Lines Matching refs:y1
92 function wobble(x1, y1, x2, y2) { argument
93 assert(_.all([x1,x2,y1,y2], _.isFinite), 'x1,x2,y1,y2 must be numeric');
96 var factor = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)) / 25;
108 y: (y2 - y1) * r1 + y1 + yfactor
113 y: (y2 - y1) * r2 + y1 - yfactor
136 function handLine(x1, y1, x2, y2) { argument
137 assert(_.all([x1,x2,y1,y2], _.isFinite), 'x1,x2,y1,y2 must be numeric');
138 return 'M' + x1.toFixed(1) + ',' + y1.toFixed(1) + wobble(x1, y1, x2, y2);
392 var y1 = offsetY + SIGNAL_MARGIN + SIGNAL_PADDING;
393 var y2 = y1 + signal.height - 2 * SIGNAL_MARGIN - SIGNAL_PADDING;
396 this.drawLine(aX, y1, aX + SELF_SIGNAL_WIDTH, y1, signal.linetype);
397 this.drawLine(aX + SELF_SIGNAL_WIDTH, y1, aX + SELF_SIGNAL_WIDTH, y2, signal.linetype);