Lines Matching refs:d

3670         var d = this.determinant();
3671 if ( Math.abs( d ) > PConstants.FLOAT_MIN ) {
3678 this.elements[0] = old11 / d;
3679 this.elements[3] = -old10 / d;
3680 this.elements[1] = -old01 / d;
3681 this.elements[1] = old00 / d;
3682 this.elements[2] = (old01 * old12 - old11 * old02) / d;
3683 this.elements[5] = (old10 * old02 - old00 * old12) / d;
5496 var decimalToHex = function decimalToHex(d, padding) { argument
5499 if (d < 0) {
5500 d = 0xFFFFFFFF + d + 1;
5502 var hex = Number(d).toString(16).toUpperCase();
6012 if (typeof val[i] === 'string' && !/^\s*[+\-]?\d+\s*$/.test(val[i])) {
6799 p.box = function(w, h, d) { argument
6803 if (!h || !d) {
6804 h = d = w;
6809 model.scale(w, h, d);
8681 p.bezierPoint = function bezierPoint(a, b, c, d, t) { argument
8682 … * (1 - t) * (1 - t) * a + 3 * (1 - t) * (1 - t) * t * b + 3 * (1 - t) * t * t * c + t * t * t * d;
8685 p.bezierTangent = function bezierTangent(a, b, c, d, t) { argument
8686 return (3 * t * t * (-a + 3 * b - 3 * c + d) + 6 * t * (a - 2 * b + c) + 3 * (-a + b));
8689 p.curvePoint = function curvePoint(a, b, c, d, t) { argument
8690 … 0.5 * ((2 * b) + (-a + c) * t + (2 * a - 5 * b + 4 * c - d) * t * t + (-a + 3 * b - 3 * c + d) * …
8693 p.curveTangent = function curveTangent(a, b, c, d, t) { argument
8694 …return 0.5 * ((-a + c) + 2 * (2 * a - 5 * b + 4 * c - d) * t + 3 * (-a + 3 * b - 3 * c + d) * t * …
11123 var x, y, cx, cy, nx, ny, d, a, lastCom, lenC, horiz_adv_x, getXY = '[0-9\\-]+', path;
11139 var buildPath = function buildPath(d) { argument
11140 var c = regex("[A-Za-z][0-9\\- ]+|Z", d);
11151 d = 0;
11193 d = Math.sqrt(Math.pow(x - cx, 2) + Math.pow(cy - y, 2));
11195 cx = x + (Math.sin(a) * (d));
11196 cy = y + (Math.cos(a) * (d));
11257 d = glyph[i].getAttribute("d");
11259 if (d !== undef) {
11260 path = buildPath(d);