Searched refs:applyTargetState_ (Results 1 – 2 of 2) sorted by relevance
8 …applyTargetState_(!0)}if(void 0!==s.sourceRotation&&void 0!==s.targetRotation){var v=1===c?We(s.ta… method in e
1 …applyTargetState_(true);\n }\n if (\n animation.sourceRotation !== undefine…