Searched refs:g_board (Results 1 – 1 of 1) sorted by relevance
30 var piece = g_board[((row + 2) << 4) + col + 4];83 var pieceType = g_board[from] & 0x7;95 (g_board[moveFrom] & 0x7) == pieceType) {114 } else if (pieceType == piecePawn && (g_board[to] != 0 || (move & moveflagEPC))) {118 if (g_board[to] != 0 || (move & moveflagEPC)) {346 mob += mobUnit[g_board[from + 31]];347 mob += mobUnit[g_board[from + 33]];348 mob += mobUnit[g_board[from + 14]];349 mob += mobUnit[g_board[from - 14]];350 mob += mobUnit[g_board[from - 31]];[all …]