1var Symbol = require('./_Symbol'),
2    arrayMap = require('./_arrayMap'),
3    isArray = require('./isArray'),
4    isSymbol = require('./isSymbol');
5
6/** Used as references for various `Number` constants. */
7var INFINITY = 1 / 0;
8
9/** Used to convert symbols to primitives and strings. */
10var symbolProto = Symbol ? Symbol.prototype : undefined,
11    symbolToString = symbolProto ? symbolProto.toString : undefined;
12
13/**
14 * The base implementation of `_.toString` which doesn't convert nullish
15 * values to empty strings.
16 *
17 * @private
18 * @param {*} value The value to process.
19 * @returns {string} Returns the string.
20 */
21function baseToString(value) {
22  // Exit early for strings to avoid a performance hit in some environments.
23  if (typeof value == 'string') {
24    return value;
25  }
26  if (isArray(value)) {
27    // Recursively convert values (susceptible to call stack limits).
28    return arrayMap(value, baseToString) + '';
29  }
30  if (isSymbol(value)) {
31    return symbolToString ? symbolToString.call(value) : '';
32  }
33  var result = (value + '');
34  return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
35}
36
37module.exports = baseToString;
38