clusterState = $clusterState; } /** * @return DeployedClusterState[] */ public function getClusterState() { return $this->clusterState; } /** * @param string[] */ public function setUnavailable($unavailable) { $this->unavailable = $unavailable; } /** * @return string[] */ public function getUnavailable() { return $this->unavailable; } } // Adding a class alias for backwards compatibility with the previous class name. class_alias(FetchDeploymentStateResponse::class, 'Google_Service_GameServices_FetchDeploymentStateResponse');