Searched refs:clock (Results 1 – 25 of 40) sorted by relevance
12
2 * @file clock/style.css3 * @brief Default styles for the "clock" plugin8 --clock-border: 2px solid gray;9 --clock-border-radius: 2px;10 --clock-text-font-size: inherit;11 --clock-binary-font-size: large;12 --clock-binary-digit0: '○';13 --clock-binary-digit1: '●';20 border: var(--clock-border);21 border-radius: var(--clock[all...]
77 "running clock" where the game is being transmitted live and two other optional78 tags designed to handle special cases where the clock start times are needed.193 clock time. They are technicaly redundant but may be usefull for highlighting206 This is the time displayed on the players clock. It represents the time212 digital clock/board combinations. It is not normaly intended for use with234 The time actualy displayed on a mechanical clock. Notice that here the time240 also be interesting to know the state of the clock of the player whose turn it248 As only one clock is running at a time only one tag is necessary.255 The first character is either "W" (whites clock is running), "B" (blacks clock264 currently displayed clock time of the running clock. As for the clk command this[all …]
6 [Event "Testing PGN header tags, comments and clock information"]
420 clock time after each move422 [BlackClock "2:00:00"] as the clock times at the beginning of the game423 - understands the PGN tag [Clock "W/1:59:59"] as the clock time of the424 running clock
1037 except that it denotes the local clock time (hours, minutes, and seconds) of2019 the en passant target square, the halfmove clock, and the fullmove number.2079 16.1.3.5: Halfmove clock2081 The fifth field is a nonnegative integer representing the halfmove clock. This2467 clock information was similarly dropped.2470 16.2.5.14: Opcode "hmvc": halfmove clock2472 The opcode "hmvc" represents the halfmove clock associated with the position.2473 The halfmove clock of a position is equal to the number of plies since the last2476 value of the halfmove clock.2478 This opcode is used to explicitly represent the halfmove clock in EPD that is[all …]
2327 myAlertFEN(FenString, "missing halfmove clock");2335 myAlertFEN(FenString, "invalid halfmove clock");
1 <svg class="bi bi-clock-fill" width="1em" height="1em" viewBox="0 0 16 16" fill="currentColor" xmlns="http://www.w3.org/2000/svg">
1 <svg class="bi bi-clock" width="1em" height="1em" viewBox="0 0 16 16" fill="currentColor" xmlns="http://www.w3.org/2000/svg">
1 <svg class="bi bi-clock-history" width="1em" height="1em" viewBox="0 0 16 16" fill="currentColor" xmlns="http://www.w3.org/2000/svg">
1 <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><title>calendar-clock</title><path d="M15,13H16.5V15.82L18.94,17.23L18.19,18.53L15,16.69V13M19,8H5V19H9.67C9.24,18.09 9, (…)
113 .abcjs-inline-midi .abcjs-midi-clock, .abcjs-inline-midi .abcjs-midi-post {162 .abcjs-large .abcjs-midi-clock {
132 .abcjs-inline-midi .abcjs-midi-clock, .abcjs-inline-midi .abcjs-midi-post {181 .abcjs-large .abcjs-midi-clock {
44 var pfc_clock = <?php echo $json->encode($clock); ?>;
116 this.clock = (cookie == 'true');118 this.clock = pfc_clock;1746 if (this.clock) {1747 this.clock = false;1749 this.clock = true;1752 setCookie('pfc_clock', this.clock);1758 if (this.clock)
59 * You can add a leeway to account for when there is a clock skew times between284 - Add support for adding a leeway to `JWT:decode()` that accounts for clock skew
1 …clock::before{content:"\FB32"}.mdi-account-clock-outline::before{content:"\FB33"}.mdi-account-conv…
1 … 'string',\n 'subst',\n 'dict',\n 'cd',\n 'clock',\n 'exec',…
1 …ss-pool',\n 'cleanup',\n 'clear',\n 'client',\n 'clob',\n 'clock',\n 'close',\n …
349 var $clock = true; variable in pfcGlobalConfig
1 …\"math.sinh\",\n \"math.sqrt\",\"math.tan\",\"math.tanh\",\n\n \"os.clock\",\"os.date\",\"os…
184 .oi[data-glyph=clock]:before { content:'\e03b'; }
699 clock
5 …clock:before{content:"\f017"}.fa-clone:before{content:"\f24d"}.fa-closed-captioning:before{content…