Searched refs:STATE_POSSIBLE (Results 1 – 2 of 2) sorted by relevance
24107 var STATE_POSSIBLE = 1;24131 this.state = STATE_POSSIBLE;24296 if (!(this.requireFail[i].state & (STATE_FAILED | STATE_POSSIBLE))) {24322 this.state = STATE_POSSIBLE;25309 STATE_POSSIBLE: STATE_POSSIBLE, property
33 …t=null}},o(Ie,{INPUT_START:1,INPUT_MOVE:2,INPUT_END:4,INPUT_CANCEL:8,STATE_POSSIBLE:1,STATE_BEGAN:… property