Lines Matching refs:lightCount

1188     var lightCount = 0;  variable
6524 if (lightCount === PConstants.MAX_LIGHTS) {
6535 uniformf(programObject3D, "lights[" + lightCount + "].color", [r / 255, g / 255, b / 255]);
6536 uniformf(programObject3D, "lights[" + lightCount + "].position", pos.array());
6537 uniformi(programObject3D, "lights[" + lightCount + "].type", 0);
6538 uniformi(programObject3D, "lightCount", ++lightCount);
6544 if (lightCount === PConstants.MAX_LIGHTS) {
6559 uniformf(programObject3D, "lights[" + lightCount + "].color", [r / 255, g / 255, b / 255]);
6560 … uniformf(programObject3D, "lights[" + lightCount + "].position", [-dir[0], -dir[1], -dir[2]]);
6561 uniformi(programObject3D, "lights[" + lightCount + "].type", 1);
6562 uniformi(programObject3D, "lightCount", ++lightCount);
6594 if (lightCount === PConstants.MAX_LIGHTS) {
6607 uniformf(programObject3D, "lights[" + lightCount + "].color", [r / 255, g / 255, b / 255]);
6608 uniformf(programObject3D, "lights[" + lightCount + "].position", pos.array());
6609 uniformi(programObject3D, "lights[" + lightCount + "].type", 2);
6610 uniformi(programObject3D, "lightCount", ++lightCount);
6620 lightCount = 0;
6622 uniformi(programObject3D, "lightCount", lightCount);
6635 if (lightCount === PConstants.MAX_LIGHTS) {
6657 uniformf(programObject3D, "lights[" + lightCount + "].color", [r / 255, g / 255, b / 255]);
6658 uniformf(programObject3D, "lights[" + lightCount + "].position", pos.array());
6659 uniformf(programObject3D, "lights[" + lightCount + "].direction", [dir[0], dir[1], dir[2]]);
6660 uniformf(programObject3D, "lights[" + lightCount + "].concentration", concentration);
6661 uniformf(programObject3D, "lights[" + lightCount + "].angle", angle);
6662 uniformi(programObject3D, "lights[" + lightCount + "].type", 3);
6663 uniformi(programObject3D, "lightCount", ++lightCount);