Lines Matching defs:minx

168 	return {minx: mx0, miny: my0 + toolButtonInterval + toolButtonInterval*i,
183 ctx.fillRect(r.minx, r.miny, r.maxx - r.minx, r.maxy - r.miny);
250 ret.minx += offset.x;
260 return {minx: r.minx - offset, miny : r.miny - offset,
266 return r.minx < x && x < r.maxx && r.miny < y && y < r.maxy;
271 return r1.minx < r2.maxx && r2.minx < r1.maxx && r1.miny < r2.maxy && r2.miny < r1.maxy;
512 if(1 <= Math.abs(bounds.maxx - bounds.minx) && 1 <= Math.abs(bounds.maxy - bounds.miny)){
590 var xscale = ux === 0 ? 1 : (ux === 1 ? mx - bounds.minx : bounds.maxx - mx) / (bounds.maxx - bounds.minx);
603 (pt[prop] - bounds.minx) * xscale + bounds.minx :
634 minx: Math.min(dragstart[0], mx),
825 case 0: x = bounds.minx, y = bounds.miny; break;
826 case 1: x = (bounds.minx+bounds.maxx)/2, y = bounds.miny; break;
830 case 5: x = (bounds.minx+bounds.maxx)/2, y = bounds.maxy; break;
831 case 6: x = bounds.minx, y = bounds.maxy; break;
832 case 7: x = bounds.minx, y = (bounds.miny+bounds.maxy)/2; break;
840 return {minx: x - handleSize, miny: y - handleSize, maxx: x + handleSize, maxy: y + handleSize};
870 ctx.fillRect(r.minx, r.miny, r.maxx - r.minx, r.maxy-r.miny);
874 ctx.arc((r.minx + r.maxx) / 2., (r.miny + r.maxy) / 2, handleSize, 0, 2 * Math.PI, false);
878 ctx.rect(r.minx, r.miny, r.maxx - r.minx, r.maxy-r.miny);
1052 var maxx, maxy, minx, miny;
1057 if(minx === undefined || x < minx)
1058 minx = x;
1065 return {minx: minx, miny: miny, maxx: maxx, maxy: maxy};
1082 return {minx: this.points[0].x, miny: this.points[0].y,
1118 return {minx: this.points[0].x, miny: this.points[0].y - height,
1653 function Button(minx, miny, maxx, maxy, ondraw, onclick){
1654 this.minx = minx;
1922 ctx.rect(bounds.minx, bounds.miny, bounds.maxx-bounds.minx, bounds.maxy-bounds.miny);
1931 ctx.fillRect(r.minx, r.miny, r.maxx - r.minx, r.maxy-r.miny);
1932 ctx.rect(r.minx, r.miny, r.maxx - r.minx, r.maxy-r.miny);