fleetDetails = $fleetDetails; } /** * @return TargetFleetDetails[] */ public function getFleetDetails() { return $this->fleetDetails; } /** * @param string */ public function setGameServerClusterName($gameServerClusterName) { $this->gameServerClusterName = $gameServerClusterName; } /** * @return string */ public function getGameServerClusterName() { return $this->gameServerClusterName; } /** * @param string */ public function setGameServerDeploymentName($gameServerDeploymentName) { $this->gameServerDeploymentName = $gameServerDeploymentName; } /** * @return string */ public function getGameServerDeploymentName() { return $this->gameServerDeploymentName; } } // Adding a class alias for backwards compatibility with the previous class name. class_alias(TargetDetails::class, 'Google_Service_GameServices_TargetDetails');