H A D | importer.js | 1071 mxVsdxCodec.rotatedEdgePoint = function (pt, rotation, cx, cy) { 1076 var y = pt.y - cy; 1080 pt.y = (Math.round(y1 + cy)); 5094 mxVsdxUtils.isInsideTriangle = function (x, y, ax, ay, bx, by, cx, cy) { argument 5101 var d2 = sign(x, y, bx, by, cx, cy); 5102 var d3 = sign(x, y, cx, cy, ax, ay); 6534 Utils.rotatedGeometry = function (geo, rotation, cx, cy) { argument 6539 var y = geo.getCenterY() - cy; 6543 geo.y = (Math.round(y1 + cy - geo.height / 2));
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