currentState = $currentState; } /** * @return string */ public function getCurrentState() { return $this->currentState; } /** * @param string */ public function setDefinitionId($definitionId) { $this->definitionId = $definitionId; } /** * @return string */ public function getDefinitionId() { return $this->definitionId; } /** * @param string */ public function setKind($kind) { $this->kind = $kind; } /** * @return string */ public function getKind() { return $this->kind; } /** * @param bool */ public function setUpdateOccurred($updateOccurred) { $this->updateOccurred = $updateOccurred; } /** * @return bool */ public function getUpdateOccurred() { return $this->updateOccurred; } } // Adding a class alias for backwards compatibility with the previous class name. class_alias(AchievementResetResponse::class, 'Google_Service_GamesManagement_AchievementResetResponse');