Searched refs:piecePawn (Results 1 – 1 of 1) sorted by relevance
114 } else if (pieceType == piecePawn && (g_board[to] != 0 || (move & moveflagEPC))) {366 if (!(g_board[to] & piecePawn)) {375 if (!(g_board[to] & piecePawn)) {384 if (!(g_board[to] & piecePawn)) {393 if (!(g_board[to] & piecePawn)) {633 if (pieceType < piecePawn || pieceType > pieceKing) return false;640 if (pieceType == piecePawn) {1145 var piecePawn = 0x01; variable1379 pieceSquareAdj[piecePawn] = MakeTable(pawnAdj);1403 g_vectorDelta[index].pieceMask[colorWhite >> 3] |= (1 << piecePawn);[all …]