Searched refs:addTolerance (Results 1 – 5 of 5) sorted by relevance
1260 var addTolerance = c.addTolerance;1318 c.addTolerance = function() function1326 c.addTolerance = addTolerance;
520 …reateShadow(c));0<this.strokeTolerance&&(!a||null==d.fillColor)&&this.addTolerance(c);("rect"!=c.n…521 …))&&this.root.appendChild(c);this.node=null}};mxSvgCanvas2D.prototype.addTolerance=function(a){thi… method in mxSvgCanvas2D3152 mxShape.prototype.paint=function(d){var f=d.addTolerance,e=!0;null!=this.style&&(e="1"==mxUtils.get…3153 …ke=l;this.fill=g;d.restore();e&&null!=g&&(d.addTolerance=function(){})}c.apply(this,arguments);d.a…
554 …reateShadow(c));0<this.strokeTolerance&&(!a||null==d.fillColor)&&this.addTolerance(c);("rect"!=c.n…555 …))&&this.root.appendChild(c);this.node=null}};mxSvgCanvas2D.prototype.addTolerance=function(a){thi… method in mxSvgCanvas2D10484 mxShape.prototype.paint=function(c){var d=c.addTolerance,e=!0;null!=this.style&&(e="1"==mxUtils.get…10485 …ke=m;this.fill=l;c.restore();e&&null!=l&&(c.addTolerance=function(){})}f.apply(this,arguments);c.a…
316 …reateShadow(c));0<this.strokeTolerance&&(!a||null==d.fillColor)&&this.addTolerance(c);("rect"!=c.n…317 …))&&this.root.appendChild(c);this.node=null}};mxSvgCanvas2D.prototype.addTolerance=function(a){thi… method in mxSvgCanvas2D