Lines Matching refs:w
186 var invW = 1 / positionScreen.w;
259 v1.positionScreen.multiplyScalar( 1 / v1.positionScreen.w );
260 v2.positionScreen.multiplyScalar( 1 / v2.positionScreen.w );
731 _clippedVertex1PositionScreen.multiplyScalar( 1 / _clippedVertex1PositionScreen.w );
732 _clippedVertex2PositionScreen.multiplyScalar( 1 / _clippedVertex2PositionScreen.w );
823 var invW = 1 / _vector4.w;
839 …ite.x - ( _vector4.x + camera.projectionMatrix.elements[ 0 ] ) / ( _vector4.w + camera.projectionM…
840 …ite.y - ( _vector4.y + camera.projectionMatrix.elements[ 5 ] ) / ( _vector4.w + camera.projectionM…
964 bc1near = s1.z + s1.w,
965 bc2near = s2.z + s2.w,
966 bc1far = - s1.z + s1.w,
967 bc2far = - s2.z + s2.w;