Lines Matching refs:visible
49 this.visible = true;
192 vertex.visible = positionScreen.x >= - 1 && positionScreen.x <= 1 &&
227 if ( v1.visible === true || v2.visible === true || v3.visible === true ) return true;
348 if ( object.visible === false ) return;
356 if ( object.material.visible === false ) return;
363 if ( object.material.visible === false ) return;
582 var visible = renderList.checkBackfaceCulling( v1, v2, v3 );
586 if ( side === THREE.FrontSide && visible === false ) continue;
587 if ( side === THREE.BackSide && visible === true ) continue;
600 if ( visible === false && ( side === THREE.BackSide || side === THREE.DoubleSide ) ) {
615 if ( visible === false && ( side === THREE.BackSide || side === THREE.DoubleSide ) ) {