CompletionItemKind[CompletionItemKind[\"Interface\"] = 7] = \"Interface\";\n    CompletionItemKind[CompletionItemKind[\"Module\"] = 8] = \"Module\";\n    CompletionItemKind[CompletionItemKind[\"Property\"] = 9] = \"Property\";\n    CompletionItemKind[CompletionItemKind[\"Event\"] = 10] = \"Event\";\n    CompletionItemKind[CompletionItemKind[\"Operator\"] = 11] = \"Operator\";\n    CompletionItemKind[CompletionItemKind[\"Unit\"] = 12] = \"Unit\";\n    CompletionItemKind[CompletionItemKind[\"Value\"] = 13] = \"Value\";\n    CompletionItemKind[CompletionItemKind[\"Constant\"] = 14] = \"Constant\";\n    CompletionItemKind[CompletionItemKind[\"Enum\"] = 15] = \"Enum\";\n    CompletionItemKind[CompletionItemKind[\"EnumMember\"] = 16] = \"EnumMember\";\n    CompletionItemKind[CompletionItemKind[\"Keyword\"] = 17] = \"Keyword\";\n    CompletionItemKind[CompletionItemKind[\"Text\"] = 18] = \"Text\";\n    CompletionItemKind[CompletionItemKind[\"Color\"] = 19] = \"Color\";\n    CompletionItemKind[CompletionItemKind[\"File\"] = 20] = \"File\";\n    CompletionItemKind[CompletionItemKind[\"Reference\"] = 21] = \"Reference\";\n    CompletionItemKind[CompletionItemKind[\"Customcolor\"] = 22] = \"Customcolor\";\n    CompletionItemKind[CompletionItemKind[\"Folder\"] = 23] = \"Folder\";\n    CompletionItemKind[CompletionItemKind[\"TypeParameter\"] = 24] = \"TypeParameter\";\n    CompletionItemKind[CompletionItemKind[\"User\"] = 25] = \"User\";\n    CompletionItemKind[CompletionItemKind[\"Issue\"] = 26] = \"Issue\";\n    CompletionItemKind[CompletionItemKind[\"Snippet\"] = 27] = \"Snippet\";\n})(CompletionItemKind || (CompletionItemKind = {}));\nexport var CompletionItemTag;\n(function (CompletionItemTag) {\n    CompletionItemTag[CompletionItemTag[\"Deprecated\"] = 1] = \"Deprecated\";\n})(CompletionItemTag || (CompletionItemTag = {}));\n/**\n * How a suggest provider was triggered.\n */\nexport var CompletionTriggerKind;\n(function (CompletionTriggerKind) {\n    CompletionTriggerKind[CompletionTriggerKind[\"Invoke\"] = 0] = \"Invoke\";\n    CompletionTriggerKind[CompletionTriggerKind[\"TriggerCharacter\"] = 1] = \"TriggerCharacter\";\n    CompletionTriggerKind[CompletionTriggerKind[\"TriggerForIncompleteCompletions\"] = 2] = \"TriggerForIncompleteCompletions\";\n})(CompletionTriggerKind || (CompletionTriggerKind = {}));\n/**\n * A positioning preference for rendering content widgets.\n */\nexport var ContentWidgetPositionPreference;\n(function (ContentWidgetPositionPreference) {\n    /**\n     * Place the content widget exactly at a position\n     */\n    ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"EXACT\"] = 0] = \"EXACT\";\n    /**\n     * Place the content widget above a position\n     */\n    ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"ABOVE\"] = 1] = \"ABOVE\";\n    /**\n     * Place the content widget below a position\n     */\n    ContentWidgetPositionPreference[ContentWidgetPositionPreference[\"BELOW\"] = 2] = \"BELOW\";\n})(ContentWidgetPositionPreference || (ContentWidgetPositionPreference = {}));\n/**\n * Describes the reason the cursor has changed its position.\n */\nexport var CursorChangeReason;\n(function (CursorChangeReason) {\n    /**\n     * Unknown or not set.\n     */\n    CursorChangeReason[CursorChangeReason[\"NotSet\"] = 0] = \"NotSet\";\n    /**\n     * A `model.setValue()` was called.\n     */\n    CursorChangeReason[CursorChangeReason[\"ContentFlush\"] = 1] = \"ContentFlush\";\n    /**\n     * The `model` has been changed outside of this cursor and the cursor recovers its position from associated markers.\n     */\n    CursorChangeReason[CursorChangeReason[\"RecoverFromMarkers\"] = 2] = \"RecoverFromMarkers\";\n    /**\n     * There was an explicit user gesture.\n     */\n    CursorChangeReason[CursorChangeReason[\"Explicit\"] = 3] = \"Explicit\";\n    /**\n     * There was a Paste.\n     */\n    CursorChangeReason[CursorChangeReason[\"Paste\"] = 4] = \"Paste\";\n    /**\n     * There was an Undo.\n     */\n    CursorChangeReason[CursorChangeReason[\"Undo\"] = 5] = \"Undo\";\n    /**\n     * There was a Redo.\n     */\n    CursorChangeReason[CursorChangeReason[\"Redo\"] = 6] = \"Redo\";\n})(CursorChangeReason || (CursorChangeReason = {}));\n/**\n * The default end of line to use when instantiating models.\n */\nexport var DefaultEndOfLine;\n(function (DefaultEndOfLine) {\n    /**\n     * Use line feed (\\n) as the end of line character.\n     */\n    DefaultEndOfLine[DefaultEndOfLine[\"LF\"] = 1] = \"LF\";\n    /**\n     * Use carriage return and line feed (\\r\\n) as the end of line character.\n     */\n    DefaultEndOfLine[DefaultEndOfLine[\"CRLF\"] = 2] = \"CRLF\";\n})(DefaultEndOfLine || (DefaultEndOfLine = {}));\n/**\n * A document highlight kind.\n */\nexport var DocumentHighlightKind;\n(function (DocumentHighlightKind) {\n    /**\n     * A textual occurrence.\n     */\n    DocumentHighlightKind[DocumentHighlightKind[\"Text\"] = 0] = \"Text\";\n    /**\n     * Read-access of a symbol, like reading a variable.\n     */\n    DocumentHighlightKind[DocumentHighlightKind[\"Read\"] = 1] = \"Read\";\n    /**\n     * Write-access of a symbol, like writing to a variable.\n     */\n    DocumentHighlightKind[DocumentHighlightKind[\"Write\"] = 2] = \"Write\";\n})(DocumentHighlightKind || (DocumentHighlightKind = {}));\n/**\n * Configuration options for auto indentation in the editor\n */\nexport var EditorAutoIndentStrategy;\n(function (EditorAutoIndentStrategy) {\n    EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"None\"] = 0] = \"None\";\n    EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Keep\"] = 1] = \"Keep\";\n    EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Brackets\"] = 2] = \"Brackets\";\n    EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Advanced\"] = 3] = \"Advanced\";\n    EditorAutoIndentStrategy[EditorAutoIndentStrategy[\"Full\"] = 4] = \"Full\";\n})(EditorAutoIndentStrategy || (EditorAutoIndentStrategy = {}));\nexport var EditorOption;\n(function (EditorOption) {\n    EditorOption[EditorOption[\"acceptSuggestionOnCommitCharacter\"] = 0] = \"acceptSuggestionOnCommitCharacter\";\n    EditorOption[EditorOption[\"acceptSuggestionOnEnter\"] = 1] = \"acceptSuggestionOnEnter\";\n    EditorOption[EditorOption[\"accessibilitySupport\"] = 2] = \"accessibilitySupport\";\n    EditorOption[EditorOption[\"accessibilityPageSize\"] = 3] = \"accessibilityPageSize\";\n    EditorOption[EditorOption[\"ariaLabel\"] = 4] = \"ariaLabel\";\n    EditorOption[EditorOption[\"autoClosingBrackets\"] = 5] = \"autoClosingBrackets\";\n    EditorOption[EditorOption[\"autoClosingOvertype\"] = 6] = \"autoClosingOvertype\";\n    EditorOption[EditorOption[\"autoClosingQuotes\"] = 7] = \"autoClosingQuotes\";\n    EditorOption[EditorOption[\"autoIndent\"] = 8] = \"autoIndent\";\n    EditorOption[EditorOption[\"automaticLayout\"] = 9] = \"automaticLayout\";\n    EditorOption[EditorOption[\"autoSurround\"] = 10] = \"autoSurround\";\n    EditorOption[EditorOption[\"codeLens\"] = 11] = \"codeLens\";\n    EditorOption[EditorOption[\"colorDecorators\"] = 12] = \"colorDecorators\";\n    EditorOption[EditorOption[\"columnSelection\"] = 13] = \"columnSelection\";\n    EditorOption[EditorOption[\"comments\"] = 14] = \"comments\";\n    EditorOption[EditorOption[\"contextmenu\"] = 15] = \"contextmenu\";\n    EditorOption[EditorOption[\"copyWithSyntaxHighlighting\"] = 16] = \"copyWithSyntaxHighlighting\";\n    EditorOption[EditorOption[\"cursorBlinking\"] = 17] = \"cursorBlinking\";\n    EditorOption[EditorOption[\"cursorSmoothCaretAnimation\"] = 18] = \"cursorSmoothCaretAnimation\";\n    EditorOption[EditorOption[\"cursorStyle\"] = 19] = \"cursorStyle\";\n    EditorOption[EditorOption[\"cursorSurroundingLines\"] = 20] = \"cursorSurroundingLines\";\n    EditorOption[EditorOption[\"cursorSurroundingLinesStyle\"] = 21] = \"cursorSurroundingLinesStyle\";\n    EditorOption[EditorOption[\"cursorWidth\"] = 22] = \"cursorWidth\";\n    EditorOption[EditorOption[\"disableLayerHinting\"] = 23] = \"disableLayerHinting\";\n    EditorOption[EditorOption[\"disableMonospaceOptimizations\"] = 24] = \"disableMonospaceOptimizations\";\n    EditorOption[EditorOption[\"dragAndDrop\"] = 25] = \"dragAndDrop\";\n    EditorOption[EditorOption[\"emptySelectionClipboard\"] = 26] = \"emptySelectionClipboard\";\n    EditorOption[EditorOption[\"extraEditorClassName\"] = 27] = \"extraEditorClassName\";\n    EditorOption[EditorOption[\"fastScrollSensitivity\"] = 28] = \"fastScrollSensitivity\";\n    EditorOption[EditorOption[\"find\"] = 29] = \"find\";\n    EditorOption[EditorOption[\"fixedOverflowWidgets\"] = 30] = \"fixedOverflowWidgets\";\n    EditorOption[EditorOption[\"folding\"] = 31] = \"folding\";\n    EditorOption[EditorOption[\"foldingStrategy\"] = 32] = \"foldingStrategy\";\n    EditorOption[EditorOption[\"foldingHighlight\"] = 33] = \"foldingHighlight\";\n    EditorOption[EditorOption[\"unfoldOnClickAfterEndOfLine\"] = 34] = \"unfoldOnClickAfterEndOfLine\";\n    EditorOption[EditorOption[\"fontFamily\"] = 35] = \"fontFamily\";\n    EditorOption[EditorOption[\"fontInfo\"] = 36] = \"fontInfo\";\n    EditorOption[EditorOption[\"fontLigatures\"] = 37] = \"fontLigatures\";\n    EditorOption[EditorOption[\"fontSize\"] = 38] = \"fontSize\";\n    EditorOption[EditorOption[\"fontWeight\"] = 39] = \"fontWeight\";\n    EditorOption[EditorOption[\"formatOnPaste\"] = 40] = \"formatOnPaste\";\n    EditorOption[EditorOption[\"formatOnType\"] = 41] = \"formatOnType\";\n    EditorOption[EditorOption[\"glyphMargin\"] = 42] = \"glyphMargin\";\n    EditorOption[EditorOption[\"gotoLocation\"] = 43] = \"gotoLocation\";\n    EditorOption[EditorOption[\"hideCursorInOverviewRuler\"] = 44] = \"hideCursorInOverviewRuler\";\n    EditorOption[EditorOption[\"highlightActiveIndentGuide\"] = 45] = \"highlightActiveIndentGuide\";\n    EditorOption[EditorOption[\"hover\"] = 46] = \"hover\";\n    EditorOption[EditorOption[\"inDiffEditor\"] = 47] = \"inDiffEditor\";\n    EditorOption[EditorOption[\"letterSpacing\"] = 48] = \"letterSpacing\";\n    EditorOption[EditorOption[\"lightbulb\"] = 49] = \"lightbulb\";\n    EditorOption[EditorOption[\"lineDecorationsWidth\"] = 50] = \"lineDecorationsWidth\";\n    EditorOption[EditorOption[\"lineHeight\"] = 51] = \"lineHeight\";\n    EditorOption[EditorOption[\"lineNumbers\"] = 52] = \"lineNumbers\";\n    EditorOption[EditorOption[\"lineNumbersMinChars\"] = 53] = \"lineNumbersMinChars\";\n    EditorOption[EditorOption[\"links\"] = 54] = \"links\";\n    EditorOption[EditorOption[\"matchBrackets\"] = 55] = \"matchBrackets\";\n    EditorOption[EditorOption[\"minimap\"] = 56] = \"minimap\";\n    EditorOption[EditorOption[\"mouseStyle\"] = 57] = \"mouseStyle\";\n    EditorOption[EditorOption[\"mouseWheelScrollSensitivity\"] = 58] = \"mouseWheelScrollSensitivity\";\n    EditorOption[EditorOption[\"mouseWheelZoom\"] = 59] = \"mouseWheelZoom\";\n    EditorOption[EditorOption[\"multiCursorMergeOverlapping\"] = 60] = \"multiCursorMergeOverlapping\";\n    EditorOption[EditorOption[\"multiCursorModifier\"] = 61] = \"multiCursorModifier\";\n    EditorOption[EditorOption[\"multiCursorPaste\"] = 62] = \"multiCursorPaste\";\n    EditorOption[EditorOption[\"occurrencesHighlight\"] = 63] = \"occurrencesHighlight\";\n    EditorOption[EditorOption[\"overviewRulerBorder\"] = 64] = \"overviewRulerBorder\";\n    EditorOption[EditorOption[\"overviewRulerLanes\"] = 65] = \"overviewRulerLanes\";\n    EditorOption[EditorOption[\"padding\"] = 66] = \"padding\";\n    EditorOption[EditorOption[\"parameterHints\"] = 67] = \"parameterHints\";\n    EditorOption[EditorOption[\"peekWidgetDefaultFocus\"] = 68] = \"peekWidgetDefaultFocus\";\n    EditorOption[EditorOption[\"definitionLinkOpensInPeek\"] = 69] = \"definitionLinkOpensInPeek\";\n    EditorOption[EditorOption[\"quickSuggestions\"] = 70] = \"quickSuggestions\";\n    EditorOption[EditorOption[\"quickSuggestionsDelay\"] = 71] = \"quickSuggestionsDelay\";\n    EditorOption[EditorOption[\"readOnly\"] = 72] = \"readOnly\";\n    EditorOption[EditorOption[\"renameOnType\"] = 73] = \"renameOnType\";\n    EditorOption[EditorOption[\"renderControlCharacters\"] = 74] = \"renderControlCharacters\";\n    EditorOption[EditorOption[\"renderIndentGuides\"] = 75] = \"renderIndentGuides\";\n    EditorOption[EditorOption[\"renderFinalNewline\"] = 76] = \"renderFinalNewline\";\n    EditorOption[EditorOption[\"renderLineHighlight\"] = 77] = \"renderLineHighlight\";\n    EditorOption[EditorOption[\"renderLineHighlightOnlyWhenFocus\"] = 78] = \"renderLineHighlightOnlyWhenFocus\";\n    EditorOption[EditorOption[\"renderValidationDecorations\"] = 79] = \"renderValidationDecorations\";\n    EditorOption[EditorOption[\"renderWhitespace\"] = 80] = \"renderWhitespace\";\n    EditorOption[EditorOption[\"revealHorizontalRightPadding\"] = 81] = \"revealHorizontalRightPadding\";\n    EditorOption[EditorOption[\"roundedSelection\"] = 82] = \"roundedSelection\";\n    EditorOption[EditorOption[\"rulers\"] = 83] = \"rulers\";\n    EditorOption[EditorOption[\"scrollbar\"] = 84] = \"scrollbar\";\n    EditorOption[EditorOption[\"scrollBeyondLastColumn\"] = 85] = \"scrollBeyondLastColumn\";\n    EditorOption[EditorOption[\"scrollBeyondLastLine\"] = 86] = \"scrollBeyondLastLine\";\n    EditorOption[EditorOption[\"scrollPredominantAxis\"] = 87] = \"scrollPredominantAxis\";\n    EditorOption[EditorOption[\"selectionClipboard\"] = 88] = \"selectionClipboard\";\n    EditorOption[EditorOption[\"selectionHighlight\"] = 89] = \"selectionHighlight\";\n    EditorOption[EditorOption[\"selectOnLineNumbers\"] = 90] = \"selectOnLineNumbers\";\n    EditorOption[EditorOption[\"showFoldingControls\"] = 91] = \"showFoldingControls\";\n    EditorOption[EditorOption[\"showUnused\"] = 92] = \"showUnused\";\n    EditorOption[EditorOption[\"snippetSuggestions\"] = 93] = \"snippetSuggestions\";\n    EditorOption[EditorOption[\"smoothScrolling\"] = 94] = \"smoothScrolling\";\n    EditorOption[EditorOption[\"stopRenderingLineAfter\"] = 95] = \"stopRenderingLineAfter\";\n    EditorOption[EditorOption[\"suggest\"] = 96] = \"suggest\";\n    EditorOption[EditorOption[\"suggestFontSize\"] = 97] = \"suggestFontSize\";\n    EditorOption[EditorOption[\"suggestLineHeight\"] = 98] = \"suggestLineHeight\";\n    EditorOption[EditorOption[\"suggestOnTriggerCharacters\"] = 99] = \"suggestOnTriggerCharacters\";\n    EditorOption[EditorOption[\"suggestSelection\"] = 100] = \"suggestSelection\";\n    EditorOption[EditorOption[\"tabCompletion\"] = 101] = \"tabCompletion\";\n    EditorOption[EditorOption[\"tabIndex\"] = 102] = \"tabIndex\";\n    EditorOption[EditorOption[\"unusualLineTerminators\"] = 103] = \"unusualLineTerminators\";\n    EditorOption[EditorOption[\"useTabStops\"] = 104] = \"useTabStops\";\n    EditorOption[EditorOption[\"wordSeparators\"] = 105] = \"wordSeparators\";\n    EditorOption[EditorOption[\"wordWrap\"] = 106] = \"wordWrap\";\n    EditorOption[EditorOption[\"wordWrapBreakAfterCharacters\"] = 107] = \"wordWrapBreakAfterCharacters\";\n    EditorOption[EditorOption[\"wordWrapBreakBeforeCharacters\"] = 108] = \"wordWrapBreakBeforeCharacters\";\n    EditorOption[EditorOption[\"wordWrapColumn\"] = 109] = \"wordWrapColumn\";\n    EditorOption[EditorOption[\"wordWrapMinified\"] = 110] = \"wordWrapMinified\";\n    EditorOption[EditorOption[\"wrappingIndent\"] = 111] = \"wrappingIndent\";\n    EditorOption[EditorOption[\"wrappingStrategy\"] = 112] = \"wrappingStrategy\";\n    EditorOption[EditorOption[\"showDeprecated\"] = 113] = \"showDeprecated\";\n    EditorOption[EditorOption[\"editorClassName\"] = 114] = \"editorClassName\";\n    EditorOption[EditorOption[\"pixelRatio\"] = 115] = \"pixelRatio\";\n    EditorOption[EditorOption[\"tabFocusMode\"] = 116] = \"tabFocusMode\";\n    EditorOption[EditorOption[\"layoutInfo\"] = 117] = \"layoutInfo\";\n    EditorOption[EditorOption[\"wrappingInfo\"] = 118] = \"wrappingInfo\";\n})(EditorOption || (EditorOption = {}));\n/**\n * End of line character preference.\n */\nexport var EndOfLinePreference;\n(function (EndOfLinePreference) {\n    /**\n     * Use the end of line character identified in the text buffer.\n     */\n    EndOfLinePreference[EndOfLinePreference[\"TextDefined\"] = 0] = \"TextDefined\";\n    /**\n     * Use line feed (\\n) as the end of line character.\n     */\n    EndOfLinePreference[EndOfLinePreference[\"LF\"] = 1] = \"LF\";\n    /**\n     * Use carriage return and line feed (\\r\\n) as the end of line character.\n     */\n    EndOfLinePreference[EndOfLinePreference[\"CRLF\"] = 2] = \"CRLF\";\n})(EndOfLinePreference || (EndOfLinePreference = {}));\n/**\n * End of line character preference.\n */\nexport var EndOfLineSequence;\n(function (EndOfLineSequence) {\n    /**\n     * Use line feed (\\n) as the end of line character.\n     */\n    EndOfLineSequence[EndOfLineSequence[\"LF\"] = 0] = \"LF\";\n    /**\n     * Use carriage return and line feed (\\r\\n) as the end of line character.\n     */\n    EndOfLineSequence[EndOfLineSequence[\"CRLF\"] = 1] = \"CRLF\";\n})(EndOfLineSequence || (EndOfLineSequence = {}));\n/**\n * Describes what to do with the indentation when pressing Enter.\n */\nexport var IndentAction;\n(function (IndentAction) {\n    /**\n     * Insert new line and copy the previous line's indentation.\n     */\n    IndentAction[IndentAction[\"None\"] = 0] = \"None\";\n    /**\n     * Insert new line and indent once (relative to the previous line's indentation).\n     */\n    IndentAction[IndentAction[\"Indent\"] = 1] = \"Indent\";\n    /**\n     * Insert two new lines:\n     *  - the first one indented which will hold the cursor\n     *  - the second one at the same indentation level\n     */\n    IndentAction[IndentAction[\"IndentOutdent\"] = 2] = \"IndentOutdent\";\n    /**\n     * Insert new line and outdent once (relative to the previous line's indentation).\n     */\n    IndentAction[IndentAction[\"Outdent\"] = 3] = \"Outdent\";\n})(IndentAction || (IndentAction = {}));\n/**\n * Virtual Key Codes, the value does not hold any inherent meaning.\n * Inspired somewhat from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx\n * But these are \"more general\", as they should work across browsers & OS`s.\n */\nexport var KeyCode;\n(function (KeyCode) {\n    /**\n     * Placed first to cover the 0 value of the enum.\n     */\n    KeyCode[KeyCode[\"Unknown\"] = 0] = \"Unknown\";\n    KeyCode[KeyCode[\"Backspace\"] = 1] = \"Backspace\";\n    KeyCode[KeyCode[\"Tab\"] = 2] = \"Tab\";\n    KeyCode[KeyCode[\"Enter\"] = 3] = \"Enter\";\n    KeyCode[KeyCode[\"Shift\"] = 4] = \"Shift\";\n    KeyCode[KeyCode[\"Ctrl\"] = 5] = \"Ctrl\";\n    KeyCode[KeyCode[\"Alt\"] = 6] = \"Alt\";\n    KeyCode[KeyCode[\"PauseBreak\"] = 7] = \"PauseBreak\";\n    KeyCode[KeyCode[\"CapsLock\"] = 8] = \"CapsLock\";\n    KeyCode[KeyCode[\"Escape\"] = 9] = \"Escape\";\n    KeyCode[KeyCode[\"Space\"] = 10] = \"Space\";\n    KeyCode[KeyCode[\"PageUp\"] = 11] = \"PageUp\";\n    KeyCode[KeyCode[\"PageDown\"] = 12] = \"PageDown\";\n    KeyCode[KeyCode[\"End\"] = 13] = \"End\";\n    KeyCode[KeyCode[\"Home\"] = 14] = \"Home\";\n    KeyCode[KeyCode[\"LeftArrow\"] = 15] = \"LeftArrow\";\n    KeyCode[KeyCode[\"UpArrow\"] = 16] = \"UpArrow\";\n    KeyCode[KeyCode[\"RightArrow\"] = 17] = \"RightArrow\";\n    KeyCode[KeyCode[\"DownArrow\"] = 18] = \"DownArrow\";\n    KeyCode[KeyCode[\"Insert\"] = 19] = \"Insert\";\n    KeyCode[KeyCode[\"Delete\"] = 20] = \"Delete\";\n    KeyCode[KeyCode[\"KEY_0\"] = 21] = \"KEY_0\";\n    KeyCode[KeyCode[\"KEY_1\"] = 22] = \"KEY_1\";\n    KeyCode[KeyCode[\"KEY_2\"] = 23] = \"KEY_2\";\n    KeyCode[KeyCode[\"KEY_3\"] = 24] = \"KEY_3\";\n    KeyCode[KeyCode[\"KEY_4\"] = 25] = \"KEY_4\";\n    KeyCode[KeyCode[\"KEY_5\"] = 26] = \"KEY_5\";\n    KeyCode[KeyCode[\"KEY_6\"] = 27] = \"KEY_6\";\n    KeyCode[KeyCode[\"KEY_7\"] = 28] = \"KEY_7\";\n    KeyCode[KeyCode[\"KEY_8\"] = 29] = \"KEY_8\";\n    KeyCode[KeyCode[\"KEY_9\"] = 30] = \"KEY_9\";\n    KeyCode[KeyCode[\"KEY_A\"] = 31] = \"KEY_A\";\n    KeyCode[KeyCode[\"KEY_B\"] = 32] = \"KEY_B\";\n    KeyCode[KeyCode[\"KEY_C\"] = 33] = \"KEY_C\";\n    KeyCode[KeyCode[\"KEY_D\"] = 34] = \"KEY_D\";\n    KeyCode[KeyCode[\"KEY_E\"] = 35] = \"KEY_E\";\n    KeyCode[KeyCode[\"KEY_F\"] = 36] = \"KEY_F\";\n    KeyCode[KeyCode[\"KEY_G\"] = 37] = \"KEY_G\";\n    KeyCode[KeyCode[\"KEY_H\"] = 38] = \"KEY_H\";\n    KeyCode[KeyCode[\"KEY_I\"] = 39] = \"KEY_I\";\n    KeyCode[KeyCode[\"KEY_J\"] = 40] = \"KEY_J\";\n    KeyCode[KeyCode[\"KEY_K\"] = 41] = \"KEY_K\";\n    KeyCode[KeyCode[\"KEY_L\"] = 42] = \"KEY_L\";\n    KeyCode[KeyCode[\"KEY_M\"] = 43] = \"KEY_M\";\n    KeyCode[KeyCode[\"KEY_N\"] = 44] = \"KEY_N\";\n    KeyCode[KeyCode[\"KEY_O\"] = 45] = \"KEY_O\";\n    KeyCode[KeyCode[\"KEY_P\"] = 46] = \"KEY_P\";\n    KeyCode[KeyCode[\"KEY_Q\"] = 47] = \"KEY_Q\";\n    KeyCode[KeyCode[\"KEY_R\"] = 48] = \"KEY_R\";\n    KeyCode[KeyCode[\"KEY_S\"] = 49] = \"KEY_S\";\n    KeyCode[KeyCode[\"KEY_T\"] = 50] = \"KEY_T\";\n    KeyCode[KeyCode[\"KEY_U\"] = 51] = \"KEY_U\";\n    KeyCode[KeyCode[\"KEY_V\"] = 52] = \"KEY_V\";\n    KeyCode[KeyCode[\"KEY_W\"] = 53] = \"KEY_W\";\n    KeyCode[KeyCode[\"KEY_X\"] = 54] = \"KEY_X\";\n    KeyCode[KeyCode[\"KEY_Y\"] = 55] = \"KEY_Y\";\n    KeyCode[KeyCode[\"KEY_Z\"] = 56] = \"KEY_Z\";\n    KeyCode[KeyCode[\"Meta\"] = 57] = \"Meta\";\n    KeyCode[KeyCode[\"ContextMenu\"] = 58] = \"ContextMenu\";\n    KeyCode[KeyCode[\"F1\"] = 59] = \"F1\";\n    KeyCode[KeyCode[\"F2\"] = 60] = \"F2\";\n    KeyCode[KeyCode[\"F3\"] = 61] = \"F3\";\n    KeyCode[KeyCode[\"F4\"] = 62] = \"F4\";\n    KeyCode[KeyCode[\"F5\"] = 63] = \"F5\";\n    KeyCode[KeyCode[\"F6\"] = 64] = \"F6\";\n    KeyCode[KeyCode[\"F7\"] = 65] = \"F7\";\n    KeyCode[KeyCode[\"F8\"] = 66] = \"F8\";\n    KeyCode[KeyCode[\"F9\"] = 67] = \"F9\";\n    KeyCode[KeyCode[\"F10\"] = 68] = \"F10\";\n    KeyCode[KeyCode[\"F11\"] = 69] = \"F11\";\n    KeyCode[KeyCode[\"F12\"] = 70] = \"F12\";\n    KeyCode[KeyCode[\"F13\"] = 71] = \"F13\";\n    KeyCode[KeyCode[\"F14\"] = 72] = \"F14\";\n    KeyCode[KeyCode[\"F15\"] = 73] = \"F15\";\n    KeyCode[KeyCode[\"F16\"] = 74] = \"F16\";\n    KeyCode[KeyCode[\"F17\"] = 75] = \"F17\";\n    KeyCode[KeyCode[\"F18\"] = 76] = \"F18\";\n    KeyCode[KeyCode[\"F19\"] = 77] = \"F19\";\n    KeyCode[KeyCode[\"NumLock\"] = 78] = \"NumLock\";\n    KeyCode[KeyCode[\"ScrollLock\"] = 79] = \"ScrollLock\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the ';:' key\n     */\n    KeyCode[KeyCode[\"US_SEMICOLON\"] = 80] = \"US_SEMICOLON\";\n    /**\n     * For any country/region, the '+' key\n     * For the US standard keyboard, the '=+' key\n     */\n    KeyCode[KeyCode[\"US_EQUAL\"] = 81] = \"US_EQUAL\";\n    /**\n     * For any country/region, the ',' key\n     * For the US standard keyboard, the ',<' key\n     */\n    KeyCode[KeyCode[\"US_COMMA\"] = 82] = \"US_COMMA\";\n    /**\n     * For any country/region, the '-' key\n     * For the US standard keyboard, the '-_' key\n     */\n    KeyCode[KeyCode[\"US_MINUS\"] = 83] = \"US_MINUS\";\n    /**\n     * For any country/region, the '.' key\n     * For the US standard keyboard, the '.>' key\n     */\n    KeyCode[KeyCode[\"US_DOT\"] = 84] = \"US_DOT\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the '/?' key\n     */\n    KeyCode[KeyCode[\"US_SLASH\"] = 85] = \"US_SLASH\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the '`~' key\n     */\n    KeyCode[KeyCode[\"US_BACKTICK\"] = 86] = \"US_BACKTICK\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the '[{' key\n     */\n    KeyCode[KeyCode[\"US_OPEN_SQUARE_BRACKET\"] = 87] = \"US_OPEN_SQUARE_BRACKET\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the '\\|' key\n     */\n    KeyCode[KeyCode[\"US_BACKSLASH\"] = 88] = \"US_BACKSLASH\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the ']}' key\n     */\n    KeyCode[KeyCode[\"US_CLOSE_SQUARE_BRACKET\"] = 89] = \"US_CLOSE_SQUARE_BRACKET\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     * For the US standard keyboard, the ''\"' key\n     */\n    KeyCode[KeyCode[\"US_QUOTE\"] = 90] = \"US_QUOTE\";\n    /**\n     * Used for miscellaneous characters; it can vary by keyboard.\n     */\n    KeyCode[KeyCode[\"OEM_8\"] = 91] = \"OEM_8\";\n    /**\n     * Either the angle bracket key or the backslash key on the RT 102-key keyboard.\n     */\n    KeyCode[KeyCode[\"OEM_102\"] = 92] = \"OEM_102\";\n    KeyCode[KeyCode[\"NUMPAD_0\"] = 93] = \"NUMPAD_0\";\n    KeyCode[KeyCode[\"NUMPAD_1\"] = 94] = \"NUMPAD_1\";\n    KeyCode[KeyCode[\"NUMPAD_2\"] = 95] = \"NUMPAD_2\";\n    KeyCode[KeyCode[\"NUMPAD_3\"] = 96] = \"NUMPAD_3\";\n    KeyCode[KeyCode[\"NUMPAD_4\"] = 97] = \"NUMPAD_4\";\n    KeyCode[KeyCode[\"NUMPAD_5\"] = 98] = \"NUMPAD_5\";\n    KeyCode[KeyCode[\"NUMPAD_6\"] = 99] = \"NUMPAD_6\";\n    KeyCode[KeyCode[\"NUMPAD_7\"] = 100] = \"NUMPAD_7\";\n    KeyCode[KeyCode[\"NUMPAD_8\"] = 101] = \"NUMPAD_8\";\n    KeyCode[KeyCode[\"NUMPAD_9\"] = 102] = \"NUMPAD_9\";\n    KeyCode[KeyCode[\"NUMPAD_MULTIPLY\"] = 103] = \"NUMPAD_MULTIPLY\";\n    KeyCode[KeyCode[\"NUMPAD_ADD\"] = 104] = \"NUMPAD_ADD\";\n    KeyCode[KeyCode[\"NUMPAD_SEPARATOR\"] = 105] = \"NUMPAD_SEPARATOR\";\n    KeyCode[KeyCode[\"NUMPAD_SUBTRACT\"] = 106] = \"NUMPAD_SUBTRACT\";\n    KeyCode[KeyCode[\"NUMPAD_DECIMAL\"] = 107] = \"NUMPAD_DECIMAL\";\n    KeyCode[KeyCode[\"NUMPAD_DIVIDE\"] = 108] = \"NUMPAD_DIVIDE\";\n    /**\n     * Cover all key codes when IME is processing input.\n     */\n    KeyCode[KeyCode[\"KEY_IN_COMPOSITION\"] = 109] = \"KEY_IN_COMPOSITION\";\n    KeyCode[KeyCode[\"ABNT_C1\"] = 110] = \"ABNT_C1\";\n    KeyCode[KeyCode[\"ABNT_C2\"] = 111] = \"ABNT_C2\";\n    /**\n     * Placed last to cover the length of the enum.\n     * Please do not depend on this value!\n     */\n    KeyCode[KeyCode[\"MAX_VALUE\"] = 112] = \"MAX_VALUE\";\n})(KeyCode || (KeyCode = {}));\nexport var MarkerSeverity;\n(function (MarkerSeverity) {\n    MarkerSeverity[MarkerSeverity[\"Hint\"] = 1] = \"Hint\";\n    MarkerSeverity[MarkerSeverity[\"Info\"] = 2] = \"Info\";\n    MarkerSeverity[MarkerSeverity[\"Warning\"] = 4] = \"Warning\";\n    MarkerSeverity[MarkerSeverity[\"Error\"] = 8] = \"Error\";\n})(MarkerSeverity || (MarkerSeverity = {}));\nexport var MarkerTag;\n(function (MarkerTag) {\n    MarkerTag[MarkerTag[\"Unnecessary\"] = 1] = \"Unnecessary\";\n    MarkerTag[MarkerTag[\"Deprecated\"] = 2] = \"Deprecated\";\n})(MarkerTag || (MarkerTag = {}));\n/**\n * Position in the minimap to render the decoration.\n */\nexport var MinimapPosition;\n(function (MinimapPosition) {\n    MinimapPosition[MinimapPosition[\"Inline\"] = 1] = \"Inline\";\n    MinimapPosition[MinimapPosition[\"Gutter\"] = 2] = \"Gutter\";\n})(MinimapPosition || (MinimapPosition = {}));\n/**\n * Type of hit element with the mouse in the editor.\n */\nexport var MouseTargetType;\n(function (MouseTargetType) {\n    /**\n     * Mouse is on top of an unknown element.\n     */\n    MouseTargetType[MouseTargetType[\"UNKNOWN\"] = 0] = \"UNKNOWN\";\n    /**\n     * Mouse is on top of the textarea used for input.\n     */\n    MouseTargetType[MouseTargetType[\"TEXTAREA\"] = 1] = \"TEXTAREA\";\n    /**\n     * Mouse is on top of the glyph margin\n     */\n    MouseTargetType[MouseTargetType[\"GUTTER_GLYPH_MARGIN\"] = 2] = \"GUTTER_GLYPH_MARGIN\";\n    /**\n     * Mouse is on top of the line numbers\n     */\n    MouseTargetType[MouseTargetType[\"GUTTER_LINE_NUMBERS\"] = 3] = \"GUTTER_LINE_NUMBERS\";\n    /**\n     * Mouse is on top of the line decorations\n     */\n    MouseTargetType[MouseTargetType[\"GUTTER_LINE_DECORATIONS\"] = 4] = \"GUTTER_LINE_DECORATIONS\";\n    /**\n     * Mouse is on top of the whitespace left in the gutter by a view zone.\n     */\n    MouseTargetType[MouseTargetType[\"GUTTER_VIEW_ZONE\"] = 5] = \"GUTTER_VIEW_ZONE\";\n    /**\n     * Mouse is on top of text in the content.\n     */\n    MouseTargetType[MouseTargetType[\"CONTENT_TEXT\"] = 6] = \"CONTENT_TEXT\";\n    /**\n     * Mouse is on top of empty space in the content (e.g. after line text or below last line)\n     */\n    MouseTargetType[MouseTargetType[\"CONTENT_EMPTY\"] = 7] = \"CONTENT_EMPTY\";\n    /**\n     * Mouse is on top of a view zone in the content.\n     */\n    MouseTargetType[MouseTargetType[\"CONTENT_VIEW_ZONE\"] = 8] = \"CONTENT_VIEW_ZONE\";\n    /**\n     * Mouse is on top of a content widget.\n     */\n    MouseTargetType[MouseTargetType[\"CONTENT_WIDGET\"] = 9] = \"CONTENT_WIDGET\";\n    /**\n     * Mouse is on top of the decorations overview ruler.\n     */\n    MouseTargetType[MouseTargetType[\"OVERVIEW_RULER\"] = 10] = \"OVERVIEW_RULER\";\n    /**\n     * Mouse is on top of a scrollbar.\n     */\n    MouseTargetType[MouseTargetType[\"SCROLLBAR\"] = 11] = \"SCROLLBAR\";\n    /**\n     * Mouse is on top of an overlay widget.\n     */\n    MouseTargetType[MouseTargetType[\"OVERLAY_WIDGET\"] = 12] = \"OVERLAY_WIDGET\";\n    /**\n     * Mouse is outside of the editor.\n     */\n    MouseTargetType[MouseTargetType[\"OUTSIDE_EDITOR\"] = 13] = \"OUTSIDE_EDITOR\";\n})(MouseTargetType || (MouseTargetType = {}));\n/**\n * A positioning preference for rendering overlay widgets.\n */\nexport var OverlayWidgetPositionPreference;\n(function (OverlayWidgetPositionPreference) {\n    /**\n     * Position the overlay widget in the top right corner\n     */\n    OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"TOP_RIGHT_CORNER\"] = 0] = \"TOP_RIGHT_CORNER\";\n    /**\n     * Position the overlay widget in the bottom right corner\n     */\n    OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"BOTTOM_RIGHT_CORNER\"] = 1] = \"BOTTOM_RIGHT_CORNER\";\n    /**\n     * Position the overlay widget in the top center\n     */\n    OverlayWidgetPositionPreference[OverlayWidgetPositionPreference[\"TOP_CENTER\"] = 2] = \"TOP_CENTER\";\n})(OverlayWidgetPositionPreference || (OverlayWidgetPositionPreference = {}));\n/**\n * Vertical Lane in the overview ruler of the editor.\n */\nexport var OverviewRulerLane;\n(function (OverviewRulerLane) {\n    OverviewRulerLane[OverviewRulerLane[\"Left\"] = 1] = \"Left\";\n    OverviewRulerLane[OverviewRulerLane[\"Center\"] = 2] = \"Center\";\n    OverviewRulerLane[OverviewRulerLane[\"Right\"] = 4] = \"Right\";\n    OverviewRulerLane[OverviewRulerLane[\"Full\"] = 7] = \"Full\";\n})(OverviewRulerLane || (OverviewRulerLane = {}));\nexport var RenderLineNumbersType;\n(function (RenderLineNumbersType) {\n    RenderLineNumbersType[RenderLineNumbersType[\"Off\"] = 0] = \"Off\";\n    RenderLineNumbersType[RenderLineNumbersType[\"On\"] = 1] = \"On\";\n    RenderLineNumbersType[RenderLineNumbersType[\"Relative\"] = 2] = \"Relative\";\n    RenderLineNumbersType[RenderLineNumbersType[\"Interval\"] = 3] = \"Interval\";\n    RenderLineNumbersType[RenderLineNumbersType[\"Custom\"] = 4] = \"Custom\";\n})(RenderLineNumbersType || (RenderLineNumbersType = {}));\nexport var RenderMinimap;\n(function (RenderMinimap) {\n    RenderMinimap[RenderMinimap[\"None\"] = 0] = \"None\";\n    RenderMinimap[RenderMinimap[\"Text\"] = 1] = \"Text\";\n    RenderMinimap[RenderMinimap[\"Blocks\"] = 2] = \"Blocks\";\n})(RenderMinimap || (RenderMinimap = {}));\nexport var ScrollType;\n(function (ScrollType) {\n    ScrollType[ScrollType[\"Smooth\"] = 0] = \"Smooth\";\n    ScrollType[ScrollType[\"Immediate\"] = 1] = \"Immediate\";\n})(ScrollType || (ScrollType = {}));\nexport var ScrollbarVisibility;\n(function (ScrollbarVisibility) {\n    ScrollbarVisibility[ScrollbarVisibility[\"Auto\"] = 1] = \"Auto\";\n    ScrollbarVisibility[ScrollbarVisibility[\"Hidden\"] = 2] = \"Hidden\";\n    ScrollbarVisibility[ScrollbarVisibility[\"Visible\"] = 3] = \"Visible\";\n})(ScrollbarVisibility || (ScrollbarVisibility = {}));\n/**\n * The direction of a selection.\n */\nexport var SelectionDirection;\n(function (SelectionDirection) {\n    /**\n     * The selection starts above where it ends.\n     */\n    SelectionDirection[SelectionDirection[\"LTR\"] = 0] = \"LTR\";\n    /**\n     * The selection starts below where it ends.\n     */\n    SelectionDirection[SelectionDirection[\"RTL\"] = 1] = \"RTL\";\n})(SelectionDirection || (SelectionDirection = {}));\nexport var SignatureHelpTriggerKind;\n(function (SignatureHelpTriggerKind) {\n    SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"Invoke\"] = 1] = \"Invoke\";\n    SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"TriggerCharacter\"] = 2] = \"TriggerCharacter\";\n    SignatureHelpTriggerKind[SignatureHelpTriggerKind[\"ContentChange\"] = 3] = \"ContentChange\";\n})(SignatureHelpTriggerKind || (SignatureHelpTriggerKind = {}));\n/**\n * A symbol kind.\n */\nexport var SymbolKind;\n(function (SymbolKind) {\n    SymbolKind[SymbolKind[\"File\"] = 0] = \"File\";\n    SymbolKind[SymbolKind[\"Module\"] = 1] = \"Module\";\n    SymbolKind[SymbolKind[\"Namespace\"] = 2] = \"Namespace\";\n    SymbolKind[SymbolKind[\"Package\"] = 3] = \"Package\";\n    SymbolKind[SymbolKind[\"Class\"] = 4] = \"Class\";\n    SymbolKind[SymbolKind[\"Method\"] = 5] = \"Method\";\n    SymbolKind[SymbolKind[\"Property\"] = 6] = \"Property\";\n    SymbolKind[SymbolKind[\"Field\"] = 7] = \"Field\";\n    SymbolKind[SymbolKind[\"Constructor\"] = 8] = \"Constructor\";\n    SymbolKind[SymbolKind[\"Enum\"] = 9] = \"Enum\";\n    SymbolKind[SymbolKind[\"Interface\"] = 10] = \"Interface\";\n    SymbolKind[SymbolKind[\"Function\"] = 11] = \"Function\";\n    SymbolKind[SymbolKind[\"Variable\"] = 12] = \"Variable\";\n    SymbolKind[SymbolKind[\"Constant\"] = 13] = \"Constant\";\n    SymbolKind[SymbolKind[\"String\"] = 14] = \"String\";\n    SymbolKind[SymbolKind[\"Number\"] = 15] = \"Number\";\n    SymbolKind[SymbolKind[\"Boolean\"] = 16] = \"Boolean\";\n    SymbolKind[SymbolKind[\"Array\"] = 17] = \"Array\";\n    SymbolKind[SymbolKind[\"Object\"] = 18] = \"Object\";\n    SymbolKind[SymbolKind[\"Key\"] = 19] = \"Key\";\n    SymbolKind[SymbolKind[\"Null\"] = 20] = \"Null\";\n    SymbolKind[SymbolKind[\"EnumMember\"] = 21] = \"EnumMember\";\n    SymbolKind[SymbolKind[\"Struct\"] = 22] = \"Struct\";\n    SymbolKind[SymbolKind[\"Event\"] = 23] = \"Event\";\n    SymbolKind[SymbolKind[\"Operator\"] = 24] = \"Operator\";\n    SymbolKind[SymbolKind[\"TypeParameter\"] = 25] = \"TypeParameter\";\n})(SymbolKind || (SymbolKind = {}));\nexport var SymbolTag;\n(function (SymbolTag) {\n    SymbolTag[SymbolTag[\"Deprecated\"] = 1] = \"Deprecated\";\n})(SymbolTag || (SymbolTag = {}));\n/**\n * The kind of animation in which the editor's cursor should be rendered.\n */\nexport var TextEditorCursorBlinkingStyle;\n(function (TextEditorCursorBlinkingStyle) {\n    /**\n     * Hidden\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Hidden\"] = 0] = \"Hidden\";\n    /**\n     * Blinking\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Blink\"] = 1] = \"Blink\";\n    /**\n     * Blinking with smooth fading\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Smooth\"] = 2] = \"Smooth\";\n    /**\n     * Blinking with prolonged filled state and smooth fading\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Phase\"] = 3] = \"Phase\";\n    /**\n     * Expand collapse animation on the y axis\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Expand\"] = 4] = \"Expand\";\n    /**\n     * No-Blinking\n     */\n    TextEditorCursorBlinkingStyle[TextEditorCursorBlinkingStyle[\"Solid\"] = 5] = \"Solid\";\n})(TextEditorCursorBlinkingStyle || (TextEditorCursorBlinkingStyle = {}));\n/**\n * The style in which the editor's cursor should be rendered.\n */\nexport var TextEditorCursorStyle;\n(function (TextEditorCursorStyle) {\n    /**\n     * As a vertical line (sitting between two characters).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"Line\"] = 1] = \"Line\";\n    /**\n     * As a block (sitting on top of a character).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"Block\"] = 2] = \"Block\";\n    /**\n     * As a horizontal line (sitting under a character).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"Underline\"] = 3] = \"Underline\";\n    /**\n     * As a thin vertical line (sitting between two characters).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"LineThin\"] = 4] = \"LineThin\";\n    /**\n     * As an outlined block (sitting on top of a character).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"BlockOutline\"] = 5] = \"BlockOutline\";\n    /**\n     * As a thin horizontal line (sitting under a character).\n     */\n    TextEditorCursorStyle[TextEditorCursorStyle[\"UnderlineThin\"] = 6] = \"UnderlineThin\";\n})(TextEditorCursorStyle || (TextEditorCursorStyle = {}));\n/**\n * Describes the behavior of decorations when typing/editing near their edges.\n * Note: Please do not edit the values, as they very carefully match `DecorationRangeBehavior`\n */\nexport var TrackedRangeStickiness;\n(function (TrackedRangeStickiness) {\n    TrackedRangeStickiness[TrackedRangeStickiness[\"AlwaysGrowsWhenTypingAtEdges\"] = 0] = \"AlwaysGrowsWhenTypingAtEdges\";\n    TrackedRangeStickiness[TrackedRangeStickiness[\"NeverGrowsWhenTypingAtEdges\"] = 1] = \"NeverGrowsWhenTypingAtEdges\";\n    TrackedRangeStickiness[TrackedRangeStickiness[\"GrowsOnlyWhenTypingBefore\"] = 2] = \"GrowsOnlyWhenTypingBefore\";\n    TrackedRangeStickiness[TrackedRangeStickiness[\"GrowsOnlyWhenTypingAfter\"] = 3] = \"GrowsOnlyWhenTypingAfter\";\n})(TrackedRangeStickiness || (TrackedRangeStickiness = {}));\n/**\n * Describes how to indent wrapped lines.\n */\nexport var WrappingIndent;\n(function (WrappingIndent) {\n    /**\n     * No indentation => wrapped lines begin at column 1.\n     */\n    WrappingIndent[WrappingIndent[\"None\"] = 0] = \"None\";\n    /**\n     * Same => wrapped lines get the same indentation as the parent.\n     */\n    WrappingIndent[WrappingIndent[\"Same\"] = 1] = \"Same\";\n    /**\n     * Indent => wrapped lines get +1 indentation toward the parent.\n     */\n    WrappingIndent[WrappingIndent[\"Indent\"] = 2] = \"Indent\";\n    /**\n     * DeepIndent => wrapped lines get +2 indentation toward the parent.\n     */\n    WrappingIndent[WrappingIndent[\"DeepIndent\"] = 3] = \"DeepIndent\";\n})(WrappingIndent || (WrappingIndent = {}));\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { toUint32 } from '../../../base/common/uint.js';\nexport class PrefixSumIndexOfResult {\n    constructor(index, remainder) {\n        this.index = index;\n        this.remainder = remainder;\n    }\n}\nexport class PrefixSumComputer {\n    constructor(values) {\n        this.values = values;\n        this.prefixSum = new Uint32Array(values.length);\n        this.prefixSumValidIndex = new Int32Array(1);\n        this.prefixSumValidIndex[0] = -1;\n    }\n    insertValues(insertIndex, insertValues) {\n        insertIndex = toUint32(insertIndex);\n        const oldValues = this.values;\n        const oldPrefixSum = this.prefixSum;\n        const insertValuesLen = insertValues.length;\n        if (insertValuesLen === 0) {\n            return false;\n        }\n        this.values = new Uint32Array(oldValues.length + insertValuesLen);\n        this.values.set(oldValues.subarray(0, insertIndex), 0);\n        this.values.set(oldValues.subarray(insertIndex), insertIndex + insertValuesLen);\n        this.values.set(insertValues, insertIndex);\n        if (insertIndex - 1 < this.prefixSumValidIndex[0]) {\n            this.prefixSumValidIndex[0] = insertIndex - 1;\n        }\n        this.prefixSum = new Uint32Array(this.values.length);\n        if (this.prefixSumValidIndex[0] >= 0) {\n            this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\n        }\n        return true;\n    }\n    changeValue(index, value) {\n        index = toUint32(index);\n        value = toUint32(value);\n        if (this.values[index] === value) {\n            return false;\n        }\n        this.values[index] = value;\n        if (index - 1 < this.prefixSumValidIndex[0]) {\n            this.prefixSumValidIndex[0] = index - 1;\n        }\n        return true;\n    }\n    removeValues(startIndex, cnt) {\n        startIndex = toUint32(startIndex);\n        cnt = toUint32(cnt);\n        const oldValues = this.values;\n        const oldPrefixSum = this.prefixSum;\n        if (startIndex >= oldValues.length) {\n            return false;\n        }\n        let maxCnt = oldValues.length - startIndex;\n        if (cnt >= maxCnt) {\n            cnt = maxCnt;\n        }\n        if (cnt === 0) {\n            return false;\n        }\n        this.values = new Uint32Array(oldValues.length - cnt);\n        this.values.set(oldValues.subarray(0, startIndex), 0);\n        this.values.set(oldValues.subarray(startIndex + cnt), startIndex);\n        this.prefixSum = new Uint32Array(this.values.length);\n        if (startIndex - 1 < this.prefixSumValidIndex[0]) {\n            this.prefixSumValidIndex[0] = startIndex - 1;\n        }\n        if (this.prefixSumValidIndex[0] >= 0) {\n            this.prefixSum.set(oldPrefixSum.subarray(0, this.prefixSumValidIndex[0] + 1));\n        }\n        return true;\n    }\n    getTotalValue() {\n        if (this.values.length === 0) {\n            return 0;\n        }\n        return this._getAccumulatedValue(this.values.length - 1);\n    }\n    getAccumulatedValue(index) {\n        if (index < 0) {\n            return 0;\n        }\n        index = toUint32(index);\n        return this._getAccumulatedValue(index);\n    }\n    _getAccumulatedValue(index) {\n        if (index <= this.prefixSumValidIndex[0]) {\n            return this.prefixSum[index];\n        }\n        let startIndex = this.prefixSumValidIndex[0] + 1;\n        if (startIndex === 0) {\n            this.prefixSum[0] = this.values[0];\n            startIndex++;\n        }\n        if (index >= this.values.length) {\n            index = this.values.length - 1;\n        }\n        for (let i = startIndex; i <= index; i++) {\n            this.prefixSum[i] = this.prefixSum[i - 1] + this.values[i];\n        }\n        this.prefixSumValidIndex[0] = Math.max(this.prefixSumValidIndex[0], index);\n        return this.prefixSum[index];\n    }\n    getIndexOf(accumulatedValue) {\n        accumulatedValue = Math.floor(accumulatedValue); //@perf\n        // Compute all sums (to get a fully valid prefixSum)\n        this.getTotalValue();\n        let low = 0;\n        let high = this.values.length - 1;\n        let mid = 0;\n        let midStop = 0;\n        let midStart = 0;\n        while (low <= high) {\n            mid = low + ((high - low) / 2) | 0;\n            midStop = this.prefixSum[mid];\n            midStart = midStop - this.values[mid];\n            if (accumulatedValue < midStart) {\n                high = mid - 1;\n            }\n            else if (accumulatedValue >= midStop) {\n                low = mid + 1;\n            }\n            else {\n                break;\n            }\n        }\n        return new PrefixSumIndexOfResult(mid, accumulatedValue - midStart);\n    }\n}\n","/*---------------------------------------------------------------------------------------------\n *  Copyright (c) Microsoft Corporation. All rights reserved.\n *  Licensed under the MIT License. See License.txt in the project root for license information.\n *--------------------------------------------------------------------------------------------*/\nimport { SimpleWorkerServer } from '../base/common/worker/simpleWorker.js';\nimport { EditorSimpleWorker } from './common/services/editorSimpleWorker.js';\nlet initialized = false;\nexport function initialize(foreignModule) {\n    if (initialized) {\n        return;\n    }\n    initialized = true;\n    const simpleWorker = new SimpleWorkerServer((msg) => {\n        self.postMessage(msg);\n    }, (host) => new EditorSimpleWorker(host, foreignModule));\n    self.onmessage = (e) => {\n        simpleWorker.onmessage(e.data);\n    };\n}\nself.onmessage = (e) => {\n    // Ignore first message in this case and initialize if not yet initialized\n    if (!initialized) {\n        initialize(null);\n    }\n};\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n"],"sourceRoot":""}