Searched refs:CORNERS (Results 1 – 2 of 2) sorted by relevance
298 CORNERS: 1, // Draw mode convention to use (x1, y1) to (x2, y2) coordinates property in PConstants3118 } else if (curShapeMode === PConstants.CORNERS) {8538 case PConstants.CORNERS:8810 if (curRectMode === PConstants.CORNERS) {8848 if (curEllipseMode === PConstants.CORNERS) {8853 if (curEllipseMode === PConstants.CORNER || curEllipseMode === PConstants.CORNERS) {
7425 25A2;AL # WHITE SQUARE WITH ROUNDED CORNERS10471 4DDA;AL # HEXAGRAM FOR MOUTH CORNERS