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/plugin/asciidocjs/node_modules/core-js/fn/math/
Dindex.js1 require('../../modules/es6.math.acosh');
2 require('../../modules/es6.math.asinh');
3 require('../../modules/es6.math.atanh');
4 require('../../modules/es6.math.cbrt');
5 require('../../modules/es6.math.clz32');
6 require('../../modules/es6.math.cosh');
7 require('../../modules/es6.math.expm1');
8 require('../../modules/es6.math.fround');
9 require('../../modules/es6.math.hypot');
10 require('../../modules/es6.math.imul');
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/plugin/asciidocjs/node_modules/core-js/library/fn/math/
Dindex.js1 require('../../modules/es6.math.acosh');
2 require('../../modules/es6.math.asinh');
3 require('../../modules/es6.math.atanh');
4 require('../../modules/es6.math.cbrt');
5 require('../../modules/es6.math.clz32');
6 require('../../modules/es6.math.cosh');
7 require('../../modules/es6.math.expm1');
8 require('../../modules/es6.math.fround');
9 require('../../modules/es6.math.hypot');
10 require('../../modules/es6.math.imul');
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/plugin/diagramsnet/lib/plugins/
Drandom.js26 var jitter = 1 + 0.3 * (Math.random() - 0.5);
32 graph.labelChanged(cells[i], 'Test ' + Math.round(Math.random() * 100));
78 var jitter = 1 + 0.3 * (Math.random() - 0.5);
98 var passes = Math.floor(Math.random() * numberA) + 1;
104 var k = Math.floor(Math.random() * numberA);
106 var l = Math.floor(Math.random() * (numberB + 1));
113 var passes = Math.floor(Math.random() * numberB) + 1;
119 var k = Math.floor(Math.random() * numberB);
121 var l = Math.floor(Math.random() * (numberA + 1));
179 var jitter = 1 + 0.3 * (Math.random() - 0.5);
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Dpage.js23 var jitter = 1 + 0.3 * (Math.random() - 0.5);
33 var passes = Math.floor(Math.random() * number) + 1;
38 var k = Math.floor(Math.random() * number);
39 var l = Math.floor(Math.random() * number);
80 var jitter = 1 + 0.3 * (Math.random() - 0.5);
88 var n = Math.floor(Math.random() * 4); // how many to insert?
92 var k = Math.floor(Math.random() * 4000);
99 n = Math.floor(Math.random() * 4); // how many to delete? at least 1 should remain
100 n = Math.min(n, ui.pages.length - 1);
105 var k = Math.floor(Math.random() * number); // which one to delete?
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/plugin/diagramsnet/lib/shapes/
DmxArrows.js50 …var dy = h * 0.5 * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))…
51 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
52 …var notch = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch', this.notch)))…
116 dy = w * 0.5 * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
117 dx = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
121 dy = h * 0.5 * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
122 dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
152 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
153 … var dy = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy))));
158 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width - parseFloat(mxUtils.g…
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DmxInfographic.js41 var dy = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
45 var d = Math.min(dy, w - 2 * inset, h - inset);
67 …var dy = Math.max(0, Math.min(bounds.width, bounds.width, parseFloat(mxUtils.getValue(this.state.s…
72 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height, bounds.width, pt.y -…
81 var dy = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
83 var d = Math.min(dy, w - 2 * inset, h - inset);
137 …var startAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'st…
138 …var endAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'endA…
139 …var arcWidth = 1 - Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arcWidth', thi…
145 var startX = rx + Math.sin(startAngle) * rx;
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DmxBasic.js37 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
64 …var dx = Math.max(0, Math.min(bounds.width / 2, bounds.width / 2, parseFloat(mxUtils.getValue(this…
69 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, bounds.width / 2…
113 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
114 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
144 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
145 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
151 …this.state.style['dx'] = Math.round(100 * Math.max(y, Math.min(bounds.width - y, pt.x - bounds.x))…
152 …this.state.style['dy'] = Math.round(Math.max(0, Math.min(bounds.height, bounds.y + bounds.height -…
161 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
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/plugin/asciidocjs/node_modules/core-js/library/es6/
Dmath.js1 require('../modules/es6.math.acosh');
2 require('../modules/es6.math.asinh');
3 require('../modules/es6.math.atanh');
4 require('../modules/es6.math.cbrt');
5 require('../modules/es6.math.clz32');
6 require('../modules/es6.math.cosh');
7 require('../modules/es6.math.expm1');
8 require('../modules/es6.math.fround');
9 require('../modules/es6.math.hypot');
10 require('../modules/es6.math.imul');
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/plugin/asciidocjs/node_modules/core-js/es6/
Dmath.js1 require('../modules/es6.math.acosh');
2 require('../modules/es6.math.asinh');
3 require('../modules/es6.math.atanh');
4 require('../modules/es6.math.cbrt');
5 require('../modules/es6.math.clz32');
6 require('../modules/es6.math.cosh');
7 require('../modules/es6.math.expm1');
8 require('../modules/es6.math.fround');
9 require('../modules/es6.math.hypot');
10 require('../modules/es6.math.imul');
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/plugin/asciidocjs/node_modules/constantinople/test/
Dindex.js16 it('handles "Math.random()"', function() {
17 assert(constaninople.isConstant('Math.random()') === false);
19 it('handles "Math.random("', function() {
20 assert(constaninople.isConstant('Math.random(') === false);
22 it('handles "Math.floor(10.5)" with {Math: Math} as constants', function() {
23 assert(constaninople.isConstant('Math.floor(10.5)', {Math: Math}) === true); property
56 it('handles "Math.random()"', function() {
58 constaninople.toConstant('Math.random()');
62 assert(false, 'Math.random() should result in an error');
64 it('handles "Math.random("', function() {
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/plugin/codemirror/dist/modes/
Dlua.min.js1math.abs","math.acos","math.asin","math.atan","math.atan2","math.ceil","math.cos","math.cosh","mat…
/plugin/asciidocjs/node_modules/core-js/library/es7/
Dmath.js1 require('../modules/es7.math.clamp');
2 require('../modules/es7.math.deg-per-rad');
3 require('../modules/es7.math.degrees');
4 require('../modules/es7.math.fscale');
5 require('../modules/es7.math.iaddh');
6 require('../modules/es7.math.isubh');
7 require('../modules/es7.math.imulh');
8 require('../modules/es7.math.rad-per-deg');
9 require('../modules/es7.math.radians');
10 require('../modules/es7.math.scale');
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/plugin/asciidocjs/node_modules/core-js/es7/
Dmath.js1 require('../modules/es7.math.clamp');
2 require('../modules/es7.math.deg-per-rad');
3 require('../modules/es7.math.degrees');
4 require('../modules/es7.math.fscale');
5 require('../modules/es7.math.iaddh');
6 require('../modules/es7.math.isubh');
7 require('../modules/es7.math.imulh');
8 require('../modules/es7.math.rad-per-deg');
9 require('../modules/es7.math.radians');
10 require('../modules/es7.math.scale');
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/plugin/asciidocjs/node_modules/core-js/build/
Dconfig.js38 'es6.math.acosh',
39 'es6.math.asinh',
40 'es6.math.atanh',
41 'es6.math.cbrt',
42 'es6.math.clz32',
43 'es6.math.cosh',
44 'es6.math.expm1',
45 'es6.math.fround',
46 'es6.math.hypot',
47 'es6.math.imul',
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/plugin/webcomponent/_test/data/pages/
Dmath.txt1 ====== Math ======
4 The ''math'' component allows to add [[http://docs.mathjax.org/en/latest/start.html#tex-and-latex-i…
28 <MATH>x^2</MATH>
30 This formula should not be inline but at the line <MATH>x^2</MATH>
34 <math>x^2</math>
36 This formulas should be inline <math>x^2</math>
/plugin/fckg/fckeditor/editor/skins/default/
Dfck_dialog_ie6.js37 child.style.width = Math.max( 0, fckDlg.offsetWidth - 16 - 16 ) ; // -left -right
38 child.style.height = Math.max( 0, fckDlg.clientHeight - 20 - 2 ) ; // -bottom -top
43 child.style.width = Math.max( 0, fckDlg.offsetWidth - 16 - 16 + 4 ) ; // -left -right + 4
44 child.style.height = Math.max( 0, fckDlg.clientHeight - 20 - 2 + 4 ) ; // -bottom -top + 4
48 child.style.left = Math.max( 0, fckDlg.clientWidth - 16 ) ;
52 child.style.width = Math.max( 0, fckDlg.clientWidth - 16 - 16 ) ;
56 child.style.height = Math.max( 0, fckDlg.clientHeight - 16 - 51 ) ;
60 child.style.left = Math.max( 0, fckDlg.clientWidth - 16 ) ;
61 child.style.height = Math.max( 0, fckDlg.clientHeight - 16 - 51 ) ;
65 child.style.top = Math.max( 0, fckDlg.clientHeight - 51 ) ;
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/plugin/fckg/fckeditor/editor/skins/silver/
Dfck_dialog_ie6.js37 child.style.width = Math.max( 0, fckDlg.offsetWidth - 16 - 16 ) ; // -left -right
38 child.style.height = Math.max( 0, fckDlg.clientHeight - 20 - 2 ) ; // -bottom -top
43 child.style.width = Math.max( 0, fckDlg.offsetWidth - 16 - 16 + 4 ) ; // -left -right + 4
44 child.style.height = Math.max( 0, fckDlg.clientHeight - 20 - 2 + 4 ) ; // -bottom -top + 4
48 child.style.left = Math.max( 0, fckDlg.clientWidth - 16 ) ;
52 child.style.width = Math.max( 0, fckDlg.clientWidth - 16 - 16 ) ;
56 child.style.height = Math.max( 0, fckDlg.clientHeight - 16 - 51 ) ;
60 child.style.left = Math.max( 0, fckDlg.clientWidth - 16 ) ;
61 child.style.height = Math.max( 0, fckDlg.clientHeight - 16 - 51 ) ;
65 child.style.top = Math.max( 0, fckDlg.clientHeight - 51 ) ;
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/plugin/diagramsnet/lib/js/grapheditor/
DShapes.js305 …var s = Math.max(0, Math.min(w, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.s…
306 …var op = Math.max(-1, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'darkOpacity', this.dark…
307 …var op2 = Math.max(-1, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'darkOpacity2', this.da…
328 c.setFillAlpha(Math.abs(op));
341 c.setFillAlpha(Math.abs(op2));
376 var tan30 = Math.tan(mxUtils.toRadians(30));
392 …var s = Math.max(0, parseFloat(mxUtils.getValue(this.style, 'size', this.size)) - 2) + 2 * this.st…
412 var m = Math.min(w, h / tan30);
435 var m = Math.min(w, h / (0.5 + tan30));
471 var dy = Math.min(h / 2, Math.round(h / 8) + this.strokewidth - 1);
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/plugin/amcharts/assets/amcharts/
Dradar.js3 …-n)/2;this.marginTopReal=c+e/2;this.realRadius=d.toCoordinate(this.radius,Math.min(a-f-n,b-c-m),e)…
6Math.cos(180/l*Math.PI/180),z*=a.rMultiplier);for(w=0;w<l;w++){var q=180-360/l*w,g=q;"middle"==a.p…
9Math.abs(b);r=[];h=[];if(0<g){if("polygons"==H){u=a.data.length;for(k=0;k<u;k++)p=180-360/u*k,r.pu…
10Math.sin(p/180*Math.PI)),h.push(e*Math.cos(p/180*Math.PI));u=d.polygon(l,r,h,E,B)}else u=d.wedge(l…
11Math.PI)),p.push(c*Math.cos(h/180*Math.PI));k.push(k[0]);p.push(p[0]);for(l=a;0<=l;l--)h=180-360/a…
/plugin/amcharts/assets/amcharts/plugins/responsive/examples/
Dstock.html38 var a1 = Math.round( Math.random() * ( 40 + i ) ) + 100 + i;
39 var b1 = Math.round( Math.random() * ( 1000 + i ) ) + 500 + i * 2;
41 var a2 = Math.round( Math.random() * ( 100 + i ) ) + 200 + i;
42 var b2 = Math.round( Math.random() * ( 1000 + i ) ) + 600 + i * 2;
44 var a3 = Math.round( Math.random() * ( 100 + i ) ) + 200;
45 var b3 = Math.round( Math.random() * ( 1000 + i ) ) + 600 + i * 2;
47 var a4 = Math.round( Math.random() * ( 100 + i ) ) + 200 + i;
48 var b4 = Math.round( Math.random() * ( 100 + i ) ) + 600 + i;
/plugin/amcharts/assets/amcharts/plugins/export/examples/
Dstock.html48 var a1 = Math.round( Math.random() * ( 40 + i ) ) + 100 + i;
49 var b1 = Math.round( Math.random() * ( 1000 + i ) ) + 500 + i * 2;
51 var a2 = Math.round( Math.random() * ( 100 + i ) ) + 200 + i;
52 var b2 = Math.round( Math.random() * ( 1000 + i ) ) + 600 + i * 2;
54 var a3 = Math.round( Math.random() * ( 100 + i ) ) + 200;
55 var b3 = Math.round( Math.random() * ( 1000 + i ) ) + 600 + i * 2;
57 var a4 = Math.round( Math.random() * ( 100 + i ) ) + 200 + i;
58 var b4 = Math.round( Math.random() * ( 100 + i ) ) + 600 + i;
/plugin/asciidocjs/node_modules/core-js/library/
Dshim.js36 require('./modules/es6.math.acosh');
37 require('./modules/es6.math.asinh');
38 require('./modules/es6.math.atanh');
39 require('./modules/es6.math.cbrt');
40 require('./modules/es6.math.clz32');
41 require('./modules/es6.math.cosh');
42 require('./modules/es6.math.expm1');
43 require('./modules/es6.math.fround');
44 require('./modules/es6.math.hypot');
45 require('./modules/es6.math.imul');
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/plugin/asciidocjs/node_modules/core-js/
Dshim.js36 require('./modules/es6.math.acosh');
37 require('./modules/es6.math.asinh');
38 require('./modules/es6.math.atanh');
39 require('./modules/es6.math.cbrt');
40 require('./modules/es6.math.clz32');
41 require('./modules/es6.math.cosh');
42 require('./modules/es6.math.expm1');
43 require('./modules/es6.math.fround');
44 require('./modules/es6.math.hypot');
45 require('./modules/es6.math.imul');
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/plugin/asciidocjs/node_modules/constantinople/
DREADME.md21 if (isConstant('Math.floor(10.5)', {Math: Math})) {
22 console.dir(isConstant.toConstant('Math.floor(10.5)', {Math: Math}))
32 …Note that this makes it a pretty bad idea to have `Math` in there if the user might make use of `M…
38 …hod throws an error if the expression is not constant. e.g. `toConstant("Math.random()")` would t…
40 …Note that this makes it a pretty bad idea to have `Math` in there if the user might make use of `M…
/plugin/findologicxmlexport/vendor/hoa/math/
DREADME.md8 …<a href="https://travis-ci.org/hoaproject/math"><img src="https://img.shields.io/travis/hoaproject…
9 …tps://coveralls.io/github/hoaproject/math?branch=master"><img src="https://img.shields.io/coverall…
10 …<a href="https://packagist.org/packages/hoa/math"><img src="https://img.shields.io/packagist/dt/ho…
11 …<a href="https://hoa-project.net/LICENSE"><img src="https://img.shields.io/packagist/l/hoa/math.sv…
19 # Hoa\Math
23 …ge/documentation-hack_book-ff0066.svg)](https://central.hoa-project.net/Documentation/Library/Math)
24 …rd](https://img.shields.io/badge/organisation-board-ff0066.svg)](https://waffle.io/hoaproject/math)
28 [Learn more](https://central.hoa-project.net/Documentation/Library/Math).
34 require [`hoa/math`](https://packagist.org/packages/hoa/math):
37 $ composer require hoa/math '~1.0'
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