Lines Matching refs:br
4432 var br = (c2 & PConstants.RED_MASK) >> 16;
4436 var cr = (ar > br) ? (ar - br) : (br - ar);
4450 var br = (c2 & PConstants.RED_MASK) >> 16;
4454 var cr = ar + br - ((ar * br) >> 7);
4468 var br = (c2 & PConstants.RED_MASK) >> 16;
4472 var cr = (ar * br) >> 8;
4486 var br = (c2 & PConstants.RED_MASK) >> 16;
4490 var cr = 255 - (((255 - ar) * (255 - br)) >> 8);
4504 var br = (c2 & PConstants.RED_MASK) >> 16;
4508 var cr = (br < 128) ? ((ar * br) >> 7) : (255 - (((255 - ar) * (255 - br)) >> 7));
4522 var br = (c2 & PConstants.RED_MASK) >> 16;
4526 var cr = ((ar * br) >> 7) + ((ar * ar) >> 8) - ((ar * ar * br) >> 15);
4540 var br = (c2 & PConstants.RED_MASK) >> 16;
4544 var cr = (ar < 128) ? ((ar * br) >> 7) : (255 - (((255 - ar) * (255 - br)) >> 7));
4558 var br = (c2 & PConstants.RED_MASK) >> 16;
4562 … var cr = (br === 255) ? 255 : p.peg((ar << 8) / (255 - br)); // division requires pre-peg()-ing
4576 var br = (c2 & PConstants.RED_MASK) >> 16;
4580 … var cr = (br === 0) ? 0 : 255 - p.peg(((255 - ar) << 8) / br); // division requires pre-peg()-ing
4713 var br = Math.round(b / 100 * 255);
4716 return [br, br, br];
4725 return [br, t, p];
4727 return [q, br, p];
4729 return [p, br, t];
4731 return [p, q, br];
4733 return [t, p, br];
4735 return [br, p, q];