Searched refs:number_or_string (Results 1 – 1 of 1) sorted by relevance
1304 function SetInitialHalfmove(number_or_string, always) { argument1306 initialHalfmove = typeof(number_or_string) == "undefined" ? 0 : number_or_string;1313 function SetInitialGame(number_or_string) { argument1314 initialGame = typeof(number_or_string) == "undefined" ? 1 : number_or_string;