allocatedReplicas = $allocatedReplicas; } /** * @return string */ public function getAllocatedReplicas() { return $this->allocatedReplicas; } /** * @param string */ public function setReadyReplicas($readyReplicas) { $this->readyReplicas = $readyReplicas; } /** * @return string */ public function getReadyReplicas() { return $this->readyReplicas; } /** * @param string */ public function setReplicas($replicas) { $this->replicas = $replicas; } /** * @return string */ public function getReplicas() { return $this->replicas; } /** * @param string */ public function setReservedReplicas($reservedReplicas) { $this->reservedReplicas = $reservedReplicas; } /** * @return string */ public function getReservedReplicas() { return $this->reservedReplicas; } } // Adding a class alias for backwards compatibility with the previous class name. class_alias(DeployedFleetStatus::class, 'Google_Service_GameServices_DeployedFleetStatus');