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/template/battlehorse/js/
H A Deffects.js163 Math.round((pos % (1/pulses)) * pulses) == 0 ?
282 var frame = Math.round(pos * this.options.fps * this.options.duration);
402 left: Math.round(this.options.x * position + this.originalLeft) + 'px',
403 top: Math.round(this.options.y * position + this.originalTop) + 'px'
472 if(this.options.scaleX) d.width = Math.round(width) + 'px';
473 if(this.options.scaleY) d.height = Math.round(height) + 'px';
516 … return m+(Math.round(this._base[i]+(this._delta[i]*position)).toColorPart()); }.bind(this)) });
1007 return m+(Math.round(transform.originalValue[i]+
1009 transform.originalValue + Math.round(

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