Lines Matching refs:blockSize

36807 AES.blockSize = 4 * 4;
36809 AES.prototype.blockSize = AES.blockSize;
37573 var blockSize = 16;
37576 var chunkNum = Math.ceil(chunk.length / blockSize);
37578 self._cache = Buffer.concat([self._cache, Buffer.allocUnsafe(chunkNum * blockSize)]);
37582 var offset = start + i * blockSize;
44654 for (var i = 0; i < this.blockSize; i++) {
44660 for (var i = 0; i < this.blockSize; i++) {
44666 for (var i = 0; i < this.blockSize; i++) {
44670 for (var i = 0; i < this.blockSize; i++) {
44684 this.blockSize = 8;
44688 this.buffer = new Array(this.blockSize);
44719 return this.blockSize;
44725 var count = (this.bufferOff + data.length) / this.blockSize | 0;
44726 var out = new Array(count * this.blockSize);
44734 var max = data.length - (data.length - inputOff) % this.blockSize;
44736 for (; inputOff < max; inputOff += this.blockSize) {
44739 outputOff += this.blockSize;
44753 var count = Math.ceil((this.bufferOff + data.length) / this.blockSize) - 1;
44754 …var out = new Array(count * this.blockSize); // TODO(indutny): optimize it, this is far from optim…
44786 var out = new Array(this.blockSize);
44798 assert.equal(this.bufferOff, this.blockSize, 'Not enough data to decrypt');
44799 var out = new Array(this.blockSize);
44840 assert.equal(key.length, this.blockSize, 'Invalid key length');
49240 function HashBase(blockSize) {
49242 this._block = Buffer.allocUnsafe(blockSize);
49243 this._blockSize = blockSize;
49365 this.blockSize = this.constructor.blockSize;
49370 this._delta8 = this.blockSize / 8;
49371 this._delta32 = this.blockSize / 32;
49459 this.blockSize = hash.blockSize / 8;
49471 if (key.length > this.blockSize) key = new this.Hash().update(key).digest();
49472 assert(key.length <= this.blockSize); // Add padding to key
49474 for (var i = key.length; i < this.blockSize; i++) {
49523 RIPEMD160.blockSize = 512;
49618 SHA1.blockSize = 512;
49676 SHA224.blockSize = 512;
49719 SHA256.blockSize = 512;
49787 SHA384.blockSize = 1024;
49829 SHA512.blockSize = 1024;
78141 function Hash(blockSize, finalSize) {
78142 this._block = Buffer.alloc(blockSize);
78144 this._blockSize = blockSize;
78155 var blockSize = this._blockSize;
78160 var assigned = accum % blockSize;
78161 var remainder = Math.min(length - offset, blockSize - assigned);
78170 if (accum % blockSize === 0) {