Searched refs:currentGame (Results 1 – 4 of 4) sorted by relevance
37 if (gameNum === undefined) { gameNum = currentGame; }407 Init(currentGame - 1);411 Init(currentGame + 1);547 …ction(t,e){ searchPgnGame('\\[\\s*Event\\s*"(?!' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\])'…549 …currentGame]) + '"\\s*\\].*\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\])|…551 …s*' + (e.shiftKey ? 'White' : 'Black') + '\\s*"' + fixRegExp(gameBlack[currentGame]) + '"\\s*\\]',…553 …s*' + (e.shiftKey ? 'Black' : 'White') + '\\s*"' + fixRegExp(gameWhite[currentGame]) + '"\\s*\\]',…555 …s*' + (e.shiftKey ? 'Black' : 'White') + '\\s*"' + fixRegExp(gameWhite[currentGame]) + '"\\s*\\]',…557 …s*' + (e.shiftKey ? 'White' : 'Black') + '\\s*"' + fixRegExp(gameBlack[currentGame]) + '"\\s*\\]',…559 …currentGame]) + '"\\s*\\].*\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\])|…[all …]
70 …if ((typeof(gameVariant[currentGame]) == "undefined") || (gameVariant[currentGame].match(/^\s*(|ch…96 } else if (warnedAboutUnsupportedVariation != gameVariant[currentGame]) {97 warnedAboutUnsupportedVariation = gameVariant[currentGame];98 …myAlert("warning: analysis board unavailable for the " + gameVariant[currentGame] + " variant", tr…
21 openFidePlayerUrl(gameWhite[currentGame], customPgnHeaderTag('WhiteFideId'));25 openFidePlayerUrl(gameBlack[currentGame], customPgnHeaderTag('BlackFideId'));
59 …if (console) { console.log(" alert: g=" + currentGame + " v=" + CurrentVar + " p=" + CurrentPly +…