1/*! 2 3JSZip - A Javascript class for generating and reading zip files 4<http://stuartk.com/jszip> 5 6(c) 2009-2014 Stuart Knightley <stuart [at] stuartk.com> 7Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown. 8 9JSZip uses the library pako released under the MIT license : 10https://github.com/nodeca/pako/blob/master/LICENSE 11*/ 12!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ 13'use strict'; 14// private property 15var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; 16 17 18// public method for encoding 19exports.encode = function(input, utf8) { 20 var output = ""; 21 var chr1, chr2, chr3, enc1, enc2, enc3, enc4; 22 var i = 0; 23 24 while (i < input.length) { 25 26 chr1 = input.charCodeAt(i++); 27 chr2 = input.charCodeAt(i++); 28 chr3 = input.charCodeAt(i++); 29 30 enc1 = chr1 >> 2; 31 enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); 32 enc3 = ((chr2 & 15) << 2) | (chr3 >> 6); 33 enc4 = chr3 & 63; 34 35 if (isNaN(chr2)) { 36 enc3 = enc4 = 64; 37 } 38 else if (isNaN(chr3)) { 39 enc4 = 64; 40 } 41 42 output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4); 43 44 } 45 46 return output; 47}; 48 49// public method for decoding 50exports.decode = function(input, utf8) { 51 var output = ""; 52 var chr1, chr2, chr3; 53 var enc1, enc2, enc3, enc4; 54 var i = 0; 55 56 input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); 57 58 while (i < input.length) { 59 60 enc1 = _keyStr.indexOf(input.charAt(i++)); 61 enc2 = _keyStr.indexOf(input.charAt(i++)); 62 enc3 = _keyStr.indexOf(input.charAt(i++)); 63 enc4 = _keyStr.indexOf(input.charAt(i++)); 64 65 chr1 = (enc1 << 2) | (enc2 >> 4); 66 chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); 67 chr3 = ((enc3 & 3) << 6) | enc4; 68 69 output = output + String.fromCharCode(chr1); 70 71 if (enc3 != 64) { 72 output = output + String.fromCharCode(chr2); 73 } 74 if (enc4 != 64) { 75 output = output + String.fromCharCode(chr3); 76 } 77 78 } 79 80 return output; 81 82}; 83 84},{}],2:[function(_dereq_,module,exports){ 85'use strict'; 86function CompressedObject() { 87 this.compressedSize = 0; 88 this.uncompressedSize = 0; 89 this.crc32 = 0; 90 this.compressionMethod = null; 91 this.compressedContent = null; 92} 93 94CompressedObject.prototype = { 95 /** 96 * Return the decompressed content in an unspecified format. 97 * The format will depend on the decompressor. 98 * @return {Object} the decompressed content. 99 */ 100 getContent: function() { 101 return null; // see implementation 102 }, 103 /** 104 * Return the compressed content in an unspecified format. 105 * The format will depend on the compressed conten source. 106 * @return {Object} the compressed content. 107 */ 108 getCompressedContent: function() { 109 return null; // see implementation 110 } 111}; 112module.exports = CompressedObject; 113 114},{}],3:[function(_dereq_,module,exports){ 115'use strict'; 116exports.STORE = { 117 magic: "\x00\x00", 118 compress: function(content, compressionOptions) { 119 return content; // no compression 120 }, 121 uncompress: function(content) { 122 return content; // no compression 123 }, 124 compressInputType: null, 125 uncompressInputType: null 126}; 127exports.DEFLATE = _dereq_('./flate'); 128 129},{"./flate":8}],4:[function(_dereq_,module,exports){ 130'use strict'; 131 132var utils = _dereq_('./utils'); 133 134var table = [ 135 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 136 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 137 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 138 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 139 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 140 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 141 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 142 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 143 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 144 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 145 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 146 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 147 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 148 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, 149 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 150 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 151 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 152 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, 153 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 154 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 155 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 156 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 157 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 158 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 159 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 160 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 161 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 162 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 163 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 164 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, 165 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 166 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 167 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 168 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 169 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 170 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 171 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 172 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 173 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 174 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 175 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 176 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 177 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 178 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 179 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 180 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 181 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 182 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 183 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 184 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 185 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 186 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 187 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 188 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 189 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 190 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 191 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 192 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 193 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 194 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 195 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 196 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 197 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 198 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D 199]; 200 201/** 202 * 203 * Javascript crc32 204 * http://www.webtoolkit.info/ 205 * 206 */ 207module.exports = function crc32(input, crc) { 208 if (typeof input === "undefined" || !input.length) { 209 return 0; 210 } 211 212 var isArray = utils.getTypeOf(input) !== "string"; 213 214 if (typeof(crc) == "undefined") { 215 crc = 0; 216 } 217 var x = 0; 218 var y = 0; 219 var b = 0; 220 221 crc = crc ^ (-1); 222 for (var i = 0, iTop = input.length; i < iTop; i++) { 223 b = isArray ? input[i] : input.charCodeAt(i); 224 y = (crc ^ b) & 0xFF; 225 x = table[y]; 226 crc = (crc >>> 8) ^ x; 227 } 228 229 return crc ^ (-1); 230}; 231// vim: set shiftwidth=4 softtabstop=4: 232 233},{"./utils":21}],5:[function(_dereq_,module,exports){ 234'use strict'; 235var utils = _dereq_('./utils'); 236 237function DataReader(data) { 238 this.data = null; // type : see implementation 239 this.length = 0; 240 this.index = 0; 241} 242DataReader.prototype = { 243 /** 244 * Check that the offset will not go too far. 245 * @param {string} offset the additional offset to check. 246 * @throws {Error} an Error if the offset is out of bounds. 247 */ 248 checkOffset: function(offset) { 249 this.checkIndex(this.index + offset); 250 }, 251 /** 252 * Check that the specifed index will not be too far. 253 * @param {string} newIndex the index to check. 254 * @throws {Error} an Error if the index is out of bounds. 255 */ 256 checkIndex: function(newIndex) { 257 if (this.length < newIndex || newIndex < 0) { 258 throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?"); 259 } 260 }, 261 /** 262 * Change the index. 263 * @param {number} newIndex The new index. 264 * @throws {Error} if the new index is out of the data. 265 */ 266 setIndex: function(newIndex) { 267 this.checkIndex(newIndex); 268 this.index = newIndex; 269 }, 270 /** 271 * Skip the next n bytes. 272 * @param {number} n the number of bytes to skip. 273 * @throws {Error} if the new index is out of the data. 274 */ 275 skip: function(n) { 276 this.setIndex(this.index + n); 277 }, 278 /** 279 * Get the byte at the specified index. 280 * @param {number} i the index to use. 281 * @return {number} a byte. 282 */ 283 byteAt: function(i) { 284 // see implementations 285 }, 286 /** 287 * Get the next number with a given byte size. 288 * @param {number} size the number of bytes to read. 289 * @return {number} the corresponding number. 290 */ 291 readInt: function(size) { 292 var result = 0, 293 i; 294 this.checkOffset(size); 295 for (i = this.index + size - 1; i >= this.index; i--) { 296 result = (result << 8) + this.byteAt(i); 297 } 298 this.index += size; 299 return result; 300 }, 301 /** 302 * Get the next string with a given byte size. 303 * @param {number} size the number of bytes to read. 304 * @return {string} the corresponding string. 305 */ 306 readString: function(size) { 307 return utils.transformTo("string", this.readData(size)); 308 }, 309 /** 310 * Get raw data without conversion, <size> bytes. 311 * @param {number} size the number of bytes to read. 312 * @return {Object} the raw data, implementation specific. 313 */ 314 readData: function(size) { 315 // see implementations 316 }, 317 /** 318 * Find the last occurence of a zip signature (4 bytes). 319 * @param {string} sig the signature to find. 320 * @return {number} the index of the last occurence, -1 if not found. 321 */ 322 lastIndexOfSignature: function(sig) { 323 // see implementations 324 }, 325 /** 326 * Get the next date. 327 * @return {Date} the date. 328 */ 329 readDate: function() { 330 var dostime = this.readInt(4); 331 return new Date( 332 ((dostime >> 25) & 0x7f) + 1980, // year 333 ((dostime >> 21) & 0x0f) - 1, // month 334 (dostime >> 16) & 0x1f, // day 335 (dostime >> 11) & 0x1f, // hour 336 (dostime >> 5) & 0x3f, // minute 337 (dostime & 0x1f) << 1); // second 338 } 339}; 340module.exports = DataReader; 341 342},{"./utils":21}],6:[function(_dereq_,module,exports){ 343'use strict'; 344exports.base64 = false; 345exports.binary = false; 346exports.dir = false; 347exports.createFolders = false; 348exports.date = null; 349exports.compression = null; 350exports.compressionOptions = null; 351exports.comment = null; 352exports.unixPermissions = null; 353exports.dosPermissions = null; 354 355},{}],7:[function(_dereq_,module,exports){ 356'use strict'; 357var utils = _dereq_('./utils'); 358 359/** 360 * @deprecated 361 * This function will be removed in a future version without replacement. 362 */ 363exports.string2binary = function(str) { 364 return utils.string2binary(str); 365}; 366 367/** 368 * @deprecated 369 * This function will be removed in a future version without replacement. 370 */ 371exports.string2Uint8Array = function(str) { 372 return utils.transformTo("uint8array", str); 373}; 374 375/** 376 * @deprecated 377 * This function will be removed in a future version without replacement. 378 */ 379exports.uint8Array2String = function(array) { 380 return utils.transformTo("string", array); 381}; 382 383/** 384 * @deprecated 385 * This function will be removed in a future version without replacement. 386 */ 387exports.string2Blob = function(str) { 388 var buffer = utils.transformTo("arraybuffer", str); 389 return utils.arrayBuffer2Blob(buffer); 390}; 391 392/** 393 * @deprecated 394 * This function will be removed in a future version without replacement. 395 */ 396exports.arrayBuffer2Blob = function(buffer) { 397 return utils.arrayBuffer2Blob(buffer); 398}; 399 400/** 401 * @deprecated 402 * This function will be removed in a future version without replacement. 403 */ 404exports.transformTo = function(outputType, input) { 405 return utils.transformTo(outputType, input); 406}; 407 408/** 409 * @deprecated 410 * This function will be removed in a future version without replacement. 411 */ 412exports.getTypeOf = function(input) { 413 return utils.getTypeOf(input); 414}; 415 416/** 417 * @deprecated 418 * This function will be removed in a future version without replacement. 419 */ 420exports.checkSupport = function(type) { 421 return utils.checkSupport(type); 422}; 423 424/** 425 * @deprecated 426 * This value will be removed in a future version without replacement. 427 */ 428exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS; 429 430/** 431 * @deprecated 432 * This value will be removed in a future version without replacement. 433 */ 434exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS; 435 436 437/** 438 * @deprecated 439 * This function will be removed in a future version without replacement. 440 */ 441exports.pretty = function(str) { 442 return utils.pretty(str); 443}; 444 445/** 446 * @deprecated 447 * This function will be removed in a future version without replacement. 448 */ 449exports.findCompression = function(compressionMethod) { 450 return utils.findCompression(compressionMethod); 451}; 452 453/** 454 * @deprecated 455 * This function will be removed in a future version without replacement. 456 */ 457exports.isRegExp = function (object) { 458 return utils.isRegExp(object); 459}; 460 461 462},{"./utils":21}],8:[function(_dereq_,module,exports){ 463'use strict'; 464var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined'); 465 466var pako = _dereq_("pako"); 467exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array"; 468exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array"; 469 470exports.magic = "\x08\x00"; 471exports.compress = function(input, compressionOptions) { 472 return pako.deflateRaw(input, { 473 level : compressionOptions.level || -1 // default compression 474 }); 475}; 476exports.uncompress = function(input) { 477 return pako.inflateRaw(input); 478}; 479 480},{"pako":24}],9:[function(_dereq_,module,exports){ 481'use strict'; 482 483var base64 = _dereq_('./base64'); 484 485/** 486Usage: 487 zip = new JSZip(); 488 zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing"); 489 zip.folder("images").file("smile.gif", base64Data, {base64: true}); 490 zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")}); 491 zip.remove("tempfile"); 492 493 base64zip = zip.generate(); 494 495**/ 496 497/** 498 * Representation a of zip file in js 499 * @constructor 500 * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional). 501 * @param {Object=} options the options for creating this objects (optional). 502 */ 503function JSZip(data, options) { 504 // if this constructor is used without `new`, it adds `new` before itself: 505 if(!(this instanceof JSZip)) return new JSZip(data, options); 506 507 // object containing the files : 508 // { 509 // "folder/" : {...}, 510 // "folder/data.txt" : {...} 511 // } 512 this.files = {}; 513 514 this.comment = null; 515 516 // Where we are in the hierarchy 517 this.root = ""; 518 if (data) { 519 this.load(data, options); 520 } 521 this.clone = function() { 522 var newObj = new JSZip(); 523 for (var i in this) { 524 if (typeof this[i] !== "function") { 525 newObj[i] = this[i]; 526 } 527 } 528 return newObj; 529 }; 530} 531JSZip.prototype = _dereq_('./object'); 532JSZip.prototype.load = _dereq_('./load'); 533JSZip.support = _dereq_('./support'); 534JSZip.defaults = _dereq_('./defaults'); 535 536/** 537 * @deprecated 538 * This namespace will be removed in a future version without replacement. 539 */ 540JSZip.utils = _dereq_('./deprecatedPublicUtils'); 541 542JSZip.base64 = { 543 /** 544 * @deprecated 545 * This method will be removed in a future version without replacement. 546 */ 547 encode : function(input) { 548 return base64.encode(input); 549 }, 550 /** 551 * @deprecated 552 * This method will be removed in a future version without replacement. 553 */ 554 decode : function(input) { 555 return base64.decode(input); 556 } 557}; 558JSZip.compressions = _dereq_('./compressions'); 559module.exports = JSZip; 560 561},{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){ 562'use strict'; 563var base64 = _dereq_('./base64'); 564var ZipEntries = _dereq_('./zipEntries'); 565module.exports = function(data, options) { 566 var files, zipEntries, i, input; 567 options = options || {}; 568 if (options.base64) { 569 data = base64.decode(data); 570 } 571 572 zipEntries = new ZipEntries(data, options); 573 files = zipEntries.files; 574 for (i = 0; i < files.length; i++) { 575 input = files[i]; 576 this.file(input.fileName, input.decompressed, { 577 binary: true, 578 optimizedBinaryString: true, 579 date: input.date, 580 dir: input.dir, 581 comment : input.fileComment.length ? input.fileComment : null, 582 unixPermissions : input.unixPermissions, 583 dosPermissions : input.dosPermissions, 584 createFolders: options.createFolders 585 }); 586 } 587 if (zipEntries.zipComment.length) { 588 this.comment = zipEntries.zipComment; 589 } 590 591 return this; 592}; 593 594},{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){ 595(function (Buffer){ 596'use strict'; 597module.exports = function(data, encoding){ 598 return new Buffer(data, encoding); 599}; 600module.exports.test = function(b){ 601 return Buffer.isBuffer(b); 602}; 603 604}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined)) 605},{}],12:[function(_dereq_,module,exports){ 606'use strict'; 607var Uint8ArrayReader = _dereq_('./uint8ArrayReader'); 608 609function NodeBufferReader(data) { 610 this.data = data; 611 this.length = this.data.length; 612 this.index = 0; 613} 614NodeBufferReader.prototype = new Uint8ArrayReader(); 615 616/** 617 * @see DataReader.readData 618 */ 619NodeBufferReader.prototype.readData = function(size) { 620 this.checkOffset(size); 621 var result = this.data.slice(this.index, this.index + size); 622 this.index += size; 623 return result; 624}; 625module.exports = NodeBufferReader; 626 627},{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){ 628'use strict'; 629var support = _dereq_('./support'); 630var utils = _dereq_('./utils'); 631var crc32 = _dereq_('./crc32'); 632var signature = _dereq_('./signature'); 633var defaults = _dereq_('./defaults'); 634var base64 = _dereq_('./base64'); 635var compressions = _dereq_('./compressions'); 636var CompressedObject = _dereq_('./compressedObject'); 637var nodeBuffer = _dereq_('./nodeBuffer'); 638var utf8 = _dereq_('./utf8'); 639var StringWriter = _dereq_('./stringWriter'); 640var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter'); 641 642/** 643 * Returns the raw data of a ZipObject, decompress the content if necessary. 644 * @param {ZipObject} file the file to use. 645 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. 646 */ 647var getRawData = function(file) { 648 if (file._data instanceof CompressedObject) { 649 file._data = file._data.getContent(); 650 file.options.binary = true; 651 file.options.base64 = false; 652 653 if (utils.getTypeOf(file._data) === "uint8array") { 654 var copy = file._data; 655 // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array. 656 // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file). 657 file._data = new Uint8Array(copy.length); 658 // with an empty Uint8Array, Opera fails with a "Offset larger than array size" 659 if (copy.length !== 0) { 660 file._data.set(copy, 0); 661 } 662 } 663 } 664 return file._data; 665}; 666 667/** 668 * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it. 669 * @param {ZipObject} file the file to use. 670 * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. 671 */ 672var getBinaryData = function(file) { 673 var result = getRawData(file), 674 type = utils.getTypeOf(result); 675 if (type === "string") { 676 if (!file.options.binary) { 677 // unicode text ! 678 // unicode string => binary string is a painful process, check if we can avoid it. 679 if (support.nodebuffer) { 680 return nodeBuffer(result, "utf-8"); 681 } 682 } 683 return file.asBinary(); 684 } 685 return result; 686}; 687 688/** 689 * Transform this._data into a string. 690 * @param {function} filter a function String -> String, applied if not null on the result. 691 * @return {String} the string representing this._data. 692 */ 693var dataToString = function(asUTF8) { 694 var result = getRawData(this); 695 if (result === null || typeof result === "undefined") { 696 return ""; 697 } 698 // if the data is a base64 string, we decode it before checking the encoding ! 699 if (this.options.base64) { 700 result = base64.decode(result); 701 } 702 if (asUTF8 && this.options.binary) { 703 // JSZip.prototype.utf8decode supports arrays as input 704 // skip to array => string step, utf8decode will do it. 705 result = out.utf8decode(result); 706 } 707 else { 708 // no utf8 transformation, do the array => string step. 709 result = utils.transformTo("string", result); 710 } 711 712 if (!asUTF8 && !this.options.binary) { 713 result = utils.transformTo("string", out.utf8encode(result)); 714 } 715 return result; 716}; 717/** 718 * A simple object representing a file in the zip file. 719 * @constructor 720 * @param {string} name the name of the file 721 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data 722 * @param {Object} options the options of the file 723 */ 724var ZipObject = function(name, data, options) { 725 this.name = name; 726 this.dir = options.dir; 727 this.date = options.date; 728 this.comment = options.comment; 729 this.unixPermissions = options.unixPermissions; 730 this.dosPermissions = options.dosPermissions; 731 732 this._data = data; 733 this.options = options; 734 735 /* 736 * This object contains initial values for dir and date. 737 * With them, we can check if the user changed the deprecated metadata in 738 * `ZipObject#options` or not. 739 */ 740 this._initialMetadata = { 741 dir : options.dir, 742 date : options.date 743 }; 744}; 745 746ZipObject.prototype = { 747 /** 748 * Return the content as UTF8 string. 749 * @return {string} the UTF8 string. 750 */ 751 asText: function() { 752 return dataToString.call(this, true); 753 }, 754 /** 755 * Returns the binary content. 756 * @return {string} the content as binary. 757 */ 758 asBinary: function() { 759 return dataToString.call(this, false); 760 }, 761 /** 762 * Returns the content as a nodejs Buffer. 763 * @return {Buffer} the content as a Buffer. 764 */ 765 asNodeBuffer: function() { 766 var result = getBinaryData(this); 767 return utils.transformTo("nodebuffer", result); 768 }, 769 /** 770 * Returns the content as an Uint8Array. 771 * @return {Uint8Array} the content as an Uint8Array. 772 */ 773 asUint8Array: function() { 774 var result = getBinaryData(this); 775 return utils.transformTo("uint8array", result); 776 }, 777 /** 778 * Returns the content as an ArrayBuffer. 779 * @return {ArrayBuffer} the content as an ArrayBufer. 780 */ 781 asArrayBuffer: function() { 782 return this.asUint8Array().buffer; 783 } 784}; 785 786/** 787 * Transform an integer into a string in hexadecimal. 788 * @private 789 * @param {number} dec the number to convert. 790 * @param {number} bytes the number of bytes to generate. 791 * @returns {string} the result. 792 */ 793var decToHex = function(dec, bytes) { 794 var hex = "", 795 i; 796 for (i = 0; i < bytes; i++) { 797 hex += String.fromCharCode(dec & 0xff); 798 dec = dec >>> 8; 799 } 800 return hex; 801}; 802 803/** 804 * Merge the objects passed as parameters into a new one. 805 * @private 806 * @param {...Object} var_args All objects to merge. 807 * @return {Object} a new object with the data of the others. 808 */ 809var extend = function() { 810 var result = {}, i, attr; 811 for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers 812 for (attr in arguments[i]) { 813 if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") { 814 result[attr] = arguments[i][attr]; 815 } 816 } 817 } 818 return result; 819}; 820 821/** 822 * Transforms the (incomplete) options from the user into the complete 823 * set of options to create a file. 824 * @private 825 * @param {Object} o the options from the user. 826 * @return {Object} the complete set of options. 827 */ 828var prepareFileAttrs = function(o) { 829 o = o || {}; 830 if (o.base64 === true && (o.binary === null || o.binary === undefined)) { 831 o.binary = true; 832 } 833 o = extend(o, defaults); 834 o.date = o.date || new Date(); 835 if (o.compression !== null) o.compression = o.compression.toUpperCase(); 836 837 return o; 838}; 839 840/** 841 * Add a file in the current folder. 842 * @private 843 * @param {string} name the name of the file 844 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file 845 * @param {Object} o the options of the file 846 * @return {Object} the new file. 847 */ 848var fileAdd = function(name, data, o) { 849 // be sure sub folders exist 850 var dataType = utils.getTypeOf(data), 851 parent; 852 853 o = prepareFileAttrs(o); 854 855 if (typeof o.unixPermissions === "string") { 856 o.unixPermissions = parseInt(o.unixPermissions, 8); 857 } 858 859 // UNX_IFDIR 0040000 see zipinfo.c 860 if (o.unixPermissions && (o.unixPermissions & 0x4000)) { 861 o.dir = true; 862 } 863 // Bit 4 Directory 864 if (o.dosPermissions && (o.dosPermissions & 0x0010)) { 865 o.dir = true; 866 } 867 868 if (o.dir) { 869 name = forceTrailingSlash(name); 870 } 871 872 if (o.createFolders && (parent = parentFolder(name))) { 873 folderAdd.call(this, parent, true); 874 } 875 876 if (o.dir || data === null || typeof data === "undefined") { 877 o.base64 = false; 878 o.binary = false; 879 data = null; 880 dataType = null; 881 } 882 else if (dataType === "string") { 883 if (o.binary && !o.base64) { 884 // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask 885 if (o.optimizedBinaryString !== true) { 886 // this is a string, not in a base64 format. 887 // Be sure that this is a correct "binary string" 888 data = utils.string2binary(data); 889 } 890 } 891 } 892 else { // arraybuffer, uint8array, ... 893 o.base64 = false; 894 o.binary = true; 895 896 if (!dataType && !(data instanceof CompressedObject)) { 897 throw new Error("The data of '" + name + "' is in an unsupported format !"); 898 } 899 900 // special case : it's way easier to work with Uint8Array than with ArrayBuffer 901 if (dataType === "arraybuffer") { 902 data = utils.transformTo("uint8array", data); 903 } 904 } 905 906 var object = new ZipObject(name, data, o); 907 this.files[name] = object; 908 return object; 909}; 910 911/** 912 * Find the parent folder of the path. 913 * @private 914 * @param {string} path the path to use 915 * @return {string} the parent folder, or "" 916 */ 917var parentFolder = function (path) { 918 if (path.slice(-1) == '/') { 919 path = path.substring(0, path.length - 1); 920 } 921 var lastSlash = path.lastIndexOf('/'); 922 return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; 923}; 924 925 926/** 927 * Returns the path with a slash at the end. 928 * @private 929 * @param {String} path the path to check. 930 * @return {String} the path with a trailing slash. 931 */ 932var forceTrailingSlash = function(path) { 933 // Check the name ends with a / 934 if (path.slice(-1) != "/") { 935 path += "/"; // IE doesn't like substr(-1) 936 } 937 return path; 938}; 939/** 940 * Add a (sub) folder in the current folder. 941 * @private 942 * @param {string} name the folder's name 943 * @param {boolean=} [createFolders] If true, automatically create sub 944 * folders. Defaults to false. 945 * @return {Object} the new folder. 946 */ 947var folderAdd = function(name, createFolders) { 948 createFolders = (typeof createFolders !== 'undefined') ? createFolders : false; 949 950 name = forceTrailingSlash(name); 951 952 // Does this folder already exist? 953 if (!this.files[name]) { 954 fileAdd.call(this, name, null, { 955 dir: true, 956 createFolders: createFolders 957 }); 958 } 959 return this.files[name]; 960}; 961 962/** 963 * Generate a JSZip.CompressedObject for a given zipOject. 964 * @param {ZipObject} file the object to read. 965 * @param {JSZip.compression} compression the compression to use. 966 * @param {Object} compressionOptions the options to use when compressing. 967 * @return {JSZip.CompressedObject} the compressed result. 968 */ 969var generateCompressedObjectFrom = function(file, compression, compressionOptions) { 970 var result = new CompressedObject(), 971 content; 972 973 // the data has not been decompressed, we might reuse things ! 974 if (file._data instanceof CompressedObject) { 975 result.uncompressedSize = file._data.uncompressedSize; 976 result.crc32 = file._data.crc32; 977 978 if (result.uncompressedSize === 0 || file.dir) { 979 compression = compressions['STORE']; 980 result.compressedContent = ""; 981 result.crc32 = 0; 982 } 983 else if (file._data.compressionMethod === compression.magic) { 984 result.compressedContent = file._data.getCompressedContent(); 985 } 986 else { 987 content = file._data.getContent(); 988 // need to decompress / recompress 989 result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); 990 } 991 } 992 else { 993 // have uncompressed data 994 content = getBinaryData(file); 995 if (!content || content.length === 0 || file.dir) { 996 compression = compressions['STORE']; 997 content = ""; 998 } 999 result.uncompressedSize = content.length; 1000 result.crc32 = crc32(content); 1001 result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); 1002 } 1003 1004 result.compressedSize = result.compressedContent.length; 1005 result.compressionMethod = compression.magic; 1006 1007 return result; 1008}; 1009 1010 1011 1012 1013/** 1014 * Generate the UNIX part of the external file attributes. 1015 * @param {Object} unixPermissions the unix permissions or null. 1016 * @param {Boolean} isDir true if the entry is a directory, false otherwise. 1017 * @return {Number} a 32 bit integer. 1018 * 1019 * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute : 1020 * 1021 * TTTTsstrwxrwxrwx0000000000ADVSHR 1022 * ^^^^____________________________ file type, see zipinfo.c (UNX_*) 1023 * ^^^_________________________ setuid, setgid, sticky 1024 * ^^^^^^^^^________________ permissions 1025 * ^^^^^^^^^^______ not used ? 1026 * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only 1027 */ 1028var generateUnixExternalFileAttr = function (unixPermissions, isDir) { 1029 1030 var result = unixPermissions; 1031 if (!unixPermissions) { 1032 // I can't use octal values in strict mode, hence the hexa. 1033 // 040775 => 0x41fd 1034 // 0100664 => 0x81b4 1035 result = isDir ? 0x41fd : 0x81b4; 1036 } 1037 1038 return (result & 0xFFFF) << 16; 1039}; 1040 1041/** 1042 * Generate the DOS part of the external file attributes. 1043 * @param {Object} dosPermissions the dos permissions or null. 1044 * @param {Boolean} isDir true if the entry is a directory, false otherwise. 1045 * @return {Number} a 32 bit integer. 1046 * 1047 * Bit 0 Read-Only 1048 * Bit 1 Hidden 1049 * Bit 2 System 1050 * Bit 3 Volume Label 1051 * Bit 4 Directory 1052 * Bit 5 Archive 1053 */ 1054var generateDosExternalFileAttr = function (dosPermissions, isDir) { 1055 1056 // the dir flag is already set for compatibility 1057 1058 return (dosPermissions || 0) & 0x3F; 1059}; 1060 1061/** 1062 * Generate the various parts used in the construction of the final zip file. 1063 * @param {string} name the file name. 1064 * @param {ZipObject} file the file content. 1065 * @param {JSZip.CompressedObject} compressedObject the compressed object. 1066 * @param {number} offset the current offset from the start of the zip file. 1067 * @param {String} platform let's pretend we are this platform (change platform dependents fields) 1068 * @return {object} the zip parts. 1069 */ 1070var generateZipParts = function(name, file, compressedObject, offset, platform) { 1071 var data = compressedObject.compressedContent, 1072 utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)), 1073 comment = file.comment || "", 1074 utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)), 1075 useUTF8ForFileName = utfEncodedFileName.length !== file.name.length, 1076 useUTF8ForComment = utfEncodedComment.length !== comment.length, 1077 o = file.options, 1078 dosTime, 1079 dosDate, 1080 extraFields = "", 1081 unicodePathExtraField = "", 1082 unicodeCommentExtraField = "", 1083 dir, date; 1084 1085 1086 // handle the deprecated options.dir 1087 if (file._initialMetadata.dir !== file.dir) { 1088 dir = file.dir; 1089 } else { 1090 dir = o.dir; 1091 } 1092 1093 // handle the deprecated options.date 1094 if(file._initialMetadata.date !== file.date) { 1095 date = file.date; 1096 } else { 1097 date = o.date; 1098 } 1099 1100 var extFileAttr = 0; 1101 var versionMadeBy = 0; 1102 if (dir) { 1103 // dos or unix, we set the dos dir flag 1104 extFileAttr |= 0x00010; 1105 } 1106 if(platform === "UNIX") { 1107 versionMadeBy = 0x031E; // UNIX, version 3.0 1108 extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir); 1109 } else { // DOS or other, fallback to DOS 1110 versionMadeBy = 0x0014; // DOS, version 2.0 1111 extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir); 1112 } 1113 1114 // date 1115 // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html 1116 // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html 1117 // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html 1118 1119 dosTime = date.getHours(); 1120 dosTime = dosTime << 6; 1121 dosTime = dosTime | date.getMinutes(); 1122 dosTime = dosTime << 5; 1123 dosTime = dosTime | date.getSeconds() / 2; 1124 1125 dosDate = date.getFullYear() - 1980; 1126 dosDate = dosDate << 4; 1127 dosDate = dosDate | (date.getMonth() + 1); 1128 dosDate = dosDate << 5; 1129 dosDate = dosDate | date.getDate(); 1130 1131 if (useUTF8ForFileName) { 1132 // set the unicode path extra field. unzip needs at least one extra 1133 // field to correctly handle unicode path, so using the path is as good 1134 // as any other information. This could improve the situation with 1135 // other archive managers too. 1136 // This field is usually used without the utf8 flag, with a non 1137 // unicode path in the header (winrar, winzip). This helps (a bit) 1138 // with the messy Windows' default compressed folders feature but 1139 // breaks on p7zip which doesn't seek the unicode path extra field. 1140 // So for now, UTF-8 everywhere ! 1141 unicodePathExtraField = 1142 // Version 1143 decToHex(1, 1) + 1144 // NameCRC32 1145 decToHex(crc32(utfEncodedFileName), 4) + 1146 // UnicodeName 1147 utfEncodedFileName; 1148 1149 extraFields += 1150 // Info-ZIP Unicode Path Extra Field 1151 "\x75\x70" + 1152 // size 1153 decToHex(unicodePathExtraField.length, 2) + 1154 // content 1155 unicodePathExtraField; 1156 } 1157 1158 if(useUTF8ForComment) { 1159 1160 unicodeCommentExtraField = 1161 // Version 1162 decToHex(1, 1) + 1163 // CommentCRC32 1164 decToHex(this.crc32(utfEncodedComment), 4) + 1165 // UnicodeName 1166 utfEncodedComment; 1167 1168 extraFields += 1169 // Info-ZIP Unicode Path Extra Field 1170 "\x75\x63" + 1171 // size 1172 decToHex(unicodeCommentExtraField.length, 2) + 1173 // content 1174 unicodeCommentExtraField; 1175 } 1176 1177 var header = ""; 1178 1179 // version needed to extract 1180 header += "\x0A\x00"; 1181 // general purpose bit flag 1182 // set bit 11 if utf8 1183 header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00"; 1184 // compression method 1185 header += compressedObject.compressionMethod; 1186 // last mod file time 1187 header += decToHex(dosTime, 2); 1188 // last mod file date 1189 header += decToHex(dosDate, 2); 1190 // crc-32 1191 header += decToHex(compressedObject.crc32, 4); 1192 // compressed size 1193 header += decToHex(compressedObject.compressedSize, 4); 1194 // uncompressed size 1195 header += decToHex(compressedObject.uncompressedSize, 4); 1196 // file name length 1197 header += decToHex(utfEncodedFileName.length, 2); 1198 // extra field length 1199 header += decToHex(extraFields.length, 2); 1200 1201 1202 var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields; 1203 1204 var dirRecord = signature.CENTRAL_FILE_HEADER + 1205 // version made by (00: DOS) 1206 decToHex(versionMadeBy, 2) + 1207 // file header (common to file and central directory) 1208 header + 1209 // file comment length 1210 decToHex(utfEncodedComment.length, 2) + 1211 // disk number start 1212 "\x00\x00" + 1213 // internal file attributes TODO 1214 "\x00\x00" + 1215 // external file attributes 1216 decToHex(extFileAttr, 4) + 1217 // relative offset of local header 1218 decToHex(offset, 4) + 1219 // file name 1220 utfEncodedFileName + 1221 // extra field 1222 extraFields + 1223 // file comment 1224 utfEncodedComment; 1225 1226 return { 1227 fileRecord: fileRecord, 1228 dirRecord: dirRecord, 1229 compressedObject: compressedObject 1230 }; 1231}; 1232 1233 1234// return the actual prototype of JSZip 1235var out = { 1236 /** 1237 * Read an existing zip and merge the data in the current JSZip object. 1238 * The implementation is in jszip-load.js, don't forget to include it. 1239 * @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load 1240 * @param {Object} options Options for loading the stream. 1241 * options.base64 : is the stream in base64 ? default : false 1242 * @return {JSZip} the current JSZip object 1243 */ 1244 load: function(stream, options) { 1245 throw new Error("Load method is not defined. Is the file jszip-load.js included ?"); 1246 }, 1247 1248 /** 1249 * Filter nested files/folders with the specified function. 1250 * @param {Function} search the predicate to use : 1251 * function (relativePath, file) {...} 1252 * It takes 2 arguments : the relative path and the file. 1253 * @return {Array} An array of matching elements. 1254 */ 1255 filter: function(search) { 1256 var result = [], 1257 filename, relativePath, file, fileClone; 1258 for (filename in this.files) { 1259 if (!this.files.hasOwnProperty(filename)) { 1260 continue; 1261 } 1262 file = this.files[filename]; 1263 // return a new object, don't let the user mess with our internal objects :) 1264 fileClone = new ZipObject(file.name, file._data, extend(file.options)); 1265 relativePath = filename.slice(this.root.length, filename.length); 1266 if (filename.slice(0, this.root.length) === this.root && // the file is in the current root 1267 search(relativePath, fileClone)) { // and the file matches the function 1268 result.push(fileClone); 1269 } 1270 } 1271 return result; 1272 }, 1273 1274 /** 1275 * Add a file to the zip file, or search a file. 1276 * @param {string|RegExp} name The name of the file to add (if data is defined), 1277 * the name of the file to find (if no data) or a regex to match files. 1278 * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded 1279 * @param {Object} o File options 1280 * @return {JSZip|Object|Array} this JSZip object (when adding a file), 1281 * a file (when searching by string) or an array of files (when searching by regex). 1282 */ 1283 file: function(name, data, o) { 1284 if (arguments.length === 1) { 1285 if (utils.isRegExp(name)) { 1286 var regexp = name; 1287 return this.filter(function(relativePath, file) { 1288 return !file.dir && regexp.test(relativePath); 1289 }); 1290 } 1291 else { // text 1292 return this.filter(function(relativePath, file) { 1293 return !file.dir && relativePath === name; 1294 })[0] || null; 1295 } 1296 } 1297 else { // more than one argument : we have data ! 1298 name = this.root + name; 1299 fileAdd.call(this, name, data, o); 1300 } 1301 return this; 1302 }, 1303 1304 /** 1305 * Add a directory to the zip file, or search. 1306 * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. 1307 * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. 1308 */ 1309 folder: function(arg) { 1310 if (!arg) { 1311 return this; 1312 } 1313 1314 if (utils.isRegExp(arg)) { 1315 return this.filter(function(relativePath, file) { 1316 return file.dir && arg.test(relativePath); 1317 }); 1318 } 1319 1320 // else, name is a new folder 1321 var name = this.root + arg; 1322 var newFolder = folderAdd.call(this, name); 1323 1324 // Allow chaining by returning a new object with this folder as the root 1325 var ret = this.clone(); 1326 ret.root = newFolder.name; 1327 return ret; 1328 }, 1329 1330 /** 1331 * Delete a file, or a directory and all sub-files, from the zip 1332 * @param {string} name the name of the file to delete 1333 * @return {JSZip} this JSZip object 1334 */ 1335 remove: function(name) { 1336 name = this.root + name; 1337 var file = this.files[name]; 1338 if (!file) { 1339 // Look for any folders 1340 if (name.slice(-1) != "/") { 1341 name += "/"; 1342 } 1343 file = this.files[name]; 1344 } 1345 1346 if (file && !file.dir) { 1347 // file 1348 delete this.files[name]; 1349 } else { 1350 // maybe a folder, delete recursively 1351 var kids = this.filter(function(relativePath, file) { 1352 return file.name.slice(0, name.length) === name; 1353 }); 1354 for (var i = 0; i < kids.length; i++) { 1355 delete this.files[kids[i].name]; 1356 } 1357 } 1358 1359 return this; 1360 }, 1361 1362 /** 1363 * Generate the complete zip file 1364 * @param {Object} options the options to generate the zip file : 1365 * - base64, (deprecated, use type instead) true to generate base64. 1366 * - compression, "STORE" by default. 1367 * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. 1368 * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file 1369 */ 1370 generate: function(options) { 1371 options = extend(options || {}, { 1372 base64: true, 1373 compression: "STORE", 1374 compressionOptions : null, 1375 type: "base64", 1376 platform: "DOS", 1377 comment: null, 1378 mimeType: 'application/zip' 1379 }); 1380 1381 utils.checkSupport(options.type); 1382 1383 // accept nodejs `process.platform` 1384 if( 1385 options.platform === 'darwin' || 1386 options.platform === 'freebsd' || 1387 options.platform === 'linux' || 1388 options.platform === 'sunos' 1389 ) { 1390 options.platform = "UNIX"; 1391 } 1392 if (options.platform === 'win32') { 1393 options.platform = "DOS"; 1394 } 1395 1396 var zipData = [], 1397 localDirLength = 0, 1398 centralDirLength = 0, 1399 writer, i, 1400 utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || "")); 1401 1402 // first, generate all the zip parts. 1403 for (var name in this.files) { 1404 if (!this.files.hasOwnProperty(name)) { 1405 continue; 1406 } 1407 var file = this.files[name]; 1408 1409 var compressionName = file.options.compression || options.compression.toUpperCase(); 1410 var compression = compressions[compressionName]; 1411 if (!compression) { 1412 throw new Error(compressionName + " is not a valid compression method !"); 1413 } 1414 var compressionOptions = file.options.compressionOptions || options.compressionOptions || {}; 1415 1416 var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions); 1417 1418 var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform); 1419 localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize; 1420 centralDirLength += zipPart.dirRecord.length; 1421 zipData.push(zipPart); 1422 } 1423 1424 var dirEnd = ""; 1425 1426 // end of central dir signature 1427 dirEnd = signature.CENTRAL_DIRECTORY_END + 1428 // number of this disk 1429 "\x00\x00" + 1430 // number of the disk with the start of the central directory 1431 "\x00\x00" + 1432 // total number of entries in the central directory on this disk 1433 decToHex(zipData.length, 2) + 1434 // total number of entries in the central directory 1435 decToHex(zipData.length, 2) + 1436 // size of the central directory 4 bytes 1437 decToHex(centralDirLength, 4) + 1438 // offset of start of central directory with respect to the starting disk number 1439 decToHex(localDirLength, 4) + 1440 // .ZIP file comment length 1441 decToHex(utfEncodedComment.length, 2) + 1442 // .ZIP file comment 1443 utfEncodedComment; 1444 1445 1446 // we have all the parts (and the total length) 1447 // time to create a writer ! 1448 var typeName = options.type.toLowerCase(); 1449 if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") { 1450 writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length); 1451 }else{ 1452 writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length); 1453 } 1454 1455 for (i = 0; i < zipData.length; i++) { 1456 writer.append(zipData[i].fileRecord); 1457 writer.append(zipData[i].compressedObject.compressedContent); 1458 } 1459 for (i = 0; i < zipData.length; i++) { 1460 writer.append(zipData[i].dirRecord); 1461 } 1462 1463 writer.append(dirEnd); 1464 1465 var zip = writer.finalize(); 1466 1467 1468 1469 switch(options.type.toLowerCase()) { 1470 // case "zip is an Uint8Array" 1471 case "uint8array" : 1472 case "arraybuffer" : 1473 case "nodebuffer" : 1474 return utils.transformTo(options.type.toLowerCase(), zip); 1475 case "blob" : 1476 return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType); 1477 // case "zip is a string" 1478 case "base64" : 1479 return (options.base64) ? base64.encode(zip) : zip; 1480 default : // case "string" : 1481 return zip; 1482 } 1483 1484 }, 1485 1486 /** 1487 * @deprecated 1488 * This method will be removed in a future version without replacement. 1489 */ 1490 crc32: function (input, crc) { 1491 return crc32(input, crc); 1492 }, 1493 1494 /** 1495 * @deprecated 1496 * This method will be removed in a future version without replacement. 1497 */ 1498 utf8encode: function (string) { 1499 return utils.transformTo("string", utf8.utf8encode(string)); 1500 }, 1501 1502 /** 1503 * @deprecated 1504 * This method will be removed in a future version without replacement. 1505 */ 1506 utf8decode: function (input) { 1507 return utf8.utf8decode(input); 1508 } 1509}; 1510module.exports = out; 1511 1512},{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){ 1513'use strict'; 1514exports.LOCAL_FILE_HEADER = "PK\x03\x04"; 1515exports.CENTRAL_FILE_HEADER = "PK\x01\x02"; 1516exports.CENTRAL_DIRECTORY_END = "PK\x05\x06"; 1517exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07"; 1518exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06"; 1519exports.DATA_DESCRIPTOR = "PK\x07\x08"; 1520 1521},{}],15:[function(_dereq_,module,exports){ 1522'use strict'; 1523var DataReader = _dereq_('./dataReader'); 1524var utils = _dereq_('./utils'); 1525 1526function StringReader(data, optimizedBinaryString) { 1527 this.data = data; 1528 if (!optimizedBinaryString) { 1529 this.data = utils.string2binary(this.data); 1530 } 1531 this.length = this.data.length; 1532 this.index = 0; 1533} 1534StringReader.prototype = new DataReader(); 1535/** 1536 * @see DataReader.byteAt 1537 */ 1538StringReader.prototype.byteAt = function(i) { 1539 return this.data.charCodeAt(i); 1540}; 1541/** 1542 * @see DataReader.lastIndexOfSignature 1543 */ 1544StringReader.prototype.lastIndexOfSignature = function(sig) { 1545 return this.data.lastIndexOf(sig); 1546}; 1547/** 1548 * @see DataReader.readData 1549 */ 1550StringReader.prototype.readData = function(size) { 1551 this.checkOffset(size); 1552 // this will work because the constructor applied the "& 0xff" mask. 1553 var result = this.data.slice(this.index, this.index + size); 1554 this.index += size; 1555 return result; 1556}; 1557module.exports = StringReader; 1558 1559},{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){ 1560'use strict'; 1561 1562var utils = _dereq_('./utils'); 1563 1564/** 1565 * An object to write any content to a string. 1566 * @constructor 1567 */ 1568var StringWriter = function() { 1569 this.data = []; 1570}; 1571StringWriter.prototype = { 1572 /** 1573 * Append any content to the current string. 1574 * @param {Object} input the content to add. 1575 */ 1576 append: function(input) { 1577 input = utils.transformTo("string", input); 1578 this.data.push(input); 1579 }, 1580 /** 1581 * Finalize the construction an return the result. 1582 * @return {string} the generated string. 1583 */ 1584 finalize: function() { 1585 return this.data.join(""); 1586 } 1587}; 1588 1589module.exports = StringWriter; 1590 1591},{"./utils":21}],17:[function(_dereq_,module,exports){ 1592(function (Buffer){ 1593'use strict'; 1594exports.base64 = true; 1595exports.array = true; 1596exports.string = true; 1597exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined"; 1598// contains true if JSZip can read/generate nodejs Buffer, false otherwise. 1599// Browserify will provide a Buffer implementation for browsers, which is 1600// an augmented Uint8Array (i.e., can be used as either Buffer or U8). 1601exports.nodebuffer = typeof Buffer !== "undefined"; 1602// contains true if JSZip can read/generate Uint8Array, false otherwise. 1603exports.uint8array = typeof Uint8Array !== "undefined"; 1604 1605if (typeof ArrayBuffer === "undefined") { 1606 exports.blob = false; 1607} 1608else { 1609 var buffer = new ArrayBuffer(0); 1610 try { 1611 exports.blob = new Blob([buffer], { 1612 type: "application/zip" 1613 }).size === 0; 1614 } 1615 catch (e) { 1616 try { 1617 var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; 1618 var builder = new Builder(); 1619 builder.append(buffer); 1620 exports.blob = builder.getBlob('application/zip').size === 0; 1621 } 1622 catch (e) { 1623 exports.blob = false; 1624 } 1625 } 1626} 1627 1628}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined)) 1629},{}],18:[function(_dereq_,module,exports){ 1630'use strict'; 1631var DataReader = _dereq_('./dataReader'); 1632 1633function Uint8ArrayReader(data) { 1634 if (data) { 1635 this.data = data; 1636 this.length = this.data.length; 1637 this.index = 0; 1638 } 1639} 1640Uint8ArrayReader.prototype = new DataReader(); 1641/** 1642 * @see DataReader.byteAt 1643 */ 1644Uint8ArrayReader.prototype.byteAt = function(i) { 1645 return this.data[i]; 1646}; 1647/** 1648 * @see DataReader.lastIndexOfSignature 1649 */ 1650Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) { 1651 var sig0 = sig.charCodeAt(0), 1652 sig1 = sig.charCodeAt(1), 1653 sig2 = sig.charCodeAt(2), 1654 sig3 = sig.charCodeAt(3); 1655 for (var i = this.length - 4; i >= 0; --i) { 1656 if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) { 1657 return i; 1658 } 1659 } 1660 1661 return -1; 1662}; 1663/** 1664 * @see DataReader.readData 1665 */ 1666Uint8ArrayReader.prototype.readData = function(size) { 1667 this.checkOffset(size); 1668 if(size === 0) { 1669 // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of []. 1670 return new Uint8Array(0); 1671 } 1672 var result = this.data.subarray(this.index, this.index + size); 1673 this.index += size; 1674 return result; 1675}; 1676module.exports = Uint8ArrayReader; 1677 1678},{"./dataReader":5}],19:[function(_dereq_,module,exports){ 1679'use strict'; 1680 1681var utils = _dereq_('./utils'); 1682 1683/** 1684 * An object to write any content to an Uint8Array. 1685 * @constructor 1686 * @param {number} length The length of the array. 1687 */ 1688var Uint8ArrayWriter = function(length) { 1689 this.data = new Uint8Array(length); 1690 this.index = 0; 1691}; 1692Uint8ArrayWriter.prototype = { 1693 /** 1694 * Append any content to the current array. 1695 * @param {Object} input the content to add. 1696 */ 1697 append: function(input) { 1698 if (input.length !== 0) { 1699 // with an empty Uint8Array, Opera fails with a "Offset larger than array size" 1700 input = utils.transformTo("uint8array", input); 1701 this.data.set(input, this.index); 1702 this.index += input.length; 1703 } 1704 }, 1705 /** 1706 * Finalize the construction an return the result. 1707 * @return {Uint8Array} the generated array. 1708 */ 1709 finalize: function() { 1710 return this.data; 1711 } 1712}; 1713 1714module.exports = Uint8ArrayWriter; 1715 1716},{"./utils":21}],20:[function(_dereq_,module,exports){ 1717'use strict'; 1718 1719var utils = _dereq_('./utils'); 1720var support = _dereq_('./support'); 1721var nodeBuffer = _dereq_('./nodeBuffer'); 1722 1723/** 1724 * The following functions come from pako, from pako/lib/utils/strings 1725 * released under the MIT license, see pako https://github.com/nodeca/pako/ 1726 */ 1727 1728// Table with utf8 lengths (calculated by first byte of sequence) 1729// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, 1730// because max possible codepoint is 0x10ffff 1731var _utf8len = new Array(256); 1732for (var i=0; i<256; i++) { 1733 _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); 1734} 1735_utf8len[254]=_utf8len[254]=1; // Invalid sequence start 1736 1737// convert string to array (typed, when possible) 1738var string2buf = function (str) { 1739 var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; 1740 1741 // count binary size 1742 for (m_pos = 0; m_pos < str_len; m_pos++) { 1743 c = str.charCodeAt(m_pos); 1744 if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { 1745 c2 = str.charCodeAt(m_pos+1); 1746 if ((c2 & 0xfc00) === 0xdc00) { 1747 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); 1748 m_pos++; 1749 } 1750 } 1751 buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; 1752 } 1753 1754 // allocate buffer 1755 if (support.uint8array) { 1756 buf = new Uint8Array(buf_len); 1757 } else { 1758 buf = new Array(buf_len); 1759 } 1760 1761 // convert 1762 for (i=0, m_pos = 0; i < buf_len; m_pos++) { 1763 c = str.charCodeAt(m_pos); 1764 if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { 1765 c2 = str.charCodeAt(m_pos+1); 1766 if ((c2 & 0xfc00) === 0xdc00) { 1767 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); 1768 m_pos++; 1769 } 1770 } 1771 if (c < 0x80) { 1772 /* one byte */ 1773 buf[i++] = c; 1774 } else if (c < 0x800) { 1775 /* two bytes */ 1776 buf[i++] = 0xC0 | (c >>> 6); 1777 buf[i++] = 0x80 | (c & 0x3f); 1778 } else if (c < 0x10000) { 1779 /* three bytes */ 1780 buf[i++] = 0xE0 | (c >>> 12); 1781 buf[i++] = 0x80 | (c >>> 6 & 0x3f); 1782 buf[i++] = 0x80 | (c & 0x3f); 1783 } else { 1784 /* four bytes */ 1785 buf[i++] = 0xf0 | (c >>> 18); 1786 buf[i++] = 0x80 | (c >>> 12 & 0x3f); 1787 buf[i++] = 0x80 | (c >>> 6 & 0x3f); 1788 buf[i++] = 0x80 | (c & 0x3f); 1789 } 1790 } 1791 1792 return buf; 1793}; 1794 1795// Calculate max possible position in utf8 buffer, 1796// that will not break sequence. If that's not possible 1797// - (very small limits) return max size as is. 1798// 1799// buf[] - utf8 bytes array 1800// max - length limit (mandatory); 1801var utf8border = function(buf, max) { 1802 var pos; 1803 1804 max = max || buf.length; 1805 if (max > buf.length) { max = buf.length; } 1806 1807 // go back from last position, until start of sequence found 1808 pos = max-1; 1809 while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } 1810 1811 // Fuckup - very small and broken sequence, 1812 // return max, because we should return something anyway. 1813 if (pos < 0) { return max; } 1814 1815 // If we came to start of buffer - that means vuffer is too small, 1816 // return max too. 1817 if (pos === 0) { return max; } 1818 1819 return (pos + _utf8len[buf[pos]] > max) ? pos : max; 1820}; 1821 1822// convert array to string 1823var buf2string = function (buf) { 1824 var str, i, out, c, c_len; 1825 var len = buf.length; 1826 1827 // Reserve max possible length (2 words per char) 1828 // NB: by unknown reasons, Array is significantly faster for 1829 // String.fromCharCode.apply than Uint16Array. 1830 var utf16buf = new Array(len*2); 1831 1832 for (out=0, i=0; i<len;) { 1833 c = buf[i++]; 1834 // quick process ascii 1835 if (c < 0x80) { utf16buf[out++] = c; continue; } 1836 1837 c_len = _utf8len[c]; 1838 // skip 5 & 6 byte codes 1839 if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } 1840 1841 // apply mask on first byte 1842 c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; 1843 // join the rest 1844 while (c_len > 1 && i < len) { 1845 c = (c << 6) | (buf[i++] & 0x3f); 1846 c_len--; 1847 } 1848 1849 // terminated by end of string? 1850 if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } 1851 1852 if (c < 0x10000) { 1853 utf16buf[out++] = c; 1854 } else { 1855 c -= 0x10000; 1856 utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); 1857 utf16buf[out++] = 0xdc00 | (c & 0x3ff); 1858 } 1859 } 1860 1861 // shrinkBuf(utf16buf, out) 1862 if (utf16buf.length !== out) { 1863 if(utf16buf.subarray) { 1864 utf16buf = utf16buf.subarray(0, out); 1865 } else { 1866 utf16buf.length = out; 1867 } 1868 } 1869 1870 // return String.fromCharCode.apply(null, utf16buf); 1871 return utils.applyFromCharCode(utf16buf); 1872}; 1873 1874 1875// That's all for the pako functions. 1876 1877 1878/** 1879 * Transform a javascript string into an array (typed if possible) of bytes, 1880 * UTF-8 encoded. 1881 * @param {String} str the string to encode 1882 * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string. 1883 */ 1884exports.utf8encode = function utf8encode(str) { 1885 if (support.nodebuffer) { 1886 return nodeBuffer(str, "utf-8"); 1887 } 1888 1889 return string2buf(str); 1890}; 1891 1892 1893/** 1894 * Transform a bytes array (or a representation) representing an UTF-8 encoded 1895 * string into a javascript string. 1896 * @param {Array|Uint8Array|Buffer} buf the data de decode 1897 * @return {String} the decoded string. 1898 */ 1899exports.utf8decode = function utf8decode(buf) { 1900 if (support.nodebuffer) { 1901 return utils.transformTo("nodebuffer", buf).toString("utf-8"); 1902 } 1903 1904 buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf); 1905 1906 // return buf2string(buf); 1907 // Chrome prefers to work with "small" chunks of data 1908 // for the method buf2string. 1909 // Firefox and Chrome has their own shortcut, IE doesn't seem to really care. 1910 var result = [], k = 0, len = buf.length, chunk = 65536; 1911 while (k < len) { 1912 var nextBoundary = utf8border(buf, Math.min(k + chunk, len)); 1913 if (support.uint8array) { 1914 result.push(buf2string(buf.subarray(k, nextBoundary))); 1915 } else { 1916 result.push(buf2string(buf.slice(k, nextBoundary))); 1917 } 1918 k = nextBoundary; 1919 } 1920 return result.join(""); 1921 1922}; 1923// vim: set shiftwidth=4 softtabstop=4: 1924 1925},{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){ 1926'use strict'; 1927var support = _dereq_('./support'); 1928var compressions = _dereq_('./compressions'); 1929var nodeBuffer = _dereq_('./nodeBuffer'); 1930/** 1931 * Convert a string to a "binary string" : a string containing only char codes between 0 and 255. 1932 * @param {string} str the string to transform. 1933 * @return {String} the binary string. 1934 */ 1935exports.string2binary = function(str) { 1936 var result = ""; 1937 for (var i = 0; i < str.length; i++) { 1938 result += String.fromCharCode(str.charCodeAt(i) & 0xff); 1939 } 1940 return result; 1941}; 1942exports.arrayBuffer2Blob = function(buffer, mimeType) { 1943 exports.checkSupport("blob"); 1944 mimeType = mimeType || 'application/zip'; 1945 1946 try { 1947 // Blob constructor 1948 return new Blob([buffer], { 1949 type: mimeType 1950 }); 1951 } 1952 catch (e) { 1953 1954 try { 1955 // deprecated, browser only, old way 1956 var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; 1957 var builder = new Builder(); 1958 builder.append(buffer); 1959 return builder.getBlob(mimeType); 1960 } 1961 catch (e) { 1962 1963 // well, fuck ?! 1964 throw new Error("Bug : can't construct the Blob."); 1965 } 1966 } 1967 1968 1969}; 1970/** 1971 * The identity function. 1972 * @param {Object} input the input. 1973 * @return {Object} the same input. 1974 */ 1975function identity(input) { 1976 return input; 1977} 1978 1979/** 1980 * Fill in an array with a string. 1981 * @param {String} str the string to use. 1982 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated). 1983 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array. 1984 */ 1985function stringToArrayLike(str, array) { 1986 for (var i = 0; i < str.length; ++i) { 1987 array[i] = str.charCodeAt(i) & 0xFF; 1988 } 1989 return array; 1990} 1991 1992/** 1993 * Transform an array-like object to a string. 1994 * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. 1995 * @return {String} the result. 1996 */ 1997function arrayLikeToString(array) { 1998 // Performances notes : 1999 // -------------------- 2000 // String.fromCharCode.apply(null, array) is the fastest, see 2001 // see http://jsperf.com/converting-a-uint8array-to-a-string/2 2002 // but the stack is limited (and we can get huge arrays !). 2003 // 2004 // result += String.fromCharCode(array[i]); generate too many strings ! 2005 // 2006 // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2 2007 var chunk = 65536; 2008 var result = [], 2009 len = array.length, 2010 type = exports.getTypeOf(array), 2011 k = 0, 2012 canUseApply = true; 2013 try { 2014 switch(type) { 2015 case "uint8array": 2016 String.fromCharCode.apply(null, new Uint8Array(0)); 2017 break; 2018 case "nodebuffer": 2019 String.fromCharCode.apply(null, nodeBuffer(0)); 2020 break; 2021 } 2022 } catch(e) { 2023 canUseApply = false; 2024 } 2025 2026 // no apply : slow and painful algorithm 2027 // default browser on android 4.* 2028 if (!canUseApply) { 2029 var resultStr = ""; 2030 for(var i = 0; i < array.length;i++) { 2031 resultStr += String.fromCharCode(array[i]); 2032 } 2033 return resultStr; 2034 } 2035 while (k < len && chunk > 1) { 2036 try { 2037 if (type === "array" || type === "nodebuffer") { 2038 result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len)))); 2039 } 2040 else { 2041 result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len)))); 2042 } 2043 k += chunk; 2044 } 2045 catch (e) { 2046 chunk = Math.floor(chunk / 2); 2047 } 2048 } 2049 return result.join(""); 2050} 2051 2052exports.applyFromCharCode = arrayLikeToString; 2053 2054 2055/** 2056 * Copy the data from an array-like to an other array-like. 2057 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array. 2058 * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated. 2059 * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array. 2060 */ 2061function arrayLikeToArrayLike(arrayFrom, arrayTo) { 2062 for (var i = 0; i < arrayFrom.length; i++) { 2063 arrayTo[i] = arrayFrom[i]; 2064 } 2065 return arrayTo; 2066} 2067 2068// a matrix containing functions to transform everything into everything. 2069var transform = {}; 2070 2071// string to ? 2072transform["string"] = { 2073 "string": identity, 2074 "array": function(input) { 2075 return stringToArrayLike(input, new Array(input.length)); 2076 }, 2077 "arraybuffer": function(input) { 2078 return transform["string"]["uint8array"](input).buffer; 2079 }, 2080 "uint8array": function(input) { 2081 return stringToArrayLike(input, new Uint8Array(input.length)); 2082 }, 2083 "nodebuffer": function(input) { 2084 return stringToArrayLike(input, nodeBuffer(input.length)); 2085 } 2086}; 2087 2088// array to ? 2089transform["array"] = { 2090 "string": arrayLikeToString, 2091 "array": identity, 2092 "arraybuffer": function(input) { 2093 return (new Uint8Array(input)).buffer; 2094 }, 2095 "uint8array": function(input) { 2096 return new Uint8Array(input); 2097 }, 2098 "nodebuffer": function(input) { 2099 return nodeBuffer(input); 2100 } 2101}; 2102 2103// arraybuffer to ? 2104transform["arraybuffer"] = { 2105 "string": function(input) { 2106 return arrayLikeToString(new Uint8Array(input)); 2107 }, 2108 "array": function(input) { 2109 return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength)); 2110 }, 2111 "arraybuffer": identity, 2112 "uint8array": function(input) { 2113 return new Uint8Array(input); 2114 }, 2115 "nodebuffer": function(input) { 2116 return nodeBuffer(new Uint8Array(input)); 2117 } 2118}; 2119 2120// uint8array to ? 2121transform["uint8array"] = { 2122 "string": arrayLikeToString, 2123 "array": function(input) { 2124 return arrayLikeToArrayLike(input, new Array(input.length)); 2125 }, 2126 "arraybuffer": function(input) { 2127 return input.buffer; 2128 }, 2129 "uint8array": identity, 2130 "nodebuffer": function(input) { 2131 return nodeBuffer(input); 2132 } 2133}; 2134 2135// nodebuffer to ? 2136transform["nodebuffer"] = { 2137 "string": arrayLikeToString, 2138 "array": function(input) { 2139 return arrayLikeToArrayLike(input, new Array(input.length)); 2140 }, 2141 "arraybuffer": function(input) { 2142 return transform["nodebuffer"]["uint8array"](input).buffer; 2143 }, 2144 "uint8array": function(input) { 2145 return arrayLikeToArrayLike(input, new Uint8Array(input.length)); 2146 }, 2147 "nodebuffer": identity 2148}; 2149 2150/** 2151 * Transform an input into any type. 2152 * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer. 2153 * If no output type is specified, the unmodified input will be returned. 2154 * @param {String} outputType the output type. 2155 * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert. 2156 * @throws {Error} an Error if the browser doesn't support the requested output type. 2157 */ 2158exports.transformTo = function(outputType, input) { 2159 if (!input) { 2160 // undefined, null, etc 2161 // an empty string won't harm. 2162 input = ""; 2163 } 2164 if (!outputType) { 2165 return input; 2166 } 2167 exports.checkSupport(outputType); 2168 var inputType = exports.getTypeOf(input); 2169 var result = transform[inputType][outputType](input); 2170 return result; 2171}; 2172 2173/** 2174 * Return the type of the input. 2175 * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer. 2176 * @param {Object} input the input to identify. 2177 * @return {String} the (lowercase) type of the input. 2178 */ 2179exports.getTypeOf = function(input) { 2180 if (typeof input === "string") { 2181 return "string"; 2182 } 2183 if (Object.prototype.toString.call(input) === "[object Array]") { 2184 return "array"; 2185 } 2186 if (support.nodebuffer && nodeBuffer.test(input)) { 2187 return "nodebuffer"; 2188 } 2189 if (support.uint8array && input instanceof Uint8Array) { 2190 return "uint8array"; 2191 } 2192 if (support.arraybuffer && input instanceof ArrayBuffer) { 2193 return "arraybuffer"; 2194 } 2195}; 2196 2197/** 2198 * Throw an exception if the type is not supported. 2199 * @param {String} type the type to check. 2200 * @throws {Error} an Error if the browser doesn't support the requested type. 2201 */ 2202exports.checkSupport = function(type) { 2203 var supported = support[type.toLowerCase()]; 2204 if (!supported) { 2205 throw new Error(type + " is not supported by this browser"); 2206 } 2207}; 2208exports.MAX_VALUE_16BITS = 65535; 2209exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1 2210 2211/** 2212 * Prettify a string read as binary. 2213 * @param {string} str the string to prettify. 2214 * @return {string} a pretty string. 2215 */ 2216exports.pretty = function(str) { 2217 var res = '', 2218 code, i; 2219 for (i = 0; i < (str || "").length; i++) { 2220 code = str.charCodeAt(i); 2221 res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase(); 2222 } 2223 return res; 2224}; 2225 2226/** 2227 * Find a compression registered in JSZip. 2228 * @param {string} compressionMethod the method magic to find. 2229 * @return {Object|null} the JSZip compression object, null if none found. 2230 */ 2231exports.findCompression = function(compressionMethod) { 2232 for (var method in compressions) { 2233 if (!compressions.hasOwnProperty(method)) { 2234 continue; 2235 } 2236 if (compressions[method].magic === compressionMethod) { 2237 return compressions[method]; 2238 } 2239 } 2240 return null; 2241}; 2242/** 2243* Cross-window, cross-Node-context regular expression detection 2244* @param {Object} object Anything 2245* @return {Boolean} true if the object is a regular expression, 2246* false otherwise 2247*/ 2248exports.isRegExp = function (object) { 2249 return Object.prototype.toString.call(object) === "[object RegExp]"; 2250}; 2251 2252 2253},{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){ 2254'use strict'; 2255var StringReader = _dereq_('./stringReader'); 2256var NodeBufferReader = _dereq_('./nodeBufferReader'); 2257var Uint8ArrayReader = _dereq_('./uint8ArrayReader'); 2258var utils = _dereq_('./utils'); 2259var sig = _dereq_('./signature'); 2260var ZipEntry = _dereq_('./zipEntry'); 2261var support = _dereq_('./support'); 2262var jszipProto = _dereq_('./object'); 2263// class ZipEntries {{{ 2264/** 2265 * All the entries in the zip file. 2266 * @constructor 2267 * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load. 2268 * @param {Object} loadOptions Options for loading the stream. 2269 */ 2270function ZipEntries(data, loadOptions) { 2271 this.files = []; 2272 this.loadOptions = loadOptions; 2273 if (data) { 2274 this.load(data); 2275 } 2276} 2277ZipEntries.prototype = { 2278 /** 2279 * Check that the reader is on the speficied signature. 2280 * @param {string} expectedSignature the expected signature. 2281 * @throws {Error} if it is an other signature. 2282 */ 2283 checkSignature: function(expectedSignature) { 2284 var signature = this.reader.readString(4); 2285 if (signature !== expectedSignature) { 2286 throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")"); 2287 } 2288 }, 2289 /** 2290 * Read the end of the central directory. 2291 */ 2292 readBlockEndOfCentral: function() { 2293 this.diskNumber = this.reader.readInt(2); 2294 this.diskWithCentralDirStart = this.reader.readInt(2); 2295 this.centralDirRecordsOnThisDisk = this.reader.readInt(2); 2296 this.centralDirRecords = this.reader.readInt(2); 2297 this.centralDirSize = this.reader.readInt(4); 2298 this.centralDirOffset = this.reader.readInt(4); 2299 2300 this.zipCommentLength = this.reader.readInt(2); 2301 // warning : the encoding depends of the system locale 2302 // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded. 2303 // On a windows machine, this field is encoded with the localized windows code page. 2304 this.zipComment = this.reader.readString(this.zipCommentLength); 2305 // To get consistent behavior with the generation part, we will assume that 2306 // this is utf8 encoded. 2307 this.zipComment = jszipProto.utf8decode(this.zipComment); 2308 }, 2309 /** 2310 * Read the end of the Zip 64 central directory. 2311 * Not merged with the method readEndOfCentral : 2312 * The end of central can coexist with its Zip64 brother, 2313 * I don't want to read the wrong number of bytes ! 2314 */ 2315 readBlockZip64EndOfCentral: function() { 2316 this.zip64EndOfCentralSize = this.reader.readInt(8); 2317 this.versionMadeBy = this.reader.readString(2); 2318 this.versionNeeded = this.reader.readInt(2); 2319 this.diskNumber = this.reader.readInt(4); 2320 this.diskWithCentralDirStart = this.reader.readInt(4); 2321 this.centralDirRecordsOnThisDisk = this.reader.readInt(8); 2322 this.centralDirRecords = this.reader.readInt(8); 2323 this.centralDirSize = this.reader.readInt(8); 2324 this.centralDirOffset = this.reader.readInt(8); 2325 2326 this.zip64ExtensibleData = {}; 2327 var extraDataSize = this.zip64EndOfCentralSize - 44, 2328 index = 0, 2329 extraFieldId, 2330 extraFieldLength, 2331 extraFieldValue; 2332 while (index < extraDataSize) { 2333 extraFieldId = this.reader.readInt(2); 2334 extraFieldLength = this.reader.readInt(4); 2335 extraFieldValue = this.reader.readString(extraFieldLength); 2336 this.zip64ExtensibleData[extraFieldId] = { 2337 id: extraFieldId, 2338 length: extraFieldLength, 2339 value: extraFieldValue 2340 }; 2341 } 2342 }, 2343 /** 2344 * Read the end of the Zip 64 central directory locator. 2345 */ 2346 readBlockZip64EndOfCentralLocator: function() { 2347 this.diskWithZip64CentralDirStart = this.reader.readInt(4); 2348 this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8); 2349 this.disksCount = this.reader.readInt(4); 2350 if (this.disksCount > 1) { 2351 throw new Error("Multi-volumes zip are not supported"); 2352 } 2353 }, 2354 /** 2355 * Read the local files, based on the offset read in the central part. 2356 */ 2357 readLocalFiles: function() { 2358 var i, file; 2359 for (i = 0; i < this.files.length; i++) { 2360 file = this.files[i]; 2361 this.reader.setIndex(file.localHeaderOffset); 2362 this.checkSignature(sig.LOCAL_FILE_HEADER); 2363 file.readLocalPart(this.reader); 2364 file.handleUTF8(); 2365 file.processAttributes(); 2366 } 2367 }, 2368 /** 2369 * Read the central directory. 2370 */ 2371 readCentralDir: function() { 2372 var file; 2373 2374 this.reader.setIndex(this.centralDirOffset); 2375 while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) { 2376 file = new ZipEntry({ 2377 zip64: this.zip64 2378 }, this.loadOptions); 2379 file.readCentralPart(this.reader); 2380 this.files.push(file); 2381 } 2382 }, 2383 /** 2384 * Read the end of central directory. 2385 */ 2386 readEndOfCentral: function() { 2387 var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END); 2388 if (offset === -1) { 2389 // Check if the content is a truncated zip or complete garbage. 2390 // A "LOCAL_FILE_HEADER" is not required at the beginning (auto 2391 // extractible zip for example) but it can give a good hint. 2392 // If an ajax request was used without responseType, we will also 2393 // get unreadable data. 2394 var isGarbage = true; 2395 try { 2396 this.reader.setIndex(0); 2397 this.checkSignature(sig.LOCAL_FILE_HEADER); 2398 isGarbage = false; 2399 } catch (e) {} 2400 2401 if (isGarbage) { 2402 throw new Error("Can't find end of central directory : is this a zip file ? " + 2403 "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html"); 2404 } else { 2405 throw new Error("Corrupted zip : can't find end of central directory"); 2406 } 2407 } 2408 this.reader.setIndex(offset); 2409 this.checkSignature(sig.CENTRAL_DIRECTORY_END); 2410 this.readBlockEndOfCentral(); 2411 2412 2413 /* extract from the zip spec : 2414 4) If one of the fields in the end of central directory 2415 record is too small to hold required data, the field 2416 should be set to -1 (0xFFFF or 0xFFFFFFFF) and the 2417 ZIP64 format record should be created. 2418 5) The end of central directory record and the 2419 Zip64 end of central directory locator record must 2420 reside on the same disk when splitting or spanning 2421 an archive. 2422 */ 2423 if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) { 2424 this.zip64 = true; 2425 2426 /* 2427 Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from 2428 the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents 2429 all numbers as 64-bit double precision IEEE 754 floating point numbers. 2430 So, we have 53bits for integers and bitwise operations treat everything as 32bits. 2431 see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators 2432 and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5 2433 */ 2434 2435 // should look for a zip64 EOCD locator 2436 offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); 2437 if (offset === -1) { 2438 throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator"); 2439 } 2440 this.reader.setIndex(offset); 2441 this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); 2442 this.readBlockZip64EndOfCentralLocator(); 2443 2444 // now the zip64 EOCD record 2445 this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir); 2446 this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); 2447 this.readBlockZip64EndOfCentral(); 2448 } 2449 }, 2450 prepareReader: function(data) { 2451 var type = utils.getTypeOf(data); 2452 if (type === "string" && !support.uint8array) { 2453 this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString); 2454 } 2455 else if (type === "nodebuffer") { 2456 this.reader = new NodeBufferReader(data); 2457 } 2458 else { 2459 this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data)); 2460 } 2461 }, 2462 /** 2463 * Read a zip file and create ZipEntries. 2464 * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file. 2465 */ 2466 load: function(data) { 2467 this.prepareReader(data); 2468 this.readEndOfCentral(); 2469 this.readCentralDir(); 2470 this.readLocalFiles(); 2471 } 2472}; 2473// }}} end of ZipEntries 2474module.exports = ZipEntries; 2475 2476},{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){ 2477'use strict'; 2478var StringReader = _dereq_('./stringReader'); 2479var utils = _dereq_('./utils'); 2480var CompressedObject = _dereq_('./compressedObject'); 2481var jszipProto = _dereq_('./object'); 2482 2483var MADE_BY_DOS = 0x00; 2484var MADE_BY_UNIX = 0x03; 2485 2486// class ZipEntry {{{ 2487/** 2488 * An entry in the zip file. 2489 * @constructor 2490 * @param {Object} options Options of the current file. 2491 * @param {Object} loadOptions Options for loading the stream. 2492 */ 2493function ZipEntry(options, loadOptions) { 2494 this.options = options; 2495 this.loadOptions = loadOptions; 2496} 2497ZipEntry.prototype = { 2498 /** 2499 * say if the file is encrypted. 2500 * @return {boolean} true if the file is encrypted, false otherwise. 2501 */ 2502 isEncrypted: function() { 2503 // bit 1 is set 2504 return (this.bitFlag & 0x0001) === 0x0001; 2505 }, 2506 /** 2507 * say if the file has utf-8 filename/comment. 2508 * @return {boolean} true if the filename/comment is in utf-8, false otherwise. 2509 */ 2510 useUTF8: function() { 2511 // bit 11 is set 2512 return (this.bitFlag & 0x0800) === 0x0800; 2513 }, 2514 /** 2515 * Prepare the function used to generate the compressed content from this ZipFile. 2516 * @param {DataReader} reader the reader to use. 2517 * @param {number} from the offset from where we should read the data. 2518 * @param {number} length the length of the data to read. 2519 * @return {Function} the callback to get the compressed content (the type depends of the DataReader class). 2520 */ 2521 prepareCompressedContent: function(reader, from, length) { 2522 return function() { 2523 var previousIndex = reader.index; 2524 reader.setIndex(from); 2525 var compressedFileData = reader.readData(length); 2526 reader.setIndex(previousIndex); 2527 2528 return compressedFileData; 2529 }; 2530 }, 2531 /** 2532 * Prepare the function used to generate the uncompressed content from this ZipFile. 2533 * @param {DataReader} reader the reader to use. 2534 * @param {number} from the offset from where we should read the data. 2535 * @param {number} length the length of the data to read. 2536 * @param {JSZip.compression} compression the compression used on this file. 2537 * @param {number} uncompressedSize the uncompressed size to expect. 2538 * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class). 2539 */ 2540 prepareContent: function(reader, from, length, compression, uncompressedSize) { 2541 return function() { 2542 2543 var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent()); 2544 var uncompressedFileData = compression.uncompress(compressedFileData); 2545 2546 if (uncompressedFileData.length !== uncompressedSize) { 2547 throw new Error("Bug : uncompressed data size mismatch"); 2548 } 2549 2550 return uncompressedFileData; 2551 }; 2552 }, 2553 /** 2554 * Read the local part of a zip file and add the info in this object. 2555 * @param {DataReader} reader the reader to use. 2556 */ 2557 readLocalPart: function(reader) { 2558 var compression, localExtraFieldsLength; 2559 2560 // we already know everything from the central dir ! 2561 // If the central dir data are false, we are doomed. 2562 // On the bright side, the local part is scary : zip64, data descriptors, both, etc. 2563 // The less data we get here, the more reliable this should be. 2564 // Let's skip the whole header and dash to the data ! 2565 reader.skip(22); 2566 // in some zip created on windows, the filename stored in the central dir contains \ instead of /. 2567 // Strangely, the filename here is OK. 2568 // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes 2569 // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators... 2570 // Search "unzip mismatching "local" filename continuing with "central" filename version" on 2571 // the internet. 2572 // 2573 // I think I see the logic here : the central directory is used to display 2574 // content and the local directory is used to extract the files. Mixing / and \ 2575 // may be used to display \ to windows users and use / when extracting the files. 2576 // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394 2577 this.fileNameLength = reader.readInt(2); 2578 localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir 2579 this.fileName = reader.readString(this.fileNameLength); 2580 reader.skip(localExtraFieldsLength); 2581 2582 if (this.compressedSize == -1 || this.uncompressedSize == -1) { 2583 throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)"); 2584 } 2585 2586 compression = utils.findCompression(this.compressionMethod); 2587 if (compression === null) { // no compression found 2588 throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")"); 2589 } 2590 this.decompressed = new CompressedObject(); 2591 this.decompressed.compressedSize = this.compressedSize; 2592 this.decompressed.uncompressedSize = this.uncompressedSize; 2593 this.decompressed.crc32 = this.crc32; 2594 this.decompressed.compressionMethod = this.compressionMethod; 2595 this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression); 2596 this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize); 2597 2598 // we need to compute the crc32... 2599 if (this.loadOptions.checkCRC32) { 2600 this.decompressed = utils.transformTo("string", this.decompressed.getContent()); 2601 if (jszipProto.crc32(this.decompressed) !== this.crc32) { 2602 throw new Error("Corrupted zip : CRC32 mismatch"); 2603 } 2604 } 2605 }, 2606 2607 /** 2608 * Read the central part of a zip file and add the info in this object. 2609 * @param {DataReader} reader the reader to use. 2610 */ 2611 readCentralPart: function(reader) { 2612 this.versionMadeBy = reader.readInt(2); 2613 this.versionNeeded = reader.readInt(2); 2614 this.bitFlag = reader.readInt(2); 2615 this.compressionMethod = reader.readString(2); 2616 this.date = reader.readDate(); 2617 this.crc32 = reader.readInt(4); 2618 this.compressedSize = reader.readInt(4); 2619 this.uncompressedSize = reader.readInt(4); 2620 this.fileNameLength = reader.readInt(2); 2621 this.extraFieldsLength = reader.readInt(2); 2622 this.fileCommentLength = reader.readInt(2); 2623 this.diskNumberStart = reader.readInt(2); 2624 this.internalFileAttributes = reader.readInt(2); 2625 this.externalFileAttributes = reader.readInt(4); 2626 this.localHeaderOffset = reader.readInt(4); 2627 2628 if (this.isEncrypted()) { 2629 throw new Error("Encrypted zip are not supported"); 2630 } 2631 2632 this.fileName = reader.readString(this.fileNameLength); 2633 this.readExtraFields(reader); 2634 this.parseZIP64ExtraField(reader); 2635 this.fileComment = reader.readString(this.fileCommentLength); 2636 }, 2637 2638 /** 2639 * Parse the external file attributes and get the unix/dos permissions. 2640 */ 2641 processAttributes: function () { 2642 this.unixPermissions = null; 2643 this.dosPermissions = null; 2644 var madeBy = this.versionMadeBy >> 8; 2645 2646 // Check if we have the DOS directory flag set. 2647 // We look for it in the DOS and UNIX permissions 2648 // but some unknown platform could set it as a compatibility flag. 2649 this.dir = this.externalFileAttributes & 0x0010 ? true : false; 2650 2651 if(madeBy === MADE_BY_DOS) { 2652 // first 6 bits (0 to 5) 2653 this.dosPermissions = this.externalFileAttributes & 0x3F; 2654 } 2655 2656 if(madeBy === MADE_BY_UNIX) { 2657 this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF; 2658 // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8); 2659 } 2660 2661 // fail safe : if the name ends with a / it probably means a folder 2662 if (!this.dir && this.fileName.slice(-1) === '/') { 2663 this.dir = true; 2664 } 2665 }, 2666 2667 /** 2668 * Parse the ZIP64 extra field and merge the info in the current ZipEntry. 2669 * @param {DataReader} reader the reader to use. 2670 */ 2671 parseZIP64ExtraField: function(reader) { 2672 2673 if (!this.extraFields[0x0001]) { 2674 return; 2675 } 2676 2677 // should be something, preparing the extra reader 2678 var extraReader = new StringReader(this.extraFields[0x0001].value); 2679 2680 // I really hope that these 64bits integer can fit in 32 bits integer, because js 2681 // won't let us have more. 2682 if (this.uncompressedSize === utils.MAX_VALUE_32BITS) { 2683 this.uncompressedSize = extraReader.readInt(8); 2684 } 2685 if (this.compressedSize === utils.MAX_VALUE_32BITS) { 2686 this.compressedSize = extraReader.readInt(8); 2687 } 2688 if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) { 2689 this.localHeaderOffset = extraReader.readInt(8); 2690 } 2691 if (this.diskNumberStart === utils.MAX_VALUE_32BITS) { 2692 this.diskNumberStart = extraReader.readInt(4); 2693 } 2694 }, 2695 /** 2696 * Read the central part of a zip file and add the info in this object. 2697 * @param {DataReader} reader the reader to use. 2698 */ 2699 readExtraFields: function(reader) { 2700 var start = reader.index, 2701 extraFieldId, 2702 extraFieldLength, 2703 extraFieldValue; 2704 2705 this.extraFields = this.extraFields || {}; 2706 2707 while (reader.index < start + this.extraFieldsLength) { 2708 extraFieldId = reader.readInt(2); 2709 extraFieldLength = reader.readInt(2); 2710 extraFieldValue = reader.readString(extraFieldLength); 2711 2712 this.extraFields[extraFieldId] = { 2713 id: extraFieldId, 2714 length: extraFieldLength, 2715 value: extraFieldValue 2716 }; 2717 } 2718 }, 2719 /** 2720 * Apply an UTF8 transformation if needed. 2721 */ 2722 handleUTF8: function() { 2723 if (this.useUTF8()) { 2724 this.fileName = jszipProto.utf8decode(this.fileName); 2725 this.fileComment = jszipProto.utf8decode(this.fileComment); 2726 } else { 2727 var upath = this.findExtraFieldUnicodePath(); 2728 if (upath !== null) { 2729 this.fileName = upath; 2730 } 2731 var ucomment = this.findExtraFieldUnicodeComment(); 2732 if (ucomment !== null) { 2733 this.fileComment = ucomment; 2734 } 2735 } 2736 }, 2737 2738 /** 2739 * Find the unicode path declared in the extra field, if any. 2740 * @return {String} the unicode path, null otherwise. 2741 */ 2742 findExtraFieldUnicodePath: function() { 2743 var upathField = this.extraFields[0x7075]; 2744 if (upathField) { 2745 var extraReader = new StringReader(upathField.value); 2746 2747 // wrong version 2748 if (extraReader.readInt(1) !== 1) { 2749 return null; 2750 } 2751 2752 // the crc of the filename changed, this field is out of date. 2753 if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) { 2754 return null; 2755 } 2756 2757 return jszipProto.utf8decode(extraReader.readString(upathField.length - 5)); 2758 } 2759 return null; 2760 }, 2761 2762 /** 2763 * Find the unicode comment declared in the extra field, if any. 2764 * @return {String} the unicode comment, null otherwise. 2765 */ 2766 findExtraFieldUnicodeComment: function() { 2767 var ucommentField = this.extraFields[0x6375]; 2768 if (ucommentField) { 2769 var extraReader = new StringReader(ucommentField.value); 2770 2771 // wrong version 2772 if (extraReader.readInt(1) !== 1) { 2773 return null; 2774 } 2775 2776 // the crc of the comment changed, this field is out of date. 2777 if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) { 2778 return null; 2779 } 2780 2781 return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5)); 2782 } 2783 return null; 2784 } 2785}; 2786module.exports = ZipEntry; 2787 2788},{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){ 2789// Top level file is just a mixin of submodules & constants 2790'use strict'; 2791 2792var assign = _dereq_('./lib/utils/common').assign; 2793 2794var deflate = _dereq_('./lib/deflate'); 2795var inflate = _dereq_('./lib/inflate'); 2796var constants = _dereq_('./lib/zlib/constants'); 2797 2798var pako = {}; 2799 2800assign(pako, deflate, inflate, constants); 2801 2802module.exports = pako; 2803},{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){ 2804'use strict'; 2805 2806 2807var zlib_deflate = _dereq_('./zlib/deflate.js'); 2808var utils = _dereq_('./utils/common'); 2809var strings = _dereq_('./utils/strings'); 2810var msg = _dereq_('./zlib/messages'); 2811var zstream = _dereq_('./zlib/zstream'); 2812 2813 2814/* Public constants ==========================================================*/ 2815/* ===========================================================================*/ 2816 2817var Z_NO_FLUSH = 0; 2818var Z_FINISH = 4; 2819 2820var Z_OK = 0; 2821var Z_STREAM_END = 1; 2822 2823var Z_DEFAULT_COMPRESSION = -1; 2824 2825var Z_DEFAULT_STRATEGY = 0; 2826 2827var Z_DEFLATED = 8; 2828 2829/* ===========================================================================*/ 2830 2831 2832/** 2833 * class Deflate 2834 * 2835 * Generic JS-style wrapper for zlib calls. If you don't need 2836 * streaming behaviour - use more simple functions: [[deflate]], 2837 * [[deflateRaw]] and [[gzip]]. 2838 **/ 2839 2840/* internal 2841 * Deflate.chunks -> Array 2842 * 2843 * Chunks of output data, if [[Deflate#onData]] not overriden. 2844 **/ 2845 2846/** 2847 * Deflate.result -> Uint8Array|Array 2848 * 2849 * Compressed result, generated by default [[Deflate#onData]] 2850 * and [[Deflate#onEnd]] handlers. Filled after you push last chunk 2851 * (call [[Deflate#push]] with `Z_FINISH` / `true` param). 2852 **/ 2853 2854/** 2855 * Deflate.err -> Number 2856 * 2857 * Error code after deflate finished. 0 (Z_OK) on success. 2858 * You will not need it in real life, because deflate errors 2859 * are possible only on wrong options or bad `onData` / `onEnd` 2860 * custom handlers. 2861 **/ 2862 2863/** 2864 * Deflate.msg -> String 2865 * 2866 * Error message, if [[Deflate.err]] != 0 2867 **/ 2868 2869 2870/** 2871 * new Deflate(options) 2872 * - options (Object): zlib deflate options. 2873 * 2874 * Creates new deflator instance with specified params. Throws exception 2875 * on bad params. Supported options: 2876 * 2877 * - `level` 2878 * - `windowBits` 2879 * - `memLevel` 2880 * - `strategy` 2881 * 2882 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) 2883 * for more information on these. 2884 * 2885 * Additional options, for internal needs: 2886 * 2887 * - `chunkSize` - size of generated data chunks (16K by default) 2888 * - `raw` (Boolean) - do raw deflate 2889 * - `gzip` (Boolean) - create gzip wrapper 2890 * - `to` (String) - if equal to 'string', then result will be "binary string" 2891 * (each char code [0..255]) 2892 * - `header` (Object) - custom header for gzip 2893 * - `text` (Boolean) - true if compressed data believed to be text 2894 * - `time` (Number) - modification time, unix timestamp 2895 * - `os` (Number) - operation system code 2896 * - `extra` (Array) - array of bytes with extra data (max 65536) 2897 * - `name` (String) - file name (binary string) 2898 * - `comment` (String) - comment (binary string) 2899 * - `hcrc` (Boolean) - true if header crc should be added 2900 * 2901 * ##### Example: 2902 * 2903 * ```javascript 2904 * var pako = require('pako') 2905 * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) 2906 * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); 2907 * 2908 * var deflate = new pako.Deflate({ level: 3}); 2909 * 2910 * deflate.push(chunk1, false); 2911 * deflate.push(chunk2, true); // true -> last chunk 2912 * 2913 * if (deflate.err) { throw new Error(deflate.err); } 2914 * 2915 * console.log(deflate.result); 2916 * ``` 2917 **/ 2918var Deflate = function(options) { 2919 2920 this.options = utils.assign({ 2921 level: Z_DEFAULT_COMPRESSION, 2922 method: Z_DEFLATED, 2923 chunkSize: 16384, 2924 windowBits: 15, 2925 memLevel: 8, 2926 strategy: Z_DEFAULT_STRATEGY, 2927 to: '' 2928 }, options || {}); 2929 2930 var opt = this.options; 2931 2932 if (opt.raw && (opt.windowBits > 0)) { 2933 opt.windowBits = -opt.windowBits; 2934 } 2935 2936 else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { 2937 opt.windowBits += 16; 2938 } 2939 2940 this.err = 0; // error code, if happens (0 = Z_OK) 2941 this.msg = ''; // error message 2942 this.ended = false; // used to avoid multiple onEnd() calls 2943 this.chunks = []; // chunks of compressed data 2944 2945 this.strm = new zstream(); 2946 this.strm.avail_out = 0; 2947 2948 var status = zlib_deflate.deflateInit2( 2949 this.strm, 2950 opt.level, 2951 opt.method, 2952 opt.windowBits, 2953 opt.memLevel, 2954 opt.strategy 2955 ); 2956 2957 if (status !== Z_OK) { 2958 throw new Error(msg[status]); 2959 } 2960 2961 if (opt.header) { 2962 zlib_deflate.deflateSetHeader(this.strm, opt.header); 2963 } 2964}; 2965 2966/** 2967 * Deflate#push(data[, mode]) -> Boolean 2968 * - data (Uint8Array|Array|String): input data. Strings will be converted to 2969 * utf8 byte sequence. 2970 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. 2971 * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. 2972 * 2973 * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with 2974 * new compressed chunks. Returns `true` on success. The last data block must have 2975 * mode Z_FINISH (or `true`). That flush internal pending buffers and call 2976 * [[Deflate#onEnd]]. 2977 * 2978 * On fail call [[Deflate#onEnd]] with error code and return false. 2979 * 2980 * We strongly recommend to use `Uint8Array` on input for best speed (output 2981 * array format is detected automatically). Also, don't skip last param and always 2982 * use the same type in your code (boolean or number). That will improve JS speed. 2983 * 2984 * For regular `Array`-s make sure all elements are [0..255]. 2985 * 2986 * ##### Example 2987 * 2988 * ```javascript 2989 * push(chunk, false); // push one of data chunks 2990 * ... 2991 * push(chunk, true); // push last chunk 2992 * ``` 2993 **/ 2994Deflate.prototype.push = function(data, mode) { 2995 var strm = this.strm; 2996 var chunkSize = this.options.chunkSize; 2997 var status, _mode; 2998 2999 if (this.ended) { return false; } 3000 3001 _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); 3002 3003 // Convert data if needed 3004 if (typeof data === 'string') { 3005 // If we need to compress text, change encoding to utf8. 3006 strm.input = strings.string2buf(data); 3007 } else { 3008 strm.input = data; 3009 } 3010 3011 strm.next_in = 0; 3012 strm.avail_in = strm.input.length; 3013 3014 do { 3015 if (strm.avail_out === 0) { 3016 strm.output = new utils.Buf8(chunkSize); 3017 strm.next_out = 0; 3018 strm.avail_out = chunkSize; 3019 } 3020 status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ 3021 3022 if (status !== Z_STREAM_END && status !== Z_OK) { 3023 this.onEnd(status); 3024 this.ended = true; 3025 return false; 3026 } 3027 if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) { 3028 if (this.options.to === 'string') { 3029 this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); 3030 } else { 3031 this.onData(utils.shrinkBuf(strm.output, strm.next_out)); 3032 } 3033 } 3034 } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); 3035 3036 // Finalize on the last chunk. 3037 if (_mode === Z_FINISH) { 3038 status = zlib_deflate.deflateEnd(this.strm); 3039 this.onEnd(status); 3040 this.ended = true; 3041 return status === Z_OK; 3042 } 3043 3044 return true; 3045}; 3046 3047 3048/** 3049 * Deflate#onData(chunk) -> Void 3050 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends 3051 * on js engine support. When string output requested, each chunk 3052 * will be string. 3053 * 3054 * By default, stores data blocks in `chunks[]` property and glue 3055 * those in `onEnd`. Override this handler, if you need another behaviour. 3056 **/ 3057Deflate.prototype.onData = function(chunk) { 3058 this.chunks.push(chunk); 3059}; 3060 3061 3062/** 3063 * Deflate#onEnd(status) -> Void 3064 * - status (Number): deflate status. 0 (Z_OK) on success, 3065 * other if not. 3066 * 3067 * Called once after you tell deflate that input stream complete 3068 * or error happenned. By default - join collected chunks, 3069 * free memory and fill `results` / `err` properties. 3070 **/ 3071Deflate.prototype.onEnd = function(status) { 3072 // On success - join 3073 if (status === Z_OK) { 3074 if (this.options.to === 'string') { 3075 this.result = this.chunks.join(''); 3076 } else { 3077 this.result = utils.flattenChunks(this.chunks); 3078 } 3079 } 3080 this.chunks = []; 3081 this.err = status; 3082 this.msg = this.strm.msg; 3083}; 3084 3085 3086/** 3087 * deflate(data[, options]) -> Uint8Array|Array|String 3088 * - data (Uint8Array|Array|String): input data to compress. 3089 * - options (Object): zlib deflate options. 3090 * 3091 * Compress `data` with deflate alrorythm and `options`. 3092 * 3093 * Supported options are: 3094 * 3095 * - level 3096 * - windowBits 3097 * - memLevel 3098 * - strategy 3099 * 3100 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) 3101 * for more information on these. 3102 * 3103 * Sugar (options): 3104 * 3105 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify 3106 * negative windowBits implicitly. 3107 * - `to` (String) - if equal to 'string', then result will be "binary string" 3108 * (each char code [0..255]) 3109 * 3110 * ##### Example: 3111 * 3112 * ```javascript 3113 * var pako = require('pako') 3114 * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); 3115 * 3116 * console.log(pako.deflate(data)); 3117 * ``` 3118 **/ 3119function deflate(input, options) { 3120 var deflator = new Deflate(options); 3121 3122 deflator.push(input, true); 3123 3124 // That will never happens, if you don't cheat with options :) 3125 if (deflator.err) { throw deflator.msg; } 3126 3127 return deflator.result; 3128} 3129 3130 3131/** 3132 * deflateRaw(data[, options]) -> Uint8Array|Array|String 3133 * - data (Uint8Array|Array|String): input data to compress. 3134 * - options (Object): zlib deflate options. 3135 * 3136 * The same as [[deflate]], but creates raw data, without wrapper 3137 * (header and adler32 crc). 3138 **/ 3139function deflateRaw(input, options) { 3140 options = options || {}; 3141 options.raw = true; 3142 return deflate(input, options); 3143} 3144 3145 3146/** 3147 * gzip(data[, options]) -> Uint8Array|Array|String 3148 * - data (Uint8Array|Array|String): input data to compress. 3149 * - options (Object): zlib deflate options. 3150 * 3151 * The same as [[deflate]], but create gzip wrapper instead of 3152 * deflate one. 3153 **/ 3154function gzip(input, options) { 3155 options = options || {}; 3156 options.gzip = true; 3157 return deflate(input, options); 3158} 3159 3160 3161exports.Deflate = Deflate; 3162exports.deflate = deflate; 3163exports.deflateRaw = deflateRaw; 3164exports.gzip = gzip; 3165},{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){ 3166'use strict'; 3167 3168 3169var zlib_inflate = _dereq_('./zlib/inflate.js'); 3170var utils = _dereq_('./utils/common'); 3171var strings = _dereq_('./utils/strings'); 3172var c = _dereq_('./zlib/constants'); 3173var msg = _dereq_('./zlib/messages'); 3174var zstream = _dereq_('./zlib/zstream'); 3175var gzheader = _dereq_('./zlib/gzheader'); 3176 3177 3178/** 3179 * class Inflate 3180 * 3181 * Generic JS-style wrapper for zlib calls. If you don't need 3182 * streaming behaviour - use more simple functions: [[inflate]] 3183 * and [[inflateRaw]]. 3184 **/ 3185 3186/* internal 3187 * inflate.chunks -> Array 3188 * 3189 * Chunks of output data, if [[Inflate#onData]] not overriden. 3190 **/ 3191 3192/** 3193 * Inflate.result -> Uint8Array|Array|String 3194 * 3195 * Uncompressed result, generated by default [[Inflate#onData]] 3196 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk 3197 * (call [[Inflate#push]] with `Z_FINISH` / `true` param). 3198 **/ 3199 3200/** 3201 * Inflate.err -> Number 3202 * 3203 * Error code after inflate finished. 0 (Z_OK) on success. 3204 * Should be checked if broken data possible. 3205 **/ 3206 3207/** 3208 * Inflate.msg -> String 3209 * 3210 * Error message, if [[Inflate.err]] != 0 3211 **/ 3212 3213 3214/** 3215 * new Inflate(options) 3216 * - options (Object): zlib inflate options. 3217 * 3218 * Creates new inflator instance with specified params. Throws exception 3219 * on bad params. Supported options: 3220 * 3221 * - `windowBits` 3222 * 3223 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) 3224 * for more information on these. 3225 * 3226 * Additional options, for internal needs: 3227 * 3228 * - `chunkSize` - size of generated data chunks (16K by default) 3229 * - `raw` (Boolean) - do raw inflate 3230 * - `to` (String) - if equal to 'string', then result will be converted 3231 * from utf8 to utf16 (javascript) string. When string output requested, 3232 * chunk length can differ from `chunkSize`, depending on content. 3233 * 3234 * By default, when no options set, autodetect deflate/gzip data format via 3235 * wrapper header. 3236 * 3237 * ##### Example: 3238 * 3239 * ```javascript 3240 * var pako = require('pako') 3241 * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) 3242 * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); 3243 * 3244 * var inflate = new pako.Inflate({ level: 3}); 3245 * 3246 * inflate.push(chunk1, false); 3247 * inflate.push(chunk2, true); // true -> last chunk 3248 * 3249 * if (inflate.err) { throw new Error(inflate.err); } 3250 * 3251 * console.log(inflate.result); 3252 * ``` 3253 **/ 3254var Inflate = function(options) { 3255 3256 this.options = utils.assign({ 3257 chunkSize: 16384, 3258 windowBits: 0, 3259 to: '' 3260 }, options || {}); 3261 3262 var opt = this.options; 3263 3264 // Force window size for `raw` data, if not set directly, 3265 // because we have no header for autodetect. 3266 if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { 3267 opt.windowBits = -opt.windowBits; 3268 if (opt.windowBits === 0) { opt.windowBits = -15; } 3269 } 3270 3271 // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate 3272 if ((opt.windowBits >= 0) && (opt.windowBits < 16) && 3273 !(options && options.windowBits)) { 3274 opt.windowBits += 32; 3275 } 3276 3277 // Gzip header has no info about windows size, we can do autodetect only 3278 // for deflate. So, if window size not set, force it to max when gzip possible 3279 if ((opt.windowBits > 15) && (opt.windowBits < 48)) { 3280 // bit 3 (16) -> gzipped data 3281 // bit 4 (32) -> autodetect gzip/deflate 3282 if ((opt.windowBits & 15) === 0) { 3283 opt.windowBits |= 15; 3284 } 3285 } 3286 3287 this.err = 0; // error code, if happens (0 = Z_OK) 3288 this.msg = ''; // error message 3289 this.ended = false; // used to avoid multiple onEnd() calls 3290 this.chunks = []; // chunks of compressed data 3291 3292 this.strm = new zstream(); 3293 this.strm.avail_out = 0; 3294 3295 var status = zlib_inflate.inflateInit2( 3296 this.strm, 3297 opt.windowBits 3298 ); 3299 3300 if (status !== c.Z_OK) { 3301 throw new Error(msg[status]); 3302 } 3303 3304 this.header = new gzheader(); 3305 3306 zlib_inflate.inflateGetHeader(this.strm, this.header); 3307}; 3308 3309/** 3310 * Inflate#push(data[, mode]) -> Boolean 3311 * - data (Uint8Array|Array|String): input data 3312 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. 3313 * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. 3314 * 3315 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with 3316 * new output chunks. Returns `true` on success. The last data block must have 3317 * mode Z_FINISH (or `true`). That flush internal pending buffers and call 3318 * [[Inflate#onEnd]]. 3319 * 3320 * On fail call [[Inflate#onEnd]] with error code and return false. 3321 * 3322 * We strongly recommend to use `Uint8Array` on input for best speed (output 3323 * format is detected automatically). Also, don't skip last param and always 3324 * use the same type in your code (boolean or number). That will improve JS speed. 3325 * 3326 * For regular `Array`-s make sure all elements are [0..255]. 3327 * 3328 * ##### Example 3329 * 3330 * ```javascript 3331 * push(chunk, false); // push one of data chunks 3332 * ... 3333 * push(chunk, true); // push last chunk 3334 * ``` 3335 **/ 3336Inflate.prototype.push = function(data, mode) { 3337 var strm = this.strm; 3338 var chunkSize = this.options.chunkSize; 3339 var status, _mode; 3340 var next_out_utf8, tail, utf8str; 3341 3342 if (this.ended) { return false; } 3343 _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); 3344 3345 // Convert data if needed 3346 if (typeof data === 'string') { 3347 // Only binary strings can be decompressed on practice 3348 strm.input = strings.binstring2buf(data); 3349 } else { 3350 strm.input = data; 3351 } 3352 3353 strm.next_in = 0; 3354 strm.avail_in = strm.input.length; 3355 3356 do { 3357 if (strm.avail_out === 0) { 3358 strm.output = new utils.Buf8(chunkSize); 3359 strm.next_out = 0; 3360 strm.avail_out = chunkSize; 3361 } 3362 3363 status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ 3364 3365 if (status !== c.Z_STREAM_END && status !== c.Z_OK) { 3366 this.onEnd(status); 3367 this.ended = true; 3368 return false; 3369 } 3370 3371 if (strm.next_out) { 3372 if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) { 3373 3374 if (this.options.to === 'string') { 3375 3376 next_out_utf8 = strings.utf8border(strm.output, strm.next_out); 3377 3378 tail = strm.next_out - next_out_utf8; 3379 utf8str = strings.buf2string(strm.output, next_out_utf8); 3380 3381 // move tail 3382 strm.next_out = tail; 3383 strm.avail_out = chunkSize - tail; 3384 if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } 3385 3386 this.onData(utf8str); 3387 3388 } else { 3389 this.onData(utils.shrinkBuf(strm.output, strm.next_out)); 3390 } 3391 } 3392 } 3393 } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END); 3394 3395 if (status === c.Z_STREAM_END) { 3396 _mode = c.Z_FINISH; 3397 } 3398 // Finalize on the last chunk. 3399 if (_mode === c.Z_FINISH) { 3400 status = zlib_inflate.inflateEnd(this.strm); 3401 this.onEnd(status); 3402 this.ended = true; 3403 return status === c.Z_OK; 3404 } 3405 3406 return true; 3407}; 3408 3409 3410/** 3411 * Inflate#onData(chunk) -> Void 3412 * - chunk (Uint8Array|Array|String): ouput data. Type of array depends 3413 * on js engine support. When string output requested, each chunk 3414 * will be string. 3415 * 3416 * By default, stores data blocks in `chunks[]` property and glue 3417 * those in `onEnd`. Override this handler, if you need another behaviour. 3418 **/ 3419Inflate.prototype.onData = function(chunk) { 3420 this.chunks.push(chunk); 3421}; 3422 3423 3424/** 3425 * Inflate#onEnd(status) -> Void 3426 * - status (Number): inflate status. 0 (Z_OK) on success, 3427 * other if not. 3428 * 3429 * Called once after you tell inflate that input stream complete 3430 * or error happenned. By default - join collected chunks, 3431 * free memory and fill `results` / `err` properties. 3432 **/ 3433Inflate.prototype.onEnd = function(status) { 3434 // On success - join 3435 if (status === c.Z_OK) { 3436 if (this.options.to === 'string') { 3437 // Glue & convert here, until we teach pako to send 3438 // utf8 alligned strings to onData 3439 this.result = this.chunks.join(''); 3440 } else { 3441 this.result = utils.flattenChunks(this.chunks); 3442 } 3443 } 3444 this.chunks = []; 3445 this.err = status; 3446 this.msg = this.strm.msg; 3447}; 3448 3449 3450/** 3451 * inflate(data[, options]) -> Uint8Array|Array|String 3452 * - data (Uint8Array|Array|String): input data to decompress. 3453 * - options (Object): zlib inflate options. 3454 * 3455 * Decompress `data` with inflate/ungzip and `options`. Autodetect 3456 * format via wrapper header by default. That's why we don't provide 3457 * separate `ungzip` method. 3458 * 3459 * Supported options are: 3460 * 3461 * - windowBits 3462 * 3463 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) 3464 * for more information. 3465 * 3466 * Sugar (options): 3467 * 3468 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify 3469 * negative windowBits implicitly. 3470 * - `to` (String) - if equal to 'string', then result will be converted 3471 * from utf8 to utf16 (javascript) string. When string output requested, 3472 * chunk length can differ from `chunkSize`, depending on content. 3473 * 3474 * 3475 * ##### Example: 3476 * 3477 * ```javascript 3478 * var pako = require('pako') 3479 * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) 3480 * , output; 3481 * 3482 * try { 3483 * output = pako.inflate(input); 3484 * } catch (err) 3485 * console.log(err); 3486 * } 3487 * ``` 3488 **/ 3489function inflate(input, options) { 3490 var inflator = new Inflate(options); 3491 3492 inflator.push(input, true); 3493 3494 // That will never happens, if you don't cheat with options :) 3495 if (inflator.err) { throw inflator.msg; } 3496 3497 return inflator.result; 3498} 3499 3500 3501/** 3502 * inflateRaw(data[, options]) -> Uint8Array|Array|String 3503 * - data (Uint8Array|Array|String): input data to decompress. 3504 * - options (Object): zlib inflate options. 3505 * 3506 * The same as [[inflate]], but creates raw data, without wrapper 3507 * (header and adler32 crc). 3508 **/ 3509function inflateRaw(input, options) { 3510 options = options || {}; 3511 options.raw = true; 3512 return inflate(input, options); 3513} 3514 3515 3516/** 3517 * ungzip(data[, options]) -> Uint8Array|Array|String 3518 * - data (Uint8Array|Array|String): input data to decompress. 3519 * - options (Object): zlib inflate options. 3520 * 3521 * Just shortcut to [[inflate]], because it autodetects format 3522 * by header.content. Done for convenience. 3523 **/ 3524 3525 3526exports.Inflate = Inflate; 3527exports.inflate = inflate; 3528exports.inflateRaw = inflateRaw; 3529exports.ungzip = inflate; 3530 3531},{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){ 3532'use strict'; 3533 3534 3535var TYPED_OK = (typeof Uint8Array !== 'undefined') && 3536 (typeof Uint16Array !== 'undefined') && 3537 (typeof Int32Array !== 'undefined'); 3538 3539 3540exports.assign = function (obj /*from1, from2, from3, ...*/) { 3541 var sources = Array.prototype.slice.call(arguments, 1); 3542 while (sources.length) { 3543 var source = sources.shift(); 3544 if (!source) { continue; } 3545 3546 if (typeof(source) !== 'object') { 3547 throw new TypeError(source + 'must be non-object'); 3548 } 3549 3550 for (var p in source) { 3551 if (source.hasOwnProperty(p)) { 3552 obj[p] = source[p]; 3553 } 3554 } 3555 } 3556 3557 return obj; 3558}; 3559 3560 3561// reduce buffer size, avoiding mem copy 3562exports.shrinkBuf = function (buf, size) { 3563 if (buf.length === size) { return buf; } 3564 if (buf.subarray) { return buf.subarray(0, size); } 3565 buf.length = size; 3566 return buf; 3567}; 3568 3569 3570var fnTyped = { 3571 arraySet: function (dest, src, src_offs, len, dest_offs) { 3572 if (src.subarray && dest.subarray) { 3573 dest.set(src.subarray(src_offs, src_offs+len), dest_offs); 3574 return; 3575 } 3576 // Fallback to ordinary array 3577 for(var i=0; i<len; i++) { 3578 dest[dest_offs + i] = src[src_offs + i]; 3579 } 3580 }, 3581 // Join array of chunks to single array. 3582 flattenChunks: function(chunks) { 3583 var i, l, len, pos, chunk, result; 3584 3585 // calculate data length 3586 len = 0; 3587 for (i=0, l=chunks.length; i<l; i++) { 3588 len += chunks[i].length; 3589 } 3590 3591 // join chunks 3592 result = new Uint8Array(len); 3593 pos = 0; 3594 for (i=0, l=chunks.length; i<l; i++) { 3595 chunk = chunks[i]; 3596 result.set(chunk, pos); 3597 pos += chunk.length; 3598 } 3599 3600 return result; 3601 } 3602}; 3603 3604var fnUntyped = { 3605 arraySet: function (dest, src, src_offs, len, dest_offs) { 3606 for(var i=0; i<len; i++) { 3607 dest[dest_offs + i] = src[src_offs + i]; 3608 } 3609 }, 3610 // Join array of chunks to single array. 3611 flattenChunks: function(chunks) { 3612 return [].concat.apply([], chunks); 3613 } 3614}; 3615 3616 3617// Enable/Disable typed arrays use, for testing 3618// 3619exports.setTyped = function (on) { 3620 if (on) { 3621 exports.Buf8 = Uint8Array; 3622 exports.Buf16 = Uint16Array; 3623 exports.Buf32 = Int32Array; 3624 exports.assign(exports, fnTyped); 3625 } else { 3626 exports.Buf8 = Array; 3627 exports.Buf16 = Array; 3628 exports.Buf32 = Array; 3629 exports.assign(exports, fnUntyped); 3630 } 3631}; 3632 3633exports.setTyped(TYPED_OK); 3634},{}],28:[function(_dereq_,module,exports){ 3635// String encode/decode helpers 3636'use strict'; 3637 3638 3639var utils = _dereq_('./common'); 3640 3641 3642// Quick check if we can use fast array to bin string conversion 3643// 3644// - apply(Array) can fail on Android 2.2 3645// - apply(Uint8Array) can fail on iOS 5.1 Safary 3646// 3647var STR_APPLY_OK = true; 3648var STR_APPLY_UIA_OK = true; 3649 3650try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; } 3651try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; } 3652 3653 3654// Table with utf8 lengths (calculated by first byte of sequence) 3655// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, 3656// because max possible codepoint is 0x10ffff 3657var _utf8len = new utils.Buf8(256); 3658for (var i=0; i<256; i++) { 3659 _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); 3660} 3661_utf8len[254]=_utf8len[254]=1; // Invalid sequence start 3662 3663 3664// convert string to array (typed, when possible) 3665exports.string2buf = function (str) { 3666 var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; 3667 3668 // count binary size 3669 for (m_pos = 0; m_pos < str_len; m_pos++) { 3670 c = str.charCodeAt(m_pos); 3671 if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { 3672 c2 = str.charCodeAt(m_pos+1); 3673 if ((c2 & 0xfc00) === 0xdc00) { 3674 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); 3675 m_pos++; 3676 } 3677 } 3678 buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; 3679 } 3680 3681 // allocate buffer 3682 buf = new utils.Buf8(buf_len); 3683 3684 // convert 3685 for (i=0, m_pos = 0; i < buf_len; m_pos++) { 3686 c = str.charCodeAt(m_pos); 3687 if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { 3688 c2 = str.charCodeAt(m_pos+1); 3689 if ((c2 & 0xfc00) === 0xdc00) { 3690 c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); 3691 m_pos++; 3692 } 3693 } 3694 if (c < 0x80) { 3695 /* one byte */ 3696 buf[i++] = c; 3697 } else if (c < 0x800) { 3698 /* two bytes */ 3699 buf[i++] = 0xC0 | (c >>> 6); 3700 buf[i++] = 0x80 | (c & 0x3f); 3701 } else if (c < 0x10000) { 3702 /* three bytes */ 3703 buf[i++] = 0xE0 | (c >>> 12); 3704 buf[i++] = 0x80 | (c >>> 6 & 0x3f); 3705 buf[i++] = 0x80 | (c & 0x3f); 3706 } else { 3707 /* four bytes */ 3708 buf[i++] = 0xf0 | (c >>> 18); 3709 buf[i++] = 0x80 | (c >>> 12 & 0x3f); 3710 buf[i++] = 0x80 | (c >>> 6 & 0x3f); 3711 buf[i++] = 0x80 | (c & 0x3f); 3712 } 3713 } 3714 3715 return buf; 3716}; 3717 3718// Helper (used in 2 places) 3719function buf2binstring(buf, len) { 3720 // use fallback for big arrays to avoid stack overflow 3721 if (len < 65537) { 3722 if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { 3723 return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); 3724 } 3725 } 3726 3727 var result = ''; 3728 for(var i=0; i < len; i++) { 3729 result += String.fromCharCode(buf[i]); 3730 } 3731 return result; 3732} 3733 3734 3735// Convert byte array to binary string 3736exports.buf2binstring = function(buf) { 3737 return buf2binstring(buf, buf.length); 3738}; 3739 3740 3741// Convert binary string (typed, when possible) 3742exports.binstring2buf = function(str) { 3743 var buf = new utils.Buf8(str.length); 3744 for(var i=0, len=buf.length; i < len; i++) { 3745 buf[i] = str.charCodeAt(i); 3746 } 3747 return buf; 3748}; 3749 3750 3751// convert array to string 3752exports.buf2string = function (buf, max) { 3753 var i, out, c, c_len; 3754 var len = max || buf.length; 3755 3756 // Reserve max possible length (2 words per char) 3757 // NB: by unknown reasons, Array is significantly faster for 3758 // String.fromCharCode.apply than Uint16Array. 3759 var utf16buf = new Array(len*2); 3760 3761 for (out=0, i=0; i<len;) { 3762 c = buf[i++]; 3763 // quick process ascii 3764 if (c < 0x80) { utf16buf[out++] = c; continue; } 3765 3766 c_len = _utf8len[c]; 3767 // skip 5 & 6 byte codes 3768 if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } 3769 3770 // apply mask on first byte 3771 c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; 3772 // join the rest 3773 while (c_len > 1 && i < len) { 3774 c = (c << 6) | (buf[i++] & 0x3f); 3775 c_len--; 3776 } 3777 3778 // terminated by end of string? 3779 if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } 3780 3781 if (c < 0x10000) { 3782 utf16buf[out++] = c; 3783 } else { 3784 c -= 0x10000; 3785 utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); 3786 utf16buf[out++] = 0xdc00 | (c & 0x3ff); 3787 } 3788 } 3789 3790 return buf2binstring(utf16buf, out); 3791}; 3792 3793 3794// Calculate max possible position in utf8 buffer, 3795// that will not break sequence. If that's not possible 3796// - (very small limits) return max size as is. 3797// 3798// buf[] - utf8 bytes array 3799// max - length limit (mandatory); 3800exports.utf8border = function(buf, max) { 3801 var pos; 3802 3803 max = max || buf.length; 3804 if (max > buf.length) { max = buf.length; } 3805 3806 // go back from last position, until start of sequence found 3807 pos = max-1; 3808 while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } 3809 3810 // Fuckup - very small and broken sequence, 3811 // return max, because we should return something anyway. 3812 if (pos < 0) { return max; } 3813 3814 // If we came to start of buffer - that means vuffer is too small, 3815 // return max too. 3816 if (pos === 0) { return max; } 3817 3818 return (pos + _utf8len[buf[pos]] > max) ? pos : max; 3819}; 3820 3821},{"./common":27}],29:[function(_dereq_,module,exports){ 3822'use strict'; 3823 3824// Note: adler32 takes 12% for level 0 and 2% for level 6. 3825// It doesn't worth to make additional optimizationa as in original. 3826// Small size is preferable. 3827 3828function adler32(adler, buf, len, pos) { 3829 var s1 = (adler & 0xffff) |0 3830 , s2 = ((adler >>> 16) & 0xffff) |0 3831 , n = 0; 3832 3833 while (len !== 0) { 3834 // Set limit ~ twice less than 5552, to keep 3835 // s2 in 31-bits, because we force signed ints. 3836 // in other case %= will fail. 3837 n = len > 2000 ? 2000 : len; 3838 len -= n; 3839 3840 do { 3841 s1 = (s1 + buf[pos++]) |0; 3842 s2 = (s2 + s1) |0; 3843 } while (--n); 3844 3845 s1 %= 65521; 3846 s2 %= 65521; 3847 } 3848 3849 return (s1 | (s2 << 16)) |0; 3850} 3851 3852 3853module.exports = adler32; 3854},{}],30:[function(_dereq_,module,exports){ 3855module.exports = { 3856 3857 /* Allowed flush values; see deflate() and inflate() below for details */ 3858 Z_NO_FLUSH: 0, 3859 Z_PARTIAL_FLUSH: 1, 3860 Z_SYNC_FLUSH: 2, 3861 Z_FULL_FLUSH: 3, 3862 Z_FINISH: 4, 3863 Z_BLOCK: 5, 3864 Z_TREES: 6, 3865 3866 /* Return codes for the compression/decompression functions. Negative values 3867 * are errors, positive values are used for special but normal events. 3868 */ 3869 Z_OK: 0, 3870 Z_STREAM_END: 1, 3871 Z_NEED_DICT: 2, 3872 Z_ERRNO: -1, 3873 Z_STREAM_ERROR: -2, 3874 Z_DATA_ERROR: -3, 3875 //Z_MEM_ERROR: -4, 3876 Z_BUF_ERROR: -5, 3877 //Z_VERSION_ERROR: -6, 3878 3879 /* compression levels */ 3880 Z_NO_COMPRESSION: 0, 3881 Z_BEST_SPEED: 1, 3882 Z_BEST_COMPRESSION: 9, 3883 Z_DEFAULT_COMPRESSION: -1, 3884 3885 3886 Z_FILTERED: 1, 3887 Z_HUFFMAN_ONLY: 2, 3888 Z_RLE: 3, 3889 Z_FIXED: 4, 3890 Z_DEFAULT_STRATEGY: 0, 3891 3892 /* Possible values of the data_type field (though see inflate()) */ 3893 Z_BINARY: 0, 3894 Z_TEXT: 1, 3895 //Z_ASCII: 1, // = Z_TEXT (deprecated) 3896 Z_UNKNOWN: 2, 3897 3898 /* The deflate compression method */ 3899 Z_DEFLATED: 8 3900 //Z_NULL: null // Use -1 or null inline, depending on var type 3901}; 3902},{}],31:[function(_dereq_,module,exports){ 3903'use strict'; 3904 3905// Note: we can't get significant speed boost here. 3906// So write code to minimize size - no pregenerated tables 3907// and array tools dependencies. 3908 3909 3910// Use ordinary array, since untyped makes no boost here 3911function makeTable() { 3912 var c, table = []; 3913 3914 for(var n =0; n < 256; n++){ 3915 c = n; 3916 for(var k =0; k < 8; k++){ 3917 c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); 3918 } 3919 table[n] = c; 3920 } 3921 3922 return table; 3923} 3924 3925// Create table on load. Just 255 signed longs. Not a problem. 3926var crcTable = makeTable(); 3927 3928 3929function crc32(crc, buf, len, pos) { 3930 var t = crcTable 3931 , end = pos + len; 3932 3933 crc = crc ^ (-1); 3934 3935 for (var i = pos; i < end; i++ ) { 3936 crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; 3937 } 3938 3939 return (crc ^ (-1)); // >>> 0; 3940} 3941 3942 3943module.exports = crc32; 3944},{}],32:[function(_dereq_,module,exports){ 3945'use strict'; 3946 3947var utils = _dereq_('../utils/common'); 3948var trees = _dereq_('./trees'); 3949var adler32 = _dereq_('./adler32'); 3950var crc32 = _dereq_('./crc32'); 3951var msg = _dereq_('./messages'); 3952 3953/* Public constants ==========================================================*/ 3954/* ===========================================================================*/ 3955 3956 3957/* Allowed flush values; see deflate() and inflate() below for details */ 3958var Z_NO_FLUSH = 0; 3959var Z_PARTIAL_FLUSH = 1; 3960//var Z_SYNC_FLUSH = 2; 3961var Z_FULL_FLUSH = 3; 3962var Z_FINISH = 4; 3963var Z_BLOCK = 5; 3964//var Z_TREES = 6; 3965 3966 3967/* Return codes for the compression/decompression functions. Negative values 3968 * are errors, positive values are used for special but normal events. 3969 */ 3970var Z_OK = 0; 3971var Z_STREAM_END = 1; 3972//var Z_NEED_DICT = 2; 3973//var Z_ERRNO = -1; 3974var Z_STREAM_ERROR = -2; 3975var Z_DATA_ERROR = -3; 3976//var Z_MEM_ERROR = -4; 3977var Z_BUF_ERROR = -5; 3978//var Z_VERSION_ERROR = -6; 3979 3980 3981/* compression levels */ 3982//var Z_NO_COMPRESSION = 0; 3983//var Z_BEST_SPEED = 1; 3984//var Z_BEST_COMPRESSION = 9; 3985var Z_DEFAULT_COMPRESSION = -1; 3986 3987 3988var Z_FILTERED = 1; 3989var Z_HUFFMAN_ONLY = 2; 3990var Z_RLE = 3; 3991var Z_FIXED = 4; 3992var Z_DEFAULT_STRATEGY = 0; 3993 3994/* Possible values of the data_type field (though see inflate()) */ 3995//var Z_BINARY = 0; 3996//var Z_TEXT = 1; 3997//var Z_ASCII = 1; // = Z_TEXT 3998var Z_UNKNOWN = 2; 3999 4000 4001/* The deflate compression method */ 4002var Z_DEFLATED = 8; 4003 4004/*============================================================================*/ 4005 4006 4007var MAX_MEM_LEVEL = 9; 4008/* Maximum value for memLevel in deflateInit2 */ 4009var MAX_WBITS = 15; 4010/* 32K LZ77 window */ 4011var DEF_MEM_LEVEL = 8; 4012 4013 4014var LENGTH_CODES = 29; 4015/* number of length codes, not counting the special END_BLOCK code */ 4016var LITERALS = 256; 4017/* number of literal bytes 0..255 */ 4018var L_CODES = LITERALS + 1 + LENGTH_CODES; 4019/* number of Literal or Length codes, including the END_BLOCK code */ 4020var D_CODES = 30; 4021/* number of distance codes */ 4022var BL_CODES = 19; 4023/* number of codes used to transfer the bit lengths */ 4024var HEAP_SIZE = 2*L_CODES + 1; 4025/* maximum heap size */ 4026var MAX_BITS = 15; 4027/* All codes must not exceed MAX_BITS bits */ 4028 4029var MIN_MATCH = 3; 4030var MAX_MATCH = 258; 4031var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); 4032 4033var PRESET_DICT = 0x20; 4034 4035var INIT_STATE = 42; 4036var EXTRA_STATE = 69; 4037var NAME_STATE = 73; 4038var COMMENT_STATE = 91; 4039var HCRC_STATE = 103; 4040var BUSY_STATE = 113; 4041var FINISH_STATE = 666; 4042 4043var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ 4044var BS_BLOCK_DONE = 2; /* block flush performed */ 4045var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ 4046var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ 4047 4048var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. 4049 4050function err(strm, errorCode) { 4051 strm.msg = msg[errorCode]; 4052 return errorCode; 4053} 4054 4055function rank(f) { 4056 return ((f) << 1) - ((f) > 4 ? 9 : 0); 4057} 4058 4059function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } 4060 4061 4062/* ========================================================================= 4063 * Flush as much pending output as possible. All deflate() output goes 4064 * through this function so some applications may wish to modify it 4065 * to avoid allocating a large strm->output buffer and copying into it. 4066 * (See also read_buf()). 4067 */ 4068function flush_pending(strm) { 4069 var s = strm.state; 4070 4071 //_tr_flush_bits(s); 4072 var len = s.pending; 4073 if (len > strm.avail_out) { 4074 len = strm.avail_out; 4075 } 4076 if (len === 0) { return; } 4077 4078 utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); 4079 strm.next_out += len; 4080 s.pending_out += len; 4081 strm.total_out += len; 4082 strm.avail_out -= len; 4083 s.pending -= len; 4084 if (s.pending === 0) { 4085 s.pending_out = 0; 4086 } 4087} 4088 4089 4090function flush_block_only (s, last) { 4091 trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); 4092 s.block_start = s.strstart; 4093 flush_pending(s.strm); 4094} 4095 4096 4097function put_byte(s, b) { 4098 s.pending_buf[s.pending++] = b; 4099} 4100 4101 4102/* ========================================================================= 4103 * Put a short in the pending buffer. The 16-bit value is put in MSB order. 4104 * IN assertion: the stream state is correct and there is enough room in 4105 * pending_buf. 4106 */ 4107function putShortMSB(s, b) { 4108// put_byte(s, (Byte)(b >> 8)); 4109// put_byte(s, (Byte)(b & 0xff)); 4110 s.pending_buf[s.pending++] = (b >>> 8) & 0xff; 4111 s.pending_buf[s.pending++] = b & 0xff; 4112} 4113 4114 4115/* =========================================================================== 4116 * Read a new buffer from the current input stream, update the adler32 4117 * and total number of bytes read. All deflate() input goes through 4118 * this function so some applications may wish to modify it to avoid 4119 * allocating a large strm->input buffer and copying from it. 4120 * (See also flush_pending()). 4121 */ 4122function read_buf(strm, buf, start, size) { 4123 var len = strm.avail_in; 4124 4125 if (len > size) { len = size; } 4126 if (len === 0) { return 0; } 4127 4128 strm.avail_in -= len; 4129 4130 utils.arraySet(buf, strm.input, strm.next_in, len, start); 4131 if (strm.state.wrap === 1) { 4132 strm.adler = adler32(strm.adler, buf, len, start); 4133 } 4134 4135 else if (strm.state.wrap === 2) { 4136 strm.adler = crc32(strm.adler, buf, len, start); 4137 } 4138 4139 strm.next_in += len; 4140 strm.total_in += len; 4141 4142 return len; 4143} 4144 4145 4146/* =========================================================================== 4147 * Set match_start to the longest match starting at the given string and 4148 * return its length. Matches shorter or equal to prev_length are discarded, 4149 * in which case the result is equal to prev_length and match_start is 4150 * garbage. 4151 * IN assertions: cur_match is the head of the hash chain for the current 4152 * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 4153 * OUT assertion: the match length is not greater than s->lookahead. 4154 */ 4155function longest_match(s, cur_match) { 4156 var chain_length = s.max_chain_length; /* max hash chain length */ 4157 var scan = s.strstart; /* current string */ 4158 var match; /* matched string */ 4159 var len; /* length of current match */ 4160 var best_len = s.prev_length; /* best match length so far */ 4161 var nice_match = s.nice_match; /* stop if match long enough */ 4162 var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? 4163 s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; 4164 4165 var _win = s.window; // shortcut 4166 4167 var wmask = s.w_mask; 4168 var prev = s.prev; 4169 4170 /* Stop when cur_match becomes <= limit. To simplify the code, 4171 * we prevent matches with the string of window index 0. 4172 */ 4173 4174 var strend = s.strstart + MAX_MATCH; 4175 var scan_end1 = _win[scan + best_len - 1]; 4176 var scan_end = _win[scan + best_len]; 4177 4178 /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. 4179 * It is easy to get rid of this optimization if necessary. 4180 */ 4181 // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); 4182 4183 /* Do not waste too much time if we already have a good match: */ 4184 if (s.prev_length >= s.good_match) { 4185 chain_length >>= 2; 4186 } 4187 /* Do not look for matches beyond the end of the input. This is necessary 4188 * to make deflate deterministic. 4189 */ 4190 if (nice_match > s.lookahead) { nice_match = s.lookahead; } 4191 4192 // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); 4193 4194 do { 4195 // Assert(cur_match < s->strstart, "no future"); 4196 match = cur_match; 4197 4198 /* Skip to next match if the match length cannot increase 4199 * or if the match length is less than 2. Note that the checks below 4200 * for insufficient lookahead only occur occasionally for performance 4201 * reasons. Therefore uninitialized memory will be accessed, and 4202 * conditional jumps will be made that depend on those values. 4203 * However the length of the match is limited to the lookahead, so 4204 * the output of deflate is not affected by the uninitialized values. 4205 */ 4206 4207 if (_win[match + best_len] !== scan_end || 4208 _win[match + best_len - 1] !== scan_end1 || 4209 _win[match] !== _win[scan] || 4210 _win[++match] !== _win[scan + 1]) { 4211 continue; 4212 } 4213 4214 /* The check at best_len-1 can be removed because it will be made 4215 * again later. (This heuristic is not always a win.) 4216 * It is not necessary to compare scan[2] and match[2] since they 4217 * are always equal when the other bytes match, given that 4218 * the hash keys are equal and that HASH_BITS >= 8. 4219 */ 4220 scan += 2; 4221 match++; 4222 // Assert(*scan == *match, "match[2]?"); 4223 4224 /* We check for insufficient lookahead only every 8th comparison; 4225 * the 256th check will be made at strstart+258. 4226 */ 4227 do { 4228 /*jshint noempty:false*/ 4229 } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && 4230 _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && 4231 _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && 4232 _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && 4233 scan < strend); 4234 4235 // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); 4236 4237 len = MAX_MATCH - (strend - scan); 4238 scan = strend - MAX_MATCH; 4239 4240 if (len > best_len) { 4241 s.match_start = cur_match; 4242 best_len = len; 4243 if (len >= nice_match) { 4244 break; 4245 } 4246 scan_end1 = _win[scan + best_len - 1]; 4247 scan_end = _win[scan + best_len]; 4248 } 4249 } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); 4250 4251 if (best_len <= s.lookahead) { 4252 return best_len; 4253 } 4254 return s.lookahead; 4255} 4256 4257 4258/* =========================================================================== 4259 * Fill the window when the lookahead becomes insufficient. 4260 * Updates strstart and lookahead. 4261 * 4262 * IN assertion: lookahead < MIN_LOOKAHEAD 4263 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD 4264 * At least one byte has been read, or avail_in == 0; reads are 4265 * performed for at least two bytes (required for the zip translate_eol 4266 * option -- not supported here). 4267 */ 4268function fill_window(s) { 4269 var _w_size = s.w_size; 4270 var p, n, m, more, str; 4271 4272 //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); 4273 4274 do { 4275 more = s.window_size - s.lookahead - s.strstart; 4276 4277 // JS ints have 32 bit, block below not needed 4278 /* Deal with !@#$% 64K limit: */ 4279 //if (sizeof(int) <= 2) { 4280 // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { 4281 // more = wsize; 4282 // 4283 // } else if (more == (unsigned)(-1)) { 4284 // /* Very unlikely, but possible on 16 bit machine if 4285 // * strstart == 0 && lookahead == 1 (input done a byte at time) 4286 // */ 4287 // more--; 4288 // } 4289 //} 4290 4291 4292 /* If the window is almost full and there is insufficient lookahead, 4293 * move the upper half to the lower one to make room in the upper half. 4294 */ 4295 if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { 4296 4297 utils.arraySet(s.window, s.window, _w_size, _w_size, 0); 4298 s.match_start -= _w_size; 4299 s.strstart -= _w_size; 4300 /* we now have strstart >= MAX_DIST */ 4301 s.block_start -= _w_size; 4302 4303 /* Slide the hash table (could be avoided with 32 bit values 4304 at the expense of memory usage). We slide even when level == 0 4305 to keep the hash table consistent if we switch back to level > 0 4306 later. (Using level 0 permanently is not an optimal usage of 4307 zlib, so we don't care about this pathological case.) 4308 */ 4309 4310 n = s.hash_size; 4311 p = n; 4312 do { 4313 m = s.head[--p]; 4314 s.head[p] = (m >= _w_size ? m - _w_size : 0); 4315 } while (--n); 4316 4317 n = _w_size; 4318 p = n; 4319 do { 4320 m = s.prev[--p]; 4321 s.prev[p] = (m >= _w_size ? m - _w_size : 0); 4322 /* If n is not on any hash chain, prev[n] is garbage but 4323 * its value will never be used. 4324 */ 4325 } while (--n); 4326 4327 more += _w_size; 4328 } 4329 if (s.strm.avail_in === 0) { 4330 break; 4331 } 4332 4333 /* If there was no sliding: 4334 * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && 4335 * more == window_size - lookahead - strstart 4336 * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) 4337 * => more >= window_size - 2*WSIZE + 2 4338 * In the BIG_MEM or MMAP case (not yet supported), 4339 * window_size == input_size + MIN_LOOKAHEAD && 4340 * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. 4341 * Otherwise, window_size == 2*WSIZE so more >= 2. 4342 * If there was sliding, more >= WSIZE. So in all cases, more >= 2. 4343 */ 4344 //Assert(more >= 2, "more < 2"); 4345 n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); 4346 s.lookahead += n; 4347 4348 /* Initialize the hash value now that we have some input: */ 4349 if (s.lookahead + s.insert >= MIN_MATCH) { 4350 str = s.strstart - s.insert; 4351 s.ins_h = s.window[str]; 4352 4353 /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ 4354 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; 4355//#if MIN_MATCH != 3 4356// Call update_hash() MIN_MATCH-3 more times 4357//#endif 4358 while (s.insert) { 4359 /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ 4360 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; 4361 4362 s.prev[str & s.w_mask] = s.head[s.ins_h]; 4363 s.head[s.ins_h] = str; 4364 str++; 4365 s.insert--; 4366 if (s.lookahead + s.insert < MIN_MATCH) { 4367 break; 4368 } 4369 } 4370 } 4371 /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, 4372 * but this is not important since only literal bytes will be emitted. 4373 */ 4374 4375 } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); 4376 4377 /* If the WIN_INIT bytes after the end of the current data have never been 4378 * written, then zero those bytes in order to avoid memory check reports of 4379 * the use of uninitialized (or uninitialised as Julian writes) bytes by 4380 * the longest match routines. Update the high water mark for the next 4381 * time through here. WIN_INIT is set to MAX_MATCH since the longest match 4382 * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. 4383 */ 4384// if (s.high_water < s.window_size) { 4385// var curr = s.strstart + s.lookahead; 4386// var init = 0; 4387// 4388// if (s.high_water < curr) { 4389// /* Previous high water mark below current data -- zero WIN_INIT 4390// * bytes or up to end of window, whichever is less. 4391// */ 4392// init = s.window_size - curr; 4393// if (init > WIN_INIT) 4394// init = WIN_INIT; 4395// zmemzero(s->window + curr, (unsigned)init); 4396// s->high_water = curr + init; 4397// } 4398// else if (s->high_water < (ulg)curr + WIN_INIT) { 4399// /* High water mark at or above current data, but below current data 4400// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up 4401// * to end of window, whichever is less. 4402// */ 4403// init = (ulg)curr + WIN_INIT - s->high_water; 4404// if (init > s->window_size - s->high_water) 4405// init = s->window_size - s->high_water; 4406// zmemzero(s->window + s->high_water, (unsigned)init); 4407// s->high_water += init; 4408// } 4409// } 4410// 4411// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, 4412// "not enough room for search"); 4413} 4414 4415/* =========================================================================== 4416 * Copy without compression as much as possible from the input stream, return 4417 * the current block state. 4418 * This function does not insert new strings in the dictionary since 4419 * uncompressible data is probably not useful. This function is used 4420 * only for the level=0 compression option. 4421 * NOTE: this function should be optimized to avoid extra copying from 4422 * window to pending_buf. 4423 */ 4424function deflate_stored(s, flush) { 4425 /* Stored blocks are limited to 0xffff bytes, pending_buf is limited 4426 * to pending_buf_size, and each stored block has a 5 byte header: 4427 */ 4428 var max_block_size = 0xffff; 4429 4430 if (max_block_size > s.pending_buf_size - 5) { 4431 max_block_size = s.pending_buf_size - 5; 4432 } 4433 4434 /* Copy as much as possible from input to output: */ 4435 for (;;) { 4436 /* Fill the window as much as possible: */ 4437 if (s.lookahead <= 1) { 4438 4439 //Assert(s->strstart < s->w_size+MAX_DIST(s) || 4440 // s->block_start >= (long)s->w_size, "slide too late"); 4441// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || 4442// s.block_start >= s.w_size)) { 4443// throw new Error("slide too late"); 4444// } 4445 4446 fill_window(s); 4447 if (s.lookahead === 0 && flush === Z_NO_FLUSH) { 4448 return BS_NEED_MORE; 4449 } 4450 4451 if (s.lookahead === 0) { 4452 break; 4453 } 4454 /* flush the current block */ 4455 } 4456 //Assert(s->block_start >= 0L, "block gone"); 4457// if (s.block_start < 0) throw new Error("block gone"); 4458 4459 s.strstart += s.lookahead; 4460 s.lookahead = 0; 4461 4462 /* Emit a stored block if pending_buf will be full: */ 4463 var max_start = s.block_start + max_block_size; 4464 4465 if (s.strstart === 0 || s.strstart >= max_start) { 4466 /* strstart == 0 is possible when wraparound on 16-bit machine */ 4467 s.lookahead = s.strstart - max_start; 4468 s.strstart = max_start; 4469 /*** FLUSH_BLOCK(s, 0); ***/ 4470 flush_block_only(s, false); 4471 if (s.strm.avail_out === 0) { 4472 return BS_NEED_MORE; 4473 } 4474 /***/ 4475 4476 4477 } 4478 /* Flush if we may have to slide, otherwise block_start may become 4479 * negative and the data will be gone: 4480 */ 4481 if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { 4482 /*** FLUSH_BLOCK(s, 0); ***/ 4483 flush_block_only(s, false); 4484 if (s.strm.avail_out === 0) { 4485 return BS_NEED_MORE; 4486 } 4487 /***/ 4488 } 4489 } 4490 4491 s.insert = 0; 4492 4493 if (flush === Z_FINISH) { 4494 /*** FLUSH_BLOCK(s, 1); ***/ 4495 flush_block_only(s, true); 4496 if (s.strm.avail_out === 0) { 4497 return BS_FINISH_STARTED; 4498 } 4499 /***/ 4500 return BS_FINISH_DONE; 4501 } 4502 4503 if (s.strstart > s.block_start) { 4504 /*** FLUSH_BLOCK(s, 0); ***/ 4505 flush_block_only(s, false); 4506 if (s.strm.avail_out === 0) { 4507 return BS_NEED_MORE; 4508 } 4509 /***/ 4510 } 4511 4512 return BS_NEED_MORE; 4513} 4514 4515/* =========================================================================== 4516 * Compress as much as possible from the input stream, return the current 4517 * block state. 4518 * This function does not perform lazy evaluation of matches and inserts 4519 * new strings in the dictionary only for unmatched strings or for short 4520 * matches. It is used only for the fast compression options. 4521 */ 4522function deflate_fast(s, flush) { 4523 var hash_head; /* head of the hash chain */ 4524 var bflush; /* set if current block must be flushed */ 4525 4526 for (;;) { 4527 /* Make sure that we always have enough lookahead, except 4528 * at the end of the input file. We need MAX_MATCH bytes 4529 * for the next match, plus MIN_MATCH bytes to insert the 4530 * string following the next match. 4531 */ 4532 if (s.lookahead < MIN_LOOKAHEAD) { 4533 fill_window(s); 4534 if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { 4535 return BS_NEED_MORE; 4536 } 4537 if (s.lookahead === 0) { 4538 break; /* flush the current block */ 4539 } 4540 } 4541 4542 /* Insert the string window[strstart .. strstart+2] in the 4543 * dictionary, and set hash_head to the head of the hash chain: 4544 */ 4545 hash_head = 0/*NIL*/; 4546 if (s.lookahead >= MIN_MATCH) { 4547 /*** INSERT_STRING(s, s.strstart, hash_head); ***/ 4548 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; 4549 hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; 4550 s.head[s.ins_h] = s.strstart; 4551 /***/ 4552 } 4553 4554 /* Find the longest match, discarding those <= prev_length. 4555 * At this point we have always match_length < MIN_MATCH 4556 */ 4557 if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { 4558 /* To simplify the code, we prevent matches with the string 4559 * of window index 0 (in particular we have to avoid a match 4560 * of the string with itself at the start of the input file). 4561 */ 4562 s.match_length = longest_match(s, hash_head); 4563 /* longest_match() sets match_start */ 4564 } 4565 if (s.match_length >= MIN_MATCH) { 4566 // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only 4567 4568 /*** _tr_tally_dist(s, s.strstart - s.match_start, 4569 s.match_length - MIN_MATCH, bflush); ***/ 4570 bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); 4571 4572 s.lookahead -= s.match_length; 4573 4574 /* Insert new strings in the hash table only if the match length 4575 * is not too large. This saves time but degrades compression. 4576 */ 4577 if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { 4578 s.match_length--; /* string at strstart already in table */ 4579 do { 4580 s.strstart++; 4581 /*** INSERT_STRING(s, s.strstart, hash_head); ***/ 4582 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; 4583 hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; 4584 s.head[s.ins_h] = s.strstart; 4585 /***/ 4586 /* strstart never exceeds WSIZE-MAX_MATCH, so there are 4587 * always MIN_MATCH bytes ahead. 4588 */ 4589 } while (--s.match_length !== 0); 4590 s.strstart++; 4591 } else 4592 { 4593 s.strstart += s.match_length; 4594 s.match_length = 0; 4595 s.ins_h = s.window[s.strstart]; 4596 /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ 4597 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; 4598 4599//#if MIN_MATCH != 3 4600// Call UPDATE_HASH() MIN_MATCH-3 more times 4601//#endif 4602 /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not 4603 * matter since it will be recomputed at next deflate call. 4604 */ 4605 } 4606 } else { 4607 /* No match, output a literal byte */ 4608 //Tracevv((stderr,"%c", s.window[s.strstart])); 4609 /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ 4610 bflush = trees._tr_tally(s, 0, s.window[s.strstart]); 4611 4612 s.lookahead--; 4613 s.strstart++; 4614 } 4615 if (bflush) { 4616 /*** FLUSH_BLOCK(s, 0); ***/ 4617 flush_block_only(s, false); 4618 if (s.strm.avail_out === 0) { 4619 return BS_NEED_MORE; 4620 } 4621 /***/ 4622 } 4623 } 4624 s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); 4625 if (flush === Z_FINISH) { 4626 /*** FLUSH_BLOCK(s, 1); ***/ 4627 flush_block_only(s, true); 4628 if (s.strm.avail_out === 0) { 4629 return BS_FINISH_STARTED; 4630 } 4631 /***/ 4632 return BS_FINISH_DONE; 4633 } 4634 if (s.last_lit) { 4635 /*** FLUSH_BLOCK(s, 0); ***/ 4636 flush_block_only(s, false); 4637 if (s.strm.avail_out === 0) { 4638 return BS_NEED_MORE; 4639 } 4640 /***/ 4641 } 4642 return BS_BLOCK_DONE; 4643} 4644 4645/* =========================================================================== 4646 * Same as above, but achieves better compression. We use a lazy 4647 * evaluation for matches: a match is finally adopted only if there is 4648 * no better match at the next window position. 4649 */ 4650function deflate_slow(s, flush) { 4651 var hash_head; /* head of hash chain */ 4652 var bflush; /* set if current block must be flushed */ 4653 4654 var max_insert; 4655 4656 /* Process the input block. */ 4657 for (;;) { 4658 /* Make sure that we always have enough lookahead, except 4659 * at the end of the input file. We need MAX_MATCH bytes 4660 * for the next match, plus MIN_MATCH bytes to insert the 4661 * string following the next match. 4662 */ 4663 if (s.lookahead < MIN_LOOKAHEAD) { 4664 fill_window(s); 4665 if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { 4666 return BS_NEED_MORE; 4667 } 4668 if (s.lookahead === 0) { break; } /* flush the current block */ 4669 } 4670 4671 /* Insert the string window[strstart .. strstart+2] in the 4672 * dictionary, and set hash_head to the head of the hash chain: 4673 */ 4674 hash_head = 0/*NIL*/; 4675 if (s.lookahead >= MIN_MATCH) { 4676 /*** INSERT_STRING(s, s.strstart, hash_head); ***/ 4677 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; 4678 hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; 4679 s.head[s.ins_h] = s.strstart; 4680 /***/ 4681 } 4682 4683 /* Find the longest match, discarding those <= prev_length. 4684 */ 4685 s.prev_length = s.match_length; 4686 s.prev_match = s.match_start; 4687 s.match_length = MIN_MATCH-1; 4688 4689 if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && 4690 s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { 4691 /* To simplify the code, we prevent matches with the string 4692 * of window index 0 (in particular we have to avoid a match 4693 * of the string with itself at the start of the input file). 4694 */ 4695 s.match_length = longest_match(s, hash_head); 4696 /* longest_match() sets match_start */ 4697 4698 if (s.match_length <= 5 && 4699 (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { 4700 4701 /* If prev_match is also MIN_MATCH, match_start is garbage 4702 * but we will ignore the current match anyway. 4703 */ 4704 s.match_length = MIN_MATCH-1; 4705 } 4706 } 4707 /* If there was a match at the previous step and the current 4708 * match is not better, output the previous match: 4709 */ 4710 if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { 4711 max_insert = s.strstart + s.lookahead - MIN_MATCH; 4712 /* Do not insert strings in hash table beyond this. */ 4713 4714 //check_match(s, s.strstart-1, s.prev_match, s.prev_length); 4715 4716 /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, 4717 s.prev_length - MIN_MATCH, bflush);***/ 4718 bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); 4719 /* Insert in hash table all strings up to the end of the match. 4720 * strstart-1 and strstart are already inserted. If there is not 4721 * enough lookahead, the last two strings are not inserted in 4722 * the hash table. 4723 */ 4724 s.lookahead -= s.prev_length-1; 4725 s.prev_length -= 2; 4726 do { 4727 if (++s.strstart <= max_insert) { 4728 /*** INSERT_STRING(s, s.strstart, hash_head); ***/ 4729 s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; 4730 hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; 4731 s.head[s.ins_h] = s.strstart; 4732 /***/ 4733 } 4734 } while (--s.prev_length !== 0); 4735 s.match_available = 0; 4736 s.match_length = MIN_MATCH-1; 4737 s.strstart++; 4738 4739 if (bflush) { 4740 /*** FLUSH_BLOCK(s, 0); ***/ 4741 flush_block_only(s, false); 4742 if (s.strm.avail_out === 0) { 4743 return BS_NEED_MORE; 4744 } 4745 /***/ 4746 } 4747 4748 } else if (s.match_available) { 4749 /* If there was no match at the previous position, output a 4750 * single literal. If there was a match but the current match 4751 * is longer, truncate the previous match to a single literal. 4752 */ 4753 //Tracevv((stderr,"%c", s->window[s->strstart-1])); 4754 /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ 4755 bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); 4756 4757 if (bflush) { 4758 /*** FLUSH_BLOCK_ONLY(s, 0) ***/ 4759 flush_block_only(s, false); 4760 /***/ 4761 } 4762 s.strstart++; 4763 s.lookahead--; 4764 if (s.strm.avail_out === 0) { 4765 return BS_NEED_MORE; 4766 } 4767 } else { 4768 /* There is no previous match to compare with, wait for 4769 * the next step to decide. 4770 */ 4771 s.match_available = 1; 4772 s.strstart++; 4773 s.lookahead--; 4774 } 4775 } 4776 //Assert (flush != Z_NO_FLUSH, "no flush?"); 4777 if (s.match_available) { 4778 //Tracevv((stderr,"%c", s->window[s->strstart-1])); 4779 /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ 4780 bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); 4781 4782 s.match_available = 0; 4783 } 4784 s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; 4785 if (flush === Z_FINISH) { 4786 /*** FLUSH_BLOCK(s, 1); ***/ 4787 flush_block_only(s, true); 4788 if (s.strm.avail_out === 0) { 4789 return BS_FINISH_STARTED; 4790 } 4791 /***/ 4792 return BS_FINISH_DONE; 4793 } 4794 if (s.last_lit) { 4795 /*** FLUSH_BLOCK(s, 0); ***/ 4796 flush_block_only(s, false); 4797 if (s.strm.avail_out === 0) { 4798 return BS_NEED_MORE; 4799 } 4800 /***/ 4801 } 4802 4803 return BS_BLOCK_DONE; 4804} 4805 4806 4807/* =========================================================================== 4808 * For Z_RLE, simply look for runs of bytes, generate matches only of distance 4809 * one. Do not maintain a hash table. (It will be regenerated if this run of 4810 * deflate switches away from Z_RLE.) 4811 */ 4812function deflate_rle(s, flush) { 4813 var bflush; /* set if current block must be flushed */ 4814 var prev; /* byte at distance one to match */ 4815 var scan, strend; /* scan goes up to strend for length of run */ 4816 4817 var _win = s.window; 4818 4819 for (;;) { 4820 /* Make sure that we always have enough lookahead, except 4821 * at the end of the input file. We need MAX_MATCH bytes 4822 * for the longest run, plus one for the unrolled loop. 4823 */ 4824 if (s.lookahead <= MAX_MATCH) { 4825 fill_window(s); 4826 if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { 4827 return BS_NEED_MORE; 4828 } 4829 if (s.lookahead === 0) { break; } /* flush the current block */ 4830 } 4831 4832 /* See how many times the previous byte repeats */ 4833 s.match_length = 0; 4834 if (s.lookahead >= MIN_MATCH && s.strstart > 0) { 4835 scan = s.strstart - 1; 4836 prev = _win[scan]; 4837 if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { 4838 strend = s.strstart + MAX_MATCH; 4839 do { 4840 /*jshint noempty:false*/ 4841 } while (prev === _win[++scan] && prev === _win[++scan] && 4842 prev === _win[++scan] && prev === _win[++scan] && 4843 prev === _win[++scan] && prev === _win[++scan] && 4844 prev === _win[++scan] && prev === _win[++scan] && 4845 scan < strend); 4846 s.match_length = MAX_MATCH - (strend - scan); 4847 if (s.match_length > s.lookahead) { 4848 s.match_length = s.lookahead; 4849 } 4850 } 4851 //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); 4852 } 4853 4854 /* Emit match if have run of MIN_MATCH or longer, else emit literal */ 4855 if (s.match_length >= MIN_MATCH) { 4856 //check_match(s, s.strstart, s.strstart - 1, s.match_length); 4857 4858 /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ 4859 bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); 4860 4861 s.lookahead -= s.match_length; 4862 s.strstart += s.match_length; 4863 s.match_length = 0; 4864 } else { 4865 /* No match, output a literal byte */ 4866 //Tracevv((stderr,"%c", s->window[s->strstart])); 4867 /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ 4868 bflush = trees._tr_tally(s, 0, s.window[s.strstart]); 4869 4870 s.lookahead--; 4871 s.strstart++; 4872 } 4873 if (bflush) { 4874 /*** FLUSH_BLOCK(s, 0); ***/ 4875 flush_block_only(s, false); 4876 if (s.strm.avail_out === 0) { 4877 return BS_NEED_MORE; 4878 } 4879 /***/ 4880 } 4881 } 4882 s.insert = 0; 4883 if (flush === Z_FINISH) { 4884 /*** FLUSH_BLOCK(s, 1); ***/ 4885 flush_block_only(s, true); 4886 if (s.strm.avail_out === 0) { 4887 return BS_FINISH_STARTED; 4888 } 4889 /***/ 4890 return BS_FINISH_DONE; 4891 } 4892 if (s.last_lit) { 4893 /*** FLUSH_BLOCK(s, 0); ***/ 4894 flush_block_only(s, false); 4895 if (s.strm.avail_out === 0) { 4896 return BS_NEED_MORE; 4897 } 4898 /***/ 4899 } 4900 return BS_BLOCK_DONE; 4901} 4902 4903/* =========================================================================== 4904 * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. 4905 * (It will be regenerated if this run of deflate switches away from Huffman.) 4906 */ 4907function deflate_huff(s, flush) { 4908 var bflush; /* set if current block must be flushed */ 4909 4910 for (;;) { 4911 /* Make sure that we have a literal to write. */ 4912 if (s.lookahead === 0) { 4913 fill_window(s); 4914 if (s.lookahead === 0) { 4915 if (flush === Z_NO_FLUSH) { 4916 return BS_NEED_MORE; 4917 } 4918 break; /* flush the current block */ 4919 } 4920 } 4921 4922 /* Output a literal byte */ 4923 s.match_length = 0; 4924 //Tracevv((stderr,"%c", s->window[s->strstart])); 4925 /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ 4926 bflush = trees._tr_tally(s, 0, s.window[s.strstart]); 4927 s.lookahead--; 4928 s.strstart++; 4929 if (bflush) { 4930 /*** FLUSH_BLOCK(s, 0); ***/ 4931 flush_block_only(s, false); 4932 if (s.strm.avail_out === 0) { 4933 return BS_NEED_MORE; 4934 } 4935 /***/ 4936 } 4937 } 4938 s.insert = 0; 4939 if (flush === Z_FINISH) { 4940 /*** FLUSH_BLOCK(s, 1); ***/ 4941 flush_block_only(s, true); 4942 if (s.strm.avail_out === 0) { 4943 return BS_FINISH_STARTED; 4944 } 4945 /***/ 4946 return BS_FINISH_DONE; 4947 } 4948 if (s.last_lit) { 4949 /*** FLUSH_BLOCK(s, 0); ***/ 4950 flush_block_only(s, false); 4951 if (s.strm.avail_out === 0) { 4952 return BS_NEED_MORE; 4953 } 4954 /***/ 4955 } 4956 return BS_BLOCK_DONE; 4957} 4958 4959/* Values for max_lazy_match, good_match and max_chain_length, depending on 4960 * the desired pack level (0..9). The values given below have been tuned to 4961 * exclude worst case performance for pathological files. Better values may be 4962 * found for specific files. 4963 */ 4964var Config = function (good_length, max_lazy, nice_length, max_chain, func) { 4965 this.good_length = good_length; 4966 this.max_lazy = max_lazy; 4967 this.nice_length = nice_length; 4968 this.max_chain = max_chain; 4969 this.func = func; 4970}; 4971 4972var configuration_table; 4973 4974configuration_table = [ 4975 /* good lazy nice chain */ 4976 new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ 4977 new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ 4978 new Config(4, 5, 16, 8, deflate_fast), /* 2 */ 4979 new Config(4, 6, 32, 32, deflate_fast), /* 3 */ 4980 4981 new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ 4982 new Config(8, 16, 32, 32, deflate_slow), /* 5 */ 4983 new Config(8, 16, 128, 128, deflate_slow), /* 6 */ 4984 new Config(8, 32, 128, 256, deflate_slow), /* 7 */ 4985 new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ 4986 new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ 4987]; 4988 4989 4990/* =========================================================================== 4991 * Initialize the "longest match" routines for a new zlib stream 4992 */ 4993function lm_init(s) { 4994 s.window_size = 2 * s.w_size; 4995 4996 /*** CLEAR_HASH(s); ***/ 4997 zero(s.head); // Fill with NIL (= 0); 4998 4999 /* Set the default configuration parameters: 5000 */ 5001 s.max_lazy_match = configuration_table[s.level].max_lazy; 5002 s.good_match = configuration_table[s.level].good_length; 5003 s.nice_match = configuration_table[s.level].nice_length; 5004 s.max_chain_length = configuration_table[s.level].max_chain; 5005 5006 s.strstart = 0; 5007 s.block_start = 0; 5008 s.lookahead = 0; 5009 s.insert = 0; 5010 s.match_length = s.prev_length = MIN_MATCH - 1; 5011 s.match_available = 0; 5012 s.ins_h = 0; 5013} 5014 5015 5016function DeflateState() { 5017 this.strm = null; /* pointer back to this zlib stream */ 5018 this.status = 0; /* as the name implies */ 5019 this.pending_buf = null; /* output still pending */ 5020 this.pending_buf_size = 0; /* size of pending_buf */ 5021 this.pending_out = 0; /* next pending byte to output to the stream */ 5022 this.pending = 0; /* nb of bytes in the pending buffer */ 5023 this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ 5024 this.gzhead = null; /* gzip header information to write */ 5025 this.gzindex = 0; /* where in extra, name, or comment */ 5026 this.method = Z_DEFLATED; /* can only be DEFLATED */ 5027 this.last_flush = -1; /* value of flush param for previous deflate call */ 5028 5029 this.w_size = 0; /* LZ77 window size (32K by default) */ 5030 this.w_bits = 0; /* log2(w_size) (8..16) */ 5031 this.w_mask = 0; /* w_size - 1 */ 5032 5033 this.window = null; 5034 /* Sliding window. Input bytes are read into the second half of the window, 5035 * and move to the first half later to keep a dictionary of at least wSize 5036 * bytes. With this organization, matches are limited to a distance of 5037 * wSize-MAX_MATCH bytes, but this ensures that IO is always 5038 * performed with a length multiple of the block size. 5039 */ 5040 5041 this.window_size = 0; 5042 /* Actual size of window: 2*wSize, except when the user input buffer 5043 * is directly used as sliding window. 5044 */ 5045 5046 this.prev = null; 5047 /* Link to older string with same hash index. To limit the size of this 5048 * array to 64K, this link is maintained only for the last 32K strings. 5049 * An index in this array is thus a window index modulo 32K. 5050 */ 5051 5052 this.head = null; /* Heads of the hash chains or NIL. */ 5053 5054 this.ins_h = 0; /* hash index of string to be inserted */ 5055 this.hash_size = 0; /* number of elements in hash table */ 5056 this.hash_bits = 0; /* log2(hash_size) */ 5057 this.hash_mask = 0; /* hash_size-1 */ 5058 5059 this.hash_shift = 0; 5060 /* Number of bits by which ins_h must be shifted at each input 5061 * step. It must be such that after MIN_MATCH steps, the oldest 5062 * byte no longer takes part in the hash key, that is: 5063 * hash_shift * MIN_MATCH >= hash_bits 5064 */ 5065 5066 this.block_start = 0; 5067 /* Window position at the beginning of the current output block. Gets 5068 * negative when the window is moved backwards. 5069 */ 5070 5071 this.match_length = 0; /* length of best match */ 5072 this.prev_match = 0; /* previous match */ 5073 this.match_available = 0; /* set if previous match exists */ 5074 this.strstart = 0; /* start of string to insert */ 5075 this.match_start = 0; /* start of matching string */ 5076 this.lookahead = 0; /* number of valid bytes ahead in window */ 5077 5078 this.prev_length = 0; 5079 /* Length of the best match at previous step. Matches not greater than this 5080 * are discarded. This is used in the lazy match evaluation. 5081 */ 5082 5083 this.max_chain_length = 0; 5084 /* To speed up deflation, hash chains are never searched beyond this 5085 * length. A higher limit improves compression ratio but degrades the 5086 * speed. 5087 */ 5088 5089 this.max_lazy_match = 0; 5090 /* Attempt to find a better match only when the current match is strictly 5091 * smaller than this value. This mechanism is used only for compression 5092 * levels >= 4. 5093 */ 5094 // That's alias to max_lazy_match, don't use directly 5095 //this.max_insert_length = 0; 5096 /* Insert new strings in the hash table only if the match length is not 5097 * greater than this length. This saves time but degrades compression. 5098 * max_insert_length is used only for compression levels <= 3. 5099 */ 5100 5101 this.level = 0; /* compression level (1..9) */ 5102 this.strategy = 0; /* favor or force Huffman coding*/ 5103 5104 this.good_match = 0; 5105 /* Use a faster search when the previous match is longer than this */ 5106 5107 this.nice_match = 0; /* Stop searching when current match exceeds this */ 5108 5109 /* used by trees.c: */ 5110 5111 /* Didn't use ct_data typedef below to suppress compiler warning */ 5112 5113 // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ 5114 // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ 5115 // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ 5116 5117 // Use flat array of DOUBLE size, with interleaved fata, 5118 // because JS does not support effective 5119 this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); 5120 this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); 5121 this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); 5122 zero(this.dyn_ltree); 5123 zero(this.dyn_dtree); 5124 zero(this.bl_tree); 5125 5126 this.l_desc = null; /* desc. for literal tree */ 5127 this.d_desc = null; /* desc. for distance tree */ 5128 this.bl_desc = null; /* desc. for bit length tree */ 5129 5130 //ush bl_count[MAX_BITS+1]; 5131 this.bl_count = new utils.Buf16(MAX_BITS+1); 5132 /* number of codes at each bit length for an optimal tree */ 5133 5134 //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ 5135 this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ 5136 zero(this.heap); 5137 5138 this.heap_len = 0; /* number of elements in the heap */ 5139 this.heap_max = 0; /* element of largest frequency */ 5140 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. 5141 * The same heap array is used to build all trees. 5142 */ 5143 5144 this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; 5145 zero(this.depth); 5146 /* Depth of each subtree used as tie breaker for trees of equal frequency 5147 */ 5148 5149 this.l_buf = 0; /* buffer index for literals or lengths */ 5150 5151 this.lit_bufsize = 0; 5152 /* Size of match buffer for literals/lengths. There are 4 reasons for 5153 * limiting lit_bufsize to 64K: 5154 * - frequencies can be kept in 16 bit counters 5155 * - if compression is not successful for the first block, all input 5156 * data is still in the window so we can still emit a stored block even 5157 * when input comes from standard input. (This can also be done for 5158 * all blocks if lit_bufsize is not greater than 32K.) 5159 * - if compression is not successful for a file smaller than 64K, we can 5160 * even emit a stored file instead of a stored block (saving 5 bytes). 5161 * This is applicable only for zip (not gzip or zlib). 5162 * - creating new Huffman trees less frequently may not provide fast 5163 * adaptation to changes in the input data statistics. (Take for 5164 * example a binary file with poorly compressible code followed by 5165 * a highly compressible string table.) Smaller buffer sizes give 5166 * fast adaptation but have of course the overhead of transmitting 5167 * trees more frequently. 5168 * - I can't count above 4 5169 */ 5170 5171 this.last_lit = 0; /* running index in l_buf */ 5172 5173 this.d_buf = 0; 5174 /* Buffer index for distances. To simplify the code, d_buf and l_buf have 5175 * the same number of elements. To use different lengths, an extra flag 5176 * array would be necessary. 5177 */ 5178 5179 this.opt_len = 0; /* bit length of current block with optimal trees */ 5180 this.static_len = 0; /* bit length of current block with static trees */ 5181 this.matches = 0; /* number of string matches in current block */ 5182 this.insert = 0; /* bytes at end of window left to insert */ 5183 5184 5185 this.bi_buf = 0; 5186 /* Output buffer. bits are inserted starting at the bottom (least 5187 * significant bits). 5188 */ 5189 this.bi_valid = 0; 5190 /* Number of valid bits in bi_buf. All bits above the last valid bit 5191 * are always zero. 5192 */ 5193 5194 // Used for window memory init. We safely ignore it for JS. That makes 5195 // sense only for pointers and memory check tools. 5196 //this.high_water = 0; 5197 /* High water mark offset in window for initialized bytes -- bytes above 5198 * this are set to zero in order to avoid memory check warnings when 5199 * longest match routines access bytes past the input. This is then 5200 * updated to the new high water mark. 5201 */ 5202} 5203 5204 5205function deflateResetKeep(strm) { 5206 var s; 5207 5208 if (!strm || !strm.state) { 5209 return err(strm, Z_STREAM_ERROR); 5210 } 5211 5212 strm.total_in = strm.total_out = 0; 5213 strm.data_type = Z_UNKNOWN; 5214 5215 s = strm.state; 5216 s.pending = 0; 5217 s.pending_out = 0; 5218 5219 if (s.wrap < 0) { 5220 s.wrap = -s.wrap; 5221 /* was made negative by deflate(..., Z_FINISH); */ 5222 } 5223 s.status = (s.wrap ? INIT_STATE : BUSY_STATE); 5224 strm.adler = (s.wrap === 2) ? 5225 0 // crc32(0, Z_NULL, 0) 5226 : 5227 1; // adler32(0, Z_NULL, 0) 5228 s.last_flush = Z_NO_FLUSH; 5229 trees._tr_init(s); 5230 return Z_OK; 5231} 5232 5233 5234function deflateReset(strm) { 5235 var ret = deflateResetKeep(strm); 5236 if (ret === Z_OK) { 5237 lm_init(strm.state); 5238 } 5239 return ret; 5240} 5241 5242 5243function deflateSetHeader(strm, head) { 5244 if (!strm || !strm.state) { return Z_STREAM_ERROR; } 5245 if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } 5246 strm.state.gzhead = head; 5247 return Z_OK; 5248} 5249 5250 5251function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { 5252 if (!strm) { // === Z_NULL 5253 return Z_STREAM_ERROR; 5254 } 5255 var wrap = 1; 5256 5257 if (level === Z_DEFAULT_COMPRESSION) { 5258 level = 6; 5259 } 5260 5261 if (windowBits < 0) { /* suppress zlib wrapper */ 5262 wrap = 0; 5263 windowBits = -windowBits; 5264 } 5265 5266 else if (windowBits > 15) { 5267 wrap = 2; /* write gzip wrapper instead */ 5268 windowBits -= 16; 5269 } 5270 5271 5272 if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || 5273 windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || 5274 strategy < 0 || strategy > Z_FIXED) { 5275 return err(strm, Z_STREAM_ERROR); 5276 } 5277 5278 5279 if (windowBits === 8) { 5280 windowBits = 9; 5281 } 5282 /* until 256-byte window bug fixed */ 5283 5284 var s = new DeflateState(); 5285 5286 strm.state = s; 5287 s.strm = strm; 5288 5289 s.wrap = wrap; 5290 s.gzhead = null; 5291 s.w_bits = windowBits; 5292 s.w_size = 1 << s.w_bits; 5293 s.w_mask = s.w_size - 1; 5294 5295 s.hash_bits = memLevel + 7; 5296 s.hash_size = 1 << s.hash_bits; 5297 s.hash_mask = s.hash_size - 1; 5298 s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); 5299 5300 s.window = new utils.Buf8(s.w_size * 2); 5301 s.head = new utils.Buf16(s.hash_size); 5302 s.prev = new utils.Buf16(s.w_size); 5303 5304 // Don't need mem init magic for JS. 5305 //s.high_water = 0; /* nothing written to s->window yet */ 5306 5307 s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ 5308 5309 s.pending_buf_size = s.lit_bufsize * 4; 5310 s.pending_buf = new utils.Buf8(s.pending_buf_size); 5311 5312 s.d_buf = s.lit_bufsize >> 1; 5313 s.l_buf = (1 + 2) * s.lit_bufsize; 5314 5315 s.level = level; 5316 s.strategy = strategy; 5317 s.method = method; 5318 5319 return deflateReset(strm); 5320} 5321 5322function deflateInit(strm, level) { 5323 return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); 5324} 5325 5326 5327function deflate(strm, flush) { 5328 var old_flush, s; 5329 var beg, val; // for gzip header write only 5330 5331 if (!strm || !strm.state || 5332 flush > Z_BLOCK || flush < 0) { 5333 return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; 5334 } 5335 5336 s = strm.state; 5337 5338 if (!strm.output || 5339 (!strm.input && strm.avail_in !== 0) || 5340 (s.status === FINISH_STATE && flush !== Z_FINISH)) { 5341 return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); 5342 } 5343 5344 s.strm = strm; /* just in case */ 5345 old_flush = s.last_flush; 5346 s.last_flush = flush; 5347 5348 /* Write the header */ 5349 if (s.status === INIT_STATE) { 5350 5351 if (s.wrap === 2) { // GZIP header 5352 strm.adler = 0; //crc32(0L, Z_NULL, 0); 5353 put_byte(s, 31); 5354 put_byte(s, 139); 5355 put_byte(s, 8); 5356 if (!s.gzhead) { // s->gzhead == Z_NULL 5357 put_byte(s, 0); 5358 put_byte(s, 0); 5359 put_byte(s, 0); 5360 put_byte(s, 0); 5361 put_byte(s, 0); 5362 put_byte(s, s.level === 9 ? 2 : 5363 (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 5364 4 : 0)); 5365 put_byte(s, OS_CODE); 5366 s.status = BUSY_STATE; 5367 } 5368 else { 5369 put_byte(s, (s.gzhead.text ? 1 : 0) + 5370 (s.gzhead.hcrc ? 2 : 0) + 5371 (!s.gzhead.extra ? 0 : 4) + 5372 (!s.gzhead.name ? 0 : 8) + 5373 (!s.gzhead.comment ? 0 : 16) 5374 ); 5375 put_byte(s, s.gzhead.time & 0xff); 5376 put_byte(s, (s.gzhead.time >> 8) & 0xff); 5377 put_byte(s, (s.gzhead.time >> 16) & 0xff); 5378 put_byte(s, (s.gzhead.time >> 24) & 0xff); 5379 put_byte(s, s.level === 9 ? 2 : 5380 (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 5381 4 : 0)); 5382 put_byte(s, s.gzhead.os & 0xff); 5383 if (s.gzhead.extra && s.gzhead.extra.length) { 5384 put_byte(s, s.gzhead.extra.length & 0xff); 5385 put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); 5386 } 5387 if (s.gzhead.hcrc) { 5388 strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); 5389 } 5390 s.gzindex = 0; 5391 s.status = EXTRA_STATE; 5392 } 5393 } 5394 else // DEFLATE header 5395 { 5396 var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; 5397 var level_flags = -1; 5398 5399 if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { 5400 level_flags = 0; 5401 } else if (s.level < 6) { 5402 level_flags = 1; 5403 } else if (s.level === 6) { 5404 level_flags = 2; 5405 } else { 5406 level_flags = 3; 5407 } 5408 header |= (level_flags << 6); 5409 if (s.strstart !== 0) { header |= PRESET_DICT; } 5410 header += 31 - (header % 31); 5411 5412 s.status = BUSY_STATE; 5413 putShortMSB(s, header); 5414 5415 /* Save the adler32 of the preset dictionary: */ 5416 if (s.strstart !== 0) { 5417 putShortMSB(s, strm.adler >>> 16); 5418 putShortMSB(s, strm.adler & 0xffff); 5419 } 5420 strm.adler = 1; // adler32(0L, Z_NULL, 0); 5421 } 5422 } 5423 5424//#ifdef GZIP 5425 if (s.status === EXTRA_STATE) { 5426 if (s.gzhead.extra/* != Z_NULL*/) { 5427 beg = s.pending; /* start of bytes to update crc */ 5428 5429 while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { 5430 if (s.pending === s.pending_buf_size) { 5431 if (s.gzhead.hcrc && s.pending > beg) { 5432 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5433 } 5434 flush_pending(strm); 5435 beg = s.pending; 5436 if (s.pending === s.pending_buf_size) { 5437 break; 5438 } 5439 } 5440 put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); 5441 s.gzindex++; 5442 } 5443 if (s.gzhead.hcrc && s.pending > beg) { 5444 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5445 } 5446 if (s.gzindex === s.gzhead.extra.length) { 5447 s.gzindex = 0; 5448 s.status = NAME_STATE; 5449 } 5450 } 5451 else { 5452 s.status = NAME_STATE; 5453 } 5454 } 5455 if (s.status === NAME_STATE) { 5456 if (s.gzhead.name/* != Z_NULL*/) { 5457 beg = s.pending; /* start of bytes to update crc */ 5458 //int val; 5459 5460 do { 5461 if (s.pending === s.pending_buf_size) { 5462 if (s.gzhead.hcrc && s.pending > beg) { 5463 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5464 } 5465 flush_pending(strm); 5466 beg = s.pending; 5467 if (s.pending === s.pending_buf_size) { 5468 val = 1; 5469 break; 5470 } 5471 } 5472 // JS specific: little magic to add zero terminator to end of string 5473 if (s.gzindex < s.gzhead.name.length) { 5474 val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; 5475 } else { 5476 val = 0; 5477 } 5478 put_byte(s, val); 5479 } while (val !== 0); 5480 5481 if (s.gzhead.hcrc && s.pending > beg){ 5482 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5483 } 5484 if (val === 0) { 5485 s.gzindex = 0; 5486 s.status = COMMENT_STATE; 5487 } 5488 } 5489 else { 5490 s.status = COMMENT_STATE; 5491 } 5492 } 5493 if (s.status === COMMENT_STATE) { 5494 if (s.gzhead.comment/* != Z_NULL*/) { 5495 beg = s.pending; /* start of bytes to update crc */ 5496 //int val; 5497 5498 do { 5499 if (s.pending === s.pending_buf_size) { 5500 if (s.gzhead.hcrc && s.pending > beg) { 5501 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5502 } 5503 flush_pending(strm); 5504 beg = s.pending; 5505 if (s.pending === s.pending_buf_size) { 5506 val = 1; 5507 break; 5508 } 5509 } 5510 // JS specific: little magic to add zero terminator to end of string 5511 if (s.gzindex < s.gzhead.comment.length) { 5512 val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; 5513 } else { 5514 val = 0; 5515 } 5516 put_byte(s, val); 5517 } while (val !== 0); 5518 5519 if (s.gzhead.hcrc && s.pending > beg) { 5520 strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); 5521 } 5522 if (val === 0) { 5523 s.status = HCRC_STATE; 5524 } 5525 } 5526 else { 5527 s.status = HCRC_STATE; 5528 } 5529 } 5530 if (s.status === HCRC_STATE) { 5531 if (s.gzhead.hcrc) { 5532 if (s.pending + 2 > s.pending_buf_size) { 5533 flush_pending(strm); 5534 } 5535 if (s.pending + 2 <= s.pending_buf_size) { 5536 put_byte(s, strm.adler & 0xff); 5537 put_byte(s, (strm.adler >> 8) & 0xff); 5538 strm.adler = 0; //crc32(0L, Z_NULL, 0); 5539 s.status = BUSY_STATE; 5540 } 5541 } 5542 else { 5543 s.status = BUSY_STATE; 5544 } 5545 } 5546//#endif 5547 5548 /* Flush as much pending output as possible */ 5549 if (s.pending !== 0) { 5550 flush_pending(strm); 5551 if (strm.avail_out === 0) { 5552 /* Since avail_out is 0, deflate will be called again with 5553 * more output space, but possibly with both pending and 5554 * avail_in equal to zero. There won't be anything to do, 5555 * but this is not an error situation so make sure we 5556 * return OK instead of BUF_ERROR at next call of deflate: 5557 */ 5558 s.last_flush = -1; 5559 return Z_OK; 5560 } 5561 5562 /* Make sure there is something to do and avoid duplicate consecutive 5563 * flushes. For repeated and useless calls with Z_FINISH, we keep 5564 * returning Z_STREAM_END instead of Z_BUF_ERROR. 5565 */ 5566 } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && 5567 flush !== Z_FINISH) { 5568 return err(strm, Z_BUF_ERROR); 5569 } 5570 5571 /* User must not provide more input after the first FINISH: */ 5572 if (s.status === FINISH_STATE && strm.avail_in !== 0) { 5573 return err(strm, Z_BUF_ERROR); 5574 } 5575 5576 /* Start a new block or continue the current one. 5577 */ 5578 if (strm.avail_in !== 0 || s.lookahead !== 0 || 5579 (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { 5580 var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : 5581 (s.strategy === Z_RLE ? deflate_rle(s, flush) : 5582 configuration_table[s.level].func(s, flush)); 5583 5584 if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { 5585 s.status = FINISH_STATE; 5586 } 5587 if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { 5588 if (strm.avail_out === 0) { 5589 s.last_flush = -1; 5590 /* avoid BUF_ERROR next call, see above */ 5591 } 5592 return Z_OK; 5593 /* If flush != Z_NO_FLUSH && avail_out == 0, the next call 5594 * of deflate should use the same flush parameter to make sure 5595 * that the flush is complete. So we don't have to output an 5596 * empty block here, this will be done at next call. This also 5597 * ensures that for a very small output buffer, we emit at most 5598 * one empty block. 5599 */ 5600 } 5601 if (bstate === BS_BLOCK_DONE) { 5602 if (flush === Z_PARTIAL_FLUSH) { 5603 trees._tr_align(s); 5604 } 5605 else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ 5606 5607 trees._tr_stored_block(s, 0, 0, false); 5608 /* For a full flush, this empty block will be recognized 5609 * as a special marker by inflate_sync(). 5610 */ 5611 if (flush === Z_FULL_FLUSH) { 5612 /*** CLEAR_HASH(s); ***/ /* forget history */ 5613 zero(s.head); // Fill with NIL (= 0); 5614 5615 if (s.lookahead === 0) { 5616 s.strstart = 0; 5617 s.block_start = 0; 5618 s.insert = 0; 5619 } 5620 } 5621 } 5622 flush_pending(strm); 5623 if (strm.avail_out === 0) { 5624 s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ 5625 return Z_OK; 5626 } 5627 } 5628 } 5629 //Assert(strm->avail_out > 0, "bug2"); 5630 //if (strm.avail_out <= 0) { throw new Error("bug2");} 5631 5632 if (flush !== Z_FINISH) { return Z_OK; } 5633 if (s.wrap <= 0) { return Z_STREAM_END; } 5634 5635 /* Write the trailer */ 5636 if (s.wrap === 2) { 5637 put_byte(s, strm.adler & 0xff); 5638 put_byte(s, (strm.adler >> 8) & 0xff); 5639 put_byte(s, (strm.adler >> 16) & 0xff); 5640 put_byte(s, (strm.adler >> 24) & 0xff); 5641 put_byte(s, strm.total_in & 0xff); 5642 put_byte(s, (strm.total_in >> 8) & 0xff); 5643 put_byte(s, (strm.total_in >> 16) & 0xff); 5644 put_byte(s, (strm.total_in >> 24) & 0xff); 5645 } 5646 else 5647 { 5648 putShortMSB(s, strm.adler >>> 16); 5649 putShortMSB(s, strm.adler & 0xffff); 5650 } 5651 5652 flush_pending(strm); 5653 /* If avail_out is zero, the application will call deflate again 5654 * to flush the rest. 5655 */ 5656 if (s.wrap > 0) { s.wrap = -s.wrap; } 5657 /* write the trailer only once! */ 5658 return s.pending !== 0 ? Z_OK : Z_STREAM_END; 5659} 5660 5661function deflateEnd(strm) { 5662 var status; 5663 5664 if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { 5665 return Z_STREAM_ERROR; 5666 } 5667 5668 status = strm.state.status; 5669 if (status !== INIT_STATE && 5670 status !== EXTRA_STATE && 5671 status !== NAME_STATE && 5672 status !== COMMENT_STATE && 5673 status !== HCRC_STATE && 5674 status !== BUSY_STATE && 5675 status !== FINISH_STATE 5676 ) { 5677 return err(strm, Z_STREAM_ERROR); 5678 } 5679 5680 strm.state = null; 5681 5682 return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; 5683} 5684 5685/* ========================================================================= 5686 * Copy the source state to the destination state 5687 */ 5688//function deflateCopy(dest, source) { 5689// 5690//} 5691 5692exports.deflateInit = deflateInit; 5693exports.deflateInit2 = deflateInit2; 5694exports.deflateReset = deflateReset; 5695exports.deflateResetKeep = deflateResetKeep; 5696exports.deflateSetHeader = deflateSetHeader; 5697exports.deflate = deflate; 5698exports.deflateEnd = deflateEnd; 5699exports.deflateInfo = 'pako deflate (from Nodeca project)'; 5700 5701/* Not implemented 5702exports.deflateBound = deflateBound; 5703exports.deflateCopy = deflateCopy; 5704exports.deflateSetDictionary = deflateSetDictionary; 5705exports.deflateParams = deflateParams; 5706exports.deflatePending = deflatePending; 5707exports.deflatePrime = deflatePrime; 5708exports.deflateTune = deflateTune; 5709*/ 5710},{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){ 5711'use strict'; 5712 5713 5714function GZheader() { 5715 /* true if compressed data believed to be text */ 5716 this.text = 0; 5717 /* modification time */ 5718 this.time = 0; 5719 /* extra flags (not used when writing a gzip file) */ 5720 this.xflags = 0; 5721 /* operating system */ 5722 this.os = 0; 5723 /* pointer to extra field or Z_NULL if none */ 5724 this.extra = null; 5725 /* extra field length (valid if extra != Z_NULL) */ 5726 this.extra_len = 0; // Actually, we don't need it in JS, 5727 // but leave for few code modifications 5728 5729 // 5730 // Setup limits is not necessary because in js we should not preallocate memory 5731 // for inflate use constant limit in 65536 bytes 5732 // 5733 5734 /* space at extra (only when reading header) */ 5735 // this.extra_max = 0; 5736 /* pointer to zero-terminated file name or Z_NULL */ 5737 this.name = ''; 5738 /* space at name (only when reading header) */ 5739 // this.name_max = 0; 5740 /* pointer to zero-terminated comment or Z_NULL */ 5741 this.comment = ''; 5742 /* space at comment (only when reading header) */ 5743 // this.comm_max = 0; 5744 /* true if there was or will be a header crc */ 5745 this.hcrc = 0; 5746 /* true when done reading gzip header (not used when writing a gzip file) */ 5747 this.done = false; 5748} 5749 5750module.exports = GZheader; 5751},{}],34:[function(_dereq_,module,exports){ 5752'use strict'; 5753 5754// See state defs from inflate.js 5755var BAD = 30; /* got a data error -- remain here until reset */ 5756var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ 5757 5758/* 5759 Decode literal, length, and distance codes and write out the resulting 5760 literal and match bytes until either not enough input or output is 5761 available, an end-of-block is encountered, or a data error is encountered. 5762 When large enough input and output buffers are supplied to inflate(), for 5763 example, a 16K input buffer and a 64K output buffer, more than 95% of the 5764 inflate execution time is spent in this routine. 5765 5766 Entry assumptions: 5767 5768 state.mode === LEN 5769 strm.avail_in >= 6 5770 strm.avail_out >= 258 5771 start >= strm.avail_out 5772 state.bits < 8 5773 5774 On return, state.mode is one of: 5775 5776 LEN -- ran out of enough output space or enough available input 5777 TYPE -- reached end of block code, inflate() to interpret next block 5778 BAD -- error in block data 5779 5780 Notes: 5781 5782 - The maximum input bits used by a length/distance pair is 15 bits for the 5783 length code, 5 bits for the length extra, 15 bits for the distance code, 5784 and 13 bits for the distance extra. This totals 48 bits, or six bytes. 5785 Therefore if strm.avail_in >= 6, then there is enough input to avoid 5786 checking for available input while decoding. 5787 5788 - The maximum bytes that a single length/distance pair can output is 258 5789 bytes, which is the maximum length that can be coded. inflate_fast() 5790 requires strm.avail_out >= 258 for each loop to avoid checking for 5791 output space. 5792 */ 5793module.exports = function inflate_fast(strm, start) { 5794 var state; 5795 var _in; /* local strm.input */ 5796 var last; /* have enough input while in < last */ 5797 var _out; /* local strm.output */ 5798 var beg; /* inflate()'s initial strm.output */ 5799 var end; /* while out < end, enough space available */ 5800//#ifdef INFLATE_STRICT 5801 var dmax; /* maximum distance from zlib header */ 5802//#endif 5803 var wsize; /* window size or zero if not using window */ 5804 var whave; /* valid bytes in the window */ 5805 var wnext; /* window write index */ 5806 var window; /* allocated sliding window, if wsize != 0 */ 5807 var hold; /* local strm.hold */ 5808 var bits; /* local strm.bits */ 5809 var lcode; /* local strm.lencode */ 5810 var dcode; /* local strm.distcode */ 5811 var lmask; /* mask for first level of length codes */ 5812 var dmask; /* mask for first level of distance codes */ 5813 var here; /* retrieved table entry */ 5814 var op; /* code bits, operation, extra bits, or */ 5815 /* window position, window bytes to copy */ 5816 var len; /* match length, unused bytes */ 5817 var dist; /* match distance */ 5818 var from; /* where to copy match from */ 5819 var from_source; 5820 5821 5822 var input, output; // JS specific, because we have no pointers 5823 5824 /* copy state to local variables */ 5825 state = strm.state; 5826 //here = state.here; 5827 _in = strm.next_in; 5828 input = strm.input; 5829 last = _in + (strm.avail_in - 5); 5830 _out = strm.next_out; 5831 output = strm.output; 5832 beg = _out - (start - strm.avail_out); 5833 end = _out + (strm.avail_out - 257); 5834//#ifdef INFLATE_STRICT 5835 dmax = state.dmax; 5836//#endif 5837 wsize = state.wsize; 5838 whave = state.whave; 5839 wnext = state.wnext; 5840 window = state.window; 5841 hold = state.hold; 5842 bits = state.bits; 5843 lcode = state.lencode; 5844 dcode = state.distcode; 5845 lmask = (1 << state.lenbits) - 1; 5846 dmask = (1 << state.distbits) - 1; 5847 5848 5849 /* decode literals and length/distances until end-of-block or not enough 5850 input data or output space */ 5851 5852 top: 5853 do { 5854 if (bits < 15) { 5855 hold += input[_in++] << bits; 5856 bits += 8; 5857 hold += input[_in++] << bits; 5858 bits += 8; 5859 } 5860 5861 here = lcode[hold & lmask]; 5862 5863 dolen: 5864 for (;;) { // Goto emulation 5865 op = here >>> 24/*here.bits*/; 5866 hold >>>= op; 5867 bits -= op; 5868 op = (here >>> 16) & 0xff/*here.op*/; 5869 if (op === 0) { /* literal */ 5870 //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? 5871 // "inflate: literal '%c'\n" : 5872 // "inflate: literal 0x%02x\n", here.val)); 5873 output[_out++] = here & 0xffff/*here.val*/; 5874 } 5875 else if (op & 16) { /* length base */ 5876 len = here & 0xffff/*here.val*/; 5877 op &= 15; /* number of extra bits */ 5878 if (op) { 5879 if (bits < op) { 5880 hold += input[_in++] << bits; 5881 bits += 8; 5882 } 5883 len += hold & ((1 << op) - 1); 5884 hold >>>= op; 5885 bits -= op; 5886 } 5887 //Tracevv((stderr, "inflate: length %u\n", len)); 5888 if (bits < 15) { 5889 hold += input[_in++] << bits; 5890 bits += 8; 5891 hold += input[_in++] << bits; 5892 bits += 8; 5893 } 5894 here = dcode[hold & dmask]; 5895 5896 dodist: 5897 for (;;) { // goto emulation 5898 op = here >>> 24/*here.bits*/; 5899 hold >>>= op; 5900 bits -= op; 5901 op = (here >>> 16) & 0xff/*here.op*/; 5902 5903 if (op & 16) { /* distance base */ 5904 dist = here & 0xffff/*here.val*/; 5905 op &= 15; /* number of extra bits */ 5906 if (bits < op) { 5907 hold += input[_in++] << bits; 5908 bits += 8; 5909 if (bits < op) { 5910 hold += input[_in++] << bits; 5911 bits += 8; 5912 } 5913 } 5914 dist += hold & ((1 << op) - 1); 5915//#ifdef INFLATE_STRICT 5916 if (dist > dmax) { 5917 strm.msg = 'invalid distance too far back'; 5918 state.mode = BAD; 5919 break top; 5920 } 5921//#endif 5922 hold >>>= op; 5923 bits -= op; 5924 //Tracevv((stderr, "inflate: distance %u\n", dist)); 5925 op = _out - beg; /* max distance in output */ 5926 if (dist > op) { /* see if copy from window */ 5927 op = dist - op; /* distance back in window */ 5928 if (op > whave) { 5929 if (state.sane) { 5930 strm.msg = 'invalid distance too far back'; 5931 state.mode = BAD; 5932 break top; 5933 } 5934 5935// (!) This block is disabled in zlib defailts, 5936// don't enable it for binary compatibility 5937//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR 5938// if (len <= op - whave) { 5939// do { 5940// output[_out++] = 0; 5941// } while (--len); 5942// continue top; 5943// } 5944// len -= op - whave; 5945// do { 5946// output[_out++] = 0; 5947// } while (--op > whave); 5948// if (op === 0) { 5949// from = _out - dist; 5950// do { 5951// output[_out++] = output[from++]; 5952// } while (--len); 5953// continue top; 5954// } 5955//#endif 5956 } 5957 from = 0; // window index 5958 from_source = window; 5959 if (wnext === 0) { /* very common case */ 5960 from += wsize - op; 5961 if (op < len) { /* some from window */ 5962 len -= op; 5963 do { 5964 output[_out++] = window[from++]; 5965 } while (--op); 5966 from = _out - dist; /* rest from output */ 5967 from_source = output; 5968 } 5969 } 5970 else if (wnext < op) { /* wrap around window */ 5971 from += wsize + wnext - op; 5972 op -= wnext; 5973 if (op < len) { /* some from end of window */ 5974 len -= op; 5975 do { 5976 output[_out++] = window[from++]; 5977 } while (--op); 5978 from = 0; 5979 if (wnext < len) { /* some from start of window */ 5980 op = wnext; 5981 len -= op; 5982 do { 5983 output[_out++] = window[from++]; 5984 } while (--op); 5985 from = _out - dist; /* rest from output */ 5986 from_source = output; 5987 } 5988 } 5989 } 5990 else { /* contiguous in window */ 5991 from += wnext - op; 5992 if (op < len) { /* some from window */ 5993 len -= op; 5994 do { 5995 output[_out++] = window[from++]; 5996 } while (--op); 5997 from = _out - dist; /* rest from output */ 5998 from_source = output; 5999 } 6000 } 6001 while (len > 2) { 6002 output[_out++] = from_source[from++]; 6003 output[_out++] = from_source[from++]; 6004 output[_out++] = from_source[from++]; 6005 len -= 3; 6006 } 6007 if (len) { 6008 output[_out++] = from_source[from++]; 6009 if (len > 1) { 6010 output[_out++] = from_source[from++]; 6011 } 6012 } 6013 } 6014 else { 6015 from = _out - dist; /* copy direct from output */ 6016 do { /* minimum length is three */ 6017 output[_out++] = output[from++]; 6018 output[_out++] = output[from++]; 6019 output[_out++] = output[from++]; 6020 len -= 3; 6021 } while (len > 2); 6022 if (len) { 6023 output[_out++] = output[from++]; 6024 if (len > 1) { 6025 output[_out++] = output[from++]; 6026 } 6027 } 6028 } 6029 } 6030 else if ((op & 64) === 0) { /* 2nd level distance code */ 6031 here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; 6032 continue dodist; 6033 } 6034 else { 6035 strm.msg = 'invalid distance code'; 6036 state.mode = BAD; 6037 break top; 6038 } 6039 6040 break; // need to emulate goto via "continue" 6041 } 6042 } 6043 else if ((op & 64) === 0) { /* 2nd level length code */ 6044 here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; 6045 continue dolen; 6046 } 6047 else if (op & 32) { /* end-of-block */ 6048 //Tracevv((stderr, "inflate: end of block\n")); 6049 state.mode = TYPE; 6050 break top; 6051 } 6052 else { 6053 strm.msg = 'invalid literal/length code'; 6054 state.mode = BAD; 6055 break top; 6056 } 6057 6058 break; // need to emulate goto via "continue" 6059 } 6060 } while (_in < last && _out < end); 6061 6062 /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ 6063 len = bits >> 3; 6064 _in -= len; 6065 bits -= len << 3; 6066 hold &= (1 << bits) - 1; 6067 6068 /* update state and return */ 6069 strm.next_in = _in; 6070 strm.next_out = _out; 6071 strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); 6072 strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); 6073 state.hold = hold; 6074 state.bits = bits; 6075 return; 6076}; 6077 6078},{}],35:[function(_dereq_,module,exports){ 6079'use strict'; 6080 6081 6082var utils = _dereq_('../utils/common'); 6083var adler32 = _dereq_('./adler32'); 6084var crc32 = _dereq_('./crc32'); 6085var inflate_fast = _dereq_('./inffast'); 6086var inflate_table = _dereq_('./inftrees'); 6087 6088var CODES = 0; 6089var LENS = 1; 6090var DISTS = 2; 6091 6092/* Public constants ==========================================================*/ 6093/* ===========================================================================*/ 6094 6095 6096/* Allowed flush values; see deflate() and inflate() below for details */ 6097//var Z_NO_FLUSH = 0; 6098//var Z_PARTIAL_FLUSH = 1; 6099//var Z_SYNC_FLUSH = 2; 6100//var Z_FULL_FLUSH = 3; 6101var Z_FINISH = 4; 6102var Z_BLOCK = 5; 6103var Z_TREES = 6; 6104 6105 6106/* Return codes for the compression/decompression functions. Negative values 6107 * are errors, positive values are used for special but normal events. 6108 */ 6109var Z_OK = 0; 6110var Z_STREAM_END = 1; 6111var Z_NEED_DICT = 2; 6112//var Z_ERRNO = -1; 6113var Z_STREAM_ERROR = -2; 6114var Z_DATA_ERROR = -3; 6115var Z_MEM_ERROR = -4; 6116var Z_BUF_ERROR = -5; 6117//var Z_VERSION_ERROR = -6; 6118 6119/* The deflate compression method */ 6120var Z_DEFLATED = 8; 6121 6122 6123/* STATES ====================================================================*/ 6124/* ===========================================================================*/ 6125 6126 6127var HEAD = 1; /* i: waiting for magic header */ 6128var FLAGS = 2; /* i: waiting for method and flags (gzip) */ 6129var TIME = 3; /* i: waiting for modification time (gzip) */ 6130var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ 6131var EXLEN = 5; /* i: waiting for extra length (gzip) */ 6132var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ 6133var NAME = 7; /* i: waiting for end of file name (gzip) */ 6134var COMMENT = 8; /* i: waiting for end of comment (gzip) */ 6135var HCRC = 9; /* i: waiting for header crc (gzip) */ 6136var DICTID = 10; /* i: waiting for dictionary check value */ 6137var DICT = 11; /* waiting for inflateSetDictionary() call */ 6138var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ 6139var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ 6140var STORED = 14; /* i: waiting for stored size (length and complement) */ 6141var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ 6142var COPY = 16; /* i/o: waiting for input or output to copy stored block */ 6143var TABLE = 17; /* i: waiting for dynamic block table lengths */ 6144var LENLENS = 18; /* i: waiting for code length code lengths */ 6145var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ 6146var LEN_ = 20; /* i: same as LEN below, but only first time in */ 6147var LEN = 21; /* i: waiting for length/lit/eob code */ 6148var LENEXT = 22; /* i: waiting for length extra bits */ 6149var DIST = 23; /* i: waiting for distance code */ 6150var DISTEXT = 24; /* i: waiting for distance extra bits */ 6151var MATCH = 25; /* o: waiting for output space to copy string */ 6152var LIT = 26; /* o: waiting for output space to write literal */ 6153var CHECK = 27; /* i: waiting for 32-bit check value */ 6154var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ 6155var DONE = 29; /* finished check, done -- remain here until reset */ 6156var BAD = 30; /* got a data error -- remain here until reset */ 6157var MEM = 31; /* got an inflate() memory error -- remain here until reset */ 6158var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ 6159 6160/* ===========================================================================*/ 6161 6162 6163 6164var ENOUGH_LENS = 852; 6165var ENOUGH_DISTS = 592; 6166//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); 6167 6168var MAX_WBITS = 15; 6169/* 32K LZ77 window */ 6170var DEF_WBITS = MAX_WBITS; 6171 6172 6173function ZSWAP32(q) { 6174 return (((q >>> 24) & 0xff) + 6175 ((q >>> 8) & 0xff00) + 6176 ((q & 0xff00) << 8) + 6177 ((q & 0xff) << 24)); 6178} 6179 6180 6181function InflateState() { 6182 this.mode = 0; /* current inflate mode */ 6183 this.last = false; /* true if processing last block */ 6184 this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ 6185 this.havedict = false; /* true if dictionary provided */ 6186 this.flags = 0; /* gzip header method and flags (0 if zlib) */ 6187 this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ 6188 this.check = 0; /* protected copy of check value */ 6189 this.total = 0; /* protected copy of output count */ 6190 // TODO: may be {} 6191 this.head = null; /* where to save gzip header information */ 6192 6193 /* sliding window */ 6194 this.wbits = 0; /* log base 2 of requested window size */ 6195 this.wsize = 0; /* window size or zero if not using window */ 6196 this.whave = 0; /* valid bytes in the window */ 6197 this.wnext = 0; /* window write index */ 6198 this.window = null; /* allocated sliding window, if needed */ 6199 6200 /* bit accumulator */ 6201 this.hold = 0; /* input bit accumulator */ 6202 this.bits = 0; /* number of bits in "in" */ 6203 6204 /* for string and stored block copying */ 6205 this.length = 0; /* literal or length of data to copy */ 6206 this.offset = 0; /* distance back to copy string from */ 6207 6208 /* for table and code decoding */ 6209 this.extra = 0; /* extra bits needed */ 6210 6211 /* fixed and dynamic code tables */ 6212 this.lencode = null; /* starting table for length/literal codes */ 6213 this.distcode = null; /* starting table for distance codes */ 6214 this.lenbits = 0; /* index bits for lencode */ 6215 this.distbits = 0; /* index bits for distcode */ 6216 6217 /* dynamic table building */ 6218 this.ncode = 0; /* number of code length code lengths */ 6219 this.nlen = 0; /* number of length code lengths */ 6220 this.ndist = 0; /* number of distance code lengths */ 6221 this.have = 0; /* number of code lengths in lens[] */ 6222 this.next = null; /* next available space in codes[] */ 6223 6224 this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ 6225 this.work = new utils.Buf16(288); /* work area for code table building */ 6226 6227 /* 6228 because we don't have pointers in js, we use lencode and distcode directly 6229 as buffers so we don't need codes 6230 */ 6231 //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ 6232 this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ 6233 this.distdyn = null; /* dynamic table for distance codes (JS specific) */ 6234 this.sane = 0; /* if false, allow invalid distance too far */ 6235 this.back = 0; /* bits back of last unprocessed length/lit */ 6236 this.was = 0; /* initial length of match */ 6237} 6238 6239function inflateResetKeep(strm) { 6240 var state; 6241 6242 if (!strm || !strm.state) { return Z_STREAM_ERROR; } 6243 state = strm.state; 6244 strm.total_in = strm.total_out = state.total = 0; 6245 strm.msg = ''; /*Z_NULL*/ 6246 if (state.wrap) { /* to support ill-conceived Java test suite */ 6247 strm.adler = state.wrap & 1; 6248 } 6249 state.mode = HEAD; 6250 state.last = 0; 6251 state.havedict = 0; 6252 state.dmax = 32768; 6253 state.head = null/*Z_NULL*/; 6254 state.hold = 0; 6255 state.bits = 0; 6256 //state.lencode = state.distcode = state.next = state.codes; 6257 state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); 6258 state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); 6259 6260 state.sane = 1; 6261 state.back = -1; 6262 //Tracev((stderr, "inflate: reset\n")); 6263 return Z_OK; 6264} 6265 6266function inflateReset(strm) { 6267 var state; 6268 6269 if (!strm || !strm.state) { return Z_STREAM_ERROR; } 6270 state = strm.state; 6271 state.wsize = 0; 6272 state.whave = 0; 6273 state.wnext = 0; 6274 return inflateResetKeep(strm); 6275 6276} 6277 6278function inflateReset2(strm, windowBits) { 6279 var wrap; 6280 var state; 6281 6282 /* get the state */ 6283 if (!strm || !strm.state) { return Z_STREAM_ERROR; } 6284 state = strm.state; 6285 6286 /* extract wrap request from windowBits parameter */ 6287 if (windowBits < 0) { 6288 wrap = 0; 6289 windowBits = -windowBits; 6290 } 6291 else { 6292 wrap = (windowBits >> 4) + 1; 6293 if (windowBits < 48) { 6294 windowBits &= 15; 6295 } 6296 } 6297 6298 /* set number of window bits, free window if different */ 6299 if (windowBits && (windowBits < 8 || windowBits > 15)) { 6300 return Z_STREAM_ERROR; 6301 } 6302 if (state.window !== null && state.wbits !== windowBits) { 6303 state.window = null; 6304 } 6305 6306 /* update state and reset the rest of it */ 6307 state.wrap = wrap; 6308 state.wbits = windowBits; 6309 return inflateReset(strm); 6310} 6311 6312function inflateInit2(strm, windowBits) { 6313 var ret; 6314 var state; 6315 6316 if (!strm) { return Z_STREAM_ERROR; } 6317 //strm.msg = Z_NULL; /* in case we return an error */ 6318 6319 state = new InflateState(); 6320 6321 //if (state === Z_NULL) return Z_MEM_ERROR; 6322 //Tracev((stderr, "inflate: allocated\n")); 6323 strm.state = state; 6324 state.window = null/*Z_NULL*/; 6325 ret = inflateReset2(strm, windowBits); 6326 if (ret !== Z_OK) { 6327 strm.state = null/*Z_NULL*/; 6328 } 6329 return ret; 6330} 6331 6332function inflateInit(strm) { 6333 return inflateInit2(strm, DEF_WBITS); 6334} 6335 6336 6337/* 6338 Return state with length and distance decoding tables and index sizes set to 6339 fixed code decoding. Normally this returns fixed tables from inffixed.h. 6340 If BUILDFIXED is defined, then instead this routine builds the tables the 6341 first time it's called, and returns those tables the first time and 6342 thereafter. This reduces the size of the code by about 2K bytes, in 6343 exchange for a little execution time. However, BUILDFIXED should not be 6344 used for threaded applications, since the rewriting of the tables and virgin 6345 may not be thread-safe. 6346 */ 6347var virgin = true; 6348 6349var lenfix, distfix; // We have no pointers in JS, so keep tables separate 6350 6351function fixedtables(state) { 6352 /* build fixed huffman tables if first call (may not be thread safe) */ 6353 if (virgin) { 6354 var sym; 6355 6356 lenfix = new utils.Buf32(512); 6357 distfix = new utils.Buf32(32); 6358 6359 /* literal/length table */ 6360 sym = 0; 6361 while (sym < 144) { state.lens[sym++] = 8; } 6362 while (sym < 256) { state.lens[sym++] = 9; } 6363 while (sym < 280) { state.lens[sym++] = 7; } 6364 while (sym < 288) { state.lens[sym++] = 8; } 6365 6366 inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); 6367 6368 /* distance table */ 6369 sym = 0; 6370 while (sym < 32) { state.lens[sym++] = 5; } 6371 6372 inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); 6373 6374 /* do this just once */ 6375 virgin = false; 6376 } 6377 6378 state.lencode = lenfix; 6379 state.lenbits = 9; 6380 state.distcode = distfix; 6381 state.distbits = 5; 6382} 6383 6384 6385/* 6386 Update the window with the last wsize (normally 32K) bytes written before 6387 returning. If window does not exist yet, create it. This is only called 6388 when a window is already in use, or when output has been written during this 6389 inflate call, but the end of the deflate stream has not been reached yet. 6390 It is also called to create a window for dictionary data when a dictionary 6391 is loaded. 6392 6393 Providing output buffers larger than 32K to inflate() should provide a speed 6394 advantage, since only the last 32K of output is copied to the sliding window 6395 upon return from inflate(), and since all distances after the first 32K of 6396 output will fall in the output data, making match copies simpler and faster. 6397 The advantage may be dependent on the size of the processor's data caches. 6398 */ 6399function updatewindow(strm, src, end, copy) { 6400 var dist; 6401 var state = strm.state; 6402 6403 /* if it hasn't been done already, allocate space for the window */ 6404 if (state.window === null) { 6405 state.wsize = 1 << state.wbits; 6406 state.wnext = 0; 6407 state.whave = 0; 6408 6409 state.window = new utils.Buf8(state.wsize); 6410 } 6411 6412 /* copy state->wsize or less output bytes into the circular window */ 6413 if (copy >= state.wsize) { 6414 utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); 6415 state.wnext = 0; 6416 state.whave = state.wsize; 6417 } 6418 else { 6419 dist = state.wsize - state.wnext; 6420 if (dist > copy) { 6421 dist = copy; 6422 } 6423 //zmemcpy(state->window + state->wnext, end - copy, dist); 6424 utils.arraySet(state.window,src, end - copy, dist, state.wnext); 6425 copy -= dist; 6426 if (copy) { 6427 //zmemcpy(state->window, end - copy, copy); 6428 utils.arraySet(state.window,src, end - copy, copy, 0); 6429 state.wnext = copy; 6430 state.whave = state.wsize; 6431 } 6432 else { 6433 state.wnext += dist; 6434 if (state.wnext === state.wsize) { state.wnext = 0; } 6435 if (state.whave < state.wsize) { state.whave += dist; } 6436 } 6437 } 6438 return 0; 6439} 6440 6441function inflate(strm, flush) { 6442 var state; 6443 var input, output; // input/output buffers 6444 var next; /* next input INDEX */ 6445 var put; /* next output INDEX */ 6446 var have, left; /* available input and output */ 6447 var hold; /* bit buffer */ 6448 var bits; /* bits in bit buffer */ 6449 var _in, _out; /* save starting available input and output */ 6450 var copy; /* number of stored or match bytes to copy */ 6451 var from; /* where to copy match bytes from */ 6452 var from_source; 6453 var here = 0; /* current decoding table entry */ 6454 var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) 6455 //var last; /* parent table entry */ 6456 var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) 6457 var len; /* length to copy for repeats, bits to drop */ 6458 var ret; /* return code */ 6459 var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ 6460 var opts; 6461 6462 var n; // temporary var for NEED_BITS 6463 6464 var order = /* permutation of code lengths */ 6465 [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; 6466 6467 6468 if (!strm || !strm.state || !strm.output || 6469 (!strm.input && strm.avail_in !== 0)) { 6470 return Z_STREAM_ERROR; 6471 } 6472 6473 state = strm.state; 6474 if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ 6475 6476 6477 //--- LOAD() --- 6478 put = strm.next_out; 6479 output = strm.output; 6480 left = strm.avail_out; 6481 next = strm.next_in; 6482 input = strm.input; 6483 have = strm.avail_in; 6484 hold = state.hold; 6485 bits = state.bits; 6486 //--- 6487 6488 _in = have; 6489 _out = left; 6490 ret = Z_OK; 6491 6492 inf_leave: // goto emulation 6493 for (;;) { 6494 switch (state.mode) { 6495 case HEAD: 6496 if (state.wrap === 0) { 6497 state.mode = TYPEDO; 6498 break; 6499 } 6500 //=== NEEDBITS(16); 6501 while (bits < 16) { 6502 if (have === 0) { break inf_leave; } 6503 have--; 6504 hold += input[next++] << bits; 6505 bits += 8; 6506 } 6507 //===// 6508 if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ 6509 state.check = 0/*crc32(0L, Z_NULL, 0)*/; 6510 //=== CRC2(state.check, hold); 6511 hbuf[0] = hold & 0xff; 6512 hbuf[1] = (hold >>> 8) & 0xff; 6513 state.check = crc32(state.check, hbuf, 2, 0); 6514 //===// 6515 6516 //=== INITBITS(); 6517 hold = 0; 6518 bits = 0; 6519 //===// 6520 state.mode = FLAGS; 6521 break; 6522 } 6523 state.flags = 0; /* expect zlib header */ 6524 if (state.head) { 6525 state.head.done = false; 6526 } 6527 if (!(state.wrap & 1) || /* check if zlib header allowed */ 6528 (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { 6529 strm.msg = 'incorrect header check'; 6530 state.mode = BAD; 6531 break; 6532 } 6533 if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { 6534 strm.msg = 'unknown compression method'; 6535 state.mode = BAD; 6536 break; 6537 } 6538 //--- DROPBITS(4) ---// 6539 hold >>>= 4; 6540 bits -= 4; 6541 //---// 6542 len = (hold & 0x0f)/*BITS(4)*/ + 8; 6543 if (state.wbits === 0) { 6544 state.wbits = len; 6545 } 6546 else if (len > state.wbits) { 6547 strm.msg = 'invalid window size'; 6548 state.mode = BAD; 6549 break; 6550 } 6551 state.dmax = 1 << len; 6552 //Tracev((stderr, "inflate: zlib header ok\n")); 6553 strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; 6554 state.mode = hold & 0x200 ? DICTID : TYPE; 6555 //=== INITBITS(); 6556 hold = 0; 6557 bits = 0; 6558 //===// 6559 break; 6560 case FLAGS: 6561 //=== NEEDBITS(16); */ 6562 while (bits < 16) { 6563 if (have === 0) { break inf_leave; } 6564 have--; 6565 hold += input[next++] << bits; 6566 bits += 8; 6567 } 6568 //===// 6569 state.flags = hold; 6570 if ((state.flags & 0xff) !== Z_DEFLATED) { 6571 strm.msg = 'unknown compression method'; 6572 state.mode = BAD; 6573 break; 6574 } 6575 if (state.flags & 0xe000) { 6576 strm.msg = 'unknown header flags set'; 6577 state.mode = BAD; 6578 break; 6579 } 6580 if (state.head) { 6581 state.head.text = ((hold >> 8) & 1); 6582 } 6583 if (state.flags & 0x0200) { 6584 //=== CRC2(state.check, hold); 6585 hbuf[0] = hold & 0xff; 6586 hbuf[1] = (hold >>> 8) & 0xff; 6587 state.check = crc32(state.check, hbuf, 2, 0); 6588 //===// 6589 } 6590 //=== INITBITS(); 6591 hold = 0; 6592 bits = 0; 6593 //===// 6594 state.mode = TIME; 6595 /* falls through */ 6596 case TIME: 6597 //=== NEEDBITS(32); */ 6598 while (bits < 32) { 6599 if (have === 0) { break inf_leave; } 6600 have--; 6601 hold += input[next++] << bits; 6602 bits += 8; 6603 } 6604 //===// 6605 if (state.head) { 6606 state.head.time = hold; 6607 } 6608 if (state.flags & 0x0200) { 6609 //=== CRC4(state.check, hold) 6610 hbuf[0] = hold & 0xff; 6611 hbuf[1] = (hold >>> 8) & 0xff; 6612 hbuf[2] = (hold >>> 16) & 0xff; 6613 hbuf[3] = (hold >>> 24) & 0xff; 6614 state.check = crc32(state.check, hbuf, 4, 0); 6615 //=== 6616 } 6617 //=== INITBITS(); 6618 hold = 0; 6619 bits = 0; 6620 //===// 6621 state.mode = OS; 6622 /* falls through */ 6623 case OS: 6624 //=== NEEDBITS(16); */ 6625 while (bits < 16) { 6626 if (have === 0) { break inf_leave; } 6627 have--; 6628 hold += input[next++] << bits; 6629 bits += 8; 6630 } 6631 //===// 6632 if (state.head) { 6633 state.head.xflags = (hold & 0xff); 6634 state.head.os = (hold >> 8); 6635 } 6636 if (state.flags & 0x0200) { 6637 //=== CRC2(state.check, hold); 6638 hbuf[0] = hold & 0xff; 6639 hbuf[1] = (hold >>> 8) & 0xff; 6640 state.check = crc32(state.check, hbuf, 2, 0); 6641 //===// 6642 } 6643 //=== INITBITS(); 6644 hold = 0; 6645 bits = 0; 6646 //===// 6647 state.mode = EXLEN; 6648 /* falls through */ 6649 case EXLEN: 6650 if (state.flags & 0x0400) { 6651 //=== NEEDBITS(16); */ 6652 while (bits < 16) { 6653 if (have === 0) { break inf_leave; } 6654 have--; 6655 hold += input[next++] << bits; 6656 bits += 8; 6657 } 6658 //===// 6659 state.length = hold; 6660 if (state.head) { 6661 state.head.extra_len = hold; 6662 } 6663 if (state.flags & 0x0200) { 6664 //=== CRC2(state.check, hold); 6665 hbuf[0] = hold & 0xff; 6666 hbuf[1] = (hold >>> 8) & 0xff; 6667 state.check = crc32(state.check, hbuf, 2, 0); 6668 //===// 6669 } 6670 //=== INITBITS(); 6671 hold = 0; 6672 bits = 0; 6673 //===// 6674 } 6675 else if (state.head) { 6676 state.head.extra = null/*Z_NULL*/; 6677 } 6678 state.mode = EXTRA; 6679 /* falls through */ 6680 case EXTRA: 6681 if (state.flags & 0x0400) { 6682 copy = state.length; 6683 if (copy > have) { copy = have; } 6684 if (copy) { 6685 if (state.head) { 6686 len = state.head.extra_len - state.length; 6687 if (!state.head.extra) { 6688 // Use untyped array for more conveniend processing later 6689 state.head.extra = new Array(state.head.extra_len); 6690 } 6691 utils.arraySet( 6692 state.head.extra, 6693 input, 6694 next, 6695 // extra field is limited to 65536 bytes 6696 // - no need for additional size check 6697 copy, 6698 /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ 6699 len 6700 ); 6701 //zmemcpy(state.head.extra + len, next, 6702 // len + copy > state.head.extra_max ? 6703 // state.head.extra_max - len : copy); 6704 } 6705 if (state.flags & 0x0200) { 6706 state.check = crc32(state.check, input, copy, next); 6707 } 6708 have -= copy; 6709 next += copy; 6710 state.length -= copy; 6711 } 6712 if (state.length) { break inf_leave; } 6713 } 6714 state.length = 0; 6715 state.mode = NAME; 6716 /* falls through */ 6717 case NAME: 6718 if (state.flags & 0x0800) { 6719 if (have === 0) { break inf_leave; } 6720 copy = 0; 6721 do { 6722 // TODO: 2 or 1 bytes? 6723 len = input[next + copy++]; 6724 /* use constant limit because in js we should not preallocate memory */ 6725 if (state.head && len && 6726 (state.length < 65536 /*state.head.name_max*/)) { 6727 state.head.name += String.fromCharCode(len); 6728 } 6729 } while (len && copy < have); 6730 6731 if (state.flags & 0x0200) { 6732 state.check = crc32(state.check, input, copy, next); 6733 } 6734 have -= copy; 6735 next += copy; 6736 if (len) { break inf_leave; } 6737 } 6738 else if (state.head) { 6739 state.head.name = null; 6740 } 6741 state.length = 0; 6742 state.mode = COMMENT; 6743 /* falls through */ 6744 case COMMENT: 6745 if (state.flags & 0x1000) { 6746 if (have === 0) { break inf_leave; } 6747 copy = 0; 6748 do { 6749 len = input[next + copy++]; 6750 /* use constant limit because in js we should not preallocate memory */ 6751 if (state.head && len && 6752 (state.length < 65536 /*state.head.comm_max*/)) { 6753 state.head.comment += String.fromCharCode(len); 6754 } 6755 } while (len && copy < have); 6756 if (state.flags & 0x0200) { 6757 state.check = crc32(state.check, input, copy, next); 6758 } 6759 have -= copy; 6760 next += copy; 6761 if (len) { break inf_leave; } 6762 } 6763 else if (state.head) { 6764 state.head.comment = null; 6765 } 6766 state.mode = HCRC; 6767 /* falls through */ 6768 case HCRC: 6769 if (state.flags & 0x0200) { 6770 //=== NEEDBITS(16); */ 6771 while (bits < 16) { 6772 if (have === 0) { break inf_leave; } 6773 have--; 6774 hold += input[next++] << bits; 6775 bits += 8; 6776 } 6777 //===// 6778 if (hold !== (state.check & 0xffff)) { 6779 strm.msg = 'header crc mismatch'; 6780 state.mode = BAD; 6781 break; 6782 } 6783 //=== INITBITS(); 6784 hold = 0; 6785 bits = 0; 6786 //===// 6787 } 6788 if (state.head) { 6789 state.head.hcrc = ((state.flags >> 9) & 1); 6790 state.head.done = true; 6791 } 6792 strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; 6793 state.mode = TYPE; 6794 break; 6795 case DICTID: 6796 //=== NEEDBITS(32); */ 6797 while (bits < 32) { 6798 if (have === 0) { break inf_leave; } 6799 have--; 6800 hold += input[next++] << bits; 6801 bits += 8; 6802 } 6803 //===// 6804 strm.adler = state.check = ZSWAP32(hold); 6805 //=== INITBITS(); 6806 hold = 0; 6807 bits = 0; 6808 //===// 6809 state.mode = DICT; 6810 /* falls through */ 6811 case DICT: 6812 if (state.havedict === 0) { 6813 //--- RESTORE() --- 6814 strm.next_out = put; 6815 strm.avail_out = left; 6816 strm.next_in = next; 6817 strm.avail_in = have; 6818 state.hold = hold; 6819 state.bits = bits; 6820 //--- 6821 return Z_NEED_DICT; 6822 } 6823 strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; 6824 state.mode = TYPE; 6825 /* falls through */ 6826 case TYPE: 6827 if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } 6828 /* falls through */ 6829 case TYPEDO: 6830 if (state.last) { 6831 //--- BYTEBITS() ---// 6832 hold >>>= bits & 7; 6833 bits -= bits & 7; 6834 //---// 6835 state.mode = CHECK; 6836 break; 6837 } 6838 //=== NEEDBITS(3); */ 6839 while (bits < 3) { 6840 if (have === 0) { break inf_leave; } 6841 have--; 6842 hold += input[next++] << bits; 6843 bits += 8; 6844 } 6845 //===// 6846 state.last = (hold & 0x01)/*BITS(1)*/; 6847 //--- DROPBITS(1) ---// 6848 hold >>>= 1; 6849 bits -= 1; 6850 //---// 6851 6852 switch ((hold & 0x03)/*BITS(2)*/) { 6853 case 0: /* stored block */ 6854 //Tracev((stderr, "inflate: stored block%s\n", 6855 // state.last ? " (last)" : "")); 6856 state.mode = STORED; 6857 break; 6858 case 1: /* fixed block */ 6859 fixedtables(state); 6860 //Tracev((stderr, "inflate: fixed codes block%s\n", 6861 // state.last ? " (last)" : "")); 6862 state.mode = LEN_; /* decode codes */ 6863 if (flush === Z_TREES) { 6864 //--- DROPBITS(2) ---// 6865 hold >>>= 2; 6866 bits -= 2; 6867 //---// 6868 break inf_leave; 6869 } 6870 break; 6871 case 2: /* dynamic block */ 6872 //Tracev((stderr, "inflate: dynamic codes block%s\n", 6873 // state.last ? " (last)" : "")); 6874 state.mode = TABLE; 6875 break; 6876 case 3: 6877 strm.msg = 'invalid block type'; 6878 state.mode = BAD; 6879 } 6880 //--- DROPBITS(2) ---// 6881 hold >>>= 2; 6882 bits -= 2; 6883 //---// 6884 break; 6885 case STORED: 6886 //--- BYTEBITS() ---// /* go to byte boundary */ 6887 hold >>>= bits & 7; 6888 bits -= bits & 7; 6889 //---// 6890 //=== NEEDBITS(32); */ 6891 while (bits < 32) { 6892 if (have === 0) { break inf_leave; } 6893 have--; 6894 hold += input[next++] << bits; 6895 bits += 8; 6896 } 6897 //===// 6898 if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { 6899 strm.msg = 'invalid stored block lengths'; 6900 state.mode = BAD; 6901 break; 6902 } 6903 state.length = hold & 0xffff; 6904 //Tracev((stderr, "inflate: stored length %u\n", 6905 // state.length)); 6906 //=== INITBITS(); 6907 hold = 0; 6908 bits = 0; 6909 //===// 6910 state.mode = COPY_; 6911 if (flush === Z_TREES) { break inf_leave; } 6912 /* falls through */ 6913 case COPY_: 6914 state.mode = COPY; 6915 /* falls through */ 6916 case COPY: 6917 copy = state.length; 6918 if (copy) { 6919 if (copy > have) { copy = have; } 6920 if (copy > left) { copy = left; } 6921 if (copy === 0) { break inf_leave; } 6922 //--- zmemcpy(put, next, copy); --- 6923 utils.arraySet(output, input, next, copy, put); 6924 //---// 6925 have -= copy; 6926 next += copy; 6927 left -= copy; 6928 put += copy; 6929 state.length -= copy; 6930 break; 6931 } 6932 //Tracev((stderr, "inflate: stored end\n")); 6933 state.mode = TYPE; 6934 break; 6935 case TABLE: 6936 //=== NEEDBITS(14); */ 6937 while (bits < 14) { 6938 if (have === 0) { break inf_leave; } 6939 have--; 6940 hold += input[next++] << bits; 6941 bits += 8; 6942 } 6943 //===// 6944 state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; 6945 //--- DROPBITS(5) ---// 6946 hold >>>= 5; 6947 bits -= 5; 6948 //---// 6949 state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; 6950 //--- DROPBITS(5) ---// 6951 hold >>>= 5; 6952 bits -= 5; 6953 //---// 6954 state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; 6955 //--- DROPBITS(4) ---// 6956 hold >>>= 4; 6957 bits -= 4; 6958 //---// 6959//#ifndef PKZIP_BUG_WORKAROUND 6960 if (state.nlen > 286 || state.ndist > 30) { 6961 strm.msg = 'too many length or distance symbols'; 6962 state.mode = BAD; 6963 break; 6964 } 6965//#endif 6966 //Tracev((stderr, "inflate: table sizes ok\n")); 6967 state.have = 0; 6968 state.mode = LENLENS; 6969 /* falls through */ 6970 case LENLENS: 6971 while (state.have < state.ncode) { 6972 //=== NEEDBITS(3); 6973 while (bits < 3) { 6974 if (have === 0) { break inf_leave; } 6975 have--; 6976 hold += input[next++] << bits; 6977 bits += 8; 6978 } 6979 //===// 6980 state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); 6981 //--- DROPBITS(3) ---// 6982 hold >>>= 3; 6983 bits -= 3; 6984 //---// 6985 } 6986 while (state.have < 19) { 6987 state.lens[order[state.have++]] = 0; 6988 } 6989 // We have separate tables & no pointers. 2 commented lines below not needed. 6990 //state.next = state.codes; 6991 //state.lencode = state.next; 6992 // Switch to use dynamic table 6993 state.lencode = state.lendyn; 6994 state.lenbits = 7; 6995 6996 opts = {bits: state.lenbits}; 6997 ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); 6998 state.lenbits = opts.bits; 6999 7000 if (ret) { 7001 strm.msg = 'invalid code lengths set'; 7002 state.mode = BAD; 7003 break; 7004 } 7005 //Tracev((stderr, "inflate: code lengths ok\n")); 7006 state.have = 0; 7007 state.mode = CODELENS; 7008 /* falls through */ 7009 case CODELENS: 7010 while (state.have < state.nlen + state.ndist) { 7011 for (;;) { 7012 here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ 7013 here_bits = here >>> 24; 7014 here_op = (here >>> 16) & 0xff; 7015 here_val = here & 0xffff; 7016 7017 if ((here_bits) <= bits) { break; } 7018 //--- PULLBYTE() ---// 7019 if (have === 0) { break inf_leave; } 7020 have--; 7021 hold += input[next++] << bits; 7022 bits += 8; 7023 //---// 7024 } 7025 if (here_val < 16) { 7026 //--- DROPBITS(here.bits) ---// 7027 hold >>>= here_bits; 7028 bits -= here_bits; 7029 //---// 7030 state.lens[state.have++] = here_val; 7031 } 7032 else { 7033 if (here_val === 16) { 7034 //=== NEEDBITS(here.bits + 2); 7035 n = here_bits + 2; 7036 while (bits < n) { 7037 if (have === 0) { break inf_leave; } 7038 have--; 7039 hold += input[next++] << bits; 7040 bits += 8; 7041 } 7042 //===// 7043 //--- DROPBITS(here.bits) ---// 7044 hold >>>= here_bits; 7045 bits -= here_bits; 7046 //---// 7047 if (state.have === 0) { 7048 strm.msg = 'invalid bit length repeat'; 7049 state.mode = BAD; 7050 break; 7051 } 7052 len = state.lens[state.have - 1]; 7053 copy = 3 + (hold & 0x03);//BITS(2); 7054 //--- DROPBITS(2) ---// 7055 hold >>>= 2; 7056 bits -= 2; 7057 //---// 7058 } 7059 else if (here_val === 17) { 7060 //=== NEEDBITS(here.bits + 3); 7061 n = here_bits + 3; 7062 while (bits < n) { 7063 if (have === 0) { break inf_leave; } 7064 have--; 7065 hold += input[next++] << bits; 7066 bits += 8; 7067 } 7068 //===// 7069 //--- DROPBITS(here.bits) ---// 7070 hold >>>= here_bits; 7071 bits -= here_bits; 7072 //---// 7073 len = 0; 7074 copy = 3 + (hold & 0x07);//BITS(3); 7075 //--- DROPBITS(3) ---// 7076 hold >>>= 3; 7077 bits -= 3; 7078 //---// 7079 } 7080 else { 7081 //=== NEEDBITS(here.bits + 7); 7082 n = here_bits + 7; 7083 while (bits < n) { 7084 if (have === 0) { break inf_leave; } 7085 have--; 7086 hold += input[next++] << bits; 7087 bits += 8; 7088 } 7089 //===// 7090 //--- DROPBITS(here.bits) ---// 7091 hold >>>= here_bits; 7092 bits -= here_bits; 7093 //---// 7094 len = 0; 7095 copy = 11 + (hold & 0x7f);//BITS(7); 7096 //--- DROPBITS(7) ---// 7097 hold >>>= 7; 7098 bits -= 7; 7099 //---// 7100 } 7101 if (state.have + copy > state.nlen + state.ndist) { 7102 strm.msg = 'invalid bit length repeat'; 7103 state.mode = BAD; 7104 break; 7105 } 7106 while (copy--) { 7107 state.lens[state.have++] = len; 7108 } 7109 } 7110 } 7111 7112 /* handle error breaks in while */ 7113 if (state.mode === BAD) { break; } 7114 7115 /* check for end-of-block code (better have one) */ 7116 if (state.lens[256] === 0) { 7117 strm.msg = 'invalid code -- missing end-of-block'; 7118 state.mode = BAD; 7119 break; 7120 } 7121 7122 /* build code tables -- note: do not change the lenbits or distbits 7123 values here (9 and 6) without reading the comments in inftrees.h 7124 concerning the ENOUGH constants, which depend on those values */ 7125 state.lenbits = 9; 7126 7127 opts = {bits: state.lenbits}; 7128 ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); 7129 // We have separate tables & no pointers. 2 commented lines below not needed. 7130 // state.next_index = opts.table_index; 7131 state.lenbits = opts.bits; 7132 // state.lencode = state.next; 7133 7134 if (ret) { 7135 strm.msg = 'invalid literal/lengths set'; 7136 state.mode = BAD; 7137 break; 7138 } 7139 7140 state.distbits = 6; 7141 //state.distcode.copy(state.codes); 7142 // Switch to use dynamic table 7143 state.distcode = state.distdyn; 7144 opts = {bits: state.distbits}; 7145 ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); 7146 // We have separate tables & no pointers. 2 commented lines below not needed. 7147 // state.next_index = opts.table_index; 7148 state.distbits = opts.bits; 7149 // state.distcode = state.next; 7150 7151 if (ret) { 7152 strm.msg = 'invalid distances set'; 7153 state.mode = BAD; 7154 break; 7155 } 7156 //Tracev((stderr, 'inflate: codes ok\n')); 7157 state.mode = LEN_; 7158 if (flush === Z_TREES) { break inf_leave; } 7159 /* falls through */ 7160 case LEN_: 7161 state.mode = LEN; 7162 /* falls through */ 7163 case LEN: 7164 if (have >= 6 && left >= 258) { 7165 //--- RESTORE() --- 7166 strm.next_out = put; 7167 strm.avail_out = left; 7168 strm.next_in = next; 7169 strm.avail_in = have; 7170 state.hold = hold; 7171 state.bits = bits; 7172 //--- 7173 inflate_fast(strm, _out); 7174 //--- LOAD() --- 7175 put = strm.next_out; 7176 output = strm.output; 7177 left = strm.avail_out; 7178 next = strm.next_in; 7179 input = strm.input; 7180 have = strm.avail_in; 7181 hold = state.hold; 7182 bits = state.bits; 7183 //--- 7184 7185 if (state.mode === TYPE) { 7186 state.back = -1; 7187 } 7188 break; 7189 } 7190 state.back = 0; 7191 for (;;) { 7192 here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ 7193 here_bits = here >>> 24; 7194 here_op = (here >>> 16) & 0xff; 7195 here_val = here & 0xffff; 7196 7197 if (here_bits <= bits) { break; } 7198 //--- PULLBYTE() ---// 7199 if (have === 0) { break inf_leave; } 7200 have--; 7201 hold += input[next++] << bits; 7202 bits += 8; 7203 //---// 7204 } 7205 if (here_op && (here_op & 0xf0) === 0) { 7206 last_bits = here_bits; 7207 last_op = here_op; 7208 last_val = here_val; 7209 for (;;) { 7210 here = state.lencode[last_val + 7211 ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; 7212 here_bits = here >>> 24; 7213 here_op = (here >>> 16) & 0xff; 7214 here_val = here & 0xffff; 7215 7216 if ((last_bits + here_bits) <= bits) { break; } 7217 //--- PULLBYTE() ---// 7218 if (have === 0) { break inf_leave; } 7219 have--; 7220 hold += input[next++] << bits; 7221 bits += 8; 7222 //---// 7223 } 7224 //--- DROPBITS(last.bits) ---// 7225 hold >>>= last_bits; 7226 bits -= last_bits; 7227 //---// 7228 state.back += last_bits; 7229 } 7230 //--- DROPBITS(here.bits) ---// 7231 hold >>>= here_bits; 7232 bits -= here_bits; 7233 //---// 7234 state.back += here_bits; 7235 state.length = here_val; 7236 if (here_op === 0) { 7237 //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? 7238 // "inflate: literal '%c'\n" : 7239 // "inflate: literal 0x%02x\n", here.val)); 7240 state.mode = LIT; 7241 break; 7242 } 7243 if (here_op & 32) { 7244 //Tracevv((stderr, "inflate: end of block\n")); 7245 state.back = -1; 7246 state.mode = TYPE; 7247 break; 7248 } 7249 if (here_op & 64) { 7250 strm.msg = 'invalid literal/length code'; 7251 state.mode = BAD; 7252 break; 7253 } 7254 state.extra = here_op & 15; 7255 state.mode = LENEXT; 7256 /* falls through */ 7257 case LENEXT: 7258 if (state.extra) { 7259 //=== NEEDBITS(state.extra); 7260 n = state.extra; 7261 while (bits < n) { 7262 if (have === 0) { break inf_leave; } 7263 have--; 7264 hold += input[next++] << bits; 7265 bits += 8; 7266 } 7267 //===// 7268 state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; 7269 //--- DROPBITS(state.extra) ---// 7270 hold >>>= state.extra; 7271 bits -= state.extra; 7272 //---// 7273 state.back += state.extra; 7274 } 7275 //Tracevv((stderr, "inflate: length %u\n", state.length)); 7276 state.was = state.length; 7277 state.mode = DIST; 7278 /* falls through */ 7279 case DIST: 7280 for (;;) { 7281 here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ 7282 here_bits = here >>> 24; 7283 here_op = (here >>> 16) & 0xff; 7284 here_val = here & 0xffff; 7285 7286 if ((here_bits) <= bits) { break; } 7287 //--- PULLBYTE() ---// 7288 if (have === 0) { break inf_leave; } 7289 have--; 7290 hold += input[next++] << bits; 7291 bits += 8; 7292 //---// 7293 } 7294 if ((here_op & 0xf0) === 0) { 7295 last_bits = here_bits; 7296 last_op = here_op; 7297 last_val = here_val; 7298 for (;;) { 7299 here = state.distcode[last_val + 7300 ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; 7301 here_bits = here >>> 24; 7302 here_op = (here >>> 16) & 0xff; 7303 here_val = here & 0xffff; 7304 7305 if ((last_bits + here_bits) <= bits) { break; } 7306 //--- PULLBYTE() ---// 7307 if (have === 0) { break inf_leave; } 7308 have--; 7309 hold += input[next++] << bits; 7310 bits += 8; 7311 //---// 7312 } 7313 //--- DROPBITS(last.bits) ---// 7314 hold >>>= last_bits; 7315 bits -= last_bits; 7316 //---// 7317 state.back += last_bits; 7318 } 7319 //--- DROPBITS(here.bits) ---// 7320 hold >>>= here_bits; 7321 bits -= here_bits; 7322 //---// 7323 state.back += here_bits; 7324 if (here_op & 64) { 7325 strm.msg = 'invalid distance code'; 7326 state.mode = BAD; 7327 break; 7328 } 7329 state.offset = here_val; 7330 state.extra = (here_op) & 15; 7331 state.mode = DISTEXT; 7332 /* falls through */ 7333 case DISTEXT: 7334 if (state.extra) { 7335 //=== NEEDBITS(state.extra); 7336 n = state.extra; 7337 while (bits < n) { 7338 if (have === 0) { break inf_leave; } 7339 have--; 7340 hold += input[next++] << bits; 7341 bits += 8; 7342 } 7343 //===// 7344 state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; 7345 //--- DROPBITS(state.extra) ---// 7346 hold >>>= state.extra; 7347 bits -= state.extra; 7348 //---// 7349 state.back += state.extra; 7350 } 7351//#ifdef INFLATE_STRICT 7352 if (state.offset > state.dmax) { 7353 strm.msg = 'invalid distance too far back'; 7354 state.mode = BAD; 7355 break; 7356 } 7357//#endif 7358 //Tracevv((stderr, "inflate: distance %u\n", state.offset)); 7359 state.mode = MATCH; 7360 /* falls through */ 7361 case MATCH: 7362 if (left === 0) { break inf_leave; } 7363 copy = _out - left; 7364 if (state.offset > copy) { /* copy from window */ 7365 copy = state.offset - copy; 7366 if (copy > state.whave) { 7367 if (state.sane) { 7368 strm.msg = 'invalid distance too far back'; 7369 state.mode = BAD; 7370 break; 7371 } 7372// (!) This block is disabled in zlib defailts, 7373// don't enable it for binary compatibility 7374//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR 7375// Trace((stderr, "inflate.c too far\n")); 7376// copy -= state.whave; 7377// if (copy > state.length) { copy = state.length; } 7378// if (copy > left) { copy = left; } 7379// left -= copy; 7380// state.length -= copy; 7381// do { 7382// output[put++] = 0; 7383// } while (--copy); 7384// if (state.length === 0) { state.mode = LEN; } 7385// break; 7386//#endif 7387 } 7388 if (copy > state.wnext) { 7389 copy -= state.wnext; 7390 from = state.wsize - copy; 7391 } 7392 else { 7393 from = state.wnext - copy; 7394 } 7395 if (copy > state.length) { copy = state.length; } 7396 from_source = state.window; 7397 } 7398 else { /* copy from output */ 7399 from_source = output; 7400 from = put - state.offset; 7401 copy = state.length; 7402 } 7403 if (copy > left) { copy = left; } 7404 left -= copy; 7405 state.length -= copy; 7406 do { 7407 output[put++] = from_source[from++]; 7408 } while (--copy); 7409 if (state.length === 0) { state.mode = LEN; } 7410 break; 7411 case LIT: 7412 if (left === 0) { break inf_leave; } 7413 output[put++] = state.length; 7414 left--; 7415 state.mode = LEN; 7416 break; 7417 case CHECK: 7418 if (state.wrap) { 7419 //=== NEEDBITS(32); 7420 while (bits < 32) { 7421 if (have === 0) { break inf_leave; } 7422 have--; 7423 // Use '|' insdead of '+' to make sure that result is signed 7424 hold |= input[next++] << bits; 7425 bits += 8; 7426 } 7427 //===// 7428 _out -= left; 7429 strm.total_out += _out; 7430 state.total += _out; 7431 if (_out) { 7432 strm.adler = state.check = 7433 /*UPDATE(state.check, put - _out, _out);*/ 7434 (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); 7435 7436 } 7437 _out = left; 7438 // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too 7439 if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { 7440 strm.msg = 'incorrect data check'; 7441 state.mode = BAD; 7442 break; 7443 } 7444 //=== INITBITS(); 7445 hold = 0; 7446 bits = 0; 7447 //===// 7448 //Tracev((stderr, "inflate: check matches trailer\n")); 7449 } 7450 state.mode = LENGTH; 7451 /* falls through */ 7452 case LENGTH: 7453 if (state.wrap && state.flags) { 7454 //=== NEEDBITS(32); 7455 while (bits < 32) { 7456 if (have === 0) { break inf_leave; } 7457 have--; 7458 hold += input[next++] << bits; 7459 bits += 8; 7460 } 7461 //===// 7462 if (hold !== (state.total & 0xffffffff)) { 7463 strm.msg = 'incorrect length check'; 7464 state.mode = BAD; 7465 break; 7466 } 7467 //=== INITBITS(); 7468 hold = 0; 7469 bits = 0; 7470 //===// 7471 //Tracev((stderr, "inflate: length matches trailer\n")); 7472 } 7473 state.mode = DONE; 7474 /* falls through */ 7475 case DONE: 7476 ret = Z_STREAM_END; 7477 break inf_leave; 7478 case BAD: 7479 ret = Z_DATA_ERROR; 7480 break inf_leave; 7481 case MEM: 7482 return Z_MEM_ERROR; 7483 case SYNC: 7484 /* falls through */ 7485 default: 7486 return Z_STREAM_ERROR; 7487 } 7488 } 7489 7490 // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" 7491 7492 /* 7493 Return from inflate(), updating the total counts and the check value. 7494 If there was no progress during the inflate() call, return a buffer 7495 error. Call updatewindow() to create and/or update the window state. 7496 Note: a memory error from inflate() is non-recoverable. 7497 */ 7498 7499 //--- RESTORE() --- 7500 strm.next_out = put; 7501 strm.avail_out = left; 7502 strm.next_in = next; 7503 strm.avail_in = have; 7504 state.hold = hold; 7505 state.bits = bits; 7506 //--- 7507 7508 if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && 7509 (state.mode < CHECK || flush !== Z_FINISH))) { 7510 if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { 7511 state.mode = MEM; 7512 return Z_MEM_ERROR; 7513 } 7514 } 7515 _in -= strm.avail_in; 7516 _out -= strm.avail_out; 7517 strm.total_in += _in; 7518 strm.total_out += _out; 7519 state.total += _out; 7520 if (state.wrap && _out) { 7521 strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ 7522 (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); 7523 } 7524 strm.data_type = state.bits + (state.last ? 64 : 0) + 7525 (state.mode === TYPE ? 128 : 0) + 7526 (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); 7527 if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { 7528 ret = Z_BUF_ERROR; 7529 } 7530 return ret; 7531} 7532 7533function inflateEnd(strm) { 7534 7535 if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { 7536 return Z_STREAM_ERROR; 7537 } 7538 7539 var state = strm.state; 7540 if (state.window) { 7541 state.window = null; 7542 } 7543 strm.state = null; 7544 return Z_OK; 7545} 7546 7547function inflateGetHeader(strm, head) { 7548 var state; 7549 7550 /* check state */ 7551 if (!strm || !strm.state) { return Z_STREAM_ERROR; } 7552 state = strm.state; 7553 if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } 7554 7555 /* save header structure */ 7556 state.head = head; 7557 head.done = false; 7558 return Z_OK; 7559} 7560 7561 7562exports.inflateReset = inflateReset; 7563exports.inflateReset2 = inflateReset2; 7564exports.inflateResetKeep = inflateResetKeep; 7565exports.inflateInit = inflateInit; 7566exports.inflateInit2 = inflateInit2; 7567exports.inflate = inflate; 7568exports.inflateEnd = inflateEnd; 7569exports.inflateGetHeader = inflateGetHeader; 7570exports.inflateInfo = 'pako inflate (from Nodeca project)'; 7571 7572/* Not implemented 7573exports.inflateCopy = inflateCopy; 7574exports.inflateGetDictionary = inflateGetDictionary; 7575exports.inflateMark = inflateMark; 7576exports.inflatePrime = inflatePrime; 7577exports.inflateSetDictionary = inflateSetDictionary; 7578exports.inflateSync = inflateSync; 7579exports.inflateSyncPoint = inflateSyncPoint; 7580exports.inflateUndermine = inflateUndermine; 7581*/ 7582},{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){ 7583'use strict'; 7584 7585 7586var utils = _dereq_('../utils/common'); 7587 7588var MAXBITS = 15; 7589var ENOUGH_LENS = 852; 7590var ENOUGH_DISTS = 592; 7591//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); 7592 7593var CODES = 0; 7594var LENS = 1; 7595var DISTS = 2; 7596 7597var lbase = [ /* Length codes 257..285 base */ 7598 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 7599 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 7600]; 7601 7602var lext = [ /* Length codes 257..285 extra */ 7603 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 7604 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 7605]; 7606 7607var dbase = [ /* Distance codes 0..29 base */ 7608 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 7609 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 7610 8193, 12289, 16385, 24577, 0, 0 7611]; 7612 7613var dext = [ /* Distance codes 0..29 extra */ 7614 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 7615 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 7616 28, 28, 29, 29, 64, 64 7617]; 7618 7619module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) 7620{ 7621 var bits = opts.bits; 7622 //here = opts.here; /* table entry for duplication */ 7623 7624 var len = 0; /* a code's length in bits */ 7625 var sym = 0; /* index of code symbols */ 7626 var min = 0, max = 0; /* minimum and maximum code lengths */ 7627 var root = 0; /* number of index bits for root table */ 7628 var curr = 0; /* number of index bits for current table */ 7629 var drop = 0; /* code bits to drop for sub-table */ 7630 var left = 0; /* number of prefix codes available */ 7631 var used = 0; /* code entries in table used */ 7632 var huff = 0; /* Huffman code */ 7633 var incr; /* for incrementing code, index */ 7634 var fill; /* index for replicating entries */ 7635 var low; /* low bits for current root entry */ 7636 var mask; /* mask for low root bits */ 7637 var next; /* next available space in table */ 7638 var base = null; /* base value table to use */ 7639 var base_index = 0; 7640// var shoextra; /* extra bits table to use */ 7641 var end; /* use base and extra for symbol > end */ 7642 var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ 7643 var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ 7644 var extra = null; 7645 var extra_index = 0; 7646 7647 var here_bits, here_op, here_val; 7648 7649 /* 7650 Process a set of code lengths to create a canonical Huffman code. The 7651 code lengths are lens[0..codes-1]. Each length corresponds to the 7652 symbols 0..codes-1. The Huffman code is generated by first sorting the 7653 symbols by length from short to long, and retaining the symbol order 7654 for codes with equal lengths. Then the code starts with all zero bits 7655 for the first code of the shortest length, and the codes are integer 7656 increments for the same length, and zeros are appended as the length 7657 increases. For the deflate format, these bits are stored backwards 7658 from their more natural integer increment ordering, and so when the 7659 decoding tables are built in the large loop below, the integer codes 7660 are incremented backwards. 7661 7662 This routine assumes, but does not check, that all of the entries in 7663 lens[] are in the range 0..MAXBITS. The caller must assure this. 7664 1..MAXBITS is interpreted as that code length. zero means that that 7665 symbol does not occur in this code. 7666 7667 The codes are sorted by computing a count of codes for each length, 7668 creating from that a table of starting indices for each length in the 7669 sorted table, and then entering the symbols in order in the sorted 7670 table. The sorted table is work[], with that space being provided by 7671 the caller. 7672 7673 The length counts are used for other purposes as well, i.e. finding 7674 the minimum and maximum length codes, determining if there are any 7675 codes at all, checking for a valid set of lengths, and looking ahead 7676 at length counts to determine sub-table sizes when building the 7677 decoding tables. 7678 */ 7679 7680 /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ 7681 for (len = 0; len <= MAXBITS; len++) { 7682 count[len] = 0; 7683 } 7684 for (sym = 0; sym < codes; sym++) { 7685 count[lens[lens_index + sym]]++; 7686 } 7687 7688 /* bound code lengths, force root to be within code lengths */ 7689 root = bits; 7690 for (max = MAXBITS; max >= 1; max--) { 7691 if (count[max] !== 0) { break; } 7692 } 7693 if (root > max) { 7694 root = max; 7695 } 7696 if (max === 0) { /* no symbols to code at all */ 7697 //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ 7698 //table.bits[opts.table_index] = 1; //here.bits = (var char)1; 7699 //table.val[opts.table_index++] = 0; //here.val = (var short)0; 7700 table[table_index++] = (1 << 24) | (64 << 16) | 0; 7701 7702 7703 //table.op[opts.table_index] = 64; 7704 //table.bits[opts.table_index] = 1; 7705 //table.val[opts.table_index++] = 0; 7706 table[table_index++] = (1 << 24) | (64 << 16) | 0; 7707 7708 opts.bits = 1; 7709 return 0; /* no symbols, but wait for decoding to report error */ 7710 } 7711 for (min = 1; min < max; min++) { 7712 if (count[min] !== 0) { break; } 7713 } 7714 if (root < min) { 7715 root = min; 7716 } 7717 7718 /* check for an over-subscribed or incomplete set of lengths */ 7719 left = 1; 7720 for (len = 1; len <= MAXBITS; len++) { 7721 left <<= 1; 7722 left -= count[len]; 7723 if (left < 0) { 7724 return -1; 7725 } /* over-subscribed */ 7726 } 7727 if (left > 0 && (type === CODES || max !== 1)) { 7728 return -1; /* incomplete set */ 7729 } 7730 7731 /* generate offsets into symbol table for each length for sorting */ 7732 offs[1] = 0; 7733 for (len = 1; len < MAXBITS; len++) { 7734 offs[len + 1] = offs[len] + count[len]; 7735 } 7736 7737 /* sort symbols by length, by symbol order within each length */ 7738 for (sym = 0; sym < codes; sym++) { 7739 if (lens[lens_index + sym] !== 0) { 7740 work[offs[lens[lens_index + sym]]++] = sym; 7741 } 7742 } 7743 7744 /* 7745 Create and fill in decoding tables. In this loop, the table being 7746 filled is at next and has curr index bits. The code being used is huff 7747 with length len. That code is converted to an index by dropping drop 7748 bits off of the bottom. For codes where len is less than drop + curr, 7749 those top drop + curr - len bits are incremented through all values to 7750 fill the table with replicated entries. 7751 7752 root is the number of index bits for the root table. When len exceeds 7753 root, sub-tables are created pointed to by the root entry with an index 7754 of the low root bits of huff. This is saved in low to check for when a 7755 new sub-table should be started. drop is zero when the root table is 7756 being filled, and drop is root when sub-tables are being filled. 7757 7758 When a new sub-table is needed, it is necessary to look ahead in the 7759 code lengths to determine what size sub-table is needed. The length 7760 counts are used for this, and so count[] is decremented as codes are 7761 entered in the tables. 7762 7763 used keeps track of how many table entries have been allocated from the 7764 provided *table space. It is checked for LENS and DIST tables against 7765 the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in 7766 the initial root table size constants. See the comments in inftrees.h 7767 for more information. 7768 7769 sym increments through all symbols, and the loop terminates when 7770 all codes of length max, i.e. all codes, have been processed. This 7771 routine permits incomplete codes, so another loop after this one fills 7772 in the rest of the decoding tables with invalid code markers. 7773 */ 7774 7775 /* set up for code type */ 7776 // poor man optimization - use if-else instead of switch, 7777 // to avoid deopts in old v8 7778 if (type === CODES) { 7779 base = extra = work; /* dummy value--not used */ 7780 end = 19; 7781 } else if (type === LENS) { 7782 base = lbase; 7783 base_index -= 257; 7784 extra = lext; 7785 extra_index -= 257; 7786 end = 256; 7787 } else { /* DISTS */ 7788 base = dbase; 7789 extra = dext; 7790 end = -1; 7791 } 7792 7793 /* initialize opts for loop */ 7794 huff = 0; /* starting code */ 7795 sym = 0; /* starting code symbol */ 7796 len = min; /* starting code length */ 7797 next = table_index; /* current table to fill in */ 7798 curr = root; /* current table index bits */ 7799 drop = 0; /* current bits to drop from code for index */ 7800 low = -1; /* trigger new sub-table when len > root */ 7801 used = 1 << root; /* use root table entries */ 7802 mask = used - 1; /* mask for comparing low */ 7803 7804 /* check available table space */ 7805 if ((type === LENS && used > ENOUGH_LENS) || 7806 (type === DISTS && used > ENOUGH_DISTS)) { 7807 return 1; 7808 } 7809 7810 var i=0; 7811 /* process all codes and make table entries */ 7812 for (;;) { 7813 i++; 7814 /* create table entry */ 7815 here_bits = len - drop; 7816 if (work[sym] < end) { 7817 here_op = 0; 7818 here_val = work[sym]; 7819 } 7820 else if (work[sym] > end) { 7821 here_op = extra[extra_index + work[sym]]; 7822 here_val = base[base_index + work[sym]]; 7823 } 7824 else { 7825 here_op = 32 + 64; /* end of block */ 7826 here_val = 0; 7827 } 7828 7829 /* replicate for those indices with low len bits equal to huff */ 7830 incr = 1 << (len - drop); 7831 fill = 1 << curr; 7832 min = fill; /* save offset to next table */ 7833 do { 7834 fill -= incr; 7835 table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; 7836 } while (fill !== 0); 7837 7838 /* backwards increment the len-bit code huff */ 7839 incr = 1 << (len - 1); 7840 while (huff & incr) { 7841 incr >>= 1; 7842 } 7843 if (incr !== 0) { 7844 huff &= incr - 1; 7845 huff += incr; 7846 } else { 7847 huff = 0; 7848 } 7849 7850 /* go to next symbol, update count, len */ 7851 sym++; 7852 if (--count[len] === 0) { 7853 if (len === max) { break; } 7854 len = lens[lens_index + work[sym]]; 7855 } 7856 7857 /* create new sub-table if needed */ 7858 if (len > root && (huff & mask) !== low) { 7859 /* if first time, transition to sub-tables */ 7860 if (drop === 0) { 7861 drop = root; 7862 } 7863 7864 /* increment past last table */ 7865 next += min; /* here min is 1 << curr */ 7866 7867 /* determine length of next table */ 7868 curr = len - drop; 7869 left = 1 << curr; 7870 while (curr + drop < max) { 7871 left -= count[curr + drop]; 7872 if (left <= 0) { break; } 7873 curr++; 7874 left <<= 1; 7875 } 7876 7877 /* check for enough space */ 7878 used += 1 << curr; 7879 if ((type === LENS && used > ENOUGH_LENS) || 7880 (type === DISTS && used > ENOUGH_DISTS)) { 7881 return 1; 7882 } 7883 7884 /* point entry in root table to sub-table */ 7885 low = huff & mask; 7886 /*table.op[low] = curr; 7887 table.bits[low] = root; 7888 table.val[low] = next - opts.table_index;*/ 7889 table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; 7890 } 7891 } 7892 7893 /* fill in remaining table entry if code is incomplete (guaranteed to have 7894 at most one remaining entry, since if the code is incomplete, the 7895 maximum code length that was allowed to get this far is one bit) */ 7896 if (huff !== 0) { 7897 //table.op[next + huff] = 64; /* invalid code marker */ 7898 //table.bits[next + huff] = len - drop; 7899 //table.val[next + huff] = 0; 7900 table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; 7901 } 7902 7903 /* set return parameters */ 7904 //opts.table_index += used; 7905 opts.bits = root; 7906 return 0; 7907}; 7908 7909},{"../utils/common":27}],37:[function(_dereq_,module,exports){ 7910'use strict'; 7911 7912module.exports = { 7913 '2': 'need dictionary', /* Z_NEED_DICT 2 */ 7914 '1': 'stream end', /* Z_STREAM_END 1 */ 7915 '0': '', /* Z_OK 0 */ 7916 '-1': 'file error', /* Z_ERRNO (-1) */ 7917 '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ 7918 '-3': 'data error', /* Z_DATA_ERROR (-3) */ 7919 '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ 7920 '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ 7921 '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ 7922}; 7923},{}],38:[function(_dereq_,module,exports){ 7924'use strict'; 7925 7926 7927var utils = _dereq_('../utils/common'); 7928 7929/* Public constants ==========================================================*/ 7930/* ===========================================================================*/ 7931 7932 7933//var Z_FILTERED = 1; 7934//var Z_HUFFMAN_ONLY = 2; 7935//var Z_RLE = 3; 7936var Z_FIXED = 4; 7937//var Z_DEFAULT_STRATEGY = 0; 7938 7939/* Possible values of the data_type field (though see inflate()) */ 7940var Z_BINARY = 0; 7941var Z_TEXT = 1; 7942//var Z_ASCII = 1; // = Z_TEXT 7943var Z_UNKNOWN = 2; 7944 7945/*============================================================================*/ 7946 7947 7948function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } 7949 7950// From zutil.h 7951 7952var STORED_BLOCK = 0; 7953var STATIC_TREES = 1; 7954var DYN_TREES = 2; 7955/* The three kinds of block type */ 7956 7957var MIN_MATCH = 3; 7958var MAX_MATCH = 258; 7959/* The minimum and maximum match lengths */ 7960 7961// From deflate.h 7962/* =========================================================================== 7963 * Internal compression state. 7964 */ 7965 7966var LENGTH_CODES = 29; 7967/* number of length codes, not counting the special END_BLOCK code */ 7968 7969var LITERALS = 256; 7970/* number of literal bytes 0..255 */ 7971 7972var L_CODES = LITERALS + 1 + LENGTH_CODES; 7973/* number of Literal or Length codes, including the END_BLOCK code */ 7974 7975var D_CODES = 30; 7976/* number of distance codes */ 7977 7978var BL_CODES = 19; 7979/* number of codes used to transfer the bit lengths */ 7980 7981var HEAP_SIZE = 2*L_CODES + 1; 7982/* maximum heap size */ 7983 7984var MAX_BITS = 15; 7985/* All codes must not exceed MAX_BITS bits */ 7986 7987var Buf_size = 16; 7988/* size of bit buffer in bi_buf */ 7989 7990 7991/* =========================================================================== 7992 * Constants 7993 */ 7994 7995var MAX_BL_BITS = 7; 7996/* Bit length codes must not exceed MAX_BL_BITS bits */ 7997 7998var END_BLOCK = 256; 7999/* end of block literal code */ 8000 8001var REP_3_6 = 16; 8002/* repeat previous bit length 3-6 times (2 bits of repeat count) */ 8003 8004var REPZ_3_10 = 17; 8005/* repeat a zero length 3-10 times (3 bits of repeat count) */ 8006 8007var REPZ_11_138 = 18; 8008/* repeat a zero length 11-138 times (7 bits of repeat count) */ 8009 8010var extra_lbits = /* extra bits for each length code */ 8011 [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; 8012 8013var extra_dbits = /* extra bits for each distance code */ 8014 [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; 8015 8016var extra_blbits = /* extra bits for each bit length code */ 8017 [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; 8018 8019var bl_order = 8020 [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; 8021/* The lengths of the bit length codes are sent in order of decreasing 8022 * probability, to avoid transmitting the lengths for unused bit length codes. 8023 */ 8024 8025/* =========================================================================== 8026 * Local data. These are initialized only once. 8027 */ 8028 8029// We pre-fill arrays with 0 to avoid uninitialized gaps 8030 8031var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ 8032 8033// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 8034var static_ltree = new Array((L_CODES+2) * 2); 8035zero(static_ltree); 8036/* The static literal tree. Since the bit lengths are imposed, there is no 8037 * need for the L_CODES extra codes used during heap construction. However 8038 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init 8039 * below). 8040 */ 8041 8042var static_dtree = new Array(D_CODES * 2); 8043zero(static_dtree); 8044/* The static distance tree. (Actually a trivial tree since all codes use 8045 * 5 bits.) 8046 */ 8047 8048var _dist_code = new Array(DIST_CODE_LEN); 8049zero(_dist_code); 8050/* Distance codes. The first 256 values correspond to the distances 8051 * 3 .. 258, the last 256 values correspond to the top 8 bits of 8052 * the 15 bit distances. 8053 */ 8054 8055var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); 8056zero(_length_code); 8057/* length code for each normalized match length (0 == MIN_MATCH) */ 8058 8059var base_length = new Array(LENGTH_CODES); 8060zero(base_length); 8061/* First normalized length for each code (0 = MIN_MATCH) */ 8062 8063var base_dist = new Array(D_CODES); 8064zero(base_dist); 8065/* First normalized distance for each code (0 = distance of 1) */ 8066 8067 8068var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { 8069 8070 this.static_tree = static_tree; /* static tree or NULL */ 8071 this.extra_bits = extra_bits; /* extra bits for each code or NULL */ 8072 this.extra_base = extra_base; /* base index for extra_bits */ 8073 this.elems = elems; /* max number of elements in the tree */ 8074 this.max_length = max_length; /* max bit length for the codes */ 8075 8076 // show if `static_tree` has data or dummy - needed for monomorphic objects 8077 this.has_stree = static_tree && static_tree.length; 8078}; 8079 8080 8081var static_l_desc; 8082var static_d_desc; 8083var static_bl_desc; 8084 8085 8086var TreeDesc = function(dyn_tree, stat_desc) { 8087 this.dyn_tree = dyn_tree; /* the dynamic tree */ 8088 this.max_code = 0; /* largest code with non zero frequency */ 8089 this.stat_desc = stat_desc; /* the corresponding static tree */ 8090}; 8091 8092 8093 8094function d_code(dist) { 8095 return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; 8096} 8097 8098 8099/* =========================================================================== 8100 * Output a short LSB first on the stream. 8101 * IN assertion: there is enough room in pendingBuf. 8102 */ 8103function put_short (s, w) { 8104// put_byte(s, (uch)((w) & 0xff)); 8105// put_byte(s, (uch)((ush)(w) >> 8)); 8106 s.pending_buf[s.pending++] = (w) & 0xff; 8107 s.pending_buf[s.pending++] = (w >>> 8) & 0xff; 8108} 8109 8110 8111/* =========================================================================== 8112 * Send a value on a given number of bits. 8113 * IN assertion: length <= 16 and value fits in length bits. 8114 */ 8115function send_bits(s, value, length) { 8116 if (s.bi_valid > (Buf_size - length)) { 8117 s.bi_buf |= (value << s.bi_valid) & 0xffff; 8118 put_short(s, s.bi_buf); 8119 s.bi_buf = value >> (Buf_size - s.bi_valid); 8120 s.bi_valid += length - Buf_size; 8121 } else { 8122 s.bi_buf |= (value << s.bi_valid) & 0xffff; 8123 s.bi_valid += length; 8124 } 8125} 8126 8127 8128function send_code(s, c, tree) { 8129 send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); 8130} 8131 8132 8133/* =========================================================================== 8134 * Reverse the first len bits of a code, using straightforward code (a faster 8135 * method would use a table) 8136 * IN assertion: 1 <= len <= 15 8137 */ 8138function bi_reverse(code, len) { 8139 var res = 0; 8140 do { 8141 res |= code & 1; 8142 code >>>= 1; 8143 res <<= 1; 8144 } while (--len > 0); 8145 return res >>> 1; 8146} 8147 8148 8149/* =========================================================================== 8150 * Flush the bit buffer, keeping at most 7 bits in it. 8151 */ 8152function bi_flush(s) { 8153 if (s.bi_valid === 16) { 8154 put_short(s, s.bi_buf); 8155 s.bi_buf = 0; 8156 s.bi_valid = 0; 8157 8158 } else if (s.bi_valid >= 8) { 8159 s.pending_buf[s.pending++] = s.bi_buf & 0xff; 8160 s.bi_buf >>= 8; 8161 s.bi_valid -= 8; 8162 } 8163} 8164 8165 8166/* =========================================================================== 8167 * Compute the optimal bit lengths for a tree and update the total bit length 8168 * for the current block. 8169 * IN assertion: the fields freq and dad are set, heap[heap_max] and 8170 * above are the tree nodes sorted by increasing frequency. 8171 * OUT assertions: the field len is set to the optimal bit length, the 8172 * array bl_count contains the frequencies for each bit length. 8173 * The length opt_len is updated; static_len is also updated if stree is 8174 * not null. 8175 */ 8176function gen_bitlen(s, desc) 8177// deflate_state *s; 8178// tree_desc *desc; /* the tree descriptor */ 8179{ 8180 var tree = desc.dyn_tree; 8181 var max_code = desc.max_code; 8182 var stree = desc.stat_desc.static_tree; 8183 var has_stree = desc.stat_desc.has_stree; 8184 var extra = desc.stat_desc.extra_bits; 8185 var base = desc.stat_desc.extra_base; 8186 var max_length = desc.stat_desc.max_length; 8187 var h; /* heap index */ 8188 var n, m; /* iterate over the tree elements */ 8189 var bits; /* bit length */ 8190 var xbits; /* extra bits */ 8191 var f; /* frequency */ 8192 var overflow = 0; /* number of elements with bit length too large */ 8193 8194 for (bits = 0; bits <= MAX_BITS; bits++) { 8195 s.bl_count[bits] = 0; 8196 } 8197 8198 /* In a first pass, compute the optimal bit lengths (which may 8199 * overflow in the case of the bit length tree). 8200 */ 8201 tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ 8202 8203 for (h = s.heap_max+1; h < HEAP_SIZE; h++) { 8204 n = s.heap[h]; 8205 bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; 8206 if (bits > max_length) { 8207 bits = max_length; 8208 overflow++; 8209 } 8210 tree[n*2 + 1]/*.Len*/ = bits; 8211 /* We overwrite tree[n].Dad which is no longer needed */ 8212 8213 if (n > max_code) { continue; } /* not a leaf node */ 8214 8215 s.bl_count[bits]++; 8216 xbits = 0; 8217 if (n >= base) { 8218 xbits = extra[n-base]; 8219 } 8220 f = tree[n * 2]/*.Freq*/; 8221 s.opt_len += f * (bits + xbits); 8222 if (has_stree) { 8223 s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); 8224 } 8225 } 8226 if (overflow === 0) { return; } 8227 8228 // Trace((stderr,"\nbit length overflow\n")); 8229 /* This happens for example on obj2 and pic of the Calgary corpus */ 8230 8231 /* Find the first bit length which could increase: */ 8232 do { 8233 bits = max_length-1; 8234 while (s.bl_count[bits] === 0) { bits--; } 8235 s.bl_count[bits]--; /* move one leaf down the tree */ 8236 s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ 8237 s.bl_count[max_length]--; 8238 /* The brother of the overflow item also moves one step up, 8239 * but this does not affect bl_count[max_length] 8240 */ 8241 overflow -= 2; 8242 } while (overflow > 0); 8243 8244 /* Now recompute all bit lengths, scanning in increasing frequency. 8245 * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all 8246 * lengths instead of fixing only the wrong ones. This idea is taken 8247 * from 'ar' written by Haruhiko Okumura.) 8248 */ 8249 for (bits = max_length; bits !== 0; bits--) { 8250 n = s.bl_count[bits]; 8251 while (n !== 0) { 8252 m = s.heap[--h]; 8253 if (m > max_code) { continue; } 8254 if (tree[m*2 + 1]/*.Len*/ !== bits) { 8255 // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); 8256 s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; 8257 tree[m*2 + 1]/*.Len*/ = bits; 8258 } 8259 n--; 8260 } 8261 } 8262} 8263 8264 8265/* =========================================================================== 8266 * Generate the codes for a given tree and bit counts (which need not be 8267 * optimal). 8268 * IN assertion: the array bl_count contains the bit length statistics for 8269 * the given tree and the field len is set for all tree elements. 8270 * OUT assertion: the field code is set for all tree elements of non 8271 * zero code length. 8272 */ 8273function gen_codes(tree, max_code, bl_count) 8274// ct_data *tree; /* the tree to decorate */ 8275// int max_code; /* largest code with non zero frequency */ 8276// ushf *bl_count; /* number of codes at each bit length */ 8277{ 8278 var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ 8279 var code = 0; /* running code value */ 8280 var bits; /* bit index */ 8281 var n; /* code index */ 8282 8283 /* The distribution counts are first used to generate the code values 8284 * without bit reversal. 8285 */ 8286 for (bits = 1; bits <= MAX_BITS; bits++) { 8287 next_code[bits] = code = (code + bl_count[bits-1]) << 1; 8288 } 8289 /* Check that the bit counts in bl_count are consistent. The last code 8290 * must be all ones. 8291 */ 8292 //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, 8293 // "inconsistent bit counts"); 8294 //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); 8295 8296 for (n = 0; n <= max_code; n++) { 8297 var len = tree[n*2 + 1]/*.Len*/; 8298 if (len === 0) { continue; } 8299 /* Now reverse the bits */ 8300 tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len); 8301 8302 //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", 8303 // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); 8304 } 8305} 8306 8307 8308/* =========================================================================== 8309 * Initialize the various 'constant' tables. 8310 */ 8311function tr_static_init() { 8312 var n; /* iterates over tree elements */ 8313 var bits; /* bit counter */ 8314 var length; /* length value */ 8315 var code; /* code value */ 8316 var dist; /* distance index */ 8317 var bl_count = new Array(MAX_BITS+1); 8318 /* number of codes at each bit length for an optimal tree */ 8319 8320 // do check in _tr_init() 8321 //if (static_init_done) return; 8322 8323 /* For some embedded targets, global variables are not initialized: */ 8324/*#ifdef NO_INIT_GLOBAL_POINTERS 8325 static_l_desc.static_tree = static_ltree; 8326 static_l_desc.extra_bits = extra_lbits; 8327 static_d_desc.static_tree = static_dtree; 8328 static_d_desc.extra_bits = extra_dbits; 8329 static_bl_desc.extra_bits = extra_blbits; 8330#endif*/ 8331 8332 /* Initialize the mapping length (0..255) -> length code (0..28) */ 8333 length = 0; 8334 for (code = 0; code < LENGTH_CODES-1; code++) { 8335 base_length[code] = length; 8336 for (n = 0; n < (1<<extra_lbits[code]); n++) { 8337 _length_code[length++] = code; 8338 } 8339 } 8340 //Assert (length == 256, "tr_static_init: length != 256"); 8341 /* Note that the length 255 (match length 258) can be represented 8342 * in two different ways: code 284 + 5 bits or code 285, so we 8343 * overwrite length_code[255] to use the best encoding: 8344 */ 8345 _length_code[length-1] = code; 8346 8347 /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ 8348 dist = 0; 8349 for (code = 0 ; code < 16; code++) { 8350 base_dist[code] = dist; 8351 for (n = 0; n < (1<<extra_dbits[code]); n++) { 8352 _dist_code[dist++] = code; 8353 } 8354 } 8355 //Assert (dist == 256, "tr_static_init: dist != 256"); 8356 dist >>= 7; /* from now on, all distances are divided by 128 */ 8357 for ( ; code < D_CODES; code++) { 8358 base_dist[code] = dist << 7; 8359 for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { 8360 _dist_code[256 + dist++] = code; 8361 } 8362 } 8363 //Assert (dist == 256, "tr_static_init: 256+dist != 512"); 8364 8365 /* Construct the codes of the static literal tree */ 8366 for (bits = 0; bits <= MAX_BITS; bits++) { 8367 bl_count[bits] = 0; 8368 } 8369 8370 n = 0; 8371 while (n <= 143) { 8372 static_ltree[n*2 + 1]/*.Len*/ = 8; 8373 n++; 8374 bl_count[8]++; 8375 } 8376 while (n <= 255) { 8377 static_ltree[n*2 + 1]/*.Len*/ = 9; 8378 n++; 8379 bl_count[9]++; 8380 } 8381 while (n <= 279) { 8382 static_ltree[n*2 + 1]/*.Len*/ = 7; 8383 n++; 8384 bl_count[7]++; 8385 } 8386 while (n <= 287) { 8387 static_ltree[n*2 + 1]/*.Len*/ = 8; 8388 n++; 8389 bl_count[8]++; 8390 } 8391 /* Codes 286 and 287 do not exist, but we must include them in the 8392 * tree construction to get a canonical Huffman tree (longest code 8393 * all ones) 8394 */ 8395 gen_codes(static_ltree, L_CODES+1, bl_count); 8396 8397 /* The static distance tree is trivial: */ 8398 for (n = 0; n < D_CODES; n++) { 8399 static_dtree[n*2 + 1]/*.Len*/ = 5; 8400 static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); 8401 } 8402 8403 // Now data ready and we can init static trees 8404 static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); 8405 static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); 8406 static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); 8407 8408 //static_init_done = true; 8409} 8410 8411 8412/* =========================================================================== 8413 * Initialize a new block. 8414 */ 8415function init_block(s) { 8416 var n; /* iterates over tree elements */ 8417 8418 /* Initialize the trees. */ 8419 for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } 8420 for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } 8421 for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } 8422 8423 s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; 8424 s.opt_len = s.static_len = 0; 8425 s.last_lit = s.matches = 0; 8426} 8427 8428 8429/* =========================================================================== 8430 * Flush the bit buffer and align the output on a byte boundary 8431 */ 8432function bi_windup(s) 8433{ 8434 if (s.bi_valid > 8) { 8435 put_short(s, s.bi_buf); 8436 } else if (s.bi_valid > 0) { 8437 //put_byte(s, (Byte)s->bi_buf); 8438 s.pending_buf[s.pending++] = s.bi_buf; 8439 } 8440 s.bi_buf = 0; 8441 s.bi_valid = 0; 8442} 8443 8444/* =========================================================================== 8445 * Copy a stored block, storing first the length and its 8446 * one's complement if requested. 8447 */ 8448function copy_block(s, buf, len, header) 8449//DeflateState *s; 8450//charf *buf; /* the input data */ 8451//unsigned len; /* its length */ 8452//int header; /* true if block header must be written */ 8453{ 8454 bi_windup(s); /* align on byte boundary */ 8455 8456 if (header) { 8457 put_short(s, len); 8458 put_short(s, ~len); 8459 } 8460// while (len--) { 8461// put_byte(s, *buf++); 8462// } 8463 utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); 8464 s.pending += len; 8465} 8466 8467/* =========================================================================== 8468 * Compares to subtrees, using the tree depth as tie breaker when 8469 * the subtrees have equal frequency. This minimizes the worst case length. 8470 */ 8471function smaller(tree, n, m, depth) { 8472 var _n2 = n*2; 8473 var _m2 = m*2; 8474 return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || 8475 (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); 8476} 8477 8478/* =========================================================================== 8479 * Restore the heap property by moving down the tree starting at node k, 8480 * exchanging a node with the smallest of its two sons if necessary, stopping 8481 * when the heap property is re-established (each father smaller than its 8482 * two sons). 8483 */ 8484function pqdownheap(s, tree, k) 8485// deflate_state *s; 8486// ct_data *tree; /* the tree to restore */ 8487// int k; /* node to move down */ 8488{ 8489 var v = s.heap[k]; 8490 var j = k << 1; /* left son of k */ 8491 while (j <= s.heap_len) { 8492 /* Set j to the smallest of the two sons: */ 8493 if (j < s.heap_len && 8494 smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { 8495 j++; 8496 } 8497 /* Exit if v is smaller than both sons */ 8498 if (smaller(tree, v, s.heap[j], s.depth)) { break; } 8499 8500 /* Exchange v with the smallest son */ 8501 s.heap[k] = s.heap[j]; 8502 k = j; 8503 8504 /* And continue down the tree, setting j to the left son of k */ 8505 j <<= 1; 8506 } 8507 s.heap[k] = v; 8508} 8509 8510 8511// inlined manually 8512// var SMALLEST = 1; 8513 8514/* =========================================================================== 8515 * Send the block data compressed using the given Huffman trees 8516 */ 8517function compress_block(s, ltree, dtree) 8518// deflate_state *s; 8519// const ct_data *ltree; /* literal tree */ 8520// const ct_data *dtree; /* distance tree */ 8521{ 8522 var dist; /* distance of matched string */ 8523 var lc; /* match length or unmatched char (if dist == 0) */ 8524 var lx = 0; /* running index in l_buf */ 8525 var code; /* the code to send */ 8526 var extra; /* number of extra bits to send */ 8527 8528 if (s.last_lit !== 0) { 8529 do { 8530 dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); 8531 lc = s.pending_buf[s.l_buf + lx]; 8532 lx++; 8533 8534 if (dist === 0) { 8535 send_code(s, lc, ltree); /* send a literal byte */ 8536 //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); 8537 } else { 8538 /* Here, lc is the match length - MIN_MATCH */ 8539 code = _length_code[lc]; 8540 send_code(s, code+LITERALS+1, ltree); /* send the length code */ 8541 extra = extra_lbits[code]; 8542 if (extra !== 0) { 8543 lc -= base_length[code]; 8544 send_bits(s, lc, extra); /* send the extra length bits */ 8545 } 8546 dist--; /* dist is now the match distance - 1 */ 8547 code = d_code(dist); 8548 //Assert (code < D_CODES, "bad d_code"); 8549 8550 send_code(s, code, dtree); /* send the distance code */ 8551 extra = extra_dbits[code]; 8552 if (extra !== 0) { 8553 dist -= base_dist[code]; 8554 send_bits(s, dist, extra); /* send the extra distance bits */ 8555 } 8556 } /* literal or match pair ? */ 8557 8558 /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ 8559 //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, 8560 // "pendingBuf overflow"); 8561 8562 } while (lx < s.last_lit); 8563 } 8564 8565 send_code(s, END_BLOCK, ltree); 8566} 8567 8568 8569/* =========================================================================== 8570 * Construct one Huffman tree and assigns the code bit strings and lengths. 8571 * Update the total bit length for the current block. 8572 * IN assertion: the field freq is set for all tree elements. 8573 * OUT assertions: the fields len and code are set to the optimal bit length 8574 * and corresponding code. The length opt_len is updated; static_len is 8575 * also updated if stree is not null. The field max_code is set. 8576 */ 8577function build_tree(s, desc) 8578// deflate_state *s; 8579// tree_desc *desc; /* the tree descriptor */ 8580{ 8581 var tree = desc.dyn_tree; 8582 var stree = desc.stat_desc.static_tree; 8583 var has_stree = desc.stat_desc.has_stree; 8584 var elems = desc.stat_desc.elems; 8585 var n, m; /* iterate over heap elements */ 8586 var max_code = -1; /* largest code with non zero frequency */ 8587 var node; /* new node being created */ 8588 8589 /* Construct the initial heap, with least frequent element in 8590 * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. 8591 * heap[0] is not used. 8592 */ 8593 s.heap_len = 0; 8594 s.heap_max = HEAP_SIZE; 8595 8596 for (n = 0; n < elems; n++) { 8597 if (tree[n * 2]/*.Freq*/ !== 0) { 8598 s.heap[++s.heap_len] = max_code = n; 8599 s.depth[n] = 0; 8600 8601 } else { 8602 tree[n*2 + 1]/*.Len*/ = 0; 8603 } 8604 } 8605 8606 /* The pkzip format requires that at least one distance code exists, 8607 * and that at least one bit should be sent even if there is only one 8608 * possible code. So to avoid special checks later on we force at least 8609 * two codes of non zero frequency. 8610 */ 8611 while (s.heap_len < 2) { 8612 node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); 8613 tree[node * 2]/*.Freq*/ = 1; 8614 s.depth[node] = 0; 8615 s.opt_len--; 8616 8617 if (has_stree) { 8618 s.static_len -= stree[node*2 + 1]/*.Len*/; 8619 } 8620 /* node is 0 or 1 so it does not have extra bits */ 8621 } 8622 desc.max_code = max_code; 8623 8624 /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, 8625 * establish sub-heaps of increasing lengths: 8626 */ 8627 for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } 8628 8629 /* Construct the Huffman tree by repeatedly combining the least two 8630 * frequent nodes. 8631 */ 8632 node = elems; /* next internal node of the tree */ 8633 do { 8634 //pqremove(s, tree, n); /* n = node of least frequency */ 8635 /*** pqremove ***/ 8636 n = s.heap[1/*SMALLEST*/]; 8637 s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; 8638 pqdownheap(s, tree, 1/*SMALLEST*/); 8639 /***/ 8640 8641 m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ 8642 8643 s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ 8644 s.heap[--s.heap_max] = m; 8645 8646 /* Create a new node father of n and m */ 8647 tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; 8648 s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; 8649 tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; 8650 8651 /* and insert the new node in the heap */ 8652 s.heap[1/*SMALLEST*/] = node++; 8653 pqdownheap(s, tree, 1/*SMALLEST*/); 8654 8655 } while (s.heap_len >= 2); 8656 8657 s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; 8658 8659 /* At this point, the fields freq and dad are set. We can now 8660 * generate the bit lengths. 8661 */ 8662 gen_bitlen(s, desc); 8663 8664 /* The field len is now set, we can generate the bit codes */ 8665 gen_codes(tree, max_code, s.bl_count); 8666} 8667 8668 8669/* =========================================================================== 8670 * Scan a literal or distance tree to determine the frequencies of the codes 8671 * in the bit length tree. 8672 */ 8673function scan_tree(s, tree, max_code) 8674// deflate_state *s; 8675// ct_data *tree; /* the tree to be scanned */ 8676// int max_code; /* and its largest code of non zero frequency */ 8677{ 8678 var n; /* iterates over all tree elements */ 8679 var prevlen = -1; /* last emitted length */ 8680 var curlen; /* length of current code */ 8681 8682 var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ 8683 8684 var count = 0; /* repeat count of the current code */ 8685 var max_count = 7; /* max repeat count */ 8686 var min_count = 4; /* min repeat count */ 8687 8688 if (nextlen === 0) { 8689 max_count = 138; 8690 min_count = 3; 8691 } 8692 tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ 8693 8694 for (n = 0; n <= max_code; n++) { 8695 curlen = nextlen; 8696 nextlen = tree[(n+1)*2 + 1]/*.Len*/; 8697 8698 if (++count < max_count && curlen === nextlen) { 8699 continue; 8700 8701 } else if (count < min_count) { 8702 s.bl_tree[curlen * 2]/*.Freq*/ += count; 8703 8704 } else if (curlen !== 0) { 8705 8706 if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } 8707 s.bl_tree[REP_3_6*2]/*.Freq*/++; 8708 8709 } else if (count <= 10) { 8710 s.bl_tree[REPZ_3_10*2]/*.Freq*/++; 8711 8712 } else { 8713 s.bl_tree[REPZ_11_138*2]/*.Freq*/++; 8714 } 8715 8716 count = 0; 8717 prevlen = curlen; 8718 8719 if (nextlen === 0) { 8720 max_count = 138; 8721 min_count = 3; 8722 8723 } else if (curlen === nextlen) { 8724 max_count = 6; 8725 min_count = 3; 8726 8727 } else { 8728 max_count = 7; 8729 min_count = 4; 8730 } 8731 } 8732} 8733 8734 8735/* =========================================================================== 8736 * Send a literal or distance tree in compressed form, using the codes in 8737 * bl_tree. 8738 */ 8739function send_tree(s, tree, max_code) 8740// deflate_state *s; 8741// ct_data *tree; /* the tree to be scanned */ 8742// int max_code; /* and its largest code of non zero frequency */ 8743{ 8744 var n; /* iterates over all tree elements */ 8745 var prevlen = -1; /* last emitted length */ 8746 var curlen; /* length of current code */ 8747 8748 var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ 8749 8750 var count = 0; /* repeat count of the current code */ 8751 var max_count = 7; /* max repeat count */ 8752 var min_count = 4; /* min repeat count */ 8753 8754 /* tree[max_code+1].Len = -1; */ /* guard already set */ 8755 if (nextlen === 0) { 8756 max_count = 138; 8757 min_count = 3; 8758 } 8759 8760 for (n = 0; n <= max_code; n++) { 8761 curlen = nextlen; 8762 nextlen = tree[(n+1)*2 + 1]/*.Len*/; 8763 8764 if (++count < max_count && curlen === nextlen) { 8765 continue; 8766 8767 } else if (count < min_count) { 8768 do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); 8769 8770 } else if (curlen !== 0) { 8771 if (curlen !== prevlen) { 8772 send_code(s, curlen, s.bl_tree); 8773 count--; 8774 } 8775 //Assert(count >= 3 && count <= 6, " 3_6?"); 8776 send_code(s, REP_3_6, s.bl_tree); 8777 send_bits(s, count-3, 2); 8778 8779 } else if (count <= 10) { 8780 send_code(s, REPZ_3_10, s.bl_tree); 8781 send_bits(s, count-3, 3); 8782 8783 } else { 8784 send_code(s, REPZ_11_138, s.bl_tree); 8785 send_bits(s, count-11, 7); 8786 } 8787 8788 count = 0; 8789 prevlen = curlen; 8790 if (nextlen === 0) { 8791 max_count = 138; 8792 min_count = 3; 8793 8794 } else if (curlen === nextlen) { 8795 max_count = 6; 8796 min_count = 3; 8797 8798 } else { 8799 max_count = 7; 8800 min_count = 4; 8801 } 8802 } 8803} 8804 8805 8806/* =========================================================================== 8807 * Construct the Huffman tree for the bit lengths and return the index in 8808 * bl_order of the last bit length code to send. 8809 */ 8810function build_bl_tree(s) { 8811 var max_blindex; /* index of last bit length code of non zero freq */ 8812 8813 /* Determine the bit length frequencies for literal and distance trees */ 8814 scan_tree(s, s.dyn_ltree, s.l_desc.max_code); 8815 scan_tree(s, s.dyn_dtree, s.d_desc.max_code); 8816 8817 /* Build the bit length tree: */ 8818 build_tree(s, s.bl_desc); 8819 /* opt_len now includes the length of the tree representations, except 8820 * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. 8821 */ 8822 8823 /* Determine the number of bit length codes to send. The pkzip format 8824 * requires that at least 4 bit length codes be sent. (appnote.txt says 8825 * 3 but the actual value used is 4.) 8826 */ 8827 for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { 8828 if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { 8829 break; 8830 } 8831 } 8832 /* Update opt_len to include the bit length tree and counts */ 8833 s.opt_len += 3*(max_blindex+1) + 5+5+4; 8834 //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", 8835 // s->opt_len, s->static_len)); 8836 8837 return max_blindex; 8838} 8839 8840 8841/* =========================================================================== 8842 * Send the header for a block using dynamic Huffman trees: the counts, the 8843 * lengths of the bit length codes, the literal tree and the distance tree. 8844 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. 8845 */ 8846function send_all_trees(s, lcodes, dcodes, blcodes) 8847// deflate_state *s; 8848// int lcodes, dcodes, blcodes; /* number of codes for each tree */ 8849{ 8850 var rank; /* index in bl_order */ 8851 8852 //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); 8853 //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, 8854 // "too many codes"); 8855 //Tracev((stderr, "\nbl counts: ")); 8856 send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ 8857 send_bits(s, dcodes-1, 5); 8858 send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ 8859 for (rank = 0; rank < blcodes; rank++) { 8860 //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); 8861 send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); 8862 } 8863 //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); 8864 8865 send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ 8866 //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); 8867 8868 send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ 8869 //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); 8870} 8871 8872 8873/* =========================================================================== 8874 * Check if the data type is TEXT or BINARY, using the following algorithm: 8875 * - TEXT if the two conditions below are satisfied: 8876 * a) There are no non-portable control characters belonging to the 8877 * "black list" (0..6, 14..25, 28..31). 8878 * b) There is at least one printable character belonging to the 8879 * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). 8880 * - BINARY otherwise. 8881 * - The following partially-portable control characters form a 8882 * "gray list" that is ignored in this detection algorithm: 8883 * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). 8884 * IN assertion: the fields Freq of dyn_ltree are set. 8885 */ 8886function detect_data_type(s) { 8887 /* black_mask is the bit mask of black-listed bytes 8888 * set bits 0..6, 14..25, and 28..31 8889 * 0xf3ffc07f = binary 11110011111111111100000001111111 8890 */ 8891 var black_mask = 0xf3ffc07f; 8892 var n; 8893 8894 /* Check for non-textual ("black-listed") bytes. */ 8895 for (n = 0; n <= 31; n++, black_mask >>>= 1) { 8896 if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { 8897 return Z_BINARY; 8898 } 8899 } 8900 8901 /* Check for textual ("white-listed") bytes. */ 8902 if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || 8903 s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { 8904 return Z_TEXT; 8905 } 8906 for (n = 32; n < LITERALS; n++) { 8907 if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { 8908 return Z_TEXT; 8909 } 8910 } 8911 8912 /* There are no "black-listed" or "white-listed" bytes: 8913 * this stream either is empty or has tolerated ("gray-listed") bytes only. 8914 */ 8915 return Z_BINARY; 8916} 8917 8918 8919var static_init_done = false; 8920 8921/* =========================================================================== 8922 * Initialize the tree data structures for a new zlib stream. 8923 */ 8924function _tr_init(s) 8925{ 8926 8927 if (!static_init_done) { 8928 tr_static_init(); 8929 static_init_done = true; 8930 } 8931 8932 s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); 8933 s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); 8934 s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); 8935 8936 s.bi_buf = 0; 8937 s.bi_valid = 0; 8938 8939 /* Initialize the first block of the first file: */ 8940 init_block(s); 8941} 8942 8943 8944/* =========================================================================== 8945 * Send a stored block 8946 */ 8947function _tr_stored_block(s, buf, stored_len, last) 8948//DeflateState *s; 8949//charf *buf; /* input block */ 8950//ulg stored_len; /* length of input block */ 8951//int last; /* one if this is the last block for a file */ 8952{ 8953 send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ 8954 copy_block(s, buf, stored_len, true); /* with header */ 8955} 8956 8957 8958/* =========================================================================== 8959 * Send one empty static block to give enough lookahead for inflate. 8960 * This takes 10 bits, of which 7 may remain in the bit buffer. 8961 */ 8962function _tr_align(s) { 8963 send_bits(s, STATIC_TREES<<1, 3); 8964 send_code(s, END_BLOCK, static_ltree); 8965 bi_flush(s); 8966} 8967 8968 8969/* =========================================================================== 8970 * Determine the best encoding for the current block: dynamic trees, static 8971 * trees or store, and output the encoded block to the zip file. 8972 */ 8973function _tr_flush_block(s, buf, stored_len, last) 8974//DeflateState *s; 8975//charf *buf; /* input block, or NULL if too old */ 8976//ulg stored_len; /* length of input block */ 8977//int last; /* one if this is the last block for a file */ 8978{ 8979 var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ 8980 var max_blindex = 0; /* index of last bit length code of non zero freq */ 8981 8982 /* Build the Huffman trees unless a stored block is forced */ 8983 if (s.level > 0) { 8984 8985 /* Check if the file is binary or text */ 8986 if (s.strm.data_type === Z_UNKNOWN) { 8987 s.strm.data_type = detect_data_type(s); 8988 } 8989 8990 /* Construct the literal and distance trees */ 8991 build_tree(s, s.l_desc); 8992 // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, 8993 // s->static_len)); 8994 8995 build_tree(s, s.d_desc); 8996 // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, 8997 // s->static_len)); 8998 /* At this point, opt_len and static_len are the total bit lengths of 8999 * the compressed block data, excluding the tree representations. 9000 */ 9001 9002 /* Build the bit length tree for the above two trees, and get the index 9003 * in bl_order of the last bit length code to send. 9004 */ 9005 max_blindex = build_bl_tree(s); 9006 9007 /* Determine the best encoding. Compute the block lengths in bytes. */ 9008 opt_lenb = (s.opt_len+3+7) >>> 3; 9009 static_lenb = (s.static_len+3+7) >>> 3; 9010 9011 // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", 9012 // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, 9013 // s->last_lit)); 9014 9015 if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } 9016 9017 } else { 9018 // Assert(buf != (char*)0, "lost buf"); 9019 opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ 9020 } 9021 9022 if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { 9023 /* 4: two words for the lengths */ 9024 9025 /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. 9026 * Otherwise we can't have processed more than WSIZE input bytes since 9027 * the last block flush, because compression would have been 9028 * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to 9029 * transform a block into a stored block. 9030 */ 9031 _tr_stored_block(s, buf, stored_len, last); 9032 9033 } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { 9034 9035 send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); 9036 compress_block(s, static_ltree, static_dtree); 9037 9038 } else { 9039 send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); 9040 send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); 9041 compress_block(s, s.dyn_ltree, s.dyn_dtree); 9042 } 9043 // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); 9044 /* The above check is made mod 2^32, for files larger than 512 MB 9045 * and uLong implemented on 32 bits. 9046 */ 9047 init_block(s); 9048 9049 if (last) { 9050 bi_windup(s); 9051 } 9052 // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, 9053 // s->compressed_len-7*last)); 9054} 9055 9056/* =========================================================================== 9057 * Save the match info and tally the frequency counts. Return true if 9058 * the current block must be flushed. 9059 */ 9060function _tr_tally(s, dist, lc) 9061// deflate_state *s; 9062// unsigned dist; /* distance of matched string */ 9063// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ 9064{ 9065 //var out_length, in_length, dcode; 9066 9067 s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; 9068 s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; 9069 9070 s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; 9071 s.last_lit++; 9072 9073 if (dist === 0) { 9074 /* lc is the unmatched char */ 9075 s.dyn_ltree[lc*2]/*.Freq*/++; 9076 } else { 9077 s.matches++; 9078 /* Here, lc is the match length - MIN_MATCH */ 9079 dist--; /* dist = match distance - 1 */ 9080 //Assert((ush)dist < (ush)MAX_DIST(s) && 9081 // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && 9082 // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); 9083 9084 s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; 9085 s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; 9086 } 9087 9088// (!) This block is disabled in zlib defailts, 9089// don't enable it for binary compatibility 9090 9091//#ifdef TRUNCATE_BLOCK 9092// /* Try to guess if it is profitable to stop the current block here */ 9093// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { 9094// /* Compute an upper bound for the compressed length */ 9095// out_length = s.last_lit*8; 9096// in_length = s.strstart - s.block_start; 9097// 9098// for (dcode = 0; dcode < D_CODES; dcode++) { 9099// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); 9100// } 9101// out_length >>>= 3; 9102// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", 9103// // s->last_lit, in_length, out_length, 9104// // 100L - out_length*100L/in_length)); 9105// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { 9106// return true; 9107// } 9108// } 9109//#endif 9110 9111 return (s.last_lit === s.lit_bufsize-1); 9112 /* We avoid equality with lit_bufsize because of wraparound at 64K 9113 * on 16 bit machines and because stored blocks are restricted to 9114 * 64K-1 bytes. 9115 */ 9116} 9117 9118exports._tr_init = _tr_init; 9119exports._tr_stored_block = _tr_stored_block; 9120exports._tr_flush_block = _tr_flush_block; 9121exports._tr_tally = _tr_tally; 9122exports._tr_align = _tr_align; 9123},{"../utils/common":27}],39:[function(_dereq_,module,exports){ 9124'use strict'; 9125 9126 9127function ZStream() { 9128 /* next input byte */ 9129 this.input = null; // JS specific, because we have no pointers 9130 this.next_in = 0; 9131 /* number of bytes available at input */ 9132 this.avail_in = 0; 9133 /* total number of input bytes read so far */ 9134 this.total_in = 0; 9135 /* next output byte should be put there */ 9136 this.output = null; // JS specific, because we have no pointers 9137 this.next_out = 0; 9138 /* remaining free space at output */ 9139 this.avail_out = 0; 9140 /* total number of bytes output so far */ 9141 this.total_out = 0; 9142 /* last error message, NULL if no error */ 9143 this.msg = ''/*Z_NULL*/; 9144 /* not visible by applications */ 9145 this.state = null; 9146 /* best guess about the data type: binary or text */ 9147 this.data_type = 2/*Z_UNKNOWN*/; 9148 /* adler32 value of the uncompressed data */ 9149 this.adler = 0; 9150} 9151 9152module.exports = ZStream; 9153},{}]},{},[9]) 9154(9) 9155});