Lines Matching +defs:array +defs:a
991 array: function() { method in PVector
3946 var a = arguments; variable in PMatrix3D
4231 p.append = function(array, element) { argument
4240 p.sort = function(array, numElem) { argument
4256 ret.sort(function(a, b) { argument
4276 p.splice = function(array, value, index) { argument
4300 p.subset = function(array, offset, length) { argument
4308 p.join = function(array, seperator) { argument
4369 p.reverse = function(array) { argument
4379 p.mix = function(a, b, f) { argument
4686 p.color.toInt = function(r, g, b, a) { argument
6061 p.mag = function(a, b, c) { argument
6244 function lerp(t,a,b) { return a + t * (b - a); } argument
8681 p.bezierPoint = function bezierPoint(a, b, c, d, t) { argument
8685 p.bezierTangent = function bezierTangent(a, b, c, d, t) { argument
8689 p.curvePoint = function curvePoint(a, b, c, d, t) { argument
8693 p.curveTangent = function curveTangent(a, b, c, d, t) { argument
10026 a: 0, property
11820 function appendToLookupTable(table, array) { argument