H A D | script.js | 6732 p.perspective = function perspective(fov, aspect, near, far) { argument 6742 near = cameraNear; 6747 yMax = near * Math.tan(fov / 2); 6751 p.frustum(xMin, xMax, yMin, yMax, near, far); 6754 p.frustum = function frustum(left, right, bottom, top, near, far) { argument 6757 projection.set((2 * near) / (right - left), 0, (right + left) / (right - left), 6759 0, 0, 0, -(far + near) / (far - near), -(2 * far * near) / (far - near), 6763 p.ortho = function ortho(left, right, bottom, top, near, far) { argument 6769 near = -10; 6775 var z = -2 / (far - near); [all …]
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