Searched refs:PlyNumber (Results 1 – 1 of 1) sorted by relevance
702 … + (numberOfVars-1) : '') + (PlyNumber > 0 ? '\nPLY: start=' + StartPly + ' current=' + CurrentPly…826 for (var thisPly = CurrentPly; thisPly <= StartPly + PlyNumber; thisPly++) {828 if (thisPly == StartPly + PlyNumber) {1009 var PlyNumber; variable1378 …clockString = ((showThisMove+1 === StartPly+PlyNumber) && ((!LiveBroadcastDemo) || (gameResult[cur…1381 if (!clockString && (CurrentPly === StartPly+PlyNumber)) {1384 if (clockMatch = strippedMoveComment(StartPly+PlyNumber).match(clockRegExp)) {1392 …clockString = ((showThisMove+1 === StartPly+PlyNumber) && ((!LiveBroadcastDemo) || (gameResult[cur…1395 if (!clockString && (CurrentPly === StartPly+PlyNumber)) {1398 if (clockMatch = strippedMoveComment(StartPly+PlyNumber).match(clockRegExp)) {[all …]