Searched refs:intersectsSprite (Results 1 – 2 of 2) sorted by relevance
364 if ( object.frustumCulled === true && _frustum.intersectsSprite( object ) === false ) return;
2 …intersectsSprite=function(t){return Zn.center.set(0,0,0),Zn.radius=.7071067811865476,Zn.applyMatri… method