Lines Matching refs:j

30     for (var i = 0, j = 0; i < scripts.length; i++) {
46 if (canvasArray.length >= j) {
47 new Processing(canvasArray[j], scripts[i].text);
49 j++;
548 for (var j = 0; j < allEntries.length; ++j) {
549 var index = virtHashCode(allEntries[j].key) % buckets.length;
554 bucket.push(allEntries[j]);
731 for (var j = 0; j < bucket.length; ++j) {
732 if (virtEquals(bucket[j].value, value)) {
1928 var j;
1930 for (j = 0; j < this.vertexCodes.length; j++) {
1931 switch (this.vertexCodes[j]) {
1958 for (j = 0; j < this.vertexCodes.length; j++) {
1959 switch (this.vertexCodes[j]) {
2513 j = 0,
2524 j = i;
2565 command = pathData[j];
2573 for (j = 2; j < tmpArray.length; j+=2) {
2575 cx = tmpArray[j];
2576 cy = tmpArray[j+1];
2586 for (j = 2; j < tmpArray.length; j+=2) {
2588 cx += tmpArray[j];
2589 cy += tmpArray[j + 1];
2597 for (j = 0; j < tmpArray.length; j+=2) {
2598 cx = tmpArray[j];
2599 cy = tmpArray[j + 1];
2607 for (j = 0; j < tmpArray.length; j+=2) {
2608 cx += tmpArray[j];
2609 cy += tmpArray[j+1];
2616 for (j = 0; j < tmpArray.length; j++) { // multiple x co-ordinates can be provided
2617 cx = tmpArray[j];
2623 for (j = 0; j < tmpArray.length; j++) { // multiple x co-ordinates can be provided
2624 cx += tmpArray[j];
2630 for (j = 0; j < tmpArray.length; j++) { // multiple y co-ordinates can be provided
2631 cy = tmpArray[j];
2637 for (j = 0; j < tmpArray.length; j++) { // multiple y co-ordinates can be provided
2638 cy += tmpArray[j];
2645 for (j = 0; j < tmpArray.length; j+=6) {
2646 ctrlX1 = tmpArray[j];
2647 ctrlY1 = tmpArray[j + 1];
2648 ctrlX2 = tmpArray[j + 2];
2649 ctrlY2 = tmpArray[j + 3];
2650 endX = tmpArray[j + 4];
2651 endY = tmpArray[j + 5];
2661 for (j = 0; j < tmpArray.length; j+=6) {
2662 ctrlX1 = cx + tmpArray[j];
2663 ctrlY1 = cy + tmpArray[j + 1];
2664 ctrlX2 = cx + tmpArray[j + 2];
2665 ctrlY2 = cy + tmpArray[j + 3];
2666 endX = cx + tmpArray[j + 4];
2667 endY = cy + tmpArray[j + 5];
2677 for (j = 0; j < tmpArray.length; j+=4) {
2690 ctrlX2 = tmpArray[j];
2691 ctrlY2 = tmpArray[j + 1];
2692 endX = tmpArray[j + 2];
2693 endY = tmpArray[j + 3];
2703 for (j = 0; j < tmpArray.length; j+=4) {
2716 ctrlX2 = cx + tmpArray[j];
2717 ctrlY2 = cy + tmpArray[j + 1];
2718 endX = cx + tmpArray[j + 2];
2719 endY = cy + tmpArray[j + 3];
2729 for (j = 0; j < tmpArray.length; j+=4) {
2730 ctrlX = tmpArray[j];
2731 ctrlY = tmpArray[j + 1];
2732 endX = tmpArray[j + 2];
2733 endY = tmpArray[j + 3];
2743 for (j = 0; j < tmpArray.length; j+=4) {
2744 ctrlX = cx + tmpArray[j];
2745 ctrlY = cy + tmpArray[j + 1];
2746 endX = cx + tmpArray[j + 2];
2747 endY = cy + tmpArray[j + 3];
2757 for (j = 0; j < tmpArray.length; j+=2) {
2771 endX = tmpArray[j];
2772 endY = tmpArray[j + 1];
2782 for (j = 0; j < tmpArray.length; j+=2) {
2796 endX = cx + tmpArray[j];
2797 endY = cy + tmpArray[j + 1];
4264 for (var j = ret.length; j < array.length; j++) {
4265 ret.push(array[j]);
4290 for(var i = 0, j = index; i < value.length; j++,i++) {
4291 array.splice(j, 0, value[i]);
4360 for (var i = srcPos, j = destPos; i < length + srcPos; i++, j++) {
4361 if (dest[j] !== undef) {
4362 dest[j] = src[i];
6218 var i, j;
6224 for(i=0;i<256;++i) { var t = perm[j = rnd.nextInt() & 0xFF]; perm[j] = perm[i]; perm[i] = t; }
6485 for (var j in props) {
6487 curContext[j] = props[j];
6911 for (var j = 0; j < sphereDetailU; j++) {
7000 for (var j = 0; j < ures; j++) {
7001 sphereX[currVert] = cx[j] * curradius;
7003 sphereZ[currVert++] = cz[j] * curradius;
7657 var i, j, k;
7661 for (j = 0; j < 3; j++) {
7662 fillVertArray.push(vertArray[i][j]);
7669 for (j = 5; j < 9; j++) {
7670 colorVertArray.push(vertArray[i][j]);
7677 for (j = 9; j < 13; j++) {
7678 strokeVertArray.push(vertArray[i][j]);
7817 for (j = 0; j < 3; j++) {
7818 lineVertArray.push(vertArray[i][j]);
7824 for (j = 0; j < 3; j++) {
7825 lineVertArray.push(vertArray[i][j]);
7829 for (j = 5; j < 9; j++) {
7830 colorVertArray.push(vertArray[i][j]);
7842 for (j = 0; j < 3; j++) {
7844 lineVertArray.push(vertArray[i+j][k]);
7845 fillVertArray.push(vertArray[i+j][k]);
7848 for (j = 0; j < 3; j++) {
7850 texVertArray.push(vertArray[i+j][k]);
7853 for (j = 0; j < 3; j++) {
7855 colorVertArray.push(vertArray[i+j][k]);
7856 strokeVertArray.push(vertArray[i+j][k+4]);
7875 for (j = 0; j < 3; j++) {
7877 lineVertArray.push(vertArray[i+j][k]);
7878 fillVertArray.push(vertArray[i+j][k]);
7881 for (j = 0; j < 3; j++) {
7883 texVertArray.push(vertArray[i+j][k]);
7886 for (j = 0; j < 3; j++) {
7888 strokeVertArray.push(vertArray[i+j][k+4]);
7889 colorVertArray.push(vertArray[i+j][k]);
7904 for (j = 0; j < 3; j++) {
7905 lineVertArray.push(vertArray[i][j]);
7909 for (j = 9; j < 13; j++) {
7910 strokeVertArray.push(vertArray[i][j]);
7929 for (j = 0; j < 2; j++) {
7931 lineVertArray.push(vertArray[i+j][k]);
7934 for (j = 0; j < 2; j++) {
7936 strokeVertArray.push(vertArray[i+j][k]);
7950 for (j = 0; j < 4; j++) {
7952 lineVertArray.push(vertArray[i+j][k]);
7963 for (j = 0; j < 3; j++) {
7964 fillVertArray.push(vertArray[i][j]);
7966 for (j = 5; j < 9; j++) {
7967 colorVertArray.push(vertArray[i][j]);
7970 for (j = 0; j < 3; j++) {
7971 fillVertArray.push(vertArray[i+1][j]);
7973 for (j = 5; j < 9; j++) {
7974 colorVertArray.push(vertArray[i+1][j]);
7977 for (j = 0; j < 3; j++) {
7978 fillVertArray.push(vertArray[i+3][j]);
7980 for (j = 5; j < 9; j++) {
7981 colorVertArray.push(vertArray[i+3][j]);
7984 for (j = 0; j < 3; j++) {
7985 fillVertArray.push(vertArray[i+2][j]);
7987 for (j = 5; j < 9; j++) {
7988 colorVertArray.push(vertArray[i+2][j]);
8009 for (j = 0; j < 3; j++) {
8010 lineVertArray.push(vertArray[i][j]);
8015 for (j = 9; j < 13; j++) {
8016 strokeVertArray.push(vertArray[i][j]);
8028 for (j = 0; j < 3; j++) {
8029 lineVertArray.push(vertArray[i+1][j]);
8031 for (j = 0; j < 3; j++) {
8032 lineVertArray.push(vertArray[i+3][j]);
8034 for (j = 0; j < 3; j++) {
8035 lineVertArray.push(vertArray[i+2][j]);
8037 for (j = 0; j < 3; j++) {
8038 lineVertArray.push(vertArray[i+0][j]);
8040 for (j = 9; j < 13; j++) {
8041 strokeVertArray.push(vertArray[i+1][j]);
8043 for (j = 9; j < 13; j++) {
8044 strokeVertArray.push(vertArray[i+3][j]);
8046 for (j = 9; j < 13; j++) {
8047 strokeVertArray.push(vertArray[i+2][j]);
8049 for (j = 9; j < 13; j++) {
8050 strokeVertArray.push(vertArray[i+0][j]);
8066 for (j = 0; j < 3; j++) {
8067 lineVertArray.push(vertArray[0][j]);
8069 for (j = 9; j < 13; j++) {
8070 strokeVertArray.push(vertArray[0][j]);
8075 for (j = 0; j < 3; j++) {
8076 lineVertArray.push(vertArray[i][j]);
8078 for (j = 5; j < 9; j++) {
8079 strokeVertArray.push(vertArray[i][j]);
8203 for (j = 1; j < 4; j++) {
8204 curContext.lineTo(vertArray[i+j][0], vertArray[i+j][1]);
8347 for (var j = 0; j < bezDetail; j++) {
8404 for (var j = 0; j < cvs.height; j += 1) {
8405 var index = (j * cvs.width + i) * 4;
8458 for (var j = 0; j < curveDet; j++) {
8895 var xAv = 0, yAv = 0, i, j;
8923 for(j = 0; j < 3; j++){
8924 fillVertArray.push(vertArray[i][j]);
8926 for(j = 5; j < 9; j++){
8927 colorVertArray.push(vertArray[i][j]);
9295 for (var i = start, j = 0; i < end; i++, j++) {
9297 c.imageData.data[j] = img.imageData.data[i];
9298 if ((j+1) % (w*4) === 0) {
9546 var j, size;
9549 for (j = 2, size = img.width * img.height * 4; j < size; j += 4) {
9551 obj.data[j + 1] = objMask.data[j];
9555 for (j = 0, size = img.__mask.length; j < size; ++j) {
9556 obj.data[(j << 2) + 3] = img.__mask[j];
11007 for (var j=0, len=str.length; j < len; j++) {
11008 var currentChar = str[j];
11017 … if (currentChar !== "\n" && (currentChar === " " || (hadSpaceBefore && str[j + 1] === " ") ||
11020 spaceMark = j;
11025 spaceMark = j;
11028 if (str[j] === "\n") {
11029 drawCommands.push({text:str.substring(start, j), width: lineWidth, offset: yOffset});
11030 start = j + 1;
11038 j = start - 1;
11157 for (var j = 0; j < lenC; j++) {
11158 var com = c[j][0], xy = regex(getXY, com);
11966 var args = index.replace(/"C(\d+)"/g, function(all, j) { return atoms[j]; }). argument
12440 var i, j, l, m;
12888 for (var j = 0, jl = list.length; j < jl; j++) {
12889 var imageName = clean(list[j]);
13019 for (var j = 0; j < this.fontList.length; j++) {
13020 document.getElementsByTagName("body")[0].removeChild(this.fontList[j]);
13021 this.fontList.splice(j--, 1);
13103 for (var j = 0, fl = filenames.length; j < fl; j++) {
13104 if (filenames[j]) {
13105 var block = ajax(filenames[j]);