Home
last modified time | relevance | path

Searched refs:weights (Results 1 – 18 of 18) sorted by relevance

/plugin/authgooglesheets/vendor/google/apiclient-services/src/ShoppingContent/
H A DHeaders.php97 public function setWeights($weights) argument
99 $this->weights = $weights;
106 return $this->weights;
/plugin/sphinxsearch-was/
H A Dsphinxapi.php728 function SetWeights($weights) argument
730 assert(is_array($weights));
731 foreach ($weights as $weight)
734 $this->_weights = $weights;
738 function SetFieldWeights($weights) argument
740 assert(is_array($weights));
741 foreach ($weights as $name => $weight) {
745 $this->_fieldweights = $weights;
749 function SetIndexWeights($weights) argument
751 assert(is_array($weights));
[all …]
/plugin/sphinxsearch/
H A Dsphinxapi.php761 function SetWeights ( $weights ) argument
763 assert ( is_array($weights) );
764 foreach ( $weights as $weight )
767 $this->_weights = $weights;
771 function SetFieldWeights ( $weights ) argument
773 assert ( is_array($weights) );
774 foreach ( $weights as $name=>$weight )
779 $this->_fieldweights = $weights;
783 function SetIndexWeights ( $weights ) argument
785 assert ( is_array($weights) );
[all …]
/plugin/icalevents/vendor/squizlabs/php_codesniffer/CodeSniffer/
H A DTokens.php777 $weights = self::$weightings;
780 if (isset($weights[$token]) === true) {
781 $weight = $weights[$token];
/plugin/yuriigantt/3rd/dhtmlxgantt/sources/ext/
H A Ddhtmlxgantt_undo.js733 var weights = { any: 0, link: 1, task: 2 }; class in Undo._reorderCommands
748 var weightA = weights[a.entity] || weights.any;
749 var weightB = weights[b.entity] || weights.any;
/plugin/yuriigantt/3rd/dhtmlxgantt/ext/
H A Ddhtmlxgantt_undo.js.map1weights","any","link","task","actionWeights","sort","a","b","parent","$index","weightA","entities"…
/plugin/bible/bible_douayRheims/
H A DMicheas.txt79 6:11. Shall I justify wicked balances, and the deceitful weights of the bag?
H A DProverbs.txt452 16:11. Weight and balance are judgments of the Lord: and his work all the weights of the bag.
565 20:10. Diverse weights and diverse measures, both are abominable before God.
578 20:23. Diverse weights are an abomination before the Lord: a deceitful balance is not good.
H A DLeviticus.txt571 …19:36. Let the balance be just and the weights equal, the bushel just, and the sextary equal. I am…
H A DDeuteronomy.txt667 25:13. Thou shalt not have divers weights in thy bag, a greater and a less:
H A DEcclesiasticus.txt1304 42:4. Of exactness of balance and weights, of getting much or little:
/plugin/amcharts/assets/amcharts/plugins/export/libs/fabric.js/
H A Dfabric.min.js9weights=this.matrix,context=canvasEl.getContext("2d"),pixels=context.getImageData(0,0,canvasEl.wid…
11weights=0,weightsAlpha=0,gxR=0,gxG=0,gxB=0,gxA=0,centerY=(j+.5)*ratioH;for(var yy=floor(j*ratioH);…
H A Dfabric.js17826 var weights = this.matrix,
17830 side = Math.round(Math.sqrt(weights.length)),
17867 wt = weights[cy * side + cx];
19255 var x2 = (i + j * dW) * 4, weight = 0, weights = 0, weightsAlpha = 0,
19283 weights += weight;
19288 data2[x2] = gxR / weights;
19289 data2[x2 + 1] = gxG / weights;
19290 data2[x2 + 2] = gxB / weights;
/plugin/stlviewer/stlviewer/
H A Dthree.min.js2 !function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).THREE={})}(this,(function(t){"use strict";void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Number.isInteger&&(Number.isInteger=function(t){return"number"==typeof t&&isFinite(t)&&Math.floor(t)===t}),void 0===Math.sign&&(Math.sign=function(t){return t<0?-1:t>0?1:+t}),"name"in Function.prototype==!1&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&(Object.assign=function(t){if(null==t)throw new TypeError("Cannot convert undefined or null to object");for(var e=Object(t),n=1;n<arguments.length;n++){var r=arguments[n];if(null!=r)for(var i in r)Object.prototype.hasOwnProperty.call(r,i)&&(e[i]=r[i])}return e});var e=100,n=300,r=301,i=302,a=303,o=304,s=306,c=307,l=1e3,u=1001,h=1002,d=1003,p=1004,f=1005,m=1006,v=1007,g=1008,y=1009,x=1012,_=1014,b=1015,w=1016,M=1020,S=1022,T=1023,E=1026,A=1027,L=33776,R=33777,C=33778,P=33779,I=35840,D=35841,O=35842,N=35843,B=37492,z=37496,G=2300,F=2301,U=2302,H=2400,k=2401,V=2402,W=2500,j=2501,q=3e3,X=3001,Y=3007,Z=3002,J=3004,Q=3005,K=3006,$=7680,tt=35044,et=35048,nt="300 es";function rt(){}Object.assign(rt.prototype,{addEventListener:function(t,e){void 0===this._listeners&&(this._listeners={});var n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)},hasEventListener:function(t,e){if(void 0===this._listeners)return!1;var n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)},removeEventListener:function(t,e){if(void 0!==this._listeners){var n=this._listeners[t];if(void 0!==n){var r=n.indexOf(e);-1!==r&&n.splice(r,1)}}},dispatchEvent:function(t){if(void 0!==this._listeners){var e=this._listeners[t.type];if(void 0!==e){t.target=this;for(var n=e.slice(0),r=0,i=n.length;r<i;r++)n[r].call(this,t)}}}});for(var it=[],at=0;at<256;at++)it[at]=(at<16?"0":"")+at.toString(16);var ot=1234567,st={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return(it[255&t]+it[t>>8&255]+it[t>>16&255]+it[t>>24&255]+"-"+it[255&e]+it[e>>8&255]+"-"+it[e>>16&15|64]+it[e>>24&255]+"-"+it[63&n|128]+it[n>>8&255]+"-"+it[n>>16&255]+it[n>>24&255]+it[255&r]+it[r>>8&255]+it[r>>16&255]+it[r>>24&255]).toUpperCase()},clamp:function(t,e,n){return Math.max(e,Math.min(n,t))},euclideanModulo:function(t,e){return(t%e+e)%e},mapLinear:function(t,e,n,r,i){return r+(t-e)*(i-r)/(n-e)},lerp:function(t,e,n){return(1-n)*t+n*e},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(ot=t%2147483647),((ot=16807*ot%2147483647)-1)/2147483646},degToRad:function(t){return t*st.DEG2RAD},radToDeg:function(t){return t*st.RAD2DEG},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,r,i){var a=Math.cos,o=Math.sin,s=a(n/2),c=o(n/2),l=a((e+r)/2),u=o((e+r)/2),h=a((e-r)/2),d=o((e-r)/2),p=a((r-e)/2),f=o((r-e)/2);switch(i){case"XYX":t.set(s*u,c*h,c*d,s*l);break;case"YZY":t.set(c*d,s*u,c*h,s*l);break;case"ZXZ":t.set(c*h,c*d,s*u,s*l);break;case"XZX":t.set(s*u,c*f,c*p,s*l);break;case"YXY":t.set(c*p,s*u,c*f,s*l);break;case"ZYZ":t.set(c*f,c*p,s*u,s*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}}};function ct(t,e){for(var n=0;n<e.length;n++){var r=e[n];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(t,r.key,r)}}function lt(t,e,n){return e&&ct(t.prototype,e),n&&ct(t,n),t}function ut(t,e){t.prototype=Object.create(e.prototype),t.prototype.constructor=t,t.__proto__=e}function ht(t){if(void 0===t)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return t}var dt,pt=function(){function t(t,e){void 0===t&&(t=0),void 0===e&&(e=0),Object.defineProperty(this,"isVector2",{value:!0}),this.x=t,this.y=e}var e=t.prototype;return e.set=function(t,e){return this.x=t,this.y=e,this},e.setScalar=function(t){return this.x=t,this.y=t,this},e.setX=function(t){return this.x=t,this},e.setY=function(t){return this.y=t,this},e.setComponent=function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this},e.getComponent=function(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}},e.clone=function(){return new this.constructor(this.x,this.y)},e.copy=function(t){return this.x=t.x,this.y=t.y,this},e.add=function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)},e.addScalar=function(t){return this.x+=t,this.y+=t,this},e.addVectors=function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this},e.addScaledVector=function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this},e.sub=function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)},e.subScalar=function(t){return this.x-=t,this.y-=t,this},e.subVectors=function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this},e.multiply=function(t){return this.x*=t.x,this.y*=t.y,this},e.multiplyScalar=function(t){return this.x*=t,this.y*=t,this},e.divide=function(t){return this.x/=t.x,this.y/=t.y,this},e.divideScalar=function(t){return this.multiplyScalar(1/t)},e.applyMatrix3=function(t){var e=this.x,n=this.y,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6],this.y=r[1]*e+r[4]*n+r[7],this},e.min=function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this},e.max=function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this},e.clamp=function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this},e.clampScalar=function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this},e.clampLength=function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},e.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},e.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},e.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},e.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},e.negate=function(){return this.x=-this.x,this.y=-this.y,this},e.dot=function(t){return this.x*t.x+this.y*t.y},e.cross=function(t){return this.x*t.y-this.y*t.x},e.lengthSq=function(){return this.x*this.x+this.y*this.y},e.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y)},e.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)},e.normalize=function(){return this.divideScalar(this.length()||1)},e.angle=function(){var t=Math.atan2(-this.y,-this.x)+Math.PI;return t},e.distanceTo=function(t){return Math.sqrt(this.distanceToSquared(t))},e.distanceToSquared=function(t){var e=this.x-t.x,n=this.y-t.y;return e*e+n*n},e.manhattanDistanceTo=function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)},e.setLength=function(t){return this.normalize().multiplyScalar(t)},e.lerp=function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this},e.lerpVectors=function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this},e.equals=function(t){return t.x===this.x&&t.y===this.y},e.fromArray=function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t},e.fromBufferAttribute=function(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this},e.rotateAround=function(t,e){var n=Math.cos(e),r=Math.sin(e),i=this.x-t.x,a=this.y-t.y;return this.x=i*n-a*r+t.x,this.y=i*r+a*n+t.y,this},e.random=function(){return this.x=Math.random(),this.y=Math.random(),this},lt(t,[{key:"width",get:function(){return this.x},set:function(t){this.x=t}},{key:"height",get:function(){return this.y},set:function(t){this.y=t}}]),t}(),ft=function(){function t(){Object.defineProperty(this,"isMatrix3",{value:!0}),this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}var e=t.prototype;return e.set=function(t,e,n,r,i,a,o,s,c){var l=this.elements;return l[0]=t,l[1]=r,l[2]=o,l[3]=e,l[4]=i,l[5]=s,l[6]=n,l[7]=a,l[8]=c,this},e.identity=function(){return this.set(1,0,0,0,1,0,0,0,1),this},e.clone=function(){return(new this.constructor).fromArray(this.elements)},e.copy=function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this},e.extractBasis=function(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this},e.setFromMatrix4=function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},e.multiply=function(t){return this.multiplyMatrices(this,t)},e.premultiply=function(t){return this.multiplyMatrices(t,this)},e.multiplyMatrices=function(t,e){var n=t.elements,r=e.elements,i=this.elements,a=n[0],o=n[3],s=n[6],c=n[1],l=n[4],u=n[7],h=n[2],d=n[5],p=n[8],f=r[0],m=r[3],v=r[6],g=r[1],y=r[4],x=r[7],_=r[2],b=r[5],w=r[8];return i[0]=a*f+o*g+s*_,i[3]=a*m+o*y+s*b,i[6]=a*v+o*x+s*w,i[1]=c*f+l*g+u*_,i[4]=c*m+l*y+u*b,i[7]=c*v+l*x+u*w,i[2]=h*f+d*g+p*_,i[5]=h*m+d*y+p*b,i[8]=h*v+d*x+p*w,this},e.multiplyScalar=function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},e.determinant=function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],a=t[4],o=t[5],s=t[6],c=t[7],l=t[8];return e*a*l-e*o*c-n*i*l+n*o*s+r*i*c-r*a*s},e.getInverse=function(t,e){void 0!==e&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");var n=t.elements,r=this.elements,i=n[0],a=n[1],o=n[2],s=n[3],c=n[4],l=n[5],u=n[6],h=n[7],d=n[8],p=d*c-l*h,f=l*u-d*s,m=h*s-c*u,v=i*p+a*f+o*m;if(0===v)return this.set(0,0,0,0,0,0,0,0,0);var g=1/v;return r[0]=p*g,r[1]=(o*h-d*a)*g,r[2]=(l*a-o*c)*g,r[3]=f*g,r[4]=(d*i-o*u)*g,r[5]=(o*s-l*i)*g,r[6]=m*g,r[7]=(a*u-h*i)*g,r[8]=(c*i-a*s)*g,this},e.transpose=function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},e.getNormalMatrix=function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},e.transposeIntoArray=function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},e.setUvTransform=function(t,e,n,r,i,a,o){var s=Math.cos(i),c=Math.sin(i);this.set(n*s,n*c,-n*(s*a+c*o)+a+t,-r*c,r*s,-r*(-c*a+s*o)+o+e,0,0,1)},e.scale=function(t,e){var n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},e.rotate=function(t){var e=Math.cos(t),n=Math.sin(t),r=this.elements,i=r[0],a=r[3],o=r[6],s=r[1],c=r[4],l=r[7];return r[0]=e*i+n*s,r[3]=e*a+n*c,r[6]=e*o+n*l,r[1]=-n*i+e*s,r[4]=-n*a+e*c,r[7]=-n*o+e*l,this},e.translate=function(t,e){var n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},e.equals=function(t){for(var e=this.elements,n=t.elements,r=0;r<9;r++)if(e[r]!==n[r])return!1;return!0},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=0;n<9;n++)this.elements[n]=t[n+e];return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t},t}(),mt={getDataURL:function(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;var e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===dt&&(dt=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),dt.width=t.width,dt.height=t.height;var n=dt.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=dt}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}},vt=0;function gt(t,e,n,r,i,a,o,s,c,l){Object.defineProperty(this,"id",{value:vt++}),this.uuid=st.generateUUID(),this.name="",this.image=void 0!==t?t:gt.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==e?e:gt.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:u,this.wrapT=void 0!==r?r:u,this.magFilter=void 0!==i?i:m,this.minFilter=void 0!==a?a:g,this.anisotropy=void 0!==c?c:1,this.format=void 0!==o?o:T,this.internalFormat=null,this.type=void 0!==s?s:y,this.offset=new pt(0,0),this.repeat=new pt(1,1),this.center=new pt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ft,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==l?l:q,this.version=0,this.onUpdate=null}gt.DEFAULT_IMAGE=void 0,gt.DEFAULT_MAPPING=n,gt.prototype=Object.assign(Object.create(rt.prototype),{constructor:gt,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=st.generateUUID()),!e&&void 0===t.images[r.uuid]){var i;if(Array.isArray(r)){i=[];for(var a=0,o=r.length;a<o;a++)i.push(mt.getDataURL(r[a]))}else i=mt.getDataURL(r);t.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(this.mapping!==n)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case l:t.x=t.x-Math.floor(t.x);break;case u:t.x=t.x<0?0:1;break;case h:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case l:t.y=t.y-Math.floor(t.y);break;case u:t.y=t.y<0?0:1;break;case h:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(gt.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}});var yt=function(){function t(t,e,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=1),Object.defineProperty(this,"isVector4",{value:!0}),this.x=t,this.y=e,this.z=n,this.w=r}var e=t.prototype;return e.set=function(t,e,n,r){return this.x=t,this.y=e,this.z=n,this.w=r,this},e.setScalar=function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},e.setX=function(t){return this.x=t,this},e.setY=function(t){return this.y=t,this},e.setZ=function(t){return this.z=t,this},e.setW=function(t){return this.w=t,this},e.setComponent=function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},e.getComponent=function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},e.clone=function(){return new this.constructor(this.x,this.y,this.z,this.w)},e.copy=function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},e.add=function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},e.addScalar=function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},e.addVectors=function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},e.addScaledVector=function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},e.sub=function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},e.subScalar=function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},e.subVectors=function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},e.multiplyScalar=function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},e.applyMatrix4=function(t){var e=this.x,n=this.y,r=this.z,i=this.w,a=t.elements;return this.x=a[0]*e+a[4]*n+a[8]*r+a[12]*i,this.y=a[1]*e+a[5]*n+a[9]*r+a[13]*i,this.z=a[2]*e+a[6]*n+a[10]*r+a[14]*i,this.w=a[3]*e+a[7]*n+a[11]*r+a[15]*i,this},e.divideScalar=function(t){return this.multiplyScalar(1/t)},e.setAxisAngleFromQuaternion=function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},e.setAxisAngleFromRotationMatrix=function(t){var e,n,r,i,a=.01,o=.1,s=t.elements,c=s[0],l=s[4],u=s[8],h=s[1],d=s[5],p=s[9],f=s[2],m=s[6],v=s[10];if(Math.abs(l-h)<a&&Math.abs(u-f)<a&&Math.abs(p-m)<a){if(Math.abs(l+h)<o&&Math.abs(u+f)<o&&Math.abs(p+m)<o&&Math.abs(c+d+v-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var g=(c+1)/2,y=(d+1)/2,x=(v+1)/2,_=(l+h)/4,b=(u+f)/4,w=(p+m)/4;return g>y&&g>x?g<a?(n=0,r=.707106781,i=.707106781):(r=_/(n=Math.sqrt(g)),i=b/n):y>x?y<a?(n=.707106781,r=0,i=.707106781):(n=_/(r=Math.sqrt(y)),i=w/r):x<a?(n=.707106781,r=.707106781,i=0):(n=b/(i=Math.sqrt(x)),r=w/i),this.set(n,r,i,e),this}var M=Math.sqrt((m-p)*(m-p)+(u-f)*(u-f)+(h-l)*(h-l));return Math.abs(M)<.001&&(M=1),this.x=(m-p)/M,this.y=(u-f)/M,this.z=(h-l)/M,this.w=Math.acos((c+d+v-1)/2),this},e.min=function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},e.max=function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},e.clamp=function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},e.clampScalar=function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this},e.clampLength=function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},e.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},e.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},e.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},e.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},e.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},e.dot=function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},e.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},e.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},e.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},e.normalize=function(){return this.divideScalar(this.length()||1)},e.setLength=function(t){return this.normalize().multiplyScalar(t)},e.lerp=function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},e.lerpVectors=function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this},e.equals=function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},e.fromArray=function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},e.fromBufferAttribute=function(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this},e.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this},lt(t,[{key:"width",get:function(){return this.z},set:function(t){this.z=t}},{key:"height",get:function(){return this.w},set:function(t){this.w=t}}]),t}();function xt(t,e,n){this.width=t,this.height=e,this.scissor=new yt(0,0,t,e),this.scissorTest=!1,this.viewport=new yt(0,0,t,e),n=n||{},this.texture=new gt(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=t,this.texture.image.height=e,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:m,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function _t(t,e,n){xt.call(this,t,e,n),this.samples=4}xt.prototype=Object.assign(Object.create(rt.prototype),{constructor:xt,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.texture.image.width=t,this.texture.image.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),_t.prototype=Object.assign(Object.create(xt.prototype),{constructor:_t,isWebGLMultisampleRenderTarget:!0,copy:function(t){return xt.prototype.copy.call(this,t),this.samples=t.samples,this}});var bt=function(){function t(t,e,n,r){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=1),Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=t,this._y=e,this._z=n,this._w=r}t.slerp=function(t,e,n,r){return n.copy(t).slerp(e,r)},t.slerpFlat=function(t,e,n,r,i,a,o){var s=n[r+0],c=n[r+1],l=n[r+2],u=n[r+3],h=i[a+0],d=i[a+1],p=i[a+2],f=i[a+3];if(u!==f||s!==h||c!==d||l!==p){var m=1-o,v=s*h+c*d+l*p+u*f,g=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){var x=Math.sqrt(y),_=Math.atan2(x,v*g);m=Math.sin(m*_)/x,o=Math.sin(o*_)/x}var b=o*g;if(s=s*m+h*b,c=c*m+d*b,l=l*m+p*b,u=u*m+f*b,m===1-o){var w=1/Math.sqrt(s*s+c*c+l*l+u*u);s*=w,c*=w,l*=w,u*=w}}t[e]=s,t[e+1]=c,t[e+2]=l,t[e+3]=u},t.multiplyQuaternionsFlat=function(t,e,n,r,i,a){var o=n[r],s=n[r+1],c=n[r+2],l=n[r+3],u=i[a],h=i[a+1],d=i[a+2],p=i[a+3];return t[e]=o*p+l*u+s*d-c*h,t[e+1]=s*p+l*h+c*u-o*d,t[e+2]=c*p+l*d+o*h-s*u,t[e+3]=l*p-o*u-s*h-c*d,t};var e=t.prototype;return e.set=function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._w=r,this._onChangeCallback(),this},e.clone=function(){return new this.constructor(this._x,this._y,this._z,this._w)},e.copy=function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this},e.setFromEuler=function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=t._x,r=t._y,i=t._z,a=t._order,o=Math.cos,s=Math.sin,c=o(n/2),l=o(r/2),u=o(i/2),h=s(n/2),d=s(r/2),p=s(i/2);switch(a){case"XYZ":this._x=h*l*u+c*d*p,this._y=c*d*u-h*l*p,this._z=c*l*p+h*d*u,this._w=c*l*u-h*d*p;break;case"YXZ":this._x=h*l*u+c*d*p,this._y=c*d*u-h*l*p,this._z=c*l*p-h*d*u,this._w=c*l*u+h*d*p;break;case"ZXY":this._x=h*l*u-c*d*p,this._y=c*d*u+h*l*p,this._z=c*l*p+h*d*u,this._w=c*l*u-h*d*p;break;case"ZYX":this._x=h*l*u-c*d*p,this._y=c*d*u+h*l*p,this._z=c*l*p-h*d*u,this._w=c*l*u+h*d*p;break;case"YZX":this._x=h*l*u+c*d*p,this._y=c*d*u+h*l*p,this._z=c*l*p-h*d*u,this._w=c*l*u-h*d*p;break;case"XZY":this._x=h*l*u-c*d*p,this._y=c*d*u-h*l*p,this._z=c*l*p+h*d*u,this._w=c*l*u+h*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!1!==e&&this._onChangeCallback(),this},e.setFromAxisAngle=function(t,e){var n=e/2,r=Math.sin(n);return this._x=t.x*r,this._y=t.y*r,this._z=t.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},e.setFromRotationMatrix=function(t){var e=t.elements,n=e[0],r=e[4],i=e[8],a=e[1],o=e[5],s=e[9],c=e[2],l=e[6],u=e[10],h=n+o+u;if(h>0){var d=.5/Math.sqrt(h+1);this._w=.25/d,this._x=(l-s)*d,this._y=(i-c)*d,this._z=(a-r)*d}else if(n>o&&n>u){var p=2*Math.sqrt(1+n-o-u);this._w=(l-s)/p,this._x=.25*p,this._y=(r+a)/p,this._z=(i+c)/p}else if(o>u){var f=2*Math.sqrt(1+o-n-u);this._w=(i-c)/f,this._x=(r+a)/f,this._y=.25*f,this._z=(s+l)/f}else{var m=2*Math.sqrt(1+u-n-o);this._w=(a-r)/m,this._x=(i+c)/m,this._y=(s+l)/m,this._z=.25*m}return this._onChangeCallback(),this},e.setFromUnitVectors=function(t,e){var n=t.dot(e)+1;return n<1e-6?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()},e.angleTo=function(t){return 2*Math.acos(Math.abs(st.clamp(this.dot(t),-1,1)))},e.rotateTowards=function(t,e){var n=this.angleTo(t);if(0===n)return this;var r=Math.min(1,e/n);return this.slerp(t,r),this},e.identity=function(){return this.set(0,0,0,1)},e.inverse=function(){return this.conjugate()},e.conjugate=function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},e.dot=function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},e.lengthSq=function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},e.length=function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},e.normalize=function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},e.premultiply=function(t){return this.multiplyQuaternions(t,this)},e.multiplyQuaternions=function(t,e){var n=t._x,r=t._y,i=t._z,a=t._w,o=e._x,s=e._y,c=e._z,l=e._w;return this._x=n*l+a*o+r*c-i*s,this._y=r*l+a*s+i*o-n*c,this._z=i*l+a*c+n*s-r*o,this._w=a*l-n*o-r*s-i*c,this._onChangeCallback(),this},e.slerp=function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this._x,r=this._y,i=this._z,a=this._w,o=a*t._w+n*t._x+r*t._y+i*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=n,this._y=r,this._z=i,this;var s=1-o*o;if(s<=Number.EPSILON){var c=1-e;return this._w=c*a+e*this._w,this._x=c*n+e*this._x,this._y=c*r+e*this._y,this._z=c*i+e*this._z,this.normalize(),this._onChangeCallback(),this}var l=Math.sqrt(s),u=Math.atan2(l,o),h=Math.sin((1-e)*u)/l,d=Math.sin(e*u)/l;return this._w=a*h+this._w*d,this._x=n*h+this._x*d,this._y=r*h+this._y*d,this._z=i*h+this._z*d,this._onChangeCallback(),this},e.equals=function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},e.fromArray=function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},e.fromBufferAttribute=function(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this},e._onChange=function(t){return this._onChangeCallback=t,this},e._onChangeCallback=function(){},lt(t,[{key:"x",get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},{key:"w",get:function(){return this._w},set:function(t){this._w=t,this._onChangeCallback()}}]),t}(),wt=function(){function t(t,e,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===n&&(n=0),Object.defineProperty(this,"isVector3",{value:!0}),this.x=t,this.y=e,this.z=n}var e=t.prototype;return e.set=function(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this},e.setScalar=function(t){return this.x=t,this.y=t,this.z=t,this},e.setX=function(t){return this.x=t,this},e.setY=function(t){return this.y=t,this},e.setZ=function(t){return this.z=t,this},e.setComponent=function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},e.getComponent=function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},e.clone=function(){return new this.constructor(this.x,this.y,this.z)},e.copy=function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},e.add=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},e.addScalar=function(t){return this.x+=t,this.y+=t,this.z+=t,this},e.addVectors=function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},e.addScaledVector=function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},e.sub=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},e.subScalar=function(t){return this.x-=t,this.y-=t,this.z-=t,this},e.subVectors=function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},e.multiplyScalar=function(t){return this.x*=t,this.y*=t,this.z*=t,this},e.multiplyVectors=function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},e.applyEuler=function(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(St.setFromEuler(t))},e.applyAxisAngle=function(t,e){return this.applyQuaternion(St.setFromAxisAngle(t,e))},e.applyMatrix3=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6]*r,this.y=i[1]*e+i[4]*n+i[7]*r,this.z=i[2]*e+i[5]*n+i[8]*r,this},e.applyNormalMatrix=function(t){return this.applyMatrix3(t).normalize()},e.applyMatrix4=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements,a=1/(i[3]*e+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*e+i[4]*n+i[8]*r+i[12])*a,this.y=(i[1]*e+i[5]*n+i[9]*r+i[13])*a,this.z=(i[2]*e+i[6]*n+i[10]*r+i[14])*a,this},e.applyQuaternion=function(t){var e=this.x,n=this.y,r=this.z,i=t.x,a=t.y,o=t.z,s=t.w,c=s*e+a*r-o*n,l=s*n+o*e-i*r,u=s*r+i*n-a*e,h=-i*e-a*n-o*r;return this.x=c*s+h*-i+l*-o-u*-a,this.y=l*s+h*-a+u*-i-c*-o,this.z=u*s+h*-o+c*-a-l*-i,this},e.project=function(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)},e.unproject=function(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)},e.transformDirection=function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[4]*n+i[8]*r,this.y=i[1]*e+i[5]*n+i[9]*r,this.z=i[2]*e+i[6]*n+i[10]*r,this.normalize()},e.divide=function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},e.divideScalar=function(t){return this.multiplyScalar(1/t)},e.min=function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},e.max=function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},e.clamp=function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},e.clampScalar=function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this},e.clampLength=function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},e.floor=function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},e.ceil=function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},e.round=function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},e.roundToZero=function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},e.negate=function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},e.dot=function(t){return this.x*t.x+this.y*t.y+this.z*t.z},e.lengthSq=function(){return this.x*this.x+this.y*this.y+this.z*this.z},e.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},e.manhattanLength=function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},e.normalize=function(){return this.divideScalar(this.length()||1)},e.setLength=function(t){return this.normalize().multiplyScalar(t)},e.lerp=function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},e.lerpVectors=function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this},e.cross=function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},e.crossVectors=function(t,e){var n=t.x,r=t.y,i=t.z,a=e.x,o=e.y,s=e.z;return this.x=r*s-i*o,this.y=i*a-n*s,this.z=n*o-r*a,this},e.projectOnVector=function(t){var e=t.lengthSq();if(0===e)return this.set(0,0,0);var n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)},e.projectOnPlane=function(t){return Mt.copy(this).projectOnVector(t),this.sub(Mt)},e.reflect=function(t){return this.sub(Mt.copy(t).multiplyScalar(2*this.dot(t)))},e.angleTo=function(t){var e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;var n=this.dot(t)/e;return Math.acos(st.clamp(n,-1,1))},e.distanceTo=function(t){return Math.sqrt(this.distanceToSquared(t))},e.distanceToSquared=function(t){var e=this.x-t.x,n=this.y-t.y,r=this.z-t.z;return e*e+n*n+r*r},e.manhattanDistanceTo=function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},e.setFromSpherical=function(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)},e.setFromSphericalCoords=function(t,e,n){var r=Math.sin(e)*t;return this.x=r*Math.sin(n),this.y=Math.cos(e)*t,this.z=r*Math.cos(n),this},e.setFromCylindrical=function(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)},e.setFromCylindricalCoords=function(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this},e.setFromMatrixPosition=function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},e.setFromMatrixScale=function(t){var e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),r=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=r,this},e.setFromMatrixColumn=function(t,e){return this.fromArray(t.elements,4*e)},e.setFromMatrix3Column=function(t,e){return this.fromArray(t.elements,3*e)},e.equals=function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},e.fromArray=function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},e.fromBufferAttribute=function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this},e.random=function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this},t}(),Mt=new wt,St=new bt,Tt=function(){function t(t,e){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==t?t:new wt(1/0,1/0,1/0),this.max=void 0!==e?e:new wt(-1/0,-1/0,-1/0)}var e=t.prototype;return e.set=function(t,e){return this.min.copy(t),this.max.copy(e),this},e.setFromArray=function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=t.length;s<c;s+=3){var l=t[s],u=t[s+1],h=t[s+2];l<e&&(e=l),u<n&&(n=u),h<r&&(r=h),l>i&&(i=l),u>a&&(a=u),h>o&&(o=h)}return this.min.set(e,n,r),this.max.set(i,a,o),this},e.setFromBufferAttribute=function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=t.count;s<c;s++){var l=t.getX(s),u=t.getY(s),h=t.getZ(s);l<e&&(e=l),u<n&&(n=u),h<r&&(r=h),l>i&&(i=l),u>a&&(a=u),h>o&&(o=h)}return this.min.set(e,n,r),this.max.set(i,a,o),this},e.setFromPoints=function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},e.setFromCenterAndSize=function(t,e){var n=Lt.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},e.setFromObject=function(t){return this.makeEmpty(),this.expandByObject(t)},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.min.copy(t.min),this.max.copy(t.max),this},e.makeEmpty=function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},e.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new wt),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},e.getSize=function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new wt),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},e.expandByPoint=function(t){return this.min.min(t),this.max.max(t),this},e.expandByVector=function(t){return this.min.sub(t),this.max.add(t),this},e.expandByScalar=function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},e.expandByObject=function(t){t.updateWorldMatrix(!1,!1);var e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),Rt.copy(e.boundingBox),Rt.applyMatrix4(t.matrixWorld),this.union(Rt));for(var n=t.children,r=0,i=n.length;r<i;r++)this.expandByObject(n[r]);return this},e.containsPoint=function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},e.containsBox=function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},e.getParameter=function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new wt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},e.intersectsBox=function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},e.intersectsSphere=function(t){return this.clampPoint(t.center,Lt),Lt.distanceToSquared(t.center)<=t.radius*t.radius},e.intersectsPlane=function(t){var e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant},e.intersectsTriangle=function(t){if(this.isEmpty())return!1;this.getCenter(Bt),zt.subVectors(this.max,Bt),Ct.subVectors(t.a,Bt),Pt.subVectors(t.b,Bt),It.subVectors(t.c,Bt),Dt.subVectors(Pt,Ct),Ot.subVectors(It,Pt),Nt.subVectors(Ct,It);var e=[0,-Dt.z,Dt.y,0,-Ot.z,Ot.y,0,-Nt.z,Nt.y,Dt.z,0,-Dt.x,Ot.z,0,-Ot.x,Nt.z,0,-Nt.x,-Dt.y,Dt.x,0,-Ot.y,Ot.x,0,-Nt.y,Nt.x,0];return!!Et(e,Ct,Pt,It,zt)&&(!!Et(e=[1,0,0,0,1,0,0,0,1],Ct,Pt,It,zt)&&(Gt.crossVectors(Dt,Ot),Et(e=[Gt.x,Gt.y,Gt.z],Ct,Pt,It,zt)))},e.clampPoint=function(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new wt),e.copy(t).clamp(this.min,this.max)},e.distanceToPoint=function(t){return Lt.copy(t).clamp(this.min,this.max).sub(t).length()},e.getBoundingSphere=function(t){return void 0===t&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(t.center),t.radius=.5*this.getSize(Lt).length(),t},e.intersect=function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},e.union=function(t){return this.min.min(t.min),this.max.max(t.max),this},e.applyMatrix4=function(t){return this.isEmpty()||(At[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),At[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),At[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),At[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),At[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),At[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),At[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),At[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(At)),this},e.translate=function(t){return this.min.add(t),this.max.add(t),this},e.equals=function(t){return t.min.equals(this.min)&&t.max.equals(this.max)},t}();function Et(t,e,n,r,i){for(var a=0,o=t.length-3;a<=o;a+=3){Ft.fromArray(t,a);var s=i.x*Math.abs(Ft.x)+i.y*Math.abs(Ft.y)+i.z*Math.abs(Ft.z),c=e.dot(Ft),l=n.dot(Ft),u=r.dot(Ft);if(Math.max(-Math.max(c,l,u),Math.min(c,l,u))>s)return!1}return!0}var At=[new wt,new wt,new wt,new wt,new wt,new wt,new wt,new wt],Lt=new wt,Rt=new Tt,Ct=new wt,Pt=new wt,It=new wt,Dt=new wt,Ot=new wt,Nt=new wt,Bt=new wt,zt=new wt,Gt=new wt,Ft=new wt,Ut=new Tt,Ht=function(){function t(t,e){this.center=void 0!==t?t:new wt,this.radius=void 0!==e?e:-1}var e=t.prototype;return e.set=function(t,e){return this.center.copy(t),this.radius=e,this},e.setFromPoints=function(t,e){var n=this.center;void 0!==e?n.copy(e):Ut.setFromPoints(t).getCenter(n);for(var r=0,i=0,a=t.length;i<a;i++)r=Math.max(r,n.distanceToSquared(t[i]));return this.radius=Math.sqrt(r),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.center.copy(t.center),this.radius=t.radius,this},e.isEmpty=function(){return this.radius<0},e.makeEmpty=function(){return this.center.set(0,0,0),this.radius=-1,this},e.containsPoint=function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},e.distanceToPoint=function(t){return t.distanceTo(this.center)-this.radius},e.intersectsSphere=function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},e.intersectsBox=function(t){return t.intersectsSphere(this)},e.intersectsPlane=function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},e.clampPoint=function(t,e){var n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new wt),e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e},e.getBoundingBox=function(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new Tt),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)},e.applyMatrix4=function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},e.translate=function(t){return this.center.add(t),this},e.equals=function(t){return t.center.equals(this.center)&&t.radius===this.radius},t}(),kt=new wt,Vt=new wt,Wt=new wt,jt=new wt,qt=new wt,Xt=new wt,Yt=new wt,Zt=function(){function t(t,e){this.origin=void 0!==t?t:new wt,this.direction=void 0!==e?e:new wt(0,0,-1)}var e=t.prototype;return e.set=function(t,e){return this.origin.copy(t),this.direction.copy(e),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},e.at=function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new wt),e.copy(this.direction).multiplyScalar(t).add(this.origin)},e.lookAt=function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},e.recast=function(t){return this.origin.copy(this.at(t,kt)),this},e.closestPointToPoint=function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new wt),e.subVectors(t,this.origin);var n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)},e.distanceToPoint=function(t){return Math.sqrt(this.distanceSqToPoint(t))},e.distanceSqToPoint=function(t){var e=kt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(kt.copy(this.direction).multiplyScalar(e).add(this.origin),kt.distanceToSquared(t))},e.distanceSqToSegment=function(t,e,n,r){Vt.copy(t).add(e).multiplyScalar(.5),Wt.copy(e).sub(t).normalize(),jt.copy(this.origin).sub(Vt);var i,a,o,s,c=.5*t.distanceTo(e),l=-this.direction.dot(Wt),u=jt.dot(this.direction),h=-jt.dot(Wt),d=jt.lengthSq(),p=Math.abs(1-l*l);if(p>0)if(a=l*u-h,s=c*p,(i=l*h-u)>=0)if(a>=-s)if(a<=s){var f=1/p;o=(i*=f)*(i+l*(a*=f)+2*u)+a*(l*i+a+2*h)+d}else a=c,o=-(i=Math.max(0,-(l*a+u)))*i+a*(a+2*h)+d;else a=-c,o=-(i=Math.max(0,-(l*a+u)))*i+a*(a+2*h)+d;else a<=-s?o=-(i=Math.max(0,-(-l*c+u)))*i+(a=i>0?-c:Math.min(Math.max(-c,-h),c))*(a+2*h)+d:a<=s?(i=0,o=(a=Math.min(Math.max(-c,-h),c))*(a+2*h)+d):o=-(i=Math.max(0,-(l*c+u)))*i+(a=i>0?c:Math.min(Math.max(-c,-h),c))*(a+2*h)+d;else a=l>0?-c:c,o=-(i=Math.max(0,-(l*a+u)))*i+a*(a+2*h)+d;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(Wt).multiplyScalar(a).add(Vt),o},e.intersectSphere=function(t,e){kt.subVectors(t.center,this.origin);var n=kt.dot(this.direction),r=kt.dot(kt)-n*n,i=t.radius*t.radius;if(r>i)return null;var a=Math.sqrt(i-r),o=n-a,s=n+a;return o<0&&s<0?null:o<0?this.at(s,e):this.at(o,e)},e.intersectsSphere=function(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius},e.distanceToPlane=function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null},e.intersectPlane=function(t,e){var n=this.distanceToPlane(t);return null===n?null:this.at(n,e)},e.intersectsPlane=function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},e.intersectBox=function(t,e){var n,r,i,a,o,s,c=1/this.direction.x,l=1/this.direction.y,u=1/this.direction.z,h=this.origin;return c>=0?(n=(t.min.x-h.x)*c,r=(t.max.x-h.x)*c):(n=(t.max.x-h.x)*c,r=(t.min.x-h.x)*c),l>=0?(i=(t.min.y-h.y)*l,a=(t.max.y-h.y)*l):(i=(t.max.y-h.y)*l,a=(t.min.y-h.y)*l),n>a||i>r?null:((i>n||n!=n)&&(n=i),(a<r||r!=r)&&(r=a),u>=0?(o=(t.min.z-h.z)*u,s=(t.max.z-h.z)*u):(o=(t.max.z-h.z)*u,s=(t.min.z-h.z)*u),n>s||o>r?null:((o>n||n!=n)&&(n=o),(s<r||r!=r)&&(r=s),r<0?null:this.at(n>=0?n:r,e)))},e.intersectsBox=function(t){return null!==this.intersectBox(t,kt)},e.intersectTriangle=function(t,e,n,r,i){qt.subVectors(e,t),Xt.subVectors(n,t),Yt.crossVectors(qt,Xt);var a,o=this.direction.dot(Yt);if(o>0){if(r)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}jt.subVectors(this.origin,t);var s=a*this.direction.dot(Xt.crossVectors(jt,Xt));if(s<0)return null;var c=a*this.direction.dot(qt.cross(jt));if(c<0)return null;if(s+c>o)return null;var l=-a*jt.dot(Yt);return l<0?null:this.at(l/o,i)},e.applyMatrix4=function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},e.equals=function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)},t}(),Jt=function(){function t(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}var e=t.prototype;return e.set=function(t,e,n,r,i,a,o,s,c,l,u,h,d,p,f,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=n,v[12]=r,v[1]=i,v[5]=a,v[9]=o,v[13]=s,v[2]=c,v[6]=l,v[10]=u,v[14]=h,v[3]=d,v[7]=p,v[11]=f,v[15]=m,this},e.identity=function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},e.clone=function(){return(new t).fromArray(this.elements)},e.copy=function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this},e.copyPosition=function(t){var e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this},e.extractBasis=function(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},e.makeBasis=function(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this},e.extractRotation=function(t){var e=this.elements,n=t.elements,r=1/Qt.setFromMatrixColumn(t,0).length(),i=1/Qt.setFromMatrixColumn(t,1).length(),a=1/Qt.setFromMatrixColumn(t,2).length();return e[0]=n[0]*r,e[1]=n[1]*r,e[2]=n[2]*r,e[3]=0,e[4]=n[4]*i,e[5]=n[5]*i,e[6]=n[6]*i,e[7]=0,e[8]=n[8]*a,e[9]=n[9]*a,e[10]=n[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},e.makeRotationFromEuler=function(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,n=t.x,r=t.y,i=t.z,a=Math.cos(n),o=Math.sin(n),s=Math.cos(r),c=Math.sin(r),l=Math.cos(i),u=Math.sin(i);if("XYZ"===t.order){var h=a*l,d=a*u,p=o*l,f=o*u;e[0]=s*l,e[4]=-s*u,e[8]=c,e[1]=d+p*c,e[5]=h-f*c,e[9]=-o*s,e[2]=f-h*c,e[6]=p+d*c,e[10]=a*s}else if("YXZ"===t.order){var m=s*l,v=s*u,g=c*l,y=c*u;e[0]=m+y*o,e[4]=g*o-v,e[8]=a*c,e[1]=a*u,e[5]=a*l,e[9]=-o,e[2]=v*o-g,e[6]=y+m*o,e[10]=a*s}else if("ZXY"===t.order){var x=s*l,_=s*u,b=c*l,w=c*u;e[0]=x-w*o,e[4]=-a*u,e[8]=b+_*o,e[1]=_+b*o,e[5]=a*l,e[9]=w-x*o,e[2]=-a*c,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){var M=a*l,S=a*u,T=o*l,E=o*u;e[0]=s*l,e[4]=T*c-S,e[8]=M*c+E,e[1]=s*u,e[5]=E*c+M,e[9]=S*c-T,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var A=a*s,L=a*c,R=o*s,C=o*c;e[0]=s*l,e[4]=C-A*u,e[8]=R*u+L,e[1]=u,e[5]=a*l,e[9]=-o*l,e[2]=-c*l,e[6]=L*u+R,e[10]=A-C*u}else if("XZY"===t.order){var P=a*s,I=a*c,D=o*s,O=o*c;e[0]=s*l,e[4]=-u,e[8]=c*l,e[1]=P*u+O,e[5]=a*l,e[9]=I*u-D,e[2]=D*u-I,e[6]=o*l,e[10]=O*u+P}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},e.makeRotationFromQuaternion=function(t){return this.compose($t,t,te)},e.lookAt=function(t,e,n){var r=this.elements;return re.subVectors(t,e),0===re.lengthSq()&&(re.z=1),re.normalize(),ee.crossVectors(n,re),0===ee.lengthSq()&&(1===Math.abs(n.z)?re.x+=1e-4:re.z+=1e-4,re.normalize(),ee.crossVectors(n,re)),ee.normalize(),ne.crossVectors(re,ee),r[0]=ee.x,r[4]=ne.x,r[8]=re.x,r[1]=ee.y,r[5]=ne.y,r[9]=re.y,r[2]=ee.z,r[6]=ne.z,r[10]=re.z,this},e.multiply=function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},e.premultiply=function(t){return this.multiplyMatrices(t,this)},e.multiplyMatrices=function(t,e){var n=t.elements,r=e.elements,i=this.elements,a=n[0],o=n[4],s=n[8],c=n[12],l=n[1],u=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],v=n[14],g=n[3],y=n[7],x=n[11],_=n[15],b=r[0],w=r[4],M=r[8],S=r[12],T=r[1],E=r[5],A=r[9],L=r[13],R=r[2],C=r[6],P=r[10],I=r[14],D=r[3],O=r[7],N=r[11],B=r[15];return i[0]=a*b+o*T+s*R+c*D,i[4]=a*w+o*E+s*C+c*O,i[8]=a*M+o*A+s*P+c*N,i[12]=a*S+o*L+s*I+c*B,i[1]=l*b+u*T+h*R+d*D,i[5]=l*w+u*E+h*C+d*O,i[9]=l*M+u*A+h*P+d*N,i[13]=l*S+u*L+h*I+d*B,i[2]=p*b+f*T+m*R+v*D,i[6]=p*w+f*E+m*C+v*O,i[10]=p*M+f*A+m*P+v*N,i[14]=p*S+f*L+m*I+v*B,i[3]=g*b+y*T+x*R+_*D,i[7]=g*w+y*E+x*C+_*O,i[11]=g*M+y*A+x*P+_*N,i[15]=g*S+y*L+x*I+_*B,this},e.multiplyScalar=function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},e.determinant=function(){var t=this.elements,e=t[0],n=t[4],r=t[8],i=t[12],a=t[1],o=t[5],s=t[9],c=t[13],l=t[2],u=t[6],h=t[10],d=t[14];return t[3]*(+i*s*u-r*c*u-i*o*h+n*c*h+r*o*d-n*s*d)+t[7]*(+e*s*d-e*c*h+i*a*h-r*a*d+r*c*l-i*s*l)+t[11]*(+e*c*u-e*o*d-i*a*u+n*a*d+i*o*l-n*c*l)+t[15]*(-r*o*l-e*s*u+e*o*h+r*a*u-n*a*h+n*s*l)},e.transpose=function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},e.setPosition=function(t,e,n){var r=this.elements;return t.isVector3?(r[12]=t.x,r[13]=t.y,r[14]=t.z):(r[12]=t,r[13]=e,r[14]=n),this},e.getInverse=function(t,e){void 0!==e&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");var n=this.elements,r=t.elements,i=r[0],a=r[1],o=r[2],s=r[3],c=r[4],l=r[5],u=r[6],h=r[7],d=r[8],p=r[9],f=r[10],m=r[11],v=r[12],g=r[13],y=r[14],x=r[15],_=p*y*h-g*f*h+g*u*m-l*y*m-p*u*x+l*f*x,b=v*f*h-d*y*h-v*u*m+c*y*m+d*u*x-c*f*x,w=d*g*h-v*p*h+v*l*m-c*g*m-d*l*x+c*p*x,M=v*p*u-d*g*u-v*l*f+c*g*f+d*l*y-c*p*y,S=i*_+a*b+o*w+s*M;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var T=1/S;return n[0]=_*T,n[1]=(g*f*s-p*y*s-g*o*m+a*y*m+p*o*x-a*f*x)*T,n[2]=(l*y*s-g*u*s+g*o*h-a*y*h-l*o*x+a*u*x)*T,n[3]=(p*u*s-l*f*s-p*o*h+a*f*h+l*o*m-a*u*m)*T,n[4]=b*T,n[5]=(d*y*s-v*f*s+v*o*m-i*y*m-d*o*x+i*f*x)*T,n[6]=(v*u*s-c*y*s-v*o*h+i*y*h+c*o*x-i*u*x)*T,n[7]=(c*f*s-d*u*s+d*o*h-i*f*h-c*o*m+i*u*m)*T,n[8]=w*T,n[9]=(v*p*s-d*g*s-v*a*m+i*g*m+d*a*x-i*p*x)*T,n[10]=(c*g*s-v*l*s+v*a*h-i*g*h-c*a*x+i*l*x)*T,n[11]=(d*l*s-c*p*s-d*a*h+i*p*h+c*a*m-i*l*m)*T,n[12]=M*T,n[13]=(d*g*o-v*p*o+v*a*f-i*g*f-d*a*y+i*p*y)*T,n[14]=(v*l*o-c*g*o-v*a*u+i*g*u+c*a*y-i*l*y)*T,n[15]=(c*p*o-d*l*o+d*a*u-i*p*u-c*a*f+i*l*f)*T,this},e.scale=function(t){var e=this.elements,n=t.x,r=t.y,i=t.z;return e[0]*=n,e[4]*=r,e[8]*=i,e[1]*=n,e[5]*=r,e[9]*=i,e[2]*=n,e[6]*=r,e[10]*=i,e[3]*=n,e[7]*=r,e[11]*=i,this},e.getMaxScaleOnAxis=function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],r=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,r))},e.makeTranslation=function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},e.makeRotationX=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this},e.makeRotationY=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this},e.makeRotationZ=function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this},e.makeRotationAxis=function(t,e){var n=Math.cos(e),r=Math.sin(e),i=1-n,a=t.x,o=t.y,s=t.z,c=i*a,l=i*o;return this.set(c*a+n,c*o-r*s,c*s+r*o,0,c*o+r*s,l*o+n,l*s-r*a,0,c*s-r*o,l*s+r*a,i*s*s+n,0,0,0,0,1),this},e.makeScale=function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},e.makeShear=function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},e.compose=function(t,e,n){var r=this.elements,i=e._x,a=e._y,o=e._z,s=e._w,c=i+i,l=a+a,u=o+o,h=i*c,d=i*l,p=i*u,f=a*l,m=a*u,v=o*u,g=s*c,y=s*l,x=s*u,_=n.x,b=n.y,w=n.z;return r[0]=(1-(f+v))*_,r[1]=(d+x)*_,r[2]=(p-y)*_,r[3]=0,r[4]=(d-x)*b,r[5]=(1-(h+v))*b,r[6]=(m+g)*b,r[7]=0,r[8]=(p+y)*w,r[9]=(m-g)*w,r[10]=(1-(h+f))*w,r[11]=0,r[12]=t.x,r[13]=t.y,r[14]=t.z,r[15]=1,this},e.decompose=function(t,e,n){var r=this.elements,i=Qt.set(r[0],r[1],r[2]).length(),a=Qt.set(r[4],r[5],r[6]).length(),o=Qt.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),t.x=r[12],t.y=r[13],t.z=r[14],Kt.copy(this);var s=1/i,c=1/a,l=1/o;return Kt.elements[0]*=s,Kt.elements[1]*=s,Kt.elements[2]*=s,Kt.elements[4]*=c,Kt.elements[5]*=c,Kt.elements[6]*=c,Kt.elements[8]*=l,Kt.elements[9]*=l,Kt.elements[10]*=l,e.setFromRotationMatrix(Kt),n.x=i,n.y=a,n.z=o,this},e.makePerspective=function(t,e,n,r,i,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*i/(e-t),c=2*i/(n-r),l=(e+t)/(e-t),u=(n+r)/(n-r),h=-(a+i)/(a-i),d=-2*a*i/(a-i);return o[0]=s,o[4]=0,o[8]=l,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=h,o[14]=d,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},e.makeOrthographic=function(t,e,n,r,i,a){var o=this.elements,s=1/(e-t),c=1/(n-r),l=1/(a-i),u=(e+t)*s,h=(n+r)*c,d=(a+i)*l;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-h,o[2]=0,o[6]=0,o[10]=-2*l,o[14]=-d,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},e.equals=function(t){for(var e=this.elements,n=t.elements,r=0;r<16;r++)if(e[r]!==n[r])return!1;return!0},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=0;n<16;n++)this.elements[n]=t[n+e];return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t},t}(),Qt=new wt,Kt=new Jt,$t=new wt(0,0,0),te=new wt(1,1,1),ee=new wt,ne=new wt,re=new wt,ie=function(){function t(e,n,r,i){void 0===e&&(e=0),void 0===n&&(n=0),void 0===r&&(r=0),void 0===i&&(i=t.DefaultOrder),Object.defineProperty(this,"isEuler",{value:!0}),this._x=e,this._y=n,this._z=r,this._order=i}var e=t.prototype;return e.set=function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},e.clone=function(){return new this.constructor(this._x,this._y,this._z,this._order)},e.copy=function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this},e.setFromRotationMatrix=function(t,e,n){var r=st.clamp,i=t.elements,a=i[0],o=i[4],s=i[8],c=i[1],l=i[5],u=i[9],h=i[2],d=i[6],p=i[10];switch(e=e||this._order){case"XYZ":this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(-u,p),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(d,l),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(s,p),this._z=Math.atan2(c,l)):(this._y=Math.atan2(-h,a),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-h,p),this._z=Math.atan2(-o,l)):(this._y=0,this._z=Math.atan2(c,a));break;case"ZYX":this._y=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,l));break;case"YZX":this._z=Math.asin(r(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(-u,l),this._y=Math.atan2(-h,a)):(this._x=0,this._y=Math.atan2(s,p));break;case"XZY":this._z=Math.asin(-r(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(d,l),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-u,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this},e.setFromQuaternion=function(t,e,n){return ae.makeRotationFromQuaternion(t),this.setFromRotationMatrix(ae,e,n)},e.setFromVector3=function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},e.reorder=function(t){return oe.setFromEuler(this),this.setFromQuaternion(oe,t)},e.equals=function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},e.fromArray=function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},e.toVector3=function(t){return t?t.set(this._x,this._y,this._z):new wt(this._x,this._y,this._z)},e._onChange=function(t){return this._onChangeCallback=t,this},e._onChangeCallback=function(){},lt(t,[{key:"x",get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},{key:"y",get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},{key:"z",get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},{key:"order",get:function(){return this._order},set:function(t){this._order=t,this._onChangeCallback()}}]),t}();ie.DefaultOrder="XYZ",ie.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];var ae=new Jt,oe=new bt,se=function(){function t(){this.mask=1}var e=t.prototype;return e.set=function(t){this.mask=1<<t|0},e.enable=function(t){this.mask|=1<<t|0},e.enableAll=function(){this.mask=-1},e.toggle=function(t){this.mask^=1<<t|0},e.disable=function(t){this.mask&=~(1<<t|0)},e.disableAll=function(){this.mask=0},e.test=function(t){return 0!=(this.mask&t.mask)},t}(),ce=0,le=new wt,ue=new bt,he=new Jt,de=new wt,pe=new wt,fe=new wt,me=new bt,ve=new wt(1,0,0),ge=new wt(0,1,0),ye=new wt(0,0,1),xe={type:"added"},_e={type:"removed"};function be(){Object.defineProperty(this,"id",{value:ce++}),this.uuid=st.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=be.DefaultUp.clone();var t=new wt,e=new ie,n=new bt,r=new wt(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Jt},normalMatrix:{value:new ft}}),this.matrix=new Jt,this.matrixWorld=new Jt,this.matrixAutoUpdate=be.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new se,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}be.DefaultUp=new wt(0,1,0),be.DefaultMatrixAutoUpdate=!0,be.prototype=Object.assign(Object.create(rt.prototype),{constructor:be,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(t,e){return ue.setFromAxisAngle(t,e),this.quaternion.multiply(ue),this},rotateOnWorldAxis:function(t,e){return ue.setFromAxisAngle(t,e),this.quaternion.premultiply(ue),this},rotateX:function(t){return this.rotateOnAxis(ve,t)},rotateY:function(t){return this.rotateOnAxis(ge,t)},rotateZ:function(t){return this.rotateOnAxis(ye,t)},translateOnAxis:function(t,e){return le.copy(t).applyQuaternion(this.quaternion),this.position.add(le.multiplyScalar(e)),this},translateX:function(t){return this.translateOnAxis(ve,t)},translateY:function(t){return this.translateOnAxis(ge,t)},translateZ:function(t){return this.translateOnAxis(ye,t)},localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(t){return t.applyMatrix4(he.getInverse(this.matrixWorld))},lookAt:function(t,e,n){t.isVector3?de.copy(t):de.set(t,e,n);var r=this.parent;this.updateWorldMatrix(!0,!1),pe.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?he.lookAt(pe,de,this.up):he.lookAt(de,pe,this.up),this.quaternion.setFromRotationMatrix(he),r&&(he.extractRotation(r.matrixWorld),ue.setFromRotationMatrix(he),this.quaternion.premultiply(ue.inverse()))},add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(xe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var n=this.children.indexOf(t);return-1!==n&&(t.parent=null,this.children.splice(n,1),t.dispatchEvent(_e)),this},clear:function(){for(var t=0;t<this.children.length;t++){var e=this.children[t];e.parent=null,e.dispatchEvent(_e)}return this.children.length=0,this},attach:function(t){return this.updateWorldMatrix(!0,!1),he.getInverse(this.matrixWorld),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),he.multiply(t.parent.matrixWorld)),t.applyMatrix4(he),t.updateWorldMatrix(!1,!1),this.add(t),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new wt),this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new bt),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pe,t,fe),t},getWorldScale:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),t=new wt),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pe,me,t),t},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new wt),this.updateWorldMatrix(!0,!1);var e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){var n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e)for(var r=this.children,i=0,a=r.length;i<a;i++)r[i].updateWorldMatrix(!1,!0)},toJSON:function(t){var e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};function i(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),!0===this.castShadow&&(r.castShadow=!0),!0===this.receiveShadow&&(r.receiveShadow=!0),!1===this.visible&&(r.visible=!1),!1===this.frustumCulled&&(r.frustumCulled=!1),0!==this.renderOrder&&(r.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){r.geometry=i(t.geometries,this.geometry);var a=this.geometry.parameters;if(void 0!==a&&void 0!==a.shapes){var o=a.shapes;if(Array.isArray(o))for(var s=0,c=o.length;s<c;s++){var l=o[s];i(t.shapes,l)}else i(t.shapes,o)}}if(void 0!==this.material)if(Array.isArray(this.material)){for(var u=[],h=0,d=this.material.length;h<d;h++)u.push(i(t.materials,this.material[h]));r.material=u}else r.material=i(t.materials,this.material);if(this.children.length>0){r.children=[];for(var p=0;p<this.children.length;p++)r.children.push(this.children[p].toJSON(t).object)}if(e){var f=x(t.geometries),m=x(t.materials),v=x(t.textures),g=x(t.images),y=x(t.shapes);f.length>0&&(n.geometries=f),m.length>0&&(n.materials=m),v.length>0&&(n.textures=v),g.length>0&&(n.images=g),y.length>0&&(n.shapes=y)}return n.object=r,n;function x(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var n=0;n<t.children.length;n++){var r=t.children[n];this.add(r.clone())}return this}});var we=new wt,Me=new wt,Se=new ft,Te=function(){function t(t,e){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==t?t:new wt(1,0,0),this.constant=void 0!==e?e:0}var e=t.prototype;return e.set=function(t,e){return this.normal.copy(t),this.constant=e,this},e.setComponents=function(t,e,n,r){return this.normal.set(t,e,n),this.constant=r,this},e.setFromNormalAndCoplanarPoint=function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},e.setFromCoplanarPoints=function(t,e,n){var r=we.subVectors(n,e).cross(Me.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(r,t),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},e.normalize=function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},e.negate=function(){return this.constant*=-1,this.normal.negate(),this},e.distanceToPoint=function(t){return this.normal.dot(t)+this.constant},e.distanceToSphere=function(t){return this.distanceToPoint(t.center)-t.radius},e.projectPoint=function(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new wt),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},e.intersectLine=function(t,e){void 0===e&&(console.warn("THREE.Plane: .intersectLine() target is now required"),e=new wt);var n=t.delta(we),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(t.start)?e.copy(t.start):void 0;var i=-(t.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:e.copy(n).multiplyScalar(i).add(t.start)},e.intersectsLine=function(t){var e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0},e.intersectsBox=function(t){return t.intersectsPlane(this)},e.intersectsSphere=function(t){return t.intersectsPlane(this)},e.coplanarPoint=function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new wt),t.copy(this.normal).multiplyScalar(-this.constant)},e.applyMatrix4=function(t,e){var n=e||Se.getNormalMatrix(t),r=this.coplanarPoint(we).applyMatrix4(t),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},e.translate=function(t){return this.constant-=t.dot(this.normal),this},e.equals=function(t){return t.normal.equals(this.normal)&&t.constant===this.constant},t}(),Ee=new wt,Ae=new wt,Le=new wt,Re=new wt,Ce=new wt,Pe=new wt,Ie=new wt,De=new wt,Oe=new wt,Ne=new wt,Be=function(){function t(t,e,n){this.a=void 0!==t?t:new wt,this.b=void 0!==e?e:new wt,this.c=void 0!==n?n:new wt}t.getNormal=function(t,e,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new wt),r.subVectors(n,e),Ee.subVectors(t,e),r.cross(Ee);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},t.getBarycoord=function(t,e,n,r,i){Ee.subVectors(r,e),Ae.subVectors(n,e),Le.subVectors(t,e);var a=Ee.dot(Ee),o=Ee.dot(Ae),s=Ee.dot(Le),c=Ae.dot(Ae),l=Ae.dot(Le),u=a*c-o*o;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new wt),0===u)return i.set(-2,-1,-1);var h=1/u,d=(c*s-o*l)*h,p=(a*l-o*s)*h;return i.set(1-d-p,p,d)},t.containsPoint=function(t,e,n,r){return this.getBarycoord(t,e,n,r,Re),Re.x>=0&&Re.y>=0&&Re.x+Re.y<=1},t.getUV=function(t,e,n,r,i,a,o,s){return this.getBarycoord(t,e,n,r,Re),s.set(0,0),s.addScaledVector(i,Re.x),s.addScaledVector(a,Re.y),s.addScaledVector(o,Re.z),s},t.isFrontFacing=function(t,e,n,r){return Ee.subVectors(n,e),Ae.subVectors(t,e),Ee.cross(Ae).dot(r)<0};var e=t.prototype;return e.set=function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},e.setFromPointsAndIndices=function(t,e,n,r){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[r]),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},e.getArea=function(){return Ee.subVectors(this.c,this.b),Ae.subVectors(this.a,this.b),.5*Ee.cross(Ae).length()},e.getMidpoint=function(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new wt),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},e.getNormal=function(e){return t.getNormal(this.a,this.b,this.c,e)},e.getPlane=function(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new Te),t.setFromCoplanarPoints(this.a,this.b,this.c)},e.getBarycoord=function(e,n){return t.getBarycoord(e,this.a,this.b,this.c,n)},e.getUV=function(e,n,r,i,a){return t.getUV(e,this.a,this.b,this.c,n,r,i,a)},e.containsPoint=function(e){return t.containsPoint(e,this.a,this.b,this.c)},e.isFrontFacing=function(e){return t.isFrontFacing(this.a,this.b,this.c,e)},e.intersectsBox=function(t){return t.intersectsTriangle(this)},e.closestPointToPoint=function(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new wt);var n,r,i=this.a,a=this.b,o=this.c;Ce.subVectors(a,i),Pe.subVectors(o,i),De.subVectors(t,i);var s=Ce.dot(De),c=Pe.dot(De);if(s<=0&&c<=0)return e.copy(i);Oe.subVectors(t,a);var l=Ce.dot(Oe),u=Pe.dot(Oe);if(l>=0&&u<=l)return e.copy(a);var h=s*u-l*c;if(h<=0&&s>=0&&l<=0)return n=s/(s-l),e.copy(i).addScaledVector(Ce,n);Ne.subVectors(t,o);var d=Ce.dot(Ne),p=Pe.dot(Ne);if(p>=0&&d<=p)return e.copy(o);var f=d*c-s*p;if(f<=0&&c>=0&&p<=0)return r=c/(c-p),e.copy(i).addScaledVector(Pe,r);var m=l*p-d*u;if(m<=0&&u-l>=0&&d-p>=0)return Ie.subVectors(o,a),r=(u-l)/(u-l+(d-p)),e.copy(a).addScaledVector(Ie,r);var v=1/(m+f+h);return n=f*v,r=h*v,e.copy(i).addScaledVector(Ce,n).addScaledVector(Pe,r)},e.equals=function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)},t}(),ze={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ge={h:0,s:0,l:0},Fe={h:0,s:0,l:0};function Ue(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function He(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function ke(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}var Ve=function(){function t(t,e,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}var e=t.prototype;return e.set=function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},e.setScalar=function(t){return this.r=t,this.g=t,this.b=t,this},e.setHex=function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},e.setRGB=function(t,e,n){return this.r=t,this.g=e,this.b=n,this},e.setHSL=function(t,e,n){if(t=st.euclideanModulo(t,1),e=st.clamp(e,0,1),n=st.clamp(n,0,1),0===e)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+e):n+e-n*e,i=2*n-r;this.r=Ue(i,r,t+1/3),this.g=Ue(i,r,t),this.b=Ue(i,r,t-1/3)}return this},e.setStyle=function(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)){var r,i=n[1],a=n[2];switch(i){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,e(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,e(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)){var o=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,c=parseInt(r[3],10)/100;return e(r[5]),this.setHSL(o,s,c)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(t)){var l=n[1],u=l.length;if(3===u)return this.r=parseInt(l.charAt(0)+l.charAt(0),16)/255,this.g=parseInt(l.charAt(1)+l.charAt(1),16)/255,this.b=parseInt(l.charAt(2)+l.charAt(2),16)/255,this;if(6===u)return this.r=parseInt(l.charAt(0)+l.charAt(1),16)/255,this.g=parseInt(l.charAt(2)+l.charAt(3),16)/255,this.b=parseInt(l.charAt(4)+l.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this},e.setColorName=function(t){var e=ze[t];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this},e.clone=function(){return new this.constructor(this.r,this.g,this.b)},e.copy=function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},e.copyGammaToLinear=function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},e.copyLinearToGamma=function(t,e){void 0===e&&(e=2);var n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this},e.convertGammaToLinear=function(t){return this.copyGammaToLinear(this,t),this},e.convertLinearToGamma=function(t){return this.copyLinearToGamma(this,t),this},e.copySRGBToLinear=function(t){return this.r=He(t.r),this.g=He(t.g),this.b=He(t.b),this},e.copyLinearToSRGB=function(t){return this.r=ke(t.r),this.g=ke(t.g),this.b=ke(t.b),this},e.convertSRGBToLinear=function(){return this.copySRGBToLinear(this),this},e.convertLinearToSRGB=function(){return this.copyLinearToSRGB(this),this},e.getHex=function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},e.getHexString=function(){return("000000"+this.getHex().toString(16)).slice(-6)},e.getHSL=function(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});var e,n,r=this.r,i=this.g,a=this.b,o=Math.max(r,i,a),s=Math.min(r,i,a),c=(s+o)/2;if(s===o)e=0,n=0;else{var l=o-s;switch(n=c<=.5?l/(o+s):l/(2-o-s),o){case r:e=(i-a)/l+(i<a?6:0);break;case i:e=(a-r)/l+2;break;case a:e=(r-i)/l+4}e/=6}return t.h=e,t.s=n,t.l=c,t},e.getStyle=function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},e.offsetHSL=function(t,e,n){return this.getHSL(Ge),Ge.h+=t,Ge.s+=e,Ge.l+=n,this.setHSL(Ge.h,Ge.s,Ge.l),this},e.add=function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},e.addColors=function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},e.addScalar=function(t){return this.r+=t,this.g+=t,this.b+=t,this},e.sub=function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},e.multiply=function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},e.multiplyScalar=function(t){return this.r*=t,this.g*=t,this.b*=t,this},e.lerp=function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},e.lerpHSL=function(t,e){this.getHSL(Ge),t.getHSL(Fe);var n=st.lerp(Ge.h,Fe.h,e),r=st.lerp(Ge.s,Fe.s,e),i=st.lerp(Ge.l,Fe.l,e);return this.setHSL(n,r,i),this},e.equals=function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},e.fromArray=function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},e.toArray=function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},e.fromBufferAttribute=function(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this},e.toJSON=function(){return this.getHex()},t}();Ve.NAMES=ze,Ve.prototype.r=1,Ve.prototype.g=1,Ve.prototype.b=1;var We=function(){function t(t,e,n,r,i,a){this.a=t,this.b=e,this.c=n,this.normal=r&&r.isVector3?r:new wt,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new Ve,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=void 0!==a?a:0}var e=t.prototype;return e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(var r=0,i=t.vertexColors.length;r<i;r++)this.vertexColors[r]=t.vertexColors[r].clone();return this},t}(),je=0;function qe(){Object.defineProperty(this,"id",{value:je++}),this.uuid=st.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=e,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=$,this.stencilZFail=$,this.stencilZPass=$,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Xe(t){qe.call(this),this.type="MeshBasicMaterial",this.color=new Ve(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(t)}qe.prototype=Object.assign(Object.create(rt.prototype),{constructor:qe,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(t){if(void 0!==t)for(var e in t){var n=t[e];if(void 0!==n)if("shading"!==e){var r=this[e];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){var e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){var i=r(t.textures),a=r(t.images);i.length>0&&(n.textures=i),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;var e=t.clippingPlanes,n=null;if(null!==e){var r=e.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(qe.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Xe.prototype=Object.create(qe.prototype),Xe.prototype.constructor=Xe,Xe.prototype.isMeshBasicMaterial=!0,Xe.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this};var Ye=new wt,Ze=new pt;function Je(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=tt,this.updateRange={offset:0,count:-1},this.version=0}function Qe(t,e,n){Je.call(this,new Int8Array(t),e,n)}function Ke(t,e,n){Je.call(this,new Uint8Array(t),e,n)}function $e(t,e,n){Je.call(this,new Uint8ClampedArray(t),e,n)}function tn(t,e,n){Je.call(this,new Int16Array(t),e,n)}function en(t,e,n){Je.call(this,new Uint16Array(t),e,n)}function nn(t,e,n){Je.call(this,new Int32Array(t),e,n)}function rn(t,e,n){Je.call(this,new Uint32Array(t),e,n)}function an(t,e,n){Je.call(this,new Float32Array(t),e,n)}function on(t,e,n){Je.call(this,new Float64Array(t),e,n)}Object.defineProperty(Je.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Je.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[t+r]=e.array[n+r];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),a=new Ve),e[n++]=a.r,e[n++]=a.g,e[n++]=a.b}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),a=new pt),e[n++]=a.x,e[n++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),a=new wt),e[n++]=a.x,e[n++]=a.y,e[n++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),a=new yt),e[n++]=a.x,e[n++]=a.y,e[n++]=a.z,e[n++]=a.w}return this},applyMatrix3:function(t){if(2===this.itemSize)for(var e=0,n=this.count;e<n;e++)Ze.fromBufferAttribute(this,e),Ze.applyMatrix3(t),this.setXY(e,Ze.x,Ze.y);else if(3===this.itemSize)for(var r=0,i=this.count;r<i;r++)Ye.fromBufferAttribute(this,r),Ye.applyMatrix3(t),this.setXYZ(r,Ye.x,Ye.y,Ye.z);return this},applyMatrix4:function(t){for(var e=0,n=this.count;e<n;e++)Ye.x=this.getX(e),Ye.y=this.getY(e),Ye.z=this.getZ(e),Ye.applyMatrix4(t),this.setXYZ(e,Ye.x,Ye.y,Ye.z);return this},applyNormalMatrix:function(t){for(var e=0,n=this.count;e<n;e++)Ye.x=this.getX(e),Ye.y=this.getY(e),Ye.z=this.getZ(e),Ye.applyNormalMatrix(t),this.setXYZ(e,Ye.x,Ye.y,Ye.z);return this},transformDirection:function(t){for(var e=0,n=this.count;e<n;e++)Ye.x=this.getX(e),Ye.y=this.getY(e),Ye.z=this.getZ(e),Ye.transformDirection(t),this.setXYZ(e,Ye.x,Ye.y,Ye.z);return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),Qe.prototype=Object.create(Je.prototype),Qe.prototype.constructor=Qe,Ke.prototype=Object.create(Je.prototype),Ke.prototype.constructor=Ke,$e.prototype=Object.create(Je.prototype),$e.prototype.constructor=$e,tn.prototype=Object.create(Je.prototype),tn.prototype.constructor=tn,en.prototype=Object.create(Je.prototype),en.prototype.constructor=en,nn.prototype=Object.create(Je.prototype),nn.prototype.constructor=nn,rn.prototype=Object.create(Je.prototype),rn.prototype.constructor=rn,an.prototype=Object.create(Je.prototype),an.prototype.constructor=an,on.prototype=Object.create(Je.prototype),on.prototype.constructor=on;var sn=function(){function t(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}var e=t.prototype;return e.computeGroups=function(t){var e,n,r=[],i=void 0,a=t.faces;for(n=0;n<a.length;n++){var o=a[n];o.materialIndex!==i&&(i=o.materialIndex,void 0!==e&&(e.count=3*n-e.start,r.push(e)),e={start:3*n,materialIndex:i})}void 0!==e&&(e.count=3*n-e.start,r.push(e)),this.groups=r},e.fromGeometry=function(t){var e,n=t.faces,r=t.vertices,i=t.faceVertexUvs,a=i[0]&&i[0].length>0,o=i[1]&&i[1].length>0,s=t.morphTargets,c=s.length;if(c>0){e=[];for(var l=0;l<c;l++)e[l]={name:s[l].name,data:[]};this.morphTargets.position=e}var u,h=t.morphNormals,d=h.length;if(d>0){u=[];for(var p=0;p<d;p++)u[p]={name:h[p].name,data:[]};this.morphTargets.normal=u}var f=t.skinIndices,m=t.skinWeights,v=f.length===r.length,g=m.length===r.length;r.length>0&&0===n.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(var y=0;y<n.length;y++){var x=n[y];this.vertices.push(r[x.a],r[x.b],r[x.c]);var _=x.vertexNormals;if(3===_.length)this.normals.push(_[0],_[1],_[2]);else{var b=x.normal;this.normals.push(b,b,b)}var w=x.vertexColors;if(3===w.length)this.colors.push(w[0],w[1],w[2]);else{var M=x.color;this.colors.push(M,M,M)}if(!0===a){var S=i[0][y];void 0!==S?this.uvs.push(S[0],S[1],S[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",y),this.uvs.push(new pt,new pt,new pt))}if(!0===o){var T=i[1][y];void 0!==T?this.uvs2.push(T[0],T[1],T[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",y),this.uvs2.push(new pt,new pt,new pt))}for(var E=0;E<c;E++){var A=s[E].vertices;e[E].data.push(A[x.a],A[x.b],A[x.c])}for(var L=0;L<d;L++){var R=h[L].vertexNormals[y];u[L].data.push(R.a,R.b,R.c)}v&&this.skinIndices.push(f[x.a],f[x.b],f[x.c]),g&&this.skinWeights.push(m[x.a],m[x.b],m[x.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},t}();function cn(t){if(0===t.length)return-1/0;for(var e=t[0],n=1,r=t.length;n<r;++n)t[n]>e&&(e=t[n]);return e}var ln=1,un=new Jt,hn=new be,dn=new wt,pn=new Tt,fn=new Tt,mn=new wt;function vn(){Object.defineProperty(this,"id",{value:ln+=2}),this.uuid=st.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}vn.prototype=Object.assign(Object.create(rt.prototype),{constructor:vn,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){return Array.isArray(t)?this.index=new(cn(t)>65535?rn:en)(t,1):this.index=t,this},getAttribute:function(t){return this.attributes[t]},setAttribute:function(t,e){return this.attributes[t]=e,this},deleteAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix4:function(t){var e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){var r=(new ft).getNormalMatrix(t);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(t){return un.makeRotationX(t),this.applyMatrix4(un),this},rotateY:function(t){return un.makeRotationY(t),this.applyMatrix4(un),this},rotateZ:function(t){return un.makeRotationZ(t),this.applyMatrix4(un),this},translate:function(t,e,n){return un.makeTranslation(t,e,n),this.applyMatrix4(un),this},scale:function(t,e,n){return un.makeScale(t,e,n),this.applyMatrix4(un),this},lookAt:function(t){return hn.lookAt(t),hn.updateMatrix(),this.applyMatrix4(hn.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(dn).negate(),this.translate(dn.x,dn.y,dn.z),this},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var n=new an(3*e.vertices.length,3),r=new an(3*e.colors.length,3);if(this.setAttribute("position",n.copyVector3sArray(e.vertices)),this.setAttribute("color",r.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var i=new an(e.lineDistances.length,1);this.setAttribute("lineDistance",i.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new an(e,3)),this},updateFromObject:function(t){var e=t.geometry;if(t.isMesh){var n=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(n=void 0,e.elementsNeedUpdate=!1),void 0===n)return this.fromGeometry(e);n.verticesNeedUpdate=e.verticesNeedUpdate,n.normalsNeedUpdate=e.normalsNeedUpdate,n.colorsNeedUpdate=e.colorsNeedUpdate,n.uvsNeedUpdate=e.uvsNeedUpdate,n.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=n}if(!0===e.verticesNeedUpdate){var r=this.attributes.position;void 0!==r&&(r.copyVector3sArray(e.vertices),r.needsUpdate=!0),e.verticesNeedUpdate=!1}if(!0===e.normalsNeedUpdate){var i=this.attributes.normal;void 0!==i&&(i.copyVector3sArray(e.normals),i.needsUpdate=!0),e.normalsNeedUpdate=!1}if(!0===e.colorsNeedUpdate){var a=this.attributes.color;void 0!==a&&(a.copyColorsArray(e.colors),a.needsUpdate=!0),e.colorsNeedUpdate=!1}if(e.uvsNeedUpdate){var o=this.attributes.uv;void 0!==o&&(o.copyVector2sArray(e.uvs),o.needsUpdate=!0),e.uvsNeedUpdate=!1}if(e.lineDistancesNeedUpdate){var s=this.attributes.lineDistance;void 0!==s&&(s.copyArray(e.lineDistances),s.needsUpdate=!0),e.lineDistancesNeedUpdate=!1}return e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new sn).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.setAttribute("position",new Je(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var n=new Float32Array(3*t.normals.length);this.setAttribute("normal",new Je(n,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var r=new Float32Array(3*t.colors.length);this.setAttribute("color",new Je(r,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var i=new Float32Array(2*t.uvs.length);this.setAttribute("uv",new Je(i,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var a=new Float32Array(2*t.uvs2.length);this.setAttribute("uv2",new Je(a,2).copyVector2sArray(t.uvs2))}for(var o in this.groups=t.groups,t.morphTargets){for(var s=[],c=t.morphTargets[o],l=0,u=c.length;l<u;l++){var h=c[l],d=new an(3*h.data.length,3);d.name=h.name,s.push(d.copyVector3sArray(h.data))}this.morphAttributes[o]=s}if(t.skinIndices.length>0){var p=new an(4*t.skinIndices.length,4);this.setAttribute("skinIndex",p.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var f=new an(4*t.skinWeights.length,4);this.setAttribute("skinWeight",f.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Tt);var t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new wt(-1/0,-1/0,-1/0),new wt(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(var n=0,r=e.length;n<r;n++){var i=e[n];pn.setFromBufferAttribute(i),this.morphTargetsRelative?(mn.addVectors(this.boundingBox.min,pn.min),this.boundingBox.expandByPoint(mn),mn.addVectors(this.boundingBox.max,pn.max),this.boundingBox.expandByPoint(mn)):(this.boundingBox.expandByPoint(pn.min),this.boundingBox.expandByPoint(pn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ht);var t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new wt,1/0);if(t){var n=this.boundingSphere.center;if(pn.setFromBufferAttribute(t),e)for(var r=0,i=e.length;r<i;r++){var a=e[r];fn.setFromBufferAttribute(a),this.morphTargetsRelative?(mn.addVectors(pn.min,fn.min),pn.expandByPoint(mn),mn.addVectors(pn.max,fn.max),pn.expandByPoint(mn)):(pn.expandByPoint(fn.min),pn.expandByPoint(fn.max))}pn.getCenter(n);for(var o=0,s=0,c=t.count;s<c;s++)mn.fromBufferAttribute(t,s),o=Math.max(o,n.distanceToSquared(mn));if(e)for(var l=0,u=e.length;l<u;l++)for(var h=e[l],d=this.morphTargetsRelative,p=0,f=h.count;p<f;p++)mn.fromBufferAttribute(h,p),d&&(dn.fromBufferAttribute(t,p),mn.add(dn)),o=Math.max(o,n.distanceToSquared(mn));this.boundingSphere.radius=Math.sqrt(o),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.getAttribute("position");if(void 0!==e){var n=this.getAttribute("normal");if(void 0===n)n=new Je(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(var r=0,i=n.count;r<i;r++)n.setXYZ(r,0,0,0);var a=new wt,o=new wt,s=new wt,c=new wt,l=new wt,u=new wt,h=new wt,d=new wt;if(t)for(var p=0,f=t.count;p<f;p+=3){var m=t.getX(p+0),v=t.getX(p+1),g=t.getX(p+2);a.fromBufferAttribute(e,m),o.fromBufferAttribute(e,v),s.fromBufferAttribute(e,g),h.subVectors(s,o),d.subVectors(a,o),h.cross(d),c.fromBufferAttribute(n,m),l.fromBufferAttribute(n,v),u.fromBufferAttribute(n,g),c.add(h),l.add(h),u.add(h),n.setXYZ(m,c.x,c.y,c.z),n.setXYZ(v,l.x,l.y,l.z),n.setXYZ(g,u.x,u.y,u.z)}else for(var y=0,x=e.count;y<x;y+=3)a.fromBufferAttribute(e,y+0),o.fromBufferAttribute(e,y+1),s.fromBufferAttribute(e,y+2),h.subVectors(s,o),d.subVectors(a,o),h.cross(d),n.setXYZ(y+0,h.x,h.y,h.z),n.setXYZ(y+1,h.x,h.y,h.z),n.setXYZ(y+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(void 0!==t.attributes[r])for(var i=n[r].array,a=t.attributes[r],o=a.array,s=a.itemSize*e,c=Math.min(o.length,i.length-s),l=0,u=s;l<c;l++,u++)i[u]=o[l];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){for(var t=this.attributes.normal,e=0,n=t.count;e<n;e++)mn.fromBufferAttribute(t,e),mn.normalize(),t.setXYZ(e,mn.x,mn.y,mn.z)},toNonIndexed:function(){function t(t,e){for(var n=t.array,r=t.itemSize,i=t.normalized,a=new n.constructor(e.length*r),o=0,s=0,c=0,l=e.length;c<l;c++){o=e[c]*r;for(var u=0;u<r;u++)a[s++]=n[o++]}return new Je(a,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var e=new vn,n=this.index.array,r=this.attributes;for(var i in r){var a=t(r[i],n);e.setAttribute(i,a)}var o=this.morphAttributes;for(var s in o){for(var c=[],l=o[s],u=0,h=l.length;u<h;u++){var d=t(l[u],n);c.push(d)}e.morphAttributes[s]=c}e.morphTargetsRelative=this.morphTargetsRelative;for(var p=this.groups,f=0,m=p.length;f<m;f++){var v=p[f];e.addGroup(v.start,v.count,v.materialIndex)}return e},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};var r=this.index;null!==r&&(t.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var a in i){var o=i[a],s=o.toJSON(t.data);""!==o.name&&(s.name=o.name),t.data.attributes[a]=s}var c={},l=!1;for(var u in this.morphAttributes){for(var h=this.morphAttributes[u],d=[],p=0,f=h.length;p<f;p++){var m=h[p],v=m.toJSON(t.data);""!==m.name&&(v.name=m.name),d.push(v)}d.length>0&&(c[u]=d,l=!0)}l&&(t.data.morphAttributes=c,t.data.morphTargetsRelative=this.morphTargetsRelative);var g=this.groups;g.length>0&&(t.data.groups=JSON.parse(JSON.stringify(g)));var y=this.boundingSphere;return null!==y&&(t.data.boundingSphere={center:y.center.toArray(),radius:y.radius}),t},clone:function(){return(new vn).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;var e={};this.name=t.name;var n=t.index;null!==n&&this.setIndex(n.clone(e));var r=t.attributes;for(var i in r){var a=r[i];this.setAttribute(i,a.clone(e))}var o=t.morphAttributes;for(var s in o){for(var c=[],l=o[s],u=0,h=l.length;u<h;u++)c.push(l[u].clone(e));this.morphAttributes[s]=c}this.morphTargetsRelative=t.morphTargetsRelative;for(var d=t.groups,p=0,f=d.length;p<f;p++){var m=d[p];this.addGroup(m.start,m.count,m.materialIndex)}var v=t.boundingBox;null!==v&&(this.boundingBox=v.clone());var g=t.boundingSphere;return null!==g&&(this.boundingSphere=g.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var gn=new Jt,yn=new Zt,xn=new Ht,_n=new wt,bn=new wt,wn=new wt,Mn=new wt,Sn=new wt,Tn=new wt,En=new wt,An=new wt,Ln=new wt,Rn=new pt,Cn=new pt,Pn=new pt,In=new wt,Dn=new wt;function On(t,e){be.call(this),this.type="Mesh",this.geometry=void 0!==t?t:new vn,this.material=void 0!==e?e:new Xe,this.updateMorphTargets()}function Nn(t,e,n,r,i,a,o,s){if(null===(1===e.side?r.intersectTriangle(o,a,i,!0,s):r.intersectTriangle(i,a,o,2!==e.side,s)))return null;Dn.copy(s),Dn.applyMatrix4(t.matrixWorld);var c=n.ray.origin.distanceTo(Dn);return c<n.near||c>n.far?null:{distance:c,point:Dn.clone(),object:t}}function Bn(t,e,n,r,i,a,o,s,c,l,u,h){_n.fromBufferAttribute(i,l),bn.fromBufferAttribute(i,u),wn.fromBufferAttribute(i,h);var d=t.morphTargetInfluences;if(e.morphTargets&&a&&d){En.set(0,0,0),An.set(0,0,0),Ln.set(0,0,0);for(var p=0,f=a.length;p<f;p++){var m=d[p],v=a[p];0!==m&&(Mn.fromBufferAttribute(v,l),Sn.fromBufferAttribute(v,u),Tn.fromBufferAttribute(v,h),o?(En.addScaledVector(Mn,m),An.addScaledVector(Sn,m),Ln.addScaledVector(Tn,m)):(En.addScaledVector(Mn.sub(_n),m),An.addScaledVector(Sn.sub(bn),m),Ln.addScaledVector(Tn.sub(wn),m)))}_n.add(En),bn.add(An),wn.add(Ln)}t.isSkinnedMesh&&(t.boneTransform(l,_n),t.boneTransform(u,bn),t.boneTransform(h,wn));var g=Nn(t,e,n,r,_n,bn,wn,In);if(g){s&&(Rn.fromBufferAttribute(s,l),Cn.fromBufferAttribute(s,u),Pn.fromBufferAttribute(s,h),g.uv=Be.getUV(In,_n,bn,wn,Rn,Cn,Pn,new pt)),c&&(Rn.fromBufferAttribute(c,l),Cn.fromBufferAttribute(c,u),Pn.fromBufferAttribute(c,h),g.uv2=Be.getUV(In,_n,bn,wn,Rn,Cn,Pn,new pt));var y=new We(l,u,h);Be.getNormal(_n,bn,wn,y.normal),g.face=y}return g}On.prototype=Object.assign(Object.create(be.prototype),{constructor:On,isMesh:!0,copy:function(t){return be.prototype.copy.call(this,t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(t,e){var n,r=this.geometry,i=this.material,a=this.matrixWorld;if(void 0!==i&&(null===r.boundingSphere&&r.computeBoundingSphere(),xn.copy(r.boundingSphere),xn.applyMatrix4(a),!1!==t.ray.intersectsSphere(xn)&&(gn.getInverse(a),yn.copy(t.ray).applyMatrix4(gn),null===r.boundingBox||!1!==yn.intersectsBox(r.boundingBox))))if(r.isBufferGeometry){var o=r.index,s=r.attributes.position,c=r.morphAttributes.position,l=r.morphTargetsRelative,u=r.attributes.uv,h=r.attributes.uv2,d=r.groups,p=r.drawRange;if(null!==o)if(Array.isArray(i))for(var f=0,m=d.length;f<m;f++)for(var v=d[f],g=i[v.materialIndex],y=Math.max(v.start,p.start),x=Math.min(v.start+v.count,p.start+p.count);y<x;y+=3){var _=o.getX(y),b=o.getX(y+1),w=o.getX(y+2);(n=Bn(this,g,t,yn,s,c,l,u,h,_,b,w))&&(n.faceIndex=Math.floor(y/3),n.face.materialIndex=v.materialIndex,e.push(n))}else for(var M=Math.max(0,p.start),S=Math.min(o.count,p.start+p.count);M<S;M+=3){var T=o.getX(M),E=o.getX(M+1),A=o.getX(M+2);(n=Bn(this,i,t,yn,s,c,l,u,h,T,E,A))&&(n.faceIndex=Math.floor(M/3),e.push(n))}else if(void 0!==s)if(Array.isArray(i))for(var L=0,R=d.length;L<R;L++)for(var C=d[L],P=i[C.materialIndex],I=Math.max(C.start,p.start),D=Math.min(C.start+C.count,p.start+p.count);I<D;I+=3){(n=Bn(this,P,t,yn,s,c,l,u,h,I,I+1,I+2))&&(n.faceIndex=Math.floor(I/3),n.face.materialIndex=C.materialIndex,e.push(n))}else for(var O=Math.max(0,p.start),N=Math.min(s.count,p.start+p.count);O<N;O+=3){(n=Bn(this,i,t,yn,s,c,l,u,h,O,O+1,O+2))&&(n.faceIndex=Math.floor(O/3),e.push(n))}}else if(r.isGeometry){var B,z=Array.isArray(i),G=r.vertices,F=r.faces,U=r.faceVertexUvs[0];U.length>0&&(B=U);for(var H=0,k=F.length;H<k;H++){var V=F[H],W=z?i[V.materialIndex]:i;if(void 0!==W){var j=G[V.a],q=G[V.b],X=G[V.c];if(n=Nn(this,W,t,yn,j,q,X,In)){if(B&&B[H]){var Y=B[H];Rn.copy(Y[0]),Cn.copy(Y[1]),Pn.copy(Y[2]),n.uv=Be.getUV(In,j,q,X,Rn,Cn,Pn,new pt)}n.face=V,n.faceIndex=H,e.push(n)}}}}}});var zn=function(t){function e(e,n,r,i,a,o){var s;void 0===e&&(e=1),void 0===n&&(n=1),void 0===r&&(r=1),void 0===i&&(i=1),void 0===a&&(a=1),void 0===o&&(o=1),(s=t.call(this)||this).type="BoxBufferGeometry",s.parameters={width:e,height:n,depth:r,widthSegments:i,heightSegments:a,depthSegments:o};var c=ht(s);i=Math.floor(i),a=Math.floor(a),o=Math.floor(o);var l=[],u=[],h=[],d=[],p=0,f=0;function m(t,e,n,r,i,a,o,s,m,v,g){for(var y=a/m,x=o/v,_=a/2,b=o/2,w=s/2,M=m+1,S=v+1,T=0,E=0,A=new wt,L=0;L<S;L++)for(var R=L*x-b,C=0;C<M;C++){var P=C*y-_;A[t]=P*r,A[e]=R*i,A[n]=w,u.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=s>0?1:-1,h.push(A.x,A.y,A.z),d.push(C/m),d.push(1-L/v),T+=1}for(var I=0;I<v;I++)for(var D=0;D<m;D++){var O=p+D+M*I,N=p+D+M*(I+1),B=p+(D+1)+M*(I+1),z=p+(D+1)+M*I;l.push(O,N,z),l.push(N,B,z),E+=6}c.addGroup(f,E,g),f+=E,p+=T}return m("z","y","x",-1,-1,r,n,e,o,a,0),m("z","y","x",1,-1,r,n,-e,o,a,1),m("x","z","y",1,1,e,r,n,i,o,2),m("x","z","y",1,-1,e,r,-n,i,o,3),m("x","y","z",1,-1,e,n,r,i,a,4),m("x","y","z",-1,-1,e,n,-r,i,a,5),s.setIndex(l),s.setAttribute("position",new an(u,3)),s.setAttribute("normal",new an(h,3)),s.setAttribute("uv",new an(d,2)),s}return ut(e,t),e}(vn);function Gn(t){var e={};for(var n in t)for(var r in e[n]={},t[n]){var i=t[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?e[n][r]=i.clone():Array.isArray(i)?e[n][r]=i.slice():e[n][r]=i}return e}function Fn(t){for(var e={},n=0;n<t.length;n++){var r=Gn(t[n]);for(var i in r)e[i]=r[i]}return e}var Un={clone:Gn,merge:Fn};function Hn(t){qe.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function kn(){be.call(this),this.type="Camera",this.matrixWorldInverse=new Jt,this.projectionMatrix=new Jt,this.projectionMatrixInverse=new Jt}function Vn(t,e,n,r){kn.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==r?r:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Hn.prototype=Object.create(qe.prototype),Hn.prototype.constructor=Hn,Hn.prototype.isShaderMaterial=!0,Hn.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Gn(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this},Hn.prototype.toJSON=function(t){var e=qe.prototype.toJSON.call(this,t);for(var n in e.glslVersion=this.glslVersion,e.uniforms={},this.uniforms){var r=this.uniforms[n].value;r&&r.isTexture?e.uniforms[n]={type:"t",value:r.toJSON(t).uuid}:r&&r.isColor?e.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?e.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?e.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?e.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?e.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?e.uniforms[n]={type:"m4",value:r.toArray()}:e.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;var i={};for(var a in this.extensions)!0===this.extensions[a]&&(i[a]=!0);return Object.keys(i).length>0&&(e.extensions=i),e},kn.prototype=Object.assign(Object.create(be.prototype),{constructor:kn,isCamera:!0,copy:function(t,e){return be.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new wt),this.updateWorldMatrix(!0,!1);var e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){be.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(t,e){be.prototype.updateWorldMatrix.call(this,t,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Vn.prototype=Object.assign(Object.create(kn.prototype),{constructor:Vn,isPerspectiveCamera:!0,copy:function(t,e){return kn.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*st.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*st.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*st.RAD2DEG*Math.atan(Math.tan(.5*st.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,r,i,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*st.DEG2RAD*this.fov)/this.zoom,n=2*e,r=this.aspect*n,i=-.5*r,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;i+=a.offsetX*r/o,e-=a.offsetY*n/s,r*=a.width/o,n*=a.height/s}var c=this.filmOffset;0!==c&&(i+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,e,e-n,t,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){var e=be.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});var Wn=90;function jn(t,e,n){if(be.call(this),this.type="CubeCamera",!0===n.isWebGLCubeRenderTarget){this.renderTarget=n;var r=new Vn(Wn,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new wt(1,0,0)),this.add(r);var i=new Vn(Wn,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new wt(-1,0,0)),this.add(i);var a=new Vn(Wn,1,t,e);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(new wt(0,1,0)),this.add(a);var o=new Vn(Wn,1,t,e);o.layers=this.layers,o.up.set(0,0,-1),o.lookAt(new wt(0,-1,0)),this.add(o);var s=new Vn(Wn,1,t,e);s.layers=this.layers,s.up.set(0,-1,0),s.lookAt(new wt(0,0,1)),this.add(s);var c=new Vn(Wn,1,t,e);c.layers=this.layers,c.up.set(0,-1,0),c.lookAt(new wt(0,0,-1)),this.add(c),this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();var l=t.xr.enabled,u=t.getRenderTarget();t.xr.enabled=!1;var h=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,r),t.setRenderTarget(n,1),t.render(e,i),t.setRenderTarget(n,2),t.render(e,a),t.setRenderTarget(n,3),t.render(e,o),t.setRenderTarget(n,4),t.render(e,s),n.texture.generateMipmaps=h,t.setRenderTarget(n,5),t.render(e,c),t.setRenderTarget(u),t.xr.enabled=l}}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}function qn(t,e,n,i,a,o,s,c,l,u){t=void 0!==t?t:[],e=void 0!==e?e:r,s=void 0!==s?s:S,gt.call(this,t,e,n,i,a,o,s,c,l,u),this.flipY=!1,this._needsFlipEnvMap=!0}function Xn(t,e,n){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=n),xt.call(this,t,t,e),e=e||{},this.texture=new qn(void 0,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture._needsFlipEnvMap=!1}function Yn(t,e,n,r,i,a,o,s,c,l,u,h){gt.call(this,null,a,o,s,c,l,r,i,u,h),this.image={data:t||null,width:e||1,height:n||1},this.magFilter=void 0!==c?c:d,this.minFilter=void 0!==l?l:d,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}jn.prototype=Object.create(be.prototype),jn.prototype.constructor=jn,qn.prototype=Object.create(gt.prototype),qn.prototype.constructor=qn,qn.prototype.isCubeTexture=!0,Object.defineProperty(qn.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}}),Xn.prototype=Object.create(xt.prototype),Xn.prototype.constructor=Xn,Xn.prototype.isWebGLCubeRenderTarget=!0,Xn.prototype.fromEquirectangularTexture=function(t,e){this.texture.type=e.type,this.texture.format=T,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;var n={tEquirect:{value:null}},r="\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t#include <begin_vertex>\n\t\t\t\t#include <project_vertex>\n\n\t\t\t}\n\t\t",i="\n\n\t\t\tuniform sampler2D tEquirect;\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t}\n\t\t",a=new zn(5,5,5),o=new Hn({name:"CubemapFromEquirect",uniforms:Gn(n),vertexShader:r,fragmentShader:i,side:1,blending:0});o.uniforms.tEquirect.value=e;var s=new On(a,o),c=e.minFilter;return e.minFilter===g&&(e.minFilter=m),new jn(1,10,this).update(t,s),e.minFilter=c,s.geometry.dispose(),s.material.dispose(),this},Xn.prototype.clear=function(t,e,n,r){for(var i=t.getRenderTarget(),a=0;a<6;a++)t.setRenderTarget(this,a),t.clear(e,n,r);t.setRenderTarget(i)},Yn.prototype=Object.create(gt.prototype),Yn.prototype.constructor=Yn,Yn.prototype.isDataTexture=!0;var Zn=new Ht,Jn=new wt,Qn=function(){function t(t,e,n,r,i,a){this.planes=[void 0!==t?t:new Te,void 0!==e?e:new Te,void 0!==n?n:new Te,void 0!==r?r:new Te,void 0!==i?i:new Te,void 0!==a?a:new Te]}var e=t.prototype;return e.set=function(t,e,n,r,i,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(n),o[3].copy(r),o[4].copy(i),o[5].copy(a),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){for(var e=this.planes,n=0;n<6;n++)e[n].copy(t.planes[n]);return this},e.setFromProjectionMatrix=function(t){var e=this.planes,n=t.elements,r=n[0],i=n[1],a=n[2],o=n[3],s=n[4],c=n[5],l=n[6],u=n[7],h=n[8],d=n[9],p=n[10],f=n[11],m=n[12],v=n[13],g=n[14],y=n[15];return e[0].setComponents(o-r,u-s,f-h,y-m).normalize(),e[1].setComponents(o+r,u+s,f+h,y+m).normalize(),e[2].setComponents(o+i,u+c,f+d,y+v).normalize(),e[3].setComponents(o-i,u-c,f-d,y-v).normalize(),e[4].setComponents(o-a,u-l,f-p,y-g).normalize(),e[5].setComponents(o+a,u+l,f+p,y+g).normalize(),this},e.intersectsObject=function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),Zn.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(Zn)},e.intersectsSprite=function(t){return Zn.center.set(0,0,0),Zn.radius=.7071067811865476,Zn.applyMatrix4(t.matrixWorld),this.intersectsSphere(Zn)},e.intersectsSphere=function(t){for(var e=this.planes,n=t.center,r=-t.radius,i=0;i<6;i++){if(e[i].distanceToPoint(n)<r)return!1}return!0},e.intersectsBox=function(t){for(var e=this.planes,n=0;n<6;n++){var r=e[n];if(Jn.x=r.normal.x>0?t.max.x:t.min.x,Jn.y=r.normal.y>0?t.max.y:t.min.y,Jn.z=r.normal.z>0?t.max.z:t.min.z,r.distanceToPoint(Jn)<0)return!1}return!0},e.containsPoint=function(t){for(var e=this.planes,n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0},t}();function Kn(){var t=null,e=!1,n=null,r=null;function i(e,a){n(e,a),r=t.requestAnimationFrame(i)}return{start:function(){!0!==e&&null!==n&&(r=t.requestAnimationFrame(i),e=!0)},stop:function(){t.cancelAnimationFrame(r),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function $n(t,e){var n=e.isWebGL2,r=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),r.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);var n=r.get(e);n&&(t.deleteBuffer(n.buffer),r.delete(e))},update:function(e,i){if(e.isGLBufferAttribute){var a=r.get(e);(!a||a.version<e.version)&&r.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version})}else{e.isInterleavedBufferAttribute&&(e=e.data);var o=r.get(e);void 0===o?r.set(e,function(e,n){var r=e.array,i=e.usage,a=t.createBuffer();t.bindBuffer(n,a),t.bufferData(n,r,i),e.onUploadCallback();var o=5126;return r instanceof Float32Array?o=5126:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?o=5123:r instanceof Int16Array?o=5122:r instanceof Uint32Array?o=5125:r instanceof Int32Array?o=5124:r instanceof Int8Array?o=5120:r instanceof Uint8Array&&(o=5121),{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,i)):o.version<e.version&&(!function(e,r,i){var a=r.array,o=r.updateRange;t.bindBuffer(i,e),-1===o.count?t.bufferSubData(i,0,a):(n?t.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a,o.offset,o.count):t.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a.subarray(o.offset,o.offset+o.count)),o.count=-1)}(o.buffer,e,i),o.version=e.version)}}}}var tr=function(t){function e(e,n,r,i){var a;(a=t.call(this)||this).type="PlaneBufferGeometry",a.parameters={width:e,height:n,widthSegments:r,heightSegments:i};for(var o=(e=e||1)/2,s=(n=n||1)/2,c=Math.floor(r)||1,l=Math.floor(i)||1,u=c+1,h=l+1,d=e/c,p=n/l,f=[],m=[],v=[],g=[],y=0;y<h;y++)for(var x=y*p-s,_=0;_<u;_++){var b=_*d-o;m.push(b,-x,0),v.push(0,0,1),g.push(_/c),g.push(1-y/l)}for(var w=0;w<l;w++)for(var M=0;M<c;M++){var S=M+u*w,T=M+u*(w+1),E=M+1+u*(w+1),A=M+1+u*w;f.push(S,T,A),f.push(T,E,A)}return a.setIndex(f),a.setAttribute("position",new an(m,3)),a.setAttribute("normal",new an(v,3)),a.setAttribute("uv",new an(g,2)),a}return ut(e,t),e}(vn),er={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},nr={common:{diffuse:{value:new Ve(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new ft},uv2Transform:{value:new ft},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new pt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ve(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ve(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new ft}},sprite:{diffuse:{value:new Ve(15658734)},opacity:{value:1},center:{value:new pt(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new ft}}},rr={basic:{uniforms:Fn([nr.common,nr.specularmap,nr.envmap,nr.aomap,nr.lightmap,nr.fog]),vertexShader:er.meshbasic_vert,fragmentShader:er.meshbasic_frag},lambert:{uniforms:Fn([nr.common,nr.specularmap,nr.envmap,nr.aomap,nr.lightmap,nr.emissivemap,nr.fog,nr.lights,{emissive:{value:new Ve(0)}}]),vertexShader:er.meshlambert_vert,fragmentShader:er.meshlambert_frag},phong:{uniforms:Fn([nr.common,nr.specularmap,nr.envmap,nr.aomap,nr.lightmap,nr.emissivemap,nr.bumpmap,nr.normalmap,nr.displacementmap,nr.fog,nr.lights,{emissive:{value:new Ve(0)},specular:{value:new Ve(1118481)},shininess:{value:30}}]),vertexShader:er.meshphong_vert,fragmentShader:er.meshphong_frag},standard:{uniforms:Fn([nr.common,nr.envmap,nr.aomap,nr.lightmap,nr.emissivemap,nr.bumpmap,nr.normalmap,nr.displacementmap,nr.roughnessmap,nr.metalnessmap,nr.fog,nr.lights,{emissive:{value:new Ve(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:er.meshphysical_vert,fragmentShader:er.meshphysical_frag},toon:{uniforms:Fn([nr.common,nr.aomap,nr.lightmap,nr.emissivemap,nr.bumpmap,nr.normalmap,nr.displacementmap,nr.gradientmap,nr.fog,nr.lights,{emissive:{value:new Ve(0)}}]),vertexShader:er.meshtoon_vert,fragmentShader:er.meshtoon_frag},matcap:{uniforms:Fn([nr.common,nr.bumpmap,nr.normalmap,nr.displacementmap,nr.fog,{matcap:{value:null}}]),vertexShader:er.meshmatcap_vert,fragmentShader:er.meshmatcap_frag},points:{uniforms:Fn([nr.points,nr.fog]),vertexShader:er.points_vert,fragmentShader:er.points_frag},dashed:{uniforms:Fn([nr.common,nr.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:er.linedashed_vert,fragmentShader:er.linedashed_frag},depth:{uniforms:Fn([nr.common,nr.displacementmap]),vertexShader:er.depth_vert,fragmentShader:er.depth_frag},normal:{uniforms:Fn([nr.common,nr.bumpmap,nr.normalmap,nr.displacementmap,{opacity:{value:1}}]),vertexShader:er.normal_vert,fragmentShader:er.normal_frag},sprite:{uniforms:Fn([nr.sprite,nr.fog]),vertexShader:er.sprite_vert,fragmentShader:er.sprite_frag},background:{uniforms:{uvTransform:{value:new ft},t2D:{value:null}},vertexShader:er.background_vert,fragmentShader:er.background_frag},cube:{uniforms:Fn([nr.envmap,{opacity:{value:1}}]),vertexShader:er.cube_vert,fragmentShader:er.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:er.equirect_vert,fragmentShader:er.equirect_frag},distanceRGBA:{uniforms:Fn([nr.common,nr.displacementmap,{referencePosition:{value:new wt},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:er.distanceRGBA_vert,fragmentShader:er.distanceRGBA_frag},shadow:{uniforms:Fn([nr.lights,nr.fog,{color:{value:new Ve(0)},opacity:{value:1}}]),vertexShader:er.shadow_vert,fragmentShader:er.shadow_frag}};function ir(t,e,n,r,i){var a,o,c=new Ve(0),l=0,u=null,h=0,d=null;function p(t,e){n.buffers.color.setClear(t.r,t.g,t.b,e,i)}return{getClearColor:function(){return c},setClearColor:function(t,e){c.set(t),p(c,l=void 0!==e?e:1)},getClearAlpha:function(){return l},setClearAlpha:function(t){p(c,l=t)},render:function(n,i,f,m){var v=!0===i.isScene?i.background:null;v&&v.isTexture&&(v=e.get(v));var g=t.xr,y=g.getSession&&g.getSession();y&&"additive"===y.environmentBlendMode&&(v=null),null===v?p(c,l):v&&v.isColor&&(p(v,1),m=!0),(t.autoClear||m)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),v&&(v.isCubeTexture||v.isWebGLCubeRenderTarget||v.mapping===s)?(void 0===o&&((o=new On(new zn(1,1,1),new Hn({name:"BackgroundCubeMaterial",uniforms:Gn(rr.cube.uniforms),vertexShader:rr.cube.vertexShader,fragmentShader:rr.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),o.geometry.deleteAttribute("uv"),o.onBeforeRender=function(t,e,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(o.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(o)),v.isWebGLCubeRenderTarget&&(v=v.texture),o.material.uniforms.envMap.value=v,o.material.uniforms.flipEnvMap.value=v.isCubeTexture&&v._needsFlipEnvMap?-1:1,u===v&&h===v.version&&d===t.toneMapping||(o.material.needsUpdate=!0,u=v,h=v.version,d=t.toneMapping),n.unshift(o,o.geometry,o.material,0,0,null)):v&&v.isTexture&&(void 0===a&&((a=new On(new tr(2,2),new Hn({name:"BackgroundMaterial",uniforms:Gn(rr.background.uniforms),vertexShader:rr.background.vertexShader,fragmentShader:rr.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),Object.defineProperty(a.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(a)),a.material.uniforms.t2D.value=v,!0===v.matrixAutoUpdate&&v.updateMatrix(),a.material.uniforms.uvTransform.value.copy(v.matrix),u===v&&h===v.version&&d===t.toneMapping||(a.material.needsUpdate=!0,u=v,h=v.version,d=t.toneMapping),n.unshift(a,a.geometry,a.material,0,0,null))}}}function ar(t,e,n,r){var i=t.getParameter(34921),a=r.isWebGL2?null:e.get("OES_vertex_array_object"),o=r.isWebGL2||null!==a,s={},c=d(null),l=c;function u(e){return r.isWebGL2?t.bindVertexArray(e):a.bindVertexArrayOES(e)}function h(e){return r.isWebGL2?t.deleteVertexArray(e):a.deleteVertexArrayOES(e)}function d(t){for(var e=[],n=[],r=[],a=0;a<i;a++)e[a]=0,n[a]=0,r[a]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:e,enabledAttributes:n,attributeDivisors:r,object:t,attributes:{},index:null}}function p(){for(var t=l.newAttributes,e=0,n=t.length;e<n;e++)t[e]=0}function f(t){m(t,0)}function m(n,i){var a=l.newAttributes,o=l.enabledAttributes,s=l.attributeDivisors;(a[n]=1,0===o[n]&&(t.enableVertexAttribArray(n),o[n]=1),s[n]!==i)&&((r.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[r.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](n,i),s[n]=i)}function v(){for(var e=l.newAttributes,n=l.enabledAttributes,r=0,i=n.length;r<i;r++)n[r]!==e[r]&&(t.disableVertexAttribArray(r),n[r]=0)}function g(e,n,i,a,o,s){!0!==r.isWebGL2||5124!==i&&5125!==i?t.vertexAttribPointer(e,n,i,a,o,s):t.vertexAttribIPointer(e,n,i,o,s)}function y(){x(),l!==c&&u((l=c).object)}function x(){c.geometry=null,c.program=null,c.wireframe=!1}return{setup:function(i,c,h,y,x){var _=!1;if(o){var b=function(e,n,i){var o=!0===i.wireframe,c=s[e.id];void 0===c&&(c={},s[e.id]=c);var l=c[n.id];void 0===l&&(l={},c[n.id]=l);var u=l[o];void 0===u&&(u=d(r.isWebGL2?t.createVertexArray():a.createVertexArrayOES()),l[o]=u);return u}(y,h,c);l!==b&&u((l=b).object),(_=function(t,e){var n=l.attributes,r=t.attributes;if(Object.keys(n).length!==Object.keys(r).length)return!0;for(var i in r){var a=n[i],o=r[i];if(void 0===a)return!0;if(a.attribute!==o)return!0;if(a.data!==o.data)return!0}return l.index!==e}(y,x))&&function(t,e){var n={},r=t.attributes;for(var i in r){var a=r[i],o={};o.attribute=a,a.data&&(o.data=a.data),n[i]=o}l.attributes=n,l.index=e}(y,x)}else{var w=!0===c.wireframe;l.geometry===y.id&&l.program===h.id&&l.wireframe===w||(l.geometry=y.id,l.program=h.id,l.wireframe=w,_=!0)}!0===i.isInstancedMesh&&(_=!0),null!==x&&n.update(x,34963),_&&(!function(i,a,o,s){if(!1===r.isWebGL2&&(i.isInstancedMesh||s.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;p();var c=s.attributes,l=o.getAttributes(),u=a.defaultAttributeValues;for(var h in l){var d=l[h];if(d>=0){var y=c[h];if(void 0!==y){var x=y.normalized,_=y.itemSize,b=n.get(y);if(void 0===b)continue;var w=b.buffer,M=b.type,S=b.bytesPerElement;if(y.isInterleavedBufferAttribute){var T=y.data,E=T.stride,A=y.offset;T&&T.isInstancedInterleavedBuffer?(m(d,T.meshPerAttribute),void 0===s._maxInstanceCount&&(s._maxInstanceCount=T.meshPerAttribute*T.count)):f(d),t.bindBuffer(34962,w),g(d,_,M,x,E*S,A*S)}else y.isInstancedBufferAttribute?(m(d,y.meshPerAttribute),void 0===s._maxInstanceCount&&(s._maxInstanceCount=y.meshPerAttribute*y.count)):f(d),t.bindBuffer(34962,w),g(d,_,M,x,0,0)}else if("instanceMatrix"===h){var L=n.get(i.instanceMatrix);if(void 0===L)continue;var R=L.buffer,C=L.type;m(d+0,1),m(d+1,1),m(d+2,1),m(d+3,1),t.bindBuffer(34962,R),t.vertexAttribPointer(d+0,4,C,!1,64,0),t.vertexAttribPointer(d+1,4,C,!1,64,16),t.vertexAttribPointer(d+2,4,C,!1,64,32),t.vertexAttribPointer(d+3,4,C,!1,64,48)}else if("instanceColor"===h){var P=n.get(i.instanceColor);if(void 0===P)continue;var I=P.buffer,D=P.type;m(d,1),t.bindBuffer(34962,I),t.vertexAttribPointer(d,3,D,!1,12,0)}else if(void 0!==u){var O=u[h];if(void 0!==O)switch(O.length){case 2:t.vertexAttrib2fv(d,O);break;case 3:t.vertexAttrib3fv(d,O);break;case 4:t.vertexAttrib4fv(d,O);break;default:t.vertexAttrib1fv(d,O)}}}}v()}(i,c,h,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){for(var t in y(),s){var e=s[t];for(var n in e){var r=e[n];for(var i in r)h(r[i].object),delete r[i];delete e[n]}delete s[t]}},releaseStatesOfGeometry:function(t){if(void 0!==s[t.id]){var e=s[t.id];for(var n in e){var r=e[n];for(var i in r)h(r[i].object),delete r[i];delete e[n]}delete s[t.id]}},releaseStatesOfProgram:function(t){for(var e in s){var n=s[e];if(void 0!==n[t.id]){var r=n[t.id];for(var i in r)h(r[i].object),delete r[i];delete n[t.id]}}},initAttributes:p,enableAttribute:f,disableUnusedAttributes:v}}function or(t,e,n,r){var i,a=r.isWebGL2;this.setMode=function(t){i=t},this.render=function(e,r){t.drawArrays(i,e,r),n.update(r,i,1)},this.renderInstances=function(r,o,s){if(0!==s){var c,l;if(a)c=t,l="drawArraysInstanced";else if(l="drawArraysInstancedANGLE",null===(c=e.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");c[l](i,r,o,s),n.update(o,i,s)}}}function sr(t,e,n){var r;function i(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}var a="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext,o=void 0!==n.precision?n.precision:"highp",s=i(o);s!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",s,"instead."),o=s);var c=!0===n.logarithmicDepthBuffer,l=t.getParameter(34930),u=t.getParameter(35660),h=t.getParameter(3379),d=t.getParameter(34076),p=t.getParameter(34921),f=t.getParameter(36347),m=t.getParameter(36348),v=t.getParameter(36349),g=u>0,y=a||!!e.get("OES_texture_float");return{isWebGL2:a,getMaxAnisotropy:function(){if(void 0!==r)return r;var n=e.get("EXT_texture_filter_anisotropic");return r=null!==n?t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:i,precision:o,logarithmicDepthBuffer:c,maxTextures:l,maxVertexTextures:u,maxTextureSize:h,maxCubemapSize:d,maxAttributes:p,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:v,vertexTextures:g,floatFragmentTextures:y,floatVertexTextures:g&&y,maxSamples:a?t.getParameter(36183):0}}function cr(t){var e=this,n=null,r=0,i=!1,a=!1,o=new Te,s=new ft,c={value:null,needsUpdate:!1};function l(){c.value!==n&&(c.value=n,c.needsUpdate=r>0),e.numPlanes=r,e.numIntersection=0}function u(t,n,r,i){var a=null!==t?t.length:0,l=null;if(0!==a){if(l=c.value,!0!==i||null===l){var u=r+4*a,h=n.matrixWorldInverse;s.getNormalMatrix(h),(null===l||l.length<u)&&(l=new Float32Array(u));for(var d=0,p=r;d!==a;++d,p+=4)o.copy(t[d]).applyMatrix4(h,s),o.normal.toArray(l,p),l[p+3]=o.constant}c.value=l,c.needsUpdate=!0}return e.numPlanes=a,e.numIntersection=0,l}this.uniform=c,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,a){var o=0!==t.length||e||0!==r||i;return i=e,n=u(t,a,0),r=t.length,o},this.beginShadows=function(){a=!0,u(null)},this.endShadows=function(){a=!1,l()},this.setState=function(e,o,s){var h=e.clippingPlanes,d=e.clipIntersection,p=e.clipShadows,f=t.get(e);if(!i||null===h||0===h.length||a&&!p)a?u(null):l();else{var m=a?0:r,v=4*m,g=f.clippingState||null;c.value=g,g=u(h,o,v,s);for(var y=0;y!==v;++y)g[y]=n[y];f.clippingState=g,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=m}}}function lr(t){var e=new WeakMap;function n(t,e){return e===a?t.mapping=r:e===o&&(t.mapping=i),t}function s(t){var n=t.target;n.removeEventListener("dispose",s);var r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){var i=r.mapping;if(i===a||i===o){if(e.has(r))return n(e.get(r).texture,r.mapping);var c=r.image;if(c&&c.height>0){var l=t.getRenderList(),u=t.getRenderTarget(),h=t.getRenderState(),d=new Xn(c.height/2);return d.fromEquirectangularTexture(t,r),e.set(r,d),t.setRenderTarget(u),t.setRenderList(l),t.setRenderState(h),r.addEventListener("dispose",s),n(d.texture,r.mapping)}return null}}return r},dispose:function(){e=new WeakMap}}}function ur(t){var e={};return{has:function(n){if(void 0!==e[n])return null!==e[n];var r;switch(n){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=t.getExtension(n)}return e[n]=r,null!==r},get:function(t){return this.has(t)||console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e[t]}}}function hr(t,e,n,r){var i=new WeakMap,a=new WeakMap;function o(t){var s=t.target,c=i.get(s);for(var l in null!==c.index&&e.remove(c.index),c.attributes)e.remove(c.attributes[l]);s.removeEventListener("dispose",o),i.delete(s);var u=a.get(c);u&&(e.remove(u),a.delete(c)),r.releaseStatesOfGeometry(c),!0===s.isInstancedBufferGeometry&&delete s._maxInstanceCount,n.memory.geometries--}function s(t){var n=[],r=t.index,i=t.attributes.position,o=0;if(null!==r){var s=r.array;o=r.version;for(var c=0,l=s.length;c<l;c+=3){var u=s[c+0],h=s[c+1],d=s[c+2];n.push(u,h,h,d,d,u)}}else{var p=i.array;o=i.version;for(var f=0,m=p.length/3-1;f<m;f+=3){var v=f+0,g=f+1,y=f+2;n.push(v,g,g,y,y,v)}}var x=new(cn(n)>65535?rn:en)(n,1);x.version=o;var _=a.get(t);_&&e.remove(_),a.set(t,x)}return{get:function(t,e){var r=i.get(e);return r||(e.addEventListener("dispose",o),e.isBufferGeometry?r=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new vn).setFromObject(t)),r=e._bufferGeometry),i.set(e,r),n.memory.geometries++,r)},update:function(t){var n=t.attributes;for(var r in n)e.update(n[r],34962);var i=t.morphAttributes;for(var a in i)for(var o=i[a],s=0,c=o.length;s<c;s++)e.update(o[s],34962)},getWireframeAttribute:function(t){var e=a.get(t);if(e){var n=t.index;null!==n&&e.version<n.version&&s(t)}else s(t);return a.get(t)}}}function dr(t,e,n,r){var i,a,o,s=r.isWebGL2;this.setMode=function(t){i=t},this.setIndex=function(t){a=t.type,o=t.bytesPerElement},this.render=function(e,r){t.drawElements(i,r,a,e*o),n.update(r,i,1)},this.renderInstances=function(r,c,l){if(0!==l){var u,h;if(s)u=t,h="drawElementsInstanced";else if(h="drawElementsInstancedANGLE",null===(u=e.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");u[h](i,c,a,r*o,l),n.update(c,i,l)}}}function pr(t){var e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.frame++,e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(t,n,r){switch(e.calls++,n){case 4:e.triangles+=r*(t/3);break;case 1:e.lines+=r*(t/2);break;case 3:e.lines+=r*(t-1);break;case 2:e.lines+=r*t;break;case 0:e.points+=r*t;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function fr(t,e){return t[0]-e[0]}function mr(t,e){return Math.abs(e[1])-Math.abs(t[1])}function vr(t){for(var e={},n=new Float32Array(8),r=[],i=0;i<8;i++)r[i]=[i,0];return{update:function(i,a,o,s){var c=i.morphTargetInfluences,l=void 0===c?0:c.length,u=e[a.id];if(void 0===u){u=[];for(var h=0;h<l;h++)u[h]=[h,0];e[a.id]=u}for(var d=0;d<l;d++){var p=u[d];p[0]=d,p[1]=c[d]}u.sort(mr);for(var f=0;f<8;f++)f<l&&u[f][1]?(r[f][0]=u[f][0],r[f][1]=u[f][1]):(r[f][0]=Number.MAX_SAFE_INTEGER,r[f][1]=0);r.sort(fr);for(var m=o.morphTargets&&a.morphAttributes.position,v=o.morphNormals&&a.morphAttributes.normal,g=0,y=0;y<8;y++){var x=r[y],_=x[0],b=x[1];_!==Number.MAX_SAFE_INTEGER&&b?(m&&a.getAttribute("morphTarget"+y)!==m[_]&&a.setAttribute("morphTarget"+y,m[_]),v&&a.getAttribute("morphNormal"+y)!==v[_]&&a.setAttribute("morphNormal"+y,v[_]),n[y]=b,g+=b):(m&&void 0!==a.getAttribute("morphTarget"+y)&&a.deleteAttribute("morphTarget"+y),v&&void 0!==a.getAttribute("morphNormal"+y)&&a.deleteAttribute("morphNormal"+y),n[y]=0)}var w=a.morphTargetsRelative?1:1-g;s.getUniforms().setValue(t,"morphTargetBaseInfluence",w),s.getUniforms().setValue(t,"morphTargetInfluences",n)}}}function gr(t,e,n,r){var i=new WeakMap;return{update:function(t){var a=r.render.frame,o=t.geometry,s=e.get(t,o);return i.get(s)!==a&&(o.isGeometry&&s.updateFromObject(t),e.update(s),i.set(s,a)),t.isInstancedMesh&&(n.update(t.instanceMatrix,34962),null!==t.instanceColor&&n.update(t.instanceColor,34962)),s},dispose:function(){i=new WeakMap}}}function yr(t,e,n,r){gt.call(this,null),this.image={data:t||null,width:e||1,height:n||1,depth:r||1},this.magFilter=d,this.minFilter=d,this.wrapR=u,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}function xr(t,e,n,r){gt.call(this,null),this.image={data:t||null,width:e||1,height:n||1,depth:r||1},this.magFilter=d,this.minFilter=d,this.wrapR=u,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}rr.physical={uniforms:Fn([rr.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new pt(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new Ve(0)},transmission:{value:0},transmissionMap:{value:null}}]),vertexShader:er.meshphysical_vert,fragmentShader:er.meshphysical_frag},yr.prototype=Object.create(gt.prototype),yr.prototype.constructor=yr,yr.prototype.isDataTexture2DArray=!0,xr.prototype=Object.create(gt.prototype),xr.prototype.constructor=xr,xr.prototype.isDataTexture3D=!0;var _r=new gt,br=new yr,wr=new xr,Mr=new qn,Sr=[],Tr=[],Er=new Float32Array(16),Ar=new Float32Array(9),Lr=new Float32Array(4);function Rr(t,e,n){var r=t[0];if(r<=0||r>0)return t;var i=e*n,a=Sr[i];if(void 0===a&&(a=new Float32Array(i),Sr[i]=a),0!==e){r.toArray(a,0);for(var o=1,s=0;o!==e;++o)s+=n,t[o].toArray(a,s)}return a}function Cr(t,e){if(t.length!==e.length)return!1;for(var n=0,r=t.length;n<r;n++)if(t[n]!==e[n])return!1;return!0}function Pr(t,e){for(var n=0,r=e.length;n<r;n++)t[n]=e[n]}function Ir(t,e){var n=Tr[e];void 0===n&&(n=new Int32Array(e),Tr[e]=n);for(var r=0;r!==e;++r)n[r]=t.allocateTextureUnit();return n}function Dr(t,e){var n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function Or(t,e){var n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(Cr(n,e))return;t.uniform2fv(this.addr,e),Pr(n,e)}}function Nr(t,e){var n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(void 0!==e.r)n[0]===e.r&&n[1]===e.g&&n[2]===e.b||(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(Cr(n,e))return;t.uniform3fv(this.addr,e),Pr(n,e)}}function Br(t,e){var n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(Cr(n,e))return;t.uniform4fv(this.addr,e),Pr(n,e)}}function zr(t,e){var n=this.cache,r=e.elements;if(void 0===r){if(Cr(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),Pr(n,e)}else{if(Cr(n,r))return;Lr.set(r),t.uniformMatrix2fv(this.addr,!1,Lr),Pr(n,r)}}function Gr(t,e){var n=this.cache,r=e.elements;if(void 0===r){if(Cr(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),Pr(n,e)}else{if(Cr(n,r))return;Ar.set(r),t.uniformMatrix3fv(this.addr,!1,Ar),Pr(n,r)}}function Fr(t,e){var n=this.cache,r=e.elements;if(void 0===r){if(Cr(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),Pr(n,e)}else{if(Cr(n,r))return;Er.set(r),t.uniformMatrix4fv(this.addr,!1,Er),Pr(n,r)}}function Ur(t,e,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(t.uniform1i(this.addr,i),r[0]=i),n.safeSetTexture2D(e||_r,i)}function Hr(t,e,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(t.uniform1i(this.addr,i),r[0]=i),n.setTexture2DArray(e||br,i)}function kr(t,e,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(t.uniform1i(this.addr,i),r[0]=i),n.setTexture3D(e||wr,i)}function Vr(t,e,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(t.uniform1i(this.addr,i),r[0]=i),n.safeSetTextureCube(e||Mr,i)}function Wr(t,e){var n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function jr(t,e){var n=this.cache;Cr(n,e)||(t.uniform2iv(this.addr,e),Pr(n,e))}function qr(t,e){var n=this.cache;Cr(n,e)||(t.uniform3iv(this.addr,e),Pr(n,e))}function Xr(t,e){var n=this.cache;Cr(n,e)||(t.uniform4iv(this.addr,e),Pr(n,e))}function Yr(t,e){var n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function Zr(t,e){t.uniform1fv(this.addr,e)}function Jr(t,e){t.uniform1iv(this.addr,e)}function Qr(t,e){t.uniform2iv(this.addr,e)}function Kr(t,e){t.uniform3iv(this.addr,e)}function $r(t,e){t.uniform4iv(this.addr,e)}function ti(t,e){var n=Rr(e,this.size,2);t.uniform2fv(this.addr,n)}function ei(t,e){var n=Rr(e,this.size,3);t.uniform3fv(this.addr,n)}function ni(t,e){var n=Rr(e,this.size,4);t.uniform4fv(this.addr,n)}function ri(t,e){var n=Rr(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function ii(t,e){var n=Rr(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function ai(t,e){var n=Rr(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function oi(t,e,n){var r=e.length,i=Ir(n,r);t.uniform1iv(this.addr,i);for(var a=0;a!==r;++a)n.safeSetTexture2D(e[a]||_r,i[a])}function si(t,e,n){var r=e.length,i=Ir(n,r);t.uniform1iv(this.addr,i);for(var a=0;a!==r;++a)n.safeSetTextureCube(e[a]||Mr,i[a])}function ci(t,e,n){this.id=t,this.addr=n,this.cache=[],this.setValue=function(t){switch(t){case 5126:return Dr;case 35664:return Or;case 35665:return Nr;case 35666:return Br;case 35674:return zr;case 35675:return Gr;case 35676:return Fr;case 5124:case 35670:return Wr;case 35667:case 35671:return jr;case 35668:case 35672:return qr;case 35669:case 35673:return Xr;case 5125:return Yr;case 35678:case 36198:case 36298:case 36306:case 35682:return Ur;case 35679:case 36299:case 36307:return kr;case 35680:case 36300:case 36308:case 36293:return Vr;case 36289:case 36303:case 36311:case 36292:return Hr}}(e.type)}function li(t,e,n){this.id=t,this.addr=n,this.cache=[],this.size=e.size,this.setValue=function(t){switch(t){case 5126:return Zr;case 35664:return ti;case 35665:return ei;case 35666:return ni;case 35674:return ri;case 35675:return ii;case 35676:return ai;case 5124:case 35670:return Jr;case 35667:case 35671:return Qr;case 35668:case 35672:return Kr;case 35669:case 35673:return $r;case 35678:case 36198:case 36298:case 36306:case 35682:return oi;case 35680:case 36300:case 36308:case 36293:return si}}(e.type)}function ui(t){this.id=t,this.seq=[],this.map={}}li.prototype.updateCache=function(t){var e=this.cache;t instanceof Float32Array&&e.length!==t.length&&(this.cache=new Float32Array(t.length)),Pr(e,t)},ui.prototype.setValue=function(t,e,n){for(var r=this.seq,i=0,a=r.length;i!==a;++i){var o=r[i];o.setValue(t,e[o.id],n)}};var hi=/([\w\d_]+)(\])?(\[|\.)?/g;function di(t,e){t.seq.push(e),t.map[e.id]=e}function pi(t,e,n){var r=t.name,i=r.length;for(hi.lastIndex=0;;){var a=hi.exec(r),o=hi.lastIndex,s=a[1],c="]"===a[2],l=a[3];if(c&&(s|=0),void 0===l||"["===l&&o+2===i){di(n,void 0===l?new ci(s,t,e):new li(s,t,e));break}var u=n.map[s];void 0===u&&di(n,u=new ui(s)),n=u}}function fi(t,e){this.seq=[],this.map={};for(var n=t.getProgramParameter(e,35718),r=0;r<n;++r){var i=t.getActiveUniform(e,r);pi(i,t.getUniformLocation(e,i.name),this)}}function mi(t,e,n){var r=t.createShader(e);return t.shaderSource(r,n),t.compileShader(r),r}fi.prototype.setValue=function(t,e,n,r){var i=this.map[e];void 0!==i&&i.setValue(t,n,r)},fi.prototype.setOptional=function(t,e,n){var r=e[n];void 0!==r&&this.setValue(t,n,r)},fi.upload=function(t,e,n,r){for(var i=0,a=e.length;i!==a;++i){var o=e[i],s=n[o.id];!1!==s.needsUpdate&&o.setValue(t,s.value,r)}},fi.seqWithValue=function(t,e){for(var n=[],r=0,i=t.length;r!==i;++r){var a=t[r];a.id in e&&n.push(a)}return n};var vi=0;function gi(t){switch(t){case q:return["Linear","( value )"];case X:return["sRGB","( value )"];case Z:return["RGBE","( value )"];case J:return["RGBM","( value, 7.0 )"];case Q:return["RGBM","( value, 16.0 )"];case K:return["RGBD","( value, 256.0 )"];case Y:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:return console.warn("THREE.WebGLProgram: Unsupported encoding:",t),["Linear","( value )"]}}function yi(t,e,n){var r=t.getShaderParameter(e,35713),i=t.getShaderInfoLog(e).trim();return r&&""===i?"":"THREE.WebGLShader: gl.getShaderInfoLog() "+n+"\n"+i+function(t){for(var e=t.split("\n"),n=0;n<e.length;n++)e[n]=n+1+": "+e[n];return e.join("\n")}(t.getShaderSource(e))}function xi(t,e){var n=gi(e);return"vec4 "+t+"( vec4 value ) { return "+n[0]+"ToLinear"+n[1]+"; }"}function _i(t,e){var n;switch(e){case 1:n="Linear";break;case 2:n="Reinhard";break;case 3:n="OptimizedCineon";break;case 4:n="ACESFilmic";break;case 5:n="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",e),n="Linear"}return"vec3 "+t+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}function bi(t){return""!==t}function wi(t,e){return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function Mi(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}var Si=/^[ \t]*#include +<([\w\d./]+)>/gm;function Ti(t){return t.replace(Si,Ei)}function Ei(t,e){var n=er[e];if(void 0===n)throw new Error("Can not resolve #include <"+e+">");return Ti(n)}var Ai=/#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Li=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function Ri(t){return t.replace(Li,Pi).replace(Ai,Ci)}function Ci(t,e,n,r){return console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."),Pi(t,e,n,r)}function Pi(t,e,n,r){for(var i="",a=parseInt(e);a<parseInt(n);a++)i+=r.replace(/\[\s*i\s*\]/g,"[ "+a+" ]").replace(/UNROLLED_LOOP_INDEX/g,a);return i}function Ii(t){var e="precision "+t.precision+" float;\nprecision "+t.precision+" int;";return"highp"===t.precision?e+="\n#define HIGH_PRECISION":"mediump"===t.precision?e+="\n#define MEDIUM_PRECISION":"lowp"===t.precision&&(e+="\n#define LOW_PRECISION"),e}function Di(t,e,n,a){var o,l,u,h,d,p=t.getContext(),f=n.defines,m=n.vertexShader,v=n.fragmentShader,g=function(t){var e="SHADOWMAP_TYPE_BASIC";return 1===t.shadowMapType?e="SHADOWMAP_TYPE_PCF":2===t.shadowMapType?e="SHADOWMAP_TYPE_PCF_SOFT":3===t.shadowMapType&&(e="SHADOWMAP_TYPE_VSM"),e}(n),y=function(t){var e="ENVMAP_TYPE_CUBE";if(t.envMap)switch(t.envMapMode){case r:case i:e="ENVMAP_TYPE_CUBE";break;case s:case c:e="ENVMAP_TYPE_CUBE_UV"}return e}(n),x=function(t){var e="ENVMAP_MODE_REFLECTION";if(t.envMap)switch(t.envMapMode){case i:case c:e="ENVMAP_MODE_REFRACTION"}return e}(n),_=function(t){var e="ENVMAP_BLENDING_NONE";if(t.envMap)switch(t.combine){case 0:e="ENVMAP_BLENDING_MULTIPLY";break;case 1:e="ENVMAP_BLENDING_MIX";break;case 2:e="ENVMAP_BLENDING_ADD"}return e}(n),b=t.gammaFactor>0?t.gammaFactor:1,w=n.isWebGL2?"":function(t){return[t.extensionDerivatives||t.envMapCubeUV||t.bumpMap||t.tangentSpaceNormalMap||t.clearcoatNormalMap||t.flatShading||"physical"===t.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(t.extensionFragDepth||t.logarithmicDepthBuffer)&&t.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",t.extensionDrawBuffers&&t.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(t.extensionShaderTextureLOD||t.envMap)&&t.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(bi).join("\n")}(n),M=function(t){var e=[];for(var n in t){var r=t[n];!1!==r&&e.push("#define "+n+" "+r)}return e.join("\n")}(f),S=p.createProgram(),T=n.glslVersion?"#version "+n.glslVersion+"\n":"";n.isRawShaderMaterial?((o=[M].filter(bi).join("\n")).length>0&&(o+="\n"),(l=[w,M].filter(bi).join("\n")).length>0&&(l+="\n")):(o=[Ii(n),"#define SHADER_NAME "+n.shaderName,M,n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+b,"#define MAX_BONES "+n.maxBones,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+x:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.displacementMap&&n.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.useVertexTexture?"#define BONE_TEXTURE":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+g:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING","\tattribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR","\tattribute vec3 instanceColor;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(bi).join("\n"),l=[w,Ii(n),"#define SHADER_NAME "+n.shaderName,M,n.alphaTest?"#define ALPHATEST "+n.alphaTest+(n.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+b,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+y:"",n.envMap?"#define "+x:"",n.envMap?"#define "+_:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.sheen?"#define USE_SHEEN":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+g:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(n.extensionShaderTextureLOD||n.envMap)&&n.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?er.tonemapping_pars_fragment:"",0!==n.toneMapping?_i("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",er.encodings_pars_fragment,n.map?xi("mapTexelToLinear",n.mapEncoding):"",n.matcap?xi("matcapTexelToLinear",n.matcapEncoding):"",n.envMap?xi("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMap?xi("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.lightMap?xi("lightMapTexelToLinear",n.lightMapEncoding):"",(u="linearToOutputTexel",h=n.outputEncoding,d=gi(h),"vec4 "+u+"( vec4 value ) { return LinearTo"+d[0]+d[1]+"; }"),n.depthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(bi).join("\n")),m=Mi(m=wi(m=Ti(m),n),n),v=Mi(v=wi(v=Ti(v),n),n),m=Ri(m),v=Ri(v),n.isWebGL2&&!0!==n.isRawShaderMaterial&&(T="#version 300 es\n",o=["#define attribute in","#define varying out","#define texture2D texture"].join("\n")+"\n"+o,l=["#define varying in",n.glslVersion===nt?"":"out highp vec4 pc_fragColor;",n.glslVersion===nt?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+l);var E,A,L=T+l+v,R=mi(p,35633,T+o+m),C=mi(p,35632,L);if(p.attachShader(S,R),p.attachShader(S,C),void 0!==n.index0AttributeName?p.bindAttribLocation(S,0,n.index0AttributeName):!0===n.morphTargets&&p.bindAttribLocation(S,0,"position"),p.linkProgram(S),t.debug.checkShaderErrors){var P=p.getProgramInfoLog(S).trim(),I=p.getShaderInfoLog(R).trim(),D=p.getShaderInfoLog(C).trim(),O=!0,N=!0;if(!1===p.getProgramParameter(S,35714)){O=!1;var B=yi(p,R,"vertex"),z=yi(p,C,"fragment");console.error("THREE.WebGLProgram: shader error: ",p.getError(),"35715",p.getProgramParameter(S,35715),"gl.getProgramInfoLog",P,B,z)}else""!==P?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",P):""!==I&&""!==D||(N=!1);N&&(this.diagnostics={runnable:O,programLog:P,vertexShader:{log:I,prefix:o},fragmentShader:{log:D,prefix:l}})}return p.deleteShader(R),p.deleteShader(C),this.getUniforms=function(){return void 0===E&&(E=new fi(p,S)),E},this.getAttributes=function(){return void 0===A&&(A=function(t,e){for(var n={},r=t.getProgramParameter(e,35721),i=0;i<r;i++){var a=t.getActiveAttrib(e,i).name;n[a]=t.getAttribLocation(e,a)}return n}(p,S)),A},this.destroy=function(){a.releaseStatesOfProgram(this),p.deleteProgram(S),this.program=void 0},this.name=n.shaderName,this.id=vi++,this.cacheKey=e,this.usedTimes=1,this.program=S,this.vertexShader=R,this.fragmentShader=C,this}function Oi(t,e,n,r,i,a){var o=[],l=r.isWebGL2,u=r.logarithmicDepthBuffer,h=r.floatVertexTextures,d=r.maxVertexUniforms,p=r.vertexTextures,f=r.precision,m={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},v=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function g(t){var e;return t?t.isTexture?e=t.encoding:t.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),e=t.texture.encoding):e=q,e}return{getParameters:function(i,o,v,y,x){var _,b,w=y.fog,M=i.isMeshStandardMaterial?y.environment:null,S=e.get(i.envMap||M),T=m[i.type],E=x.isSkinnedMesh?function(t){var e=t.skeleton.bones;if(h)return 1024;var n=d,r=Math.floor((n-20)/4),i=Math.min(r,e.length);return i<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+i+"."),0):i}(x):0;if(null!==i.precision&&(f=r.getMaxPrecision(i.precision))!==i.precision&&console.warn("THREE.WebGLProgram.getParameters:",i.precision,"not supported, using",f,"instead."),T){var A=rr[T];_=A.vertexShader,b=A.fragmentShader}else _=i.vertexShader,b=i.fragmentShader;var L=t.getRenderTarget();return{isWebGL2:l,shaderID:T,shaderName:i.type,vertexShader:_,fragmentShader:b,defines:i.defines,isRawShaderMaterial:!0===i.isRawShaderMaterial,glslVersion:i.glslVersion,precision:f,instancing:!0===x.isInstancedMesh,instancingColor:!0===x.isInstancedMesh&&null!==x.instanceColor,supportsVertexTextures:p,outputEncoding:null!==L?g(L.texture):t.outputEncoding,map:!!i.map,mapEncoding:g(i.map),matcap:!!i.matcap,matcapEncoding:g(i.matcap),envMap:!!S,envMapMode:S&&S.mapping,envMapEncoding:g(S),envMapCubeUV:!!S&&(S.mapping===s||S.mapping===c),lightMap:!!i.lightMap,lightMapEncoding:g(i.lightMap),aoMap:!!i.aoMap,emissiveMap:!!i.emissiveMap,emissiveMapEncoding:g(i.emissiveMap),bumpMap:!!i.bumpMap,normalMap:!!i.normalMap,objectSpaceNormalMap:1===i.normalMapType,tangentSpaceNormalMap:0===i.normalMapType,clearcoatMap:!!i.clearcoatMap,clearcoatRoughnessMap:!!i.clearcoatRoughnessMap,clearcoatNormalMap:!!i.clearcoatNormalMap,displacementMap:!!i.displacementMap,roughnessMap:!!i.roughnessMap,metalnessMap:!!i.metalnessMap,specularMap:!!i.specularMap,alphaMap:!!i.alphaMap,gradientMap:!!i.gradientMap,sheen:!!i.sheen,transmissionMap:!!i.transmissionMap,combine:i.combine,vertexTangents:i.normalMap&&i.vertexTangents,vertexColors:i.vertexColors,vertexUvs:!!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatMap||i.clearcoatRoughnessMap||i.clearcoatNormalMap||i.displacementMap||i.transmissionMap),uvsVertexOnly:!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatNormalMap||i.transmissionMap||!i.displacementMap),fog:!!w,useFog:i.fog,fogExp2:w&&w.isFogExp2,flatShading:i.flatShading,sizeAttenuation:i.sizeAttenuation,logarithmicDepthBuffer:u,skinning:i.skinning&&E>0,maxBones:E,useVertexTexture:h,morphTargets:i.morphTargets,morphNormals:i.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:i.dithering,shadowMapEnabled:t.shadowMap.enabled&&v.length>0,shadowMapType:t.shadowMap.type,toneMapping:i.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:i.premultipliedAlpha,alphaTest:i.alphaTest,doubleSided:2===i.side,flipSided:1===i.side,depthPacking:void 0!==i.depthPacking&&i.depthPacking,index0AttributeName:i.index0AttributeName,extensionDerivatives:i.extensions&&i.extensions.derivatives,extensionFragDepth:i.extensions&&i.extensions.fragDepth,extensionDrawBuffers:i.extensions&&i.extensions.drawBuffers,extensionShaderTextureLOD:i.extensions&&i.extensions.shaderTextureLOD,rendererExtensionFragDepth:l||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:l||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:l||n.has("EXT_shader_texture_lod"),customProgramCacheKey:i.customProgramCacheKey()}},getProgramCacheKey:function(e){var n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(var r in e.defines)n.push(r),n.push(e.defines[r]);if(!1===e.isRawShaderMaterial){for(var i=0;i<v.length;i++)n.push(e[v[i]]);n.push(t.outputEncoding),n.push(t.gammaFactor)}return n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){var e,n=m[t.type];if(n){var r=rr[n];e=Un.clone(r.uniforms)}else e=t.uniforms;return e},acquireProgram:function(e,n){for(var r,a=0,s=o.length;a<s;a++){var c=o[a];if(c.cacheKey===n){++(r=c).usedTimes;break}}return void 0===r&&(r=new Di(t,n,e,i),o.push(r)),r},releaseProgram:function(t){if(0==--t.usedTimes){var e=o.indexOf(t);o[e]=o[o.length-1],o.pop(),t.destroy()}},programs:o}}function Ni(){var t=new WeakMap;return{get:function(e){var n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,r){t.get(e)[n]=r},dispose:function(){t=new WeakMap}}}function Bi(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function zi(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function Gi(t){var e=[],n=0,r=[],i=[],a={id:-1};function o(r,i,o,s,c,l){var u=e[n],h=t.get(o);return void 0===u?(u={id:r.id,object:r,geometry:i,material:o,program:h.program||a,groupOrder:s,renderOrder:r.renderOrder,z:c,group:l},e[n]=u):(u.id=r.id,u.object=r,u.geometry=i,u.material=o,u.program=h.program||a,u.groupOrder=s,u.renderOrder=r.renderOrder,u.z=c,u.group=l),n++,u}return{opaque:r,transparent:i,init:function(){n=0,r.length=0,i.length=0},push:function(t,e,n,a,s,c){var l=o(t,e,n,a,s,c);(!0===n.transparent?i:r).push(l)},unshift:function(t,e,n,a,s,c){var l=o(t,e,n,a,s,c);(!0===n.transparent?i:r).unshift(l)},finish:function(){for(var t=n,r=e.length;t<r;t++){var i=e[t];if(null===i.id)break;i.id=null,i.object=null,i.geometry=null,i.material=null,i.program=null,i.group=null}},sort:function(t,e){r.length>1&&r.sort(t||Bi),i.length>1&&i.sort(e||zi)}}}function Fi(t){var e=new WeakMap;return{get:function(n,r){var i,a=e.get(n);return void 0===a?(i=new Gi(t),e.set(n,new WeakMap),e.get(n).set(r,i)):void 0===(i=a.get(r))&&(i=new Gi(t),a.set(r,i)),i},dispose:function(){e=new WeakMap}}}function Ui(){var t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];var n;switch(e.type){case"DirectionalLight":n={direction:new wt,color:new Ve};break;case"SpotLight":n={position:new wt,direction:new wt,color:new Ve,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new wt,color:new Ve,distance:0,decay:0};break;case"HemisphereLight":n={direction:new wt,skyColor:new Ve,groundColor:new Ve};break;case"RectAreaLight":n={color:new Ve,position:new wt,halfWidth:new wt,halfHeight:new wt}}return t[e.id]=n,n}}}var Hi=0;function ki(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Vi(t,e){for(var n,r=new Ui,i=(n={},{get:function(t){if(void 0!==n[t.id])return n[t.id];var e;switch(t.type){case"DirectionalLight":case"SpotLight":e={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new pt};break;case"PointLight":e={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new pt,shadowCameraNear:1,shadowCameraFar:1e3}}return n[t.id]=e,e}}),a={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},o=0;o<9;o++)a.probe.push(new wt);var s=new wt,c=new Jt,l=new Jt;return{setup:function(n,o,u){for(var h=0,d=0,p=0,f=0;f<9;f++)a.probe[f].set(0,0,0);var m=0,v=0,g=0,y=0,x=0,_=0,b=0,w=0,M=u.matrixWorldInverse;n.sort(ki);for(var S=0,T=n.length;S<T;S++){var E=n[S],A=E.color,L=E.intensity,R=E.distance,C=E.shadow&&E.shadow.map?E.shadow.map.texture:null;if(E.isAmbientLight)h+=A.r*L,d+=A.g*L,p+=A.b*L;else if(E.isLightProbe)for(var P=0;P<9;P++)a.probe[P].addScaledVector(E.sh.coefficients[P],L);else if(E.isDirectionalLight){var I=r.get(E);if(I.color.copy(E.color).multiplyScalar(E.intensity),I.direction.setFromMatrixPosition(E.matrixWorld),s.setFromMatrixPosition(E.target.matrixWorld),I.direction.sub(s),I.direction.transformDirection(M),E.castShadow){var D=E.shadow,O=i.get(E);O.shadowBias=D.bias,O.shadowNormalBias=D.normalBias,O.shadowRadius=D.radius,O.shadowMapSize=D.mapSize,a.directionalShadow[m]=O,a.directionalShadowMap[m]=C,a.directionalShadowMatrix[m]=E.shadow.matrix,_++}a.directional[m]=I,m++}else if(E.isSpotLight){var N=r.get(E);if(N.position.setFromMatrixPosition(E.matrixWorld),N.position.applyMatrix4(M),N.color.copy(A).multiplyScalar(L),N.distance=R,N.direction.setFromMatrixPosition(E.matrixWorld),s.setFromMatrixPosition(E.target.matrixWorld),N.direction.sub(s),N.direction.transformDirection(M),N.coneCos=Math.cos(E.angle),N.penumbraCos=Math.cos(E.angle*(1-E.penumbra)),N.decay=E.decay,E.castShadow){var B=E.shadow,z=i.get(E);z.shadowBias=B.bias,z.shadowNormalBias=B.normalBias,z.shadowRadius=B.radius,z.shadowMapSize=B.mapSize,a.spotShadow[g]=z,a.spotShadowMap[g]=C,a.spotShadowMatrix[g]=E.shadow.matrix,w++}a.spot[g]=N,g++}else if(E.isRectAreaLight){var G=r.get(E);G.color.copy(A).multiplyScalar(L),G.position.setFromMatrixPosition(E.matrixWorld),G.position.applyMatrix4(M),l.identity(),c.copy(E.matrixWorld),c.premultiply(M),l.extractRotation(c),G.halfWidth.set(.5*E.width,0,0),G.halfHeight.set(0,.5*E.height,0),G.halfWidth.applyMatrix4(l),G.halfHeight.applyMatrix4(l),a.rectArea[y]=G,y++}else if(E.isPointLight){var F=r.get(E);if(F.position.setFromMatrixPosition(E.matrixWorld),F.position.applyMatrix4(M),F.color.copy(E.color).multiplyScalar(E.intensity),F.distance=E.distance,F.decay=E.decay,E.castShadow){var U=E.shadow,H=i.get(E);H.shadowBias=U.bias,H.shadowNormalBias=U.normalBias,H.shadowRadius=U.radius,H.shadowMapSize=U.mapSize,H.shadowCameraNear=U.camera.near,H.shadowCameraFar=U.camera.far,a.pointShadow[v]=H,a.pointShadowMap[v]=C,a.pointShadowMatrix[v]=E.shadow.matrix,b++}a.point[v]=F,v++}else if(E.isHemisphereLight){var k=r.get(E);k.direction.setFromMatrixPosition(E.matrixWorld),k.direction.transformDirection(M),k.direction.normalize(),k.skyColor.copy(E.color).multiplyScalar(L),k.groundColor.copy(E.groundColor).multiplyScalar(L),a.hemi[x]=k,x++}}y>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(a.rectAreaLTC1=nr.LTC_FLOAT_1,a.rectAreaLTC2=nr.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(a.rectAreaLTC1=nr.LTC_HALF_1,a.rectAreaLTC2=nr.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),a.ambient[0]=h,a.ambient[1]=d,a.ambient[2]=p;var V=a.hash;V.directionalLength===m&&V.pointLength===v&&V.spotLength===g&&V.rectAreaLength===y&&V.hemiLength===x&&V.numDirectionalShadows===_&&V.numPointShadows===b&&V.numSpotShadows===w||(a.directional.length=m,a.spot.length=g,a.rectArea.length=y,a.point.length=v,a.hemi.length=x,a.directionalShadow.length=_,a.directionalShadowMap.length=_,a.pointShadow.length=b,a.pointShadowMap.length=b,a.spotShadow.length=w,a.spotShadowMap.length=w,a.directionalShadowMatrix.length=_,a.pointShadowMatrix.length=b,a.spotShadowMatrix.length=w,V.directionalLength=m,V.pointLength=v,V.spotLength=g,V.rectAreaLength=y,V.hemiLength=x,V.numDirectionalShadows=_,V.numPointShadows=b,V.numSpotShadows=w,a.version=Hi++)},state:a}}function Wi(t,e){var n=new Vi(t,e),r=[],i=[];return{init:function(){r.length=0,i.length=0},state:{lightsArray:r,shadowsArray:i,lights:n},setupLights:function(t){n.setup(r,i,t)},pushLight:function(t){r.push(t)},pushShadow:function(t){i.push(t)}}}function ji(t,e){var n=new WeakMap;return{get:function(r,i){var a;return!1===n.has(r)?(a=new Wi(t,e),n.set(r,new WeakMap),n.get(r).set(i,a)):!1===n.get(r).has(i)?(a=new Wi(t,e),n.get(r).set(i,a)):a=n.get(r).get(i),a},dispose:function(){n=new WeakMap}}}function qi(t){qe.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}function Xi(t){qe.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new wt,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}qi.prototype=Object.create(qe.prototype),qi.prototype.constructor=qi,qi.prototype.isMeshDepthMaterial=!0,qi.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},Xi.prototype=Object.create(qe.prototype),Xi.prototype.constructor=Xi,Xi.prototype.isMeshDistanceMaterial=!0,Xi.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this};function Yi(t,e,n){var r=new Qn,i=new pt,a=new pt,o=new yt,s=[],c=[],l={},u={0:1,1:0,2:2},h=new Hn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new pt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=h.clone();p.defines.HORIZONAL_PASS=1;var f=new vn;f.setAttribute("position",new Je(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var v=new On(f,h),g=this;function y(n,r){var i=e.update(v);h.uniforms.shadow_pass.value=n.map.texture,h.uniforms.resolution.value=n.mapSize,h.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(r,null,i,h,v,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(r,null,i,p,v,null)}function x(t,e,n){var r=t<<0|e<<1|n<<2,i=s[r];return void 0===i&&(i=new qi({depthPacking:3201,morphTargets:t,skinning:e}),s[r]=i),i}function _(t,e,n){var r=t<<0|e<<1|n<<2,i=c[r];return void 0===i&&(i=new Xi({morphTargets:t,skinning:e}),c[r]=i),i}function b(e,n,r,i,a,o,s){var c=null,h=x,d=e.customDepthMaterial;if(!0===i.isPointLight&&(h=_,d=e.customDistanceMaterial),void 0===d){var p=!1;!0===r.morphTargets&&(p=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);var f=!1;!0===e.isSkinnedMesh&&(!0===r.skinning?f=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e)),c=h(p,f,!0===e.isInstancedMesh)}else c=d;if(t.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length){var m=c.uuid,v=r.uuid,g=l[m];void 0===g&&(g={},l[m]=g);var y=g[v];void 0===y&&(y=c.clone(),g[v]=y),c=y}return c.visible=r.visible,c.wireframe=r.wireframe,c.side=3===s?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:u[r.side],c.clipShadows=r.clipShadows,c.clippingPlanes=r.clippingPlanes,c.clipIntersection=r.clipIntersection,c.wireframeLinewidth=r.wireframeLinewidth,c.linewidth=r.linewidth,!0===i.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(i.matrixWorld),c.nearDistance=a,c.farDistance=o),c}function w(n,i,a,o,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===s)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,n.matrixWorld);var c=e.update(n),l=n.material;if(Array.isArray(l))for(var u=c.groups,h=0,d=u.length;h<d;h++){var p=u[h],f=l[p.materialIndex];if(f&&f.visible){var m=b(n,c,f,o,a.near,a.far,s);t.renderBufferDirect(a,null,c,m,n,p)}}else if(l.visible){var v=b(n,c,l,o,a.near,a.far,s);t.renderBufferDirect(a,null,c,v,n,null)}}for(var g=n.children,y=0,x=g.length;y<x;y++)w(g[y],i,a,o,s)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(e,s,c){if(!1!==g.enabled&&(!1!==g.autoUpdate||!1!==g.needsUpdate)&&0!==e.length){var l=t.getRenderTarget(),u=t.getActiveCubeFace(),h=t.getActiveMipmapLevel(),p=t.state;p.setBlending(0),p.buffers.color.setClear(1,1,1,1),p.buffers.depth.setTest(!0),p.setScissorTest(!1);for(var f=0,v=e.length;f<v;f++){var x=e[f],_=x.shadow;if(void 0!==_){if(!1!==_.autoUpdate||!1!==_.needsUpdate){i.copy(_.mapSize);var b=_.getFrameExtents();if(i.multiply(b),a.copy(_.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(a.x=Math.floor(n/b.x),i.x=a.x*b.x,_.mapSize.x=a.x),i.y>n&&(a.y=Math.floor(n/b.y),i.y=a.y*b.y,_.mapSize.y=a.y)),null===_.map&&!_.isPointLightShadow&&3===this.type){var M={minFilter:m,magFilter:m,format:T};_.map=new xt(i.x,i.y,M),_.map.texture.name=x.name+".shadowMap",_.mapPass=new xt(i.x,i.y,M),_.camera.updateProjectionMatrix()}if(null===_.map){var S={minFilter:d,magFilter:d,format:T};_.map=new xt(i.x,i.y,S),_.map.texture.name=x.name+".shadowMap",_.camera.updateProjectionMatrix()}t.setRenderTarget(_.map),t.clear();for(var E=_.getViewportCount(),A=0;A<E;A++){var L=_.getViewport(A);o.set(a.x*L.x,a.y*L.y,a.x*L.z,a.y*L.w),p.viewport(o),_.updateMatrices(x,A),r=_.getFrustum(),w(s,c,_.camera,x,this.type)}_.isPointLightShadow||3!==this.type||y(_,c),_.needsUpdate=!1}}else console.warn("THREE.WebGLShadowMap:",x,"has no shadow.")}g.needsUpdate=!1,t.setRenderTarget(l,u,h)}}}function Zi(t,n,r){var i,a,o=r.isWebGL2;var s=new function(){var e=!1,n=new yt,r=null,i=new yt(0,0,0,0);return{setMask:function(n){r===n||e||(t.colorMask(n,n,n,n),r=n)},setLocked:function(t){e=t},setClear:function(e,r,a,o,s){!0===s&&(e*=o,r*=o,a*=o),n.set(e,r,a,o),!1===i.equals(n)&&(t.clearColor(e,r,a,o),i.copy(n))},reset:function(){e=!1,r=null,i.set(-1,0,0,0)}}},c=new function(){var e=!1,n=null,r=null,i=null;return{setTest:function(t){t?B(2929):z(2929)},setMask:function(r){n===r||e||(t.depthMask(r),n=r)},setFunc:function(e){if(r!==e){if(e)switch(e){case 0:t.depthFunc(512);break;case 1:t.depthFunc(519);break;case 2:t.depthFunc(513);break;case 3:t.depthFunc(515);break;case 4:t.depthFunc(514);break;case 5:t.depthFunc(518);break;case 6:t.depthFunc(516);break;case 7:t.depthFunc(517);break;default:t.depthFunc(515)}else t.depthFunc(515);r=e}},setLocked:function(t){e=t},setClear:function(e){i!==e&&(t.clearDepth(e),i=e)},reset:function(){e=!1,n=null,r=null,i=null}}},l=new function(){var e=!1,n=null,r=null,i=null,a=null,o=null,s=null,c=null,l=null;return{setTest:function(t){e||(t?B(2960):z(2960))},setMask:function(r){n===r||e||(t.stencilMask(r),n=r)},setFunc:function(e,n,o){r===e&&i===n&&a===o||(t.stencilFunc(e,n,o),r=e,i=n,a=o)},setOp:function(e,n,r){o===e&&s===n&&c===r||(t.stencilOp(e,n,r),o=e,s=n,c=r)},setLocked:function(t){e=t},setClear:function(e){l!==e&&(t.clearStencil(e),l=e)},reset:function(){e=!1,n=null,r=null,i=null,a=null,o=null,s=null,c=null,l=null}}},u={},h=null,d=null,p=null,f=null,m=null,v=null,g=null,y=null,x=null,_=!1,b=null,w=null,M=null,S=null,T=null,E=t.getParameter(35661),A=!1,L=0,R=t.getParameter(7938);-1!==R.indexOf("WebGL")?(L=parseFloat(/^WebGL\ ([0-9])/.exec(R)[1]),A=L>=1):-1!==R.indexOf("OpenGL ES")&&(L=parseFloat(/^OpenGL\ ES\ ([0-9])/.exec(R)[1]),A=L>=2);var C=null,P={},I=new yt,D=new yt;function O(e,n,r){var i=new Uint8Array(4),a=t.createTexture();t.bindTexture(e,a),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(var o=0;o<r;o++)t.texImage2D(n+o,0,6408,1,1,0,6408,5121,i);return a}var N={};function B(e){!0!==u[e]&&(t.enable(e),u[e]=!0)}function z(e){!1!==u[e]&&(t.disable(e),u[e]=!1)}N[3553]=O(3553,3553,1),N[34067]=O(34067,34069,6),s.setClear(0,0,0,1),c.setClear(1),l.setClear(0),B(2929),c.setFunc(3),k(!1),V(1),B(2884),H(0);var G=((i={})[100]=32774,i[101]=32778,i[102]=32779,i);if(o)G[103]=32775,G[104]=32776;else{var F=n.get("EXT_blend_minmax");null!==F&&(G[103]=F.MIN_EXT,G[104]=F.MAX_EXT)}var U=((a={})[200]=0,a[201]=1,a[202]=768,a[204]=770,a[210]=776,a[208]=774,a[206]=772,a[203]=769,a[205]=771,a[209]=775,a[207]=773,a);function H(n,r,i,a,o,s,c,l){if(0!==n){if(d||(B(3042),d=!0),5===n)o=o||r,s=s||i,c=c||a,r===f&&o===g||(t.blendEquationSeparate(G[r],G[o]),f=r,g=o),i===m&&a===v&&s===y&&c===x||(t.blendFuncSeparate(U[i],U[a],U[s],U[c]),m=i,v=a,y=s,x=c),p=n,_=null;else if(n!==p||l!==_){if(f===e&&g===e||(t.blendEquation(32774),f=e,g=e),l)switch(n){case 1:t.blendFuncSeparate(1,771,1,771);break;case 2:t.blendFunc(1,1);break;case 3:t.blendFuncSeparate(0,0,769,771);break;case 4:t.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",n)}else switch(n){case 1:t.blendFuncSeparate(770,771,1,771);break;case 2:t.blendFunc(770,1);break;case 3:t.blendFunc(0,769);break;case 4:t.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",n)}m=null,v=null,y=null,x=null,p=n,_=l}}else d&&(z(3042),d=!1)}function k(e){b!==e&&(e?t.frontFace(2304):t.frontFace(2305),b=e)}function V(e){0!==e?(B(2884),e!==w&&(1===e?t.cullFace(1029):2===e?t.cullFace(1028):t.cullFace(1032))):z(2884),w=e}function W(e,n,r){e?(B(32823),S===n&&T===r||(t.polygonOffset(n,r),S=n,T=r)):z(32823)}function j(e){void 0===e&&(e=33984+E-1),C!==e&&(t.activeTexture(e),C=e)}return{buffers:{color:s,depth:c,stencil:l},enable:B,disable:z,useProgram:function(e){return h!==e&&(t.useProgram(e),h=e,!0)},setBlending:H,setMaterial:function(t,e){2===t.side?z(2884):B(2884);var n=1===t.side;e&&(n=!n),k(n),1===t.blending&&!1===t.transparent?H(0):H(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha),c.setFunc(t.depthFunc),c.setTest(t.depthTest),c.setMask(t.depthWrite),s.setMask(t.colorWrite);var r=t.stencilWrite;l.setTest(r),r&&(l.setMask(t.stencilWriteMask),l.setFunc(t.stencilFunc,t.stencilRef,t.stencilFuncMask),l.setOp(t.stencilFail,t.stencilZFail,t.stencilZPass)),W(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)},setFlipSided:k,setCullFace:V,setLineWidth:function(e){e!==M&&(A&&t.lineWidth(e),M=e)},setPolygonOffset:W,setScissorTest:function(t){t?B(3089):z(3089)},activeTexture:j,bindTexture:function(e,n){null===C&&j();var r=P[C];void 0===r&&(r={type:void 0,texture:void 0},P[C]=r),r.type===e&&r.texture===n||(t.bindTexture(e,n||N[e]),r.type=e,r.texture=n)},unbindTexture:function(){var e=P[C];void 0!==e&&void 0!==e.type&&(t.bindTexture(e.type,null),e.type=void 0,e.texture=void 0)},compressedTexImage2D:function(){try{t.compressedTexImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage2D:function(){try{t.texImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage3D:function(){try{t.texImage3D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},scissor:function(e){!1===I.equals(e)&&(t.scissor(e.x,e.y,e.z,e.w),I.copy(e))},viewport:function(e){!1===D.equals(e)&&(t.viewport(e.x,e.y,e.z,e.w),D.copy(e))},reset:function(){u={},C=null,P={},h=null,p=null,b=null,w=null,s.reset(),c.reset(),l.reset()}}}function Ji(t,e,n,r,i,a,o){var s,c,l,h=i.isWebGL2,v=i.maxTextures,g=i.maxCubemapSize,y=i.maxTextureSize,L=i.maxSamples,R=new WeakMap,C=!1;try{C="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function P(t,e){return C?new OffscreenCanvas(t,e):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function I(t,e,n,r){var i=1;if((t.width>r||t.height>r)&&(i=r/Math.max(t.width,t.height)),i<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){var a=e?st.floorPowerOfTwo:Math.floor,o=a(i*t.width),s=a(i*t.height);void 0===l&&(l=P(o,s));var c=n?P(o,s):l;return c.width=o,c.height=s,c.getContext("2d").drawImage(t,0,0,o,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+o+"x"+s+")."),c}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function D(t){return st.isPowerOfTwo(t.width)&&st.isPowerOfTwo(t.height)}function O(t,e){return t.generateMipmaps&&e&&t.minFilter!==d&&t.minFilter!==m}function N(e,n,i,a){t.generateMipmap(e),r.get(n).__maxMipLevel=Math.log(Math.max(i,a))*Math.LOG2E}function B(n,r,i){if(!1===h)return r;if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}var a=r;return 6403===r&&(5126===i&&(a=33326),5131===i&&(a=33325),5121===i&&(a=33321)),6407===r&&(5126===i&&(a=34837),5131===i&&(a=34843),5121===i&&(a=32849)),6408===r&&(5126===i&&(a=34836),5131===i&&(a=34842),5121===i&&(a=32856)),33325!==a&&33326!==a&&34842!==a&&34836!==a||e.get("EXT_color_buffer_float"),a}function z(t){return t===d||t===p||t===f?9728:9729}function G(e){var n=e.target;n.removeEventListener("dispose",G),function(e){var n=r.get(e);if(void 0===n.__webglInit)return;t.deleteTexture(n.__webglTexture),r.remove(e)}(n),n.isVideoTexture&&R.delete(n),o.memory.textures--}function F(e){var n=e.target;n.removeEventListener("dispose",F),function(e){var n=r.get(e),i=r.get(e.texture);if(!e)return;void 0!==i.__webglTexture&&t.deleteTexture(i.__webglTexture);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLCubeRenderTarget)for(var a=0;a<6;a++)t.deleteFramebuffer(n.__webglFramebuffer[a]),n.__webglDepthbuffer&&t.deleteRenderbuffer(n.__webglDepthbuffer[a]);else t.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&t.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&t.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&t.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&t.deleteRenderbuffer(n.__webglDepthRenderbuffer);r.remove(e.texture),r.remove(e)}(n),o.memory.textures--}var U=0;function H(t,e){var i=r.get(t);if(t.isVideoTexture&&function(t){var e=o.render.frame;R.get(t)!==e&&(R.set(t,e),t.update())}(t),t.version>0&&i.__version!==t.version){var a=t.image;if(void 0===a)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==a.complete)return void X(i,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+e),n.bindTexture(3553,i.__webglTexture)}function k(e,i){var o=r.get(e);e.version>0&&o.__version!==e.version?function(e,r,i){if(6!==r.image.length)return;q(e,r),n.activeTexture(33984+i),n.bindTexture(34067,e.__webglTexture),t.pixelStorei(37440,r.flipY);for(var o=r&&(r.isCompressedTexture||r.image[0].isCompressedTexture),s=r.image[0]&&r.image[0].isDataTexture,c=[],l=0;l<6;l++)c[l]=o||s?s?r.image[l].image:r.image[l]:I(r.image[l],!1,!0,g);var u,d=c[0],p=D(d)||h,f=a.convert(r.format),m=a.convert(r.type),v=B(r.internalFormat,f,m);if(j(34067,r,p),o){for(var y=0;y<6;y++){u=c[y].mipmaps;for(var x=0;x<u.length;x++){var _=u[x];r.format!==T&&r.format!==S?null!==f?n.compressedTexImage2D(34069+y,x,v,_.width,_.height,0,_.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):n.texImage2D(34069+y,x,v,_.width,_.height,0,f,m,_.data)}}e.__maxMipLevel=u.length-1}else{u=r.mipmaps;for(var b=0;b<6;b++)if(s){n.texImage2D(34069+b,0,v,c[b].width,c[b].height,0,f,m,c[b].data);for(var w=0;w<u.length;w++){var M=u[w].image[b].image;n.texImage2D(34069+b,w+1,v,M.width,M.height,0,f,m,M.data)}}else{n.texImage2D(34069+b,0,v,f,m,c[b]);for(var E=0;E<u.length;E++){var A=u[E];n.texImage2D(34069+b,E+1,v,f,m,A.image[b])}}e.__maxMipLevel=u.length}O(r,p)&&N(34067,r,d.width,d.height);e.__version=r.version,r.onUpdate&&r.onUpdate(r)}(o,e,i):(n.activeTexture(33984+i),n.bindTexture(34067,o.__webglTexture))}var V=((s={})[1e3]=10497,s[1001]=33071,s[1002]=33648,s),W=((c={})[1003]=9728,c[1004]=9984,c[1005]=9986,c[1006]=9729,c[1007]=9985,c[1008]=9987,c);function j(n,a,o){o?(t.texParameteri(n,10242,V[a.wrapS]),t.texParameteri(n,10243,V[a.wrapT]),32879!==n&&35866!==n||t.texParameteri(n,32882,V[a.wrapR]),t.texParameteri(n,10240,W[a.magFilter]),t.texParameteri(n,10241,W[a.minFilter])):(t.texParameteri(n,10242,33071),t.texParameteri(n,10243,33071),32879!==n&&35866!==n||t.texParameteri(n,32882,33071),a.wrapS===u&&a.wrapT===u||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(n,10240,z(a.magFilter)),t.texParameteri(n,10241,z(a.minFilter)),a.minFilter!==d&&a.minFilter!==m&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));var s=e.get("EXT_texture_filter_anisotropic");if(s){if(a.type===b&&null===e.get("OES_texture_float_linear"))return;if(a.type===w&&null===(h||e.get("OES_texture_half_float_linear")))return;(a.anisotropy>1||r.get(a).__currentAnisotropy)&&(t.texParameterf(n,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,i.getMaxAnisotropy())),r.get(a).__currentAnisotropy=a.anisotropy)}}function q(e,n){void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",G),e.__webglTexture=t.createTexture(),o.memory.textures++)}function X(e,r,i){var o=3553;r.isDataTexture2DArray&&(o=35866),r.isDataTexture3D&&(o=32879),q(e,r),n.activeTexture(33984+i),n.bindTexture(o,e.__webglTexture),t.pixelStorei(37440,r.flipY),t.pixelStorei(37441,r.premultiplyAlpha),t.pixelStorei(3317,r.unpackAlignment);var s,c=function(t){return!h&&(t.wrapS!==u||t.wrapT!==u||t.minFilter!==d&&t.minFilter!==m)}(r)&&!1===D(r.image),l=I(r.image,c,!1,y),p=D(l)||h,f=a.convert(r.format),v=a.convert(r.type),g=B(r.internalFormat,f,v);j(o,r,p);var w=r.mipmaps;if(r.isDepthTexture)g=6402,h?g=r.type===b?36012:r.type===_?33190:r.type===M?35056:33189:r.type===b&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),r.format===E&&6402===g&&r.type!==x&&r.type!==_&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),r.type=x,v=a.convert(r.type)),r.format===A&&6402===g&&(g=34041,r.type!==M&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),r.type=M,v=a.convert(r.type))),n.texImage2D(3553,0,g,l.width,l.height,0,f,v,null);else if(r.isDataTexture)if(w.length>0&&p){for(var L=0,R=w.length;L<R;L++)s=w[L],n.texImage2D(3553,L,g,s.width,s.height,0,f,v,s.data);r.generateMipmaps=!1,e.__maxMipLevel=w.length-1}else n.texImage2D(3553,0,g,l.width,l.height,0,f,v,l.data),e.__maxMipLevel=0;else if(r.isCompressedTexture){for(var C=0,P=w.length;C<P;C++)s=w[C],r.format!==T&&r.format!==S?null!==f?n.compressedTexImage2D(3553,C,g,s.width,s.height,0,s.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texImage2D(3553,C,g,s.width,s.height,0,f,v,s.data);e.__maxMipLevel=w.length-1}else if(r.isDataTexture2DArray)n.texImage3D(35866,0,g,l.width,l.height,l.depth,0,f,v,l.data),e.__maxMipLevel=0;else if(r.isDataTexture3D)n.texImage3D(32879,0,g,l.width,l.height,l.depth,0,f,v,l.data),e.__maxMipLevel=0;else if(w.length>0&&p){for(var z=0,G=w.length;z<G;z++)s=w[z],n.texImage2D(3553,z,g,f,v,s);r.generateMipmaps=!1,e.__maxMipLevel=w.length-1}else n.texImage2D(3553,0,g,f,v,l),e.__maxMipLevel=0;O(r,p)&&N(o,r,l.width,l.height),e.__version=r.version,r.onUpdate&&r.onUpdate(r)}function Y(e,i,o,s){var c=a.convert(i.texture.format),l=a.convert(i.texture.type),u=B(i.texture.internalFormat,c,l);n.texImage2D(s,0,u,i.width,i.height,0,c,l,null),t.bindFramebuffer(36160,e),t.framebufferTexture2D(36160,o,s,r.get(i.texture).__webglTexture,0),t.bindFramebuffer(36160,null)}function Z(e,n,r){if(t.bindRenderbuffer(36161,e),n.depthBuffer&&!n.stencilBuffer){var i=33189;if(r){var o=n.depthTexture;o&&o.isDepthTexture&&(o.type===b?i=36012:o.type===_&&(i=33190));var s=Q(n);t.renderbufferStorageMultisample(36161,s,i,n.width,n.height)}else t.renderbufferStorage(36161,i,n.width,n.height);t.framebufferRenderbuffer(36160,36096,36161,e)}else if(n.depthBuffer&&n.stencilBuffer){if(r){var c=Q(n);t.renderbufferStorageMultisample(36161,c,35056,n.width,n.height)}else t.renderbufferStorage(36161,34041,n.width,n.height);t.framebufferRenderbuffer(36160,33306,36161,e)}else{var l=a.convert(n.texture.format),u=a.convert(n.texture.type),h=B(n.texture.internalFormat,l,u);if(r){var d=Q(n);t.renderbufferStorageMultisample(36161,d,h,n.width,n.height)}else t.renderbufferStorage(36161,h,n.width,n.height)}t.bindRenderbuffer(36161,null)}function J(e){var n=r.get(e),i=!0===e.isWebGLCubeRenderTarget;if(e.depthTexture){if(i)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,n){if(n&&n.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(36160,e),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");r.get(n.depthTexture).__webglTexture&&n.depthTexture.image.width===n.width&&n.depthTexture.image.height===n.height||(n.depthTexture.image.width=n.width,n.depthTexture.image.height=n.height,n.depthTexture.needsUpdate=!0),H(n.depthTexture,0);var i=r.get(n.depthTexture).__webglTexture;if(n.depthTexture.format===E)t.framebufferTexture2D(36160,36096,3553,i,0);else{if(n.depthTexture.format!==A)throw new Error("Unknown depthTexture format");t.framebufferTexture2D(36160,33306,3553,i,0)}}(n.__webglFramebuffer,e)}else if(i){n.__webglDepthbuffer=[];for(var a=0;a<6;a++)t.bindFramebuffer(36160,n.__webglFramebuffer[a]),n.__webglDepthbuffer[a]=t.createRenderbuffer(),Z(n.__webglDepthbuffer[a],e,!1)}else t.bindFramebuffer(36160,n.__webglFramebuffer),n.__webglDepthbuffer=t.createRenderbuffer(),Z(n.__webglDepthbuffer,e,!1);t.bindFramebuffer(36160,null)}function Q(t){return h&&t.isWebGLMultisampleRenderTarget?Math.min(L,t.samples):0}var K=!1,$=!1;this.allocateTextureUnit=function(){var t=U;return t>=v&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+v),U+=1,t},this.resetTextureUnits=function(){U=0},this.setTexture2D=H,this.setTexture2DArray=function(t,e){var i=r.get(t);t.version>0&&i.__version!==t.version?X(i,t,e):(n.activeTexture(33984+e),n.bindTexture(35866,i.__webglTexture))},this.setTexture3D=function(t,e){var i=r.get(t);t.version>0&&i.__version!==t.version?X(i,t,e):(n.activeTexture(33984+e),n.bindTexture(32879,i.__webglTexture))},this.setTextureCube=k,this.setupRenderTarget=function(e){var i=r.get(e),s=r.get(e.texture);e.addEventListener("dispose",F),s.__webglTexture=t.createTexture(),o.memory.textures++;var c=!0===e.isWebGLCubeRenderTarget,l=!0===e.isWebGLMultisampleRenderTarget,u=D(e)||h;if(!h||e.texture.format!==S||e.texture.type!==b&&e.texture.type!==w||(e.texture.format=T,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),c){i.__webglFramebuffer=[];for(var d=0;d<6;d++)i.__webglFramebuffer[d]=t.createFramebuffer()}else if(i.__webglFramebuffer=t.createFramebuffer(),l)if(h){i.__webglMultisampledFramebuffer=t.createFramebuffer(),i.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,i.__webglColorRenderbuffer);var p=a.convert(e.texture.format),f=a.convert(e.texture.type),m=B(e.texture.internalFormat,p,f),v=Q(e);t.renderbufferStorageMultisample(36161,v,m,e.width,e.height),t.bindFramebuffer(36160,i.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,i.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(i.__webglDepthRenderbuffer=t.createRenderbuffer(),Z(i.__webglDepthRenderbuffer,e,!0)),t.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(c){n.bindTexture(34067,s.__webglTexture),j(34067,e.texture,u);for(var g=0;g<6;g++)Y(i.__webglFramebuffer[g],e,36064,34069+g);O(e.texture,u)&&N(34067,e.texture,e.width,e.height),n.bindTexture(34067,null)}else n.bindTexture(3553,s.__webglTexture),j(3553,e.texture,u),Y(i.__webglFramebuffer,e,36064,3553),O(e.texture,u)&&N(3553,e.texture,e.width,e.height),n.bindTexture(3553,null);e.depthBuffer&&J(e)},this.updateRenderTargetMipmap=function(t){var e=t.texture;if(O(e,D(t)||h)){var i=t.isWebGLCubeRenderTarget?34067:3553,a=r.get(e).__webglTexture;n.bindTexture(i,a),N(i,e,t.width,t.height),n.bindTexture(i,null)}},this.updateMultisampleRenderTarget=function(e){if(e.isWebGLMultisampleRenderTarget)if(h){var n=r.get(e);t.bindFramebuffer(36008,n.__webglMultisampledFramebuffer),t.bindFramebuffer(36009,n.__webglFramebuffer);var i=e.width,a=e.height,o=16384;e.depthBuffer&&(o|=256),e.stencilBuffer&&(o|=1024),t.blitFramebuffer(0,0,i,a,0,0,i,a,o,9728),t.bindFramebuffer(36160,n.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(t,e){t&&t.isWebGLRenderTarget&&(!1===K&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),K=!0),t=t.texture),H(t,e)},this.safeSetTextureCube=function(t,e){t&&t.isWebGLCubeRenderTarget&&(!1===$&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),$=!0),t=t.texture),k(t,e)}}function Qi(t,e,n){var r=n.isWebGL2;return{convert:function(t){var n;if(t===y)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1019===t)return 33635;if(1010===t)return 5120;if(1011===t)return 5122;if(t===x)return 5123;if(1013===t)return 5124;if(t===_)return 5125;if(t===b)return 5126;if(t===w)return r?5131:null!==(n=e.get("OES_texture_half_float"))?n.HALF_FLOAT_OES:null;if(1021===t)return 6406;if(t===S)return 6407;if(t===T)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(t===E)return 6402;if(t===A)return 34041;if(1028===t)return 6403;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1032===t)return 36248;if(1033===t)return 36249;if(t===L||t===R||t===C||t===P){if(null===(n=e.get("WEBGL_compressed_texture_s3tc")))return null;if(t===L)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(t===R)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(t===C)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(t===P)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(t===I||t===D||t===O||t===N){if(null===(n=e.get("WEBGL_compressed_texture_pvrtc")))return null;if(t===I)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(t===D)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(t===O)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(t===N)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return null!==(n=e.get("WEBGL_compressed_texture_etc1"))?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((t===B||t===z)&&null!==(n=e.get("WEBGL_compressed_texture_etc"))){if(t===B)return n.COMPRESSED_RGB8_ETC2;if(t===z)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t||37840===t||37841===t||37842===t||37843===t||37844===t||37845===t||37846===t||37847===t||37848===t||37849===t||37850===t||37851===t||37852===t||37853===t?null!==(n=e.get("WEBGL_compressed_texture_astc"))?t:null:36492===t?null!==(n=e.get("EXT_texture_compression_bptc"))?t:null:t===M?r?34042:null!==(n=e.get("WEBGL_depth_texture"))?n.UNSIGNED_INT_24_8_WEBGL:null:void 0}}}function Ki(t){Vn.call(this),this.cameras=t||[]}function $i(){be.call(this),this.type="Group"}function ta(){this._targetRay=null,this._grip=null,this._hand=null}function ea(t,e){var n=this,r=null,i=1,a=null,o="local-floor",s=null,c=[],l=new Map,u=new Vn;u.layers.enable(1),u.viewport=new yt;var h=new Vn;h.layers.enable(2),h.viewport=new yt;var d=[u,h],p=new Ki;p.layers.enable(1),p.layers.enable(2);var f=null,m=null;function v(t){var e=l.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function g(){l.forEach((function(t,e){t.disconnect(e)})),l.clear(),t.setFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),S.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function y(t){a=t,S.setContext(r),S.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}function x(t){for(var e=r.inputSources,n=0;n<c.length;n++)l.set(e[n],c[n]);for(var i=0;i<t.removed.length;i++){var a=t.removed[i],o=l.get(a);o&&(o.dispatchEvent({type:"disconnected",data:a}),l.delete(a))}for(var s=0;s<t.added.length;s++){var u=t.added[s],h=l.get(u);h&&h.dispatchEvent({type:"connected",data:u})}}this.enabled=!1,this.isPresenting=!1,this.getController=function(t){var e=c[t];return void 0===e&&(e=new ta,c[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){var e=c[t];return void 0===e&&(e=new ta,c[t]=e),e.getGripSpace()},this.getHand=function(t){var e=c[t];return void 0===e&&(e=new ta,c[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){i=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){o=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getSession=function(){return r},this.setSession=function(t){if(null!==(r=t)){r.addEventListener("select",v),r.addEventListener("selectstart",v),r.addEventListener("selectend",v),r.addEventListener("squeeze",v),r.addEventListener("squeezestart",v),r.addEventListener("squeezeend",v),r.addEventListener("end",g);var n=e.getContextAttributes();!0!==n.xrCompatible&&e.makeXRCompatible();var a={antialias:n.antialias,alpha:n.alpha,depth:n.depth,stencil:n.stencil,framebufferScaleFactor:i},s=new XRWebGLLayer(r,e,a);r.updateRenderState({baseLayer:s}),r.requestReferenceSpace(o).then(y),r.addEventListener("inputsourceschange",x)}};var _=new wt,b=new wt;function w(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.getInverse(t.matrixWorld)}this.getCamera=function(t){p.near=h.near=u.near=t.near,p.far=h.far=u.far=t.far,f===p.near&&m===p.far||(r.updateRenderState({depthNear:p.near,depthFar:p.far}),f=p.near,m=p.far);var e=t.parent,n=p.cameras;w(p,e);for(var i=0;i<n.length;i++)w(n[i],e);t.matrixWorld.copy(p.matrixWorld);for(var a=t.children,o=0,s=a.length;o<s;o++)a[o].updateMatrixWorld(!0);return 2===n.length?function(t,e,n){_.setFromMatrixPosition(e.matrixWorld),b.setFromMatrixPosition(n.matrixWorld);var r=_.distanceTo(b),i=e.projectionMatrix.elements,a=n.projectionMatrix.elements,o=i[14]/(i[10]-1),s=i[14]/(i[10]+1),c=(i[9]+1)/i[5],l=(i[9]-1)/i[5],u=(i[8]-1)/i[0],h=(a[8]+1)/a[0],d=o*u,p=o*h,f=r/(-u+h),m=f*-u;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.getInverse(t.matrixWorld);var v=o+f,g=s+f,y=d-m,x=p+(r-m),w=c*s/g*v,M=l*s/g*v;t.projectionMatrix.makePerspective(y,x,w,M,v,g)}(p,u,h):p.projectionMatrix.copy(u.projectionMatrix),p};var M=null;var S=new Kn;S.setAnimationLoop((function(e,n){if(null!==(s=n.getViewerPose(a))){var i=s.views,o=r.renderState.baseLayer;t.setFramebuffer(o.framebuffer);var l=!1;i.length!==p.cameras.length&&(p.cameras.length=0,l=!0);for(var u=0;u<i.length;u++){var h=i[u],f=o.getViewport(h),m=d[u];m.matrix.fromArray(h.transform.matrix),m.projectionMatrix.fromArray(h.projectionMatrix),m.viewport.set(f.x,f.y,f.width,f.height),0===u&&p.matrix.copy(m.matrix),!0===l&&p.cameras.push(m)}}for(var v=r.inputSources,g=0;g<c.length;g++){var y=c[g],x=v[g];y.update(x,n,a)}M&&M(e,n)})),this.setAnimationLoop=function(t){M=t},this.dispose=function(){}}function na(t){function e(e,n){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap);var r,i,a=t.get(n).envMap;if(a){e.envMap.value=a,e.flipEnvMap.value=a.isCubeTexture&&a._needsFlipEnvMap?-1:1,e.reflectivity.value=n.reflectivity,e.refractionRatio.value=n.refractionRatio;var o=t.get(a).__maxMipLevel;void 0!==o&&(e.maxMipLevel.value=o)}n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(r=n.clearcoatRoughnessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix)),n.aoMap?i=n.aoMap:n.lightMap&&(i=n.lightMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),e.uv2Transform.value.copy(i.matrix))}function n(e,n){e.roughness.value=n.roughness,e.metalness.value=n.metalness,n.roughnessMap&&(e.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(e.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(e.emissiveMap.value=n.emissiveMap),n.bumpMap&&(e.bumpMap.value=n.bumpMap,e.bumpScale.value=n.bumpScale,1===n.side&&(e.bumpScale.value*=-1)),n.normalMap&&(e.normalMap.value=n.normalMap,e.normalScale.value.copy(n.normalScale),1===n.side&&e.normalScale.value.negate()),n.displacementMap&&(e.displacementMap.value=n.displacementMap,e.displacementScale.value=n.displacementScale,e.displacementBias.value=n.displacementBias),t.get(n).envMap&&(e.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,r,i,a){r.isMeshBasicMaterial?e(t,r):r.isMeshLambertMaterial?(e(t,r),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,r)):r.isMeshToonMaterial?(e(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap);e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshPhongMaterial?(e(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshStandardMaterial?(e(t,r),r.isMeshPhysicalMaterial?function(t,e){n(t,e),t.reflectivity.value=e.reflectivity,t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.sheen&&t.sheen.value.copy(e.sheen);e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap);e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap);e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate());t.transmission.value=e.transmission,e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap)}(t,r):n(t,r)):r.isMeshMatcapMaterial?(e(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshDepthMaterial?(e(t,r),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isMeshDistanceMaterial?(e(t,r),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,r)):r.isMeshNormalMaterial?(e(t,r),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,r)):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);var i;e.map?i=e.map:e.alphaMap&&(i=e.alphaMap);void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix))}(t,r,i,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);var n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function ra(t){var e=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n=void 0!==t.context?t.context:null,r=void 0!==t.alpha&&t.alpha,i=void 0===t.depth||t.depth,a=void 0===t.stencil||t.stencil,o=void 0!==t.antialias&&t.antialias,s=void 0===t.premultipliedAlpha||t.premultipliedAlpha,c=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,l=void 0!==t.powerPreference?t.powerPreference:"default",u=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat,h=null,d=null;this.domElement=e,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=q,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var p=this,f=!1,m=null,v=0,g=0,x=null,_=null,M=-1,S=null,E=null,A=new yt,L=new yt,R=null,C=e.width,P=e.height,I=1,D=null,O=null,N=new yt(0,0,C,P),B=new yt(0,0,C,P),z=!1,G=new Qn,F=!1,U=!1,H=new Jt,k=new wt,V={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function W(){return null===x?I:1}var j,X,Y,Z,J,Q,K,$,tt,et,nt,rt,it,at,ot,ct,lt,ut,ht,dt,ft,mt=n;function vt(t,n){for(var r=0;r<t.length;r++){var i=t[r],a=e.getContext(i,n);if(null!==a)return a}return null}try{var gt={alpha:r,depth:i,stencil:a,antialias:o,premultipliedAlpha:s,preserveDrawingBuffer:c,powerPreference:l,failIfMajorPerformanceCaveat:u};if(e.addEventListener("webglcontextlost",St,!1),e.addEventListener("webglcontextrestored",Tt,!1),null===mt){var xt=["webgl2","webgl","experimental-webgl"];if(!0===p.isWebGL1Renderer&&xt.shift(),null===(mt=vt(xt,gt)))throw vt(xt)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===mt.getShaderPrecisionFormat&&(mt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function _t(){j=new ur(mt),!1===(X=new sr(mt,j,t)).isWebGL2&&(j.get("WEBGL_depth_texture"),j.get("OES_texture_float"),j.get("OES_texture_half_float"),j.get("OES_texture_half_float_linear"),j.get("OES_standard_derivatives"),j.get("OES_element_index_uint"),j.get("OES_vertex_array_object"),j.get("ANGLE_instanced_arrays")),j.get("OES_texture_float_linear"),dt=new Qi(mt,j,X),(Y=new Zi(mt,j,X)).scissor(L.copy(B).multiplyScalar(I).floor()),Y.viewport(A.copy(N).multiplyScalar(I).floor()),Z=new pr(mt),J=new Ni,Q=new Ji(mt,j,Y,J,X,dt,Z),K=new lr(p),$=new $n(mt,X),ft=new ar(mt,j,$,X),tt=new hr(mt,$,Z,ft),et=new gr(mt,tt,$,Z),lt=new vr(mt),ot=new cr(J),nt=new Oi(p,K,j,X,ft,ot),rt=new na(J),it=new Fi(J),at=new ji(j,X),ct=new ir(p,K,Y,et,s),ut=new or(mt,j,Z,X),ht=new dr(mt,j,Z,X),Z.programs=nt.programs,p.capabilities=X,p.extensions=j,p.properties=J,p.renderLists=it,p.state=Y,p.info=Z}_t();var bt=new ea(p,mt);this.xr=bt;var Mt=new Yi(p,et,X.maxTextureSize);function St(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),f=!0}function Tt(){console.log("THREE.WebGLRenderer: Context Restored."),f=!1,_t()}function Et(t){var e=t.target;e.removeEventListener("dispose",Et),function(t){At(t),J.remove(t)}(e)}function At(t){var e=J.get(t).program;void 0!==e&&nt.releaseProgram(e)}this.shadowMap=Mt,this.getContext=function(){return mt},this.getContextAttributes=function(){return mt.getContextAttributes()},this.forceContextLoss=function(){var t=j.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=j.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return I},this.setPixelRatio=function(t){void 0!==t&&(I=t,this.setSize(C,P,!1))},this.getSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),t=new pt),t.set(C,P)},this.setSize=function(t,n,r){bt.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(C=t,P=n,e.width=Math.floor(t*I),e.height=Math.floor(n*I),!1!==r&&(e.style.width=t+"px",e.style.height=n+"px"),this.setViewport(0,0,t,n))},this.getDrawingBufferSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),t=new pt),t.set(C*I,P*I).floor()},this.setDrawingBufferSize=function(t,n,r){C=t,P=n,I=r,e.width=Math.floor(t*r),e.height=Math.floor(n*r),this.setViewport(0,0,t,n)},this.getCurrentViewport=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),t=new yt),t.copy(A)},this.getViewport=function(t){return t.copy(N)},this.setViewport=function(t,e,n,r){t.isVector4?N.set(t.x,t.y,t.z,t.w):N.set(t,e,n,r),Y.viewport(A.copy(N).multiplyScalar(I).floor())},this.getScissor=function(t){return t.copy(B)},this.setScissor=function(t,e,n,r){t.isVector4?B.set(t.x,t.y,t.z,t.w):B.set(t,e,n,r),Y.scissor(L.copy(B).multiplyScalar(I).floor())},this.getScissorTest=function(){return z},this.setScissorTest=function(t){Y.setScissorTest(z=t)},this.setOpaqueSort=function(t){D=t},this.setTransparentSort=function(t){O=t},this.getClearColor=function(){return ct.getClearColor()},this.setClearColor=function(){ct.setClearColor.apply(ct,arguments)},this.getClearAlpha=function(){return ct.getClearAlpha()},this.setClearAlpha=function(){ct.setClearAlpha.apply(ct,arguments)},this.clear=function(t,e,n){var r=0;(void 0===t||t)&&(r|=16384),(void 0===e||e)&&(r|=256),(void 0===n||n)&&(r|=1024),mt.clear(r)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",St,!1),e.removeEventListener("webglcontextrestored",Tt,!1),it.dispose(),at.dispose(),J.dispose(),K.dispose(),et.dispose(),ft.dispose(),bt.dispose(),Rt.stop()},this.renderBufferImmediate=function(t,e){ft.initAttributes();var n=J.get(t);t.hasPositions&&!n.position&&(n.position=mt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=mt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=mt.createBuffer()),t.hasColors&&!n.color&&(n.color=mt.createBuffer());var r=e.getAttributes();t.hasPositions&&(mt.bindBuffer(34962,n.position),mt.bufferData(34962,t.positionArray,35048),ft.enableAttribute(r.position),mt.vertexAttribPointer(r.position,3,5126,!1,0,0)),t.hasNormals&&(mt.bindBuffer(34962,n.normal),mt.bufferData(34962,t.normalArray,35048),ft.enableAttribute(r.normal),mt.vertexAttribPointer(r.normal,3,5126,!1,0,0)),t.hasUvs&&(mt.bindBuffer(34962,n.uv),mt.bufferData(34962,t.uvArray,35048),ft.enableAttribute(r.uv),mt.vertexAttribPointer(r.uv,2,5126,!1,0,0)),t.hasColors&&(mt.bindBuffer(34962,n.color),mt.bufferData(34962,t.colorArray,35048),ft.enableAttribute(r.color),mt.vertexAttribPointer(r.color,3,5126,!1,0,0)),ft.disableUnusedAttributes(),mt.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,r,i,a){null===e&&(e=V);var o=i.isMesh&&i.matrixWorld.determinant()<0,s=Ot(t,e,r,i);Y.setMaterial(r,o);var c=n.index,l=n.attributes.position;if(null===c){if(void 0===l||0===l.count)return}else if(0===c.count)return;var u,h=1;!0===r.wireframe&&(c=tt.getWireframeAttribute(n),h=2),(r.morphTargets||r.morphNormals)&&lt.update(i,n,r,s),ft.setup(i,r,s,n,c);var d=ut;null!==c&&(u=$.get(c),(d=ht).setIndex(u));var p=null!==c?c.count:l.count,f=n.drawRange.start*h,m=n.drawRange.count*h,v=null!==a?a.start*h:0,g=null!==a?a.count*h:1/0,y=Math.max(f,v),x=Math.min(p,f+m,v+g)-1,_=Math.max(0,x-y+1);if(0!==_){if(i.isMesh)!0===r.wireframe?(Y.setLineWidth(r.wireframeLinewidth*W()),d.setMode(1)):d.setMode(4);else if(i.isLine){var b=r.linewidth;void 0===b&&(b=1),Y.setLineWidth(b*W()),i.isLineSegments?d.setMode(1):i.isLineLoop?d.setMode(2):d.setMode(3)}else i.isPoints?d.setMode(0):i.isSprite&&d.setMode(4);if(i.isInstancedMesh)d.renderInstances(y,_,i.count);else if(n.isInstancedBufferGeometry){var w=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,_,w)}else d.render(y,_)}},this.compile=function(t,e){(d=at.get(t,e)).init(),t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(d.pushLight(t),t.castShadow&&d.pushShadow(t))})),d.setupLights(e);var n=new WeakMap;t.traverse((function(e){var r=e.material;if(r)if(Array.isArray(r))for(var i=0;i<r.length;i++){var a=r[i];!1===n.has(a)&&(Dt(a,t,e),n.set(a))}else!1===n.has(r)&&(Dt(r,t,e),n.set(r))}))};var Lt=null;var Rt=new Kn;function Ct(t,e,n,r){if(!1!==t.visible){if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)d.pushLight(t),t.castShadow&&d.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||G.intersectsSprite(t)){r&&k.setFromMatrixPosition(t.matrixWorld).applyMatrix4(H);var i=et.update(t),a=t.material;a.visible&&h.push(t,i,a,n,k.z,null)}}else if(t.isImmediateRenderObject)r&&k.setFromMatrixPosition(t.matrixWorld).applyMatrix4(H),h.push(t,null,t.material,n,k.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==Z.render.frame&&(t.skeleton.update(),t.skeleton.frame=Z.render.frame),!t.frustumCulled||G.intersectsObject(t))){r&&k.setFromMatrixPosition(t.matrixWorld).applyMatrix4(H);var o=et.update(t),s=t.material;if(Array.isArray(s))for(var c=o.groups,l=0,u=c.length;l<u;l++){var p=c[l],f=s[p.materialIndex];f&&f.visible&&h.push(t,o,f,n,k.z,p)}else s.visible&&h.push(t,o,s,n,k.z,null)}for(var m=t.children,v=0,g=m.length;v<g;v++)Ct(m[v],e,n,r)}}function Pt(t,e,n){for(var r=!0===e.isScene?e.overrideMaterial:null,i=0,a=t.length;i<a;i++){var o=t[i],s=o.object,c=o.geometry,l=null===r?o.material:r,u=o.group;if(n.isArrayCamera){E=n;for(var h=n.cameras,p=0,f=h.length;p<f;p++){var m=h[p];s.layers.test(m.layers)&&(Y.viewport(A.copy(m.viewport)),d.setupLights(m),It(s,e,m,c,l,u))}}else E=null,It(s,e,n,c,l,u)}}function It(t,e,n,r,i,a){if(t.onBeforeRender(p,e,n,r,i,a),d=at.get(e,E||n),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){var o=Ot(n,e,i,t);Y.setMaterial(i),ft.reset(),function(t,e){t.render((function(t){p.renderBufferImmediate(t,e)}))}(t,o)}else p.renderBufferDirect(n,e,r,i,t,a);t.onAfterRender(p,e,n,r,i,a),d=at.get(e,E||n)}function Dt(t,e,n){!0!==e.isScene&&(e=V);var r=J.get(t),i=d.state.lights,a=d.state.shadowsArray,o=i.state.version,s=nt.getParameters(t,i.state,a,e,n),c=nt.getProgramCacheKey(s),l=r.program,u=!0;if(void 0===l)t.addEventListener("dispose",Et);else if(l.cacheKey!==c)At(t);else if(r.lightsStateVersion!==o)u=!1;else{if(void 0!==s.shaderID){var h=t.isMeshStandardMaterial?e.environment:null;return void(r.envMap=K.get(t.envMap||h))}u=!1}u&&(s.uniforms=nt.getUniforms(t),t.onBeforeCompile(s,p),l=nt.acquireProgram(s,c),r.program=l,r.uniforms=s.uniforms,r.outputEncoding=s.outputEncoding);var f=r.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(r.numClippingPlanes=ot.numPlanes,r.numIntersection=ot.numIntersection,f.clippingPlanes=ot.uniform),r.environment=t.isMeshStandardMaterial?e.environment:null,r.fog=e.fog,r.envMap=K.get(t.envMap||r.environment),r.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),r.lightsStateVersion=o,r.needsLights&&(f.ambientLightColor.value=i.state.ambient,f.lightProbe.value=i.state.probe,f.directionalLights.value=i.state.directional,f.directionalLightShadows.value=i.state.directionalShadow,f.spotLights.value=i.state.spot,f.spotLightShadows.value=i.state.spotShadow,f.rectAreaLights.value=i.state.rectArea,f.ltc_1.value=i.state.rectAreaLTC1,f.ltc_2.value=i.state.rectAreaLTC2,f.pointLights.value=i.state.point,f.pointLightShadows.value=i.state.pointShadow,f.hemisphereLights.value=i.state.hemi,f.directionalShadowMap.value=i.state.directionalShadowMap,f.directionalShadowMatrix.value=i.state.directionalShadowMatrix,f.spotShadowMap.value=i.state.spotShadowMap,f.spotShadowMatrix.value=i.state.spotShadowMatrix,f.pointShadowMap.value=i.state.pointShadowMap,f.pointShadowMatrix.value=i.state.pointShadowMatrix);var m=r.program.getUniforms(),v=fi.seqWithValue(m.seq,f);r.uniformsList=v}function Ot(t,e,n,r){!0!==e.isScene&&(e=V),Q.resetTextureUnits();var i=e.fog,a=n.isMeshStandardMaterial?e.environment:null,o=null===x?p.outputEncoding:x.texture.encoding,s=K.get(n.envMap||a),c=J.get(n),l=d.state.lights;if(!0===F&&(!0===U||t!==S)){var u=t===S&&n.id===M;ot.setState(n,t,u)}n.version===c.__version?n.fog&&c.fog!==i||c.environment!==a||c.needsLights&&c.lightsStateVersion!==l.state.version?Dt(n,e,r):void 0===c.numClippingPlanes||c.numClippingPlanes===ot.numPlanes&&c.numIntersection===ot.numIntersection?(c.outputEncoding!==o||c.envMap!==s)&&Dt(n,e,r):Dt(n,e,r):(Dt(n,e,r),c.__version=n.version);var h,f,m=!1,v=!1,g=!1,y=c.program,_=y.getUniforms(),w=c.uniforms;if(Y.useProgram(y.program)&&(m=!0,v=!0,g=!0),n.id!==M&&(M=n.id,v=!0),m||S!==t){if(_.setValue(mt,"projectionMatrix",t.projectionMatrix),X.logarithmicDepthBuffer&&_.setValue(mt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),S!==t&&(S=t,v=!0,g=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){var E=_.map.cameraPosition;void 0!==E&&E.setValue(mt,k.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&_.setValue(mt,"isOrthographic",!0===t.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&_.setValue(mt,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){_.setOptional(mt,r,"bindMatrix"),_.setOptional(mt,r,"bindMatrixInverse");var A=r.skeleton;if(A){var L=A.bones;if(X.floatVertexTextures){if(void 0===A.boneTexture){var R=Math.sqrt(4*L.length);R=st.ceilPowerOfTwo(R),R=Math.max(R,4);var C=new Float32Array(R*R*4);C.set(A.boneMatrices);var D=new Yn(C,R,R,T,b);A.boneMatrices=C,A.boneTexture=D,A.boneTextureSize=R}_.setValue(mt,"boneTexture",A.boneTexture,Q),_.setValue(mt,"boneTextureSize",A.boneTextureSize)}else _.setOptional(mt,A,"boneMatrices")}}return(v||c.receiveShadow!==r.receiveShadow)&&(c.receiveShadow=r.receiveShadow,_.setValue(mt,"receiveShadow",r.receiveShadow)),v&&(_.setValue(mt,"toneMappingExposure",p.toneMappingExposure),c.needsLights&&(f=g,(h=w).ambientLightColor.needsUpdate=f,h.lightProbe.needsUpdate=f,h.directionalLights.needsUpdate=f,h.directionalLightShadows.needsUpdate=f,h.pointLights.needsUpdate=f,h.pointLightShadows.needsUpdate=f,h.spotLights.needsUpdate=f,h.spotLightShadows.needsUpdate=f,h.rectAreaLights.needsUpdate=f,h.hemisphereLights.needsUpdate=f),i&&n.fog&&rt.refreshFogUniforms(w,i),rt.refreshMaterialUniforms(w,n,I,P),fi.upload(mt,c.uniformsList,w,Q)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(fi.upload(mt,c.uniformsList,w,Q),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&_.setValue(mt,"center",r.center),_.setValue(mt,"modelViewMatrix",r.modelViewMatrix),_.setValue(mt,"normalMatrix",r.normalMatrix),_.setValue(mt,"modelMatrix",r.matrixWorld),y}Rt.setAnimationLoop((function(t){bt.isPresenting||Lt&&Lt(t)})),"undefined"!=typeof window&&Rt.setContext(window),this.setAnimationLoop=function(t){Lt=t,bt.setAnimationLoop(t),null===t?Rt.stop():Rt.start()},this.render=function(t,e){var n,r;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),r=arguments[3]),void 0===e||!0===e.isCamera){if(!0!==f){ft.resetDefaultState(),M=-1,S=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===bt.enabled&&!0===bt.isPresenting&&(e=bt.getCamera(e)),!0===t.isScene&&t.onBeforeRender(p,t,e,n||x),(d=at.get(t,e)).init(),H.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),G.setFromProjectionMatrix(H),U=this.localClippingEnabled,F=ot.init(this.clippingPlanes,U,e),(h=it.get(t,e)).init(),Ct(t,e,0,p.sortObjects),h.finish(),!0===p.sortObjects&&h.sort(D,O),!0===F&&ot.beginShadows();var i=d.state.shadowsArray;Mt.render(i,t,e),d.setupLights(e),!0===F&&ot.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),ct.render(h,t,e,r);var a=h.opaque,o=h.transparent;a.length>0&&Pt(a,t,e),o.length>0&&Pt(o,t,e),!0===t.isScene&&t.onAfterRender(p,t,e),null!==x&&(Q.updateRenderTargetMipmap(x),Q.updateMultisampleRenderTarget(x)),Y.buffers.depth.setTest(!0),Y.buffers.depth.setMask(!0),Y.buffers.color.setMask(!0),Y.setPolygonOffset(!1),h=null,d=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setFramebuffer=function(t){m!==t&&null===x&&mt.bindFramebuffer(36160,t),m=t},this.getActiveCubeFace=function(){return v},this.getActiveMipmapLevel=function(){return g},this.getRenderList=function(){return h},this.setRenderList=function(t){h=t},this.getRenderState=function(){return d},this.setRenderState=function(t){d=t},this.getRenderTarget=function(){return x},this.setRenderTarget=function(t,e,n){void 0===e&&(e=0),void 0===n&&(n=0),x=t,v=e,g=n,t&&void 0===J.get(t).__webglFramebuffer&&Q.setupRenderTarget(t);var r=m,i=!1;if(t){var a=J.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=a[e],i=!0):r=t.isWebGLMultisampleRenderTarget?J.get(t).__webglMultisampledFramebuffer:a,A.copy(t.viewport),L.copy(t.scissor),R=t.scissorTest}else A.copy(N).multiplyScalar(I).floor(),L.copy(B).multiplyScalar(I).floor(),R=z;if(_!==r&&(mt.bindFramebuffer(36160,r),_=r),Y.viewport(A),Y.scissor(L),Y.setScissorTest(R),i){var o=J.get(t.texture);mt.framebufferTexture2D(36160,36064,34069+e,o.__webglTexture,n)}},this.readRenderTargetPixels=function(t,e,n,r,i,a,o){if(t&&t.isWebGLRenderTarget){var s=J.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){var c=!1;s!==_&&(mt.bindFramebuffer(36160,s),c=!0);try{var l=t.texture,u=l.format,h=l.type;if(u!==T&&dt.convert(u)!==mt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(h===y||dt.convert(h)===mt.getParameter(35738)||h===b&&(X.isWebGL2||j.get("OES_texture_float")||j.get("WEBGL_color_buffer_float"))||h===w&&(X.isWebGL2?j.get("EXT_color_buffer_float"):j.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===mt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-r&&n>=0&&n<=t.height-i&&mt.readPixels(e,n,r,i,dt.convert(u),dt.convert(h),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{c&&mt.bindFramebuffer(36160,_)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(t,e,n){void 0===n&&(n=0);var r=Math.pow(2,-n),i=Math.floor(e.image.width*r),a=Math.floor(e.image.height*r),o=dt.convert(e.format);Q.setTexture2D(e,0),mt.copyTexImage2D(3553,n,o,t.x,t.y,i,a,0),Y.unbindTexture()},this.copyTextureToTexture=function(t,e,n,r){void 0===r&&(r=0);var i=e.image.width,a=e.image.height,o=dt.convert(n.format),s=dt.convert(n.type);Q.setTexture2D(n,0),mt.pixelStorei(37440,n.flipY),mt.pixelStorei(37441,n.premultiplyAlpha),mt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?mt.texSubImage2D(3553,r,t.x,t.y,i,a,o,s,e.image.data):e.isCompressedTexture?mt.compressedTexSubImage2D(3553,r,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,o,e.mipmaps[0].data):mt.texSubImage2D(3553,r,t.x,t.y,o,s,e.image),0===r&&n.generateMipmaps&&mt.generateMipmap(3553),Y.unbindTexture()},this.initTexture=function(t){Q.setTexture2D(t,0),Y.unbindTexture()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function ia(t){ra.call(this,t)}Ki.prototype=Object.assign(Object.create(Vn.prototype),{constructor:Ki,isArrayCamera:!0}),$i.prototype=Object.assign(Object.create(be.prototype),{constructor:$i,isGroup:!0}),Object.assign(ta.prototype,{constructor:ta,getHandSpace:function(){if(null===this._hand&&(this._hand=new $i,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(var t=0;t<=window.XRHand.LITTLE_PHALANX_TIP;t++){var e=new $i;e.matrixAutoUpdate=!1,e.visible=!1,this._hand.joints.push(e),this._hand.add(e)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new $i,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new $i,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this},disconnect:function(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(t,e,n){var r=null,i=null,a=null,o=this._targetRay,s=this._grip,c=this._hand;if(t)if(c&&t.hand){a=!0;for(var l=0;l<=window.XRHand.LITTLE_PHALANX_TIP;l++)if(t.hand[l]){var u=e.getJointPose(t.hand[l],n),h=c.joints[l];null!==u&&(h.matrix.fromArray(u.transform.matrix),h.matrix.decompose(h.position,h.rotation,h.scale),h.jointRadius=u.radius),h.visible=null!==u;var d=c.joints[window.XRHand.INDEX_PHALANX_TIP],p=c.joints[window.XRHand.THUMB_PHALANX_TIP],f=d.position.distanceTo(p.position);c.inputState.pinching&&f>.025?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!c.inputState.pinching&&f<=.015&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}}else null!==o&&null!==(r=e.getPose(t.targetRaySpace,n))&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale)),null!==s&&t.gripSpace&&null!==(i=e.getPose(t.gripSpace,n))&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale));return null!==o&&(o.visible=null!==r),null!==s&&(s.visible=null!==i),null!==c&&(c.visible=null!==a),this}}),Object.assign(ea.prototype,rt.prototype),ia.prototype=Object.assign(Object.create(ra.prototype),{constructor:ia,isWebGL1Renderer:!0});var aa=function(){function t(t,e){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new Ve(t),this.density=void 0!==e?e:25e-5}var e=t.prototype;return e.clone=function(){return new t(this.color,this.density)},e.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},t}(),oa=function(){function t(t,e,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new Ve(t),this.near=void 0!==e?e:1,this.far=void 0!==n?n:1e3}var e=t.prototype;return e.clone=function(){return new t(this.color,this.near,this.far)},e.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},t}(),sa=function(t){function e(){var e;return e=t.call(this)||this,Object.defineProperty(ht(e),"isScene",{value:!0}),e.type="Scene",e.background=null,e.environment=null,e.fog=null,e.overrideMaterial=null,e.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:ht(e)})),e}ut(e,t);var n=e.prototype;return n.copy=function(e,n){return t.prototype.copy.call(this,e,n),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this},n.toJSON=function(e){var n=t.prototype.toJSON.call(this,e);return null!==this.background&&(n.object.background=this.background.toJSON(e)),null!==this.environment&&(n.object.environment=this.environment.toJSON(e)),null!==this.fog&&(n.object.fog=this.fog.toJSON()),n},e}(be);function ca(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=tt,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=st.generateUUID()}Object.defineProperty(ca.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ca.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(var r=0,i=this.stride;r<i;r++)this.array[t+r]=e.array[n+r];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=st.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);var e=new ca(new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),this.stride);return e.setUsage(this.usage),e},onUpload:function(t){return this.onUploadCallback=t,this},toJSON:function(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=st.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});var la,ua=new wt;function ha(t,e,n,r){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===r}function da(t){qe.call(this),this.type="SpriteMaterial",this.color=new Ve(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}Object.defineProperties(ha.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(t){this.data.needsUpdate=t}}}),Object.assign(ha.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(t){for(var e=0,n=this.data.count;e<n;e++)ua.x=this.getX(e),ua.y=this.getY(e),ua.z=this.getZ(e),ua.applyMatrix4(t),this.setXYZ(e,ua.x,ua.y,ua.z);return this},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this.data.array[t+3]=i,this},clone:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)e.push(this.data.array[r+i]);return new Je(new this.array.constructor(e),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new ha(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],n=0;n<this.count;n++)for(var r=n*this.data.stride+this.offset,i=0;i<this.itemSize;i++)e.push(this.data.array[r+i]);return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),da.prototype=Object.create(qe.prototype),da.prototype.constructor=da,da.prototype.isSpriteMaterial=!0,da.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this};var pa=new wt,fa=new wt,ma=new wt,va=new pt,ga=new pt,ya=new Jt,xa=new wt,_a=new wt,ba=new wt,wa=new pt,Ma=new pt,Sa=new pt;function Ta(t){if(be.call(this),this.type="Sprite",void 0===la){la=new vn;var e=new ca(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);la.setIndex([0,1,2,0,2,3]),la.setAttribute("position",new ha(e,3,0,!1)),la.setAttribute("uv",new ha(e,2,3,!1))}this.geometry=la,this.material=void 0!==t?t:new da,this.center=new pt(.5,.5)}function Ea(t,e,n,r,i,a){va.subVectors(t,n).addScalar(.5).multiply(r),void 0!==i?(ga.x=a*va.x-i*va.y,ga.y=i*va.x+a*va.y):ga.copy(va),t.copy(e),t.x+=ga.x,t.y+=ga.y,t.applyMatrix4(ya)}Ta.prototype=Object.assign(Object.create(be.prototype),{constructor:Ta,isSprite:!0,raycast:function(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),fa.setFromMatrixScale(this.matrixWorld),ya.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),ma.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&fa.multiplyScalar(-ma.z);var n,r,i=this.material.rotation;0!==i&&(r=Math.cos(i),n=Math.sin(i));var a=this.center;Ea(xa.set(-.5,-.5,0),ma,a,fa,n,r),Ea(_a.set(.5,-.5,0),ma,a,fa,n,r),Ea(ba.set(.5,.5,0),ma,a,fa,n,r),wa.set(0,0),Ma.set(1,0),Sa.set(1,1);var o=t.ray.intersectTriangle(xa,_a,ba,!1,pa);if(null!==o||(Ea(_a.set(-.5,.5,0),ma,a,fa,n,r),Ma.set(0,1),null!==(o=t.ray.intersectTriangle(xa,ba,_a,!1,pa)))){var s=t.ray.origin.distanceTo(pa);s<t.near||s>t.far||e.push({distance:s,point:pa.clone(),uv:Be.getUV(pa,xa,_a,ba,wa,Ma,Sa,new pt),face:null,object:this})}},copy:function(t){return be.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}});var Aa,La,Ra,Ca,Pa,Ia=new wt,Da=new wt;function Oa(){be.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}function Na(t,e){t&&t.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),On.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Jt,this.bindMatrixInverse=new Jt}Oa.prototype=Object.assign(Object.create(be.prototype),{constructor:Oa,isLOD:!0,copy:function(t){be.prototype.copy.call(this,t,!1);for(var e=t.levels,n=0,r=e.length;n<r;n++){var i=e[n];this.addLevel(i.object.clone(),i.distance)}return this.autoUpdate=t.autoUpdate,this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);var n,r=this.levels;for(n=0;n<r.length&&!(e<r[n].distance);n++);return r.splice(n,0,{distance:e,object:t}),this.add(t),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(t){var e=this.levels;if(e.length>0){var n,r;for(n=1,r=e.length;n<r&&!(t<e[n].distance);n++);return e[n-1].object}return null},raycast:function(t,e){if(this.levels.length>0){Ia.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(Ia);this.getObjectForDistance(n).raycast(t,e)}},update:function(t){var e=this.levels;if(e.length>1){Ia.setFromMatrixPosition(t.matrixWorld),Da.setFromMatrixPosition(this.matrixWorld);var n,r,i=Ia.distanceTo(Da)/t.zoom;for(e[0].object.visible=!0,n=1,r=e.length;n<r&&i>=e[n].distance;n++)e[n-1].object.visible=!1,e[n].object.visible=!0;for(this._currentLevel=n-1;n<r;n++)e[n].object.visible=!1}},toJSON:function(t){var e=be.prototype.toJSON.call(this,t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var a=n[r];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),Na.prototype=Object.assign(Object.create(On.prototype),{constructor:Na,isSkinnedMesh:!0,copy:function(t){return On.prototype.copy.call(this,t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var t=new yt,e=this.geometry.attributes.skinWeight,n=0,r=e.count;n<r;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);var i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){On.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:(Aa=new wt,La=new yt,Ra=new yt,Ca=new wt,Pa=new Jt,function(t,e){var n=this.skeleton,r=this.geometry;La.fromBufferAttribute(r.attributes.skinIndex,t),Ra.fromBufferAttribute(r.attributes.skinWeight,t),Aa.fromBufferAttribute(r.attributes.position,t).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(var i=0;i<4;i++){var a=Ra.getComponent(i);if(0!==a){var o=La.getComponent(i);Pa.multiplyMatrices(n.bones[o].matrixWorld,n.boneInverses[o]),e.addScaledVector(Ca.copy(Aa).applyMatrix4(Pa),a)}}return e.applyMatrix4(this.bindMatrixInverse)})});var Ba=new Jt,za=new Jt;function Ga(t,e){if(t=t||[],this.bones=t.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),this.frame=-1,void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new Jt)}}function Fa(){be.call(this),this.type="Bone"}Object.assign(Ga.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var n=new Jt;this.bones[t]&&n.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(n)}},pose:function(){for(var t=0,e=this.bones.length;t<e;t++){var n=this.bones[t];n&&n.matrixWorld.getInverse(this.boneInverses[t])}for(var r=0,i=this.bones.length;r<i;r++){var a=this.bones[r];a&&(a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale))}},update:function(){for(var t=this.bones,e=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,a=t.length;i<a;i++){var o=t[i]?t[i].matrixWorld:za;Ba.multiplyMatrices(o,e[i]),Ba.toArray(n,16*i)}void 0!==r&&(r.needsUpdate=!0)},clone:function(){return new Ga(this.bones,this.boneInverses)},getBoneByName:function(t){for(var e=0,n=this.bones.length;e<n;e++){var r=this.bones[e];if(r.name===t)return r}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}}),Fa.prototype=Object.assign(Object.create(be.prototype),{constructor:Fa,isBone:!0});var Ua=new Jt,Ha=new Jt,ka=[],Va=new On;function Wa(t,e,n){On.call(this,t,e),this.instanceMatrix=new Je(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function ja(t){qe.call(this),this.type="LineBasicMaterial",this.color=new Ve(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(t)}Wa.prototype=Object.assign(Object.create(On.prototype),{constructor:Wa,isInstancedMesh:!0,copy:function(t){return On.prototype.copy.call(this,t),this.instanceMatrix.copy(t.instanceMatrix),this.count=t.count,this},setColorAt:function(t,e){null===this.instanceColor&&(this.instanceColor=new Je(new Float32Array(3*this.count),3)),e.toArray(this.instanceColor.array,3*t)},getMatrixAt:function(t,e){e.fromArray(this.instanceMatrix.array,16*t)},raycast:function(t,e){var n=this.matrixWorld,r=this.count;if(Va.geometry=this.geometry,Va.material=this.material,void 0!==Va.material)for(var i=0;i<r;i++){this.getMatrixAt(i,Ua),Ha.multiplyMatrices(n,Ua),Va.matrixWorld=Ha,Va.raycast(t,ka);for(var a=0,o=ka.length;a<o;a++){var s=ka[a];s.instanceId=i,s.object=this,e.push(s)}ka.length=0}},setMatrixAt:function(t,e){e.toArray(this.instanceMatrix.array,16*t)},updateMorphTargets:function(){}}),ja.prototype=Object.create(qe.prototype),ja.prototype.constructor=ja,ja.prototype.isLineBasicMaterial=!0,ja.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.morphTargets=t.morphTargets,this};var qa=new wt,Xa=new wt,Ya=new Jt,Za=new Zt,Ja=new Ht;function Qa(t,e,n){1===n&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),be.call(this),this.type="Line",this.geometry=void 0!==t?t:new vn,this.material=void 0!==e?e:new ja,this.updateMorphTargets()}Qa.prototype=Object.assign(Object.create(be.prototype),{constructor:Qa,isLine:!0,copy:function(t){return be.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},computeLineDistances:function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[0],r=1,i=e.count;r<i;r++)qa.fromBufferAttribute(e,r-1),Xa.fromBufferAttribute(e,r),n[r]=n[r-1],n[r]+=qa.distanceTo(Xa);t.setAttribute("lineDistance",new an(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){var a=t.vertices,o=t.lineDistances;o[0]=0;for(var s=1,c=a.length;s<c;s++)o[s]=o[s-1],o[s]+=a[s-1].distanceTo(a[s])}return this},raycast:function(t,e){var n=this.geometry,r=this.matrixWorld,i=t.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ja.copy(n.boundingSphere),Ja.applyMatrix4(r),Ja.radius+=i,!1!==t.ray.intersectsSphere(Ja)){Ya.getInverse(r),Za.copy(t.ray).applyMatrix4(Ya);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,s=new wt,c=new wt,l=new wt,u=new wt,h=this.isLineSegments?2:1;if(n.isBufferGeometry){var d=n.index,p=n.attributes.position;if(null!==d)for(var f=d.array,m=0,v=f.length-1;m<v;m+=h){var g=f[m],y=f[m+1];if(s.fromBufferAttribute(p,g),c.fromBufferAttribute(p,y),!(Za.distanceSqToSegment(s,c,u,l)>o)){u.applyMatrix4(this.matrixWorld);var x=t.ray.origin.distanceTo(u);x<t.near||x>t.far||e.push({distance:x,point:l.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}else for(var _=0,b=p.count-1;_<b;_+=h){if(s.fromBufferAttribute(p,_),c.fromBufferAttribute(p,_+1),!(Za.distanceSqToSegment(s,c,u,l)>o)){u.applyMatrix4(this.matrixWorld);var w=t.ray.origin.distanceTo(u);w<t.near||w>t.far||e.push({distance:w,point:l.clone().applyMatrix4(this.matrixWorld),index:_,face:null,faceIndex:null,object:this})}}}else if(n.isGeometry)for(var M=n.vertices,S=M.length,T=0;T<S-1;T+=h){if(!(Za.distanceSqToSegment(M[T],M[T+1],u,l)>o)){u.applyMatrix4(this.matrixWorld);var E=t.ray.origin.distanceTo(u);E<t.near||E>t.far||e.push({distance:E,point:l.clone().applyMatrix4(this.matrixWorld),index:T,face:null,faceIndex:null,object:this})}}}},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});var Ka=new wt,$a=new wt;function to(t,e){Qa.call(this,t,e),this.type="LineSegments"}function eo(t,e){Qa.call(this,t,e),this.type="LineLoop"}function no(t){qe.call(this),this.type="PointsMaterial",this.color=new Ve(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(t)}to.prototype=Object.assign(Object.create(Qa.prototype),{constructor:to,isLineSegments:!0,computeLineDistances:function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[],r=0,i=e.count;r<i;r+=2)Ka.fromBufferAttribute(e,r),$a.fromBufferAttribute(e,r+1),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+Ka.distanceTo($a);t.setAttribute("lineDistance",new an(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry)for(var a=t.vertices,o=t.lineDistances,s=0,c=a.length;s<c;s+=2)Ka.copy(a[s]),$a.copy(a[s+1]),o[s]=0===s?0:o[s-1],o[s+1]=o[s]+Ka.distanceTo($a);return this}}),eo.prototype=Object.assign(Object.create(Qa.prototype),{constructor:eo,isLineLoop:!0}),no.prototype=Object.create(qe.prototype),no.prototype.constructor=no,no.prototype.isPointsMaterial=!0,no.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.morphTargets=t.morphTargets,this};var ro=new Jt,io=new Zt,ao=new Ht,oo=new wt;function so(t,e){be.call(this),this.type="Points",this.geometry=void 0!==t?t:new vn,this.material=void 0!==e?e:new no,this.updateMorphTargets()}function co(t,e,n,r,i,a,o){var s=io.distanceSqToPoint(t);if(s<n){var c=new wt;io.closestPointToPoint(t,c),c.applyMatrix4(r);var l=i.ray.origin.distanceTo(c);if(l<i.near||l>i.far)return;a.push({distance:l,distanceToRay:Math.sqrt(s),point:c,index:e,face:null,object:o})}}function lo(t,e,n,r,i,a,o,s,c){gt.call(this,t,e,n,r,i,a,o,s,c),this.format=void 0!==o?o:S,this.minFilter=void 0!==a?a:m,this.magFilter=void 0!==i?i:m,this.generateMipmaps=!1;var l=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){l.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}function uo(t,e,n,r,i,a,o,s,c,l,u,h){gt.call(this,null,a,o,s,c,l,r,i,u,h),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function ho(t,e,n,r,i,a,o,s,c){gt.call(this,t,e,n,r,i,a,o,s,c),this.needsUpdate=!0}function po(t,e,n,r,i,a,o,s,c,l){if((l=void 0!==l?l:E)!==E&&l!==A)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&l===E&&(n=x),void 0===n&&l===A&&(n=M),gt.call(this,null,r,i,a,o,s,l,n,c),this.image={width:t,height:e},this.magFilter=void 0!==o?o:d,this.minFilter=void 0!==s?s:d,this.flipY=!1,this.generateMipmaps=!1}so.prototype=Object.assign(Object.create(be.prototype),{constructor:so,isPoints:!0,copy:function(t){return be.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},raycast:function(t,e){var n=this.geometry,r=this.matrixWorld,i=t.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ao.copy(n.boundingSphere),ao.applyMatrix4(r),ao.radius+=i,!1!==t.ray.intersectsSphere(ao)){ro.getInverse(r),io.copy(t.ray).applyMatrix4(ro);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){var s=n.index,c=n.attributes.position;if(null!==s)for(var l=s.array,u=0,h=l.length;u<h;u++){var d=l[u];oo.fromBufferAttribute(c,d),co(oo,d,o,r,t,e,this)}else for(var p=0,f=c.count;p<f;p++)oo.fromBufferAttribute(c,p),co(oo,p,o,r,t,e,this)}else for(var m=n.vertices,v=0,g=m.length;v<g;v++)co(m[v],v,o,r,t,e,this)}},updateMorphTargets:function(){var t=this.geometry;if(t.isBufferGeometry){var e=t.morphAttributes,n=Object.keys(e);if(n.length>0){var r=e[n[0]];if(void 0!==r){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var i=0,a=r.length;i<a;i++){var o=r[i].name||String(i);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=i}}}}else{var s=t.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),lo.prototype=Object.assign(Object.create(gt.prototype),{constructor:lo,clone:function(){return new this.constructor(this.image).copy(this)},isVideoTexture:!0,update:function(){var t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),uo.prototype=Object.create(gt.prototype),uo.prototype.constructor=uo,uo.prototype.isCompressedTexture=!0,ho.prototype=Object.create(gt.prototype),ho.prototype.constructor=ho,ho.prototype.isCanvasTexture=!0,po.prototype=Object.create(gt.prototype),po.prototype.constructor=po,po.prototype.isDepthTexture=!0;var fo=0,mo=new Jt,vo=new be,go=new wt;function yo(){Object.defineProperty(this,"id",{value:fo+=2}),this.uuid=st.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}yo.prototype=Object.assign(Object.create(rt.prototype),{constructor:yo,isGeometry:!0,applyMatrix4:function(t){for(var e=(new ft).getNormalMatrix(t),n=0,r=this.vertices.length;n<r;n++){this.vertices[n].applyMatrix4(t)}for(var i=0,a=this.faces.length;i<a;i++){var o=this.faces[i];o.normal.applyMatrix3(e).normalize();for(var s=0,c=o.vertexNormals.length;s<c;s++)o.vertexNormals[s].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(t){return mo.makeRotationX(t),this.applyMatrix4(mo),this},rotateY:function(t){return mo.makeRotationY(t),this.applyMatrix4(mo),this},rotateZ:function(t){return mo.makeRotationZ(t),this.applyMatrix4(mo),this},translate:function(t,e,n){return mo.makeTranslation(t,e,n),this.applyMatrix4(mo),this},scale:function(t,e,n){return mo.makeScale(t,e,n),this.applyMatrix4(mo),this},lookAt:function(t){return vo.lookAt(t),vo.updateMatrix(),this.applyMatrix4(vo.matrix),this},fromBufferGeometry:function(t){var e=this,n=null!==t.index?t.index:void 0,r=t.attributes;if(void 0===r.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var i=r.position,a=r.normal,o=r.color,s=r.uv,c=r.uv2;void 0!==c&&(this.faceVertexUvs[1]=[]);for(var l=0;l<i.count;l++)e.vertices.push((new wt).fromBufferAttribute(i,l)),void 0!==o&&e.colors.push((new Ve).fromBufferAttribute(o,l));function u(t,n,r,i){var l=void 0===o?[]:[e.colors[t].clone(),e.colors[n].clone(),e.colors[r].clone()],u=void 0===a?[]:[(new wt).fromBufferAttribute(a,t),(new wt).fromBufferAttribute(a,n),(new wt).fromBufferAttribute(a,r)],h=new We(t,n,r,u,l,i);e.faces.push(h),void 0!==s&&e.faceVertexUvs[0].push([(new pt).fromBufferAttribute(s,t),(new pt).fromBufferAttribute(s,n),(new pt).fromBufferAttribute(s,r)]),void 0!==c&&e.faceVertexUvs[1].push([(new pt).fromBufferAttribute(c,t),(new pt).fromBufferAttribute(c,n),(new pt).fromBufferAttribute(c,r)])}var h=t.groups;if(h.length>0)for(var d=0;d<h.length;d++)for(var p=h[d],f=p.start,m=f,v=f+p.count;m<v;m+=3)void 0!==n?u(n.getX(m),n.getX(m+1),n.getX(m+2),p.materialIndex):u(m,m+1,m+2,p.materialIndex);else if(void 0!==n)for(var g=0;g<n.count;g+=3)u(n.getX(g),n.getX(g+1),n.getX(g+2));else for(var y=0;y<i.count;y+=3)u(y,y+1,y+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(go).negate(),this.translate(go.x,go.y,go.z),this},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,n=0===e?1:1/e,r=new Jt;return r.set(n,0,0,-n*t.x,0,n,0,-n*t.y,0,0,n,-n*t.z,0,0,0,1),this.applyMatrix4(r),this},computeFaceNormals:function(){for(var t=new wt,e=new wt,n=0,r=this.faces.length;n<r;n++){var i=this.faces[n],a=this.vertices[i.a],o=this.vertices[i.b],s=this.vertices[i.c];t.subVectors(s,o),e.subVectors(a,o),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);for(var e=new Array(this.vertices.length),n=0,r=this.vertices.length;n<r;n++)e[n]=new wt;if(t)for(var i=new wt,a=new wt,o=0,s=this.faces.length;o<s;o++){var c=this.faces[o],l=this.vertices[c.a],u=this.vertices[c.b],h=this.vertices[c.c];i.subVectors(h,u),a.subVectors(l,u),i.cross(a),e[c.a].add(i),e[c.b].add(i),e[c.c].add(i)}else{this.computeFaceNormals();for(var d=0,p=this.faces.length;d<p;d++){var f=this.faces[d];e[f.a].add(f.normal),e[f.b].add(f.normal),e[f.c].add(f.normal)}}for(var m=0,v=this.vertices.length;m<v;m++)e[m].normalize();for(var g=0,y=this.faces.length;g<y;g++){var x=this.faces[g],_=x.vertexNormals;3===_.length?(_[0].copy(e[x.a]),_[1].copy(e[x.b]),_[2].copy(e[x.c])):(_[0]=e[x.a].clone(),_[1]=e[x.b].clone(),_[2]=e[x.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(var t=0,e=this.faces.length;t<e;t++){var n=this.faces[t],r=n.vertexNormals;3===r.length?(r[0].copy(n.normal),r[1].copy(n.normal),r[2].copy(n.normal)):(r[0]=n.normal.clone(),r[1]=n.normal.clone(),r[2]=n.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(var t=0,e=this.faces.length;t<e;t++){var n=this.faces[t];n.__originalFaceNormal?n.__originalFaceNormal.copy(n.normal):n.__originalFaceNormal=n.normal.clone(),n.__originalVertexNormals||(n.__originalVertexNormals=[]);for(var r=0,i=n.vertexNormals.length;r<i;r++)n.__originalVertexNormals[r]?n.__originalVertexNormals[r].copy(n.vertexNormals[r]):n.__originalVertexNormals[r]=n.vertexNormals[r].clone()}var a=new yo;a.faces=this.faces;for(var o=0,s=this.morphTargets.length;o<s;o++){if(!this.morphNormals[o]){this.morphNormals[o]={},this.morphNormals[o].faceNormals=[],this.morphNormals[o].vertexNormals=[];for(var c=this.morphNormals[o].faceNormals,l=this.morphNormals[o].vertexNormals,u=0,h=this.faces.length;u<h;u++){var d=new wt,p={a:new wt,b:new wt,c:new wt};c.push(d),l.push(p)}}var f=this.morphNormals[o];a.vertices=this.morphTargets[o].vertices,a.computeFaceNormals(),a.computeVertexNormals();for(var m=0,v=this.faces.length;m<v;m++){var g=this.faces[m],y=f.faceNormals[m],x=f.vertexNormals[m];y.copy(g.normal),x.a.copy(g.vertexNormals[0]),x.b.copy(g.vertexNormals[1]),x.c.copy(g.vertexNormals[2])}}for(var _=0,b=this.faces.length;_<b;_++){var w=this.faces[_];w.normal=w.__originalFaceNormal,w.vertexNormals=w.__originalVertexNormals}},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Tt),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ht),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,n){if(t&&t.isGeometry){var r,i=this.vertices.length,a=this.vertices,o=t.vertices,s=this.faces,c=t.faces,l=this.colors,u=t.colors;void 0===n&&(n=0),void 0!==e&&(r=(new ft).getNormalMatrix(e));for(var h=0,d=o.length;h<d;h++){var p=o[h].clone();void 0!==e&&p.applyMatrix4(e),a.push(p)}for(var f=0,m=u.length;f<m;f++)l.push(u[f].clone());for(var v=0,g=c.length;v<g;v++){var y=c[v],x=void 0,_=void 0,b=y.vertexNormals,w=y.vertexColors,M=new We(y.a+i,y.b+i,y.c+i);M.normal.copy(y.normal),void 0!==r&&M.normal.applyMatrix3(r).normalize();for(var S=0,T=b.length;S<T;S++)x=b[S].clone(),void 0!==r&&x.applyMatrix3(r).normalize(),M.vertexNormals.push(x);M.color.copy(y.color);for(var E=0,A=w.length;E<A;E++)_=w[E],M.vertexColors.push(_.clone());M.materialIndex=y.materialIndex+n,s.push(M)}for(var L=0,R=t.faceVertexUvs.length;L<R;L++){var C=t.faceVertexUvs[L];void 0===this.faceVertexUvs[L]&&(this.faceVertexUvs[L]=[]);for(var P=0,I=C.length;P<I;P++){for(var D=C[P],O=[],N=0,B=D.length;N<B;N++)O.push(D[N].clone());this.faceVertexUvs[L].push(O)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){for(var t={},e=[],n=[],r=Math.pow(10,4),i=0,a=this.vertices.length;i<a;i++){var o=this.vertices[i],s=Math.round(o.x*r)+"_"+Math.round(o.y*r)+"_"+Math.round(o.z*r);void 0===t[s]?(t[s]=i,e.push(this.vertices[i]),n[i]=e.length-1):n[i]=n[t[s]]}for(var c=[],l=0,u=this.faces.length;l<u;l++){var h=this.faces[l];h.a=n[h.a],h.b=n[h.b],h.c=n[h.c];for(var d=[h.a,h.b,h.c],p=0;p<3;p++)if(d[p]===d[(p+1)%3]){c.push(l);break}}for(var f=c.length-1;f>=0;f--){var m=c[f];this.faces.splice(m,1);for(var v=0,g=this.faceVertexUvs.length;v<g;v++)this.faceVertexUvs[v].splice(m,1)}var y=this.vertices.length-e.length;return this.vertices=e,y},setFromPoints:function(t){this.vertices=[];for(var e=0,n=t.length;e<n;e++){var r=t[e];this.vertices.push(new wt(r.x,r.y,r.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,n=0;n<e;n++)t[n]._id=n;t.sort((function(t,e){return t.materialIndex-e.materialIndex}));var r,i,a=this.faceVertexUvs[0],o=this.faceVertexUvs[1];a&&a.length===e&&(r=[]),o&&o.length===e&&(i=[]);for(var s=0;s<e;s++){var c=t[s]._id;r&&r.push(a[c]),i&&i.push(o[c])}r&&(this.faceVertexUvs[0]=r),i&&(this.faceVertexUvs[1]=i)},toJSON:function(){var t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}for(var r=[],i=0;i<this.vertices.length;i++){var a=this.vertices[i];r.push(a.x,a.y,a.z)}for(var o=[],s=[],c={},l=[],u={},h=[],d={},p=0;p<this.faces.length;p++){var f=this.faces[p],m=void 0!==this.faceVertexUvs[0][p],v=f.normal.length()>0,g=f.vertexNormals.length>0,y=1!==f.color.r||1!==f.color.g||1!==f.color.b,x=f.vertexColors.length>0,_=0;if(_=S(_,0,0),_=S(_,1,!0),_=S(_,2,!1),_=S(_,3,m),_=S(_,4,v),_=S(_,5,g),_=S(_,6,y),_=S(_,7,x),o.push(_),o.push(f.a,f.b,f.c),o.push(f.materialIndex),m){var b=this.faceVertexUvs[0][p];o.push(A(b[0]),A(b[1]),A(b[2]))}if(v&&o.push(T(f.normal)),g){var w=f.vertexNormals;o.push(T(w[0]),T(w[1]),T(w[2]))}if(y&&o.push(E(f.color)),x){var M=f.vertexColors;o.push(E(M[0]),E(M[1]),E(M[2]))}}function S(t,e,n){return n?t|1<<e:t&~(1<<e)}function T(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==c[e]||(c[e]=s.length/3,s.push(t.x,t.y,t.z)),c[e]}function E(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==u[e]||(u[e]=l.length,l.push(t.getHex())),u[e]}function A(t){var e=t.x.toString()+t.y.toString();return void 0!==d[e]||(d[e]=h.length/2,h.push(t.x,t.y)),d[e]}return t.data={},t.data.vertices=r,t.data.normals=s,l.length>0&&(t.data.colors=l),h.length>0&&(t.data.uvs=[h]),t.data.faces=o,t},clone:function(){return(new yo).copy(this)},copy:function(t){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;for(var e=t.vertices,n=0,r=e.length;n<r;n++)this.vertices.push(e[n].clone());for(var i=t.colors,a=0,o=i.length;a<o;a++)this.colors.push(i[a].clone());for(var s=t.faces,c=0,l=s.length;c<l;c++)this.faces.push(s[c].clone());for(var u=0,h=t.faceVertexUvs.length;u<h;u++){var d=t.faceVertexUvs[u];void 0===this.faceVertexUvs[u]&&(this.faceVertexUvs[u]=[]);for(var p=0,f=d.length;p<f;p++){for(var m=d[p],v=[],g=0,y=m.length;g<y;g++){var x=m[g];v.push(x.clone())}this.faceVertexUvs[u].push(v)}}for(var _=t.morphTargets,b=0,w=_.length;b<w;b++){var M={};if(M.name=_[b].name,void 0!==_[b].vertices){M.vertices=[];for(var S=0,T=_[b].vertices.length;S<T;S++)M.vertices.push(_[b].vertices[S].clone())}if(void 0!==_[b].normals){M.normals=[];for(var E=0,A=_[b].normals.length;E<A;E++)M.normals.push(_[b].normals[E].clone())}this.morphTargets.push(M)}for(var L=t.morphNormals,R=0,C=L.length;R<C;R++){var P={};if(void 0!==L[R].vertexNormals){P.vertexNormals=[];for(var I=0,D=L[R].vertexNormals.length;I<D;I++){var O=L[R].vertexNormals[I],N={};N.a=O.a.clone(),N.b=O.b.clone(),N.c=O.c.clone(),P.vertexNormals.push(N)}}if(void 0!==L[R].faceNormals){P.faceNormals=[];for(var B=0,z=L[R].faceNormals.length;B<z;B++)P.faceNormals.push(L[R].faceNormals[B].clone())}this.morphNormals.push(P)}for(var G=t.skinWeights,F=0,U=G.length;F<U;F++)this.skinWeights.push(G[F].clone());for(var H=t.skinIndices,k=0,V=H.length;k<V;k++)this.skinIndices.push(H[k].clone());for(var W=t.lineDistances,j=0,q=W.length;j<q;j++)this.lineDistances.push(W[j]);var X=t.boundingBox;null!==X&&(this.boundingBox=X.clone());var Y=t.boundingSphere;return null!==Y&&(this.boundingSphere=Y.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var xo=function(t){function e(e,n,r,i,a,o){var s;return(s=t.call(this)||this).type="BoxGeometry",s.parameters={width:e,height:n,depth:r,widthSegments:i,heightSegments:a,depthSegments:o},s.fromBufferGeometry(new zn(e,n,r,i,a,o)),s.mergeVertices(),s}return ut(e,t),e}(yo),_o=function(t){function e(e,n,r,i){var a;(a=t.call(this)||this).type="CircleBufferGeometry",a.parameters={radius:e,segments:n,thetaStart:r,thetaLength:i},e=e||1,n=void 0!==n?Math.max(3,n):8,r=void 0!==r?r:0,i=void 0!==i?i:2*Math.PI;var o=[],s=[],c=[],l=[],u=new wt,h=new pt;s.push(0,0,0),c.push(0,0,1),l.push(.5,.5);for(var d=0,p=3;d<=n;d++,p+=3){var f=r+d/n*i;u.x=e*Math.cos(f),u.y=e*Math.sin(f),s.push(u.x,u.y,u.z),c.push(0,0,1),h.x=(s[p]/e+1)/2,h.y=(s[p+1]/e+1)/2,l.push(h.x,h.y)}for(var m=1;m<=n;m++)o.push(m,m+1,0);return a.setIndex(o),a.setAttribute("position",new an(s,3)),a.setAttribute("normal",new an(c,3)),a.setAttribute("uv",new an(l,2)),a}return ut(e,t),e}(vn),bo=function(t){function e(e,n,r,i){var a;return(a=t.call(this)||this).type="CircleGeometry",a.parameters={radius:e,segments:n,thetaStart:r,thetaLength:i},a.fromBufferGeometry(new _o(e,n,r,i)),a.mergeVertices(),a}return ut(e,t),e}(yo),wo=function(t){function e(e,n,r,i,a,o,s,c){var l;(l=t.call(this)||this).type="CylinderBufferGeometry",l.parameters={radiusTop:e,radiusBottom:n,height:r,radialSegments:i,heightSegments:a,openEnded:o,thetaStart:s,thetaLength:c};var u=ht(l);e=void 0!==e?e:1,n=void 0!==n?n:1,r=r||1,i=Math.floor(i)||8,a=Math.floor(a)||1,o=void 0!==o&&o,s=void 0!==s?s:0,c=void 0!==c?c:2*Math.PI;var h=[],d=[],p=[],f=[],m=0,v=[],g=r/2,y=0;function x(t){for(var r=m,a=new pt,o=new wt,l=0,v=!0===t?e:n,x=!0===t?1:-1,_=1;_<=i;_++)d.push(0,g*x,0),p.push(0,x,0),f.push(.5,.5),m++;for(var b=m,w=0;w<=i;w++){var M=w/i*c+s,S=Math.cos(M),T=Math.sin(M);o.x=v*T,o.y=g*x,o.z=v*S,d.push(o.x,o.y,o.z),p.push(0,x,0),a.x=.5*S+.5,a.y=.5*T*x+.5,f.push(a.x,a.y),m++}for(var E=0;E<i;E++){var A=r+E,L=b+E;!0===t?h.push(L,L+1,A):h.push(L+1,L,A),l+=3}u.addGroup(y,l,!0===t?1:2),y+=l}return function(){for(var t=new wt,o=new wt,l=0,x=(n-e)/r,_=0;_<=a;_++){for(var b=[],w=_/a,M=w*(n-e)+e,S=0;S<=i;S++){var T=S/i,E=T*c+s,A=Math.sin(E),L=Math.cos(E);o.x=M*A,o.y=-w*r+g,o.z=M*L,d.push(o.x,o.y,o.z),t.set(A,x,L).normalize(),p.push(t.x,t.y,t.z),f.push(T,1-w),b.push(m++)}v.push(b)}for(var R=0;R<i;R++)for(var C=0;C<a;C++){var P=v[C][R],I=v[C+1][R],D=v[C+1][R+1],O=v[C][R+1];h.push(P,I,O),h.push(I,D,O),l+=6}u.addGroup(y,l,0),y+=l}(),!1===o&&(e>0&&x(!0),n>0&&x(!1)),l.setIndex(h),l.setAttribute("position",new an(d,3)),l.setAttribute("normal",new an(p,3)),l.setAttribute("uv",new an(f,2)),l}return ut(e,t),e}(vn),Mo=function(t){function e(e,n,r,i,a,o,s,c){var l;return(l=t.call(this)||this).type="CylinderGeometry",l.parameters={radiusTop:e,radiusBottom:n,height:r,radialSegments:i,heightSegments:a,openEnded:o,thetaStart:s,thetaLength:c},l.fromBufferGeometry(new wo(e,n,r,i,a,o,s,c)),l.mergeVertices(),l}return ut(e,t),e}(yo),So=function(t){function e(e,n,r,i,a,o,s){var c;return(c=t.call(this,0,e,n,r,i,a,o,s)||this).type="ConeGeometry",c.parameters={radius:e,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s},c}return ut(e,t),e}(Mo),To=function(t){function e(e,n,r,i,a,o,s){var c;return(c=t.call(this,0,e,n,r,i,a,o,s)||this).type="ConeBufferGeometry",c.parameters={radius:e,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s},c}return ut(e,t),e}(wo),Eo=function(t){function e(e,n,r,i){var a;(a=t.call(this)||this).type="PolyhedronBufferGeometry",a.parameters={vertices:e,indices:n,radius:r,detail:i},r=r||1;var o=[],s=[];function c(t,e,n,r){for(var i=r+1,a=[],o=0;o<=i;o++){a[o]=[];for(var s=t.clone().lerp(n,o/i),c=e.clone().lerp(n,o/i),u=i-o,h=0;h<=u;h++)a[o][h]=0===h&&o===i?s:s.clone().lerp(c,h/u)}for(var d=0;d<i;d++)for(var p=0;p<2*(i-d)-1;p++){var f=Math.floor(p/2);p%2==0?(l(a[d][f+1]),l(a[d+1][f]),l(a[d][f])):(l(a[d][f+1]),l(a[d+1][f+1]),l(a[d+1][f]))}}function l(t){o.push(t.x,t.y,t.z)}function u(t,n){var r=3*t;n.x=e[r+0],n.y=e[r+1],n.z=e[r+2]}function h(t,e,n,r){r<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=r/2/Math.PI+.5)}function d(t){return Math.atan2(t.z,-t.x)}function p(t){return Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))}return function(t){for(var e=new wt,r=new wt,i=new wt,a=0;a<n.length;a+=3)u(n[a+0],e),u(n[a+1],r),u(n[a+2],i),c(e,r,i,t)}(i=i||0),function(t){for(var e=new wt,n=0;n<o.length;n+=3)e.x=o[n+0],e.y=o[n+1],e.z=o[n+2],e.normalize().multiplyScalar(t),o[n+0]=e.x,o[n+1]=e.y,o[n+2]=e.z}(r),function(){for(var t=new wt,e=0;e<o.length;e+=3){t.x=o[e+0],t.y=o[e+1],t.z=o[e+2];var n=d(t)/2/Math.PI+.5,r=p(t)/Math.PI+.5;s.push(n,1-r)}(function(){for(var t=new wt,e=new wt,n=new wt,r=new wt,i=new pt,a=new pt,c=new pt,l=0,u=0;l<o.length;l+=9,u+=6){t.set(o[l+0],o[l+1],o[l+2]),e.set(o[l+3],o[l+4],o[l+5]),n.set(o[l+6],o[l+7],o[l+8]),i.set(s[u+0],s[u+1]),a.set(s[u+2],s[u+3]),c.set(s[u+4],s[u+5]),r.copy(t).add(e).add(n).divideScalar(3);var p=d(r);h(i,u+0,t,p),h(a,u+2,e,p),h(c,u+4,n,p)}})(),function(){for(var t=0;t<s.length;t+=6){var e=s[t+0],n=s[t+2],r=s[t+4],i=Math.max(e,n,r),a=Math.min(e,n,r);i>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),r<.2&&(s[t+4]+=1))}}()}(),a.setAttribute("position",new an(o,3)),a.setAttribute("normal",new an(o.slice(),3)),a.setAttribute("uv",new an(s,2)),0===i?a.computeVertexNormals():a.normalizeNormals(),a}return ut(e,t),e}(vn),Ao=function(t){function e(e,n){var r,i=(1+Math.sqrt(5))/2,a=1/i,o=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-a,-i,0,-a,i,0,a,-i,0,a,i,-a,-i,0,-a,i,0,a,-i,0,a,i,0,-i,0,-a,i,0,-a,-i,0,a,i,0,a];return(r=t.call(this,o,[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,n)||this).type="DodecahedronBufferGeometry",r.parameters={radius:e,detail:n},r}return ut(e,t),e}(Eo),Lo=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="DodecahedronGeometry",r.parameters={radius:e,detail:n},r.fromBufferGeometry(new Ao(e,n)),r.mergeVertices(),r}return ut(e,t),e}(yo),Ro=new wt,Co=new wt,Po=new wt,Io=new Be,Do=function(t){function e(e,n){var r;(r=t.call(this)||this).type="EdgesGeometry",r.parameters={thresholdAngle:n},n=void 0!==n?n:1,e.isGeometry&&(e=(new vn).fromGeometry(e));for(var i=Math.pow(10,4),a=Math.cos(st.DEG2RAD*n),o=e.getIndex(),s=e.getAttribute("position"),c=o?o.count:s.count,l=[0,0,0],u=["a","b","c"],h=new Array(3),d={},p=[],f=0;f<c;f+=3){o?(l[0]=o.getX(f),l[1]=o.getX(f+1),l[2]=o.getX(f+2)):(l[0]=f,l[1]=f+1,l[2]=f+2);var m=Io.a,v=Io.b,g=Io.c;if(m.fromBufferAttribute(s,l[0]),v.fromBufferAttribute(s,l[1]),g.fromBufferAttribute(s,l[2]),Io.getNormal(Po),h[0]=Math.round(m.x*i)+","+Math.round(m.y*i)+","+Math.round(m.z*i),h[1]=Math.round(v.x*i)+","+Math.round(v.y*i)+","+Math.round(v.z*i),h[2]=Math.round(g.x*i)+","+Math.round(g.y*i)+","+Math.round(g.z*i),h[0]!==h[1]&&h[1]!==h[2]&&h[2]!==h[0])for(var y=0;y<3;y++){var x=(y+1)%3,_=h[y],b=h[x],w=Io[u[y]],M=Io[u[x]],S=_+"_"+b,T=b+"_"+_;T in d&&d[T]?(Po.dot(d[T].normal)<=a&&(p.push(w.x,w.y,w.z),p.push(M.x,M.y,M.z)),d[T]=null):S in d||(d[S]={index0:l[y],index1:l[x],normal:Po.clone()})}}for(var E in d)if(d[E]){var A=d[E],L=A.index0,R=A.index1;Ro.fromBufferAttribute(s,L),Co.fromBufferAttribute(s,R),p.push(Ro.x,Ro.y,Ro.z),p.push(Co.x,Co.y,Co.z)}return r.setAttribute("position",new an(p,3)),r}return ut(e,t),e}(vn),Oo=function(t,e,n){n=n||2;var r,i,a,o,s,c,l,u=e&&e.length,h=u?e[0]*n:t.length,d=No(t,0,h,n,!0),p=[];if(!d||d.next===d.prev)return p;if(u&&(d=function(t,e,n,r){var i,a,o,s=[];for(i=0,a=e.length;i<a;i++)(o=No(t,e[i]*r,i<a-1?e[i+1]*r:t.length,r,!1))===o.next&&(o.steiner=!0),s.push(qo(o));for(s.sort(ko),i=0;i<s.length;i++)Vo(s[i],n),n=Bo(n,n.next);return n}(t,e,d,n)),t.length>80*n){r=a=t[0],i=o=t[1];for(var f=n;f<h;f+=n)(s=t[f])<r&&(r=s),(c=t[f+1])<i&&(i=c),s>a&&(a=s),c>o&&(o=c);l=0!==(l=Math.max(a-r,o-i))?1/l:0}return zo(d,p,n,r,i,l),p};function No(t,e,n,r,i){var a,o;if(i===function(t,e,n,r){for(var i=0,a=e,o=n-r;a<n;a+=r)i+=(t[o]-t[a])*(t[a+1]+t[o+1]),o=a;return i}(t,e,n,r)>0)for(a=e;a<n;a+=r)o=ns(a,t[a],t[a+1],o);else for(a=n-r;a>=e;a-=r)o=ns(a,t[a],t[a+1],o);return o&&Jo(o,o.next)&&(rs(o),o=o.next),o}function Bo(t,e){if(!t)return t;e||(e=t);var n,r=t;do{if(n=!1,r.steiner||!Jo(r,r.next)&&0!==Zo(r.prev,r,r.next))r=r.next;else{if(rs(r),(r=e=r.prev)===r.next)break;n=!0}}while(n||r!==e);return e}function zo(t,e,n,r,i,a,o){if(t){!o&&a&&function(t,e,n,r){var i=t;do{null===i.z&&(i.z=jo(i.x,i.y,e,n,r)),i.prevZ=i.prev,i.nextZ=i.next,i=i.next}while(i!==t);i.prevZ.nextZ=null,i.prevZ=null,function(t){var e,n,r,i,a,o,s,c,l=1;do{for(n=t,t=null,a=null,o=0;n;){for(o++,r=n,s=0,e=0;e<l&&(s++,r=r.nextZ);e++);for(c=l;s>0||c>0&&r;)0!==s&&(0===c||!r||n.z<=r.z)?(i=n,n=n.nextZ,s--):(i=r,r=r.nextZ,c--),a?a.nextZ=i:t=i,i.prevZ=a,a=i;n=r}a.nextZ=null,l*=2}while(o>1)}(i)}(t,r,i,a);for(var s,c,l=t;t.prev!==t.next;)if(s=t.prev,c=t.next,a?Fo(t,r,i,a):Go(t))e.push(s.i/n),e.push(t.i/n),e.push(c.i/n),rs(t),t=c.next,l=c.next;else if((t=c)===l){o?1===o?zo(t=Uo(Bo(t),e,n),e,n,r,i,a,2):2===o&&Ho(t,e,n,r,i,a):zo(Bo(t),e,n,r,i,a,1);break}}}function Go(t){var e=t.prev,n=t,r=t.next;if(Zo(e,n,r)>=0)return!1;for(var i=t.next.next;i!==t.prev;){if(Xo(e.x,e.y,n.x,n.y,r.x,r.y,i.x,i.y)&&Zo(i.prev,i,i.next)>=0)return!1;i=i.next}return!0}function Fo(t,e,n,r){var i=t.prev,a=t,o=t.next;if(Zo(i,a,o)>=0)return!1;for(var s=i.x<a.x?i.x<o.x?i.x:o.x:a.x<o.x?a.x:o.x,c=i.y<a.y?i.y<o.y?i.y:o.y:a.y<o.y?a.y:o.y,l=i.x>a.x?i.x>o.x?i.x:o.x:a.x>o.x?a.x:o.x,u=i.y>a.y?i.y>o.y?i.y:o.y:a.y>o.y?a.y:o.y,h=jo(s,c,e,n,r),d=jo(l,u,e,n,r),p=t.prevZ,f=t.nextZ;p&&p.z>=h&&f&&f.z<=d;){if(p!==t.prev&&p!==t.next&&Xo(i.x,i.y,a.x,a.y,o.x,o.y,p.x,p.y)&&Zo(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,f!==t.prev&&f!==t.next&&Xo(i.x,i.y,a.x,a.y,o.x,o.y,f.x,f.y)&&Zo(f.prev,f,f.next)>=0)return!1;f=f.nextZ}for(;p&&p.z>=h;){if(p!==t.prev&&p!==t.next&&Xo(i.x,i.y,a.x,a.y,o.x,o.y,p.x,p.y)&&Zo(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;f&&f.z<=d;){if(f!==t.prev&&f!==t.next&&Xo(i.x,i.y,a.x,a.y,o.x,o.y,f.x,f.y)&&Zo(f.prev,f,f.next)>=0)return!1;f=f.nextZ}return!0}function Uo(t,e,n){var r=t;do{var i=r.prev,a=r.next.next;!Jo(i,a)&&Qo(i,r,r.next,a)&&ts(i,a)&&ts(a,i)&&(e.push(i.i/n),e.push(r.i/n),e.push(a.i/n),rs(r),rs(r.next),r=t=a),r=r.next}while(r!==t);return Bo(r)}function Ho(t,e,n,r,i,a){var o=t;do{for(var s=o.next.next;s!==o.prev;){if(o.i!==s.i&&Yo(o,s)){var c=es(o,s);return o=Bo(o,o.next),c=Bo(c,c.next),zo(o,e,n,r,i,a),void zo(c,e,n,r,i,a)}s=s.next}o=o.next}while(o!==t)}function ko(t,e){return t.x-e.x}function Vo(t,e){if(e=function(t,e){var n,r=e,i=t.x,a=t.y,o=-1/0;do{if(a<=r.y&&a>=r.next.y&&r.next.y!==r.y){var s=r.x+(a-r.y)*(r.next.x-r.x)/(r.next.y-r.y);if(s<=i&&s>o){if(o=s,s===i){if(a===r.y)return r;if(a===r.next.y)return r.next}n=r.x<r.next.x?r:r.next}}r=r.next}while(r!==e);if(!n)return null;if(i===o)return n;var c,l=n,u=n.x,h=n.y,d=1/0;r=n;do{i>=r.x&&r.x>=u&&i!==r.x&&Xo(a<h?i:o,a,u,h,a<h?o:i,a,r.x,r.y)&&(c=Math.abs(a-r.y)/(i-r.x),ts(r,t)&&(c<d||c===d&&(r.x>n.x||r.x===n.x&&Wo(n,r)))&&(n=r,d=c)),r=r.next}while(r!==l);return n}(t,e)){var n=es(e,t);Bo(e,e.next),Bo(n,n.next)}}function Wo(t,e){return Zo(t.prev,t,e.prev)<0&&Zo(e.next,t,t.next)<0}function jo(t,e,n,r,i){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-n)*i)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-r)*i)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function qo(t){var e=t,n=t;do{(e.x<n.x||e.x===n.x&&e.y<n.y)&&(n=e),e=e.next}while(e!==t);return n}function Xo(t,e,n,r,i,a,o,s){return(i-o)*(e-s)-(t-o)*(a-s)>=0&&(t-o)*(r-s)-(n-o)*(e-s)>=0&&(n-o)*(a-s)-(i-o)*(r-s)>=0}function Yo(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){var n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&Qo(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(ts(t,e)&&ts(e,t)&&function(t,e){var n=t,r=!1,i=(t.x+e.x)/2,a=(t.y+e.y)/2;do{n.y>a!=n.next.y>a&&n.next.y!==n.y&&i<(n.next.x-n.x)*(a-n.y)/(n.next.y-n.y)+n.x&&(r=!r),n=n.next}while(n!==t);return r}(t,e)&&(Zo(t.prev,t,e.prev)||Zo(t,e.prev,e))||Jo(t,e)&&Zo(t.prev,t,t.next)>0&&Zo(e.prev,e,e.next)>0)}function Zo(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Jo(t,e){return t.x===e.x&&t.y===e.y}function Qo(t,e,n,r){var i=$o(Zo(t,e,n)),a=$o(Zo(t,e,r)),o=$o(Zo(n,r,t)),s=$o(Zo(n,r,e));return i!==a&&o!==s||(!(0!==i||!Ko(t,n,e))||(!(0!==a||!Ko(t,r,e))||(!(0!==o||!Ko(n,t,r))||!(0!==s||!Ko(n,e,r)))))}function Ko(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function $o(t){return t>0?1:t<0?-1:0}function ts(t,e){return Zo(t.prev,t,t.next)<0?Zo(t,e,t.next)>=0&&Zo(t,t.prev,e)>=0:Zo(t,e,t.prev)<0||Zo(t,t.next,e)<0}function es(t,e){var n=new is(t.i,t.x,t.y),r=new is(e.i,e.x,e.y),i=t.next,a=e.prev;return t.next=e,e.prev=t,n.next=i,i.prev=n,r.next=n,n.prev=r,a.next=r,r.prev=a,r}function ns(t,e,n,r){var i=new is(t,e,n);return r?(i.next=r.next,i.prev=r,r.next.prev=i,r.next=i):(i.prev=i,i.next=i),i}function rs(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function is(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}var as={area:function(t){for(var e=t.length,n=0,r=e-1,i=0;i<e;r=i++)n+=t[r].x*t[i].y-t[i].x*t[r].y;return.5*n},isClockWise:function(t){return as.area(t)<0},triangulateShape:function(t,e){var n=[],r=[],i=[];os(t),ss(n,t);var a=t.length;e.forEach(os);for(var o=0;o<e.length;o++)r.push(a),a+=e[o].length,ss(n,e[o]);for(var s=Oo(n,r),c=0;c<s.length;c+=3)i.push(s.slice(c,c+3));return i}};function os(t){var e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function ss(t,e){for(var n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}var cs=function(t){function e(e,n){var r;(r=t.call(this)||this).type="ExtrudeBufferGeometry",r.parameters={shapes:e,options:n},e=Array.isArray(e)?e:[e];for(var i=ht(r),a=[],o=[],s=0,c=e.length;s<c;s++){l(e[s])}function l(t){var e=[],r=void 0!==n.curveSegments?n.curveSegments:12,s=void 0!==n.steps?n.steps:1,c=void 0!==n.depth?n.depth:100,l=void 0===n.bevelEnabled||n.bevelEnabled,u=void 0!==n.bevelThickness?n.bevelThickness:6,h=void 0!==n.bevelSize?n.bevelSize:u-2,d=void 0!==n.bevelOffset?n.bevelOffset:0,p=void 0!==n.bevelSegments?n.bevelSegments:3,f=n.extrudePath,m=void 0!==n.UVGenerator?n.UVGenerator:ls;void 0!==n.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),c=n.amount);var v,g,y,x,_,b=!1;f&&(v=f.getSpacedPoints(s),b=!0,l=!1,g=f.computeFrenetFrames(s,!1),y=new wt,x=new wt,_=new wt),l||(p=0,u=0,h=0,d=0);var w=t.extractPoints(r),M=w.shape,S=w.holes;if(!as.isClockWise(M)){M=M.reverse();for(var T=0,E=S.length;T<E;T++){var A=S[T];as.isClockWise(A)&&(S[T]=A.reverse())}}for(var L=as.triangulateShape(M,S),R=M,C=0,P=S.length;C<P;C++){var I=S[C];M=M.concat(I)}function D(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(n).add(t)}var O=M.length,N=L.length;function B(t,e,n){var r,i,a,o=t.x-e.x,s=t.y-e.y,c=n.x-t.x,l=n.y-t.y,u=o*o+s*s,h=o*l-s*c;if(Math.abs(h)>Number.EPSILON){var d=Math.sqrt(u),p=Math.sqrt(c*c+l*l),f=e.x-s/d,m=e.y+o/d,v=((n.x-l/p-f)*l-(n.y+c/p-m)*c)/(o*l-s*c),g=(r=f+o*v-t.x)*r+(i=m+s*v-t.y)*i;if(g<=2)return new pt(r,i);a=Math.sqrt(g/2)}else{var y=!1;o>Number.EPSILON?c>Number.EPSILON&&(y=!0):o<-Number.EPSILON?c<-Number.EPSILON&&(y=!0):Math.sign(s)===Math.sign(l)&&(y=!0),y?(r=-s,i=o,a=Math.sqrt(u)):(r=o,i=s,a=Math.sqrt(u/2))}return new pt(r/a,i/a)}for(var z=[],G=0,F=R.length,U=F-1,H=G+1;G<F;G++,U++,H++)U===F&&(U=0),H===F&&(H=0),z[G]=B(R[G],R[U],R[H]);for(var k,V=[],W=z.concat(),j=0,q=S.length;j<q;j++){var X=S[j];k=[];for(var Y=0,Z=X.length,J=Z-1,Q=Y+1;Y<Z;Y++,J++,Q++)J===Z&&(J=0),Q===Z&&(Q=0),k[Y]=B(X[Y],X[J],X[Q]);V.push(k),W=W.concat(k)}for(var K=0;K<p;K++){for(var $=K/p,tt=u*Math.cos($*Math.PI/2),et=h*Math.sin($*Math.PI/2)+d,nt=0,rt=R.length;nt<rt;nt++){var it=D(R[nt],z[nt],et);Dt(it.x,it.y,-tt)}for(var at=0,ot=S.length;at<ot;at++){var st=S[at];k=V[at];for(var ct=0,lt=st.length;ct<lt;ct++){var ut=D(st[ct],k[ct],et);Dt(ut.x,ut.y,-tt)}}}for(var ht=h+d,dt=0;dt<O;dt++){var ft=l?D(M[dt],W[dt],ht):M[dt];b?(x.copy(g.normals[0]).multiplyScalar(ft.x),y.copy(g.binormals[0]).multiplyScalar(ft.y),_.copy(v[0]).add(x).add(y),Dt(_.x,_.y,_.z)):Dt(ft.x,ft.y,0)}for(var mt=1;mt<=s;mt++)for(var vt=0;vt<O;vt++){var gt=l?D(M[vt],W[vt],ht):M[vt];b?(x.copy(g.normals[mt]).multiplyScalar(gt.x),y.copy(g.binormals[mt]).multiplyScalar(gt.y),_.copy(v[mt]).add(x).add(y),Dt(_.x,_.y,_.z)):Dt(gt.x,gt.y,c/s*mt)}for(var yt=p-1;yt>=0;yt--){for(var xt=yt/p,_t=u*Math.cos(xt*Math.PI/2),bt=h*Math.sin(xt*Math.PI/2)+d,Mt=0,St=R.length;Mt<St;Mt++){var Tt=D(R[Mt],z[Mt],bt);Dt(Tt.x,Tt.y,c+_t)}for(var Et=0,At=S.length;Et<At;Et++){var Lt=S[Et];k=V[Et];for(var Rt=0,Ct=Lt.length;Rt<Ct;Rt++){var Pt=D(Lt[Rt],k[Rt],bt);b?Dt(Pt.x,Pt.y+v[s-1].y,v[s-1].x+_t):Dt(Pt.x,Pt.y,c+_t)}}}function It(t,e){for(var n=t.length;--n>=0;){var r=n,i=n-1;i<0&&(i=t.length-1);for(var a=0,o=s+2*p;a<o;a++){var c=O*a,l=O*(a+1);Nt(e+r+c,e+i+c,e+i+l,e+r+l)}}}function Dt(t,n,r){e.push(t),e.push(n),e.push(r)}function Ot(t,e,n){Bt(t),Bt(e),Bt(n);var r=a.length/3,o=m.generateTopUV(i,a,r-3,r-2,r-1);zt(o[0]),zt(o[1]),zt(o[2])}function Nt(t,e,n,r){Bt(t),Bt(e),Bt(r),Bt(e),Bt(n),Bt(r);var o=a.length/3,s=m.generateSideWallUV(i,a,o-6,o-3,o-2,o-1);zt(s[0]),zt(s[1]),zt(s[3]),zt(s[1]),zt(s[2]),zt(s[3])}function Bt(t){a.push(e[3*t+0]),a.push(e[3*t+1]),a.push(e[3*t+2])}function zt(t){o.push(t.x),o.push(t.y)}!function(){var t=a.length/3;if(l){for(var e=0,n=O*e,r=0;r<N;r++){var o=L[r];Ot(o[2]+n,o[1]+n,o[0]+n)}n=O*(e=s+2*p);for(var c=0;c<N;c++){var u=L[c];Ot(u[0]+n,u[1]+n,u[2]+n)}}else{for(var h=0;h<N;h++){var d=L[h];Ot(d[2],d[1],d[0])}for(var f=0;f<N;f++){var m=L[f];Ot(m[0]+O*s,m[1]+O*s,m[2]+O*s)}}i.addGroup(t,a.length/3-t,0)}(),function(){var t=a.length/3,e=0;It(R,e),e+=R.length;for(var n=0,r=S.length;n<r;n++){var o=S[n];It(o,e),e+=o.length}i.addGroup(t,a.length/3-t,1)}()}return r.setAttribute("position",new an(a,3)),r.setAttribute("uv",new an(o,2)),r.computeVertexNormals(),r}return ut(e,t),e.prototype.toJSON=function(){var t=vn.prototype.toJSON.call(this);return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(var r=0,i=t.length;r<i;r++){var a=t[r];n.shapes.push(a.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)},e}(vn),ls={generateTopUV:function(t,e,n,r,i){var a=e[3*n],o=e[3*n+1],s=e[3*r],c=e[3*r+1],l=e[3*i],u=e[3*i+1];return[new pt(a,o),new pt(s,c),new pt(l,u)]},generateSideWallUV:function(t,e,n,r,i,a){var o=e[3*n],s=e[3*n+1],c=e[3*n+2],l=e[3*r],u=e[3*r+1],h=e[3*r+2],d=e[3*i],p=e[3*i+1],f=e[3*i+2],m=e[3*a],v=e[3*a+1],g=e[3*a+2];return Math.abs(s-u)<.01?[new pt(o,1-c),new pt(l,1-h),new pt(d,1-f),new pt(m,1-g)]:[new pt(s,1-c),new pt(u,1-h),new pt(p,1-f),new pt(v,1-g)]}};var us=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="ExtrudeGeometry",r.parameters={shapes:e,options:n},r.fromBufferGeometry(new cs(e,n)),r.mergeVertices(),r}return ut(e,t),e.prototype.toJSON=function(){var e=t.prototype.toJSON.call(this);return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(var r=0,i=t.length;r<i;r++){var a=t[r];n.shapes.push(a.uuid)}else n.shapes.push(t.uuid);void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,e)},e}(yo);var hs=function(t){function e(e,n){var r,i=(1+Math.sqrt(5))/2,a=[-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1];return(r=t.call(this,a,[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,n)||this).type="IcosahedronBufferGeometry",r.parameters={radius:e,detail:n},r}return ut(e,t),e}(Eo),ds=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="IcosahedronGeometry",r.parameters={radius:e,detail:n},r.fromBufferGeometry(new hs(e,n)),r.mergeVertices(),r}return ut(e,t),e}(yo),ps=function(t){function e(e,n,r,i){var a;(a=t.call(this)||this).type="LatheBufferGeometry",a.parameters={points:e,segments:n,phiStart:r,phiLength:i},n=Math.floor(n)||12,r=r||0,i=i||2*Math.PI,i=st.clamp(i,0,2*Math.PI);for(var o=[],s=[],c=[],l=1/n,u=new wt,h=new pt,d=0;d<=n;d++)for(var p=r+d*l*i,f=Math.sin(p),m=Math.cos(p),v=0;v<=e.length-1;v++)u.x=e[v].x*f,u.y=e[v].y,u.z=e[v].x*m,s.push(u.x,u.y,u.z),h.x=d/n,h.y=v/(e.length-1),c.push(h.x,h.y);for(var g=0;g<n;g++)for(var y=0;y<e.length-1;y++){var x=y+g*e.length,_=x,b=x+e.length,w=x+e.length+1,M=x+1;o.push(_,b,M),o.push(b,w,M)}if(a.setIndex(o),a.setAttribute("position",new an(s,3)),a.setAttribute("uv",new an(c,2)),a.computeVertexNormals(),i===2*Math.PI)for(var S=a.attributes.normal.array,T=new wt,E=new wt,A=new wt,L=n*e.length*3,R=0,C=0;R<e.length;R++,C+=3)T.x=S[C+0],T.y=S[C+1],T.z=S[C+2],E.x=S[L+C+0],E.y=S[L+C+1],E.z=S[L+C+2],A.addVectors(T,E).normalize(),S[C+0]=S[L+C+0]=A.x,S[C+1]=S[L+C+1]=A.y,S[C+2]=S[L+C+2]=A.z;return a}return ut(e,t),e}(vn),fs=function(t){function e(e,n,r,i){var a;return(a=t.call(this)||this).type="LatheGeometry",a.parameters={points:e,segments:n,phiStart:r,phiLength:i},a.fromBufferGeometry(new ps(e,n,r,i)),a.mergeVertices(),a}return ut(e,t),e}(yo),ms=function(t){function e(e,n){var r;return(r=t.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,n)||this).type="OctahedronBufferGeometry",r.parameters={radius:e,detail:n},r}return ut(e,t),e}(Eo),vs=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="OctahedronGeometry",r.parameters={radius:e,detail:n},r.fromBufferGeometry(new ms(e,n)),r.mergeVertices(),r}return ut(e,t),e}(yo);function gs(t,e,n){vn.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:n};var r=[],i=[],a=[],o=[],s=1e-5,c=new wt,l=new wt,u=new wt,h=new wt,d=new wt;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");for(var p=e+1,f=0;f<=n;f++)for(var m=f/n,v=0;v<=e;v++){var g=v/e;t(g,m,l),i.push(l.x,l.y,l.z),g-s>=0?(t(g-s,m,u),h.subVectors(l,u)):(t(g+s,m,u),h.subVectors(u,l)),m-s>=0?(t(g,m-s,u),d.subVectors(l,u)):(t(g,m+s,u),d.subVectors(u,l)),c.crossVectors(h,d).normalize(),a.push(c.x,c.y,c.z),o.push(g,m)}for(var y=0;y<n;y++)for(var x=0;x<e;x++){var _=y*p+x,b=y*p+x+1,w=(y+1)*p+x+1,M=(y+1)*p+x;r.push(_,b,M),r.push(b,w,M)}this.setIndex(r),this.setAttribute("position",new an(i,3)),this.setAttribute("normal",new an(a,3)),this.setAttribute("uv",new an(o,2))}function ys(t,e,n){yo.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n},this.fromBufferGeometry(new gs(t,e,n)),this.mergeVertices()}gs.prototype=Object.create(vn.prototype),gs.prototype.constructor=gs,ys.prototype=Object.create(yo.prototype),ys.prototype.constructor=ys;var xs=function(t){function e(e,n,r,i){var a;return(a=t.call(this)||this).type="PlaneGeometry",a.parameters={width:e,height:n,widthSegments:r,heightSegments:i},a.fromBufferGeometry(new tr(e,n,r,i)),a.mergeVertices(),a}return ut(e,t),e}(yo),_s=function(t){function e(e,n,r,i){var a;return(a=t.call(this)||this).type="PolyhedronGeometry",a.parameters={vertices:e,indices:n,radius:r,detail:i},a.fromBufferGeometry(new Eo(e,n,r,i)),a.mergeVertices(),a}return ut(e,t),e}(yo),bs=function(t){function e(e,n,r,i,a,o){var s;(s=t.call(this)||this).type="RingBufferGeometry",s.parameters={innerRadius:e,outerRadius:n,thetaSegments:r,phiSegments:i,thetaStart:a,thetaLength:o},e=e||.5,n=n||1,a=void 0!==a?a:0,o=void 0!==o?o:2*Math.PI,r=void 0!==r?Math.max(3,r):8;for(var c=[],l=[],u=[],h=[],d=e,p=(n-e)/(i=void 0!==i?Math.max(1,i):1),f=new wt,m=new pt,v=0;v<=i;v++){for(var g=0;g<=r;g++){var y=a+g/r*o;f.x=d*Math.cos(y),f.y=d*Math.sin(y),l.push(f.x,f.y,f.z),u.push(0,0,1),m.x=(f.x/n+1)/2,m.y=(f.y/n+1)/2,h.push(m.x,m.y)}d+=p}for(var x=0;x<i;x++)for(var _=x*(r+1),b=0;b<r;b++){var w=b+_,M=w,S=w+r+1,T=w+r+2,E=w+1;c.push(M,S,E),c.push(S,T,E)}return s.setIndex(c),s.setAttribute("position",new an(l,3)),s.setAttribute("normal",new an(u,3)),s.setAttribute("uv",new an(h,2)),s}return ut(e,t),e}(vn),ws=function(t){function e(e,n,r,i,a,o){var s;return(s=t.call(this)||this).type="RingGeometry",s.parameters={innerRadius:e,outerRadius:n,thetaSegments:r,phiSegments:i,thetaStart:a,thetaLength:o},s.fromBufferGeometry(new bs(e,n,r,i,a,o)),s.mergeVertices(),s}return ut(e,t),e}(yo),Ms=function(t){function e(e,n){var r;(r=t.call(this)||this).type="ShapeBufferGeometry",r.parameters={shapes:e,curveSegments:n},n=n||12;var i=[],a=[],o=[],s=[],c=0,l=0;if(!1===Array.isArray(e))h(e);else for(var u=0;u<e.length;u++)h(e[u]),r.addGroup(c,l,u),c+=l,l=0;function h(t){var e=a.length/3,r=t.extractPoints(n),c=r.shape,u=r.holes;!1===as.isClockWise(c)&&(c=c.reverse());for(var h=0,d=u.length;h<d;h++){var p=u[h];!0===as.isClockWise(p)&&(u[h]=p.reverse())}for(var f=as.triangulateShape(c,u),m=0,v=u.length;m<v;m++){var g=u[m];c=c.concat(g)}for(var y=0,x=c.length;y<x;y++){var _=c[y];a.push(_.x,_.y,0),o.push(0,0,1),s.push(_.x,_.y)}for(var b=0,w=f.length;b<w;b++){var M=f[b],S=M[0]+e,T=M[1]+e,E=M[2]+e;i.push(S,T,E),l+=3}}return r.setIndex(i),r.setAttribute("position",new an(a,3)),r.setAttribute("normal",new an(o,3)),r.setAttribute("uv",new an(s,2)),r}return ut(e,t),e.prototype.toJSON=function(){var t=vn.prototype.toJSON.call(this);return function(t,e){if(e.shapes=[],Array.isArray(t))for(var n=0,r=t.length;n<r;n++){var i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)},e}(vn);var Ss=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="ShapeGeometry","object"==typeof n&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),n=n.curveSegments),r.parameters={shapes:e,curveSegments:n},r.fromBufferGeometry(new Ms(e,n)),r.mergeVertices(),r}return ut(e,t),e.prototype.toJSON=function(){var t=yo.prototype.toJSON.call(this);return function(t,e){if(e.shapes=[],Array.isArray(t))for(var n=0,r=t.length;n<r;n++){var i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)},e}(yo);var Ts=function(t){function e(e,n,r,i,a,o,s){var c;(c=t.call(this)||this).type="SphereBufferGeometry",c.parameters={radius:e,widthSegments:n,heightSegments:r,phiStart:i,phiLength:a,thetaStart:o,thetaLength:s},e=e||1,n=Math.max(3,Math.floor(n)||8),r=Math.max(2,Math.floor(r)||6),i=void 0!==i?i:0,a=void 0!==a?a:2*Math.PI,o=void 0!==o?o:0,s=void 0!==s?s:Math.PI;for(var l=Math.min(o+s,Math.PI),u=0,h=[],d=new wt,p=new wt,f=[],m=[],v=[],g=[],y=0;y<=r;y++){var x=[],_=y/r,b=0;0==y&&0==o?b=.5/n:y==r&&l==Math.PI&&(b=-.5/n);for(var w=0;w<=n;w++){var M=w/n;d.x=-e*Math.cos(i+M*a)*Math.sin(o+_*s),d.y=e*Math.cos(o+_*s),d.z=e*Math.sin(i+M*a)*Math.sin(o+_*s),m.push(d.x,d.y,d.z),p.copy(d).normalize(),v.push(p.x,p.y,p.z),g.push(M+b,1-_),x.push(u++)}h.push(x)}for(var S=0;S<r;S++)for(var T=0;T<n;T++){var E=h[S][T+1],A=h[S][T],L=h[S+1][T],R=h[S+1][T+1];(0!==S||o>0)&&f.push(E,A,R),(S!==r-1||l<Math.PI)&&f.push(A,L,R)}return c.setIndex(f),c.setAttribute("position",new an(m,3)),c.setAttribute("normal",new an(v,3)),c.setAttribute("uv",new an(g,2)),c}return ut(e,t),e}(vn),Es=function(t){function e(e,n,r,i,a,o,s){var c;return(c=t.call(this)||this).type="SphereGeometry",c.parameters={radius:e,widthSegments:n,heightSegments:r,phiStart:i,phiLength:a,thetaStart:o,thetaLength:s},c.fromBufferGeometry(new Ts(e,n,r,i,a,o,s)),c.mergeVertices(),c}return ut(e,t),e}(yo),As=function(t){function e(e,n){var r;return(r=t.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,n)||this).type="TetrahedronBufferGeometry",r.parameters={radius:e,detail:n},r}return ut(e,t),e}(Eo),Ls=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="TetrahedronGeometry",r.parameters={radius:e,detail:n},r.fromBufferGeometry(new As(e,n)),r.mergeVertices(),r}return ut(e,t),e}(yo),Rs=function(t){function e(e,n){var r,i=(n=n||{}).font;if(!i||!i.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new vn||ht(r);var a=i.generateShapes(e,n.size);return n.depth=void 0!==n.height?n.height:50,void 0===n.bevelThickness&&(n.bevelThickness=10),void 0===n.bevelSize&&(n.bevelSize=8),void 0===n.bevelEnabled&&(n.bevelEnabled=!1),(r=t.call(this,a,n)||this).type="TextBufferGeometry",r}return ut(e,t),e}(cs),Cs=function(t){function e(e,n){var r;return(r=t.call(this)||this).type="TextGeometry",r.parameters={text:e,parameters:n},r.fromBufferGeometry(new Rs(e,n)),r.mergeVertices(),r}return ut(e,t),e}(yo),Ps=function(t){function e(e,n,r,i,a){var o;(o=t.call(this)||this).type="TorusBufferGeometry",o.parameters={radius:e,tube:n,radialSegments:r,tubularSegments:i,arc:a},e=e||1,n=n||.4,r=Math.floor(r)||8,i=Math.floor(i)||6,a=a||2*Math.PI;for(var s=[],c=[],l=[],u=[],h=new wt,d=new wt,p=new wt,f=0;f<=r;f++)for(var m=0;m<=i;m++){var v=m/i*a,g=f/r*Math.PI*2;d.x=(e+n*Math.cos(g))*Math.cos(v),d.y=(e+n*Math.cos(g))*Math.sin(v),d.z=n*Math.sin(g),c.push(d.x,d.y,d.z),h.x=e*Math.cos(v),h.y=e*Math.sin(v),p.subVectors(d,h).normalize(),l.push(p.x,p.y,p.z),u.push(m/i),u.push(f/r)}for(var y=1;y<=r;y++)for(var x=1;x<=i;x++){var _=(i+1)*y+x-1,b=(i+1)*(y-1)+x-1,w=(i+1)*(y-1)+x,M=(i+1)*y+x;s.push(_,b,M),s.push(b,w,M)}return o.setIndex(s),o.setAttribute("position",new an(c,3)),o.setAttribute("normal",new an(l,3)),o.setAttribute("uv",new an(u,2)),o}return ut(e,t),e}(vn),Is=function(t){function e(e,n,r,i,a){var o;return(o=t.call(this)||this).type="TorusGeometry",o.parameters={radius:e,tube:n,radialSegments:r,tubularSegments:i,arc:a},o.fromBufferGeometry(new Ps(e,n,r,i,a)),o.mergeVertices(),o}return ut(e,t),e}(yo),Ds=function(t){function e(e,n,r,i,a,o){var s;(s=t.call(this)||this).type="TorusKnotBufferGeometry",s.parameters={radius:e,tube:n,tubularSegments:r,radialSegments:i,p:a,q:o},e=e||1,n=n||.4,r=Math.floor(r)||64,i=Math.floor(i)||8,a=a||2,o=o||3;for(var c=[],l=[],u=[],h=[],d=new wt,p=new wt,f=new wt,m=new wt,v=new wt,g=new wt,y=new wt,x=0;x<=r;++x){var _=x/r*a*Math.PI*2;P(_,a,o,e,f),P(_+.01,a,o,e,m),g.subVectors(m,f),y.addVectors(m,f),v.crossVectors(g,y),y.crossVectors(v,g),v.normalize(),y.normalize();for(var b=0;b<=i;++b){var w=b/i*Math.PI*2,M=-n*Math.cos(w),S=n*Math.sin(w);d.x=f.x+(M*y.x+S*v.x),d.y=f.y+(M*y.y+S*v.y),d.z=f.z+(M*y.z+S*v.z),l.push(d.x,d.y,d.z),p.subVectors(d,f).normalize(),u.push(p.x,p.y,p.z),h.push(x/r),h.push(b/i)}}for(var T=1;T<=r;T++)for(var E=1;E<=i;E++){var A=(i+1)*(T-1)+(E-1),L=(i+1)*T+(E-1),R=(i+1)*T+E,C=(i+1)*(T-1)+E;c.push(A,L,C),c.push(L,R,C)}function P(t,e,n,r,i){var a=Math.cos(t),o=Math.sin(t),s=n/e*t,c=Math.cos(s);i.x=r*(2+c)*.5*a,i.y=r*(2+c)*o*.5,i.z=r*Math.sin(s)*.5}return s.setIndex(c),s.setAttribute("position",new an(l,3)),s.setAttribute("normal",new an(u,3)),s.setAttribute("uv",new an(h,2)),s}return ut(e,t),e}(vn),Os=function(t){function e(e,n,r,i,a,o,s){var c;return(c=t.call(this)||this).type="TorusKnotGeometry",c.parameters={radius:e,tube:n,tubularSegments:r,radialSegments:i,p:a,q:o},void 0!==s&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),c.fromBufferGeometry(new Ds(e,n,r,i,a,o)),c.mergeVertices(),c}return ut(e,t),e}(yo),Ns=function(t){function e(e,n,r,i,a){var o;(o=t.call(this)||this).type="TubeBufferGeometry",o.parameters={path:e,tubularSegments:n,radius:r,radialSegments:i,closed:a},n=n||64,r=r||1,i=i||8,a=a||!1;var s=e.computeFrenetFrames(n,a);o.tangents=s.tangents,o.normals=s.normals,o.binormals=s.binormals;var c=new wt,l=new wt,u=new pt,h=new wt,d=[],p=[],f=[],m=[];function v(t){h=e.getPointAt(t/n,h);for(var a=s.normals[t],o=s.binormals[t],u=0;u<=i;u++){var f=u/i*Math.PI*2,m=Math.sin(f),v=-Math.cos(f);l.x=v*a.x+m*o.x,l.y=v*a.y+m*o.y,l.z=v*a.z+m*o.z,l.normalize(),p.push(l.x,l.y,l.z),c.x=h.x+r*l.x,c.y=h.y+r*l.y,c.z=h.z+r*l.z,d.push(c.x,c.y,c.z)}}return function(){for(var t=0;t<n;t++)v(t);v(!1===a?n:0),function(){for(var t=0;t<=n;t++)for(var e=0;e<=i;e++)u.x=t/n,u.y=e/i,f.push(u.x,u.y)}(),function(){for(var t=1;t<=n;t++)for(var e=1;e<=i;e++){var r=(i+1)*(t-1)+(e-1),a=(i+1)*t+(e-1),o=(i+1)*t+e,s=(i+1)*(t-1)+e;m.push(r,a,s),m.push(a,o,s)}}()}(),o.setIndex(m),o.setAttribute("position",new an(d,3)),o.setAttribute("normal",new an(p,3)),o.setAttribute("uv",new an(f,2)),o}return ut(e,t),e.prototype.toJSON=function(){var t=vn.prototype.toJSON.call(this);return t.path=this.parameters.path.toJSON(),t},e}(vn),Bs=function(t){function e(e,n,r,i,a,o){var s;(s=t.call(this)||this).type="TubeGeometry",s.parameters={path:e,tubularSegments:n,radius:r,radialSegments:i,closed:a},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");var c=new Ns(e,n,r,i,a);return s.tangents=c.tangents,s.normals=c.normals,s.binormals=c.binormals,s.fromBufferGeometry(c),s.mergeVertices(),s}return ut(e,t),e}(yo),zs=function(t){function e(e){var n;(n=t.call(this)||this).type="WireframeGeometry";var r=[],i=[0,0],a={},o=["a","b","c"];if(e&&e.isGeometry){for(var s=e.faces,c=0,l=s.length;c<l;c++)for(var u=s[c],h=0;h<3;h++){var d=u[o[h]],p=u[o[(h+1)%3]];i[0]=Math.min(d,p),i[1]=Math.max(d,p);var f=i[0]+","+i[1];void 0===a[f]&&(a[f]={index1:i[0],index2:i[1]})}for(var m in a){var v=a[m],g=e.vertices[v.index1];r.push(g.x,g.y,g.z),g=e.vertices[v.index2],r.push(g.x,g.y,g.z)}}else if(e&&e.isBufferGeometry){var y=new wt;if(null!==e.index){var x=e.attributes.position,_=e.index,b=e.groups;0===b.length&&(b=[{start:0,count:_.count,materialIndex:0}]);for(var w=0,M=b.length;w<M;++w)for(var S=b[w],T=S.start,E=T,A=T+S.count;E<A;E+=3)for(var L=0;L<3;L++){var R=_.getX(E+L),C=_.getX(E+(L+1)%3);i[0]=Math.min(R,C),i[1]=Math.max(R,C);var P=i[0]+","+i[1];void 0===a[P]&&(a[P]={index1:i[0],index2:i[1]})}for(var I in a){var D=a[I];y.fromBufferAttribute(x,D.index1),r.push(y.x,y.y,y.z),y.fromBufferAttribute(x,D.index2),r.push(y.x,y.y,y.z)}}else for(var O=e.attributes.position,N=0,B=O.count/3;N<B;N++)for(var z=0;z<3;z++){var G=3*N+z;y.fromBufferAttribute(O,G),r.push(y.x,y.y,y.z);var F=3*N+(z+1)%3;y.fromBufferAttribute(O,F),r.push(y.x,y.y,y.z)}}return n.setAttribute("position",new an(r,3)),n}return ut(e,t),e}(vn),Gs=Object.freeze({__proto__:null,BoxGeometry:xo,BoxBufferGeometry:zn,CircleGeometry:bo,CircleBufferGeometry:_o,ConeGeometry:So,ConeBufferGeometry:To,CylinderGeometry:Mo,CylinderBufferGeometry:wo,DodecahedronGeometry:Lo,DodecahedronBufferGeometry:Ao,EdgesGeometry:Do,ExtrudeGeometry:us,ExtrudeBufferGeometry:cs,IcosahedronGeometry:ds,IcosahedronBufferGeometry:hs,LatheGeometry:fs,LatheBufferGeometry:ps,OctahedronGeometry:vs,OctahedronBufferGeometry:ms,ParametricGeometry:ys,ParametricBufferGeometry:gs,PlaneGeometry:xs,PlaneBufferGeometry:tr,PolyhedronGeometry:_s,PolyhedronBufferGeometry:Eo,RingGeometry:ws,RingBufferGeometry:bs,ShapeGeometry:Ss,ShapeBufferGeometry:Ms,SphereGeometry:Es,SphereBufferGeometry:Ts,TetrahedronGeometry:Ls,TetrahedronBufferGeometry:As,TextGeometry:Cs,TextBufferGeometry:Rs,TorusGeometry:Is,TorusBufferGeometry:Ps,TorusKnotGeometry:Os,TorusKnotBufferGeometry:Ds,TubeGeometry:Bs,TubeBufferGeometry:Ns,WireframeGeometry:zs});function Fs(t){qe.call(this),this.type="ShadowMaterial",this.color=new Ve(0),this.transparent=!0,this.setValues(t)}function Us(t){Hn.call(this,t),this.type="RawShaderMaterial"}function Hs(t){qe.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Ve(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(t)}function ks(t){Hs.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new pt(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(t){this.reflectivity=st.clamp(2.5*(t-1)/(t+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(t)}function Vs(t){qe.call(this),this.type="MeshPhongMaterial",this.color=new Ve(16777215),this.specular=new Ve(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Ws(t){qe.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Ve(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function js(t){qe.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function qs(t){qe.call(this),this.type="MeshLambertMaterial",this.color=new Ve(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ve(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Xs(t){qe.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Ve(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new pt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function Ys(t){ja.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}Fs.prototype=Object.create(qe.prototype),Fs.prototype.constructor=Fs,Fs.prototype.isShadowMaterial=!0,Fs.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this},Us.prototype=Object.create(Hn.prototype),Us.prototype.constructor=Us,Us.prototype.isRawShaderMaterial=!0,Hs.prototype=Object.create(qe.prototype),Hs.prototype.constructor=Hs,Hs.prototype.isMeshStandardMaterial=!0,Hs.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.vertexTangents=t.vertexTangents,this},ks.prototype=Object.create(Hs.prototype),ks.prototype.constructor=ks,ks.prototype.isMeshPhysicalMaterial=!0,ks.prototype.copy=function(t){return Hs.prototype.copy.call(this,t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.reflectivity=t.reflectivity,t.sheen?this.sheen=(this.sheen||new Ve).copy(t.sheen):this.sheen=null,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this},Vs.prototype=Object.create(qe.prototype),Vs.prototype.constructor=Vs,Vs.prototype.isMeshPhongMaterial=!0,Vs.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Ws.prototype=Object.create(qe.prototype),Ws.prototype.constructor=Ws,Ws.prototype.isMeshToonMaterial=!0,Ws.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},js.prototype=Object.create(qe.prototype),js.prototype.constructor=js,js.prototype.isMeshNormalMaterial=!0,js.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},qs.prototype=Object.create(qe.prototype),qs.prototype.constructor=qs,qs.prototype.isMeshLambertMaterial=!0,qs.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Xs.prototype=Object.create(qe.prototype),Xs.prototype.constructor=Xs,Xs.prototype.isMeshMatcapMaterial=!0,Xs.prototype.copy=function(t){return qe.prototype.copy.call(this,t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Ys.prototype=Object.create(ja.prototype),Ys.prototype.constructor=Ys,Ys.prototype.isLineDashedMaterial=!0,Ys.prototype.copy=function(t){return ja.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var Zs=Object.freeze({__proto__:null,ShadowMaterial:Fs,SpriteMaterial:da,RawShaderMaterial:Us,ShaderMaterial:Hn,PointsMaterial:no,MeshPhysicalMaterial:ks,MeshStandardMaterial:Hs,MeshPhongMaterial:Vs,MeshToonMaterial:Ws,MeshNormalMaterial:js,MeshLambertMaterial:qs,MeshDepthMaterial:qi,MeshDistanceMaterial:Xi,MeshBasicMaterial:Xe,MeshMatcapMaterial:Xs,LineDashedMaterial:Ys,LineBasicMaterial:ja,Material:qe}),Js={arraySlice:function(t,e,n){return Js.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,n=new Array(e),r=0;r!==e;++r)n[r]=r;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){for(var r=t.length,i=new t.constructor(r),a=0,o=0;o!==r;++a)for(var s=n[a]*e,c=0;c!==e;++c)i[o++]=t[s+c];return i},flattenJSON:function(t,e,n,r){for(var i=1,a=t[0];void 0!==a&&void 0===a[r];)a=t[i++];if(void 0!==a){var o=a[r];if(void 0!==o)if(Array.isArray(o))do{void 0!==(o=a[r])&&(e.push(a.time),n.push.apply(n,o)),a=t[i++]}while(void 0!==a);else if(void 0!==o.toArray)do{void 0!==(o=a[r])&&(e.push(a.time),o.toArray(n,n.length)),a=t[i++]}while(void 0!==a);else do{void 0!==(o=a[r])&&(e.push(a.time),n.push(o)),a=t[i++]}while(void 0!==a)}},subclip:function(t,e,n,r,i){i=i||30;var a=t.clone();a.name=e;for(var o=[],s=0;s<a.tracks.length;++s){for(var c=a.tracks[s],l=c.getValueSize(),u=[],h=[],d=0;d<c.times.length;++d){var p=c.times[d]*i;if(!(p<n||p>=r)){u.push(c.times[d]);for(var f=0;f<l;++f)h.push(c.values[d*l+f])}}0!==u.length&&(c.times=Js.convertArray(u,c.times.constructor),c.values=Js.convertArray(h,c.values.constructor),o.push(c))}a.tracks=o;for(var m=1/0,v=0;v<a.tracks.length;++v)m>a.tracks[v].times[0]&&(m=a.tracks[v].times[0]);for(var g=0;g<a.tracks.length;++g)a.tracks[g].shift(-1*m);return a.resetDuration(),a},makeClipAdditive:function(t,e,n,r){void 0===e&&(e=0),void 0===n&&(n=t),(void 0===r||r<=0)&&(r=30);for(var i=n.tracks.length,a=e/r,o=function(e){var r=n.tracks[e],i=r.ValueTypeName;if("bool"===i||"string"===i)return"continue";var o=t.tracks.find((function(t){return t.name===r.name&&t.ValueTypeName===i}));if(void 0===o)return"continue";var s=0,c=r.getValueSize();r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(s=c/3);var l=0,u=o.getValueSize();o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(l=u/3);var h=r.times.length-1,d=void 0;if(a<=r.times[0]){var p=s,f=c-s;d=Js.arraySlice(r.values,p,f)}else if(a>=r.times[h]){var m=h*c+s,v=m+c-s;d=Js.arraySlice(r.values,m,v)}else{var g=r.createInterpolant(),y=s,x=c-s;g.evaluate(a),d=Js.arraySlice(g.resultBuffer,y,x)}"quaternion"===i&&(new bt).fromArray(d).normalize().conjugate().toArray(d);for(var _=o.times.length,b=0;b<_;++b){var w=b*u+l;if("quaternion"===i)bt.multiplyQuaternionsFlat(o.values,w,d,0,o.values,w);else for(var M=u-2*l,S=0;S<M;++S)o.values[w+S]-=d[S]}},s=0;s<i;++s)o(s);return t.blendMode=j,t}};function Qs(t,e,n,r){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new e.constructor(n),this.sampleValues=e,this.valueSize=n}function Ks(t,e,n,r){Qs.call(this,t,e,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function $s(t,e,n,r){Qs.call(this,t,e,n,r)}function tc(t,e,n,r){Qs.call(this,t,e,n,r)}function ec(t,e,n,r){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Js.convertArray(e,this.TimeBufferType),this.values=Js.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}function nc(t,e,n){ec.call(this,t,e,n)}function rc(t,e,n,r){ec.call(this,t,e,n,r)}function ic(t,e,n,r){ec.call(this,t,e,n,r)}function ac(t,e,n,r){Qs.call(this,t,e,n,r)}function oc(t,e,n,r){ec.call(this,t,e,n,r)}function sc(t,e,n,r){ec.call(this,t,e,n,r)}function cc(t,e,n,r){ec.call(this,t,e,n,r)}function lc(t,e,n,r){this.name=t,this.tracks=n,this.duration=void 0!==e?e:-1,this.blendMode=void 0!==r?r:W,this.uuid=st.generateUUID(),this.duration<0&&this.resetDuration()}function uc(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return ic;case"vector":case"vector2":case"vector3":case"vector4":return cc;case"color":return rc;case"quaternion":return oc;case"bool":case"boolean":return nc;case"string":return sc}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){var n=[],r=[];Js.flattenJSON(t.keys,n,r,"value"),t.times=n,t.values=r}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}Object.assign(Qs.prototype,{evaluate:function(t){var e=this.parameterPositions,n=this._cachedIndex,r=e[n],i=e[n-1];t:{e:{var a;n:{r:if(!(t<r)){for(var o=n+2;;){if(void 0===r){if(t<i)break r;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,i)}if(n===o)break;if(i=r,t<(r=e[++n]))break e}a=e.length;break n}if(t>=i)break t;var s=e[1];t<s&&(n=2,i=s);for(var c=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,r);if(n===c)break;if(r=i,t>=(i=e[--n-1]))break e}a=n,n=0}for(;n<a;){var l=n+a>>>1;t<e[l]?a=l:n=l+1}if(r=e[n],void 0===(i=e[n-1]))return this._cachedIndex=0,this.beforeStart_(0,t,r);if(void 0===r)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,i,t)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,t,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=t*r,a=0;a!==r;++a)e[a]=n[i+a];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Qs.prototype,{beforeStart_:Qs.prototype.copySampleValue_,afterEnd_:Qs.prototype.copySampleValue_}),Ks.prototype=Object.assign(Object.create(Qs.prototype),{constructor:Ks,DefaultSettings_:{endingStart:H,endingEnd:H},intervalChanged_:function(t,e,n){var r=this.parameterPositions,i=t-2,a=t+1,o=r[i],s=r[a];if(void 0===o)switch(this.getSettings_().endingStart){case k:i=t,o=2*e-n;break;case V:o=e+r[i=r.length-2]-r[i+1];break;default:i=t,o=n}if(void 0===s)switch(this.getSettings_().endingEnd){case k:a=t,s=2*n-e;break;case V:a=1,s=n+r[1]-r[0];break;default:a=t-1,s=e}var c=.5*(n-e),l=this.valueSize;this._weightPrev=c/(e-o),this._weightNext=c/(s-n),this._offsetPrev=i*l,this._offsetNext=a*l},interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,l=this._offsetPrev,u=this._offsetNext,h=this._weightPrev,d=this._weightNext,p=(n-e)/(r-e),f=p*p,m=f*p,v=-h*m+2*h*f-h*p,g=(1+h)*m+(-1.5-2*h)*f+(-.5+h)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f,_=0;_!==o;++_)i[_]=v*a[l+_]+g*a[c+_]+y*a[s+_]+x*a[u+_];return i}}),$s.prototype=Object.assign(Object.create(Qs.prototype),{constructor:$s,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,l=(n-e)/(r-e),u=1-l,h=0;h!==o;++h)i[h]=a[c+h]*u+a[s+h]*l;return i}}),tc.prototype=Object.assign(Object.create(Qs.prototype),{constructor:tc,interpolate_:function(t){return this.copySampleValue_(t-1)}}),Object.assign(ec,{toJSON:function(t){var e,n=t.constructor;if(void 0!==n.toJSON)e=n.toJSON(t);else{e={name:t.name,times:Js.convertArray(t.times,Array),values:Js.convertArray(t.values,Array)};var r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e}}),Object.assign(ec.prototype,{constructor:ec,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:F,InterpolantFactoryMethodDiscrete:function(t){return new tc(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new $s(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Ks(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case G:e=this.InterpolantFactoryMethodDiscrete;break;case F:e=this.InterpolantFactoryMethodLinear;break;case U:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",n),this}return this.createInterpolant=e,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return G;case this.InterpolantFactoryMethodLinear:return F;case this.InterpolantFactoryMethodSmooth:return U}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]*=t;return this},trim:function(t,e){for(var n=this.times,r=n.length,i=0,a=r-1;i!==r&&n[i]<t;)++i;for(;-1!==a&&n[a]>e;)--a;if(++a,0!==i||a!==r){i>=a&&(i=(a=Math.max(a,1))-1);var o=this.getValueSize();this.times=Js.arraySlice(n,i,a),this.values=Js.arraySlice(this.values,i*o,a*o)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var a=null,o=0;o!==i;o++){var s=n[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),t=!1;break}if(null!==a&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),t=!1;break}a=s}if(void 0!==r&&Js.isTypedArray(r))for(var c=0,l=r.length;c!==l;++c){var u=r[c];if(isNaN(u)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,c,u),t=!1;break}}return t},optimize:function(){for(var t=Js.arraySlice(this.times),e=Js.arraySlice(this.values),n=this.getValueSize(),r=this.getInterpolation()===U,i=t.length-1,a=1,o=1;o<i;++o){var s=!1,c=t[o];if(c!==t[o+1]&&(1!==o||c!==c[0]))if(r)s=!0;else for(var l=o*n,u=l-n,h=l+n,d=0;d!==n;++d){var p=e[l+d];if(p!==e[u+d]||p!==e[h+d]){s=!0;break}}if(s){if(o!==a){t[a]=t[o];for(var f=o*n,m=a*n,v=0;v!==n;++v)e[m+v]=e[f+v]}++a}}if(i>0){t[a]=t[i];for(var g=i*n,y=a*n,x=0;x!==n;++x)e[y+x]=e[g+x];++a}return a!==t.length?(this.times=Js.arraySlice(t,0,a),this.values=Js.arraySlice(e,0,a*n)):(this.times=t,this.values=e),this},clone:function(){var t=Js.arraySlice(this.times,0),e=Js.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}),nc.prototype=Object.assign(Object.create(ec.prototype),{constructor:nc,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:G,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),rc.prototype=Object.assign(Object.create(ec.prototype),{constructor:rc,ValueTypeName:"color"}),ic.prototype=Object.assign(Object.create(ec.prototype),{constructor:ic,ValueTypeName:"number"}),ac.prototype=Object.assign(Object.create(Qs.prototype),{constructor:ac,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=(n-e)/(r-e),c=t*o,l=c+o;c!==l;c+=4)bt.slerpFlat(i,0,a,c-o,a,c,s);return i}}),oc.prototype=Object.assign(Object.create(ec.prototype),{constructor:oc,ValueTypeName:"quaternion",DefaultInterpolation:F,InterpolantFactoryMethodLinear:function(t){return new ac(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),sc.prototype=Object.assign(Object.create(ec.prototype),{constructor:sc,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:G,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),cc.prototype=Object.assign(Object.create(ec.prototype),{constructor:cc,ValueTypeName:"vector"}),Object.assign(lc,{parse:function(t){for(var e=[],n=t.tracks,r=1/(t.fps||1),i=0,a=n.length;i!==a;++i)e.push(uc(n[i]).scale(r));return new lc(t.name,t.duration,e,t.blendMode)},toJSON:function(t){for(var e=[],n=t.tracks,r={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode},i=0,a=n.length;i!==a;++i)e.push(ec.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(t,e,n,r){for(var i=e.length,a=[],o=0;o<i;o++){var s=[],c=[];s.push((o+i-1)%i,o,(o+1)%i),c.push(0,1,0);var l=Js.getKeyframeOrder(s);s=Js.sortedArray(s,1,l),c=Js.sortedArray(c,1,l),r||0!==s[0]||(s.push(i),c.push(c[0])),a.push(new ic(".morphTargetInfluences["+e[o].name+"]",s,c).scale(1/n))}return new lc(t,-1,a)},findByName:function(t,e){var n=t;if(!Array.isArray(t)){var r=t;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===e)return n[i];return null},CreateClipsFromMorphTargetSequences:function(t,e,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,a=0,o=t.length;a<o;a++){var s=t[a],c=s.name.match(i);if(c&&c.length>1){var l=c[1],u=r[l];u||(r[l]=u=[]),u.push(s)}}var h=[];for(var d in r)h.push(lc.CreateFromMorphTargetSequence(d,r[d],e,n));return h},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(t,e,n,r,i){if(0!==n.length){var a=[],o=[];Js.flattenJSON(n,a,o,r),0!==a.length&&i.push(new t(e,a,o))}},r=[],i=t.name||"default",a=t.fps||30,o=t.blendMode,s=t.length||-1,c=t.hierarchy||[],l=0;l<c.length;l++){var u=c[l].keys;if(u&&0!==u.length)if(u[0].morphTargets){var h={},d=void 0;for(d=0;d<u.length;d++)if(u[d].morphTargets)for(var p=0;p<u[d].morphTargets.length;p++)h[u[d].morphTargets[p]]=-1;for(var f in h){for(var m=[],v=[],g=0;g!==u[d].morphTargets.length;++g){var y=u[d];m.push(y.time),v.push(y.morphTarget===f?1:0)}r.push(new ic(".morphTargetInfluence["+f+"]",m,v))}s=h.length*(a||1)}else{var x=".bones["+e[l].name+"]";n(cc,x+".position",u,"pos",r),n(oc,x+".quaternion",u,"rot",r),n(cc,x+".scale",u,"scl",r)}}return 0===r.length?null:new lc(i,s,r,o)}}),Object.assign(lc.prototype,{resetDuration:function(){for(var t=0,e=0,n=this.tracks.length;e!==n;++e){var r=this.tracks[e];t=Math.max(t,r.times[r.times.length-1])}return this.duration=t,this},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},validate:function(){for(var t=!0,e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this},clone:function(){for(var t=[],e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new lc(this.name,this.duration,t,this.blendMode)}});var hc={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};function dc(t,e,n){var r=this,i=!1,a=0,o=0,s=void 0,c=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===i&&void 0!==r.onStart&&r.onStart(t,a,o),i=!0},this.itemEnd=function(t){a++,void 0!==r.onProgress&&r.onProgress(t,a,o),a===o&&(i=!1,void 0!==r.onLoad&&r.onLoad())},this.itemError=function(t){void 0!==r.onError&&r.onError(t)},this.resolveURL=function(t){return s?s(t):t},this.setURLModifier=function(t){return s=t,this},this.addHandler=function(t,e){return c.push(t,e),this},this.removeHandler=function(t){var e=c.indexOf(t);return-1!==e&&c.splice(e,2),this},this.getHandler=function(t){for(var e=0,n=c.length;e<n;e+=2){var r=c[e],i=c[e+1];if(r.global&&(r.lastIndex=0),r.test(t))return i}return null}}var pc=new dc;function fc(t){this.manager=void 0!==t?t:pc,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}Object.assign(fc.prototype,{load:function(){},loadAsync:function(t,e){var n=this;return new Promise((function(r,i){n.load(t,r,e,i)}))},parse:function(){},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this},setResourcePath:function(t){return this.resourcePath=t,this},setRequestHeader:function(t){return this.requestHeader=t,this}});var mc={};function vc(t){fc.call(this,t)}function gc(t){fc.call(this,t)}function yc(t){fc.call(this,t)}function xc(t){fc.call(this,t)}function _c(t){fc.call(this,t)}function bc(t){fc.call(this,t)}function wc(t){fc.call(this,t)}function Mc(){this.type="Curve",this.arcLengthDivisions=200}function Sc(t,e,n,r,i,a,o,s){Mc.call(this),this.type="EllipseCurve",this.aX=t||0,this.aY=e||0,this.xRadius=n||1,this.yRadius=r||1,this.aStartAngle=i||0,this.aEndAngle=a||2*Math.PI,this.aClockwise=o||!1,this.aRotation=s||0}function Tc(t,e,n,r,i,a){Sc.call(this,t,e,n,n,r,i,a),this.type="ArcCurve"}function Ec(){var t=0,e=0,n=0,r=0;function i(i,a,o,s){t=i,e=o,n=-3*i+3*a-2*o-s,r=2*i-2*a+o+s}return{initCatmullRom:function(t,e,n,r,a){i(e,n,a*(n-t),a*(r-e))},initNonuniformCatmullRom:function(t,e,n,r,a,o,s){var c=(e-t)/a-(n-t)/(a+o)+(n-e)/o,l=(n-e)/o-(r-e)/(o+s)+(r-n)/s;i(e,n,c*=o,l*=o)},calc:function(i){var a=i*i;return t+e*i+n*a+r*(a*i)}}}vc.prototype=Object.assign(Object.create(fc.prototype),{constructor:vc,load:function(t,e,n,r){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var i=this,a=hc.get(t);if(void 0!==a)return i.manager.itemStart(t),setTimeout((function(){e&&e(a),i.manager.itemEnd(t)}),0),a;if(void 0===mc[t]){var o,s=t.match(/^data:(.*?)(;base64)?,(.*)$/);if(s){var c=s[1],l=!!s[2],u=s[3];u=decodeURIComponent(u),l&&(u=atob(u));try{var h,d=(this.responseType||"").toLowerCase();switch(d){case"arraybuffer":case"blob":for(var p=new Uint8Array(u.length),f=0;f<u.length;f++)p[f]=u.charCodeAt(f);h="blob"===d?new Blob([p.buffer],{type:c}):p.buffer;break;case"document":var m=new DOMParser;h=m.parseFromString(u,c);break;case"json":h=JSON.parse(u);break;default:h=u}setTimeout((function(){e&&e(h),i.manager.itemEnd(t)}),0)}catch(e){setTimeout((function(){r&&r(e),i.manager.itemError(t),i.manager.itemEnd(t)}),0)}}else{for(var v in mc[t]=[],mc[t].push({onLoad:e,onProgress:n,onError:r}),(o=new XMLHttpRequest).open("GET",t,!0),o.addEventListener("load",(function(e){var n=this.response,r=mc[t];if(delete mc[t],200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),hc.add(t,n);for(var a=0,o=r.length;a<o;a++){var s=r[a];s.onLoad&&s.onLoad(n)}i.manager.itemEnd(t)}else{for(var c=0,l=r.length;c<l;c++){var u=r[c];u.onError&&u.onError(e)}i.manager.itemError(t),i.manager.itemEnd(t)}}),!1),o.addEventListener("progress",(function(e){for(var n=mc[t],r=0,i=n.length;r<i;r++){var a=n[r];a.onProgress&&a.onProgress(e)}}),!1),o.addEventListener("error",(function(e){var n=mc[t];delete mc[t];for(var r=0,a=n.length;r<a;r++){var o=n[r];o.onError&&o.onError(e)}i.manager.itemError(t),i.manager.itemEnd(t)}),!1),o.addEventListener("abort",(function(e){var n=mc[t];delete mc[t];for(var r=0,a=n.length;r<a;r++){var o=n[r];o.onError&&o.onError(e)}i.manager.itemError(t),i.manager.itemEnd(t)}),!1),void 0!==this.responseType&&(o.responseType=this.responseType),void 0!==this.withCredentials&&(o.withCredentials=this.withCredentials),o.overrideMimeType&&o.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain"),this.requestHeader)o.setRequestHeader(v,this.requestHeader[v]);o.send(null)}return i.manager.itemStart(t),o}mc[t].push({onLoad:e,onProgress:n,onError:r})},setResponseType:function(t){return this.responseType=t,this},setMimeType:function(t){return this.mimeType=t,this}}),gc.prototype=Object.assign(Object.create(fc.prototype),{constructor:gc,load:function(t,e,n,r){var i=this,a=new vc(i.manager);a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{e(i.parse(JSON.parse(n)))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},parse:function(t){for(var e=[],n=0;n<t.length;n++){var r=lc.parse(t[n]);e.push(r)}return e}}),yc.prototype=Object.assign(Object.create(fc.prototype),{constructor:yc,load:function(t,e,n,r){var i=this,a=[],o=new uo;o.image=a;var s=new vc(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setWithCredentials(i.withCredentials);var c=0;function l(l){s.load(t[l],(function(t){var n=i.parse(t,!0);a[l]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},6===(c+=1)&&(1===n.mipmapCount&&(o.minFilter=m),o.format=n.format,o.needsUpdate=!0,e&&e(o))}),n,r)}if(Array.isArray(t))for(var u=0,h=t.length;u<h;++u)l(u);else s.load(t,(function(t){var n=i.parse(t,!0);if(n.isCubemap)for(var r=n.mipmaps.length/n.mipmapCount,s=0;s<r;s++){a[s]={mipmaps:[]};for(var c=0;c<n.mipmapCount;c++)a[s].mipmaps.push(n.mipmaps[s*n.mipmapCount+c]),a[s].format=n.format,a[s].width=n.width,a[s].height=n.height}else o.image.width=n.width,o.image.height=n.height,o.mipmaps=n.mipmaps;1===n.mipmapCount&&(o.minFilter=m),o.format=n.format,o.needsUpdate=!0,e&&e(o)}),n,r);return o}}),xc.prototype=Object.assign(Object.create(fc.prototype),{constructor:xc,load:function(t,e,n,r){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var i=this,a=hc.get(t);if(void 0!==a)return i.manager.itemStart(t),setTimeout((function(){e&&e(a),i.manager.itemEnd(t)}),0),a;var o=document.createElementNS("http://www.w3.org/1999/xhtml","img");function s(){o.removeEventListener("load",s,!1),o.removeEventListener("error",c,!1),hc.add(t,this),e&&e(this),i.manager.itemEnd(t)}function c(e){o.removeEventListener("load",s,!1),o.removeEventListener("error",c,!1),r&&r(e),i.manager.itemError(t),i.manager.itemEnd(t)}return o.addEventListener("load",s,!1),o.addEventListener("error",c,!1),"data:"!==t.substr(0,5)&&void 0!==this.crossOrigin&&(o.crossOrigin=this.crossOrigin),i.manager.itemStart(t),o.src=t,o}}),_c.prototype=Object.assign(Object.create(fc.prototype),{constructor:_c,load:function(t,e,n,r){var i=new qn,a=new xc(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);var o=0;function s(n){a.load(t[n],(function(t){i.images[n]=t,6===++o&&(i.needsUpdate=!0,e&&e(i))}),void 0,r)}for(var c=0;c<t.length;++c)s(c);return i}}),bc.prototype=Object.assign(Object.create(fc.prototype),{constructor:bc,load:function(t,e,n,r){var i=this,a=new Yn,o=new vc(this.manager);return o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setPath(this.path),o.setWithCredentials(i.withCredentials),o.load(t,(function(t){var n=i.parse(t);n&&(void 0!==n.image?a.image=n.image:void 0!==n.data&&(a.image.width=n.width,a.image.height=n.height,a.image.data=n.data),a.wrapS=void 0!==n.wrapS?n.wrapS:u,a.wrapT=void 0!==n.wrapT?n.wrapT:u,a.magFilter=void 0!==n.magFilter?n.magFilter:m,a.minFilter=void 0!==n.minFilter?n.minFilter:m,a.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.format&&(a.format=n.format),void 0!==n.type&&(a.type=n.type),void 0!==n.mipmaps&&(a.mipmaps=n.mipmaps,a.minFilter=g),1===n.mipmapCount&&(a.minFilter=m),a.needsUpdate=!0,e&&e(a,n))}),n,r),a}}),wc.prototype=Object.assign(Object.create(fc.prototype),{constructor:wc,load:function(t,e,n,r){var i=new gt,a=new xc(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(t,(function(n){i.image=n;var r=t.search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/);i.format=r?S:T,i.needsUpdate=!0,void 0!==e&&e(i)}),n,r),i}}),Object.assign(Mc.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(t,e){var n=this.getUtoTmapping(t);return this.getPoint(n,e)},getPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return e},getSpacedPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(void 0===t&&(t=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,n=[],r=this.getPoint(0),i=0;n.push(0);for(var a=1;a<=t;a++)i+=(e=this.getPoint(a/t)).distanceTo(r),n.push(i),r=e;return this.cacheArcLengths=n,n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var n,r=this.getLengths(),i=0,a=r.length;n=e||t*r[a-1];for(var o,s=0,c=a-1;s<=c;)if((o=r[i=Math.floor(s+(c-s)/2)]-n)<0)s=i+1;else{if(!(o>0)){c=i;break}c=i-1}if(r[i=c]===n)return i/(a-1);var l=r[i];return(i+(n-l)/(r[i+1]-l))/(a-1)},getTangent:function(t,e){var n=1e-4,r=t-n,i=t+n;r<0&&(r=0),i>1&&(i=1);var a=this.getPoint(r),o=this.getPoint(i),s=e||(a.isVector2?new pt:new wt);return s.copy(o).sub(a).normalize(),s},getTangentAt:function(t,e){var n=this.getUtoTmapping(t);return this.getTangent(n,e)},computeFrenetFrames:function(t,e){for(var n=new wt,r=[],i=[],a=[],o=new wt,s=new Jt,c=0;c<=t;c++){var l=c/t;r[c]=this.getTangentAt(l,new wt),r[c].normalize()}i[0]=new wt,a[0]=new wt;var u=Number.MAX_VALUE,h=Math.abs(r[0].x),d=Math.abs(r[0].y),p=Math.abs(r[0].z);h<=u&&(u=h,n.set(1,0,0)),d<=u&&(u=d,n.set(0,1,0)),p<=u&&n.set(0,0,1),o.crossVectors(r[0],n).normalize(),i[0].crossVectors(r[0],o),a[0].crossVectors(r[0],i[0]);for(var f=1;f<=t;f++){if(i[f]=i[f-1].clone(),a[f]=a[f-1].clone(),o.crossVectors(r[f-1],r[f]),o.length()>Number.EPSILON){o.normalize();var m=Math.acos(st.clamp(r[f-1].dot(r[f]),-1,1));i[f].applyMatrix4(s.makeRotationAxis(o,m))}a[f].crossVectors(r[f],i[f])}if(!0===e){var v=Math.acos(st.clamp(i[0].dot(i[t]),-1,1));v/=t,r[0].dot(o.crossVectors(i[0],i[t]))>0&&(v=-v);for(var g=1;g<=t;g++)i[g].applyMatrix4(s.makeRotationAxis(r[g],v*g)),a[g].crossVectors(r[g],i[g])}return{tangents:r,normals:i,binormals:a}},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this},toJSON:function(){var t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),Sc.prototype=Object.create(Mc.prototype),Sc.prototype.constructor=Sc,Sc.prototype.isEllipseCurve=!0,Sc.prototype.getPoint=function(t,e){for(var n=e||new pt,r=2*Math.PI,i=this.aEndAngle-this.aStartAngle,a=Math.abs(i)<Number.EPSILON;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=a?0:r),!0!==this.aClockwise||a||(i===r?i=-r:i-=r);var o=this.aStartAngle+t*i,s=this.aX+this.xRadius*Math.cos(o),c=this.aY+this.yRadius*Math.sin(o);if(0!==this.aRotation){var l=Math.cos(this.aRotation),u=Math.sin(this.aRotation),h=s-this.aX,d=c-this.aY;s=h*l-d*u+this.aX,c=h*u+d*l+this.aY}return n.set(s,c)},Sc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},Sc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t},Sc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},Tc.prototype=Object.create(Sc.prototype),Tc.prototype.constructor=Tc,Tc.prototype.isArcCurve=!0;var Ac=new wt,Lc=new Ec,Rc=new Ec,Cc=new Ec;function Pc(t,e,n,r){Mc.call(this),this.type="CatmullRomCurve3",this.points=t||[],this.closed=e||!1,this.curveType=n||"centripetal",this.tension=void 0!==r?r:.5}function Ic(t,e,n,r,i){var a=.5*(r-e),o=.5*(i-n),s=t*t;return(2*n-2*r+a+o)*(t*s)+(-3*n+3*r-2*a-o)*s+a*t+n}function Dc(t,e,n,r){return function(t,e){var n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,r)}function Oc(t,e,n,r,i){return function(t,e){var n=1-t;return n*n*n*e}(t,e)+function(t,e){var n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,r)+function(t,e){return t*t*t*e}(t,i)}function Nc(t,e,n,r){Mc.call(this),this.type="CubicBezierCurve",this.v0=t||new pt,this.v1=e||new pt,this.v2=n||new pt,this.v3=r||new pt}function Bc(t,e,n,r){Mc.call(this),this.type="CubicBezierCurve3",this.v0=t||new wt,this.v1=e||new wt,this.v2=n||new wt,this.v3=r||new wt}function zc(t,e){Mc.call(this),this.type="LineCurve",this.v1=t||new pt,this.v2=e||new pt}function Gc(t,e){Mc.call(this),this.type="LineCurve3",this.v1=t||new wt,this.v2=e||new wt}function Fc(t,e,n){Mc.call(this),this.type="QuadraticBezierCurve",this.v0=t||new pt,this.v1=e||new pt,this.v2=n||new pt}function Uc(t,e,n){Mc.call(this),this.type="QuadraticBezierCurve3",this.v0=t||new wt,this.v1=e||new wt,this.v2=n||new wt}function Hc(t){Mc.call(this),this.type="SplineCurve",this.points=t||[]}Pc.prototype=Object.create(Mc.prototype),Pc.prototype.constructor=Pc,Pc.prototype.isCatmullRomCurve3=!0,Pc.prototype.getPoint=function(t,e){var n,r,i=e||new wt,a=this.points,o=a.length,s=(o-(this.closed?0:1))*t,c=Math.floor(s),l=s-c;this.closed?c+=c>0?0:(Math.floor(Math.abs(c)/o)+1)*o:0===l&&c===o-1&&(c=o-2,l=1),this.closed||c>0?n=a[(c-1)%o]:(Ac.subVectors(a[0],a[1]).add(a[0]),n=Ac);var u=a[c%o],h=a[(c+1)%o];if(this.closed||c+2<o?r=a[(c+2)%o]:(Ac.subVectors(a[o-1],a[o-2]).add(a[o-1]),r=Ac),"centripetal"===this.curveType||"chordal"===this.curveType){var d="chordal"===this.curveType?.5:.25,p=Math.pow(n.distanceToSquared(u),d),f=Math.pow(u.distanceToSquared(h),d),m=Math.pow(h.distanceToSquared(r),d);f<1e-4&&(f=1),p<1e-4&&(p=f),m<1e-4&&(m=f),Lc.initNonuniformCatmullRom(n.x,u.x,h.x,r.x,p,f,m),Rc.initNonuniformCatmullRom(n.y,u.y,h.y,r.y,p,f,m),Cc.initNonuniformCatmullRom(n.z,u.z,h.z,r.z,p,f,m)}else"catmullrom"===this.curveType&&(Lc.initCatmullRom(n.x,u.x,h.x,r.x,this.tension),Rc.initCatmullRom(n.y,u.y,h.y,r.y,this.tension),Cc.initCatmullRom(n.z,u.z,h.z,r.z,this.tension));return i.set(Lc.calc(l),Rc.calc(l),Cc.calc(l)),i},Pc.prototype.copy=function(t){Mc.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Pc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var r=this.points[e];t.points.push(r.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},Pc.prototype.fromJSON=function(t){Mc.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push((new wt).fromArray(r))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Nc.prototype=Object.create(Mc.prototype),Nc.prototype.constructor=Nc,Nc.prototype.isCubicBezierCurve=!0,Nc.prototype.getPoint=function(t,e){var n=e||new pt,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(Oc(t,r.x,i.x,a.x,o.x),Oc(t,r.y,i.y,a.y,o.y)),n},Nc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Nc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Nc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},Bc.prototype=Object.create(Mc.prototype),Bc.prototype.constructor=Bc,Bc.prototype.isCubicBezierCurve3=!0,Bc.prototype.getPoint=function(t,e){var n=e||new wt,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(Oc(t,r.x,i.x,a.x,o.x),Oc(t,r.y,i.y,a.y,o.y),Oc(t,r.z,i.z,a.z,o.z)),n},Bc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Bc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Bc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},zc.prototype=Object.create(Mc.prototype),zc.prototype.constructor=zc,zc.prototype.isLineCurve=!0,zc.prototype.getPoint=function(t,e){var n=e||new pt;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},zc.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},zc.prototype.getTangent=function(t,e){var n=e||new pt;return n.copy(this.v2).sub(this.v1).normalize(),n},zc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},zc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},zc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Gc.prototype=Object.create(Mc.prototype),Gc.prototype.constructor=Gc,Gc.prototype.isLineCurve3=!0,Gc.prototype.getPoint=function(t,e){var n=e||new wt;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Gc.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Gc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Gc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Gc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Fc.prototype=Object.create(Mc.prototype),Fc.prototype.constructor=Fc,Fc.prototype.isQuadraticBezierCurve=!0,Fc.prototype.getPoint=function(t,e){var n=e||new pt,r=this.v0,i=this.v1,a=this.v2;return n.set(Dc(t,r.x,i.x,a.x),Dc(t,r.y,i.y,a.y)),n},Fc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Fc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Fc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Uc.prototype=Object.create(Mc.prototype),Uc.prototype.constructor=Uc,Uc.prototype.isQuadraticBezierCurve3=!0,Uc.prototype.getPoint=function(t,e){var n=e||new wt,r=this.v0,i=this.v1,a=this.v2;return n.set(Dc(t,r.x,i.x,a.x),Dc(t,r.y,i.y,a.y),Dc(t,r.z,i.z,a.z)),n},Uc.prototype.copy=function(t){return Mc.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Uc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Uc.prototype.fromJSON=function(t){return Mc.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Hc.prototype=Object.create(Mc.prototype),Hc.prototype.constructor=Hc,Hc.prototype.isSplineCurve=!0,Hc.prototype.getPoint=function(t,e){var n=e||new pt,r=this.points,i=(r.length-1)*t,a=Math.floor(i),o=i-a,s=r[0===a?a:a-1],c=r[a],l=r[a>r.length-2?r.length-1:a+1],u=r[a>r.length-3?r.length-1:a+2];return n.set(Ic(o,s.x,c.x,l.x,u.x),Ic(o,s.y,c.y,l.y,u.y)),n},Hc.prototype.copy=function(t){Mc.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this},Hc.prototype.toJSON=function(){var t=Mc.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var r=this.points[e];t.points.push(r.toArray())}return t},Hc.prototype.fromJSON=function(t){Mc.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push((new pt).fromArray(r))}return this};var kc=Object.freeze({__proto__:null,ArcCurve:Tc,CatmullRomCurve3:Pc,CubicBezierCurve:Nc,CubicBezierCurve3:Bc,EllipseCurve:Sc,LineCurve:zc,LineCurve3:Gc,QuadraticBezierCurve:Fc,QuadraticBezierCurve3:Uc,SplineCurve:Hc});function Vc(){Mc.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function Wc(t){Vc.call(this),this.type="Path",this.currentPoint=new pt,t&&this.setFromPoints(t)}function jc(t){Wc.call(this,t),this.uuid=st.generateUUID(),this.type="Shape",this.holes=[]}function qc(t,e){be.call(this),this.type="Light",this.color=new Ve(t),this.intensity=void 0!==e?e:1}function Xc(t,e,n){qc.call(this,t,n),this.type="HemisphereLight",this.position.copy(be.DefaultUp),this.updateMatrix(),this.groundColor=new Ve(e)}function Yc(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new pt(512,512),this.map=null,this.mapPass=null,this.matrix=new Jt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Qn,this._frameExtents=new pt(1,1),this._viewportCount=1,this._viewports=[new yt(0,0,1,1)]}function Zc(){Yc.call(this,new Vn(50,1,.5,500)),this.focus=1}function Jc(t,e,n,r,i,a){qc.call(this,t,e),this.type="SpotLight",this.position.copy(be.DefaultUp),this.updateMatrix(),this.target=new be,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==a?a:1,this.shadow=new Zc}function Qc(){Yc.call(this,new Vn(90,1,.5,500)),this._frameExtents=new pt(4,2),this._viewportCount=6,this._viewports=[new yt(2,1,1,1),new yt(0,1,1,1),new yt(3,1,1,1),new yt(1,1,1,1),new yt(3,0,1,1),new yt(1,0,1,1)],this._cubeDirections=[new wt(1,0,0),new wt(-1,0,0),new wt(0,0,1),new wt(0,0,-1),new wt(0,1,0),new wt(0,-1,0)],this._cubeUps=[new wt(0,1,0),new wt(0,1,0),new wt(0,1,0),new wt(0,1,0),new wt(0,0,1),new wt(0,0,-1)]}function Kc(t,e,n,r){qc.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new Qc}function $c(t,e,n,r,i,a){kn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=void 0!==t?t:-1,this.right=void 0!==e?e:1,this.top=void 0!==n?n:1,this.bottom=void 0!==r?r:-1,this.near=void 0!==i?i:.1,this.far=void 0!==a?a:2e3,this.updateProjectionMatrix()}function tl(){Yc.call(this,new $c(-5,5,5,-5,.5,500))}function el(t,e){qc.call(this,t,e),this.type="DirectionalLight",this.position.copy(be.DefaultUp),this.updateMatrix(),this.target=new be,this.shadow=new tl}function nl(t,e){qc.call(this,t,e),this.type="AmbientLight"}function rl(t,e,n,r){qc.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}Vc.prototype=Object.assign(Object.create(Mc.prototype),{constructor:Vc,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new zc(e,t))},getPoint:function(t){for(var e=t*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=e){var i=n[r]-e,a=this.curves[r],o=a.getLength(),s=0===o?0:1-i/o;return a.getPointAt(s)}r++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,n=0,r=this.curves.length;n<r;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,n=[],r=0,i=this.curves;r<i.length;r++)for(var a=i[r],o=a&&a.isEllipseCurve?2*t:a&&(a.isLineCurve||a.isLineCurve3)?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var l=s[c];e&&e.equals(l)||(n.push(l),e=l)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(t){Mc.prototype.copy.call(this,t),this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var r=t.curves[e];this.curves.push(r.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){var t=Mc.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(var e=0,n=this.curves.length;e<n;e++){var r=this.curves[e];t.curves.push(r.toJSON())}return t},fromJSON:function(t){Mc.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var r=t.curves[e];this.curves.push((new kc[r.type]).fromJSON(r))}return this}}),Wc.prototype=Object.assign(Object.create(Vc.prototype),{constructor:Wc,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this},moveTo:function(t,e){return this.currentPoint.set(t,e),this},lineTo:function(t,e){var n=new zc(this.currentPoint.clone(),new pt(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this},quadraticCurveTo:function(t,e,n,r){var i=new Fc(this.currentPoint.clone(),new pt(t,e),new pt(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(t,e,n,r,i,a){var o=new Nc(this.currentPoint.clone(),new pt(t,e),new pt(n,r),new pt(i,a));return this.curves.push(o),this.currentPoint.set(i,a),this},splineThru:function(t){var e=new Hc([this.currentPoint.clone()].concat(t));return this.curves.push(e),this.currentPoint.copy(t[t.length-1]),this},arc:function(t,e,n,r,i,a){var o=this.currentPoint.x,s=this.currentPoint.y;return this.absarc(t+o,e+s,n,r,i,a),this},absarc:function(t,e,n,r,i,a){return this.absellipse(t,e,n,n,r,i,a),this},ellipse:function(t,e,n,r,i,a,o,s){var c=this.currentPoint.x,l=this.currentPoint.y;return this.absellipse(t+c,e+l,n,r,i,a,o,s),this},absellipse:function(t,e,n,r,i,a,o,s){var c=new Sc(t,e,n,r,i,a,o,s);if(this.curves.length>0){var l=c.getPoint(0);l.equals(this.currentPoint)||this.lineTo(l.x,l.y)}this.curves.push(c);var u=c.getPoint(1);return this.currentPoint.copy(u),this},copy:function(t){return Vc.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){var t=Vc.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return Vc.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),jc.prototype=Object.assign(Object.create(Wc.prototype),{constructor:jc,getPointsHoles:function(t){for(var e=[],n=0,r=this.holes.length;n<r;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){Wc.prototype.copy.call(this,t),this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var r=t.holes[e];this.holes.push(r.clone())}return this},toJSON:function(){var t=Wc.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(var e=0,n=this.holes.length;e<n;e++){var r=this.holes[e];t.holes.push(r.toJSON())}return t},fromJSON:function(t){Wc.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var r=t.holes[e];this.holes.push((new Wc).fromJSON(r))}return this}}),qc.prototype=Object.assign(Object.create(be.prototype),{constructor:qc,isLight:!0,copy:function(t){return be.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=be.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),Xc.prototype=Object.assign(Object.create(qc.prototype),{constructor:Xc,isHemisphereLight:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Yc.prototype,{_projScreenMatrix:new Jt,_lightPositionWorld:new wt,_lookTarget:new wt,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(t){var e=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,a=this._lightPositionWorld;a.setFromMatrixPosition(t.matrixWorld),e.position.copy(a),i.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(i),e.updateMatrixWorld(),r.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)},getViewport:function(t){return this._viewports[t]},getFrameExtents:function(){return this._frameExtents},copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Zc.prototype=Object.assign(Object.create(Yc.prototype),{constructor:Zc,isSpotLightShadow:!0,updateMatrices:function(t){var e=this.camera,n=2*st.RAD2DEG*t.angle*this.focus,r=this.mapSize.width/this.mapSize.height,i=t.distance||e.far;n===e.fov&&r===e.aspect&&i===e.far||(e.fov=n,e.aspect=r,e.far=i,e.updateProjectionMatrix()),Yc.prototype.updateMatrices.call(this,t)}}),Jc.prototype=Object.assign(Object.create(qc.prototype),{constructor:Jc,isSpotLight:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Qc.prototype=Object.assign(Object.create(Yc.prototype),{constructor:Qc,isPointLightShadow:!0,updateMatrices:function(t,e){void 0===e&&(e=0);var n=this.camera,r=this.matrix,i=this._lightPositionWorld,a=this._lookTarget,o=this._projScreenMatrix;i.setFromMatrixPosition(t.matrixWorld),n.position.copy(i),a.copy(n.position),a.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(a),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),o.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(o)}}),Kc.prototype=Object.assign(Object.create(qc.prototype),{constructor:Kc,isPointLight:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),$c.prototype=Object.assign(Object.create(kn.prototype),{constructor:$c,isOrthographicCamera:!0,copy:function(t,e){return kn.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,r,i,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-t,a=n+t,o=r+e,s=r-e;if(null!==this.view&&this.view.enabled){var c=(this.right-this.left)/this.view.fullWidth/this.zoom,l=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a=(i+=c*this.view.offsetX)+c*this.view.width,s=(o-=l*this.view.offsetY)-l*this.view.height}this.projectionMatrix.makeOrthographic(i,a,o,s,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){var e=be.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),tl.prototype=Object.assign(Object.create(Yc.prototype),{constructor:tl,isDirectionalLightShadow:!0,updateMatrices:function(t){Yc.prototype.updateMatrices.call(this,t)}}),el.prototype=Object.assign(Object.create(qc.prototype),{constructor:el,isDirectionalLight:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),nl.prototype=Object.assign(Object.create(qc.prototype),{constructor:nl,isAmbientLight:!0}),rl.prototype=Object.assign(Object.create(qc.prototype),{constructor:rl,isRectAreaLight:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){var e=qc.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}});var il=function(){function t(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(var t=0;t<9;t++)this.coefficients.push(new wt)}var e=t.prototype;return e.set=function(t){for(var e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this},e.zero=function(){for(var t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this},e.getAt=function(t,e){var n=t.x,r=t.y,i=t.z,a=this.coefficients;return e.copy(a[0]).multiplyScalar(.282095),e.addScaledVector(a[1],.488603*r),e.addScaledVector(a[2],.488603*i),e.addScaledVector(a[3],.488603*n),e.addScaledVector(a[4],n*r*1.092548),e.addScaledVector(a[5],r*i*1.092548),e.addScaledVector(a[6],.315392*(3*i*i-1)),e.addScaledVector(a[7],n*i*1.092548),e.addScaledVector(a[8],.546274*(n*n-r*r)),e},e.getIrradianceAt=function(t,e){var n=t.x,r=t.y,i=t.z,a=this.coefficients;return e.copy(a[0]).multiplyScalar(.886227),e.addScaledVector(a[1],1.023328*r),e.addScaledVector(a[2],1.023328*i),e.addScaledVector(a[3],1.023328*n),e.addScaledVector(a[4],.858086*n*r),e.addScaledVector(a[5],.858086*r*i),e.addScaledVector(a[6],.743125*i*i-.247708),e.addScaledVector(a[7],.858086*n*i),e.addScaledVector(a[8],.429043*(n*n-r*r)),e},e.add=function(t){for(var e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this},e.addScaledSH=function(t,e){for(var n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this},e.scale=function(t){for(var e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this},e.lerp=function(t,e){for(var n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this},e.equals=function(t){for(var e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0},e.copy=function(t){return this.set(t.coefficients)},e.clone=function(){return(new this.constructor).copy(this)},e.fromArray=function(t,e){void 0===e&&(e=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].fromArray(t,e+3*r);return this},e.toArray=function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].toArray(t,e+3*r);return t},t.getBasisAt=function(t,e){var n=t.x,r=t.y,i=t.z;e[0]=.282095,e[1]=.488603*r,e[2]=.488603*i,e[3]=.488603*n,e[4]=1.092548*n*r,e[5]=1.092548*r*i,e[6]=.315392*(3*i*i-1),e[7]=1.092548*n*i,e[8]=.546274*(n*n-r*r)},t}();function al(t,e){qc.call(this,void 0,e),this.type="LightProbe",this.sh=void 0!==t?t:new il}function ol(t){fc.call(this,t),this.textures={}}al.prototype=Object.assign(Object.create(qc.prototype),{constructor:al,isLightProbe:!0,copy:function(t){return qc.prototype.copy.call(this,t),this.sh.copy(t.sh),this},fromJSON:function(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this},toJSON:function(t){var e=qc.prototype.toJSON.call(this,t);return e.object.sh=this.sh.toArray(),e}}),ol.prototype=Object.assign(Object.create(fc.prototype),{constructor:ol,load:function(t,e,n,r){var i=this,a=new vc(i.manager);a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{e(i.parse(JSON.parse(n)))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},parse:function(t){var e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}var r=new Zs[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&void 0!==r.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.sheen&&(r.sheen=(new Ve).setHex(t.sheen)),void 0!==t.emissive&&void 0!==r.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==r.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearcoat&&(r.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(r.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.combine&&(r.combine=t.combine),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(r.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(r.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(r.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(r.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(r.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(r.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(r.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(r.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.polygonOffset&&(r.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(r.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(r.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.morphNormals&&(r.morphNormals=t.morphNormals),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.vertexTangents&&(r.vertexTangents=t.vertexTangents),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.toneMapped&&(r.toneMapped=t.toneMapped),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?r.vertexColors=t.vertexColors>0:r.vertexColors=t.vertexColors),void 0!==t.uniforms)for(var i in t.uniforms){var a=t.uniforms[i];switch(r.uniforms[i]={},a.type){case"t":r.uniforms[i].value=n(a.value);break;case"c":r.uniforms[i].value=(new Ve).setHex(a.value);break;case"v2":r.uniforms[i].value=(new pt).fromArray(a.value);break;case"v3":r.uniforms[i].value=(new wt).fromArray(a.value);break;case"v4":r.uniforms[i].value=(new yt).fromArray(a.value);break;case"m3":r.uniforms[i].value=(new ft).fromArray(a.value);break;case"m4":r.uniforms[i].value=(new Jt).fromArray(a.value);break;default:r.uniforms[i].value=a.value}}if(void 0!==t.defines&&(r.defines=t.defines),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(var o in t.extensions)r.extensions[o]=t.extensions[o];if(void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=n(t.map)),void 0!==t.matcap&&(r.matcap=n(t.matcap)),void 0!==t.alphaMap&&(r.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(r.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(r.normalMapType=t.normalMapType),void 0!==t.normalScale){var s=t.normalScale;!1===Array.isArray(s)&&(s=[s,s]),r.normalScale=(new pt).fromArray(s)}return void 0!==t.displacementMap&&(r.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=n(t.specularMap)),void 0!==t.envMap&&(r.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(r.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(r.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(r.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(r.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(r.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(r.clearcoatNormalScale=(new pt).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(r.transmission=t.transmission),void 0!==t.transmissionMap&&(r.transmissionMap=n(t.transmissionMap)),r},setTextures:function(t){return this.textures=t,this}});var sl={decodeText:function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);for(var e="",n=0,r=t.length;n<r;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}},extractUrlBase:function(t){var e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)}};function cl(){vn.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function ll(t,e,n,r){"number"==typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),Je.call(this,t,e,n),this.meshPerAttribute=r||1}function ul(t){fc.call(this,t)}cl.prototype=Object.assign(Object.create(vn.prototype),{constructor:cl,isInstancedBufferGeometry:!0,copy:function(t){return vn.prototype.copy.call(this,t),this.instanceCount=t.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t=vn.prototype.toJSON.call(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}),ll.prototype=Object.assign(Object.create(Je.prototype),{constructor:ll,isInstancedBufferAttribute:!0,copy:function(t){return Je.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},toJSON:function(){var t=Je.prototype.toJSON.call(this);return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}),ul.prototype=Object.assign(Object.create(fc.prototype),{constructor:ul,load:function(t,e,n,r){var i=this,a=new vc(i.manager);a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{e(i.parse(JSON.parse(n)))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)},parse:function(t){var e={},n={};function r(t,r){if(void 0!==e[r])return e[r];var i=t.interleavedBuffers[r],a=function(t,e){if(void 0!==n[e])return n[e];var r=t.arrayBuffers[e],i=new Uint32Array(r).buffer;return n[e]=i,i}(t,i.buffer),o=new ca(new dl[i.type](a),i.stride);return o.uuid=i.uuid,e[r]=o,o}var i=t.isInstancedBufferGeometry?new cl:new vn,a=t.data.index;if(void 0!==a){var o=new dl[a.type](a.array);i.setIndex(new Je(o,1))}var s=t.data.attributes;for(var c in s){var l=s[c],u=void 0;if(l.isInterleavedBufferAttribute){u=new ha(r(t.data,l.data),l.itemSize,l.offset,l.normalized)}else{var h=new dl[l.type](l.array);u=new(l.isInstancedBufferAttribute?ll:Je)(h,l.itemSize,l.normalized)}void 0!==l.name&&(u.name=l.name),i.setAttribute(c,u)}var d=t.data.morphAttributes;if(d)for(var p in d){for(var f=d[p],m=[],v=0,g=f.length;v<g;v++){var y=f[v],x=void 0;if(y.isInterleavedBufferAttribute)x=new ha(r(t.data,y.data),y.itemSize,y.offset,y.normalized);else x=new Je(new dl[y.type](y.array),y.itemSize,y.normalized);void 0!==y.name&&(x.name=y.name),m.push(x)}i.morphAttributes[p]=m}t.data.morphTargetsRelative&&(i.morphTargetsRelative=!0);var _=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==_)for(var b=0,w=_.length;b!==w;++b){var M=_[b];i.addGroup(M.start,M.count,M.materialIndex)}var S=t.data.boundingSphere;if(void 0!==S){var T=new wt;void 0!==S.center&&T.fromArray(S.center),i.boundingSphere=new Ht(T,S.radius)}return t.name&&(i.name=t.name),t.userData&&(i.userData=t.userData),i}});var hl,dl={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array},pl=function(t){function e(e){return t.call(this,e)||this}ut(e,t);var n=e.prototype;return n.load=function(t,e,n,r){var i=this,a=""===this.path?sl.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||a;var o=new vc(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){var a=null;try{a=JSON.parse(n)}catch(e){return void 0!==r&&r(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var o=a.metadata;void 0!==o&&void 0!==o.type&&"geometry"!==o.type.toLowerCase()?i.parse(a,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,r)},n.parse=function(t,e){var n=this.parseShape(t.shapes),r=this.parseGeometries(t.geometries,n),i=this.parseImages(t.images,(function(){void 0!==e&&e(s)})),a=this.parseTextures(t.textures,i),o=this.parseMaterials(t.materials,a),s=this.parseObject(t.object,r,o);return t.animations&&(s.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(s),s},n.parseShape=function(t){var e={};if(void 0!==t)for(var n=0,r=t.length;n<r;n++){var i=(new jc).fromJSON(t[n]);e[i.uuid]=i}return e},n.parseGeometries=function(t,e){var n,r={};if(void 0!==t)for(var i=new ul,a=0,o=t.length;a<o;a++){var s=void 0,c=t[a];switch(c.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new Gs[c.type](c.width,c.height,c.widthSegments,c.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":s=new Gs[c.type](c.width,c.height,c.depth,c.widthSegments,c.heightSegments,c.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new Gs[c.type](c.radius,c.segments,c.thetaStart,c.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new Gs[c.type](c.radiusTop,c.radiusBottom,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new Gs[c.type](c.radius,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new Gs[c.type](c.radius,c.widthSegments,c.heightSegments,c.phiStart,c.phiLength,c.thetaStart,c.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Gs[c.type](c.radius,c.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Gs[c.type](c.innerRadius,c.outerRadius,c.thetaSegments,c.phiSegments,c.thetaStart,c.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Gs[c.type](c.radius,c.tube,c.radialSegments,c.tubularSegments,c.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Gs[c.type](c.radius,c.tube,c.tubularSegments,c.radialSegments,c.p,c.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new Gs[c.type]((new kc[c.path.type]).fromJSON(c.path),c.tubularSegments,c.radius,c.radialSegments,c.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Gs[c.type](c.points,c.segments,c.phiStart,c.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Gs[c.type](c.vertices,c.indices,c.radius,c.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":n=[];for(var l=0,u=c.shapes.length;l<u;l++){var h=e[c.shapes[l]];n.push(h)}s=new Gs[c.type](n,c.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":n=[];for(var d=0,p=c.shapes.length;d<p;d++){var f=e[c.shapes[d]];n.push(f)}var m=c.options.extrudePath;void 0!==m&&(c.options.extrudePath=(new kc[m.type]).fromJSON(m)),s=new Gs[c.type](n,c.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(c);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+c.type+'"');continue}s.uuid=c.uuid,void 0!==c.name&&(s.name=c.name),!0===s.isBufferGeometry&&void 0!==c.userData&&(s.userData=c.userData),r[c.uuid]=s}return r},n.parseMaterials=function(t,e){var n={},r={};if(void 0!==t){var i=new ol;i.setTextures(e);for(var a=0,o=t.length;a<o;a++){var s=t[a];if("MultiMaterial"===s.type){for(var c=[],l=0;l<s.materials.length;l++){var u=s.materials[l];void 0===n[u.uuid]&&(n[u.uuid]=i.parse(u)),c.push(n[u.uuid])}r[s.uuid]=c}else void 0===n[s.uuid]&&(n[s.uuid]=i.parse(s)),r[s.uuid]=n[s.uuid]}}return r},n.parseAnimations=function(t){for(var e=[],n=0;n<t.length;n++){var r=t[n],i=lc.parse(r);void 0!==r.uuid&&(i.uuid=r.uuid),e.push(i)}return e},n.parseImages=function(t,e){var n,r=this,i={};function a(t){return r.manager.itemStart(t),n.load(t,(function(){r.manager.itemEnd(t)}),void 0,(function(){r.manager.itemError(t),r.manager.itemEnd(t)}))}if(void 0!==t&&t.length>0){var o=new dc(e);(n=new xc(o)).setCrossOrigin(this.crossOrigin);for(var s=0,c=t.length;s<c;s++){var l=t[s],u=l.url;if(Array.isArray(u)){i[l.uuid]=[];for(var h=0,d=u.length;h<d;h++){var p=u[h],f=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:r.resourcePath+p;i[l.uuid].push(a(f))}}else{var m=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(l.url)?l.url:r.resourcePath+l.url;i[l.uuid]=a(m)}}}return i},n.parseTextures=function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var r={};if(void 0!==t)for(var i=0,a=t.length;i<a;i++){var o=t[i];void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===e[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s=void 0;(s=Array.isArray(e[o.image])?new qn(e[o.image]):new gt(e[o.image])).needsUpdate=!0,s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,fl)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],ml),s.wrapT=n(o.wrap[1],ml)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,vl)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,vl)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),r[o.uuid]=s}return r},n.parseObject=function(t,e,n){var r,i,a;function o(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function s(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],r=0,i=t.length;r<i;r++){var a=t[r];void 0===n[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),e.push(n[a])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}switch(t.type){case"Scene":r=new sa,void 0!==t.background&&Number.isInteger(t.background)&&(r.background=new Ve(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?r.fog=new oa(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(r.fog=new aa(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":r=new Vn(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(r.focus=t.focus),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.filmGauge&&(r.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(r.filmOffset=t.filmOffset),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"OrthographicCamera":r=new $c(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"AmbientLight":r=new nl(t.color,t.intensity);break;case"DirectionalLight":r=new el(t.color,t.intensity);break;case"PointLight":r=new Kc(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":r=new rl(t.color,t.intensity,t.width,t.height);break;case"SpotLight":r=new Jc(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":r=new Xc(t.color,t.groundColor,t.intensity);break;case"LightProbe":r=(new al).fromJSON(t);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":r=new On(i=o(t.geometry),a=s(t.material));break;case"InstancedMesh":i=o(t.geometry),a=s(t.material);var c=t.count,l=t.instanceMatrix;(r=new Wa(i,a,c)).instanceMatrix=new Je(new Float32Array(l.array),16);break;case"LOD":r=new Oa;break;case"Line":r=new Qa(o(t.geometry),s(t.material),t.mode);break;case"LineLoop":r=new eo(o(t.geometry),s(t.material));break;case"LineSegments":r=new to(o(t.geometry),s(t.material));break;case"PointCloud":case"Points":r=new so(o(t.geometry),s(t.material));break;case"Sprite":r=new Ta(s(t.material));break;case"Group":r=new $i;break;default:r=new be}if(r.uuid=t.uuid,void 0!==t.name&&(r.name=t.name),void 0!==t.matrix?(r.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(r.matrixAutoUpdate=t.matrixAutoUpdate),r.matrixAutoUpdate&&r.matrix.decompose(r.position,r.quaternion,r.scale)):(void 0!==t.position&&r.position.fromArray(t.position),void 0!==t.rotation&&r.rotation.fromArray(t.rotation),void 0!==t.quaternion&&r.quaternion.fromArray(t.quaternion),void 0!==t.scale&&r.scale.fromArray(t.scale)),void 0!==t.castShadow&&(r.castShadow=t.castShadow),void 0!==t.receiveShadow&&(r.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(r.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(r.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(r.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&r.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(r.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.frustumCulled&&(r.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(r.renderOrder=t.renderOrder),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.layers&&(r.layers.mask=t.layers),void 0!==t.children)for(var u=t.children,h=0;h<u.length;h++)r.add(this.parseObject(u[h],e,n));if("LOD"===t.type){void 0!==t.autoUpdate&&(r.autoUpdate=t.autoUpdate);for(var d=t.levels,p=0;p<d.length;p++){var f=d[p],m=r.getObjectByProperty("uuid",f.object);void 0!==m&&r.addLevel(m,f.distance)}}return r},n.setTexturePath=function(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)},e}(fc),fl={UVMapping:n,CubeReflectionMapping:r,CubeRefractionMapping:i,EquirectangularReflectionMapping:a,EquirectangularRefractionMapping:o,CubeUVReflectionMapping:s,CubeUVRefractionMapping:c},ml={RepeatWrapping:l,ClampToEdgeWrapping:u,MirroredRepeatWrapping:h},vl={NearestFilter:d,NearestMipmapNearestFilter:p,NearestMipmapLinearFilter:f,LinearFilter:m,LinearMipmapNearestFilter:v,LinearMipmapLinearFilter:g};function gl(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),fc.call(this,t),this.options={premultiplyAlpha:"none"}}function yl(){this.type="ShapePath",this.color=new Ve,this.subPaths=[],this.currentPath=null}function xl(t){this.type="Font",this.data=t}function _l(t,e,n,r,i){var a=i.glyphs[t]||i.glyphs["?"];if(a){var o,s,c,l,u,h,d,p,f=new yl;if(a.o)for(var m=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),v=0,g=m.length;v<g;){switch(m[v++]){case"m":o=m[v++]*e+n,s=m[v++]*e+r,f.moveTo(o,s);break;case"l":o=m[v++]*e+n,s=m[v++]*e+r,f.lineTo(o,s);break;case"q":c=m[v++]*e+n,l=m[v++]*e+r,u=m[v++]*e+n,h=m[v++]*e+r,f.quadraticCurveTo(u,h,c,l);break;case"b":c=m[v++]*e+n,l=m[v++]*e+r,u=m[v++]*e+n,h=m[v++]*e+r,d=m[v++]*e+n,p=m[v++]*e+r,f.bezierCurveTo(u,h,d,p,c,l)}}return{offsetX:a.ha*e,path:f}}console.error('THREE.Font: character "'+t+'" does not exists in font family '+i.familyName+".")}function bl(t){fc.call(this,t)}gl.prototype=Object.assign(Object.create(fc.prototype),{constructor:gl,isImageBitmapLoader:!0,setOptions:function(t){return this.options=t,this},load:function(t,e,n,r){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var i=this,a=hc.get(t);if(void 0!==a)return i.manager.itemStart(t),setTimeout((function(){e&&e(a),i.manager.itemEnd(t)}),0),a;var o={};o.credentials="anonymous"===this.crossOrigin?"same-origin":"include",fetch(t,o).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,i.options)})).then((function(n){hc.add(t,n),e&&e(n),i.manager.itemEnd(t)})).catch((function(e){r&&r(e),i.manager.itemError(t),i.manager.itemEnd(t)})),i.manager.itemStart(t)}}),Object.assign(yl.prototype,{moveTo:function(t,e){return this.currentPath=new Wc,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this},lineTo:function(t,e){return this.currentPath.lineTo(t,e),this},quadraticCurveTo:function(t,e,n,r){return this.currentPath.quadraticCurveTo(t,e,n,r),this},bezierCurveTo:function(t,e,n,r,i,a){return this.currentPath.bezierCurveTo(t,e,n,r,i,a),this},splineThru:function(t){return this.currentPath.splineThru(t),this},toShapes:function(t,e){function n(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n],a=new jc;a.curves=i.curves,e.push(a)}return e}function r(t,e){for(var n=e.length,r=!1,i=n-1,a=0;a<n;i=a++){var o=e[i],s=e[a],c=s.x-o.x,l=s.y-o.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(o=e[a],c=-c,s=e[i],l=-l),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var u=l*(t.x-o.x)-c*(t.y-o.y);if(0===u)return!0;if(u<0)continue;r=!r}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return r}var i,a,o,s=as.isClockWise,c=this.subPaths;if(0===c.length)return[];if(!0===e)return n(c);var l=[];if(1===c.length)return a=c[0],(o=new jc).curves=a.curves,l.push(o),l;var u=!s(c[0].getPoints());u=t?!u:u;var h,d,p=[],f=[],m=[],v=0;f[v]=void 0,m[v]=[];for(var g=0,y=c.length;g<y;g++)i=s(h=(a=c[g]).getPoints()),(i=t?!i:i)?(!u&&f[v]&&v++,f[v]={s:new jc,p:h},f[v].s.curves=a.curves,u&&v++,m[v]=[]):m[v].push({h:a,p:h[0]});if(!f[0])return n(c);if(f.length>1){for(var x=!1,_=[],b=0,w=f.length;b<w;b++)p[b]=[];for(var M=0,S=f.length;M<S;M++)for(var T=m[M],E=0;E<T.length;E++){for(var A=T[E],L=!0,R=0;R<f.length;R++)r(A.p,f[R].p)&&(M!==R&&_.push({froms:M,tos:R,hole:E}),L?(L=!1,p[R].push(A)):x=!0);L&&p[M].push(A)}_.length>0&&(x||(m=p))}for(var C=0,P=f.length;C<P;C++){o=f[C].s,l.push(o);for(var I=0,D=(d=m[C]).length;I<D;I++)o.holes.push(d[I].h)}return l}}),Object.assign(xl.prototype,{isFont:!0,generateShapes:function(t,e){void 0===e&&(e=100);for(var n=[],r=function(t,e,n){for(var r=Array.from?Array.from(t):String(t).split(""),i=e/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,o=[],s=0,c=0,l=0;l<r.length;l++){var u=r[l];if("\n"===u)s=0,c-=a;else{var h=_l(u,i,s,c,n);s+=h.offsetX,o.push(h.path)}}return o}(t,e,this.data),i=0,a=r.length;i<a;i++)Array.prototype.push.apply(n,r[i].toShapes());return n}}),bl.prototype=Object.assign(Object.create(fc.prototype),{constructor:bl,load:function(t,e,n,r){var i=this,a=new vc(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(t){var n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}var r=i.parse(n);e&&e(r)}),n,r)},parse:function(t){return new xl(t)}});var wl={getContext:function(){return void 0===hl&&(hl=new(window.AudioContext||window.webkitAudioContext)),hl},setContext:function(t){hl=t}};function Ml(t){fc.call(this,t)}function Sl(t,e,n){al.call(this,void 0,n);var r=(new Ve).set(t),i=(new Ve).set(e),a=new wt(r.r,r.g,r.b),o=new wt(i.r,i.g,i.b),s=Math.sqrt(Math.PI),c=s*Math.sqrt(.75);this.sh.coefficients[0].copy(a).add(o).multiplyScalar(s),this.sh.coefficients[1].copy(a).sub(o).multiplyScalar(c)}function Tl(t,e){al.call(this,void 0,e);var n=(new Ve).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Ml.prototype=Object.assign(Object.create(fc.prototype),{constructor:Ml,load:function(t,e,n,r){var i=this,a=new vc(i.manager);a.setResponseType("arraybuffer"),a.setPath(i.path),a.setRequestHeader(i.requestHeader),a.setWithCredentials(i.withCredentials),a.load(t,(function(n){try{var a=n.slice(0);wl.getContext().decodeAudioData(a,(function(t){e(t)}))}catch(e){r?r(e):console.error(e),i.manager.itemError(t)}}),n,r)}}),Sl.prototype=Object.assign(Object.create(al.prototype),{constructor:Sl,isHemisphereLightProbe:!0,copy:function(t){return al.prototype.copy.call(this,t),this},toJSON:function(t){return al.prototype.toJSON.call(this,t)}}),Tl.prototype=Object.assign(Object.create(al.prototype),{constructor:Tl,isAmbientLightProbe:!0,copy:function(t){return al.prototype.copy.call(this,t),this},toJSON:function(t){return al.prototype.toJSON.call(this,t)}});var El=new Jt,Al=new Jt;function Ll(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Vn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Vn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}Object.assign(Ll.prototype,{update:function(t){var e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep;var n,r,i=t.projectionMatrix.clone(),a=e.eyeSep/2,o=a*e.near/e.focus,s=e.near*Math.tan(st.DEG2RAD*e.fov*.5)/e.zoom;Al.elements[12]=-a,El.elements[12]=a,n=-s*e.aspect+o,r=s*e.aspect+o,i.elements[0]=2*e.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraL.projectionMatrix.copy(i),n=-s*e.aspect-o,r=s*e.aspect-o,i.elements[0]=2*e.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraR.projectionMatrix.copy(i)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(Al),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(El)}});var Rl=function(){function t(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}var e=t.prototype;return e.start=function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},e.stop=function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},e.getElapsedTime=function(){return this.getDelta(),this.elapsedTime},e.getDelta=function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t},t}(),Cl=new wt,Pl=new bt,Il=new wt,Dl=new wt,Ol=function(t){function e(){var e;return(e=t.call(this)||this).type="AudioListener",e.context=wl.getContext(),e.gain=e.context.createGain(),e.gain.connect(e.context.destination),e.filter=null,e.timeDelta=0,e._clock=new Rl,e}ut(e,t);var n=e.prototype;return n.getInput=function(){return this.gain},n.removeFilter=function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},n.getFilter=function(){return this.filter},n.setFilter=function(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},n.getMasterVolume=function(){return this.gain.gain.value},n.setMasterVolume=function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},n.updateMatrixWorld=function(e){t.prototype.updateMatrixWorld.call(this,e);var n=this.context.listener,r=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Cl,Pl,Il),Dl.set(0,0,-1).applyQuaternion(Pl),n.positionX){var i=this.context.currentTime+this.timeDelta;n.positionX.linearRampToValueAtTime(Cl.x,i),n.positionY.linearRampToValueAtTime(Cl.y,i),n.positionZ.linearRampToValueAtTime(Cl.z,i),n.forwardX.linearRampToValueAtTime(Dl.x,i),n.forwardY.linearRampToValueAtTime(Dl.y,i),n.forwardZ.linearRampToValueAtTime(Dl.z,i),n.upX.linearRampToValueAtTime(r.x,i),n.upY.linearRampToValueAtTime(r.y,i),n.upZ.linearRampToValueAtTime(r.z,i)}else n.setPosition(Cl.x,Cl.y,Cl.z),n.setOrientation(Dl.x,Dl.y,Dl.z,r.x,r.y,r.z)},e}(be),Nl=function(t){function e(e){var n;return(n=t.call(this)||this).type="Audio",n.listener=e,n.context=e.context,n.gain=n.context.createGain(),n.gain.connect(e.getInput()),n.autoplay=!1,n.buffer=null,n.detune=0,n.loop=!1,n.loopStart=0,n.loopEnd=0,n.offset=0,n.duration=void 0,n.playbackRate=1,n.isPlaying=!1,n.hasPlaybackControl=!0,n.source=null,n.sourceType="empty",n._startedAt=0,n._progress=0,n._connected=!1,n.filters=[],n}ut(e,t);var n=e.prototype;return n.getOutput=function(){return this.gain},n.setNodeSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},n.setMediaElementSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this},n.setMediaStreamSource=function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this},n.setBuffer=function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},n.play=function(t){if(void 0===t&&(t=0),!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+t;var e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},n.pause=function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.stop=function(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},n.connect=function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this},n.disconnect=function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this},n.getFilters=function(){return this.filters},n.setFilters=function(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this},n.setDetune=function(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},n.getDetune=function(){return this.detune},n.getFilter=function(){return this.getFilters()[0]},n.setFilter=function(t){return this.setFilters(t?[t]:[])},n.setPlaybackRate=function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.getPlaybackRate=function(){return this.playbackRate},n.onEnded=function(){this.isPlaying=!1},n.getLoop=function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},n.setLoop=function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},n.setLoopStart=function(t){return this.loopStart=t,this},n.setLoopEnd=function(t){return this.loopEnd=t,this},n.getVolume=function(){return this.gain.gain.value},n.setVolume=function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},e}(be),Bl=new wt,zl=new bt,Gl=new wt,Fl=new wt,Ul=function(t){function e(e){var n;return(n=t.call(this,e)||this).panner=n.context.createPanner(),n.panner.panningModel="HRTF",n.panner.connect(n.gain),n}ut(e,t);var n=e.prototype;return n.getOutput=function(){return this.panner},n.getRefDistance=function(){return this.panner.refDistance},n.setRefDistance=function(t){return this.panner.refDistance=t,this},n.getRolloffFactor=function(){return this.panner.rolloffFactor},n.setRolloffFactor=function(t){return this.panner.rolloffFactor=t,this},n.getDistanceModel=function(){return this.panner.distanceModel},n.setDistanceModel=function(t){return this.panner.distanceModel=t,this},n.getMaxDistance=function(){return this.panner.maxDistance},n.setMaxDistance=function(t){return this.panner.maxDistance=t,this},n.setDirectionalCone=function(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this},n.updateMatrixWorld=function(e){if(t.prototype.updateMatrixWorld.call(this,e),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(Bl,zl,Gl),Fl.set(0,0,1).applyQuaternion(zl);var n=this.panner;if(n.positionX){var r=this.context.currentTime+this.listener.timeDelta;n.positionX.linearRampToValueAtTime(Bl.x,r),n.positionY.linearRampToValueAtTime(Bl.y,r),n.positionZ.linearRampToValueAtTime(Bl.z,r),n.orientationX.linearRampToValueAtTime(Fl.x,r),n.orientationY.linearRampToValueAtTime(Fl.y,r),n.orientationZ.linearRampToValueAtTime(Fl.z,r)}else n.setPosition(Bl.x,Bl.y,Bl.z),n.setOrientation(Fl.x,Fl.y,Fl.z)}},e}(Nl),Hl=function(){function t(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}var e=t.prototype;return e.getFrequencyData=function(){return this.analyser.getByteFrequencyData(this.data),this.data},e.getAverageFrequency=function(){for(var t=0,e=this.getFrequencyData(),n=0;n<e.length;n++)t+=e[n];return t/e.length},t}();function kl(t,e,n){var r,i,a;switch(this.binding=t,this.valueSize=n,e){case"quaternion":r=this._slerp,i=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,a=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(kl.prototype,{accumulate:function(t,e){var n=this.buffer,r=this.valueSize,i=t*r+r,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==r;++o)n[i+o]=n[o];a=e}else{var s=e/(a+=e);this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=a},accumulateAdditive:function(t){var e=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,r,0,t,n),this.cumulativeWeightAdditive+=t},apply:function(t){var e=this.valueSize,n=this.buffer,r=t*e+e,i=this.cumulativeWeight,a=this.cumulativeWeightAdditive,o=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){var s=e*this._origIndex;this._mixBufferRegion(n,r,s,1-i,e)}a>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*e,1,e);for(var c=e,l=e+e;c!==l;++c)if(n[c]!==n[c+e]){o.setValue(n,r);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,n=this.valueSize,r=n*this._origIndex;t.getValue(e,r);for(var i=n,a=r;i!==a;++i)e[i]=e[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_setAdditiveIdentityNumeric:function(){for(var t=this._addIndex*this.valueSize,e=t+this.valueSize,n=t;n<e;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){for(var t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize,n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]},_select:function(t,e,n,r,i){if(r>=.5)for(var a=0;a!==i;++a)t[e+a]=t[n+a]},_slerp:function(t,e,n,r){bt.slerpFlat(t,e,t,e,t,n,r)},_slerpAdditive:function(t,e,n,r,i){var a=this._workIndex*i;bt.multiplyQuaternionsFlat(t,a,t,e,t,n),bt.slerpFlat(t,e,t,e,t,a,r)},_lerp:function(t,e,n,r,i){for(var a=1-r,o=0;o!==i;++o){var s=e+o;t[s]=t[s]*a+t[n+o]*r}},_lerpAdditive:function(t,e,n,r,i){for(var a=0;a!==i;++a){var o=e+a;t[o]=t[o]+t[n+a]*r}}});var Vl="\\[\\]\\.:\\/",Wl=new RegExp("[\\[\\]\\.:\\/]","g"),jl="[^\\[\\]\\.:\\/]",ql="[^"+Vl.replace("\\.","")+"]",Xl=/((?:WC+[\/:])*)/.source.replace("WC",jl),Yl=/(WCOD+)?/.source.replace("WCOD",ql),Zl=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",jl),Jl=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",jl),Ql=new RegExp("^"+Xl+Yl+Zl+Jl+"$"),Kl=["material","materials","bones"];function $l(t,e,n){var r=n||tu.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,r)}function tu(t,e,n){this.path=e,this.parsedPath=n||tu.parseTrackName(e),this.node=tu.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function eu(){this.uuid=st.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}Object.assign($l.prototype,{getValue:function(t,e){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(tu,{Composite:$l,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new tu.Composite(t,e,n):new tu(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(Wl,"")},parseTrackName:function(t){var e=Ql.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==Kl.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n},findNode:function(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){var r=function t(n){for(var r=0;r<n.length;r++){var i=n[r];if(i.name===e||i.uuid===e)return i;var a=t(i.children);if(a)return a}return null}(t.children);if(r)return r}return null}}),Object.assign(tu.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)t[e++]=n[r]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,n=e.objectName,r=e.propertyName,i=e.propertyIndex;if(t||(t=tu.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(n){var a=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==a){if(void 0===t[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[a]}}var s=t[r];if(void 0!==s){var c=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?c=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate);var l=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[i]&&(i=t.morphTargetDictionary[i])}l=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(l=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(l=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][c]}else{var u=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+u+"."+r+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(tu.prototype,{_getValue_unbound:tu.prototype.getValue,_setValue_unbound:tu.prototype.setValue}),Object.assign(eu.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=this._indicesByUUID,n=this._paths,r=this._parsedPaths,i=this._bindings,a=i.length,o=void 0,s=t.length,c=this.nCachedObjects_,l=0,u=arguments.length;l!==u;++l){var h=arguments[l],d=h.uuid,p=e[d];if(void 0===p){p=s++,e[d]=p,t.push(h);for(var f=0,m=a;f!==m;++f)i[f].push(new tu(h,n[f],r[f]))}else if(p<c){o=t[p];var v=--c,g=t[v];e[g.uuid]=p,t[p]=g,e[d]=v,t[v]=h;for(var y=0,x=a;y!==x;++y){var _=i[y],b=_[v],w=_[p];_[p]=b,void 0===w&&(w=new tu(h,n[y],r[y])),_[v]=w}}else t[p]!==o&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){for(var t=this._objects,e=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,l=e[c];if(void 0!==l&&l>=i){var u=i++,h=t[u];e[h.uuid]=l,t[l]=h,e[c]=u,t[u]=s;for(var d=0,p=r;d!==p;++d){var f=n[d],m=f[u],v=f[l];f[l]=m,f[u]=v}}}this.nCachedObjects_=i},uncache:function(){for(var t=this._objects,e=this._indicesByUUID,n=this._bindings,r=n.length,i=this.nCachedObjects_,a=t.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],l=c.uuid,u=e[l];if(void 0!==u)if(delete e[l],u<i){var h=--i,d=t[h],p=--a,f=t[p];e[d.uuid]=u,t[u]=d,e[f.uuid]=h,t[h]=f,t.pop();for(var m=0,v=r;m!==v;++m){var g=n[m],y=g[h],x=g[p];g[u]=y,g[h]=x,g.pop()}}else{var _=--a,b=t[_];_>0&&(e[b.uuid]=u),t[u]=b,t.pop();for(var w=0,M=r;w!==M;++w){var S=n[w];S[u]=S[_],S.pop()}}}this.nCachedObjects_=i},subscribe_:function(t,e){var n=this._bindingsIndicesByPath,r=n[t],i=this._bindings;if(void 0!==r)return i[r];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,l=this.nCachedObjects_,u=new Array(c);r=i.length,n[t]=r,a.push(t),o.push(e),i.push(u);for(var h=l,d=s.length;h!==d;++h){var p=s[h];u[h]=new tu(p,t,e)}return u},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){var r=this._paths,i=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];e[t[o]]=n,a[n]=s,a.pop(),i[n]=i[o],i.pop(),r[n]=r[o],r.pop()}}});var nu=function(){function t(t,e,n,r){this._mixer=t,this._clip=e,this._localRoot=n||null,this.blendMode=r||e.blendMode;for(var i=e.tracks,a=i.length,o=new Array(a),s={endingStart:H,endingEnd:H},c=0;c!==a;++c){var l=i[c].createInterpolant(null);o[c]=l,l.settings=s}this._interpolantSettings=s,this._interpolants=o,this._propertyBindings=new Array(a),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}var e=t.prototype;return e.play=function(){return this._mixer._activateAction(this),this},e.stop=function(){return this._mixer._deactivateAction(this),this.reset()},e.reset=function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},e.isRunning=function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},e.isScheduled=function(){return this._mixer._isActiveAction(this)},e.startAt=function(t){return this._startTime=t,this},e.setLoop=function(t,e){return this.loop=t,this.repetitions=e,this},e.setEffectiveWeight=function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},e.getEffectiveWeight=function(){return this._effectiveWeight},e.fadeIn=function(t){return this._scheduleFading(t,0,1)},e.fadeOut=function(t){return this._scheduleFading(t,1,0)},e.crossFadeFrom=function(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){var r=this._clip.duration,i=t._clip.duration,a=i/r,o=r/i;t.warp(1,a,e),this.warp(o,1,e)}return this},e.crossFadeTo=function(t,e,n){return t.crossFadeFrom(this,e,n)},e.stopFading=function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},e.setEffectiveTimeScale=function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},e.getEffectiveTimeScale=function(){return this._effectiveTimeScale},e.setDuration=function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},e.syncWith=function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},e.halt=function(t){return this.warp(this._effectiveTimeScale,0,t)},e.warp=function(t,e,n){var r=this._mixer,i=r.time,a=this.timeScale,o=this._timeScaleInterpolant;null===o&&(o=r._lendControlInterpolant(),this._timeScaleInterpolant=o);var s=o.parameterPositions,c=o.sampleValues;return s[0]=i,s[1]=i+n,c[0]=t/a,c[1]=e/a,this},e.stopWarping=function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},e.getMixer=function(){return this._mixer},e.getClip=function(){return this._clip},e.getRoot=function(){return this._localRoot||this._mixer._root},e._update=function(t,e,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var a=(t-i)*n;if(a<0||0===n)return;this._startTime=null,e=n*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0){var c=this._interpolants,l=this._propertyBindings;switch(this.blendMode){case j:for(var u=0,h=c.length;u!==h;++u)c[u].evaluate(o),l[u].accumulateAdditive(s);break;case W:default:for(var d=0,p=c.length;d!==p;++d)c[d].evaluate(o),l[d].accumulate(r,s)}}}else this._updateWeight(t)},e._updateWeight=function(t){var e=0;if(this.enabled){e=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(t)[0];e*=r,t>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=e,e},e._updateTimeScale=function(t){var e=0;if(!this.paused){e=this.timeScale;var n=this._timeScaleInterpolant;if(null!==n)e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}return this._effectiveTimeScale=e,e},e._updateTime=function(t){var e=this._clip.duration,n=this.loop,r=this.time+t,i=this._loopCount,a=2202===n;if(0===t)return-1===i?r:a&&1==(1&i)?e-r:r;if(2200===n){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(r>=e)r=e;else{if(!(r<0)){this.time=r;break t}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===i&&(t>=0?(i=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),r>=e||r<0){var o=Math.floor(r/e);r-=e*o,i+=Math.abs(o);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=t>0?e:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}else this.time=r;if(a&&1==(1&i))return e-r}return r},e._setEndings=function(t,e,n){var r=this._interpolantSettings;n?(r.endingStart=k,r.endingEnd=k):(r.endingStart=t?this.zeroSlopeAtStart?k:H:V,r.endingEnd=e?this.zeroSlopeAtEnd?k:H:V)},e._scheduleFading=function(t,e,n){var r=this._mixer,i=r.time,a=this._weightInterpolant;null===a&&(a=r._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=i,s[0]=e,o[1]=i+t,s[1]=n,this},t}();function ru(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}ru.prototype=Object.assign(Object.create(rt.prototype),{constructor:ru,_bindAction:function(t,e){var n=t._localRoot||this._root,r=t._clip.tracks,i=r.length,a=t._propertyBindings,o=t._interpolants,s=n.uuid,c=this._bindingsByRootAndName,l=c[s];void 0===l&&(l={},c[s]=l);for(var u=0;u!==i;++u){var h=r[u],d=h.name,p=l[d];if(void 0!==p)a[u]=p;else{if(void 0!==(p=a[u])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=e&&e._propertyBindings[u].binding.parsedPath;++(p=new kl(tu.create(n,d,f),h.ValueTypeName,h.getValueSize())).referenceCount,this._addInactiveBinding(p,s,d),a[u]=p}o[u].resultBuffer=p.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,n=t._clip.uuid,r=this._actionsByClip[n];this._bindAction(t,r&&r.knownActions[0]),this._addInactiveAction(t,n,e)}for(var i=t._propertyBindings,a=0,o=i.length;a!==o;++a){var s=i[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,n){var r=this._actions,i=this._actionsByClip,a=i[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=r.length,r.push(t),a.actionByRoot[n]=t},_removeInactiveAction:function(t){var e=this._actions,n=e[e.length-1],r=t._cacheIndex;n._cacheIndex=r,e[r]=n,e.pop(),t._cacheIndex=null;var i=t._clip.uuid,a=this._actionsByClip,o=a[i],s=o.knownActions,c=s[s.length-1],l=t._byClipCacheIndex;c._byClipCacheIndex=l,s[l]=c,s.pop(),t._byClipCacheIndex=null,delete o.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete a[i],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.referenceCount&&this._removeInactiveBinding(i)}},_lendAction:function(t){var e=this._actions,n=t._cacheIndex,r=this._nActiveActions++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackAction:function(t){var e=this._actions,n=t._cacheIndex,r=--this._nActiveActions,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_addInactiveBinding:function(t,e,n){var r=this._bindingsByRootAndName,i=this._bindings,a=r[e];void 0===a&&(a={},r[e]=a),a[n]=t,t._cacheIndex=i.length,i.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,n=t.binding,r=n.rootNode.uuid,i=n.path,a=this._bindingsByRootAndName,o=a[r],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete o[i],0===Object.keys(o).length&&delete a[r]},_lendBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=this._nActiveBindings++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=--this._nActiveBindings,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,n=t[e];return void 0===n&&((n=new $s(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e,t[e]=n),n},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,n=t.__cacheIndex,r=--this._nActiveControlInterpolants,i=e[r];t.__cacheIndex=r,e[r]=t,i.__cacheIndex=n,e[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e,n){var r=e||this._root,i=r.uuid,a="string"==typeof t?lc.findByName(r,t):t,o=null!==a?a.uuid:t,s=this._actionsByClip[o],c=null;if(void 0===n&&(n=null!==a?a.blendMode:W),void 0!==s){var l=s.actionByRoot[i];if(void 0!==l&&l.blendMode===n)return l;c=s.knownActions[0],null===a&&(a=c._clip)}if(null===a)return null;var u=new nu(this,a,e,n);return this._bindAction(u,c),this._addInactiveAction(u,o,i),u},existingAction:function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?lc.findByName(n,t):t,a=i?i.uuid:t,o=this._actionsByClip[a];return void 0!==o&&o.actionByRoot[r]||null},stopAllAction:function(){for(var t=this._actions,e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this},update:function(t){t*=this.timeScale;for(var e=this._actions,n=this._nActiveActions,r=this.time+=t,i=Math.sign(t),a=this._accuIndex^=1,o=0;o!==n;++o){e[o]._update(r,t,i,a)}for(var s=this._bindings,c=this._nActiveBindings,l=0;l!==c;++l)s[l].apply(a);return this},setTime:function(t){this.time=0;for(var e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(t)},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,n=t.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var a=i.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var l=c._cacheIndex,u=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,u._cacheIndex=l,e[l]=u,e.pop(),this._removeInactiveBindingsForAction(c)}delete r[n]}},uncacheRoot:function(t){var e=t.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}var a=this._bindingsByRootAndName[e];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){var n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});var iu=function(){function t(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}return t.prototype.clone=function(){return new t(void 0===this.value.clone?this.value:this.value.clone())},t}();function au(t,e,n){ca.call(this,t,e),this.meshPerAttribute=n||1}function ou(t,e,n,r,i){this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=r,this.count=i,this.version=0}function su(t,e,n,r){this.ray=new Zt(t,e),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new se,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function cu(t,e){return t.distance-e.distance}function lu(t,e,n,r){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===r)for(var i=t.children,a=0,o=i.length;a<o;a++)lu(i[a],e,n,!0)}au.prototype=Object.assign(Object.create(ca.prototype),{constructor:au,isInstancedInterleavedBuffer:!0,copy:function(t){return ca.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},clone:function(t){var e=ca.prototype.clone.call(this,t);return e.meshPerAttribute=this.meshPerAttribute,e},toJSON:function(t){var e=ca.prototype.toJSON.call(this,t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}),Object.defineProperty(ou.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ou.prototype,{isGLBufferAttribute:!0,setBuffer:function(t){return this.buffer=t,this},setType:function(t,e){return this.type=t,this.elementSize=e,this},setItemSize:function(t){return this.itemSize=t,this},setCount:function(t){return this.count=t,this}}),Object.assign(su.prototype,{set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e,n){var r=n||[];return lu(t,this,r,e),r.sort(cu),r},intersectObjects:function(t,e,n){var r=n||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var i=0,a=t.length;i<a;i++)lu(t[i],this,r,e);return r.sort(cu),r}});var uu=function(){function t(t,e,n){return void 0===t&&(t=1),void 0===e&&(e=0),void 0===n&&(n=0),this.radius=t,this.phi=e,this.theta=n,this}var e=t.prototype;return e.set=function(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},e.makeSafe=function(){var t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this},e.setFromVector3=function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},e.setFromCartesianCoords=function(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(st.clamp(e/this.radius,-1,1))),this},t}(),hu=function(){function t(t,e,n){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==n?n:0,this}var e=t.prototype;return e.set=function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},e.setFromVector3=function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},e.setFromCartesianCoords=function(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this},t}(),du=new pt,pu=function(){function t(t,e){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==t?t:new pt(1/0,1/0),this.max=void 0!==e?e:new pt(-1/0,-1/0)}var e=t.prototype;return e.set=function(t,e){return this.min.copy(t),this.max.copy(e),this},e.setFromPoints=function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},e.setFromCenterAndSize=function(t,e){var n=du.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.min.copy(t.min),this.max.copy(t.max),this},e.makeEmpty=function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},e.isEmpty=function(){return this.max.x<this.min.x||this.max.y<this.min.y},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new pt),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},e.getSize=function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new pt),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},e.expandByPoint=function(t){return this.min.min(t),this.max.max(t),this},e.expandByVector=function(t){return this.min.sub(t),this.max.add(t),this},e.expandByScalar=function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},e.containsPoint=function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},e.containsBox=function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},e.getParameter=function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new pt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},e.intersectsBox=function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},e.clampPoint=function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new pt),e.copy(t).clamp(this.min,this.max)},e.distanceToPoint=function(t){return du.copy(t).clamp(this.min,this.max).sub(t).length()},e.intersect=function(t){return this.min.max(t.min),this.max.min(t.max),this},e.union=function(t){return this.min.min(t.min),this.max.max(t.max),this},e.translate=function(t){return this.min.add(t),this.max.add(t),this},e.equals=function(t){return t.min.equals(this.min)&&t.max.equals(this.max)},t}(),fu=new wt,mu=new wt,vu=function(){function t(t,e){this.start=void 0!==t?t:new wt,this.end=void 0!==e?e:new wt}var e=t.prototype;return e.set=function(t,e){return this.start.copy(t),this.end.copy(e),this},e.clone=function(){return(new this.constructor).copy(this)},e.copy=function(t){return this.start.copy(t.start),this.end.copy(t.end),this},e.getCenter=function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new wt),t.addVectors(this.start,this.end).multiplyScalar(.5)},e.delta=function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new wt),t.subVectors(this.end,this.start)},e.distanceSq=function(){return this.start.distanceToSquared(this.end)},e.distance=function(){return this.start.distanceTo(this.end)},e.at=function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new wt),this.delta(e).multiplyScalar(t).add(this.start)},e.closestPointToPointParameter=function(t,e){fu.subVectors(t,this.start),mu.subVectors(this.end,this.start);var n=mu.dot(mu),r=mu.dot(fu)/n;return e&&(r=st.clamp(r,0,1)),r},e.closestPointToPoint=function(t,e,n){var r=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new wt),this.delta(n).multiplyScalar(r).add(this.start)},e.applyMatrix4=function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},e.equals=function(t){return t.start.equals(this.start)&&t.end.equals(this.end)},t}();function gu(t){be.call(this),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}gu.prototype=Object.create(be.prototype),gu.prototype.constructor=gu,gu.prototype.isImmediateRenderObject=!0;var yu=new wt,xu=function(t){function e(e,n){var r;(r=t.call(this)||this).light=e,r.light.updateMatrixWorld(),r.matrix=e.matrixWorld,r.matrixAutoUpdate=!1,r.color=n;for(var i=new vn,a=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],o=0,s=1;o<32;o++,s++){var c=o/32*Math.PI*2,l=s/32*Math.PI*2;a.push(Math.cos(c),Math.sin(c),1,Math.cos(l),Math.sin(l),1)}i.setAttribute("position",new an(a,3));var u=new ja({fog:!1,toneMapped:!1});return r.cone=new to(i,u),r.add(r.cone),r.update(),r}ut(e,t);var n=e.prototype;return n.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},n.update=function(){this.light.updateMatrixWorld();var t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),yu.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(yu),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)},e}(be),_u=new wt,bu=new Jt,wu=new Jt,Mu=function(t){function e(e){for(var n,r=Su(e),i=new vn,a=[],o=[],s=new Ve(0,0,1),c=new Ve(0,1,0),l=0;l<r.length;l++){var u=r[l];u.parent&&u.parent.isBone&&(a.push(0,0,0),a.push(0,0,0),o.push(s.r,s.g,s.b),o.push(c.r,c.g,c.b))}i.setAttribute("position",new an(a,3)),i.setAttribute("color",new an(o,3));var h=new ja({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});return(n=t.call(this,i,h)||this).type="SkeletonHelper",n.isSkeletonHelper=!0,n.root=e,n.bones=r,n.matrix=e.matrixWorld,n.matrixAutoUpdate=!1,n}return ut(e,t),e.prototype.updateMatrixWorld=function(e){var n=this.bones,r=this.geometry,i=r.getAttribute("position");wu.getInverse(this.root.matrixWorld);for(var a=0,o=0;a<n.length;a++){var s=n[a];s.parent&&s.parent.isBone&&(bu.multiplyMatrices(wu,s.matrixWorld),_u.setFromMatrixPosition(bu),i.setXYZ(o,_u.x,_u.y,_u.z),bu.multiplyMatrices(wu,s.parent.matrixWorld),_u.setFromMatrixPosition(bu),i.setXYZ(o+1,_u.x,_u.y,_u.z),o+=2)}r.getAttribute("position").needsUpdate=!0,t.prototype.updateMatrixWorld.call(this,e)},e}(to);function Su(t){var e=[];t&&t.isBone&&e.push(t);for(var n=0;n<t.children.length;n++)e.push.apply(e,Su(t.children[n]));return e}var Tu=function(t){function e(e,n,r){var i,a=new Ts(n,4,2),o=new Xe({wireframe:!0,fog:!1,toneMapped:!1});return(i=t.call(this,a,o)||this).light=e,i.light.updateMatrixWorld(),i.color=r,i.type="PointLightHelper",i.matrix=i.light.matrixWorld,i.matrixAutoUpdate=!1,i.update(),i}ut(e,t);var n=e.prototype;return n.dispose=function(){this.geometry.dispose(),this.material.dispose()},n.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},e}(On),Eu=new wt,Au=new Ve,Lu=new Ve,Ru=function(t){function e(e,n,r){var i;(i=t.call(this)||this).light=e,i.light.updateMatrixWorld(),i.matrix=e.matrixWorld,i.matrixAutoUpdate=!1,i.color=r;var a=new ms(n);a.rotateY(.5*Math.PI),i.material=new Xe({wireframe:!0,fog:!1,toneMapped:!1}),void 0===i.color&&(i.material.vertexColors=!0);var o=a.getAttribute("position"),s=new Float32Array(3*o.count);return a.setAttribute("color",new Je(s,3)),i.add(new On(a,i.material)),i.update(),i}ut(e,t);var n=e.prototype;return n.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},n.update=function(){var t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=t.geometry.getAttribute("color");Au.copy(this.light.color),Lu.copy(this.light.groundColor);for(var n=0,r=e.count;n<r;n++){var i=n<r/2?Au:Lu;e.setXYZ(n,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(Eu.setFromMatrixPosition(this.light.matrixWorld).negate())},e}(be),Cu=function(t){function e(e,n,r,i){var a;e=e||10,n=n||10,r=new Ve(void 0!==r?r:4473924),i=new Ve(void 0!==i?i:8947848);for(var o=n/2,s=e/n,c=e/2,l=[],u=[],h=0,d=0,p=-c;h<=n;h++,p+=s){l.push(-c,0,p,c,0,p),l.push(p,0,-c,p,0,c);var f=h===o?r:i;f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3,f.toArray(u,d),d+=3}var m=new vn;m.setAttribute("position",new an(l,3)),m.setAttribute("color",new an(u,3));var v=new ja({vertexColors:!0,toneMapped:!1});return(a=t.call(this,m,v)||this).type="GridHelper",a}return ut(e,t),e}(to),Pu=function(t){function e(e,n,r,i,a,o){var s;e=e||10,n=n||16,r=r||8,i=i||64,a=new Ve(void 0!==a?a:4473924),o=new Ve(void 0!==o?o:8947848);for(var c=[],l=[],u=0;u<=n;u++){var h=u/n*(2*Math.PI),d=Math.sin(h)*e,p=Math.cos(h)*e;c.push(0,0,0),c.push(d,0,p);var f=1&u?a:o;l.push(f.r,f.g,f.b),l.push(f.r,f.g,f.b)}for(var m=0;m<=r;m++)for(var v=1&m?a:o,g=e-e/r*m,y=0;y<i;y++){var x=y/i*(2*Math.PI),_=Math.sin(x)*g,b=Math.cos(x)*g;c.push(_,0,b),l.push(v.r,v.g,v.b),x=(y+1)/i*(2*Math.PI),_=Math.sin(x)*g,b=Math.cos(x)*g,c.push(_,0,b),l.push(v.r,v.g,v.b)}var w=new vn;w.setAttribute("position",new an(c,3)),w.setAttribute("color",new an(l,3));var M=new ja({vertexColors:!0,toneMapped:!1});return(s=t.call(this,w,M)||this).type="PolarGridHelper",s}return ut(e,t),e}(to),Iu=new wt,Du=new wt,Ou=new wt,Nu=function(t){function e(e,n,r){var i;(i=t.call(this)||this).light=e,i.light.updateMatrixWorld(),i.matrix=e.matrixWorld,i.matrixAutoUpdate=!1,i.color=r,void 0===n&&(n=1);var a=new vn;a.setAttribute("position",new an([-n,n,0,n,n,0,n,-n,0,-n,-n,0,-n,n,0],3));var o=new ja({fog:!1,toneMapped:!1});return i.lightPlane=new Qa(a,o),i.add(i.lightPlane),(a=new vn).setAttribute("position",new an([0,0,0,0,0,1],3)),i.targetLine=new Qa(a,o),i.add(i.targetLine),i.update(),i}ut(e,t);var n=e.prototype;return n.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},n.update=function(){Iu.setFromMatrixPosition(this.light.matrixWorld),Du.setFromMatrixPosition(this.light.target.matrixWorld),Ou.subVectors(Du,Iu),this.lightPlane.lookAt(Du),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Du),this.targetLine.scale.z=Ou.length()},e}(be),Bu=new wt,zu=new kn,Gu=function(t){function e(e){var n,r=new vn,i=new ja({color:16777215,vertexColors:!0,toneMapped:!1}),a=[],o=[],s={},c=new Ve(16755200),l=new Ve(16711680),u=new Ve(43775),h=new Ve(16777215),d=new Ve(3355443);function p(t,e,n){f(t,n),f(e,n)}function f(t,e){a.push(0,0,0),o.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(a.length/3-1)}return p("n1","n2",c),p("n2","n4",c),p("n4","n3",c),p("n3","n1",c),p("f1","f2",c),p("f2","f4",c),p("f4","f3",c),p("f3","f1",c),p("n1","f1",c),p("n2","f2",c),p("n3","f3",c),p("n4","f4",c),p("p","n1",l),p("p","n2",l),p("p","n3",l),p("p","n4",l),p("u1","u2",u),p("u2","u3",u),p("u3","u1",u),p("c","t",h),p("p","c",d),p("cn1","cn2",d),p("cn3","cn4",d),p("cf1","cf2",d),p("cf3","cf4",d),r.setAttribute("position",new an(a,3)),r.setAttribute("color",new an(o,3)),(n=t.call(this,r,i)||this).type="CameraHelper",n.camera=e,n.camera.updateProjectionMatrix&&n.camera.updateProjectionMatrix(),n.matrix=e.matrixWorld,n.matrixAutoUpdate=!1,n.pointMap=s,n.update(),n}return ut(e,t),e.prototype.update=function(){var t=this.geometry,e=this.pointMap;zu.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Fu("c",e,t,zu,0,0,-1),Fu("t",e,t,zu,0,0,1),Fu("n1",e,t,zu,-1,-1,-1),Fu("n2",e,t,zu,1,-1,-1),Fu("n3",e,t,zu,-1,1,-1),Fu("n4",e,t,zu,1,1,-1),Fu("f1",e,t,zu,-1,-1,1),Fu("f2",e,t,zu,1,-1,1),Fu("f3",e,t,zu,-1,1,1),Fu("f4",e,t,zu,1,1,1),Fu("u1",e,t,zu,.7,1.1,-1),Fu("u2",e,t,zu,-.7,1.1,-1),Fu("u3",e,t,zu,0,2,-1),Fu("cf1",e,t,zu,-1,0,1),Fu("cf2",e,t,zu,1,0,1),Fu("cf3",e,t,zu,0,-1,1),Fu("cf4",e,t,zu,0,1,1),Fu("cn1",e,t,zu,-1,0,-1),Fu("cn2",e,t,zu,1,0,-1),Fu("cn3",e,t,zu,0,-1,-1),Fu("cn4",e,t,zu,0,1,-1),t.getAttribute("position").needsUpdate=!0},e}(to);function Fu(t,e,n,r,i,a,o){Bu.set(i,a,o).unproject(r);var s=e[t];if(void 0!==s)for(var c=n.getAttribute("position"),l=0,u=s.length;l<u;l++)c.setXYZ(s[l],Bu.x,Bu.y,Bu.z)}var Uu,Hu,ku,Vu=new Tt,Wu=function(t){function e(e,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),a=new Float32Array(24),o=new vn;return o.setIndex(new Je(i,1)),o.setAttribute("position",new Je(a,3)),(r=t.call(this,o,new ja({color:n,toneMapped:!1}))||this).object=e,r.type="BoxHelper",r.matrixAutoUpdate=!1,r.update(),r}ut(e,t);var n=e.prototype;return n.update=function(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Vu.setFromObject(this.object),!Vu.isEmpty()){var e=Vu.min,n=Vu.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=e.x,i[4]=n.y,i[5]=n.z,i[6]=e.x,i[7]=e.y,i[8]=n.z,i[9]=n.x,i[10]=e.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=e.z,i[15]=e.x,i[16]=n.y,i[17]=e.z,i[18]=e.x,i[19]=e.y,i[20]=e.z,i[21]=n.x,i[22]=e.y,i[23]=e.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}},n.setFromObject=function(t){return this.object=t,this.update(),this},n.copy=function(t){return to.prototype.copy.call(this,t),this.object=t.object,this},e}(to),ju=function(t){function e(e,n){var r;void 0===n&&(n=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),a=new vn;return a.setIndex(new Je(i,1)),a.setAttribute("position",new an([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),(r=t.call(this,a,new ja({color:n,toneMapped:!1}))||this).box=e,r.type="Box3Helper",r.geometry.computeBoundingSphere(),r}return ut(e,t),e.prototype.updateMatrixWorld=function(e){var n=this.box;n.isEmpty()||(n.getCenter(this.position),n.getSize(this.scale),this.scale.multiplyScalar(.5),t.prototype.updateMatrixWorld.call(this,e))},e}(to),qu=function(t){function e(e,n,r){var i,a=void 0!==r?r:16776960,o=new vn;o.setAttribute("position",new an([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),o.computeBoundingSphere(),(i=t.call(this,o,new ja({color:a,toneMapped:!1}))||this).type="PlaneHelper",i.plane=e,i.size=void 0===n?1:n;var s=new vn;return s.setAttribute("position",new an([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),i.add(new On(s,new Xe({color:a,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1}))),i}return ut(e,t),e.prototype.updateMatrixWorld=function(e){var n=-this.plane.constant;Math.abs(n)<1e-8&&(n=1e-8),this.scale.set(.5*this.size,.5*this.size,n),this.children[0].material.side=n<0?1:0,this.lookAt(this.plane.normal),t.prototype.updateMatrixWorld.call(this,e)},e}(Qa),Xu=new wt,Yu=function(t){function e(e,n,r,i,a,o){var s;return(s=t.call(this)||this).type="ArrowHelper",void 0===e&&(e=new wt(0,0,1)),void 0===n&&(n=new wt(0,0,0)),void 0===r&&(r=1),void 0===i&&(i=16776960),void 0===a&&(a=.2*r),void 0===o&&(o=.2*a),void 0===Uu&&((Uu=new vn).setAttribute("position",new an([0,0,0,0,1,0],3)),(Hu=new wo(0,.5,1,5,1)).translate(0,-.5,0)),s.position.copy(n),s.line=new Qa(Uu,new ja({color:i,toneMapped:!1})),s.line.matrixAutoUpdate=!1,s.add(s.line),s.cone=new On(Hu,new Xe({color:i,toneMapped:!1})),s.cone.matrixAutoUpdate=!1,s.add(s.cone),s.setDirection(e),s.setLength(r,a,o),s}ut(e,t);var n=e.prototype;return n.setDirection=function(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Xu.set(t.z,0,-t.x).normalize();var e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Xu,e)}},n.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},n.setColor=function(t){this.line.material.color.set(t),this.cone.material.color.set(t)},n.copy=function(e){return t.prototype.copy.call(this,e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this},e}(be),Zu=function(t){function e(e){var n;void 0===e&&(e=1);var r=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=new vn;i.setAttribute("position",new an(r,3)),i.setAttribute("color",new an([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var a=new ja({vertexColors:!0,toneMapped:!1});return(n=t.call(this,i,a)||this).type="AxesHelper",n}return ut(e,t),e}(to),Ju=Math.pow(2,8),Qu=[.125,.215,.35,.446,.526,.582],Ku=5+Qu.length,$u=20,th=((ku={})[3e3]=0,ku[3001]=1,ku[3002]=2,ku[3004]=3,ku[3005]=4,ku[3006]=5,ku[3007]=6,ku),eh=new $c,nh=dh(),rh=nh._lodPlanes,ih=nh._sizeLods,ah=nh._sigmas,oh=null,sh=(1+Math.sqrt(5))/2,ch=1/sh,lh=[new wt(1,1,1),new wt(-1,1,1),new wt(1,1,-1),new wt(-1,1,-1),new wt(0,sh,ch),new wt(0,sh,-ch),new wt(ch,0,sh),new wt(-ch,0,sh),new wt(sh,ch,0),new wt(-sh,ch,0)],uh=function(){function t(t){var e,n,r;this._renderer=t,this._pingPongRenderTarget=null,this._blurMaterial=(e=$u,n=new Float32Array(e),r=new wt(0,1,0),new Us({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r},inputEncoding:{value:th[3e3]},outputEncoding:{value:th[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}var e=t.prototype;return e.fromScene=function(t,e,n,r){void 0===e&&(e=0),void 0===n&&(n=.1),void 0===r&&(r=100),oh=this._renderer.getRenderTarget();var i=this._allocateTargets();return this._sceneToCubeUV(t,n,r,i),e>0&&this._blur(i,0,0,e),this._applyPMREM(i),this._cleanup(i),i},e.fromEquirectangular=function(t){return this._fromTexture(t)},e.fromCubemap=function(t){return this._fromTexture(t)},e.compileCubemapShader=function(){null===this._cubemapShader&&(this._cubemapShader=vh(),this._compileMaterial(this._cubemapShader))},e.compileEquirectangularShader=function(){null===this._equirectShader&&(this._equirectShader=mh(),this._compileMaterial(this._equirectShader))},e.dispose=function(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(var t=0;t<rh.length;t++)rh[t].dispose()},e._cleanup=function(t){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(oh),t.scissorTest=!1,fh(t,0,0,t.width,t.height)},e._fromTexture=function(t){oh=this._renderer.getRenderTarget();var e=this._allocateTargets(t);return this._textureToCubeUV(t,e),this._applyPMREM(e),this._cleanup(e),e},e._allocateTargets=function(t){var e={magFilter:d,minFilter:d,generateMipmaps:!1,type:y,format:1023,encoding:hh(t)?t.encoding:Z,depthBuffer:!1},n=ph(e);return n.depthBuffer=!t,this._pingPongRenderTarget=ph(e),n},e._compileMaterial=function(t){var e=new On(rh[0],t);this._renderer.compile(e,eh)},e._sceneToCubeUV=function(t,e,n,r){var i=new Vn(90,1,e,n),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],s=this._renderer,c=s.outputEncoding,l=s.toneMapping,u=s.getClearColor(),h=s.getClearAlpha();s.toneMapping=0,s.outputEncoding=q;var d=t.background;if(d&&d.isColor){d.convertSRGBToLinear();var p=Math.max(d.r,d.g,d.b),f=Math.min(Math.max(Math.ceil(Math.log2(p)),-128),127);d=d.multiplyScalar(Math.pow(2,-f));var m=(f+128)/255;s.setClearColor(d,m),t.background=null}for(var v=0;v<6;v++){var g=v%3;0==g?(i.up.set(0,a[v],0),i.lookAt(o[v],0,0)):1==g?(i.up.set(0,0,a[v]),i.lookAt(0,o[v],0)):(i.up.set(0,a[v],0),i.lookAt(0,0,o[v])),fh(r,g*Ju,v>2?Ju:0,Ju,Ju),s.setRenderTarget(r),s.render(t,i)}s.toneMapping=l,s.outputEncoding=c,s.setClearColor(u,h)},e._textureToCubeUV=function(t,e){var n=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=vh()):null==this._equirectShader&&(this._equirectShader=mh());var r=t.isCubeTexture?this._cubemapShader:this._equirectShader,i=new On(rh[0],r),a=r.uniforms;a.envMap.value=t,t.isCubeTexture||a.texelSize.value.set(1/t.image.width,1/t.image.height),a.inputEncoding.value=th[t.encoding],a.outputEncoding.value=th[e.texture.encoding],fh(e,0,0,3*Ju,2*Ju),n.setRenderTarget(e),n.render(i,eh)},e._applyPMREM=function(t){var e=this._renderer,n=e.autoClear;e.autoClear=!1;for(var r=1;r<Ku;r++){var i=Math.sqrt(ah[r]*ah[r]-ah[r-1]*ah[r-1]),a=lh[(r-1)%lh.length];this._blur(t,r-1,r,i,a)}e.autoClear=n},e._blur=function(t,e,n,r,i){var a=this._pingPongRenderTarget;this._halfBlur(t,a,e,n,r,"latitudinal",i),this._halfBlur(a,t,n,n,r,"longitudinal",i)},e._halfBlur=function(t,e,n,r,i,a,o){var s=this._renderer,c=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&console.error("blur direction must be either latitudinal or longitudinal!");var l=new On(rh[r],c),u=c.uniforms,h=ih[n]-1,d=isFinite(i)?Math.PI/(2*h):2*Math.PI/39,p=i/d,f=isFinite(i)?1+Math.floor(3*p):$u;f>$u&&console.warn("sigmaRadians, "+i+", is too large and will clip, as it requested "+f+" samples when the maximum is set to "+$u);for(var m=[],v=0,g=0;g<$u;++g){var y=g/p,x=Math.exp(-y*y/2);m.push(x),0==g?v+=x:g<f&&(v+=2*x)}for(var _=0;_<m.length;_++)m[_]=m[_]/v;u.envMap.value=t.texture,u.samples.value=f,u.weights.value=m,u.latitudinal.value="latitudinal"===a,o&&(u.poleAxis.value=o),u.dTheta.value=d,u.mipInt.value=8-n,u.inputEncoding.value=th[t.texture.encoding],u.outputEncoding.value=th[t.texture.encoding];var b=ih[r];fh(e,3*Math.max(0,Ju-2*b),(0===r?0:2*Ju)+2*b*(r>4?r-8+4:0),3*b,2*b),s.setRenderTarget(e),s.render(l,eh)},t}();function hh(t){return void 0!==t&&t.type===y&&(t.encoding===q||t.encoding===X||t.encoding===Y)}function dh(){for(var t=[],e=[],n=[],r=8,i=0;i<Ku;i++){var a=Math.pow(2,r);e.push(a);var o=1/a;i>4?o=Qu[i-8+4-1]:0==i&&(o=0),n.push(o);for(var s=1/(a-1),c=-s/2,l=1+s/2,u=[c,c,l,c,l,l,c,c,l,l,c,l],h=new Float32Array(108),d=new Float32Array(72),p=new Float32Array(36),f=0;f<6;f++){var m=f%3*2/3-1,v=f>2?0:-1,g=[m,v,0,m+2/3,v,0,m+2/3,v+1,0,m,v,0,m+2/3,v+1,0,m,v+1,0];h.set(g,18*f),d.set(u,12*f);var y=[f,f,f,f,f,f];p.set(y,6*f)}var x=new vn;x.setAttribute("position",new Je(h,3)),x.setAttribute("uv",new Je(d,2)),x.setAttribute("faceIndex",new Je(p,1)),t.push(x),r>4&&r--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}function ph(t){var e=new xt(3*Ju,3*Ju,t);return e.texture.mapping=s,e.texture.name="PMREM.cubeUv",e.scissorTest=!0,e}function fh(t,e,n,r,i){t.viewport.set(e,n,r,i),t.scissor.set(e,n,r,i)}function mh(){return new Us({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:new pt(1,1)},inputEncoding:{value:th[3e3]},outputEncoding:{value:th[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function vh(){return new Us({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:th[3e3]},outputEncoding:{value:th[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function gh(t){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Pc.call(this,t),this.type="catmullrom",this.closed=!0}function yh(t){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Pc.call(this,t),this.type="catmullrom"}function xh(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Pc.call(this,t),this.type="catmullrom"}Mc.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Mc.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(Vc.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new yo,n=0,r=t.length;n<r;n++){var i=t[n];e.vertices.push(new wt(i.x,i.y,i.z||0))}return e}}),Object.assign(Wc.prototype,{fromPoints:function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),gh.prototype=Object.create(Pc.prototype),yh.prototype=Object.create(Pc.prototype),xh.prototype=Object.create(Pc.prototype),Object.assign(xh.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Cu.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Mu.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(fc.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),sl.extractUrlBase(t)}}),fc.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(pu.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(Tt.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(Ht.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),Qn.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},vu.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(st,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),st.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),st.ceilPowerOfTwo(t)}}),Object.assign(ft.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(Jt.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new wt).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,r,i,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,r,n,i,a)}}),Te.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},bt.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(Zt.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(Be.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(Be,{barycoordFromPoint:function(t,e,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Be.getBarycoord(t,e,n,r,i)},normal:function(t,e,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Be.getNormal(t,e,n,r)}}),Object.assign(jc.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new us(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ss(this,t)}}),Object.assign(pt.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(wt.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(yt.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(yo.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(t){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.assign(be.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(be.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(On.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(On.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Oa.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ga.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Na.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(Mc.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Vn.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(qc.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(Je.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===et},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(et)}}}),Object.assign(Je.prototype,{setDynamic:function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?et:tt),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(vn.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addAttribute:function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new Je(arguments[1],arguments[2])))},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},applyMatrix:function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(vn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(cl.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(t){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=t}}}),Object.defineProperties(su.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(t){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=t}}}),Object.defineProperties(ca.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===et},set:function(t){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(t)}}}),Object.assign(ca.prototype,{setDynamic:function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?et:tt),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(cs.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.assign(sa.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(iu.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(qe.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Ve}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}}}),Object.defineProperties(Vs.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(ks.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(t){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=t}}}),Object.defineProperties(Hn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(ra.prototype,{clearTarget:function(t,e,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,r)},animate:function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(ra.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?X:q}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Yi.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(xt.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(Nl.prototype,{load:{value:function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new Ml).load(t,(function(t){e.setBuffer(t)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),Hl.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},jn.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},jn.prototype.clear=function(t,e,n,r){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,r)};var _h={merge:function(t,e,n){var r;console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),r=e.matrix,e=e.geometry),t.merge(e,r,n)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}};mt.crossOrigin=void 0,mt.loadTexture=function(t,e,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new wc;i.setCrossOrigin(this.crossOrigin);var a=i.load(t,n,void 0,r);return e&&(a.mapping=e),a},mt.loadTextureCube=function(t,e,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new _c;i.setCrossOrigin(this.crossOrigin);var a=i.load(t,n,void 0,r);return e&&(a.mapping=e),a},mt.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},mt.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};var bh={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"122"}})),t.ACESFilmicToneMapping=4,t.AddEquation=e,t.AddOperation=2,t.AdditiveAnimationBlendMode=j,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=nl,t.AmbientLightProbe=Tl,t.AnimationClip=lc,t.AnimationLoader=gc,t.AnimationMixer=ru,t.AnimationObjectGroup=eu,t.AnimationUtils=Js,t.ArcCurve=Tc,t.ArrayCamera=Ki,t.ArrowHelper=Yu,t.Audio=Nl,t.AudioAnalyser=Hl,t.AudioContext=wl,t.AudioListener=Ol,t.AudioLoader=Ml,t.AxesHelper=Zu,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Zu(t)},t.BackSide=1,t.BasicDepthPacking=3200,t.BasicShadowMap=0,t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new bc(t)},t.Bone=Fa,t.BooleanKeyframeTrack=nc,t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Wu(t,e)},t.Box2=pu,t.Box3=Tt,t.Box3Helper=ju,t.BoxBufferGeometry=zn,t.BoxGeometry=xo,t.BoxHelper=Wu,t.BufferAttribute=Je,t.BufferGeometry=vn,t.BufferGeometryLoader=ul,t.ByteType=1010,t.Cache=hc,t.Camera=kn,t.CameraHelper=Gu,t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")},t.CanvasTexture=ho,t.CatmullRomCurve3=Pc,t.CineonToneMapping=3,t.CircleBufferGeometry=_o,t.CircleGeometry=bo,t.ClampToEdgeWrapping=u,t.Clock=Rl,t.ClosedSplineCurve3=gh,t.Color=Ve,t.ColorKeyframeTrack=rc,t.CompressedTexture=uo,t.CompressedTextureLoader=yc,t.ConeBufferGeometry=To,t.ConeGeometry=So,t.CubeCamera=jn,t.CubeGeometry=xo,t.CubeReflectionMapping=r,t.CubeRefractionMapping=i,t.CubeTexture=qn,t.CubeTextureLoader=_c,t.CubeUVReflectionMapping=s,t.CubeUVRefractionMapping=c,t.CubicBezierCurve=Nc,t.CubicBezierCurve3=Bc,t.CubicInterpolant=Ks,t.CullFaceBack=1,t.CullFaceFront=2,t.CullFaceFrontBack=3,t.CullFaceNone=0,t.Curve=Mc,t.CurvePath=Vc,t.CustomBlending=5,t.CustomToneMapping=5,t.CylinderBufferGeometry=wo,t.CylinderGeometry=Mo,t.Cylindrical=hu,t.DataTexture=Yn,t.DataTexture2DArray=yr,t.DataTexture3D=xr,t.DataTextureLoader=bc,t.DecrementStencilOp=7683,t.DecrementWrapStencilOp=34056,t.DefaultLoadingManager=pc,t.DepthFormat=E,t.DepthStencilFormat=A,t.DepthTexture=po,t.DirectionalLight=el,t.DirectionalLightHelper=Nu,t.DiscreteInterpolant=tc,t.DodecahedronBufferGeometry=Ao,t.DodecahedronGeometry=Lo,t.DoubleSide=2,t.DstAlphaFactor=206,t.DstColorFactor=208,t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new Je(t,e).setUsage(et)},t.DynamicCopyUsage=35050,t.DynamicDrawUsage=et,t.DynamicReadUsage=35049,t.EdgesGeometry=Do,t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new to(new Do(t.geometry),new ja({color:void 0!==e?e:16777215}))},t.EllipseCurve=Sc,t.EqualDepth=4,t.EqualStencilFunc=514,t.EquirectangularReflectionMapping=a,t.EquirectangularRefractionMapping=o,t.Euler=ie,t.EventDispatcher=rt,t.ExtrudeBufferGeometry=cs,t.ExtrudeGeometry=us,t.Face3=We,t.Face4=function(t,e,n,r,i,a,o){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new We(t,e,n,i,a,o)},t.FaceColors=1,t.FileLoader=vc,t.FlatShading=1,t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new an(t,e)},t.Float32BufferAttribute=an,t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new on(t,e)},t.Float64BufferAttribute=on,t.FloatType=b,t.Fog=oa,t.FogExp2=aa,t.Font=xl,t.FontLoader=bl,t.FrontSide=0,t.Frustum=Qn,t.GLBufferAttribute=ou,t.GLSL1="100",t.GLSL3=nt,t.GammaEncoding=Y,t.Geometry=yo,t.GeometryUtils=_h,t.GreaterDepth=6,t.GreaterEqualDepth=5,t.GreaterEqualStencilFunc=518,t.GreaterStencilFunc=516,t.GridHelper=Cu,t.Group=$i,t.HalfFloatType=w,t.HemisphereLight=Xc,t.HemisphereLightHelper=Ru,t.HemisphereLightProbe=Sl,t.IcosahedronBufferGeometry=hs,t.IcosahedronGeometry=ds,t.ImageBitmapLoader=gl,t.ImageLoader=xc,t.ImageUtils=mt,t.ImmediateRenderObject=gu,t.IncrementStencilOp=7682,t.IncrementWrapStencilOp=34055,t.InstancedBufferAttribute=ll,t.InstancedBufferGeometry=cl,t.InstancedInterleavedBuffer=au,t.InstancedMesh=Wa,t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new tn(t,e)},t.Int16BufferAttribute=tn,t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new nn(t,e)},t.Int32BufferAttribute=nn,t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new Qe(t,e)},t.Int8BufferAttribute=Qe,t.IntType=1013,t.InterleavedBuffer=ca,t.InterleavedBufferAttribute=ha,t.Interpolant=Qs,t.InterpolateDiscrete=G,t.InterpolateLinear=F,t.InterpolateSmooth=U,t.InvertStencilOp=5386,t.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")},t.KeepStencilOp=$,t.KeyframeTrack=ec,t.LOD=Oa,t.LatheBufferGeometry=ps,t.LatheGeometry=fs,t.Layers=se,t.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/jsm/objects/Lensflare.js")},t.LessDepth=2,t.LessEqualDepth=3,t.LessEqualStencilFunc=515,t.LessStencilFunc=513,t.Light=qc,t.LightProbe=al,t.Line=Qa,t.Line3=vu,t.LineBasicMaterial=ja,t.LineCurve=zc,t.LineCurve3=Gc,t.LineDashedMaterial=Ys,t.LineLoop=eo,t.LinePieces=1,t.LineSegments=to,t.LineStrip=0,t.LinearEncoding=q,t.LinearFilter=m,t.LinearInterpolant=$s,t.LinearMipMapLinearFilter=1008,t.LinearMipMapNearestFilter=1007,t.LinearMipmapLinearFilter=g,t.LinearMipmapNearestFilter=v,t.LinearToneMapping=1,t.Loader=fc,t.LoaderUtils=sl,t.LoadingManager=dc,t.LogLuvEncoding=3003,t.LoopOnce=2200,t.LoopPingPong=2202,t.LoopRepeat=2201,t.LuminanceAlphaFormat=1025,t.LuminanceFormat=1024,t.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},t.Material=qe,t.MaterialLoader=ol,t.Math=st,t.MathUtils=st,t.Matrix3=ft,t.Matrix4=Jt,t.MaxEquation=104,t.Mesh=On,t.MeshBasicMaterial=Xe,t.MeshDepthMaterial=qi,t.MeshDistanceMaterial=Xi,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},t.MeshLambertMaterial=qs,t.MeshMatcapMaterial=Xs,t.MeshNormalMaterial=js,t.MeshPhongMaterial=Vs,t.MeshPhysicalMaterial=ks,t.MeshStandardMaterial=Hs,t.MeshToonMaterial=Ws,t.MinEquation=103,t.MirroredRepeatWrapping=h,t.MixOperation=1,t.MultiMaterial=function(t){return void 0===t&&(t=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t},t.MultiplyBlending=4,t.MultiplyOperation=0,t.NearestFilter=d,t.NearestMipMapLinearFilter=1005,t.NearestMipMapNearestFilter=1004,t.NearestMipmapLinearFilter=f,t.NearestMipmapNearestFilter=p,t.NeverDepth=0,t.NeverStencilFunc=512,t.NoBlending=0,t.NoColors=0,t.NoToneMapping=0,t.NormalAnimationBlendMode=W,t.NormalBlending=1,t.NotEqualDepth=7,t.NotEqualStencilFunc=517,t.NumberKeyframeTrack=ic,t.Object3D=be,t.ObjectLoader=pl,t.ObjectSpaceNormalMap=1,t.OctahedronBufferGeometry=ms,t.OctahedronGeometry=vs,t.OneFactor=201,t.OneMinusDstAlphaFactor=207,t.OneMinusDstColorFactor=209,t.OneMinusSrcAlphaFactor=205,t.OneMinusSrcColorFactor=203,t.OrthographicCamera=$c,t.PCFShadowMap=1,t.PCFSoftShadowMap=2,t.PMREMGenerator=uh,t.ParametricBufferGeometry=gs,t.ParametricGeometry=ys,t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Ta(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new no(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new so(t,e)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new no(t)},t.Path=Wc,t.PerspectiveCamera=Vn,t.Plane=Te,t.PlaneBufferGeometry=tr,t.PlaneGeometry=xs,t.PlaneHelper=qu,t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new so(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new no(t)},t.PointLight=Kc,t.PointLightHelper=Tu,t.Points=so,t.PointsMaterial=no,t.PolarGridHelper=Pu,t.PolyhedronBufferGeometry=Eo,t.PolyhedronGeometry=_s,t.PositionalAudio=Ul,t.PropertyBinding=tu,t.PropertyMixer=kl,t.QuadraticBezierCurve=Fc,t.QuadraticBezierCurve3=Uc,t.Quaternion=bt,t.QuaternionKeyframeTrack=oc,t.QuaternionLinearInterpolant=ac,t.REVISION="122",t.RGBADepthPacking=3201,t.RGBAFormat=T,t.RGBAIntegerFormat=1033,t.RGBA_ASTC_10x10_Format=37819,t.RGBA_ASTC_10x5_Format=37816,t.RGBA_ASTC_10x6_Format=37817,t.RGBA_ASTC_10x8_Format=37818,t.RGBA_ASTC_12x10_Format=37820,t.RGBA_ASTC_12x12_Format=37821,t.RGBA_ASTC_4x4_Format=37808,t.RGBA_ASTC_5x4_Format=37809,t.RGBA_ASTC_5x5_Format=37810,t.RGBA_ASTC_6x5_Format=37811,t.RGBA_ASTC_6x6_Format=37812,t.RGBA_ASTC_8x5_Format=37813,t.RGBA_ASTC_8x6_Format=37814,t.RGBA_ASTC_8x8_Format=37815,t.RGBA_BPTC_Format=36492,t.RGBA_ETC2_EAC_Format=z,t.RGBA_PVRTC_2BPPV1_Format=N,t.RGBA_PVRTC_4BPPV1_Format=O,t.RGBA_S3TC_DXT1_Format=R,t.RGBA_S3TC_DXT3_Format=C,t.RGBA_S3TC_DXT5_Format=P,t.RGBDEncoding=K,t.RGBEEncoding=Z,t.RGBEFormat=1023,t.RGBFormat=S,t.RGBIntegerFormat=1032,t.RGBM16Encoding=Q,t.RGBM7Encoding=J,t.RGB_ETC1_Format=36196,t.RGB_ETC2_Format=B,t.RGB_PVRTC_2BPPV1_Format=D,t.RGB_PVRTC_4BPPV1_Format=I,t.RGB_S3TC_DXT1_Format=L,t.RGFormat=1030,t.RGIntegerFormat=1031,t.RawShaderMaterial=Us,t.Ray=Zt,t.Raycaster=su,t.RectAreaLight=rl,t.RedFormat=1028,t.RedIntegerFormat=1029,t.ReinhardToneMapping=2,t.RepeatWrapping=l,t.ReplaceStencilOp=7681,t.ReverseSubtractEquation=102,t.RingBufferGeometry=bs,t.RingGeometry=ws,t.SRGB8_ALPHA8_ASTC_10x10_Format=37851,t.SRGB8_ALPHA8_ASTC_10x5_Format=37848,t.SRGB8_ALPHA8_ASTC_10x6_Format=37849,t.SRGB8_ALPHA8_ASTC_10x8_Format=37850,t.SRGB8_ALPHA8_ASTC_12x10_Format=37852,t.SRGB8_ALPHA8_ASTC_12x12_Format=37853,t.SRGB8_ALPHA8_ASTC_4x4_Format=37840,t.SRGB8_ALPHA8_ASTC_5x4_Format=37841,t.SRGB8_ALPHA8_ASTC_5x5_Format=37842,t.SRGB8_ALPHA8_ASTC_6x5_Format=37843,t.SRGB8_ALPHA8_ASTC_6x6_Format=37844,t.SRGB8_ALPHA8_ASTC_8x5_Format=37845,t.SRGB8_ALPHA8_ASTC_8x6_Format=37846,t.SRGB8_ALPHA8_ASTC_8x8_Format=37847,t.Scene=sa,t.SceneUtils=bh,t.ShaderChunk=er,t.ShaderLib=rr,t.ShaderMaterial=Hn,t.ShadowMaterial=Fs,t.Shape=jc,t.ShapeBufferGeometry=Ms,t.ShapeGeometry=Ss,t.ShapePath=yl,t.ShapeUtils=as,t.ShortType=1011,t.Skeleton=Ga,t.SkeletonHelper=Mu,t.SkinnedMesh=Na,t.SmoothShading=2,t.Sphere=Ht,t.SphereBufferGeometry=Ts,t.SphereGeometry=Es,t.Spherical=uu,t.SphericalHarmonics3=il,t.Spline=xh,t.SplineCurve=Hc,t.SplineCurve3=yh,t.SpotLight=Jc,t.SpotLightHelper=xu,t.Sprite=Ta,t.SpriteMaterial=da,t.SrcAlphaFactor=204,t.SrcAlphaSaturateFactor=210,t.SrcColorFactor=202,t.StaticCopyUsage=35046,t.StaticDrawUsage=tt,t.StaticReadUsage=35045,t.StereoCamera=Ll,t.StreamCopyUsage=35042,t.StreamDrawUsage=35040,t.StreamReadUsage=35041,t.StringKeyframeTrack=sc,t.SubtractEquation=101,t.SubtractiveBlending=3,t.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},t.TangentSpaceNormalMap=0,t.TetrahedronBufferGeometry=As,t.TetrahedronGeometry=Ls,t.TextBufferGeometry=Rs,t.TextGeometry=Cs,t.Texture=gt,t.TextureLoader=wc,t.TorusBufferGeometry=Ps,t.TorusGeometry=Is,t.TorusKnotBufferGeometry=Ds,t.TorusKnotGeometry=Os,t.Triangle=Be,t.TriangleFanDrawMode=2,t.TriangleStripDrawMode=1,t.TrianglesDrawMode=0,t.TubeBufferGeometry=Ns,t.TubeGeometry=Bs,t.UVMapping=n,t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new en(t,e)},t.Uint16BufferAttribute=en,t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new rn(t,e)},t.Uint32BufferAttribute=rn,t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new Ke(t,e)},t.Uint8BufferAttribute=Ke,t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new $e(t,e)},t.Uint8ClampedBufferAttribute=$e,t.Uniform=iu,t.UniformsLib=nr,t.UniformsUtils=Un,t.UnsignedByteType=y,t.UnsignedInt248Type=M,t.UnsignedIntType=_,t.UnsignedShort4444Type=1017,t.UnsignedShort5551Type=1018,t.UnsignedShort565Type=1019,t.UnsignedShortType=x,t.VSMShadowMap=3,t.Vector2=pt,t.Vector3=wt,t.Vector4=yt,t.VectorKeyframeTrack=cc,t.Vertex=function(t,e,n){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new wt(t,e,n)},t.VertexColors=2,t.VideoTexture=lo,t.WebGL1Renderer=ia,t.WebGLCubeRenderTarget=Xn,t.WebGLMultisampleRenderTarget=_t,t.WebGLRenderTarget=xt,t.WebGLRenderTargetCube=function(t,e,n){return console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options )."),new Xn(t,n)},t.WebGLRenderer=ra,t.WebGLUtils=Qi,t.WireframeGeometry=zs,t.WireframeHelper=function(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new to(new zs(t.geometry),new ja({color:void 0!==e?e:16777215}))},t.WrapAroundEnding=V,t.XHRLoader=function(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new vc(t)},t.ZeroCurvatureEnding=H,t.ZeroFactor=200,t.ZeroSlopeEnding=k,t.ZeroStencilOp=0,t.sRGBEncoding=X,Object.defineProperty(t,"__esModule",{value:!0})}));
/plugin/dirtylittlehelper/script/
H A Dmermaid.min.js.map1weights. \" +\n \"Bad edge: \" + edge + \" Weight: \" + weight);\n }\n\n …
/plugin/xlsx2dw/packages/xlsx/
H A Dxlsx.mjs8538 // CSV separator weights to be used in case of equal numbers
/plugin/dirtylittlehelper/mermaid/editor/docs/
H A Dbundle.js.map1weights on nodes, but also sum the weights across multi-edges\n // into a single edge for the fas…
/plugin/subjectindex/plugins/
H A Dbible_verses.txt3318 YOU should prove to have accurate scales, accurate weights, an accurate e'phah and an accurate hin.…
5561 "You must not come to have in your bag two sorts of weights, a great one and a small one.
16852 The just indicator and scales belong to Jehovah; all the stone weights of the bag are his work.
16965 Two sorts of weights and two sorts of e'phah measures-they are both of them together something dete…
16978 Two sorts of weights are something detestable to Jehovah, and a cheating pair of scales is not good.
22660 Can I be [morally] clean with wicked scales and with a bag of deceptive stone weights?