Lines Matching refs:aX
349 var aX = getCenterX(a);
351 aX, y + this.actorsHeight_ - ACTOR_MARGIN,
352 aX, y + this.actorsHeight_ + ACTOR_MARGIN + this.signalsHeight_);
385 var aX = getCenterX(signal.actorA);
387 var x = aX + SELF_SIGNAL_WIDTH + SIGNAL_PADDING;
396 this.drawLine(aX, y1, aX + SELF_SIGNAL_WIDTH, y1, signal.linetype);
397 this.drawLine(aX + SELF_SIGNAL_WIDTH, y1, aX + SELF_SIGNAL_WIDTH, y2, signal.linetype);
398 this.drawLine(aX + SELF_SIGNAL_WIDTH, y2, aX, y2, signal.linetype, signal.arrowtype);
402 var aX = getCenterX(signal.actorA);
406 var x = (bX - aX) / 2 + aX;
414 this.drawLine(aX, y, bX, y, signal.linetype, signal.arrowtype);
420 var aX = getCenterX(actorA);
423 note.x = aX + ACTOR_MARGIN;
426 note.x = aX - ACTOR_MARGIN - note.width;
432 note.x = Math.min(aX, bX) - overlap;
433 note.width = (Math.max(aX, bX) + overlap) - note.x;
435 note.x = aX - note.width / 2;