Searched refs:applyMatrix4 (Results 1 – 2 of 2) sorted by relevance
183 positionWorld.copy( position ).applyMatrix4( _modelMatrix );184 positionScreen.copy( positionWorld ).applyMatrix4( _viewProjectionMatrix );253 v1.positionScreen.copy( v1.position ).applyMatrix4( _modelViewProjectionMatrix );254 v2.positionScreen.copy( v2.position ).applyMatrix4( _modelViewProjectionMatrix );387 _vector3.applyMatrix4( _viewProjectionMatrix );712 v1.positionScreen.copy( vertices[ 0 ] ).applyMatrix4( _modelViewProjectionMatrix );719 v1.positionScreen.copy( vertices[ v ] ).applyMatrix4( _modelViewProjectionMatrix );773 _vector4.applyMatrix4( _modelViewProjectionMatrix );790 _vector4.applyMatrix4( _modelViewProjectionMatrix );803 _vector4.applyMatrix4( _viewProjectionMatrix );
2 …applyMatrix4=function(t){var e=this.x,n=this.y,r=this.z,i=this.w,a=t.elements;return this.x=a[0]*e… function