Searched refs:tArray (Results 1 – 1 of 1) sorted by relevance
7582 var fill3D = function fill3D(vArray, mode, cArray, tArray){ argument7626 for(i = 0; i < tArray.length; i += 2){7627 tArray[i] = tArray[i]/curTexture.width;7628 tArray[i+1] /= curTexture.height;7634 for(i = 0; i < tArray.length; i += 2){7635 if( tArray[i+0] > 1.0 ){ tArray[i+0] -= (tArray[i+0] - 1.0);}7636 if( tArray[i+1] > 1.0 ){ tArray[i+1] -= (tArray[i+1] - 1.0);}7641 … curContext.bufferData(curContext.ARRAY_BUFFER, new Float32Array(tArray), curContext.STREAM_DRAW);