Lines Matching refs:renderList
344 var renderList = new RenderList();
435 renderList.setObject( object );
454 renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] );
464 renderList.pushNormal( normals[ i ], normals[ i + 1 ], normals[ i + 2 ] );
476 renderList.pushUv( uvs[ i ], uvs[ i + 1 ] );
494 renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] );
504 renderList.pushTriangle( indices[ i ], indices[ i + 1 ], indices[ i + 2 ] );
514 renderList.pushTriangle( i, i + 1, i + 2 );
560 renderList.pushVertex( _vector3.x, _vector3.y, _vector3.z );
580 if ( renderList.checkTriangleVisibility( v1, v2, v3 ) === false ) continue;
582 var visible = renderList.checkBackfaceCulling( v1, v2, v3 );
665 renderList.pushVertex( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] );
675 renderList.pushColor( colors[ i ], colors[ i + 1 ], colors[ i + 2 ] );
687 renderList.pushLine( indices[ i ], indices[ i + 1 ] );
697 renderList.pushLine( i, i + 1 );