Lines Matching refs:object

11 	this.object = null;
83 this.object = null;
159 var object = null;
166 object = value;
167 material = object.material;
169 normalMatrix.getNormalMatrix( object.matrixWorld );
263 _line.id = object.id;
267 _line.renderOrder = object.renderOrder;
269 _line.material = object.material;
271 if ( object.material.vertexColors === THREE.VertexColors ) {
296 _face.id = object.id;
301 _face.renderOrder = object.renderOrder;
321 _face.material = object.material;
346 function projectObject( object ) { argument
348 if ( object.visible === false ) return;
350 if ( object instanceof THREE.Light ) {
352 _renderData.lights.push( object );
354 …} else if ( object instanceof THREE.Mesh || object instanceof THREE.Line || object instanceof THRE…
356 if ( object.material.visible === false ) return;
357 if ( object.frustumCulled === true && _frustum.intersectsObject( object ) === false ) return;
359 addObject( object );
361 } else if ( object instanceof THREE.Sprite ) {
363 if ( object.material.visible === false ) return;
364 if ( object.frustumCulled === true && _frustum.intersectsSprite( object ) === false ) return;
366 addObject( object );
370 var children = object.children;
380 function addObject( object ) { argument
383 _object.id = object.id;
384 _object.object = object;
386 _vector3.setFromMatrixPosition( object.matrixWorld );
389 _object.renderOrder = object.renderOrder;
432 var object = objects[ o ].object;
433 var geometry = object.geometry;
435 renderList.setObject( object );
437 _modelMatrix = object.matrixWorld;
441 if ( object instanceof THREE.Mesh ) {
528 var material = object.material;
541 var morphInfluences = object.morphTargetInfluences;
569 ? object.material[ face.materialIndex ]
570 : object.material;
593 _face.id = object.id;
643 _face.renderOrder = object.renderOrder;
651 } else if ( object instanceof THREE.Line ) {
693 var step = object instanceof THREE.LineSegments ? 2 : 1;
707 var vertices = object.geometry.vertices;
714 var step = object instanceof THREE.LineSegments ? 2 : 1;
736 _line.id = object.id;
741 _line.renderOrder = object.renderOrder;
743 _line.material = object.material;
745 if ( object.material.vertexColors === THREE.VertexColors ) {
747 _line.vertexColors[ 0 ].copy( object.geometry.colors[ v ] );
748 _line.vertexColors[ 1 ].copy( object.geometry.colors[ v - 1 ] );
760 } else if ( object instanceof THREE.Points ) {
766 var vertices = object.geometry.vertices;
775 pushPoint( _vector4, object, camera );
792 pushPoint( _vector4, object, camera );
800 } else if ( object instanceof THREE.Sprite ) {
805 pushPoint( _vector4, object, camera );
821 function pushPoint( _vector4, object, camera ) { argument
830 _sprite.id = object.id;
834 _sprite.renderOrder = object.renderOrder;
835 _sprite.object = object;
837 _sprite.rotation = object.rotation;
839 …_sprite.scale.x = object.scale.x * Math.abs( _sprite.x - ( _vector4.x + camera.projectionMatrix.el…
840 …_sprite.scale.y = object.scale.y * Math.abs( _sprite.y - ( _vector4.y + camera.projectionMatrix.el…
842 _sprite.material = object.material;
856 var object = new THREE.RenderableObject();
857 _objectPool.push( object );
860 return object;