Searched refs:upY (Results 1 – 3 of 3) sorted by path
/plugin/processing/ |
H A D | script.js | 6693 p.camera = function camera(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ) { argument 6706 upY = 1; 6711 var y = new p.PVector(upX, upY, upZ);
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/plugin/rrdgraph/ |
H A D | script.js | 86 var upY = e.originalEvent.changedTouches[0].pageY; 88 if ((Math.abs(downX - upX) > 100) && (Math.abs(downY - upY) < 50))
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/plugin/stlviewer/stlviewer/ |
H A D | three.min.js | 2 …rdZ.linearRampToValueAtTime(Dl.z,i),n.upX.linearRampToValueAtTime(r.x,i),n.upY.linearRampToValueAt…
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