Lines Matching refs:a

3601           var a = arguments;  variable in PMatrix2D
3602 this.set([a[0], a[1], a[2],
3603 a[3], a[4], a[5]]);
3946 var a = arguments; variable in PMatrix3D
3947 inverseCopy.set(a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8],
3948 a[9], a[10], a[11], a[12], a[13], a[14], a[15]);
4256 ret.sort(function(a, b) { argument
4257 return a - b;
4379 p.mix = function(a, b, f) { argument
4380 return a + (((b - a) * f) >> 8);
4592 var r, g, b, a;
4605 a = Math.round(255 * (aValue4 / colorModeA));
4611 a = (a > 255) ? 255 : a;
4614 …return (a << 24) & PConstants.ALPHA_MASK | (r << 16) & PConstants.RED_MASK | (g << 8) & PConstants…
4618 var a;
4622 a = Math.round(255 * (aValue2 / colorModeA));
4623 a = (a > 255) ? 255 : a;
4625 return aValue1 - (aValue1 & PConstants.ALPHA_MASK) + ((a << 24) & PConstants.ALPHA_MASK);
4686 p.color.toInt = function(r, g, b, a) { argument
4687 …return (a << 24) & PConstants.ALPHA_MASK | (r << 16) & PConstants.RED_MASK | (g << 8) & PConstants…
4830 var a = parseFloat(p.lerp(a1, a2, amt) * colorModeA);
4832 return p.color.toInt(r, g, b, a);
4968 var a = arguments;
4970 for (var cnt = a.length; cnt < 16; cnt++) {
4971 a[cnt] = 0;
4973 a[10] = a[15] = 1;
4976 …forwardTransform.apply(a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a
4977 …reverseTransform.invApply(a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11]…
6061 p.mag = function(a, b, c) { argument
6063 return Math.sqrt(a * a + b * b);
6065 return Math.sqrt(a * a + b * b + c * c);
6244 function lerp(t,a,b) { return a + t * (b - a); } argument
7153 var a = arguments;
7160 if (a.length === 1) {
7162 if (typeof a[0] === "string") {
7163 var c = a[0].slice(5, -1).split(",");
7168 uniformf(programObject3D, "mat_ambient", [a[0] / 255, a[0] / 255, a[0] / 255]);
7173 uniformf(programObject3D, "mat_ambient", [a[0] / 255, a[1] / 255, a[2] / 255]);
7180 var a = arguments;
7188 if (a.length === 1) {
7190 if (typeof a[0] === "string") {
7191 var c = a[0].slice(5, -1).split(",");
7196 uniformf(programObject3D, "mat_emissive", [a[0] / 255, a[0] / 255, a[0] / 255]);
7201 uniformf(programObject3D, "mat_emissive", [a[0] / 255, a[1] / 255, a[2] / 255]);
8681 p.bezierPoint = function bezierPoint(a, b, c, d, t) { argument
8682 …return (1 - t) * (1 - t) * (1 - t) * a + 3 * (1 - t) * (1 - t) * t * b + 3 * (1 - t) * t * t * c +…
8685 p.bezierTangent = function bezierTangent(a, b, c, d, t) { argument
8686 return (3 * t * t * (-a + 3 * b - 3 * c + d) + 6 * t * (a - 2 * b + c) + 3 * (-a + b));
8689 p.curvePoint = function curvePoint(a, b, c, d, t) { argument
8690 …return 0.5 * ((2 * b) + (-a + c) * t + (2 * a - 5 * b + 4 * c - d) * t * t + (-a + 3 * b - 3 * c +…
8693 p.curveTangent = function curveTangent(a, b, c, d, t) { argument
8694 …return 0.5 * ((-a + c) + 2 * (2 * a - 5 * b + 4 * c - d) * t + 3 * (-a + 3 * b - 3 * c + d) * t * …
9479 var color, a, img;
9583 var a = p.alpha(tintColor) / colorModeA;
9592 data[i++] *= a;
10026 a: 0, property in p.shared
10102 p.shared.a = ((p.shared.ul * ((p.shared.cUL & PConstants.ALPHA_MASK) >>> 24) + p.shared.ll *
10105 return p.shared.a | p.shared.r | p.shared.g | p.shared.b;
11123 var x, y, cx, cy, nx, ny, d, a, lastCom, lenC, horiz_adv_x, getXY = '[0-9\\-]+', path;
11152 a = 0;
11194 a = Math.PI + Math.atan2(cx - x, cy - y);
11195 cx = x + (Math.sin(a) * (d));
11196 cy = y + (Math.cos(a) * (d));