1/* 2 * CirclePlayer for the jPlayer Plugin (jQuery) 3 * http://www.jplayer.org 4 * 5 * Copyright (c) 2009 - 2012 Happyworm Ltd 6 * Dual licensed under the MIT and GPL licenses. 7 * - http://www.opensource.org/licenses/mit-license.php 8 * - http://www.gnu.org/copyleft/gpl.html 9 * 10 * Version: 1.0.1 (jPlayer 2.1.0+) 11 * Date: 30th May 2011 12 * 13 * Author: Mark J Panaghiston @thepag 14 * 15 * CirclePlayer prototype developed by: 16 * Mark Boas @maboa 17 * Silvia Benvenuti @aulentina 18 * Jussi Kalliokoski @quinirill 19 * 20 * Inspired by : 21 * Neway @imneway http://imneway.net/ http://forrst.com/posts/Untitled-CPt 22 * and 23 * Liam McKay @liammckay http://dribbble.com/shots/50882-Purple-Play-Pause 24 * 25 * Standing on the shoulders of : 26 * John Resig @jresig 27 * Mark Panaghiston @thepag 28 * Louis-Rémi Babé @Louis_Remi 29 */ 30 31 32var CirclePlayer = function(jPlayerSelector, media, options) { 33 var self = this, 34 35 defaults = { 36 // solution: "flash, html", // For testing Flash with CSS3 37 supplied: "m4a, oga", 38 // Android 2.3 corrupts media element if preload:"none" is used. 39 // preload: "none", // No point preloading metadata since no times are displayed. It helps keep the buffer state correct too. 40 cssSelectorAncestor: "#cp_container_1", 41 cssSelector: { 42 play: ".cp-play", 43 pause: ".cp-pause" 44 } 45 }, 46 47 cssSelector = { 48 bufferHolder: ".cp-buffer-holder", 49 buffer1: ".cp-buffer-1", 50 buffer2: ".cp-buffer-2", 51 progressHolder: ".cp-progress-holder", 52 progress1: ".cp-progress-1", 53 progress2: ".cp-progress-2", 54 circleControl: ".cp-circle-control" 55 }; 56 57 this.cssClass = { 58 gt50: "cp-gt50", 59 fallback: "cp-fallback" 60 }; 61 62 this.spritePitch = 104; 63 this.spriteRatio = 0.24; // Number of steps / 100 64 65 this.player = $(jPlayerSelector); 66 this.media = $.extend({}, media); 67 this.options = $.extend(true, {}, defaults, options); // Deep copy 68 69 this.cssTransforms = Modernizr.csstransforms; 70 this.audio = {}; 71 this.dragging = false; // Indicates if the progressbar is being 'dragged'. 72 73 this.eventNamespace = ".CirclePlayer"; // So the events can easily be removed in destroy. 74 75 this.jq = {}; 76 $.each(cssSelector, function(entity, cssSel) { 77 self.jq[entity] = $(self.options.cssSelectorAncestor + " " + cssSel); 78 }); 79 80 this._initSolution(); 81 this._initPlayer(); 82}; 83 84CirclePlayer.prototype = { 85 _createHtml: function() { 86 }, 87 _initPlayer: function() { 88 var self = this; 89 this.player.jPlayer(this.options); 90 91 this.player.bind($.jPlayer.event.ready + this.eventNamespace, function(event) { 92 if(event.jPlayer.html.used && event.jPlayer.html.audio.available) { 93 self.audio = $(this).data("jPlayer").htmlElement.audio; 94 } 95 $(this).jPlayer("setMedia", self.media); 96 self._initCircleControl(); 97 }); 98 99 this.player.bind($.jPlayer.event.play + this.eventNamespace, function(event) { 100 $(this).jPlayer("pauseOthers"); 101 }); 102 103 // This event fired as play time increments 104 this.player.bind($.jPlayer.event.timeupdate + this.eventNamespace, function(event) { 105 if (!self.dragging) { 106 self._timeupdate(event.jPlayer.status.currentPercentAbsolute); 107 } 108 }); 109 110 // This event fired as buffered time increments 111 this.player.bind($.jPlayer.event.progress + this.eventNamespace, function(event) { 112 var percent = 0; 113 if((typeof self.audio.buffered === "object") && (self.audio.buffered.length > 0)) { 114 if(self.audio.duration > 0) { 115 var bufferTime = 0; 116 for(var i = 0; i < self.audio.buffered.length; i++) { 117 bufferTime += self.audio.buffered.end(i) - self.audio.buffered.start(i); 118 // console.log(i + " | start = " + self.audio.buffered.start(i) + " | end = " + self.audio.buffered.end(i) + " | bufferTime = " + bufferTime + " | duration = " + self.audio.duration); 119 } 120 percent = 100 * bufferTime / self.audio.duration; 121 } // else the Metadata has not been read yet. 122 // console.log("percent = " + percent); 123 } else { // Fallback if buffered not supported 124 // percent = event.jPlayer.status.seekPercent; 125 percent = 0; // Cleans up the inital conditions on all browsers, since seekPercent defaults to 100 when object is undefined. 126 } 127 self._progress(percent); // Problem here at initial condition. Due to the Opera clause above of buffered.length > 0 above... Removing it means Opera's white buffer ring never shows like with polyfill. 128 // Firefox 4 does not always give the final progress event when buffered = 100% 129 }); 130 131 this.player.bind($.jPlayer.event.ended + this.eventNamespace, function(event) { 132 self._resetSolution(); 133 }); 134 }, 135 _initSolution: function() { 136 if (this.cssTransforms) { 137 this.jq.progressHolder.show(); 138 this.jq.bufferHolder.show(); 139 } 140 else { 141 this.jq.progressHolder.addClass(this.cssClass.gt50).show(); 142 this.jq.progress1.addClass(this.cssClass.fallback); 143 this.jq.progress2.hide(); 144 this.jq.bufferHolder.hide(); 145 } 146 this._resetSolution(); 147 }, 148 _resetSolution: function() { 149 if (this.cssTransforms) { 150 this.jq.progressHolder.removeClass(this.cssClass.gt50); 151 this.jq.progress1.css({'transform': 'rotate(0deg)'}); 152 this.jq.progress2.css({'transform': 'rotate(0deg)'}).hide(); 153 } 154 else { 155 this.jq.progress1.css('background-position', '0 ' + this.spritePitch + 'px'); 156 } 157 }, 158 _initCircleControl: function() { 159 var self = this; 160 this.jq.circleControl.grab({ 161 onstart: function(){ 162 self.dragging = true; 163 }, onmove: function(event){ 164 var pc = self._getArcPercent(event.position.x, event.position.y); 165 self.player.jPlayer("playHead", pc).jPlayer("play"); 166 self._timeupdate(pc); 167 }, onfinish: function(event){ 168 self.dragging = false; 169 var pc = self._getArcPercent(event.position.x, event.position.y); 170 self.player.jPlayer("playHead", pc).jPlayer("play"); 171 } 172 }); 173 }, 174 _timeupdate: function(percent) { 175 var degs = percent * 3.6+"deg"; 176 177 var spriteOffset = (Math.floor((Math.round(percent))*this.spriteRatio)-1)*-this.spritePitch; 178 179 if (percent <= 50) { 180 if (this.cssTransforms) { 181 this.jq.progressHolder.removeClass(this.cssClass.gt50); 182 this.jq.progress1.css({'transform': 'rotate(' + degs + ')'}); 183 this.jq.progress2.hide(); 184 } else { // fall back 185 this.jq.progress1.css('background-position', '0 '+spriteOffset+'px'); 186 } 187 } else if (percent <= 100) { 188 if (this.cssTransforms) { 189 this.jq.progressHolder.addClass(this.cssClass.gt50); 190 this.jq.progress1.css({'transform': 'rotate(180deg)'}); 191 this.jq.progress2.css({'transform': 'rotate(' + degs + ')'}); 192 this.jq.progress2.show(); 193 } else { // fall back 194 this.jq.progress1.css('background-position', '0 '+spriteOffset+'px'); 195 } 196 } 197 }, 198 _progress: function(percent) { 199 var degs = percent * 3.6+"deg"; 200 201 if (this.cssTransforms) { 202 if (percent <= 50) { 203 this.jq.bufferHolder.removeClass(this.cssClass.gt50); 204 this.jq.buffer1.css({'transform': 'rotate(' + degs + ')'}); 205 this.jq.buffer2.hide(); 206 } else if (percent <= 100) { 207 this.jq.bufferHolder.addClass(this.cssClass.gt50); 208 this.jq.buffer1.css({'transform': 'rotate(180deg)'}); 209 this.jq.buffer2.show(); 210 this.jq.buffer2.css({'transform': 'rotate(' + degs + ')'}); 211 } 212 } 213 }, 214 _getArcPercent: function(pageX, pageY) { 215 var offset = this.jq.circleControl.offset(), 216 x = pageX - offset.left - this.jq.circleControl.width()/2, 217 y = pageY - offset.top - this.jq.circleControl.height()/2, 218 theta = Math.atan2(y,x); 219 220 if (theta > -1 * Math.PI && theta < -0.5 * Math.PI) { 221 theta = 2 * Math.PI + theta; 222 } 223 224 // theta is now value between -0.5PI and 1.5PI 225 // ready to be normalized and applied 226 227 return (theta + Math.PI / 2) / 2 * Math.PI * 10; 228 }, 229 setMedia: function(media) { 230 this.media = $.extend({}, media); 231 this.player.jPlayer("setMedia", this.media); 232 }, 233 play: function(time) { 234 this.player.jPlayer("play", time); 235 }, 236 pause: function(time) { 237 this.player.jPlayer("pause", time); 238 }, 239 destroy: function() { 240 this.player.unbind(this.eventNamespace); 241 this.player.jPlayer("destroy"); 242 } 243}; 244