1var Symbol = require('./_Symbol'), 2 arrayMap = require('./_arrayMap'), 3 isArray = require('./isArray'), 4 isSymbol = require('./isSymbol'); 5 6/** Used as references for various `Number` constants. */ 7var INFINITY = 1 / 0; 8 9/** Used to convert symbols to primitives and strings. */ 10var symbolProto = Symbol ? Symbol.prototype : undefined, 11 symbolToString = symbolProto ? symbolProto.toString : undefined; 12 13/** 14 * The base implementation of `_.toString` which doesn't convert nullish 15 * values to empty strings. 16 * 17 * @private 18 * @param {*} value The value to process. 19 * @returns {string} Returns the string. 20 */ 21function baseToString(value) { 22 // Exit early for strings to avoid a performance hit in some environments. 23 if (typeof value == 'string') { 24 return value; 25 } 26 if (isArray(value)) { 27 // Recursively convert values (susceptible to call stack limits). 28 return arrayMap(value, baseToString) + ''; 29 } 30 if (isSymbol(value)) { 31 return symbolToString ? symbolToString.call(value) : ''; 32 } 33 var result = (value + ''); 34 return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; 35} 36 37module.exports = baseToString; 38