Lines Matching refs:i

55 					for($i = 1; $i <= $shadowProperties->blur; $i ++)
56 $this->drawFilledRectangle(new Point($X1 + $shadowProperties->xDistance - $i / 2,
57 $Y1 + $shadowProperties->yDistance - $i / 2),
58 new Point($X2 + $shadowProperties->xDistance - $i / 2,
59 $Y2 + $shadowProperties->yDistance - $i / 2),
63 $shadowProperties->alpha - $AlphaDecay * $i);
64 for($i = 1; $i <= $shadowProperties->blur; $i ++)
65 $this->drawFilledRectangle(new Point($X1 + $shadowProperties->xDistance + $i / 2,
66 $Y1 + $shadowProperties->yDistance + $i / 2),
67 new Point($X2 + $shadowProperties->xDistance + $i / 2,
68 $Y2 + $shadowProperties->xDistance + $i / 2),
72 $shadowProperties->alpha - $AlphaDecay * $i);
142 for($i = 0; $i <= 90; $i = $i + $Step) {
143 $X = cos ( ($i + 180) * M_PI / 180 ) * $radius + $point1->getX() + $radius;
144 $Y = sin ( ($i + 180) * M_PI / 180 ) * $radius + $point1->getY() + $radius;
147 $X = cos ( ($i - 90) * M_PI / 180 ) * $radius + $point2->getX() - $radius;
148 $Y = sin ( ($i - 90) * M_PI / 180 ) * $radius + $point1->getY() + $radius;
151 $X = cos ( ($i) * M_PI / 180 ) * $radius + $point2->getX() - $radius;
152 $Y = sin ( ($i) * M_PI / 180 ) * $radius + $point2->getY() - $radius;
155 $X = cos ( ($i + 90) * M_PI / 180 ) * $radius + $point1->getX() + $radius;
156 $Y = sin ( ($i + 90) * M_PI / 180 ) * $radius + $point2->getY() - $radius;
204 for($i = 0; $i <= 90; $i = $i + $Step) {
205 $Xi1 = cos ( ($i + 180) * M_PI / 180 ) * $radius
209 $Yi1 = sin ( ($i + 180) * M_PI / 180 ) * $radius
213 $Xi2 = cos ( ($i - 90) * M_PI / 180 ) * $radius
217 $Yi2 = sin ( ($i - 90) * M_PI / 180 ) * $radius
221 $Xi3 = cos ( ($i) * M_PI / 180 ) * $radius
225 $Yi3 = sin ( ($i) * M_PI / 180 ) * $radius
229 $Xi4 = cos ( ($i + 90) * M_PI / 180 ) * $radius
233 $Yi4 = sin ( ($i + 90) * M_PI / 180 ) * $radius
328 for($i = 0; $i <= $Distance; $i ++) {
329 $X = $i * $XStep + $point1->getX();
330 $Y = $i * $YStep + $point1->getY();
356 for($i = 0; $i <= $Distance; $i ++) {
357 $X = $i * $XStep + $point1->getX();
358 $Y = $i * $YStep + $point1->getY();
397 for($i = 1; $i <= $shadowProperties->blur; $i ++)
398 $this->drawAntialiasPixel(new Point($point->getX() + $shadowProperties->xDistance - $i / 2,
399 $point->getY() + $shadowProperties->yDistance - $i / 2),
402 $shadowProperties->alpha - $AlphaDecay * $i);
403 for($i = 1; $i <= $shadowProperties->blur; $i ++)
404 $this->drawAntialiasPixel(new Point($point->getX() + $shadowProperties->xDistance + $i / 2,
405 $point->getY() + $shadowProperties->yDistance + $i / 2),
408 $shadowProperties->alpha - $AlphaDecay * $i);
538 for($i = 0; $i <= 360; $i = $i + $Step) {
539 $X = cos ( $i * M_PI / 180 ) * $height + $center->getX();
540 $Y = sin ( $i * M_PI / 180 ) * $width + $center->getY();
556 for($i = 90; $i <= 270; $i = $i + $Step) {
557 $X1 = cos ( $i * M_PI / 180 ) * $height + $center->getX();
558 $Y1 = sin ( $i * M_PI / 180 ) * $width + $center->getY();
559 $X2 = cos ( (180 - $i) * M_PI / 180 ) * $height + $center->getX();
560 $Y2 = sin ( (180 - $i) * M_PI / 180 ) * $width + $center->getY();