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/plugin/processing/
H A Dscript.js8384 p.texture = function(pimage) { argument
8385 if (pimage.localName === "canvas") {
8387 executeTexImage2D(pimage);
8391 } else if (!pimage.__texture) {
8393 pimage.__texture = texture;
8396 cvs.width = pimage.width;
8397 cvs.height = pimage.height;
8414 pimage.__cvs = cvs;
8421 executeTexImage2D(pimage.__cvs);
8427 curTexture.width = pimage.width;
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