Lines Matching refs:v2
874 return function(v1, v2) { argument
876 v[method](v2);
882 return function(v1, v2) { argument
883 return v1[method](v2);
890 PVector.angleBetween = function(v1, v2) { argument
891 return Math.acos(v1.dot(v2) / (v1.mag() * v2.mag()));
3919 rotate: function(angle, v0, v1, v2) {
3929 (t * v0 * v1) - (s * v2),
3930 (t * v0 * v2) + (s * v1),
3932 (t * v0 * v1) + (s * v2),
3934 (t * v1 * v2) - (s * v0),
3936 (t * v0 * v2) - (s * v1),
3937 (t * v1 * v2) + (s * v0),
3938 (t * v2 * v2) + c,
6195 var v1, v2, s;
6198 v2 = 2 * random() - 1; // between -1.0 and 1.0
6199 s = v1 * v1 + v2 * v2;
6204 nextNextGaussian = v2 * multiplier;
6903 var v1, v11, v2;
6910 v2 = voff;
6915 sphereVerts.push(parseFloat(sphereX[v2]));
6916 sphereVerts.push(parseFloat(sphereY[v2]));
6917 sphereVerts.push(parseFloat(sphereZ[v2++]));
6922 v2 = voff;
6927 sphereVerts.push(parseFloat(sphereX[v2]));
6928 sphereVerts.push(parseFloat(sphereY[v2]));
6929 sphereVerts.push(parseFloat(sphereZ[v2]));
6934 v2 = voff + i;
6936 sphereVerts.push(parseFloat(sphereX[v2]));
6937 sphereVerts.push(parseFloat(sphereY[v2]));
6938 sphereVerts.push(parseFloat(sphereZ[v2]));
10007 v2: 0, property in p.shared
10068 …p.shared.v2 = Math.min((p.shared.srcYOffset >> PConstants.PRECISIONB) + 1, p.shared.ih1) * p.share…
10084 var cLLoffset = (p.shared.v2 + p.shared.u1) * 4;
10085 var cLRoffset = (p.shared.v2 + p.shared.u2) * 4;