Lines Matching refs:pt

564 					var pt = obj.points[i];
565 pt.x += dx;
566 pt.y += dy;
568 if("cx" in pt && "cy" in pt)
569 pt.cx += dx, pt.cy += dy;
570 if("dx" in pt && "dy" in pt)
571 pt.dx += dx, pt.dy += dy;
594 var pt = obj.points[i];
600 if(!(prop in pt))
602 pt[prop] = ux === 1 ?
603 (pt[prop] - bounds.minx) * xscale + bounds.minx :
604 (pt[prop] - bounds.maxx) * xscale + bounds.maxx;
612 if(!(prop in pt))
614 pt[prop] = uy === 1 ?
615 (pt[prop] - bounds.miny) * yscale + bounds.miny :
616 (pt[prop] - bounds.maxy) * yscale + bounds.maxy;
883 function redraw(pt) {
909 for (var i=0; i<pt.length; i++)
910 drawCanvas(pt[i]);
957 ctx.lineTo(pt[name + "x"] + offset.x, pt[name + "y"] + offset.y);
963 var pt = pts[i];
965 drawHandle(pt.x + offset.x, pt.y + offset.y,
973 if(0 < i && "cx" in pt && "cy" in pt){
974 drawHandle(pt.cx + offset.x, pt.cy + offset.y, '#ff7f7f', true);
977 if("dx" in pt && "dy" in pt){
978 drawHandle(pt.dx + offset.x, pt.dy + offset.y, '#ff7f7f', true);
979 drawGuidingLine(pt, "d");
1033 var pt = {};
1035 pt.cx = parseFloat(pt2[0]);
1036 pt.cy = parseFloat(pt2[1]);
1039 pt.dx = parseFloat(pt2[pt2.length-4]);
1040 pt.dy = parseFloat(pt2[pt2.length-3]);
1042 pt.x = parseFloat(pt2[pt2.length-2]);
1043 pt.y = parseFloat(pt2[pt2.length-1]);
1044 arr.push(pt);
1143 var pt = this.points[i];
1144 if(i !== 0 && ("cx" in pt && "cy" in pt || "dx" in pt && "dy" in pt)){
1147 if("cx" in pt && "cy" in pt)
1148 src += pt.cx+","+pt.cy+" ";
1151 if("dx" in pt && "dy" in pt)
1152 src += pt.dx+","+pt.dy+" ";
1154 src += pt.x+","+pt.y+" ";
1160 src += pt.x+","+pt.y;
1187 var pt = {};
1189 pt.cx = parseFloat(pt2[0]);
1190 pt.cy = parseFloat(pt2[1]);
1193 pt.dx = parseFloat(pt2[pt2.length-4]);
1194 pt.dy = parseFloat(pt2[pt2.length-3]);
1196 pt.x = parseFloat(pt2[pt2.length-2]);
1197 pt.y = parseFloat(pt2[pt2.length-1]);
1198 arr.push(pt);
2479 function drawGuidingLineNoOffset(pt0, pt, name){
2483 ctx.lineTo(pt[name + "x"], pt[name + "y"]);
2559 var pt = this.lastPoint;
2561 if(0 < cur_shape.points.length && (pt.x !== d.x && pt.y !== d.y)){
2564 pt.dx = 2 * pt.x - d.x;
2565 pt.dy = 2 * pt.y - d.y;
2572 var pt = cur_shape.points[cur_shape.points.length-1];
2573 var dx = coord.x - pt.x;
2574 var dy = coord.y - pt.y;
2575 pt.x = coord.x;
2576 pt.y = coord.y;
2579 if("dx" in pt && "dy" in pt)
2580 pt.dx += dx, pt.dy += dy;