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/plugin/processing/
H A Dscript.js7582 var fill3D = function fill3D(vArray, mode, cArray, tArray){ argument
7626 for(i = 0; i < tArray.length; i += 2){
7627 tArray[i] = tArray[i]/curTexture.width;
7628 tArray[i+1] /= curTexture.height;
7634 for(i = 0; i < tArray.length; i += 2){
7635 if( tArray[i+0] > 1.0 ){ tArray[i+0] -= (tArray[i+0] - 1.0);}
7636 if( tArray[i+1] > 1.0 ){ tArray[i+1] -= (tArray[i+1] - 1.0);}
7641 … curContext.bufferData(curContext.ARRAY_BUFFER, new Float32Array(tArray), curContext.STREAM_DRAW);